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Diffstat (limited to 'drivers/md/dm-vdo/priority-table.h')
-rw-r--r-- | drivers/md/dm-vdo/priority-table.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/drivers/md/dm-vdo/priority-table.h b/drivers/md/dm-vdo/priority-table.h new file mode 100644 index 0000000000..8b060462e3 --- /dev/null +++ b/drivers/md/dm-vdo/priority-table.h @@ -0,0 +1,47 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/* + * Copyright 2023 Red Hat + */ + +#ifndef VDO_PRIORITY_TABLE_H +#define VDO_PRIORITY_TABLE_H + +#include <linux/list.h> + +/* + * A priority_table is a simple implementation of a priority queue for entries with priorities that + * are small non-negative integer values. It implements the obvious priority queue operations of + * enqueuing an entry and dequeuing an entry with the maximum priority. It also supports removing + * an arbitrary entry. The priority of an entry already in the table can be changed by removing it + * and re-enqueuing it with a different priority. All operations have O(1) complexity. + * + * The links for the table entries must be embedded in the entries themselves. Lists are used to + * link entries in the table and no wrapper type is declared, so an existing list entry in an + * object can also be used to queue it in a priority_table, assuming the field is not used for + * anything else while so queued. + * + * The table is implemented as an array of queues (circular lists) indexed by priority, along with + * a hint for which queues are non-empty. Steven Skiena calls a very similar structure a "bounded + * height priority queue", but given the resemblance to a hash table, "priority table" seems both + * shorter and more apt, if somewhat novel. + */ + +struct priority_table; + +int __must_check vdo_make_priority_table(unsigned int max_priority, + struct priority_table **table_ptr); + +void vdo_free_priority_table(struct priority_table *table); + +void vdo_priority_table_enqueue(struct priority_table *table, unsigned int priority, + struct list_head *entry); + +void vdo_reset_priority_table(struct priority_table *table); + +struct list_head * __must_check vdo_priority_table_dequeue(struct priority_table *table); + +void vdo_priority_table_remove(struct priority_table *table, struct list_head *entry); + +bool __must_check vdo_is_priority_table_empty(struct priority_table *table); + +#endif /* VDO_PRIORITY_TABLE_H */ |