From ace9429bb58fd418f0c81d4c2835699bddf6bde6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Thu, 11 Apr 2024 10:27:49 +0200 Subject: Adding upstream version 6.6.15. Signed-off-by: Daniel Baumann --- security/landlock/fs.c | 1311 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1311 insertions(+) create mode 100644 security/landlock/fs.c (limited to 'security/landlock/fs.c') diff --git a/security/landlock/fs.c b/security/landlock/fs.c new file mode 100644 index 0000000000..1c0c198f6f --- /dev/null +++ b/security/landlock/fs.c @@ -0,0 +1,1311 @@ +// SPDX-License-Identifier: GPL-2.0-only +/* + * Landlock LSM - Filesystem management and hooks + * + * Copyright © 2016-2020 Mickaël Salaün + * Copyright © 2018-2020 ANSSI + * Copyright © 2021-2022 Microsoft Corporation + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "common.h" +#include "cred.h" +#include "fs.h" +#include "limits.h" +#include "object.h" +#include "ruleset.h" +#include "setup.h" + +/* Underlying object management */ + +static void release_inode(struct landlock_object *const object) + __releases(object->lock) +{ + struct inode *const inode = object->underobj; + struct super_block *sb; + + if (!inode) { + spin_unlock(&object->lock); + return; + } + + /* + * Protects against concurrent use by hook_sb_delete() of the reference + * to the underlying inode. + */ + object->underobj = NULL; + /* + * Makes sure that if the filesystem is concurrently unmounted, + * hook_sb_delete() will wait for us to finish iput(). + */ + sb = inode->i_sb; + atomic_long_inc(&landlock_superblock(sb)->inode_refs); + spin_unlock(&object->lock); + /* + * Because object->underobj was not NULL, hook_sb_delete() and + * get_inode_object() guarantee that it is safe to reset + * landlock_inode(inode)->object while it is not NULL. It is therefore + * not necessary to lock inode->i_lock. + */ + rcu_assign_pointer(landlock_inode(inode)->object, NULL); + /* + * Now, new rules can safely be tied to @inode with get_inode_object(). + */ + + iput(inode); + if (atomic_long_dec_and_test(&landlock_superblock(sb)->inode_refs)) + wake_up_var(&landlock_superblock(sb)->inode_refs); +} + +static const struct landlock_object_underops landlock_fs_underops = { + .release = release_inode +}; + +/* Ruleset management */ + +static struct landlock_object *get_inode_object(struct inode *const inode) +{ + struct landlock_object *object, *new_object; + struct landlock_inode_security *inode_sec = landlock_inode(inode); + + rcu_read_lock(); +retry: + object = rcu_dereference(inode_sec->object); + if (object) { + if (likely(refcount_inc_not_zero(&object->usage))) { + rcu_read_unlock(); + return object; + } + /* + * We are racing with release_inode(), the object is going + * away. Wait for release_inode(), then retry. + */ + spin_lock(&object->lock); + spin_unlock(&object->lock); + goto retry; + } + rcu_read_unlock(); + + /* + * If there is no object tied to @inode, then create a new one (without + * holding any locks). + */ + new_object = landlock_create_object(&landlock_fs_underops, inode); + if (IS_ERR(new_object)) + return new_object; + + /* + * Protects against concurrent calls to get_inode_object() or + * hook_sb_delete(). + */ + spin_lock(&inode->i_lock); + if (unlikely(rcu_access_pointer(inode_sec->object))) { + /* Someone else just created the object, bail out and retry. */ + spin_unlock(&inode->i_lock); + kfree(new_object); + + rcu_read_lock(); + goto retry; + } + + /* + * @inode will be released by hook_sb_delete() on its superblock + * shutdown, or by release_inode() when no more ruleset references the + * related object. + */ + ihold(inode); + rcu_assign_pointer(inode_sec->object, new_object); + spin_unlock(&inode->i_lock); + return new_object; +} + +/* All access rights that can be tied to files. */ +/* clang-format off */ +#define ACCESS_FILE ( \ + LANDLOCK_ACCESS_FS_EXECUTE | \ + LANDLOCK_ACCESS_FS_WRITE_FILE | \ + LANDLOCK_ACCESS_FS_READ_FILE | \ + LANDLOCK_ACCESS_FS_TRUNCATE) +/* clang-format on */ + +/* + * All access rights that are denied by default whether they are handled or not + * by a ruleset/layer. This must be ORed with all ruleset->fs_access_masks[] + * entries when we need to get the absolute handled access masks. + */ +/* clang-format off */ +#define ACCESS_INITIALLY_DENIED ( \ + LANDLOCK_ACCESS_FS_REFER) +/* clang-format on */ + +/* + * @path: Should have been checked by get_path_from_fd(). + */ +int landlock_append_fs_rule(struct landlock_ruleset *const ruleset, + const struct path *const path, + access_mask_t access_rights) +{ + int err; + struct landlock_object *object; + + /* Files only get access rights that make sense. */ + if (!d_is_dir(path->dentry) && + (access_rights | ACCESS_FILE) != ACCESS_FILE) + return -EINVAL; + if (WARN_ON_ONCE(ruleset->num_layers != 1)) + return -EINVAL; + + /* Transforms relative access rights to absolute ones. */ + access_rights |= + LANDLOCK_MASK_ACCESS_FS & + ~(ruleset->fs_access_masks[0] | ACCESS_INITIALLY_DENIED); + object = get_inode_object(d_backing_inode(path->dentry)); + if (IS_ERR(object)) + return PTR_ERR(object); + mutex_lock(&ruleset->lock); + err = landlock_insert_rule(ruleset, object, access_rights); + mutex_unlock(&ruleset->lock); + /* + * No need to check for an error because landlock_insert_rule() + * increments