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-rw-r--r--net/ipv4/tcp_ipv4.c13
-rw-r--r--net/ipv4/udp.c21
2 files changed, 27 insertions, 7 deletions
diff --git a/net/ipv4/tcp_ipv4.c b/net/ipv4/tcp_ipv4.c
index 68a065c0e5..abd47159d7 100644
--- a/net/ipv4/tcp_ipv4.c
+++ b/net/ipv4/tcp_ipv4.c
@@ -2000,7 +2000,7 @@ int tcp_v4_early_demux(struct sk_buff *skb)
bool tcp_add_backlog(struct sock *sk, struct sk_buff *skb,
enum skb_drop_reason *reason)
{
- u32 limit, tail_gso_size, tail_gso_segs;
+ u32 tail_gso_size, tail_gso_segs;
struct skb_shared_info *shinfo;
const struct tcphdr *th;
struct tcphdr *thtail;
@@ -2009,6 +2009,7 @@ bool tcp_add_backlog(struct sock *sk, struct sk_buff *skb,
bool fragstolen;
u32 gso_segs;
u32 gso_size;
+ u64 limit;
int delta;
/* In case all data was pulled from skb frags (in __pskb_pull_tail()),
@@ -2106,7 +2107,13 @@ bool tcp_add_backlog(struct sock *sk, struct sk_buff *skb,
__skb_push(skb, hdrlen);
no_coalesce:
- limit = (u32)READ_ONCE(sk->sk_rcvbuf) + (u32)(READ_ONCE(sk->sk_sndbuf) >> 1);
+ /* sk->sk_backlog.len is reset only at the end of __release_sock().
+ * Both sk->sk_backlog.len and sk->sk_rmem_alloc could reach
+ * sk_rcvbuf in normal conditions.
+ */
+ limit = ((u64)READ_ONCE(sk->sk_rcvbuf)) << 1;
+
+ limit += ((u32)READ_ONCE(sk->sk_sndbuf)) >> 1;
/* Only socket owner can try to collapse/prune rx queues
* to reduce memory overhead, so add a little headroom here.
@@ -2114,6 +2121,8 @@ no_coalesce:
*/
limit += 64 * 1024;
+ limit = min_t(u64, limit, UINT_MAX);
+
if (unlikely(sk_add_backlog(sk, skb, limit))) {
bh_unlock_sock(sk);
*reason = SKB_DROP_REASON_SOCKET_BACKLOG;
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index 9120694359..e980869f18 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -429,15 +429,21 @@ static struct sock *udp4_lib_lookup2(struct net *net,
{
struct sock *sk, *result;
int score, badness;
+ bool need_rescore;
result = NULL;
badness = 0;
udp_portaddr_for_each_entry_rcu(sk, &hslot2->head) {
- score = compute_score(sk, net, saddr, sport,
- daddr, hnum, dif, sdif);
+ need_rescore = false;
+rescore:
+ score = compute_score(need_rescore ? result : sk, net, saddr,
+ sport, daddr, hnum, dif, sdif);
if (score > badness) {
badness = score;
+ if (need_rescore)
+ continue;
+
if (sk->sk_state == TCP_ESTABLISHED) {
result = sk;
continue;
@@ -458,9 +464,14 @@ static struct sock *udp4_lib_lookup2(struct net *net,
if (IS_ERR(result))
continue;
- badness = compute_score(result, net, saddr, sport,
- daddr, hnum, dif, sdif);
-
+ /* compute_score is too long of a function to be
+ * inlined, and calling it again here yields
+ * measureable overhead for some
+ * workloads. Work around it by jumping
+ * backwards to rescore 'result'.
+ */
+ need_rescore = true;
+ goto rescore;
}
}
return result;