diff options
Diffstat (limited to 'include/uapi/drm/ivpu_accel.h')
-rw-r--r-- | include/uapi/drm/ivpu_accel.h | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/include/uapi/drm/ivpu_accel.h b/include/uapi/drm/ivpu_accel.h new file mode 100644 index 0000000000..a58a14c9f2 --- /dev/null +++ b/include/uapi/drm/ivpu_accel.h @@ -0,0 +1,313 @@ +/* SPDX-License-Identifier: GPL-2.0-only WITH Linux-syscall-note */ +/* + * Copyright (C) 2020-2023 Intel Corporation + */ + +#ifndef __UAPI_IVPU_DRM_H__ +#define __UAPI_IVPU_DRM_H__ + +#include "drm.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +#define DRM_IVPU_DRIVER_MAJOR 1 +#define DRM_IVPU_DRIVER_MINOR 0 + +#define DRM_IVPU_GET_PARAM 0x00 +#define DRM_IVPU_SET_PARAM 0x01 +#define DRM_IVPU_BO_CREATE 0x02 +#define DRM_IVPU_BO_INFO 0x03 +#define DRM_IVPU_SUBMIT 0x05 +#define DRM_IVPU_BO_WAIT 0x06 + +#define DRM_IOCTL_IVPU_GET_PARAM \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_GET_PARAM, struct drm_ivpu_param) + +#define DRM_IOCTL_IVPU_SET_PARAM \ + DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SET_PARAM, struct drm_ivpu_param) + +#define DRM_IOCTL_IVPU_BO_CREATE \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_CREATE, struct drm_ivpu_bo_create) + +#define DRM_IOCTL_IVPU_BO_INFO \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_INFO, struct drm_ivpu_bo_info) + +#define DRM_IOCTL_IVPU_SUBMIT \ + DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SUBMIT, struct drm_ivpu_submit) + +#define DRM_IOCTL_IVPU_BO_WAIT \ + DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_WAIT, struct drm_ivpu_bo_wait) + +/** + * DOC: contexts + * + * VPU contexts have private virtual address space, job queues and priority. + * Each context is identified by an unique ID. Context is created on open(). + */ + +#define DRM_IVPU_PARAM_DEVICE_ID 0 +#define DRM_IVPU_PARAM_DEVICE_REVISION 1 +#define DRM_IVPU_PARAM_PLATFORM_TYPE 2 +#define DRM_IVPU_PARAM_CORE_CLOCK_RATE 3 +#define DRM_IVPU_PARAM_NUM_CONTEXTS 4 +#define DRM_IVPU_PARAM_CONTEXT_BASE_ADDRESS 5 +#define DRM_IVPU_PARAM_CONTEXT_PRIORITY 6 +#define DRM_IVPU_PARAM_CONTEXT_ID 7 +#define DRM_IVPU_PARAM_FW_API_VERSION 8 +#define DRM_IVPU_PARAM_ENGINE_HEARTBEAT 9 +#define DRM_IVPU_PARAM_UNIQUE_INFERENCE_ID 10 +#define DRM_IVPU_PARAM_TILE_CONFIG 11 +#define DRM_IVPU_PARAM_SKU 12 +#define DRM_IVPU_PARAM_CAPABILITIES 13 + +#define DRM_IVPU_PLATFORM_TYPE_SILICON 0 + +#define DRM_IVPU_CONTEXT_PRIORITY_IDLE 0 +#define DRM_IVPU_CONTEXT_PRIORITY_NORMAL 1 +#define DRM_IVPU_CONTEXT_PRIORITY_FOCUS 2 +#define DRM_IVPU_CONTEXT_PRIORITY_REALTIME 3 + +#define DRM_IVPU_CAP_METRIC_STREAMER 1 +#define DRM_IVPU_CAP_DMA_MEMORY_RANGE 2 + +/** + * struct drm_ivpu_param - Get/Set VPU parameters + */ +struct drm_ivpu_param { + /** + * @param: + * + * Supported params: + * + * %DRM_IVPU_PARAM_DEVICE_ID: + * PCI Device ID of the VPU device (read-only) + * + * %DRM_IVPU_PARAM_DEVICE_REVISION: + * VPU device revision (read-only) + * + * %DRM_IVPU_PARAM_PLATFORM_TYPE: + * Returns %DRM_IVPU_PLATFORM_TYPE_SILICON on real hardware or device specific + * platform type when executing on a simulator or emulator (read-only) + * + * %DRM_IVPU_PARAM_CORE_CLOCK_RATE: + * Current PLL frequency (read-only) + * + * %DRM_IVPU_PARAM_NUM_CONTEXTS: + * Maximum number of simultaneously existing contexts (read-only) + * + * %DRM_IVPU_PARAM_CONTEXT_BASE_ADDRESS: + * Lowest VPU virtual address available in the current context (read-only) + * + * %DRM_IVPU_PARAM_CONTEXT_PRIORITY: + * Value of current context scheduling priority (read-write). + * See DRM_IVPU_CONTEXT_PRIORITY_* for possible values. + * + * %DRM_IVPU_PARAM_CONTEXT_ID: + * Current context ID, always greater than 0 (read-only) + * + * %DRM_IVPU_PARAM_FW_API_VERSION: + * Firmware API version array (read-only) + * + * %DRM_IVPU_PARAM_ENGINE_HEARTBEAT: + * Heartbeat value from an engine (read-only). + * Engine ID (i.e. DRM_IVPU_ENGINE_COMPUTE) is given via index. + * + * %DRM_IVPU_PARAM_UNIQUE_INFERENCE_ID: + * Device-unique inference ID (read-only) + * + * %DRM_IVPU_PARAM_TILE_CONFIG: + * VPU tile configuration (read-only) + * + * %DRM_IVPU_PARAM_SKU: + * VPU SKU ID (read-only) + * + */ + __u32 param; + + /** @index: Index for params that have multiple instances */ + __u32 index; + + /** @value: Param value */ + __u64 value; +}; + +#define DRM_IVPU_BO_SHAVE_MEM 0x00000001 +#define DRM_IVPU_BO_HIGH_MEM DRM_IVPU_BO_SHAVE_MEM +#define DRM_IVPU_BO_MAPPABLE 