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-rw-r--r--sound/ppc/snd_ps3.c1113
1 files changed, 1113 insertions, 0 deletions
diff --git a/sound/ppc/snd_ps3.c b/sound/ppc/snd_ps3.c
new file mode 100644
index 0000000000..a6cff2c46a
--- /dev/null
+++ b/sound/ppc/snd_ps3.c
@@ -0,0 +1,1113 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Audio support for PS3
+ * Copyright (C) 2007 Sony Computer Entertainment Inc.
+ * All rights reserved.
+ * Copyright 2006, 2007 Sony Corporation
+ */
+
+#include <linux/dma-mapping.h>
+#include <linux/dmapool.h>
+#include <linux/gfp.h>
+#include <linux/init.h>
+#include <linux/interrupt.h>
+#include <linux/io.h>
+#include <linux/module.h>
+
+#include <sound/asound.h>
+#include <sound/control.h>
+#include <sound/core.h>
+#include <sound/initval.h>
+#include <sound/memalloc.h>
+#include <sound/pcm.h>
+#include <sound/pcm_params.h>
+
+#include <asm/dma.h>
+#include <asm/firmware.h>
+#include <asm/lv1call.h>
+#include <asm/ps3.h>
+#include <asm/ps3av.h>
+
+#include "snd_ps3.h"
+#include "snd_ps3_reg.h"
+
+
+/*
+ * global
+ */
+static struct snd_ps3_card_info the_card;
+
+static int snd_ps3_start_delay = CONFIG_SND_PS3_DEFAULT_START_DELAY;
+
+module_param_named(start_delay, snd_ps3_start_delay, uint, 0644);
+MODULE_PARM_DESC(start_delay, "time to insert silent data in ms");
+
+static int index = SNDRV_DEFAULT_IDX1;
+static char *id = SNDRV_DEFAULT_STR1;
+
+module_param(index, int, 0444);
+MODULE_PARM_DESC(index, "Index value for PS3 soundchip.");
+module_param(id, charp, 0444);
+MODULE_PARM_DESC(id, "ID string for PS3 soundchip.");
+
+
+/*
+ * PS3 audio register access
+ */
+static inline u32 read_reg(unsigned int reg)
+{
+ return in_be32(the_card.mapped_mmio_vaddr + reg);
+}
+static inline void write_reg(unsigned int reg, u32 val)
+{
+ out_be32(the_card.mapped_mmio_vaddr + reg, val);
+}
+static inline void update_reg(unsigned int reg, u32 or_val)
+{
+ u32 newval = read_reg(reg) | or_val;
+ write_reg(reg, newval);
+}
+static inline void update_mask_reg(unsigned int reg, u32 mask, u32 or_val)
+{
+ u32 newval = (read_reg(reg) & mask) | or_val;
+ write_reg(reg, newval);
+}
+
+/*
+ * ALSA defs
+ */
+static const struct snd_pcm_hardware snd_ps3_pcm_hw = {
+ .info = (SNDRV_PCM_INFO_MMAP |
+ SNDRV_PCM_INFO_NONINTERLEAVED |
+ SNDRV_PCM_INFO_MMAP_VALID),
+ .formats = (SNDRV_PCM_FMTBIT_S16_BE |
+ SNDRV_PCM_FMTBIT_S24_BE),
+ .rates = (SNDRV_PCM_RATE_44100 |
+ SNDRV_PCM_RATE_48000 |
+ SNDRV_PCM_RATE_88200 |
+ SNDRV_PCM_RATE_96000),
+ .rate_min = 44100,
+ .rate_max = 96000,
+
+ .channels_min = 2, /* stereo only */
+ .channels_max = 2,
+
+ .buffer_bytes_max = PS3_AUDIO_FIFO_SIZE * 64,
+
+ /* interrupt by four stages */
+ .period_bytes_min = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
+ .period_bytes_max = PS3_AUDIO_FIFO_STAGE_SIZE * 4,
+
+ .periods_min = 16,
+ .periods_max = 32, /* buffer_size_max/ period_bytes_max */
+
+ .fifo_size = PS3_AUDIO_FIFO_SIZE
+};
+
+static int snd_ps3_verify_dma_stop(struct snd_ps3_card_info *card,
+ int count, int force_stop)
+{
+ int dma_ch, done, retries, stop_forced = 0;
+ uint32_t status;
+
+ for (dma_ch = 0; dma_ch < 8; dma_ch++) {
+ retries = count;
+ do {
+ status = read_reg(PS3_AUDIO_KICK(dma_ch)) &
+ PS3_AUDIO_KICK_STATUS_MASK;
+ switch (status) {
+ case PS3_AUDIO_KICK_STATUS_DONE:
+ case PS3_AUDIO_KICK_STATUS_NOTIFY:
+ case PS3_AUDIO_KICK_STATUS_CLEAR:
+ case PS3_AUDIO_KICK_STATUS_ERROR:
+ done = 1;
+ break;
+ default:
+ done = 0;
+ udelay(10);
+ }
+ } while (!done && --retries);
+ if (!retries && force_stop) {
+ pr_info("%s: DMA ch %d is not stopped.",
+ __func__, dma_ch);
+ /* last resort. force to stop dma.