the refcount for the new object if needed. + */ + landlock_put_object(object); + return err; +} + +/* Access-control management */ + +/* + * The lifetime of the returned rule is tied to @domain. + * + * Returns NULL if no rule is found or if @dentry is negative. + */ +static inline const struct landlock_rule * +find_rule(const struct landlock_ruleset *const domain, + const struct dentry *const dentry) +{ + const struct landlock_rule *rule; + const struct inode *inode; + + /* Ignores nonexistent leafs. */ + if (d_is_negative(dentry)) + return NULL; + + inode = d_backing_inode(dentry); + rcu_read_lock(); + rule = landlock_find_rule( + domain, rcu_dereference(landlock_inode(inode)->object)); + rcu_read_unlock(); + return rule; +} + +/* + * @layer_masks is read and may be updated according to the access request and + * the matching rule. + * + * Returns true if the request is allowed (i.e. relevant layer masks for the + * request are empty). + */ +static inline bool +unmask_layers(const struct landlock_rule *const rule, + const access_mask_t access_request, + layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS]) +{ + size_t layer_level; + + if (!access_request || !layer_masks) + return true; + if (!rule) + return false; + + /* + * An access is granted if, for each policy layer, at least one rule + * encountered on the pathwalk grants the requested access, + * regardless of its position in the layer stack. We must then check + * the remaining layers for each inode, from the first added layer to + * the last one. When there is multiple requested accesses, for each + * policy layer, the full set of requested accesses may not be granted + * by only one rule, but by the union (binary OR) of multiple rules. + * E.g. /a/b + /a => /a/b + */ + for (layer_level = 0; layer_level < rule->num_layers; layer_level++) { + const struct landlock_layer *const layer = + &rule->layers[layer_level]; + const layer_mask_t layer_bit = BIT_ULL(layer->level - 1); + const unsigned long access_req = access_request; + unsigned long access_bit; + bool is_empty; + + /* + * Records in @layer_masks which layer grants access to each + * requested access. + */ + is_empty = true; + for_each_set_bit(access_bit, &access_req, + ARRAY_SIZE(*layer_masks)) { + if (layer->access & BIT_ULL(access_bit)) + (*layer_masks)[access_bit] &= ~layer_bit; + is_empty = is_empty && !(*layer_masks)[access_bit]; + } + if (is_empty) + return true; + } + return false; +} + +/* + * Allows access to pseudo filesystems that will never be mountable (e.g. + * sockfs, pipefs), but can still be reachable through + * /proc//fd/ + */ +static inline bool is_nouser_or_private(const struct dentry *dentry) +{ + return (dentry->d_sb->s_flags & SB_NOUSER) || + (d_is_positive(dentry) && + unlikely(IS_PRIVATE(d_backing_inode(dentry)))); +} + +static inline access_mask_t +get_handled_accesses(const struct landlock_ruleset *const domain) +{ + access_mask_t access_dom = ACCESS_INITIALLY_DENIED; + size_t layer_level; + + for (layer_level = 0; layer_level < domain->num_layers; layer_level++) + access_dom |= domain->fs_access_masks[layer_level]; + return access_dom & LANDLOCK_MASK_ACCESS_FS; +} + +/** + * init_layer_masks - Initialize layer masks from an access request + * + * Populates @layer_masks such that for each access right in @access_request, + * the bits for all the layers are set where this access right is handled. + * + * @domain: The domain that defines the current restrictions. + * @access_request: The requested access rights to check. + * @layer_masks: The layer masks to populate. + * + * Returns: An access mask where each access right bit is set which is handled + * in any of the active layers in @domain. + */ +static inline access_mask_t +init_layer_masks(const struct landlock_ruleset *const domain, + const access_mask_t access_request, + layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS]) +{ + access_mask_t handled_accesses = 0; + size_t layer_level; + + memset(layer_masks, 0, sizeof(*layer_masks)); + /* An empty access request can happen because of O_WRONLY | O_RDWR. */ + if (!access_request) + return 0; + + /* Saves all handled accesses per layer. */ + for (layer_level = 0; layer_level < domain->num_layers; layer_level++) { + const unsigned long access_req = access_request; + unsigned long access_bit; + + for_each_set_bit(access_bit, &access_req, + ARRAY_SIZE(*layer_masks)) { + /* + * Artificially handles all initially denied by default + * access rights. + */ + if (BIT_ULL(access_bit) & + (domain->fs_access_masks[layer_level] | + ACCESS_INITIALLY_DENIED)) { + (*layer_masks)[access_bit] |= + BIT_ULL(layer_level); + handled_accesses |= BIT_ULL(access_bit); + } + } + } + return handled_accesses; +} + +/* + * Check that a destination file hierarchy has more restrictions than a source + * file hierarchy. This is only used for link and rename actions. + * + * @layer_masks_child2: Optional child masks. + */ +static inline bool no_more_access( + const layer_mask_t (*const layer_masks_parent1)[LANDLOCK_NUM_ACCESS_FS], + const layer_mask_t (*const layer_masks_child1)[LANDLOCK_NUM_ACCESS_FS], + const bool child1_is_directory, + const layer_mask_t (*const layer_masks_parent2)[LANDLOCK_NUM_ACCESS_FS], + const layer_mask_t (*const layer_masks_child2)[LANDLOCK_NUM_ACCESS_FS], + const bool child2_is_directory) +{ + unsigned long access_bit; + + for (access_bit = 0; access_bit < ARRAY_SIZE(*layer_masks_parent2); + access_bit++) { + /* Ignores accesses that only make sense for directories. */ + const bool is_file_access = + !!