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-rw-r--r--fs/btrfs/extent-io-tree.c1779
1 files changed, 1779 insertions, 0 deletions
diff --git a/fs/btrfs/extent-io-tree.c b/fs/btrfs/extent-io-tree.c
new file mode 100644
index 0000000000..ff8e117a1a
--- /dev/null
+++ b/fs/btrfs/extent-io-tree.c
@@ -0,0 +1,1779 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/slab.h>
+#include <trace/events/btrfs.h>
+#include "messages.h"
+#include "ctree.h"
+#include "extent-io-tree.h"
+#include "btrfs_inode.h"
+#include "misc.h"
+
+static struct kmem_cache *extent_state_cache;
+
+static inline bool extent_state_in_tree(const struct extent_state *state)
+{
+ return !RB_EMPTY_NODE(&state->rb_node);
+}
+
+#ifdef CONFIG_BTRFS_DEBUG
+static LIST_HEAD(states);
+static DEFINE_SPINLOCK(leak_lock);
+
+static inline void btrfs_leak_debug_add_state(struct extent_state *state)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&leak_lock, flags);
+ list_add(&state->leak_list, &states);
+ spin_unlock_irqrestore(&leak_lock, flags);
+}
+
+static inline void btrfs_leak_debug_del_state(struct extent_state *state)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&leak_lock, flags);
+ list_del(&state->leak_list);
+ spin_unlock_irqrestore(&leak_lock, flags);
+}
+
+static inline void btrfs_extent_state_leak_debug_check(void)
+{
+ struct extent_state *state;
+
+ while (!list_empty(&states)) {
+ state = list_entry(states.next, struct extent_state, leak_list);
+ pr_err("BTRFS: state leak: start %llu end %llu state %u in tree %d refs %d\n",
+ state->start, state->end, state->state,
+ extent_state_in_tree(state),
+ refcount_read(&state->refs));
+ list_del(&state->leak_list);
+ kmem_cache_free(extent_state_cache, state);
+ }
+}
+
+#define btrfs_debug_check_extent_io_range(tree, start, end) \
+ __btrfs_debug_check_extent_io_range(__func__, (tree), (start), (end))
+static inline void __btrfs_debug_check_extent_io_range(const char *caller,
+ struct extent_io_tree *tree,
+ u64 start, u64 end)
+{
+ struct btrfs_inode *inode = tree->inode;
+ u64 isize;
+
+ if (!inode)
+ return;
+
+ isize = i_size_read(&inode->vfs_inode);
+ if (end >= PAGE_SIZE && (end % 2) == 0 && end != isize - 1) {
+ btrfs_debug_rl(inode->root->fs_info,
+ "%s: ino %llu isize %llu odd range [%llu,%llu]",
+ caller, btrfs_ino(inode), isize, start, end);
+ }
+}
+#else
+#define btrfs_leak_debug_add_state(state) do {} while (0)
+#define btrfs_leak_debug_del_state(state) do {} while (0)
+#define btrfs_extent_state_leak_debug_check() do {} while (0)
+#define btrfs_debug_check_extent_io_range(c, s, e) do {} while (0)
+#endif
+
+/*
+ * For the file_extent_tree, we want to hold the inode lock when we lookup and
+ * update the disk_i_size, but lockdep will complain because our io_tree we hold
+ * the tree lock and get the inode lock when setting delalloc. These two things
+ * are unrelated, so make a class for the file_extent_tree so we don't get the
+ * two locking patterns mixed up.
+ */
+static struct lock_class_key file_extent_tree_class;
+
+struct tree_entry {
+ u64 start;
+ u64 end;
+ struct rb_node rb_node;
+};
+
+void extent_io_tree_init(struct btrfs_fs_info *fs_info,
+ struct extent_io_tree *tree, unsigned int owner)
+{
+ tree->fs_info = fs_info;
+ tree->state = RB_ROOT;
+ spin_lock_init(&tree->lock);
+ tree->inode = NULL;
+ tree->owner = owner;
+ if (owner == IO_TREE_INODE_FILE_EXTENT)
+ lockdep_set_class(&tree->lock, &file_extent_tree_class);
+}
+
+void extent_io_tree_release(struct extent_io_tree *tree)
+{
+ spin_lock(&tree->lock);
+ /*
+ * Do a single barrier for the waitqueue_active check here, the state
+ * of the waitqueue should not change once extent_io_tree_release is
+ * called.
+ */
+ smp_mb();
+ while (!RB_EMPTY_ROOT(&tree->state)) {
+ struct rb_node *node;
+ struct extent_state *state;
+
+ node = rb_first(&tree->state);
+ state = rb_entry(node, struct extent_state, rb_node);
+ rb_erase(&state->rb_node, &tree->state);
+ RB_CLEAR_NODE(&state->rb_node);
+ /*
+ * btree io trees aren't supposed to have tasks waiting for
+ * changes in the flags of extent states ever.
+ */
+ ASSERT(!waitqueue_active(&state->wq));
+ free_extent_state(state);
+
+ cond_resched_lock(&tree->lock);
+ }
+ spin_unlock(&tree->lock);
+}
+
+static struct extent_state *alloc_extent_state(gfp_t mask)
+{
+ struct extent_state *state;
+
+ /*
+ * The given mask might be not appropriate for the slab allocator,
+ * drop the unsupported bits
+ */
+ mask &= ~(__GFP_DMA32|__GFP_HIGHMEM);
+ state = kmem_cache_alloc(extent_state_cache, mask);
+ if (!state)
+ return state;
+ state->state = 0;
+ RB_CLEAR_NODE(&state->rb_node);
+ btrfs_leak_debug_add_state(state);
+ refcount_set(&state->refs, 1);
+ init_waitqueue_head(&state->wq);
+ trace_alloc_extent_state(state, mask, _RET_IP_);
+ return state;
+}
+
+static struct extent_state *alloc_extent_state_atomic(struct extent_state *prealloc)
+{
+ if (!prealloc)
+ prealloc = alloc_extent_state(GFP_ATOMIC);
+
+ return prealloc;
+}
+
+void free_extent_state(struct extent_state *state)
+{
+ if (!state)
+ return;
+ if (refcount_dec_and_test(&state->refs)) {
+ WARN_ON(extent_state_in_tree(state));
+ btrfs_leak_debug_del_state(state);
+ trace_free_extent_state(state, _RET_IP_);
+ kmem_cache_free(extent_state_cache, state);
+ }
+}
+
+static int add_extent_changeset(struct extent_state *state, u32 bits,
+ struct extent_changeset *changeset,
+ int set)
+{
+ int ret;
+
+ if (!changeset)
+ return 0;
+ if (set && (state->state & bits) == bits)
+ return 0;
+ if (!set && (state->state & bits) == 0)
+ return 0;
+ changeset->bytes_changed += state->end - state->start + 1;
+ ret = ulist_add(&changeset->range_changed, state->start, state->end,
+ GFP_ATOMIC);
+ return ret;
+}
+
+static inline struct extent_state *next_state(struct extent_state *state)
+{
+ struct rb_node *next = rb_next(&state->rb_node);
+
+ if (next)
+ return rb_entry(next, struct extent_state, rb_node);
+ else
+ return NULL;
+}
+
+static inline struct extent_state *prev_state(struct extent_state *state)
+{
+ struct rb_node *next = rb_prev(&state->rb_node);
+
+ if (next)
+ return rb_entry(next, struct extent_state, rb_node);
+ else
+ return NULL;
+}
+
+/*
+ * Search @tree for an entry that contains @offset. Such entry would have
+ * entry->start <= offset && entry->end >= offset.