+ * NOTE: this cause DMA done interrupts
+ */
+ update_reg(PS3_AUDIO_CONFIG, PS3_AUDIO_CONFIG_CLEAR);
+ stop_forced = 1;
+ }
+ }
+ return stop_forced;
+}
+
+/*
+ * wait for all dma is done.
+ * NOTE: caller should reset card->running before call.
+ * If not, the interrupt handler will re-start DMA,
+ * then DMA is never stopped.
+ */
+static void snd_ps3_wait_for_dma_stop(struct snd_ps3_card_info *card)
+{
+ int stop_forced;
+ /*
+ * wait for the last dma is done
+ */
+
+ /*
+ * expected maximum DMA done time is 5.7ms + something (DMA itself).
+ * 5.7ms is from 16bit/sample 2ch 44.1Khz; the time next
+ * DMA kick event would occur.
+ */
+ stop_forced = snd_ps3_verify_dma_stop(card, 700, 1);
+
+ /*
+ * clear outstanding interrupts.
+ */
+ update_reg(PS3_AUDIO_INTR_0, 0);
+ update_reg(PS3_AUDIO_AX_IS, 0);
+
+ /*
+ *revert CLEAR bit since it will not reset automatically after DMA stop
+ */
+ if (stop_forced)
+ update_mask_reg(PS3_AUDIO_CONFIG, ~PS3_AUDIO_CONFIG_CLEAR, 0);
+ /* ensure the hardware sees changes */
+ wmb();
+}
+
+static void snd_ps3_kick_dma(struct snd_ps3_card_info *card)
+{
+
+ update_reg(PS3_AUDIO_KICK(0), PS3_AUDIO_KICK_REQUEST);
+ /* ensure the hardware sees the change */
+ wmb();
+}
+
+/*
+ * convert virtual addr to ioif bus addr.
+ */
+static dma_addr_t v_to_bus(struct snd_ps3_card_info *card, void *paddr, int ch)
+{
+ return card->dma_start_bus_addr[ch] +
+ (paddr - card->dma_start_vaddr[ch]);
+};
+
+
+/*
+ * increment ring buffer pointer.
+ * NOTE: caller must hold write spinlock
+ */
+static void snd_ps3_bump_buffer(struct snd_ps3_card_info *card,
+ enum snd_ps3_ch ch, size_t byte_count,
+ int stage)
+{
+ if (!stage)
+ card->dma_last_transfer_vaddr[ch] =
+ card->dma_next_transfer_vaddr[ch];
+ card->dma_next_transfer_vaddr[ch] += byte_count;
+ if ((card->dma_start_vaddr[ch] + (card->dma_buffer_size / 2)) <=
+ card->dma_next_transfer_vaddr[ch]) {
+ card->dma_next_transfer_vaddr[ch] = card->dma_start_vaddr[ch];
+ }
+}
+/*
+ * setup dmac to send data to audio and attenuate samples on the ring buffer
+ */
+static int snd_ps3_program_dma(struct snd_ps3_card_info *card,
+ enum snd_ps3_dma_filltype filltype)
+{
+ /* this dmac does not support over 4G */
+ uint32_t dma_addr;
+ int fill_stages, dma_ch, stage;
+ enum snd_ps3_ch ch;
+ uint32_t ch0_kick_event = 0; /* initialize to mute gcc */
+ unsigned long irqsave;
+ int silent = 0;
+
+ switch (filltype) {
+ case SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL:
+ silent = 1;
+ fallthrough;
+ case SND_PS3_DMA_FILLTYPE_FIRSTFILL:
+ ch0_kick_event = PS3_AUDIO_KICK_EVENT_ALWAYS;
+ break;
+
+ case SND_PS3_DMA_FILLTYPE_SILENT_RUNNING:
+ silent = 1;
+ fallthrough;
+ case SND_PS3_DMA_FILLTYPE_RUNNING:
+ ch0_kick_event = PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY;
+ break;
+ }
+
+ snd_ps3_verify_dma_stop(card, 700, 0);
+ fill_stages = 4;
+ spin_lock_irqsave(&card->dma_lock, irqsave);
+ for (ch = 0; ch < 2; ch++) {
+ for (stage = 0; stage < fill_stages; stage++) {
+ dma_ch = stage * 2 + ch;
+ if (silent)
+ dma_addr = card->null_buffer_start_dma_addr;
+ else
+ dma_addr =
+ v_to_bus(card,