(BIT_ULL(access_bit) & ACCESS_FILE); + + if (child1_is_directory || is_file_access) { + /* + * Checks if the destination restrictions are a + * superset of the source ones (i.e. inherited access + * rights without child exceptions): + * restrictions(parent2) >= restrictions(child1) + */ + if ((((*layer_masks_parent1)[access_bit] & + (*layer_masks_child1)[access_bit]) | + (*layer_masks_parent2)[access_bit]) != + (*layer_masks_parent2)[access_bit]) + return false; + } + + if (!layer_masks_child2) + continue; + if (child2_is_directory || is_file_access) { + /* + * Checks inverted restrictions for RENAME_EXCHANGE: + * restrictions(parent1) >= restrictions(child2) + */ + if ((((*layer_masks_parent2)[access_bit] & + (*layer_masks_child2)[access_bit]) | + (*layer_masks_parent1)[access_bit]) != + (*layer_masks_parent1)[access_bit]) + return false; + } + } + return true; +} + +/* + * Removes @layer_masks accesses that are not requested. + * + * Returns true if the request is allowed, false otherwise. + */ +static inline bool +scope_to_request(const access_mask_t access_request, + layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS]) +{ + const unsigned long access_req = access_request; + unsigned long access_bit; + + if (WARN_ON_ONCE(!layer_masks)) + return true; + + for_each_clear_bit(access_bit, &access_req, ARRAY_SIZE(*layer_masks)) + (*layer_masks)[access_bit] = 0; + return !memchr_inv(layer_masks, 0, sizeof(*layer_masks)); +} + +/* + * Returns true if there is at least one access right different than + * LANDLOCK_ACCESS_FS_REFER. + */ +static inline bool +is_eacces(const layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS], + const access_mask_t access_request) +{ + unsigned long access_bit; + /* LANDLOCK_ACCESS_FS_REFER alone must return -EXDEV. */ + const unsigned long access_check = access_request & + ~LANDLOCK_ACCESS_FS_REFER; + + if (!layer_masks) + return false; + + for_each_set_bit(access_bit, &access_check, ARRAY_SIZE(*layer_masks)) { + if ((*layer_masks)[access_bit]) + return true; + } + return false; +} + +/** + * is_access_to_paths_allowed - Check accesses for requests with a common path + * + * @domain: Domain to check against. + * @path: File hierarchy to walk through. + * @access_request_parent1: Accesses to check, once @layer_masks_parent1 is + * equal to @layer_masks_parent2 (if any). This is tied to the unique + * requested path for most actions, or the source in case of a refer action + * (i.e. rename or link), or the source and destination in case of + * RENAME_EXCHANGE. + * @layer_masks_parent1: Pointer to a matrix of layer masks per access + * masks, identifying the layers that forbid a specific access. Bits from + * this matrix can be unset according to the @path walk. An empty matrix + * means that @domain allows all possible Landlock accesses (i.e. not only + * those identified by @access_request_parent1). This matrix can + * initially refer to domain layer masks and, when the accesses for the + * destination and source are the same, to requested layer masks. + * @dentry_child1: Dentry to the initial child of the parent1 path. This + * pointer must be NULL for non-refer actions (i.e. not link nor rename). + * @access_request_parent2: Similar to @access_request_parent1 but for a + * request involving a source and a destination. This refers to the + * destination, except in case of RENAME_EXCHANGE where it also refers to + * the source. Must be set to 0 when using a simple path request. + * @layer_masks_parent2: Similar to @layer_masks_parent1 but for a refer + * action. This must be NULL otherwise. + * @dentry_child2: Dentry to the initial child of the parent2 path. This + * pointer is only set for RENAME_EXCHANGE actions and must be NULL + * otherwise. + * + * This helper first checks that the destination has a superset of restrictions + * compared to the source (if any) for a common path. Because of + * RENAME_EXCHANGE actions, source and destinations may be swapped. It then + * checks that the collected accesses and the remaining ones are enough to + * allow the request. + * + * Returns: + * - true if the access request is granted; + * - false otherwise. + */ +static bool is_access_to_paths_allowed( + const struct landlock_ruleset *const domain, + const struct path *const path, + const access_mask_t access_request_parent1, + layer_mask_t (*const layer_masks_parent1)[LANDLOCK_NUM_ACCESS_FS], + const struct dentry *const dentry_child1, + const access_mask_t access_request_parent2, + layer_mask_t (*const layer_masks_parent2)[LANDLOCK_NUM_ACCESS_FS], + const struct dentry *const dentry_child2) +{ + bool allowed_parent1 = false, allowed_parent2 = false, is_dom_check, + child1_is_directory = true, child2_is_directory = true; + struct path walker_path; + access_mask_t access_masked_parent1, access_masked_parent2; + layer_mask_t _layer_masks_child1[LANDLOCK_NUM_ACCESS_FS], + _layer_masks_child2[LANDLOCK_NUM_ACCESS_FS]; + layer_mask_t(*layer_masks_child1)[LANDLOCK_NUM_ACCESS_FS] = NULL, + (*layer_masks_child2)[LANDLOCK_NUM_ACCESS_FS] = NULL; + + if (!access_request_parent1 && !access_request_parent2) + return true; + if (WARN_ON_ONCE(!domain || !path)) + return true; + if (is_nouser_or_private(path->dentry)) + return true; + if (WARN_ON_ONCE(domain->num_layers < 1 || !layer_masks_parent1)) + return false; + + if (unlikely(layer_masks_parent2)) { + if (WARN_ON_ONCE(!dentry_child1)) + return false; + /* + * For a double request, first check for potential privilege + * escalation by looking at domain handled accesses (which are + * a superset of the meaningful requested accesses). + */ + access_masked_parent1 = access_masked_parent2 = + get_handled_accesses(domain); + is_dom_check = true; + } else { + if (WARN_ON_ONCE(dentry_child1 || dentry_child2)) + return false; + /* For a simple request, only check for requested accesses. */ + access_masked_parent1 = access_request_parent1; + access_masked_parent2 = access_request_parent2; + is_dom_check = false; + } + + if (unlikely(dentry_child1)) { + unmask_layers(find_rule(domain, dentry_child1), + init_layer_masks(domain, LANDLOCK_MASK_ACCESS_FS, + &_layer_masks_child1), + &_layer_masks_child1); + layer_masks_child1 = &_layer_masks_child1; + child1_is_directory = d_is_dir(dentry_child1); + } + if (unlikely(dentry_child2)) { + unmask_layers(find_rule(domain, dentry_child2), + init_layer_masks(domain, LANDLOCK_MASK_ACCESS_FS, + &_layer_masks_child2), + &_layer_masks_child2); + layer_masks_child2 = &_layer_masks_child2; + child2_is_directory = d_is_dir(dentry_child2); + } + + walker_path = *path; + path_get(&walker_path); + /* + * We need to walk through all the hierarchy to not miss any relevant + * restriction. + */ + while (true) { + struct dentry *parent_dentry; + const struct landlock_rule *rule; + + /* + * If at least all accesses allowed on the destination are + * already allowed on the source, respectively if there is at + * least as much as restrictions on the destination than on the + * source, then we can safely refer files from the source to + * the destination without risking a privilege escalation. + * This also applies in the case of RENAME_EXCHANGE, which + * implies checks on both direction. This is crucial for + * standalone multilayered security policies. Furthermore, + * this helps avoid policy writers to shoot themselves in the + * foot. + */ + if (unlikely(is_dom_check && + no_more_access( + layer_masks_parent1, layer_masks_child1, + child1_is_directory, layer_masks_parent2, + layer_masks_child2, + child2_is_directory))) { + allowed_parent1 = scope_to_request( + access_request_parent1, layer_masks_parent1); + allowed_parent2 = scope_to_request( + access_request_parent2, layer_masks_parent2); + + /* Stops when all accesses are granted. */ + if (allowed_parent1 && allowed_parent2) + break; + + /* + * Now, downgrades the remaining checks from domain + * handled accesses to requested accesses. + */ + is_dom_check = false; + access_masked_parent1 = access_request_parent1; + access_masked_parent2 = access_request_parent2; + } + + rule = find_rule(domain, walker_path.dentry); + allowed_parent1 = unmask_layers(rule, access_masked_parent1, + layer_masks_parent1); + allowed_parent2 = unmask_layers(rule, access_masked_parent2, + layer_masks_parent2); + + /* Stops when a rule from each layer grants access. */ + if (allowed_parent1 && allowed_parent2) + break; + +jump_up: + if (walker_path.dentry == walker_path.mnt->mnt_root) { + if (follow_up(&walker_path)) { + /* Ignores hidden mount points. */ + goto jump_up; + } else { + /* + * Stops at the real root. Denies access + * because not all layers have granted access. + */ + break; + } + } + if (unlikely(IS_ROOT(walker_path.dentry))) { + /* + * Stops at disconnected root directories. Only allows + * access to internal filesystems (e.g. nsfs, which is + * reachable through /proc//ns/). + */ + allowed_parent1 = allowed_parent2 = + !!(walker_path.mnt->mnt_flags & MNT_INTERNAL); + break; + } + parent_dentry = dget_parent(walker_path.dentry); + dput(walker_path.dentry); + walker_path.dentry = parent_dentry; + } + path_put(&walker_path); + + return allowed_parent1 && allowed_parent2; +} + +static inline int check_access_path(const struct landlock_ruleset *const domain, + const struct path *const path, + access_mask_t access_request) +{ + layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_FS] = {}; + + access_request = init_layer_masks(domain, access_request, &layer_masks); + if (is_access_to_paths_allowed(domain, path, access_request, + &layer_masks, NULL, 0, NULL, NULL)) + return 0; + return -EACCES; +} + +static inline int current_check_access_path(const struct path *const path, + const access_mask_t access_request) +{ + const struct landlock_ruleset *const dom = + landlock_get_current_domain(); + + if (!dom) + return 0; + return check_access_path(dom, path, access_request); +} + +static inline access_mask_t get_mode_access(const umode_t mode) +{ + switch (mode & S_IFMT) { + case S_IFLNK: + return LANDLOCK_ACCESS_FS_MAKE_SYM; + case 0: + /* A zero mode translates to S_IFREG. */ + case S_IFREG: + return LANDLOCK_ACCESS_FS_MAKE_REG; + case S_IFDIR: + return LANDLOCK_ACCESS_FS_MAKE_DIR; + case S_IFCHR: + return LANDLOCK_ACCESS_FS_MAKE_CHAR; + case S_IFBLK: + return LANDLOCK_ACCESS_FS_MAKE_BLOCK; + case S_IFIFO: + return LANDLOCK_ACCESS_FS_MAKE_FIFO; + case S_IFSOCK: + return LANDLOCK_ACCESS_FS_MAKE_SOCK; + default: + WARN_ON_ONCE(1); + return 0; + } +} + +static inline access_mask_t maybe_remove(const struct dentry *const dentry) +{ + if (d_is_negative(dentry)) + return 0; + return d_is_dir(dentry) ? LANDLOCK_ACCESS_FS_REMOVE_DIR : + LANDLOCK_ACCESS_FS_REMOVE_FILE; +} + +/** + * collect_domain_accesses - Walk through a file path and collect accesses + * + * @domain: Domain to check against. + * @mnt_root: Last directory to check. + * @dir: Directory to start the walk from. + * @layer_masks_dom: Where to store the collected accesses. + * + * This helper is useful to begin a path walk from the @dir directory to a + * @mnt_root directory used as a mount point. This mount point is the common + * ancestor between the source and the destination of a renamed and linked + * file. While walking from @dir to @mnt_root, we record all the domain's + * allowed accesses in @layer_masks_dom. + * + * This is similar to is_access_to_paths_allowed() but much simpler because it + * only handles walking on the same mount point and only checks one set of + * accesses. + * + * Returns: + * - true if all the domain access rights are allowed for @dir; + * - false if the walk reached @mnt_root. + */ +static bool collect_domain_accesses( + const struct landlock_ruleset *const domain, + const struct dentry *const mnt_root, struct dentry *dir, + layer_mask_t (*const layer_masks_dom)[LANDLOCK_NUM_ACCESS_FS]) +{ + unsigned long access_dom; + bool ret = false; + + if (WARN_ON_ONCE(!domain || !mnt_root || !dir || !layer_masks_dom)) + return true; + if (is_nouser_or_private(dir)) + return true; + + access_dom = init_layer_masks(domain, LANDLOCK_MASK_ACCESS_FS, + layer_masks_dom); + + dget(dir); + while (true) { + struct dentry *parent_dentry; + + /* Gets all layers allowing all domain accesses. */ + if (unmask_layers(find_rule(domain, dir), access_dom, + layer_masks_dom)) { + /* + * Stops when all handled accesses are allowed by at + * least one rule in each layer. + */ + ret = true; + break; + } + + /* We should not reach a root other than @mnt_root. */ + if (dir == mnt_root || WARN_ON_ONCE(IS_ROOT(dir))) + break; + + parent_dentry = dget_parent(dir); + dput(dir); + dir = parent_dentry; + } + dput(dir); + return ret; +} + +/** + * current_check_refer_path - Check if a rename or link action is allowed + * + * @old_dentry: File or directory requested to be moved or linked. + * @new_dir: Destination parent directory. + * @new_dentry: Destination file or directory. + * @removable: Sets to true if it is a rename operation. + * @exchange: Sets to true if it is a rename operation with RENAME_EXCHANGE. + * + * Because of its unprivileged constraints, Landlock relies on file hierarchies + * (and not only inodes) to tie access rights to files. Being able to link or + * rename a file hierarchy brings some challenges. Indeed, moving or linking a + * file (i.e. creating a new reference to an inode) can have an impact on the + * actions allowed for a set of files if it would change its parent directory + * (i.e. reparenting). + * + * To avoid trivial access right bypasses, Landlock first checks if the file or + * directory requested to be moved would gain new access rights inherited from + * its new hierarchy. Before returning any error, Landlock then checks that + * the parent source hierarchy and the destination hierarchy would allow the + * link or rename action. If it is not the case, an error with EACCES is + * returned to inform user space that there is no way to remove or create the + * requested source file type. If it should be allowed but the new inherited + * access rights would be greater than the source access rights, then the + * kernel returns an error with EXDEV. Prioritizing EACCES over EXDEV enables + * user space to abort the whole operation if there is no way to do it, or to + * manually copy the source to the destination if this remains allowed, e.g. + * because file creation is allowed on the destination directory but not direct + * linking. + * + * To achieve this goal, the kernel needs to compare two file hierarchies: the + * one identifying the source file or directory (including itself), and the + * destination one. This can be seen as a multilayer partial ordering problem. + * The kernel walks through these paths and collects in a matrix the access + * rights that are denied per layer. These matrices are then compared to see + * if the destination one has more (or the same) restrictions as the source + * one. If this is the case, the requested action will not return EXDEV, which + * doesn't mean the action is allowed. The parent hierarchy of the source + * (i.e. parent directory), and the destination hierarchy must also be checked + * to verify that they explicitly allow such action (i.e. referencing, + * creation and potentially removal rights). The kernel implementation is then + * required to rely on potentially four matrices of access rights: one for the + * source file or directory (i.e. the child), a potentially other one for the + * other source/destination (in case of RENAME_EXCHANGE), one for the source + * parent hierarchy and a last one for the destination hierarchy. These + * ephemeral matrices take some space on