+ *
+ * @tree: the tree to search
+ * @offset: offset that should fall within an entry in @tree
+ * @node_ret: pointer where new node should be anchored (used when inserting an
+ * entry in the tree)
+ * @parent_ret: points to entry which would have been the parent of the entry,
+ * containing @offset
+ *
+ * Return a pointer to the entry that contains @offset byte address and don't change
+ * @node_ret and @parent_ret.
+ *
+ * If no such entry exists, return pointer to entry that ends before @offset
+ * and fill parameters @node_ret and @parent_ret, ie. does not return NULL.
+ */
+static inline struct extent_state *tree_search_for_insert(struct extent_io_tree *tree,
+ u64 offset,
+ struct rb_node ***node_ret,
+ struct rb_node **parent_ret)
+{
+ struct rb_root *root = &tree->state;
+ struct rb_node **node = &root->rb_node;
+ struct rb_node *prev = NULL;
+ struct extent_state *entry = NULL;
+
+ while (*node) {
+ prev = *node;
+ entry = rb_entry(prev, struct extent_state, rb_node);
+
+ if (offset < entry->start)
+ node = &(*node)->rb_left;
+ else if (offset > entry->end)
+ node = &(*node)->rb_right;
+ else
+ return entry;
+ }
+
+ if (node_ret)
+ *node_ret = node;
+ if (parent_ret)
+ *parent_ret = prev;
+
+ /* Search neighbors until we find the first one past the end */
+ while (entry && offset > entry->end)
+ entry = next_state(entry);
+
+ return entry;
+}
+
+/*
+ * Search offset in the tree or fill neighbor rbtree node pointers.
+ *
+ * @tree: the tree to search
+ * @offset: offset that should fall within an entry in @tree
+ * @next_ret: pointer to the first entry whose range ends after @offset
+ * @prev_ret: pointer to the first entry whose range begins before @offset
+ *
+ * Return a pointer to the entry that contains @offset byte address. If no
+ * such entry exists, then return NULL and fill @prev_ret and @next_ret.
+ * Otherwise return the found entry and other pointers are left untouched.
+ */
+static struct extent_state *tree_search_prev_next(struct extent_io_tree *tree,
+ u64 offset,
+ struct extent_state **prev_ret,
+ struct extent_state **next_ret)
+{
+ struct rb_root *root = &tree->state;
+ struct rb_node **node = &root->rb_node;
+ struct extent_state *orig_prev;
+ struct extent_state *entry = NULL;
+
+ ASSERT(prev_ret);
+ ASSERT(next_ret);
+
+ while (*node) {
+ entry = rb_entry(*node, struct extent_state, rb_node);
+
+ if (offset < entry->start)
+ node = &(*node)->rb_left;
+ else if (offset > entry->end)
+ node = &(*node)->rb_right;
+ else
+ return entry;
+ }
+
+ orig_prev = entry;
+ while (entry && offset > entry->end)
+ entry = next_state(entry);
+ *next_ret = entry;
+ entry = orig_prev;
+
+ while (entry && offset < entry->start)
+ entry = prev_state(entry);
+ *prev_ret = entry;
+
+ return NULL;
+}
+
+/*
+ * Inexact rb-tree search, return the next entry if @offset is not found
+ */
+static inline struct extent_state *tree_search(struct extent_io_tree *tree, u64 offset)
+{
+ return tree_search_for_insert(tree, offset, NULL, NULL);
+}
+
+static void extent_io_tree_panic(struct extent_io_tree *tree, int err)
+{
+ btrfs_panic(tree->fs_info, err,
+ "locking error: extent tree was modified by another thread while locked");
+}
+
+/*
+ * Utility function to look for merge candidates inside a given range. Any
+ * extents with matching state are merged together into a single extent in the
+ * tree. Extents with EXTENT_IO in their state field are not merged because
+ * the end_io handlers need to be able to do operations on them without
+ * sleeping (or doing allocations/splits).
+ *
+ * This should be called with the tree lock held.
+ */
+static void merge_state(struct extent_io_tree *tree, struct extent_state *state)
+{
+ struct extent_state *other;
+
+ if (state->state & (EXTENT_LOCKED | EXTENT_BOUNDARY))
+ return;
+
+ other = prev_state(state);
+ if (other && other->end == state->start - 1 &&
+ other->state == state->state) {
+ if (tree->inode)
+ btrfs_merge_delalloc_extent(tree->inode, state, other);
+ state->start = other->start;
+ rb_erase(&other->rb_node, &tree->state);
+ RB_CLEAR_NODE(&other->rb_node);
+ free_extent_state(other);
+ }
+ other = next_state(state);
+ if (other && other->start == state->end + 1 &&
+ other->state == state->state) {
+ if (tree->inode)
+ btrfs_merge_delalloc_extent(tree->inode, state, other);
+ state->end = other->end;
+ rb_erase(&other->rb_node, &tree->state);
+ RB_CLEAR_NODE(&other->rb_node);
+ free_extent_state(other);
+ }
+}
+
+static void set_state_bits(struct extent_io_tree *tree,
+ struct extent_state *state,
+ u32 bits, struct extent_changeset *changeset)
+{
+ u32 bits_to_set = bits & ~EXTENT_CTLBITS;
+ int ret;
+
+ if (tree->inode)
+ btrfs_set_delalloc_extent(tree->inode, state, bits);
+
+ ret = add_extent_changeset(state, bits_to_set, changeset, 1);
+ BUG_ON(ret < 0);
+ state->state |= bits_to_set;
+}
+
+/*
+ * Insert an extent_state struct into the tree. 'bits' are set on the
+ * struct before it is inserted.
+ *
+ * This may return -EEXIST if the extent is already there, in which case the
+ * state struct is freed.
