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SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) + +================ +bpftool-gen +================ +------------------------------------------------------------------------------- +tool for BPF code-generation +------------------------------------------------------------------------------- + +:Manual section: 8 + +.. include:: substitutions.rst + +SYNOPSIS +======== + + **bpftool** [*OPTIONS*] **gen** *COMMAND* + + *OPTIONS* := { |COMMON_OPTIONS| | { **-L** | **--use-loader** } } + + *COMMAND* := { **object** | **skeleton** | **help** } + +GEN COMMANDS +============= + +| **bpftool** **gen object** *OUTPUT_FILE* *INPUT_FILE* [*INPUT_FILE*...] +| **bpftool** **gen skeleton** *FILE* [**name** *OBJECT_NAME*] +| **bpftool** **gen subskeleton** *FILE* [**name** *OBJECT_NAME*] +| **bpftool** **gen min_core_btf** *INPUT* *OUTPUT* *OBJECT* [*OBJECT*...] +| **bpftool** **gen help** + +DESCRIPTION +=========== + **bpftool gen object** *OUTPUT_FILE* *INPUT_FILE* [*INPUT_FILE*...] + Statically link (combine) together one or more *INPUT_FILE*'s + into a single resulting *OUTPUT_FILE*. All the files involved + are BPF ELF object files. + + The rules of BPF static linking are mostly the same as for + user-space object files, but in addition to combining data + and instruction sections, .BTF and .BTF.ext (if present in + any of the input files) data are combined together. .BTF + data is deduplicated, so all the common types across + *INPUT_FILE*'s will only be represented once in the resulting + BTF information. + + BPF static linking allows to partition BPF source code into + individually compiled files that are then linked into + a single resulting BPF object file, which can be used to + generated BPF skeleton (with **gen skeleton** command) or + passed directly into **libbpf** (using **bpf_object__open()** + family of APIs). + + **bpftool gen skeleton** *FILE* + Generate BPF skeleton C header file for a given *FILE*. + + BPF skeleton is an alternative interface to existing libbpf + APIs for working with BPF objects. Skeleton code is intended + to significantly shorten and simplify code to load and work + with BPF programs from userspace side. Generated code is + tailored to specific input BPF object *FILE*, reflecting its + structure by listing out available maps, program, variables, + etc. Skeleton eliminates the need to lookup mentioned + components by name. Instead, if skeleton instantiation + succeeds, they are populated in skeleton structure as valid + libbpf types (e.g., **struct bpf_map** pointer) and can be + passed to existing generic libbpf APIs. + + In addition to simple and reliable access to maps and + programs, skeleton provides a storage for BPF links (**struct + bpf_link**) for each BPF program within BPF object. When + requested, supported BPF programs will be automatically + attached and resulting BPF links stored for further use by + user in pre-allocated fields in skeleton struct. For BPF + programs that can't be automatically attached by libbpf, + user can attach them manually, but store resulting BPF link + in per-program link field. All such set up links will be + automatically destroyed on BPF skeleton destruction. This + eliminates the need for users to manage links manually and + rely on libbpf support to detach programs and free up + resources. + + Another facility provided by BPF skeleton is an interface to + global variables of all supported kinds: mutable, read-only, + as well as extern ones. This interface allows to pre-setup + initial values of variables before BPF object is loaded and + verified by kernel. For non-read-only variables, the same + interface can be used to fetch values of global variables on + userspace side, even if they are modified by BPF code. + + During skeleton generation, contents of source BPF object + *FILE* is embedded within generated code and is thus not + necessary to keep around. This ensures skeleton and BPF + object file are matching 1-to-1 and always stay in sync. + Generated code is dual-licensed under LGPL-2.1 and + BSD-2-Clause licenses. + + It is a design goal and guarantee that skeleton interfaces + are interoperable with generic libbpf APIs. User should + always be able to use skeleton API to create and load BPF + object, and later use libbpf APIs to keep working with + specific maps, programs, etc. + + As part of skeleton, few custom functions are generated. + Each of them is prefixed with object name. Object name can + either be derived from object file name, i.e., if BPF object + file name is **example.o**, BPF object name will be + **example**. Object name can be also specified explicitly + through **name** *OBJECT_NAME* parameter. The following + custom functions are provided (assuming **example** as + the object name): + + - **example__open** and **example__open_opts**. + These