+ card->dma_next_transfer_vaddr[ch],
+ ch);
+
+ write_reg(PS3_AUDIO_SOURCE(dma_ch),
+ (PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY |
+ dma_addr));
+
+ /* dst: fixed to 3wire#0 */
+ if (ch == 0)
+ write_reg(PS3_AUDIO_DEST(dma_ch),
+ (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
+ PS3_AUDIO_AO_3W_LDATA(0)));
+ else
+ write_reg(PS3_AUDIO_DEST(dma_ch),
+ (PS3_AUDIO_DEST_TARGET_AUDIOFIFO |
+ PS3_AUDIO_AO_3W_RDATA(0)));
+
+ /* count always 1 DMA block (1/2 stage = 128 bytes) */
+ write_reg(PS3_AUDIO_DMASIZE(dma_ch), 0);
+ /* bump pointer if needed */
+ if (!silent)
+ snd_ps3_bump_buffer(card, ch,
+ PS3_AUDIO_DMAC_BLOCK_SIZE,
+ stage);
+
+ /* kick event */
+ if (dma_ch == 0)
+ write_reg(PS3_AUDIO_KICK(dma_ch),
+ ch0_kick_event);
+ else
+ write_reg(PS3_AUDIO_KICK(dma_ch),
+ PS3_AUDIO_KICK_EVENT_AUDIO_DMA(dma_ch
+ - 1) |
+ PS3_AUDIO_KICK_REQUEST);
+ }
+ }
+ /* ensure the hardware sees the change */
+ wmb();
+ spin_unlock_irqrestore(&card->dma_lock, irqsave);
+
+ return 0;
+}
+
+/*
+ * Interrupt handler
+ */
+static irqreturn_t snd_ps3_interrupt(int irq, void *dev_id)
+{
+
+ uint32_t port_intr;
+ int underflow_occured = 0;
+ struct snd_ps3_card_info *card = dev_id;
+
+ if (!card->running) {
+ update_reg(PS3_AUDIO_AX_IS, 0);
+ update_reg(PS3_AUDIO_INTR_0, 0);
+ return IRQ_HANDLED;
+ }
+
+ port_intr = read_reg(PS3_AUDIO_AX_IS);
+ /*
+ *serial buffer empty detected (every 4 times),
+ *program next dma and kick it
+ */
+ if (port_intr & PS3_AUDIO_AX_IE_ASOBEIE(0)) {
+ write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBEIE(0));
+ if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+ write_reg(PS3_AUDIO_AX_IS, port_intr);
+ underflow_occured = 1;
+ }
+ if (card->silent) {
+ /* we are still in silent time */
+ snd_ps3_program_dma(card,
+ (underflow_occured) ?
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL :
+ SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+ snd_ps3_kick_dma(card);
+ card->silent--;
+ } else {
+ snd_ps3_program_dma(card,
+ (underflow_occured) ?
+ SND_PS3_DMA_FILLTYPE_FIRSTFILL :
+ SND_PS3_DMA_FILLTYPE_RUNNING);
+ snd_ps3_kick_dma(card);
+ snd_pcm_period_elapsed(card->substream);
+ }
+ } else if (port_intr & PS3_AUDIO_AX_IE_ASOBUIE(0)) {
+ write_reg(PS3_AUDIO_AX_IS, PS3_AUDIO_AX_IE_ASOBUIE(0));
+ /*
+ * serial out underflow, but buffer empty not detected.
+ * in this case, fill fifo with 0 to recover. After
+ * filling dummy data, serial automatically start to
+ * consume them and then will generate normal buffer
+ * empty interrupts.
+ * If both buffer underflow and buffer empty are occurred,
+ * it is better to do nomal data transfer than empty one
+ */
+ snd_ps3_program_dma(card,
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ snd_ps3_program_dma(card,
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ }
+ /* clear interrupt cause */
+ return IRQ_HANDLED;
+};
+
+/*
+ * audio mute on/off
+ * mute_on : 0 output enabled
+ * 1 mute
+ */
+static int snd_ps3_mute(int mute_on)
+{
+ return ps3av_audio_mute(mute_on);
+}
+
+/*
+ * av setting
+ * NOTE: calling this function may generate audio interrupt.