+ *
+ * The tree lock is not taken internally. This is a utility function and
+ * probably isn't what you want to call (see set/clear_extent_bit).
+ */
+static int insert_state(struct extent_io_tree *tree,
+ struct extent_state *state,
+ u32 bits, struct extent_changeset *changeset)
+{
+ struct rb_node **node;
+ struct rb_node *parent = NULL;
+ const u64 end = state->end;
+
+ set_state_bits(tree, state, bits, changeset);
+
+ node = &tree->state.rb_node;
+ while (*node) {
+ struct extent_state *entry;
+
+ parent = *node;
+ entry = rb_entry(parent, struct extent_state, rb_node);
+
+ if (end < entry->start) {
+ node = &(*node)->rb_left;
+ } else if (end > entry->end) {
+ node = &(*node)->rb_right;
+ } else {
+ btrfs_err(tree->fs_info,
+ "found node %llu %llu on insert of %llu %llu",
+ entry->start, entry->end, state->start, end);
+ return -EEXIST;
+ }
+ }
+
+ rb_link_node(&state->rb_node, parent, node);
+ rb_insert_color(&state->rb_node, &tree->state);
+
+ merge_state(tree, state);
+ return 0;
+}
+
+/*
+ * Insert state to @tree to the location given by @node and @parent.
+ */
+static void insert_state_fast(struct extent_io_tree *tree,
+ struct extent_state *state, struct rb_node **node,
+ struct rb_node *parent, unsigned bits,
+ struct extent_changeset *changeset)
+{
+ set_state_bits(tree, state, bits, changeset);
+ rb_link_node(&state->rb_node, parent, node);
+ rb_insert_color(&state->rb_node, &tree->state);
+ merge_state(tree, state);
+}
+
+/*
+ * Split a given extent state struct in two, inserting the preallocated
+ * struct 'prealloc' as the newly created second half. 'split' indicates an
+ * offset inside 'orig' where it should be split.
+ *
+ * Before calling,
+ * the tree has 'orig' at [orig->start, orig->end]. After calling, there
+ * are two extent state structs in the tree:
+ * prealloc: [orig->start, split - 1]
+ * orig: [ split, orig->end ]
+ *
+ * The tree locks are not taken by this function. They need to be held
+ * by the caller.
+ */
+static int split_state(struct extent_io_tree *tree, struct extent_state *orig,
+ struct extent_state *prealloc, u64 split)
+{
+ struct rb_node *parent = NULL;
+ struct rb_node **node;
+
+ if (tree->inode)
+ btrfs_split_delalloc_extent(tree->inode, orig, split);
+
+ prealloc->start = orig->start;
+ prealloc->end = split - 1;
+ prealloc->state = orig->state;
+ orig->start = split;
+
+ parent = &orig->rb_node;
+ node = &parent;
+ while (*node) {
+ struct extent_state *entry;
+
+ parent = *node;
+ entry = rb_entry(parent, struct extent_state, rb_node);
+
+ if (prealloc->end < entry->start) {
+ node = &(*node)->rb_left;
+ } else if (prealloc->end > entry->end) {
+ node = &(*node)->rb_right;
+ } else {
+ free_extent_state(prealloc);
+ return -EEXIST;
+ }
+ }
+
+ rb_link_node(&prealloc->rb_node, parent, node);
+ rb_insert_color(&prealloc->rb_node, &tree->state);
+
+ return 0;
+}
+
+/*
+ * Utility function to clear some bits in an extent state struct. It will
+ * optionally wake up anyone waiting on this state (wake == 1).
+ *
+ * If no bits are set on the state struct after clearing things, the
+ * struct is freed and removed from the tree
+ */
+static struct extent_state *clear_state_bit(struct extent_io_tree *tree,
+ struct extent_state *state,
+ u32 bits, int wake,
+ struct extent_changeset *changeset)
+{
+ struct extent_state *next;
+ u32 bits_to_clear = bits & ~EXTENT_CTLBITS;
+ int ret;
+
+ if (tree->inode)
+ btrfs_clear_delalloc_extent(tree->inode, state, bits);
+
+ ret = add_extent_changeset(state, bits_to_clear, changeset, 0);
+ BUG_ON(ret < 0);
+ state->state &= ~bits_to_clear;
+ if (wake)
+ wake_up(&state->wq);
+ if (state->state == 0) {
+ next = next_state(state);
+ if (extent_state_in_tree(state)) {
+ rb_erase(&state->rb_node, &tree->state);
+ RB_CLEAR_NODE(&state->rb_node);
+ free_extent_state(state);
+ } else {
+ WARN_ON(1);
+ }
+ } else {
+ merge_state(tree, state);
+ next = next_state(state);
+ }
+ return next;
+}
+
+/*
+ * Detect if extent bits request NOWAIT semantics and set the gfp mask accordingly,
+ * unset the EXTENT_NOWAIT bit.
+ */
+static void set_gfp_mask_from_bits(u32 *bits, gfp_t *mask)
+{
+ *mask = (*bits & EXTENT_NOWAIT ? GFP_NOWAIT : GFP_NOFS);
+ *bits &= EXTENT_NOWAIT - 1;
+}
+
+/*
+ * Clear some bits on a range in the tree. This may require splitting or
+ * inserting elements in the tree, so the gfp mask is used to indicate which
+ * allocations or sleeping are allowed.
+ *
+ * Pass 'wake' == 1 to kick any sleepers, and 'delete' == 1 to remove the given
+ * range from the tree regardless of state (ie for truncate).
+ *
+ * The range [start, end] is inclusive.
+ *
+ * This takes the tree lock, and returns 0 on success and < 0 on error.
+ */
+int __clear_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, struct extent_state **cached_state,
+ struct extent_changeset *changeset)
+{
+ struct extent_state *state;
+ struct extent_state *cached;
+ struct extent_state *prealloc = NULL;
+ u64 last_end;
+ int err;
+ int clear = 0;
+ int wake;
+ int delete = (bits & EXTENT_CLEAR_ALL_BITS);
+ gfp_t mask;
+
+ set_gfp_mask_from_bits(&bits, &mask);
+ btrfs_debug_check_extent_io_range(tree, start, end);
+ trace_btrfs_clear_extent_bit(tree, start, end - start + 1, bits);
+
+ if (delete)
+ bits |= ~EXTENT_CTLBITS;
+
+ if (bits & EXTENT_DELALLOC)
+ bits |= EXTENT_NORESERVE;
+
+ wake = (bits & EXTENT_LOCKED) ? 1 : 0;
+ if (bits & (EXTENT_LOCKED | EXTENT_BOUNDARY))
+ clear = 1;
+again:
+ if (!prealloc) {
+ /*
+ * Don't care for allocation failure here because we might end
+ * up not needing the pre-allocated extent state at all, which
+ * is the case if we only have in the tree extent states that
+ * cover our input range and don't cover too any other range.