0x00000002 +#define DRM_IVPU_BO_DMA_MEM 0x00000004 + +#define DRM_IVPU_BO_CACHED 0x00000000 +#define DRM_IVPU_BO_UNCACHED 0x00010000 +#define DRM_IVPU_BO_WC 0x00020000 +#define DRM_IVPU_BO_CACHE_MASK 0x00030000 + +#define DRM_IVPU_BO_FLAGS \ + (DRM_IVPU_BO_HIGH_MEM | \ + DRM_IVPU_BO_MAPPABLE | \ + DRM_IVPU_BO_DMA_MEM | \ + DRM_IVPU_BO_CACHE_MASK) + +/** + * struct drm_ivpu_bo_create - Create BO backed by SHMEM + * + * Create GEM buffer object allocated in SHMEM memory. + */ +struct drm_ivpu_bo_create { + /** @size: The size in bytes of the allocated memory */ + __u64 size; + + /** + * @flags: + * + * Supported flags: + * + * %DRM_IVPU_BO_HIGH_MEM: + * + * Allocate VPU address from >4GB range. + * Buffer object with vpu address >4GB can be always accessed by the + * VPU DMA engine, but some HW generation may not be able to access + * this memory from then firmware running on the VPU management processor. + * Suitable for input, output and some scratch buffers. + * + * %DRM_IVPU_BO_MAPPABLE: + * + * Buffer object can be mapped using mmap(). + * + * %DRM_IVPU_BO_CACHED: + * + * Allocated BO will be cached on host side (WB) and snooped on the VPU side. + * This is the default caching mode. + * + * %DRM_IVPU_BO_UNCACHED: + * + * Allocated BO will not be cached on host side nor snooped on the VPU side. + * + * %DRM_IVPU_BO_WC: + * + * Allocated BO will use write combining buffer for writes but reads will be + * uncached. + */ + __u32 flags; + + /** @handle: Returned GEM object handle */ + __u32 handle; + + /** @vpu_addr: Returned VPU virtual address */ + __u64 vpu_addr; +}; + +/** + * struct drm_ivpu_bo_info - Query buffer object info + */ +struct drm_ivpu_bo_info { + /** @handle: Handle of the queried BO */ + __u32 handle; + + /** @flags: Returned flags used to create the BO */ + __u32 flags; + + /** @vpu_addr: Returned VPU virtual address */ + __u64 vpu_addr; + + /** + * @mmap_offset: + * + * Returned offset to be used in mmap(). 0 in case the BO is not mappable. + */ + __u64 mmap_offset; + + /** @size: Returned GEM object size, aligned to PAGE_SIZE */ + __u64 size; +}; + +/* drm_ivpu_submit engines */ +#define DRM_IVPU_ENGINE_COMPUTE 0 +#define DRM_IVPU_ENGINE_COPY 1 + +/** + * struct drm_ivpu_submit - Submit commands to the VPU + * + * Execute a single command buffer on a given VPU engine. + * Handles to all referenced buffer objects have to be provided in @buffers_ptr. + * + * User space may wait on job completion using %DRM_IVPU_BO_WAIT ioctl. + */ +struct drm_ivpu_submit { + /** + * @buffers_ptr: + * + * A pointer to an u32 array of GEM handles of the BOs required for this job. + * The number of elements in the array must be equal to the value given by @buffer_count. + * + * The first BO is the command buffer. The rest of array has to contain all + * BOs referenced from the command buffer. + */ + __u64 buffers_ptr; + + /** @buffer_count: Number of elements in the @buffers_ptr */ + __u32 buffer_count; + + /** + * @engine: Select the engine this job should be executed on + * + * %DRM_IVPU_ENGINE_COMPUTE: + * + * Performs Deep Learning Neural Compute Inference Operations + * + * %DRM_IVPU_ENGINE_COPY: + * + * Performs memory copy operations to/from system memory allocated for VPU + */ + __u32 engine; + + /** @flags: Reserved for future use - must be zero */ + __u32 flags; + + /** + * @commands_offset: + * + * Offset inside the first buffer in @buffers_ptr containing commands + * to be executed. The offset has to be 8-byte aligned. + */ + __u32 commands_offset; +}; + +/* drm_ivpu_bo_wait job status codes */ +#define DRM_IVPU_JOB_STATUS_SUCCESS 0 + +/** + * struct drm_ivpu_bo_wait - Wait for BO to become inactive + * + * Blocks until a given buffer object becomes inactive. + * With @timeout_ms set to 0 returns immediately. + */ +struct drm_ivpu_bo_wait { + /** @handle: Handle to the buffer object to be waited on */ + __u32 handle; + + /** @flags: Reserved for future use - must be zero */ + __u32 flags; + + /** @timeout_ns: Absolute timeout in nanoseconds (may be zero) */ + __s64 timeout_ns; + + /** + * @job_status: + * + * Job status code which is updated after the job is completed. + * &DRM_IVPU_JOB_STATUS_SUCCESS or device specific error otherwise. + * Valid only if @handle points to a command buffer. + */ + __u32 job_status; + + /** @pad: Padding - must be zero */ + __u32 pad; +}; + +#if defined(__cplusplus) +} +#endif + +#endif /* __UAPI_IVPU_DRM_H__ */ |