+ */
+static int snd_ps3_change_avsetting(struct snd_ps3_card_info *card)
+{
+ int ret, retries, i;
+ pr_debug("%s: start\n", __func__);
+
+ ret = ps3av_set_audio_mode(card->avs.avs_audio_ch,
+ card->avs.avs_audio_rate,
+ card->avs.avs_audio_width,
+ card->avs.avs_audio_format,
+ card->avs.avs_audio_source);
+ /*
+ * Reset the following unwanted settings:
+ */
+
+ /* disable all 3wire buffers */
+ update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+ ~(PS3_AUDIO_AO_3WMCTRL_ASOEN(0) |
+ PS3_AUDIO_AO_3WMCTRL_ASOEN(1) |
+ PS3_AUDIO_AO_3WMCTRL_ASOEN(2) |
+ PS3_AUDIO_AO_3WMCTRL_ASOEN(3)),
+ 0);
+ wmb(); /* ensure the hardware sees the change */
+ /* wait for actually stopped */
+ retries = 1000;
+ while ((read_reg(PS3_AUDIO_AO_3WMCTRL) &
+ (PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
+ PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
+ PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
+ PS3_AUDIO_AO_3WMCTRL_ASORUN(3))) &&
+ --retries) {
+ udelay(1);
+ }
+
+ /* reset buffer pointer */
+ for (i = 0; i < 4; i++) {
+ update_reg(PS3_AUDIO_AO_3WCTRL(i),
+ PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET);
+ udelay(10);
+ }
+ wmb(); /* ensure the hardware actually start resetting */
+
+ /* enable 3wire#0 buffer */
+ update_reg(PS3_AUDIO_AO_3WMCTRL, PS3_AUDIO_AO_3WMCTRL_ASOEN(0));
+
+
+ /* In 24bit mode,ALSA inserts a zero byte at first byte of per sample */
+ update_mask_reg(PS3_AUDIO_AO_3WCTRL(0),
+ ~PS3_AUDIO_AO_3WCTRL_ASODF,
+ PS3_AUDIO_AO_3WCTRL_ASODF_LSB);
+ update_mask_reg(PS3_AUDIO_AO_SPDCTRL(0),
+ ~PS3_AUDIO_AO_SPDCTRL_SPODF,
+ PS3_AUDIO_AO_SPDCTRL_SPODF_LSB);
+ /* ensure all the setting above is written back to register */
+ wmb();
+ /* avsetting driver altered AX_IE, caller must reset it if you want */
+ pr_debug("%s: end\n", __func__);
+ return ret;
+}
+
+/*
+ * set sampling rate according to the substream
+ */
+static int snd_ps3_set_avsetting(struct snd_pcm_substream *substream)
+{
+ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+ struct snd_ps3_avsetting_info avs;
+ int ret;
+
+ avs = card->avs;
+
+ pr_debug("%s: called freq=%d width=%d\n", __func__,
+ substream->runtime->rate,
+ snd_pcm_format_width(substream->runtime->format));
+
+ pr_debug("%s: before freq=%d width=%d\n", __func__,
+ card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+ /* sample rate */
+ switch (substream->runtime->rate) {
+ case 44100:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_44K;
+ break;
+ case 48000:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+ break;
+ case 88200:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_88K;
+ break;
+ case 96000:
+ avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_96K;
+ break;
+ default:
+ pr_info("%s: invalid rate %d\n", __func__,
+ substream->runtime->rate);
+ return 1;
+ }
+
+ /* width */
+ switch (snd_pcm_format_width(substream->runtime->format)) {
+ case 16:
+ avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+ break;
+ case 24:
+ avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_24;
+ break;
+ default:
+ pr_info("%s: invalid width %d\n", __func__,
+ snd_pcm_format_width(substream->runtime->format));
+ return 1;
+ }
+
+ memcpy(avs.avs_cs_info, ps3av_mode_cs_info, 8);
+
+ if (memcmp(&card->avs, &avs, sizeof(avs))) {
+ pr_debug("%s: after freq=%d width=%d\n", __func__,
+ card->avs.avs_audio_rate, card->avs.avs_audio_width);
+
+ card->avs = avs;
+ snd_ps3_change_avsetting(card);
+ ret = 0;
+ } else
+ ret = 1;
+
+ /* check CS non-audio bit and mute accordingly */
+ if (avs.avs_cs_info[0] & 0x02)
+ ps3av_audio_mute_analog(1); /* mute if non-audio */
+ else
+ ps3av_audio_mute_analog(0);
+
+ return ret;
+}
+
+/*
+ * PCM operators
+ */
+static int snd_ps3_pcm_open(struct snd_pcm_substream *substream)