+ * If we end up needing a new extent state we allocate it later.
+ */
+ prealloc = alloc_extent_state(mask);
+ }
+
+ spin_lock(&tree->lock);
+ if (cached_state) {
+ cached = *cached_state;
+
+ if (clear) {
+ *cached_state = NULL;
+ cached_state = NULL;
+ }
+
+ if (cached && extent_state_in_tree(cached) &&
+ cached->start <= start && cached->end > start) {
+ if (clear)
+ refcount_dec(&cached->refs);
+ state = cached;
+ goto hit_next;
+ }
+ if (clear)
+ free_extent_state(cached);
+ }
+
+ /* This search will find the extents that end after our range starts. */
+ state = tree_search(tree, start);
+ if (!state)
+ goto out;
+hit_next:
+ if (state->start > end)
+ goto out;
+ WARN_ON(state->end < start);
+ last_end = state->end;
+
+ /* The state doesn't have the wanted bits, go ahead. */
+ if (!(state->state & bits)) {
+ state = next_state(state);
+ goto next;
+ }
+
+ /*
+ * | ---- desired range ---- |
+ * | state | or
+ * | ------------- state -------------- |
+ *
+ * We need to split the extent we found, and may flip bits on second
+ * half.
+ *
+ * If the extent we found extends past our range, we just split and
+ * search again. It'll get split again the next time though.
+ *
+ * If the extent we found is inside our range, we clear the desired bit
+ * on it.
+ */
+
+ if (state->start < start) {
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc)
+ goto search_again;
+ err = split_state(tree, state, prealloc, start);
+ if (err)
+ extent_io_tree_panic(tree, err);
+
+ prealloc = NULL;
+ if (err)
+ goto out;
+ if (state->end <= end) {
+ state = clear_state_bit(tree, state, bits, wake, changeset);
+ goto next;
+ }
+ goto search_again;
+ }
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ * We need to split the extent, and clear the bit on the first half.
+ */
+ if (state->start <= end && state->end > end) {
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc)
+ goto search_again;
+ err = split_state(tree, state, prealloc, end + 1);
+ if (err)
+ extent_io_tree_panic(tree, err);
+
+ if (wake)
+ wake_up(&state->wq);
+
+ clear_state_bit(tree, prealloc, bits, wake, changeset);
+
+ prealloc = NULL;
+ goto out;
+ }
+
+ state = clear_state_bit(tree, state, bits, wake, changeset);
+next:
+ if (last_end == (u64)-1)
+ goto out;
+ start = last_end + 1;
+ if (start <= end && state && !need_resched())
+ goto hit_next;
+
+search_again:
+ if (start > end)
+ goto out;
+ spin_unlock(&tree->lock);
+ if (gfpflags_allow_blocking(mask))
+ cond_resched();
+ goto again;
+
+out:
+ spin_unlock(&tree->lock);
+ if (prealloc)
+ free_extent_state(prealloc);
+
+ return 0;
+
+}
+
+static void wait_on_state(struct extent_io_tree *tree,
+ struct extent_state *state)
+ __releases(tree->lock)
+ __acquires(tree->lock)
+{
+ DEFINE_WAIT(wait);
+ prepare_to_wait(&state->wq, &wait, TASK_UNINTERRUPTIBLE);
+ spin_unlock(&tree->lock);
+ schedule();
+ spin_lock(&tree->lock);
+ finish_wait(&state->wq, &wait);
+}
+
+/*
+ * Wait for one or more bits to clear on a range in the state tree.
+ * The range [start, end] is inclusive.
+ * The tree lock is taken by this function
+ */
+void wait_extent_bit(struct extent_io_tree *tree, u64 start, u64 end, u32 bits,
+ struct extent_state **cached_state)
+{
+ struct extent_state *state;
+
+ btrfs_debug_check_extent_io_range(tree, start, end);
+
+ spin_lock(&tree->lock);
+again:
+ /*
+ * Maintain cached_state, as we may not remove it from the tree if there
+ * are more bits than the bits we're waiting on set on this state.
+ */
+ if (cached_state && *cached_state) {
+ state = *cached_state;
+ if (extent_state_in_tree(state) &&
+ state->start <= start && start < state->end)
+ goto process_node;
+ }
+ while (1) {
+ /*
+ * This search will find all the extents that end after our
+ * range starts.
+ */
+ state = tree_search(tree, start);
+process_node:
+ if (!state)
+ break;
+ if (state->start > end)
+ goto out;
+
+ if (state->state & bits) {
+ start = state->start;
+ refcount_inc(&state->refs);
+ wait_on_state(tree, state);
+ free_extent_state(state);
+ goto again;
+ }
+ start = state->end + 1;
+
+ if (start > end)
+ break;
+
+ if (!cond_resched_lock(&tree->lock)) {
+ state = next_state(state);
+ goto process_node;
+ }
+ }
+out:
+ /* This state is no longer useful, clear it and free it up. */
+ if (cached_state && *cached_state) {
+ state = *cached_state;
+ *cached_state = NULL;
+ free_extent_state(state);
+ }
+ spin_unlock(&tree->lock);
+}
+
+static void cache_state_if_flags(struct extent_state *state,
+ struct extent_state **cached_ptr,
+ unsigned flags)
+{
+ if (cached_ptr && !(*cached_ptr)) {
+ if (!flags || (state->state & flags)) {
+ *cached_ptr = state;
+ refcount_inc(&state->refs);
+ }
+ }
+}
+
+static void cache_state(struct extent_state *state,
+ struct extent_state **cached_ptr)
+{
+ return cache_state_if_flags(state, cached_ptr,
+ EXTENT_LOCKED | EXTENT_BOUNDARY);
+}
+
+/*
+ * Find the first state struct with 'bits' set after 'start', and return it.
+ * tree->lock must be held. NULL will returned if nothing was found after
+ * 'start'.
+ */
+static struct extent_state *find_first_extent_bit_state(struct extent_io_tree *tree,
+ u64 start, u32 bits)
+{
+ struct extent_state *state;
+
+ /*
+ * This search will find all the extents that end after our range
+ * starts.
+ */
+ state = tree_search(tree, start);
+ while (state) {
+ if (state->end >= start && (state->state & bits))
+ return state;
+ state = next_state(state);
+ }
+ return NULL;
+}
+
+/*
+ * Find the first offset in the io tree with one or more @bits set.
+ *
+ * Note: If there are multiple bits set in @bits, any of them will match.
+ *
+ * Return true if we find something, and update @start_ret and @end_ret.
