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-rw-r--r--include/drm/gpu_scheduler.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index ac65f0626c..d2fb81e341 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -471,7 +471,9 @@ struct drm_sched_backend_ops {
* @hw_submission_limit: the max size of the hardware queue.
* @timeout: the time after which a job is removed from the scheduler.
* @name: name of the ring for which this scheduler is being used.
- * @sched_rq: priority wise array of run queues.
+ * @num_rqs: Number of run-queues. This is at most DRM_SCHED_PRIORITY_COUNT,
+ * as there's usually one run-queue per priority, but could be less.
+ * @sched_rq: An allocated array of run-queues of size @num_rqs;
* @wake_up_worker: the wait queue on which the scheduler sleeps until a job
* is ready to be scheduled.
* @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
@@ -500,7 +502,8 @@ struct drm_gpu_scheduler {
uint32_t hw_submission_limit;
long timeout;
const char *name;
- struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_COUNT];
+ u32 num_rqs;
+ struct drm_sched_rq **sched_rq;
wait_queue_head_t wake_up_worker;
wait_queue_head_t job_scheduled;
atomic_t hw_rq_count;
@@ -520,7 +523,7 @@ struct drm_gpu_scheduler {
int drm_sched_init(struct drm_gpu_scheduler *sched,
const struct drm_sched_backend_ops *ops,
- uint32_t hw_submission, unsigned hang_limit,
+ u32 num_rqs, uint32_t hw_submission, unsigned int hang_limit,
long timeout, struct workqueue_struct *timeout_wq,
atomic_t *score, const char *name, struct device *dev);