+{
+ struct snd_pcm_runtime *runtime = substream->runtime;
+ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+
+ /* to retrieve substream/runtime in interrupt handler */
+ card->substream = substream;
+
+ runtime->hw = snd_ps3_pcm_hw;
+
+ card->start_delay = snd_ps3_start_delay;
+
+ /* mute off */
+ snd_ps3_mute(0); /* this function sleep */
+
+ snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_BUFFER_BYTES,
+ PS3_AUDIO_FIFO_STAGE_SIZE * 4 * 2);
+ return 0;
+};
+
+static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
+{
+ /* mute on */
+ snd_ps3_mute(1);
+ return 0;
+};
+
+static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
+ unsigned int delay_ms)
+{
+ int ret;
+ int rate ;
+
+ rate = substream->runtime->rate;
+ ret = snd_pcm_format_size(substream->runtime->format,
+ rate * delay_ms / 1000)
+ * substream->runtime->channels;
+
+ pr_debug("%s: time=%d rate=%d bytes=%ld, frames=%d, ret=%d\n",
+ __func__,
+ delay_ms,
+ rate,
+ snd_pcm_format_size(substream->runtime->format, rate),
+ rate * delay_ms / 1000,
+ ret);
+
+ return ret;
+};
+
+static int snd_ps3_pcm_prepare(struct snd_pcm_substream *substream)
+{
+ struct snd_pcm_runtime *runtime = substream->runtime;
+ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+ unsigned long irqsave;
+
+ if (!snd_ps3_set_avsetting(substream)) {
+ /* some parameter changed */
+ write_reg(PS3_AUDIO_AX_IE,
+ PS3_AUDIO_AX_IE_ASOBEIE(0) |
+ PS3_AUDIO_AX_IE_ASOBUIE(0));
+ /*
+ * let SPDIF device re-lock with SPDIF signal,
+ * start with some silence
+ */
+ card->silent = snd_ps3_delay_to_bytes(substream,
+ card->start_delay) /
+ (PS3_AUDIO_FIFO_STAGE_SIZE * 4); /* every 4 times */
+ }
+
+ /* restart ring buffer pointer */
+ spin_lock_irqsave(&card->dma_lock, irqsave);
+ {
+ card->dma_buffer_size = runtime->dma_bytes;
+
+ card->dma_last_transfer_vaddr[SND_PS3_CH_L] =
+ card->dma_next_transfer_vaddr[SND_PS3_CH_L] =
+ card->dma_start_vaddr[SND_PS3_CH_L] =
+ runtime->dma_area;
+ card->dma_start_bus_addr[SND_PS3_CH_L] = runtime->dma_addr;
+
+ card->dma_last_transfer_vaddr[SND_PS3_CH_R] =
+ card->dma_next_transfer_vaddr[SND_PS3_CH_R] =
+ card->dma_start_vaddr[SND_PS3_CH_R] =
+ runtime->dma_area + (runtime->dma_bytes / 2);
+ card->dma_start_bus_addr[SND_PS3_CH_R] =
+ runtime->dma_addr + (runtime->dma_bytes / 2);
+
+ pr_debug("%s: vaddr=%p bus=%#llx\n", __func__,
+ card->dma_start_vaddr[SND_PS3_CH_L],
+ card->dma_start_bus_addr[SND_PS3_CH_L]);
+
+ }
+ spin_unlock_irqrestore(&card->dma_lock, irqsave);
+
+ /* ensure the hardware sees the change */
+ mb();
+
+ return 0;
+};
+
+static int snd_ps3_pcm_trigger(struct snd_pcm_substream *substream,
+ int cmd)
+{
+ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+
+ switch (cmd) {
+ case SNDRV_PCM_TRIGGER_START:
+ /* clear outstanding interrupts */
+ update_reg(PS3_AUDIO_AX_IS, 0);
+
+ spin_lock(&card->dma_lock);
+ {
+ card->running = 1;
+ }
+ spin_unlock(&card->dma_lock);
+
+ snd_ps3_program_dma(card,
+ SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ while (read_reg(PS3_AUDIO_KICK(7)) &
+ PS3_AUDIO_KICK_STATUS_MASK) {
+ udelay(1);
+ }
+ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_RUNNING);
+ snd_ps3_kick_dma(card);
+ break;
+
+ case SNDRV_PCM_TRIGGER_STOP:
+ spin_lock(&card->dma_lock);
+ {
+ card->running = 0;
+ }
+ spin_unlock(&card->dma_lock);
+ snd_ps3_wait_for_dma_stop(card);
+ break;
+ default:
+ break;
+
+ }
+
+ return 0;
+};
+
+/*
+ * report current pointer
+ */
+static snd_pcm_uframes_t snd_ps3_pcm_pointer(
+ struct snd_pcm_substream *substream)
+{
+ struct snd_ps3_card_info *card = snd_pcm_substream_chip(substream);
+ size_t bytes;
+ snd_pcm_uframes_t ret;
+
+ spin_lock(&card->dma_lock);
+ {
+ bytes = (size_t)(card->dma_last_transfer_vaddr[SND_PS3_CH_L] -