functions are used to instantiate skeleton. It + corresponds to libbpf's **bpf_object__open**\ () API. + **_opts** variants accepts extra **bpf_object_open_opts** + options. + + - **example__load**. + This function creates maps, loads and verifies BPF + programs, initializes global data maps. It corresponds to + libppf's **bpf_object__load**\ () API. + + - **example__open_and_load** combines **example__open** and + **example__load** invocations in one commonly used + operation. + + - **example__attach** and **example__detach** + This pair of functions allow to attach and detach, + correspondingly, already loaded BPF object. Only BPF + programs of types supported by libbpf for auto-attachment + will be auto-attached and their corresponding BPF links + instantiated. For other BPF programs, user can manually + create a BPF link and assign it to corresponding fields in + skeleton struct. **example__detach** will detach both + links created automatically, as well as those populated by + user manually. + + - **example__destroy** + Detach and unload BPF programs, free up all the resources + used by skeleton and BPF object. + + If BPF object has global variables, corresponding structs + with memory layout corresponding to global data data section + layout will be created. Currently supported ones are: *.data*, + *.bss*, *.rodata*, and *.kconfig* structs/data sections. + These data sections/structs can be used to set up initial + values of variables, if set before **example__load**. + Afterwards, if target kernel supports memory-mapped BPF + arrays, same structs can be used to fetch and update + (non-read-only) data from userspace, with same simplicity + as for BPF side. + + **bpftool gen subskeleton** *FILE* + Generate BPF subskeleton C header file for a given *FILE*. + + Subskeletons are similar to skeletons, except they do not own + the corresponding maps, programs, or global variables. They + require that the object file used to generate them is already + loaded into a *bpf_object* by some other means. + + This functionality is useful when a library is included into a + larger BPF program. A subskeleton for the library would have + access to all objects and globals defined in it, without + having to know about the larger program. + + Consequently, there are only two functions defined + for subskeletons: + + - **example__open(bpf_object\*)** + Instantiates a subskeleton from an already opened (but not + necessarily loaded) **bpf_object**. + + - **example__destroy()** + Frees the storage for the subskeleton but *does not* unload + any BPF programs or maps. + + **bpftool** **gen min_core_btf** *INPUT* *OUTPUT* *OBJECT* [*OBJECT*...] + Generate a minimum BTF file as *OUTPUT*, derived from a given + *INPUT* BTF file, containing all needed BTF types so one, or + more, given eBPF objects CO-RE relocations may be satisfied. + + When kernels aren't compiled with CONFIG_DEBUG_INFO_BTF, + libbpf, when loading an eBPF object, has to rely on external + BTF files to be able to calculate CO-RE relocations. + + Usually, an external BTF file is built from existing kernel + DWARF data using pahole. It contains all the types used by + its respective kernel image and, because of that, is big. + + The min_core_btf feature builds smaller BTF files, customized + to one or multiple eBPF objects, so they can be distributed + together with an eBPF CO-RE based application, turning the + application portable to different kernel versions. + + Check examples bellow for more information how to use it. + + **bpftool gen help** + Print short help message. + +OPTIONS +======= + .. include:: common_options.rst + + -L, --use-loader + For skeletons, generate a "light" skeleton (also known as "loader" + skeleton). A light skeleton contains a loader eBPF program. It does + not use the majority of the libbpf infrastructure, and does not need + libelf. + +EXAMPLES +======== +**$ cat example1.bpf.c** + +:: + + #include <stdbool.h> + #include <linux/ptrace.h> + #include <linux/bpf.h> + #include <bpf/bpf_helpers.h> + + const volatile int param1 = 42; + bool global_flag = true; + struct { int x; } data = {}; + + SEC("raw_tp/sys_enter") + int handle_sys_enter(struct pt_regs *ctx) + { + static long my_static_var; + if (global_flag) + my_static_var++; + else + data.x += param1; + return 0; + } + +**$ cat example2.bpf.c** + +:: + + #include <linux/ptrace.h> + #include <linux/bpf.h> + #include <bpf/bpf_helpers.h> + + struct { + __uint(type, BPF_MAP_TYPE_HASH); + __uint(max_entries, 128); + __type(key, int); + __type(value, long); + } my_map SEC(".maps"); + + SEC("raw_tp/sys_exit") + int handle_sys_exit(struct pt_regs *ctx) + { + int zero = 0; + bpf_map_lookup_elem(&my_map, &zero); + return 0; + } + +This is example BPF application with two BPF programs and a mix of BPF maps +and global variables. Source code is split across two source code