+ * Return false if we found nothing.
+ */
+bool find_first_extent_bit(struct extent_io_tree *tree, u64 start,
+ u64 *start_ret, u64 *end_ret, u32 bits,
+ struct extent_state **cached_state)
+{
+ struct extent_state *state;
+ bool ret = false;
+
+ spin_lock(&tree->lock);
+ if (cached_state && *cached_state) {
+ state = *cached_state;
+ if (state->end == start - 1 && extent_state_in_tree(state)) {
+ while ((state = next_state(state)) != NULL) {
+ if (state->state & bits)
+ goto got_it;
+ }
+ free_extent_state(*cached_state);
+ *cached_state = NULL;
+ goto out;
+ }
+ free_extent_state(*cached_state);
+ *cached_state = NULL;
+ }
+
+ state = find_first_extent_bit_state(tree, start, bits);
+got_it:
+ if (state) {
+ cache_state_if_flags(state, cached_state, 0);
+ *start_ret = state->start;
+ *end_ret = state->end;
+ ret = true;
+ }
+out:
+ spin_unlock(&tree->lock);
+ return ret;
+}
+
+/*
+ * Find a contiguous area of bits
+ *
+ * @tree: io tree to check
+ * @start: offset to start the search from
+ * @start_ret: the first offset we found with the bits set
+ * @end_ret: the final contiguous range of the bits that were set
+ * @bits: bits to look for
+ *
+ * set_extent_bit and clear_extent_bit can temporarily split contiguous ranges
+ * to set bits appropriately, and then merge them again. During this time it
+ * will drop the tree->lock, so use this helper if you want to find the actual
+ * contiguous area for given bits. We will search to the first bit we find, and
+ * then walk down the tree until we find a non-contiguous area. The area
+ * returned will be the full contiguous area with the bits set.
+ */
+int find_contiguous_extent_bit(struct extent_io_tree *tree, u64 start,
+ u64 *start_ret, u64 *end_ret, u32 bits)
+{
+ struct extent_state *state;
+ int ret = 1;
+
+ spin_lock(&tree->lock);
+ state = find_first_extent_bit_state(tree, start, bits);
+ if (state) {
+ *start_ret = state->start;
+ *end_ret = state->end;
+ while ((state = next_state(state)) != NULL) {
+ if (state->start > (*end_ret + 1))
+ break;
+ *end_ret = state->end;
+ }
+ ret = 0;
+ }
+ spin_unlock(&tree->lock);
+ return ret;
+}
+
+/*
+ * Find a contiguous range of bytes in the file marked as delalloc, not more
+ * than 'max_bytes'. start and end are used to return the range,
+ *
+ * True is returned if we find something, false if nothing was in the tree.
+ */
+bool btrfs_find_delalloc_range(struct extent_io_tree *tree, u64 *start,
+ u64 *end, u64 max_bytes,
+ struct extent_state **cached_state)
+{
+ struct extent_state *state;
+ u64 cur_start = *start;
+ bool found = false;
+ u64 total_bytes = 0;
+
+ spin_lock(&tree->lock);
+
+ /*
+ * This search will find all the extents that end after our range
+ * starts.
+ */
+ state = tree_search(tree, cur_start);
+ if (!state) {
+ *end = (u64)-1;
+ goto out;
+ }
+
+ while (state) {
+ if (found && (state->start != cur_start ||
+ (state->state & EXTENT_BOUNDARY))) {
+ goto out;
+ }
+ if (!(state->state & EXTENT_DELALLOC)) {
+ if (!found)
+ *end = state->end;
+ goto out;
+ }
+ if (!found) {
+ *start = state->start;
+ *cached_state = state;
+ refcount_inc(&state->refs);
+ }
+ found = true;
+ *end = state->end;
+ cur_start = state->end + 1;
+ total_bytes += state->end - state->start + 1;
+ if (total_bytes >= max_bytes)
+ break;
+ state = next_state(state);
+ }
+out:
+ spin_unlock(&tree->lock);
+ return found;
+}
+
+/*
+ * Set some bits on a range in the tree. This may require allocations or
+ * sleeping. By default all allocations use GFP_NOFS, use EXTENT_NOWAIT for
+ * GFP_NOWAIT.
+ *
+ * If any of the exclusive bits are set, this will fail with -EEXIST if some
+ * part of the range already has the desired bits set. The extent_state of the
+ * existing range is returned in failed_state in this case, and the start of the
+ * existing range is returned in failed_start. failed_state is used as an
+ * optimization for wait_extent_bit, failed_start must be used as the source of
+ * truth as failed_state may have changed since we returned.
+ *
+ * [start, end] is inclusive This takes the tree lock.
+ */
+static int __set_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, u64 *failed_start,
+ struct extent_state **failed_state,
+ struct extent_state **cached_state,
+ struct extent_changeset *changeset)
+{
+ struct extent_state *state;
+ struct extent_state *prealloc = NULL;
+ struct rb_node **p = NULL;
+ struct rb_node *parent = NULL;
+ int err = 0;
+ u64 last_start;
+ u64 last_end;
+ u32 exclusive_bits = (bits & EXTENT_LOCKED);
+ gfp_t mask;
+
+ set_gfp_mask_from_bits(&bits, &mask);
+ btrfs_debug_check_extent_io_range(tree, start, end);
+ trace_btrfs_set_extent_bit(tree, start, end - start + 1, bits);
+
+ if (exclusive_bits)
+ ASSERT(failed_start);
+ else
+ ASSERT(failed_start == NULL && failed_state == NULL);
+again:
+ if (!prealloc) {
+ /*
+ * Don't care for allocation failure here because we might end
+ * up not needing the pre-allocated extent state at all, which
+ * is the case if we only have in the tree extent states that
+ * cover our input range and don't cover too any other range.
+ * If we end up needing a new extent state we allocate it later.
+ */
+ prealloc = alloc_extent_state(mask);
+ }
+
+ spin_lock(&tree->lock);
+ if (cached_state && *cached_state) {
+ state = *cached_state;
+ if (state->start <= start && state->end > start &&
+ extent_state_in_tree(state))
+ goto hit_next;
+ }
+ /*
+ * This search will find all the extents that end after our range
+ * starts.