+ card->dma_start_vaddr[SND_PS3_CH_L]);
+ }
+ spin_unlock(&card->dma_lock);
+
+ ret = bytes_to_frames(substream->runtime, bytes * 2);
+
+ return ret;
+};
+
+/*
+ * SPDIF status bits controls
+ */
+static int snd_ps3_spdif_mask_info(struct snd_kcontrol *kcontrol,
+ struct snd_ctl_elem_info *uinfo)
+{
+ uinfo->type = SNDRV_CTL_ELEM_TYPE_IEC958;
+ uinfo->count = 1;
+ return 0;
+}
+
+/* FIXME: ps3av_set_audio_mode() assumes only consumer mode */
+static int snd_ps3_spdif_cmask_get(struct snd_kcontrol *kcontrol,
+ struct snd_ctl_elem_value *ucontrol)
+{
+ memset(ucontrol->value.iec958.status, 0xff, 8);
+ return 0;
+}
+
+static int snd_ps3_spdif_pmask_get(struct snd_kcontrol *kcontrol,
+ struct snd_ctl_elem_value *ucontrol)
+{
+ return 0;
+}
+
+static int snd_ps3_spdif_default_get(struct snd_kcontrol *kcontrol,
+ struct snd_ctl_elem_value *ucontrol)
+{
+ memcpy(ucontrol->value.iec958.status, ps3av_mode_cs_info, 8);
+ return 0;
+}
+
+static int snd_ps3_spdif_default_put(struct snd_kcontrol *kcontrol,
+ struct snd_ctl_elem_value *ucontrol)
+{
+ if (memcmp(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8)) {
+ memcpy(ps3av_mode_cs_info, ucontrol->value.iec958.status, 8);
+ return 1;
+ }
+ return 0;
+}
+
+static const struct snd_kcontrol_new spdif_ctls[] = {
+ {
+ .access = SNDRV_CTL_ELEM_ACCESS_READ,
+ .iface = SNDRV_CTL_ELEM_IFACE_PCM,
+ .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, CON_MASK),
+ .info = snd_ps3_spdif_mask_info,
+ .get = snd_ps3_spdif_cmask_get,
+ },
+ {
+ .access = SNDRV_CTL_ELEM_ACCESS_READ,
+ .iface = SNDRV_CTL_ELEM_IFACE_PCM,
+ .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, PRO_MASK),
+ .info = snd_ps3_spdif_mask_info,
+ .get = snd_ps3_spdif_pmask_get,
+ },
+ {
+ .iface = SNDRV_CTL_ELEM_IFACE_PCM,
+ .name = SNDRV_CTL_NAME_IEC958("", PLAYBACK, DEFAULT),
+ .info = snd_ps3_spdif_mask_info,
+ .get = snd_ps3_spdif_default_get,
+ .put = snd_ps3_spdif_default_put,
+ },
+};
+
+static const struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
+ .open = snd_ps3_pcm_open,
+ .close = snd_ps3_pcm_close,
+ .prepare = snd_ps3_pcm_prepare,
+ .trigger = snd_ps3_pcm_trigger,
+ .pointer = snd_ps3_pcm_pointer,
+};
+
+
+static int snd_ps3_map_mmio(void)
+{
+ the_card.mapped_mmio_vaddr =
+ ioremap(the_card.ps3_dev->m_region->bus_addr,
+ the_card.ps3_dev->m_region->len);
+
+ if (!the_card.mapped_mmio_vaddr) {
+ pr_info("%s: ioremap 0 failed p=%#lx l=%#lx \n",
+ __func__, the_card.ps3_dev->m_region->lpar_addr,
+ the_card.ps3_dev->m_region->len);
+ return -ENXIO;
+ }
+
+ return 0;
+};
+
+static void snd_ps3_unmap_mmio(void)
+{
+ iounmap(the_card.mapped_mmio_vaddr);
+ the_card.mapped_mmio_vaddr = NULL;
+}
+
+static int snd_ps3_allocate_irq(void)
+{
+ int ret;
+ u64 lpar_addr, lpar_size;
+ u64 __iomem *mapped;
+
+ /* FIXME: move this to device_init (H/W probe) */
+
+ /* get irq outlet */
+ ret = lv1_gpu_device_map(1, &lpar_addr, &lpar_size);
+ if (ret) {
+ pr_info("%s: device map 1 failed %d\n", __func__,
+ ret);
+ return -ENXIO;
+ }
+
+ mapped = ioremap(lpar_addr, lpar_size);
+ if (!mapped) {
+ pr_info("%s: ioremap 1 failed \n", __func__);
+ return -ENXIO;
+ }
+
+ the_card.audio_irq_outlet = in_be64(mapped);
+
+ iounmap(mapped);
+ ret = lv1_gpu_device_unmap(1);
+ if (ret)
+ pr_info("%s: unmap 1 failed\n", __func__);
+
+ /* irq */
+ ret = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY,
+ the_card.audio_irq_outlet,
+ &the_card.irq_no);
+ if (ret) {
+ pr_info("%s:ps3_alloc_irq failed (%d)\n", __func__, ret);
+ return ret;
+ }
+
+ ret = request_irq(the_card.irq_no, snd_ps3_interrupt, 0,
+ SND_PS3_DRIVER_NAME, &the_card);
+ if (ret) {
+ pr_info("%s: request_irq failed (%d)\n", __func__, ret);
+ goto cleanup_irq;
+ }
+
+ return 0;
+
+ cleanup_irq:
+ ps3_irq_plug_destroy(the_card.irq_no);
+ return ret;
+};
+
+static void snd_ps3_free_irq(void)
+{
+ free_irq(the_card.irq_no, &the_card);
+ ps3_irq_plug_destroy(the_card.irq_no);
+}
+
+static void snd_ps3_audio_set_base_addr(uint64_t ioaddr_start)
+{
+ uint64_t val;
+ int ret;
+
+ val = (ioaddr_start & (0x0fUL << 32)) >> (32 - 20) |
+ (0x03UL << 24) |
+ (0x0fUL << 12) |
+ (PS3_AUDIO_IOID);
+
+ ret = lv1_gpu_attribute(0x100, 0x007, val);
+ if (ret)
+ pr_info("%s: gpu_attribute failed %d\n", __func__,
+ ret);
+}
+
+static void snd_ps3_audio_fixup(struct snd_ps3_card_info *card)
+{
+ /*
+ * avsetting driver seems to never change the following
+ * so, init them here once
+ */
+
+ /* no dma interrupt needed */
+ write_reg(PS3_AUDIO_INTR_EN_0, 0);
+
+ /* use every 4 buffer empty interrupt */
+ update_mask_reg(PS3_AUDIO_AX_IC,
+ PS3_AUDIO_AX_IC_AASOIMD_MASK,
+ PS3_AUDIO_AX_IC_AASOIMD_EVERY4);
+
+ /* enable 3wire clocks */
+ update_mask_reg(PS3_AUDIO_AO_3WMCTRL,
+ ~(PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED |
+ PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED),
+ 0);
+ update_reg(PS3_AUDIO_AO_3WMCTRL,
+ PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT);
+}
+
+static int snd_ps3_init_avsetting(struct snd_ps3_card_info *card)
+{
+ int ret;
+ pr_debug("%s: start\n", __func__);
+ card->avs.avs_audio_ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2;
+ card->avs.avs_audio_rate = PS3AV_CMD_AUDIO_FS_48K;
+ card->avs.avs_audio_width = PS3AV_CMD_AUDIO_WORD_BITS_16;
+ card->avs.avs_audio_format = PS3AV_CMD_AUDIO_FORMAT_PCM;
+ card->avs.avs_audio_source = PS3AV_CMD_AUDIO_SOURCE_SERIAL;
+ memcpy(card->avs.avs_cs_info, ps3av_mode_cs_info, 8);
+
+ ret = snd_ps3_change_avsetting(card);
+
+ snd_ps3_audio_fixup(card);
+
+ /* to start to generate SPDIF signal, fill data */
+ snd_ps3_program_dma(card, SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL);
+ snd_ps3_kick_dma(card);
+ pr_debug("%s: end\n", __func__);
+ return ret;
+}
+
+static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
+{
+ int i, ret;
+ u64 lpar_addr, lpar_size;
+ static u64 dummy_mask;
+
+ the_card.ps3_dev = dev;
+
+ ret = ps3_open_hv_device(dev);
+
+ if (ret)
+ return -ENXIO;
+
+ /* setup MMIO */
+ ret = lv1_gpu_device_map(2, &lpar_addr, &lpar_size);
+ if (ret) {
+ pr_info("%s: device map 2 failed %d\n", __func__, ret);
+ goto clean_open;
+ }
+ ps3_mmio_region_init(dev, dev->m_region, lpar_addr, lpar_size,
+ PAGE_SHIFT);
+
+ ret = snd_ps3_map_mmio();
+ if (ret)
+ goto clean_dev_map;
+
+ /* setup DMA area */
+ ps3_dma_region_init(dev, dev->d_region,
+ PAGE_SHIFT, /* use system page size */
+ 0, /* dma type; not used */
+ NULL,
+ ALIGN(SND_PS3_DMA_REGION_SIZE, PAGE_SIZE));
+ dev->d_region->ioid = PS3_AUDIO_IOID;
+
+ ret = ps3_dma_region_create(dev->d_region);
+ if (ret) {
+ pr_info("%s: region_create\n", __func__);
+ goto clean_mmio;
+ }
+
+ dummy_mask = DMA_BIT_MASK(32);
+ dev->core.dma_mask = &dummy_mask;
+ dma_set_coherent_mask(&dev->core, dummy_mask);
+
+ snd_ps3_audio_set_base_addr(dev->d_region->bus_addr);
+
+ /* CONFIG_SND_PS3_DEFAULT_START_DELAY */
+ the_card.start_delay = snd_ps3_start_delay;
+
+ /* irq */
+ if (snd_ps3_allocate_irq()) {
+ ret = -ENXIO;
+ goto clean_dma_region;
+ }
+
+ /* create card instance */
+ ret = snd_card_new(&dev->core, index, id, THIS_MODULE,
+ 0, &the_card.card);
+ if (ret < 0)
+ goto clean_irq;
+
+ strcpy(the_card.card->driver, "PS3");
+ strcpy(the_card.card->shortname, "PS3");
+ strcpy(the_card.card->longname, "PS3 sound");
+
+ /* create control elements */
+ for (i = 0; i < ARRAY_SIZE(spdif_ctls); i++) {
+ ret = snd_ctl_add(the_card.card,
+ snd_ctl_new1(&spdif_ctls[i], &the_card));
+ if (ret < 0)
+ goto clean_card;
+ }
+
+ /* create PCM devices instance */
