/* SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) */ /* Copyright (c) 2024 Meta Platforms, Inc. and affiliates. */ #pragma once #include "bpf_arena_common.h" struct arena_list_node; typedef struct arena_list_node __arena arena_list_node_t; struct arena_list_node { arena_list_node_t *next; arena_list_node_t * __arena *pprev; }; struct arena_list_head { struct arena_list_node __arena *first; }; typedef struct arena_list_head __arena arena_list_head_t; #define list_entry(ptr, type, member) arena_container_of(ptr, type, member) #define list_entry_safe(ptr, type, member) \ ({ typeof(*ptr) * ___ptr = (ptr); \ ___ptr ? ({ cast_kern(___ptr); list_entry(___ptr, type, member); }) : NULL; \ }) #ifndef __BPF__ static inline void *bpf_iter_num_new(struct bpf_iter_num *it, int i, int j) { return NULL; } static inline void bpf_iter_num_destroy(struct bpf_iter_num *it) {} static inline bool bpf_iter_num_next(struct bpf_iter_num *it) { return true; } #define cond_break ({}) #define can_loop true #endif /* Safely walk link list elements. Deletion of elements is allowed. */ #define list_for_each_entry(pos, head, member) \ for (void * ___tmp = (pos = list_entry_safe((head)->first, \ typeof(*(pos)), member), \ (void *)0); \ pos && ({ ___tmp = (void *)pos->member.next; 1; }) && can_loop; \ pos = list_entry_safe((void __arena *)___tmp, typeof(*(pos)), member)) static inline void list_add_head(arena_list_node_t *n, arena_list_head_t *h) { arena_list_node_t *first = h->first, * __arena *tmp; cast_user(first); cast_kern(n); WRITE_ONCE(n->next, first); cast_kern(first); if (first) { tmp = &n->next; cast_user(tmp); WRITE_ONCE(first->pprev, tmp); } cast_user(n); WRITE_ONCE(h->first, n); tmp = &h->first; cast_user(tmp); cast_kern(n); WRITE_ONCE(n->pprev, tmp); } static inline void __list_del(arena_list_node_t *n) { arena_list_node_t *next = n->next, *tmp; arena_list_node_t * __arena *pprev = n->pprev; cast_user(next); cast_kern(pprev); tmp = *pprev; cast_kern(tmp); WRITE_ONCE(tmp, next); if (next) { cast_user(pprev); cast_kern(next); WRITE_ONCE(next->pprev, pprev); } } #define POISON_POINTER_DELTA 0 #define LIST_POISON1 ((void __arena *) 0x100 + POISON_POINTER_DELTA) #define LIST_POISON2 ((void __arena *) 0x122 + POISON_POINTER_DELTA) static inline void list_del(arena_list_node_t *n) { __list_del(n); n->next = LIST_POISON1; n->pprev = LIST_POISON2; }