+ */
+ state = tree_search_for_insert(tree, start, &p, &parent);
+ if (!state) {
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc)
+ goto search_again;
+ prealloc->start = start;
+ prealloc->end = end;
+ insert_state_fast(tree, prealloc, p, parent, bits, changeset);
+ cache_state(prealloc, cached_state);
+ prealloc = NULL;
+ goto out;
+ }
+hit_next:
+ last_start = state->start;
+ last_end = state->end;
+
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ *
+ * Just lock what we found and keep going
+ */
+ if (state->start == start && state->end <= end) {
+ if (state->state & exclusive_bits) {
+ *failed_start = state->start;
+ cache_state(state, failed_state);
+ err = -EEXIST;
+ goto out;
+ }
+
+ set_state_bits(tree, state, bits, changeset);
+ cache_state(state, cached_state);
+ merge_state(tree, state);
+ if (last_end == (u64)-1)
+ goto out;
+ start = last_end + 1;
+ state = next_state(state);
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
+ goto search_again;
+ }
+
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ * or
+ * | ------------- state -------------- |
+ *
+ * We need to split the extent we found, and may flip bits on second
+ * half.
+ *
+ * If the extent we found extends past our range, we just split and
+ * search again. It'll get split again the next time though.
+ *
+ * If the extent we found is inside our range, we set the desired bit
+ * on it.
+ */
+ if (state->start < start) {
+ if (state->state & exclusive_bits) {
+ *failed_start = start;
+ cache_state(state, failed_state);
+ err = -EEXIST;
+ goto out;
+ }
+
+ /*
+ * If this extent already has all the bits we want set, then
+ * skip it, not necessary to split it or do anything with it.
+ */
+ if ((state->state & bits) == bits) {
+ start = state->end + 1;
+ cache_state(state, cached_state);
+ goto search_again;
+ }
+
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc)
+ goto search_again;
+ err = split_state(tree, state, prealloc, start);
+ if (err)
+ extent_io_tree_panic(tree, err);
+
+ prealloc = NULL;
+ if (err)
+ goto out;
+ if (state->end <= end) {
+ set_state_bits(tree, state, bits, changeset);
+ cache_state(state, cached_state);
+ merge_state(tree, state);
+ if (last_end == (u64)-1)
+ goto out;
+ start = last_end + 1;
+ state = next_state(state);
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
+ }
+ goto search_again;
+ }
+ /*
+ * | ---- desired range ---- |
+ * | state | or | state |
+ *
+ * There's a hole, we need to insert something in it and ignore the
+ * extent we found.
+ */
+ if (state->start > start) {
+ u64 this_end;
+ if (end < last_start)
+ this_end = end;
+ else
+ this_end = last_start - 1;
+
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc)
+ goto search_again;
+
+ /*
+ * Avoid to free 'prealloc' if it can be merged with the later
+ * extent.
+ */
+ prealloc->start = start;
+ prealloc->end = this_end;
+ err = insert_state(tree, prealloc, bits, changeset);
+ if (err)
+ extent_io_tree_panic(tree, err);
+
+ cache_state(prealloc, cached_state);
+ prealloc = NULL;
+ start = this_end + 1;
+ goto search_again;
+ }
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ *
+ * We need to split the extent, and set the bit on the first half
+ */
+ if (state->start <= end && state->end > end) {
+ if (state->state & exclusive_bits) {
+ *failed_start = start;
+ cache_state(state, failed_state);
+ err = -EEXIST;
+ goto out;
+ }
+
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc)
+ goto search_again;
+ err = split_state(tree, state, prealloc, end + 1);
+ if (err)
+ extent_io_tree_panic(tree, err);
+
+ set_state_bits(tree, prealloc, bits, changeset);
+ cache_state(prealloc, cached_state);
+ merge_state(tree, prealloc);
+ prealloc = NULL;
+ goto out;
+ }
+
+search_again:
+ if (start > end)
+ goto out;
+ spin_unlock(&tree->lock);
+ if (gfpflags_allow_blocking(mask))
+ cond_resched();
+ goto again;
+
+out:
+ spin_unlock(&tree->lock);
+ if (prealloc)
+ free_extent_state(prealloc);
+
+ return err;
+
+}
+
+int set_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, struct extent_state **cached_state)
+{
+ return __set_extent_bit(tree, start, end, bits, NULL, NULL,
+ cached_state, NULL);
+}
+
+/*
+ * Convert all bits in a given range from one bit to another
+ *
+ * @tree: the io tree to search
+ * @start: the start offset in bytes
+ * @end: the end offset in bytes (inclusive)
+ * @bits: the bits to set in this range
+ * @clear_bits: the bits to clear in this range
+ * @cached_state: state that we're going to cache
+ *
+ * This will go through and set bits for the given range. If any states exist
+ * already in this range they are set with the given bit and cleared of the
+ * clear_bits. This is only meant to be used by things that are mergeable, ie.
+ * converting from say DELALLOC to DIRTY. This is not meant to be used with
+ * boundary bits like LOCK.
+ *
+ * All allocations are done with GFP_NOFS.
+ */
+int convert_extent_bit(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, u32 clear_bits,
+ struct extent_state **cached_state)
+{
+ struct extent_state *state;
+ struct extent_state *prealloc = NULL;
+ struct rb_node **p = NULL;
+ struct rb_node *parent = NULL;
+ int err = 0;
+ u64 last_start;
+ u64 last_end;
+ bool first_iteration = true;
+
+ btrfs_debug_check_extent_io_range(tree, start, end);
+ trace_btrfs_convert_extent_bit(tree, start, end - start + 1, bits,
+ clear_bits);
+
+again:
+ if (!prealloc) {
+ /*
+ * Best effort, don't worry if extent state allocation fails
+ * here for the first iteration. We might have a cached state
+ * that matches exactly the target range, in which case no
+ * extent state allocations are needed. We'll only know this
+ * after locking the tree.
+ */
+ prealloc = alloc_extent_state(GFP_NOFS);
+ if (!prealloc && !first_iteration)
+ return -ENOMEM;
+ }
+
+ spin_lock(&tree->lock);
+ if (cached_state && *cached_state) {
+ state = *cached_state;
+ if (state->start <= start && state->end > start &&
+ extent_state_in_tree(state))
+ goto hit_next;
+ }
+
+ /*
+ * This search will find all the extents that end after our range
+ * starts.
+ */
+ state = tree_search_for_insert(tree, start, &p, &parent);
+ if (!state) {
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc) {
+ err = -ENOMEM;
+ goto out;
+ }
+ prealloc->start = start;
+ prealloc->end = end;
+ insert_state_fast(tree, prealloc, p, parent, bits, NULL);
+ cache_state(prealloc, cached_state);
+ prealloc = NULL;
+ goto out;
+ }
+hit_next:
+ last_start = state->start;
+ last_end = state->end;
+
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ *
+ * Just lock what we found and keep going.
+ */
+ if (state->start == start && state->end <= end) {
+ set_state_bits(tree, state, bits, NULL);
+ cache_state(state, cached_state);
+ state = clear_state_bit(tree, state, clear_bits, 0, NULL);
+ if (last_end == (u64)-1)
+ goto out;
+ start = last_end + 1;
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
+ goto search_again;
+ }
+
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ * or
+ * | ------------- state -------------- |
+ *
+ * We need to split the extent we found, and may flip bits on second
+ * half.