+ /* NOTE:this driver works assuming pcm:substream = 1:1 */
+ ret = snd_pcm_new(the_card.card,
+ "SPDIF",
+ 0, /* instance index, will be stored pcm.device*/
+ 1, /* output substream */
+ 0, /* input substream */
+ &(the_card.pcm));
+ if (ret)
+ goto clean_card;
+
+ the_card.pcm->private_data = &the_card;
+ strcpy(the_card.pcm->name, "SPDIF");
+
+ /* set pcm ops */
+ snd_pcm_set_ops(the_card.pcm, SNDRV_PCM_STREAM_PLAYBACK,
+ &snd_ps3_pcm_spdif_ops);
+
+ the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
+ /* pre-alloc PCM DMA buffer*/
+ snd_pcm_set_managed_buffer_all(the_card.pcm,
+ SNDRV_DMA_TYPE_DEV,
+ &dev->core,
+ SND_PS3_PCM_PREALLOC_SIZE,
+ SND_PS3_PCM_PREALLOC_SIZE);
+
+ /*
+ * allocate null buffer
+ * its size should be lager than PS3_AUDIO_FIFO_STAGE_SIZE * 2
+ * PAGE_SIZE is enogh
+ */
+ the_card.null_buffer_start_vaddr =
+ dma_alloc_coherent(&the_card.ps3_dev->core,
+ PAGE_SIZE,
+ &the_card.null_buffer_start_dma_addr,
+ GFP_KERNEL);
+ if (!the_card.null_buffer_start_vaddr) {
+ pr_info("%s: nullbuffer alloc failed\n", __func__);
+ ret = -ENOMEM;
+ goto clean_card;
+ }
+ pr_debug("%s: null vaddr=%p dma=%#llx\n", __func__,
+ the_card.null_buffer_start_vaddr,
+ the_card.null_buffer_start_dma_addr);
+ /* set default sample rate/word width */
+ snd_ps3_init_avsetting(&the_card);
+
+ /* register the card */
+ ret = snd_card_register(the_card.card);
+ if (ret < 0)
+ goto clean_dma_map;
+
+ pr_info("%s started. start_delay=%dms\n",
+ the_card.card->longname, the_card.start_delay);
+ return 0;
+
+clean_dma_map:
+ dma_free_coherent(&the_card.ps3_dev->core,
+ PAGE_SIZE,
+ the_card.null_buffer_start_vaddr,
+ the_card.null_buffer_start_dma_addr);
+clean_card:
+ snd_card_free(the_card.card);
+clean_irq:
+ snd_ps3_free_irq();
+clean_dma_region:
+ ps3_dma_region_free(dev->d_region);
+clean_mmio:
+ snd_ps3_unmap_mmio();
+clean_dev_map:
+ lv1_gpu_device_unmap(2);
+clean_open:
+ ps3_close_hv_device(dev);
+ /*
+ * there is no destructor function to pcm.
+ * midlayer automatically releases if the card removed
+ */
+ return ret;
+}; /* snd_ps3_probe */
+
+/* called when module removal */
+static void snd_ps3_driver_remove(struct ps3_system_bus_device *dev)
+{
+ pr_info("%s:start id=%d\n", __func__, dev->match_id);
+
+ /*
+ * ctl and preallocate buffer will be freed in
+ * snd_card_free
+ */
+ snd_card_free(the_card.card);
+
+ dma_free_coherent(&dev->core,
+ PAGE_SIZE,
+ the_card.null_buffer_start_vaddr,
+ the_card.null_buffer_start_dma_addr);
+
+ ps3_dma_region_free(dev->d_region);
+
+ snd_ps3_free_irq();
+ snd_ps3_unmap_mmio();
+
+ lv1_gpu_device_unmap(2);
+ ps3_close_hv_device(dev);
+ pr_info("%s:end id=%d\n", __func__, dev->match_id);
+} /* snd_ps3_remove */
+
+static struct ps3_system_bus_driver snd_ps3_bus_driver_info = {
+ .match_id = PS3_MATCH_ID_SOUND,
+ .probe = snd_ps3_driver_probe,
+ .remove = snd_ps3_driver_remove,
+ .shutdown = snd_ps3_driver_remove,
+ .core = {
+ .name = SND_PS3_DRIVER_NAME,
+ .owner = THIS_MODULE,
+ },
+};
+
+
+/*
+ * module/subsystem initialize/terminate
+ */
+static int __init snd_ps3_init(void)
+{
+ int ret;
+
+ if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
+ return -ENXIO;
+
+ memset(&the_card, 0, sizeof(the_card));
+ spin_lock_init(&the_card.dma_lock);
+
+ /* register systembus DRIVER, this calls our probe() func */
+ ret = ps3_system_bus_driver_register(&snd_ps3_bus_driver_info);
+
+ return ret;
+}
+module_init(snd_ps3_init);
+
+static void __exit snd_ps3_exit(void)
+{
+ ps3_system_bus_driver_unregister(&snd_ps3_bus_driver_info);
+}
+module_exit(snd_ps3_exit);
+
+MODULE_LICENSE("GPL v2");
+MODULE_DESCRIPTION("PS3 sound driver");
+MODULE_AUTHOR("Sony Computer Entertainment Inc.");
+MODULE_ALIAS(PS3_MODULE_ALIAS_SOUND);