files. + +**$ clang --target=bpf -g example1.bpf.c -o example1.bpf.o** + +**$ clang --target=bpf -g example2.bpf.c -o example2.bpf.o** + +**$ bpftool gen object example.bpf.o example1.bpf.o example2.bpf.o** + +This set of commands compiles *example1.bpf.c* and *example2.bpf.c* +individually and then statically links respective object files into the final +BPF ELF object file *example.bpf.o*. + +**$ bpftool gen skeleton example.bpf.o name example | tee example.skel.h** + +:: + + /* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */ + + /* THIS FILE IS AUTOGENERATED! */ + #ifndef __EXAMPLE_SKEL_H__ + #define __EXAMPLE_SKEL_H__ + + #include <stdlib.h> + #include <bpf/libbpf.h> + + struct example { + struct bpf_object_skeleton *skeleton; + struct bpf_object *obj; + struct { + struct bpf_map *rodata; + struct bpf_map *data; + struct bpf_map *bss; + struct bpf_map *my_map; + } maps; + struct { + struct bpf_program *handle_sys_enter; + struct bpf_program *handle_sys_exit; + } progs; + struct { + struct bpf_link *handle_sys_enter; + struct bpf_link *handle_sys_exit; + } links; + struct example__bss { + struct { + int x; + } data; + } *bss; + struct example__data { + _Bool global_flag; + long int handle_sys_enter_my_static_var; + } *data; + struct example__rodata { + int param1; + } *rodata; + }; + + static void example__destroy(struct example *obj); + static inline struct example *example__open_opts( + const struct bpf_object_open_opts *opts); + static inline struct example *example__open(); + static inline int example__load(struct example *obj); + static inline struct example *example__open_and_load(); + static inline int example__attach(struct example *obj); + static inline void example__detach(struct example *obj); + + #endif /* __EXAMPLE_SKEL_H__ */ + +**$ cat example.c** + +:: + + #include "example.skel.h" + + int main() + { + struct example *skel; + int err = 0; + + skel = example__open(); + if (!skel) + goto cleanup; + + skel->rodata->param1 = 128; + + err = example__load(skel); + if (err) + goto cleanup; + + err = example__attach(skel); + if (err) + goto cleanup; + + /* all libbpf APIs are usable */ + printf("my_map name: %s\n", bpf_map__name(skel->maps.my_map)); + printf("sys_enter prog FD: %d\n", + bpf_program__fd(skel->progs.handle_sys_enter)); + + /* detach and re-attach sys_exit program */ + bpf_link__destroy(skel->links.handle_sys_exit); + skel->links.handle_sys_exit = + bpf_program__attach(skel->progs.handle_sys_exit); + + printf("my_static_var: %ld\n", + skel->bss->handle_sys_enter_my_static_var); + + cleanup: + example__destroy(skel); + return err; + } + +**# ./example** + +:: + + my_map name: my_map + sys_enter prog FD: 8 + my_static_var: 7 + +This is a stripped-out version of skeleton generated for above example code. + +min_core_btf +------------ + +**$ bpftool btf dump file 5.4.0-example.btf format raw** + +:: + + [1] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none) + [2] CONST '(anon)' type_id=1 + [3] VOLATILE '(anon)' type_id=1 + [4] ARRAY '(anon)' type_id=1 index_type_id=21 nr_elems=2 + [5] PTR '(anon)' type_id=8 + [6] CONST '(anon)' type_id=5 + [7] INT 'char' size=1 bits_offset=0 nr_bits=8 encoding=(none) + [8] CONST '(anon)' type_id=7 + [9] INT 'unsigned int' size=4 bits_offset=0 nr_bits=32 encoding=(none) + <long output> + +**$ bpftool btf dump file one.bpf.o format raw** + +:: + + [1] PTR '(anon)' type_id=2 + [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=4 + 'ent' type_id=3 bits_offset=0 + 'id' type_id=7 bits_offset=64 + 'args' type_id=9 bits_offset=128 + '__data' type_id=12 bits_offset=512 + [3] STRUCT 'trace_entry' size=8 vlen=4 + 'type' type_id=4 bits_offset=0 + 'flags' type_id=5 bits_offset=16 + 'preempt_count' type_id=5 bits_offset=24 + <long output> + +**$ bpftool gen min_core_btf 5.4.0-example.btf 5.4.0-smaller.btf one.bpf.o** + +**$ bpftool btf dump file 5.4.0-smaller.btf format raw** + +:: + + [1] TYPEDEF 'pid_t' type_id=6 + [2] STRUCT 'trace_event_raw_sys_enter' size=64 vlen=1 + 'args' type_id=4 bits_offset=128 + [3] STRUCT 'task_struct' size=9216 vlen=2 + 'pid' type_id=1 bits_offset=17920 + 'real_parent' type_id=7 bits_offset=18048 + [4] ARRAY '(anon)' type_id=5 index_type_id=8 nr_elems=6 + [5] INT 'long unsigned int' size=8 bits_offset=0 nr_bits=64 encoding=(none) + [6] TYPEDEF '__kernel_pid_t' type_id=8 + [7] PTR '(anon)' type_id=3 + [8] INT 'int' size=4 bits_offset=0 nr_bits=32 encoding=SIGNED + <end> + +Now, the "5.4.0-smaller.btf" file may be used by libbpf as an external BTF file +when loading the "one.bpf.o" object into the "5.4.0-example" kernel. Note that +the generated BTF file won't allow other eBPF objects to be loaded, just the +ones given to min_core_btf. + +:: + + LIBBPF_OPTS(bpf_object_open_opts, opts, .btf_custom_path = "5.4.0-smaller.btf"); + struct bpf_object *obj; + + obj = bpf_object__open_file("one.bpf.o", &opts); + + ... |