+ *
+ * If the extent we found extends past our range, we just split and
+ * search again. It'll get split again the next time though.
+ *
+ * If the extent we found is inside our range, we set the desired bit
+ * on it.
+ */
+ if (state->start < start) {
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc) {
+ err = -ENOMEM;
+ goto out;
+ }
+ err = split_state(tree, state, prealloc, start);
+ if (err)
+ extent_io_tree_panic(tree, err);
+ prealloc = NULL;
+ if (err)
+ goto out;
+ if (state->end <= end) {
+ set_state_bits(tree, state, bits, NULL);
+ cache_state(state, cached_state);
+ state = clear_state_bit(tree, state, clear_bits, 0, NULL);
+ if (last_end == (u64)-1)
+ goto out;
+ start = last_end + 1;
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
+ }
+ goto search_again;
+ }
+ /*
+ * | ---- desired range ---- |
+ * | state | or | state |
+ *
+ * There's a hole, we need to insert something in it and ignore the
+ * extent we found.
+ */
+ if (state->start > start) {
+ u64 this_end;
+ if (end < last_start)
+ this_end = end;
+ else
+ this_end = last_start - 1;
+
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc) {
+ err = -ENOMEM;
+ goto out;
+ }
+
+ /*
+ * Avoid to free 'prealloc' if it can be merged with the later
+ * extent.
+ */
+ prealloc->start = start;
+ prealloc->end = this_end;
+ err = insert_state(tree, prealloc, bits, NULL);
+ if (err)
+ extent_io_tree_panic(tree, err);
+ cache_state(prealloc, cached_state);
+ prealloc = NULL;
+ start = this_end + 1;
+ goto search_again;
+ }
+ /*
+ * | ---- desired range ---- |
+ * | state |
+ *
+ * We need to split the extent, and set the bit on the first half.
+ */
+ if (state->start <= end && state->end > end) {
+ prealloc = alloc_extent_state_atomic(prealloc);
+ if (!prealloc) {
+ err = -ENOMEM;
+ goto out;
+ }
+
+ err = split_state(tree, state, prealloc, end + 1);
+ if (err)
+ extent_io_tree_panic(tree, err);
+
+ set_state_bits(tree, prealloc, bits, NULL);
+ cache_state(prealloc, cached_state);
+ clear_state_bit(tree, prealloc, clear_bits, 0, NULL);
+ prealloc = NULL;
+ goto out;
+ }
+
+search_again:
+ if (start > end)
+ goto out;
+ spin_unlock(&tree->lock);
+ cond_resched();
+ first_iteration = false;
+ goto again;
+
+out:
+ spin_unlock(&tree->lock);
+ if (prealloc)
+ free_extent_state(prealloc);
+
+ return err;
+}
+
+/*
+ * Find the first range that has @bits not set. This range could start before
+ * @start.
+ *
+ * @tree: the tree to search
+ * @start: offset at/after which the found extent should start
+ * @start_ret: records the beginning of the range
+ * @end_ret: records the end of the range (inclusive)
+ * @bits: the set of bits which must be unset
+ *
+ * Since unallocated range is also considered one which doesn't have the bits
+ * set it's possible that @end_ret contains -1, this happens in case the range
+ * spans (last_range_end, end of device]. In this case it's up to the caller to
+ * trim @end_ret to the appropriate size.
+ */
+void find_first_clear_extent_bit(struct extent_io_tree *tree, u64 start,
+ u64 *start_ret, u64 *end_ret, u32 bits)
+{
+ struct extent_state *state;
+ struct extent_state *prev = NULL, *next = NULL;
+
+ spin_lock(&tree->lock);
+
+ /* Find first extent with bits cleared */
+ while (1) {
+ state = tree_search_prev_next(tree, start, &prev, &next);
+ if (!state && !next && !prev) {
+ /*
+ * Tree is completely empty, send full range and let
+ * caller deal with it
+ */
+ *start_ret = 0;
+ *end_ret = -1;
+ goto out;
+ } else if (!state && !next) {
+ /*
+ * We are past the last allocated chunk, set start at
+ * the end of the last extent.
+ */
+ *start_ret = prev->end + 1;
+ *end_ret = -1;
+ goto out;
+ } else if (!state) {
+ state = next;
+ }
+
+ /*
+ * At this point 'state' either contains 'start' or start is
+ * before 'state'
+ */
+ if (in_range(start, state->start, state->end - state->start + 1)) {
+ if (state->state & bits) {
+ /*
+ * |--range with bits sets--|
+ * |
+ * start
+ */
+ start = state->end + 1;
+ } else {
+ /*
+ * 'start' falls within a range that doesn't
+ * have the bits set, so take its start as the
+ * beginning of the desired range
+ *
+ * |--range with bits cleared----|
+ * |
+ * start
+ */
+ *start_ret = state->start;
+ break;
+ }
+ } else {
+ /*
+ * |---prev range---|---hole/unset---|---node range---|
+ * |
+ * start
+ *
+ * or
+ *
+ * |---hole/unset--||--first node--|
+ * 0 |
+ * start
+ */
+ if (prev)
+ *start_ret = prev->end + 1;
+ else
+ *start_ret = 0;
+ break;
+ }
+ }
+
+ /*
+ * Find the longest stretch from start until an entry which has the
+ * bits set
+ */
+ while (state) {
+ if (state->end >= start && !(state->state & bits)) {
+ *end_ret = state->end;
+ } else {
+ *end_ret = state->start - 1;
+ break;
+ }
+ state = next_state(state);
+ }
+out:
+ spin_unlock(&tree->lock);
+}
+
+/*
+ * Count the number of bytes in the tree that have a given bit(s) set for a
+ * given range.
+ *
+ * @tree: The io tree to search.
+ * @start: The start offset of the range. This value is updated to the
+ * offset of the first byte found with the given bit(s), so it
+ * can end up being bigger than the initial value.
+ * @search_end: The end offset (inclusive value) of the search range.
+ * @max_bytes: The maximum byte count we are interested. The search stops
+ * once it reaches this count.
+ * @bits: The bits the range must have in order to be accounted for.
+ * If multiple bits are set, then only subranges that have all
+ * the bits set are accounted for.
+ * @contig: Indicate if we should ignore holes in the range or not. If
+ * this is true, then stop once we find a hole.
+ * @cached_state: A cached state to be used across multiple calls to this
+ * function in order to speedup searches. Use NULL if this is
+ * called only once or if each call does not start where the
+ * previous one ended.