the stack, which limits the number of + * layers to a deemed reasonable number: 16. + * + * Returns: + * - 0 if access is allowed; + * - -EXDEV if @old_dentry would inherit new access rights from @new_dir; + * - -EACCES if file removal or creation is denied. + */ +static int current_check_refer_path(struct dentry *const old_dentry, + const struct path *const new_dir, + struct dentry *const new_dentry, + const bool removable, const bool exchange) +{ + const struct landlock_ruleset *const dom = + landlock_get_current_domain(); + bool allow_parent1, allow_parent2; + access_mask_t access_request_parent1, access_request_parent2; + struct path mnt_dir; + layer_mask_t layer_masks_parent1[LANDLOCK_NUM_ACCESS_FS], + layer_masks_parent2[LANDLOCK_NUM_ACCESS_FS]; + + if (!dom) + return 0; + if (WARN_ON_ONCE(dom->num_layers < 1)) + return -EACCES; + if (unlikely(d_is_negative(old_dentry))) + return -ENOENT; + if (exchange) { + if (unlikely(d_is_negative(new_dentry))) + return -ENOENT; + access_request_parent1 = + get_mode_access(d_backing_inode(new_dentry)->i_mode); + } else { + access_request_parent1 = 0; + } + access_request_parent2 = + get_mode_access(d_backing_inode(old_dentry)->i_mode); + if (removable) { + access_request_parent1 |= maybe_remove(old_dentry); + access_request_parent2 |= maybe_remove(new_dentry); + } + + /* The mount points are the same for old and new paths, cf. EXDEV. */ + if (old_dentry->d_parent == new_dir->dentry) { + /* + * The LANDLOCK_ACCESS_FS_REFER access right is not required + * for same-directory referer (i.e. no reparenting). + */ + access_request_parent1 = init_layer_masks( + dom, access_request_parent1 | access_request_parent2, + &layer_masks_parent1); + if (is_access_to_paths_allowed( + dom, new_dir, access_request_parent1, + &layer_masks_parent1, NULL, 0, NULL, NULL)) + return 0; + return -EACCES; + } + + access_request_parent1 |= LANDLOCK_ACCESS_FS_REFER; + access_request_parent2 |= LANDLOCK_ACCESS_FS_REFER; + + /* Saves the common mount point. */ + mnt_dir.mnt = new_dir->mnt; + mnt_dir.dentry = new_dir->mnt->mnt_root; + + /* new_dir->dentry is equal to new_dentry->d_parent */ + allow_parent1 = collect_domain_accesses(dom, mnt_dir.dentry, + old_dentry->d_parent, + &layer_masks_parent1); + allow_parent2 = collect_domain_accesses( + dom, mnt_dir.dentry, new_dir->dentry, &layer_masks_parent2); + + if (allow_parent1 && allow_parent2) + return 0; + + /* + * To be able to compare source and destination domain access rights, + * take into account the @old_dentry access rights aggregated with its + * parent access rights. This will be useful to compare with the + * destination parent access rights. + */ + if (is_access_to_paths_allowed( + dom, &mnt_dir, access_request_parent1, &layer_masks_parent1, + old_dentry, access_request_parent2, &layer_masks_parent2, + exchange ? new_dentry : NULL)) + return 0; + + /* + * This prioritizes EACCES over EXDEV for all actions, including + * renames with RENAME_EXCHANGE. + */ + if (likely(is_eacces(&layer_masks_parent1, access_request_parent1) || + is_eacces(&layer_masks_parent2, access_request_parent2))) + return -EACCES; + + /* + * Gracefully forbids reparenting if the destination directory + * hierarchy is not a superset of restrictions of the source directory + * hierarchy, or if LANDLOCK_ACCESS_FS_REFER is not allowed by the + * source or the destination. + */ + return -EXDEV; +} + +/* Inode hooks */ + +static void hook_inode_free_security(struct inode *const inode) +{ + /* + * All inodes must already have been untied from their object by + * release_inode() or hook_sb_delete(). + */ + WARN_ON_ONCE(landlock_inode(inode)->object); +} + +/* Super-block hooks */ + +/* + * Release the inodes used in a security policy. + * + * Cf. fsnotify_unmount_inodes() and invalidate_inodes() + */ +static void hook_sb_delete(struct super_block *const sb) +{ + struct inode *inode, *prev_inode = NULL; + + if (!landlock_initialized) + return; + + spin_lock(&sb->s_inode_list_lock); + list_for_each_entry(inode, &sb->s_inodes, i_sb_list) { + struct landlock_object *object; + + /* Only handles referenced inodes. */ + if (!atomic_read(&inode->i_count)) + continue; + + /* + * Protects against concurrent modification of inode (e.g. + * from get_inode_object()). + */ + spin_lock(&inode->i_lock); + /* + * Checks I_FREEING and I_WILL_FREE to protect against a race + * condition when release_inode() just called iput(), which + * could lead to a NULL dereference of inode->security or a + * second call to iput() for the same Landlock object. Also + * checks I_NEW because such inode cannot be tied to an object. + */ + if (inode->i_state & (I_FREEING | I_WILL_FREE | I_NEW)) { + spin_unlock(&inode->i_lock); + continue; + } + + rcu_read_lock(); + object = rcu_dereference(landlock_inode(inode)->object); + if (!object) { + rcu_read_unlock(); + spin_unlock(&inode->i_lock); + continue; + } + /* Keeps a reference to this inode until the next loop walk. */ + __iget(inode); + spin_unlock(&inode->i_lock); + + /* + * If there is no concurrent release_inode() ongoing, then we + * are in charge of calling iput() on this inode, otherwise we + * will just wait for it to finish. + */ + spin_lock(&object->lock); + if (object->underobj == inode) { + object->underobj = NULL; + spin_unlock(&object->lock); + rcu_read_unlock(); + + /* + * Because object->underobj was not NULL, + * release_inode() and get_inode_object() guarantee + * that it is safe to reset + * landlock_inode(inode)->object while it is not NULL. + * It is therefore not necessary to lock inode->i_lock. + */ + rcu_assign_pointer(landlock_inode(inode)->object, NULL); + /* + * At this point, we own the ihold() reference that was + * originally set up by get_inode_object() and the + * __iget() reference that we just set in this loop + * walk. Therefore the following call to iput() will + * not sleep nor drop the inode because there is now at + * least two references to it. + */ + iput(inode); + } else { + spin_unlock(&object->lock); + rcu_read_unlock(); + } + + if (prev_inode) { + /* + * At this point, we still own the __iget() reference + * that we just set in this loop walk. Therefore we + * can drop the list lock and know that the inode won't + * disappear from under us until the next loop walk. + */ + spin_unlock(&sb->s_inode_list_lock); + /* + * We can now actually put the inode reference from the + * previous loop walk, which is not needed anymore. + */ + iput(prev_inode); + cond_resched(); + spin_lock(&sb->s_inode_list_lock); + } + prev_inode = inode; + } + spin_unlock(&sb->s_inode_list_lock); + + /* Puts the inode reference from the last loop walk, if any. */ + if (prev_inode) + iput(prev_inode); + /* Waits for pending iput() in release_inode(). */ + wait_var_event(&landlock_superblock(sb)->inode_refs, + !atomic_long_read(&landlock_superblock(sb)->inode_refs)); +} + +/* + * Because a Landlock security policy is defined according to the filesystem + * topology (i.e. the mount namespace), changing it may grant access to files + * not previously allowed. + * + * To make it simple, deny any filesystem topology modification by landlocked + * processes. Non-landlocked processes may still change the namespace of a + * landlocked process, but this kind of threat must be handled by a system-wide + * access-control security policy. + * + * This could be lifted in the future if Landlock can safely handle mount + * namespace updates requested by a landlocked process. Indeed, we could + * update the current domain (which is currently read-only) by taking into + * account the accesses of the source and the destination of a new mount point. + * However, it would also require to make all the child domains dynamically + * inherit these new constraints. Anyway, for backward compatibility reasons, + * a dedicated user space option would be required (e.g. as a ruleset flag). + */ +static int hook_sb_mount(const char *const dev_name, + const struct path *const path, const char *const type, + const unsigned long flags, void *const data) +{ + if (!landlock_get_current_domain()) + return 0; + return -EPERM; +} + +static int hook_move_mount(const struct path *const from_path, + const struct path *const to_path) +{ + if (!landlock_get_current_domain()) + return 0; + return -EPERM; +} + +/* + * Removing a mount point may reveal a previously hidden file hierarchy, which + * may then grant access to files, which may have previously been forbidden. + */ +static int hook_sb_umount(struct vfsmount *const mnt, const int flags) +{ + if (!landlock_get_current_domain()) + return 0; + return -EPERM; +} + +static int hook_sb_remount(struct super_block *const sb, void *const mnt_opts) +{ + if (!landlock_get_current_domain()) + return 0; + return -EPERM; +} + +/* + * pivot_root(2), like mount(2), changes the current mount namespace. It must + * then be forbidden for a landlocked process. + * + * However, chroot(2) may be allowed because it only changes the relative root + * directory of the current process. Moreover, it can be used to restrict the + * view of the filesystem. + */ +static int hook_sb_pivotroot(const struct path *const old_path, + const struct path *const new_path) +{ + if (!landlock_get_current_domain()) + return 0; + return -EPERM; +} + +/* Path hooks */ + +static int hook_path_link(struct dentry *const old_dentry, + const struct path *const new_dir, + struct dentry *const new_dentry) +{ + return current_check_refer_path(old_dentry, new_dir, new_dentry, false, + false); +} + +static int hook_path_rename(const struct path *const old_dir, + struct dentry *const old_dentry, + const struct path *const new_dir, + struct dentry *const new_dentry, + const unsigned int flags) +{ + /* old_dir refers to old_dentry->d_parent and new_dir->mnt */ + return current_check_refer_path(old_dentry, new_dir, new_dentry, true, + !!(flags & RENAME_EXCHANGE)); +} + +static int hook_path_mkdir(const struct path *const dir, + struct dentry *const dentry, const umode_t mode) +{ + return current_check_access_path(dir, LANDLOCK_ACCESS_FS_MAKE_DIR); +} + +static int hook_path_mknod(const struct path *const dir, + struct dentry *const dentry, const umode_t mode, + const unsigned int dev) +{ + const struct landlock_ruleset *const dom = + landlock_get_current_domain(); + + if (!dom) + return 0; + return check_access_path(dom, dir, get_mode_access(mode)); +} + +static int hook_path_symlink(const struct path *const dir, + struct dentry *const dentry, + const char *const old_name) +{ + return current_check_access_path(dir, LANDLOCK_ACCESS_FS_MAKE_SYM); +} + +static int hook_path_unlink(const struct path *const dir, + struct dentry *const dentry) +{ + return current_check_access_path(dir, LANDLOCK_ACCESS_FS_REMOVE_FILE); +} + +static int hook_path_rmdir(const struct path *const dir, + struct dentry *const dentry) +{ + return current_check_access_path(dir, LANDLOCK_ACCESS_FS_REMOVE_DIR); +} + +static int hook_path_truncate(const struct path *const path) +{ + return current_check_access_path(path, LANDLOCK_ACCESS_FS_TRUNCATE); +} + +/* File hooks */ + +/** + * get_required_file_open_access - Get access needed to open a file + * + * @file: File being opened. + * + * Returns the access rights that are required for opening the given file, + * depending on the file type and open mode. + */ +static inline access_mask_t +get_required_file_open_access(const struct file *const file) +{ + access_mask_t access = 0; + + if (file->f_mode & FMODE_READ) { + /* A directory can only be opened in read mode. */ + if (S_ISDIR(file_inode(file)->i_mode)) + return LANDLOCK_ACCESS_FS_READ_DIR; + access = LANDLOCK_ACCESS_FS_READ_FILE; + } + if (file->f_mode & FMODE_WRITE) + access |= LANDLOCK_ACCESS_FS_WRITE_FILE; + /* __FMODE_EXEC is indeed part of f_flags, not f_mode. */ + if (file->f_flags & __FMODE_EXEC) + access |= LANDLOCK_ACCESS_FS_EXECUTE; + return access; +} + +static int hook_file_alloc_security(struct file *const file) +{ + /* + * Grants all access rights, even if most of them are not checked later + * on. It is more consistent. + * + * Notably, file descriptors for regular files can also be acquired + * without going through the file_open hook, for example when using + * memfd_create(2). + */ + landlock_file(file)->allowed_access = LANDLOCK_MASK_ACCESS_FS; + return 0; +} + +static int hook_file_open(struct file *const file) +{ + layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_FS] = {}; + access_mask_t open_access_request, full_access_request, allowed_access; + const access_mask_t optional_access = LANDLOCK_ACCESS_FS_TRUNCATE; + const struct landlock_ruleset *const dom = + landlock_get_current_domain(); + + if (!dom) + return 0; + + /* + * Because a file may be opened with O_PATH, get_required_file_open_access() + * may return 0. This case will be handled with a future Landlock + * evolution. + */ + open_access_request = get_required_file_open_access(file); + + /* + * We look up more access than what we immediately need for open(), so + * that we can later authorize operations on opened files. + */ + full_access_request = open_access_request | optional_access; + + if (is_access_to_paths_allowed( + dom, &file->f_path, + init_layer_masks(dom, full_access_request, &layer_masks), + &layer_masks, NULL, 0, NULL, NULL)) { + allowed_access = full_access_request; + } else { + unsigned long access_bit; + const unsigned long access_req = full_access_request; + + /* + * Calculate the actual allowed access rights from layer_masks. + * Add each access right to allowed_access which has not been + * vetoed by any layer. + */ + allowed_access = 0; + for_each_set_bit(access_bit, &access_req, + ARRAY_SIZE(layer_masks)) { + if (!layer_masks[access_bit]) + allowed_access |= BIT_ULL(access_bit); + } + } + + /* + * For operations on already opened files (i.e. ftruncate()), it is the + * access rights at the time of open() which decide whether the + * operation is permitted. Therefore, we record the relevant subset of + * file access rights in the opened struct file. + */ + landlock_file(file)->allowed_access = allowed_access; + + if ((open_access_request & allowed_access) == open_access_request) + return 0; + + return -EACCES; +} + +static int hook_file_truncate(struct file *const file) +{ + /* + * Allows truncation if the truncate right was available at the time of + * opening the file, to get a consistent access check as for read, write + * and execute operations. + * + * Note: For checks done based on the file's Landlock allowed access, we + * enforce them independently of whether the current thread is in a + * Landlock domain, so that open files passed between independent + * processes retain their behaviour. + */ + if (landlock_file(file)->allowed_access & LANDLOCK_ACCESS_FS_TRUNCATE) + return 0; + return -EACCES; +} + +static struct security_hook_list landlock_hooks[] __ro_after_init = { + LSM_HOOK_INIT(inode_free_security, hook_inode_free_security), + + LSM_HOOK_INIT(sb_delete, hook_sb_delete), + LSM_HOOK_INIT(sb_mount, hook_sb_mount), + LSM_HOOK_INIT(move_mount, hook_move_mount), + LSM_HOOK_INIT(sb_umount, hook_sb_umount), + LSM_HOOK_INIT(sb_remount, hook_sb_remount), + LSM_HOOK_INIT(sb_pivotroot, hook_sb_pivotroot), + + LSM_HOOK_INIT(path_link, hook_path_link), + LSM_HOOK_INIT(path_rename, hook_path_rename), + LSM_HOOK_INIT(path_mkdir, hook_path_mkdir), + LSM_HOOK_INIT(path_mknod, hook_path_mknod), + LSM_HOOK_INIT(path_symlink, hook_path_symlink), + LSM_HOOK_INIT(path_unlink, hook_path_unlink), + LSM_HOOK_INIT(path_rmdir, hook_path_rmdir), + LSM_HOOK_INIT(path_truncate, hook_path_truncate), + + LSM_HOOK_INIT(file_alloc_security, hook_file_alloc_security), + LSM_HOOK_INIT(file_open, hook_file_open), + LSM_HOOK_INIT(file_truncate, hook_file_truncate), +}; + +__init void landlock_add_fs_hooks(void) +{ + security_add_hooks(landlock_hooks, ARRAY_SIZE(landlock_hooks), + LANDLOCK_NAME); +} -- cgit v1.2.3