+ *
+ * Returns the total number of bytes found within the given range that have
+ * all given bits set. If the returned number of bytes is greater than zero
+ * then @start is updated with the offset of the first byte with the bits set.
+ */
+u64 count_range_bits(struct extent_io_tree *tree,
+ u64 *start, u64 search_end, u64 max_bytes,
+ u32 bits, int contig,
+ struct extent_state **cached_state)
+{
+ struct extent_state *state = NULL;
+ struct extent_state *cached;
+ u64 cur_start = *start;
+ u64 total_bytes = 0;
+ u64 last = 0;
+ int found = 0;
+
+ if (WARN_ON(search_end < cur_start))
+ return 0;
+
+ spin_lock(&tree->lock);
+
+ if (!cached_state || !*cached_state)
+ goto search;
+
+ cached = *cached_state;
+
+ if (!extent_state_in_tree(cached))
+ goto search;
+
+ if (cached->start <= cur_start && cur_start <= cached->end) {
+ state = cached;
+ } else if (cached->start > cur_start) {
+ struct extent_state *prev;
+
+ /*
+ * The cached state starts after our search range's start. Check
+ * if the previous state record starts at or before the range we
+ * are looking for, and if so, use it - this is a common case
+ * when there are holes between records in the tree. If there is
+ * no previous state record, we can start from our cached state.
+ */
+ prev = prev_state(cached);
+ if (!prev)
+ state = cached;
+ else if (prev->start <= cur_start && cur_start <= prev->end)
+ state = prev;
+ }
+
+ /*
+ * This search will find all the extents that end after our range
+ * starts.
+ */
+search:
+ if (!state)
+ state = tree_search(tree, cur_start);
+
+ while (state) {
+ if (state->start > search_end)
+ break;
+ if (contig && found && state->start > last + 1)
+ break;
+ if (state->end >= cur_start && (state->state & bits) == bits) {
+ total_bytes += min(search_end, state->end) + 1 -
+ max(cur_start, state->start);
+ if (total_bytes >= max_bytes)
+ break;
+ if (!found) {
+ *start = max(cur_start, state->start);
+ found = 1;
+ }
+ last = state->end;
+ } else if (contig && found) {
+ break;
+ }
+ state = next_state(state);
+ }
+
+ if (cached_state) {
+ free_extent_state(*cached_state);
+ *cached_state = state;
+ if (state)
+ refcount_inc(&state->refs);
+ }
+
+ spin_unlock(&tree->lock);
+
+ return total_bytes;
+}
+
+/*
+ * Search a range in the state tree for a given mask. If 'filled' == 1, this
+ * returns 1 only if every extent in the tree has the bits set. Otherwise, 1
+ * is returned if any bit in the range is found set.
+ */
+int test_range_bit(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, int filled, struct extent_state *cached)
+{
+ struct extent_state *state = NULL;
+ int bitset = 0;
+
+ spin_lock(&tree->lock);
+ if (cached && extent_state_in_tree(cached) && cached->start <= start &&
+ cached->end > start)
+ state = cached;
+ else
+ state = tree_search(tree, start);
+ while (state && start <= end) {
+ if (filled && state->start > start) {
+ bitset = 0;
+ break;
+ }
+
+ if (state->start > end)
+ break;
+
+ if (state->state & bits) {
+ bitset = 1;
+ if (!filled)
+ break;
+ } else if (filled) {
+ bitset = 0;
+ break;
+ }
+
+ if (state->end == (u64)-1)
+ break;
+
+ start = state->end + 1;
+ if (start > end)
+ break;
+ state = next_state(state);
+ }
+
+ /* We ran out of states and were still inside of our range. */
+ if (filled && !state)
+ bitset = 0;
+ spin_unlock(&tree->lock);
+ return bitset;
+}
+
+/* Wrappers around set/clear extent bit */
+int set_record_extent_bits(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, struct extent_changeset *changeset)
+{
+ /*
+ * We don't support EXTENT_LOCKED yet, as current changeset will
+ * record any bits changed, so for EXTENT_LOCKED case, it will
+ * either fail with -EEXIST or changeset will record the whole
+ * range.
+ */
+ ASSERT(!(bits & EXTENT_LOCKED));
+
+ return __set_extent_bit(tree, start, end, bits, NULL, NULL, NULL, changeset);
+}
+
+int clear_record_extent_bits(struct extent_io_tree *tree, u64 start, u64 end,
+ u32 bits, struct extent_changeset *changeset)
+{
+ /*
+ * Don't support EXTENT_LOCKED case, same reason as
+ * set_record_extent_bits().
+ */
+ ASSERT(!(bits & EXTENT_LOCKED));
+
+ return __clear_extent_bit(tree, start, end, bits, NULL, changeset);
+}
+
+int try_lock_extent(struct extent_io_tree *tree, u64 start, u64 end,
+ struct extent_state **cached)
+{
+ int err;
+ u64 failed_start;
+
+ err = __set_extent_bit(tree, start, end, EXTENT_LOCKED, &failed_start,
+ NULL, cached, NULL);
+ if (err == -EEXIST) {
+ if (failed_start > start)
+ clear_extent_bit(tree, start, failed_start - 1,
+ EXTENT_LOCKED, cached);
+ return 0;
+ }
+ return 1;
+}
+
+/*
+ * Either insert or lock state struct between start and end use mask to tell
+ * us if waiting is desired.
+ */
+int lock_extent(struct extent_io_tree *tree, u64 start, u64 end,
+ struct extent_state **cached_state)
+{
+ struct extent_state *failed_state = NULL;
+ int err;
+ u64 failed_start;
+
+ err = __set_extent_bit(tree, start, end, EXTENT_LOCKED, &failed_start,
+ &failed_state, cached_state, NULL);
+ while (err == -EEXIST) {
+ if (failed_start != start)
+ clear_extent_bit(tree, start, failed_start - 1,
+ EXTENT_LOCKED, cached_state);
+
+ wait_extent_bit(tree, failed_start, end, EXTENT_LOCKED,
+ &failed_state);
+ err = __set_extent_bit(tree, start, end, EXTENT_LOCKED,
+ &failed_start, &failed_state,
+ cached_state, NULL);
+ }
+ return err;
+}
+
+void __cold extent_state_free_cachep(void)
+{
+ btrfs_extent_state_leak_debug_check();
+ kmem_cache_destroy(extent_state_cache);
+}
+
+int __init extent_state_init_cachep(void)
+{
+ extent_state_cache = kmem_cache_create("btrfs_extent_state",
+ sizeof(struct extent_state), 0,
+ SLAB_MEM_SPREAD, NULL);
+ if (!extent_state_cache)
+ return -ENOMEM;
+
+ return 0;
+}