1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
|
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _EYTZINGER_H
#define _EYTZINGER_H
#include <linux/bitops.h>
#include <linux/log2.h>
#ifdef EYTZINGER_DEBUG
#define EYTZINGER_BUG_ON(cond) BUG_ON(cond)
#else
#define EYTZINGER_BUG_ON(cond)
#endif
/*
* Traversal for trees in eytzinger layout - a full binary tree layed out in an
* array.
*
* Consider using an eytzinger tree any time you would otherwise be doing binary
* search over an array. Binary search is a worst case scenario for branch
* prediction and prefetching, but in an eytzinger tree every node's children
* are adjacent in memory, thus we can prefetch children before knowing the
* result of the comparison, assuming multiple nodes fit on a cacheline.
*
* Two variants are provided, for one based indexing and zero based indexing.
*
* Zero based indexing is more convenient, but one based indexing has better
* alignment and thus better performance because each new level of the tree
* starts at a power of two, and thus if element 0 was cacheline aligned, each
* new level will be as well.
*/
static inline unsigned eytzinger1_child(unsigned i, unsigned child)
{
EYTZINGER_BUG_ON(child > 1);
return (i << 1) + child;
}
static inline unsigned eytzinger1_left_child(unsigned i)
{
return eytzinger1_child(i, 0);
}
static inline unsigned eytzinger1_right_child(unsigned i)
{
return eytzinger1_child(i, 1);
}
static inline unsigned eytzinger1_first(unsigned size)
{
return rounddown_pow_of_two(size);
}
static inline unsigned eytzinger1_last(unsigned size)
{
return rounddown_pow_of_two(size + 1) - 1;
}
/*
* eytzinger1_next() and eytzinger1_prev() have the nice properties that
*
* eytzinger1_next(0) == eytzinger1_first())
* eytzinger1_prev(0) == eytzinger1_last())
*
* eytzinger1_prev(eytzinger1_first()) == 0
* eytzinger1_next(eytzinger1_last()) == 0
*/
static inline unsigned eytzinger1_next(unsigned i, unsigned size)
{
EYTZINGER_BUG_ON(i > size);
if (eytzinger1_right_child(i) <= size) {
i = eytzinger1_right_child(i);
i <<= __fls(size + 1) - __fls(i);
i >>= i > size;
} else {
i >>= ffz(i) + 1;
}
return i;
}
static inline unsigned eytzinger1_prev(unsigned i, unsigned size)
{
EYTZINGER_BUG_ON(i > size);
if (eytzinger1_left_child(i) <= size) {
i = eytzinger1_left_child(i) + 1;
i <<= __fls(size + 1) - __fls(i);
i -= 1;
i >>= i > size;
} else {
i >>= __ffs(i) + 1;
}
return i;
}
static inline unsigned eytzinger1_extra(unsigned size)
{
return (size + 1 - rounddown_pow_of_two(size)) << 1;
}
static inline unsigned __eytzinger1_to_inorder(unsigned i, unsigned size,
unsigned extra)
{
unsigned b = __fls(i);
unsigned shift = __fls(size) - b;
int s;
EYTZINGER_BUG_ON(!i || i > size);
i ^= 1U << b;
i <<= 1;
i |= 1;
i <<= shift;
/*
* sign bit trick:
*
* if (i > extra)
* i -= (i - extra) >> 1;
*/
s = extra - i;
i += (s >> 1) & (s >> 31);
return i;
}
static inline unsigned __inorder_to_eytzinger1(unsigned i, unsigned size,
unsigned extra)
{
unsigned shift;
int s;
EYTZINGER_BUG_ON(!i || i > size);
/*
* sign bit trick:
*
* if (i > extra)
* i += i - extra;
*/
s = extra - i;
i -= s & (s >> 31);
shift = __ffs(i);
i >>= shift + 1;
i |= 1U << (__fls(size) - shift);
return i;
}
static inline unsigned eytzinger1_to_inorder(unsigned i, unsigned size)
{
return __eytzinger1_to_inorder(i, size, eytzinger1_extra(size));
}
static inline unsigned inorder_to_eytzinger1(unsigned i, unsigned size)
{
return __inorder_to_eytzinger1(i, size, eytzinger1_extra(size));
}
#define eytzinger1_for_each(_i, _size) \
for (unsigned (_i) = eytzinger1_first((_size)); \
(_i) != 0; \
(_i) = eytzinger1_next((_i), (_size)))
/* Zero based indexing version: */
static inline unsigned eytzinger0_child(unsigned i, unsigned child)
{
EYTZINGER_BUG_ON(child > 1);
return (i << 1) + 1 + child;
}
static inline unsigned eytzinger0_left_child(unsigned i)
{
return eytzinger0_child(i, 0);
}
static inline unsigned eytzinger0_right_child(unsigned i)
{
return eytzinger0_child(i, 1);
}
static inline unsigned eytzinger0_first(unsigned size)
{
return eytzinger1_first(size) - 1;
}
static inline unsigned eytzinger0_last(unsigned size)
{
return eytzinger1_last(size) - 1;
}
static inline unsigned eytzinger0_next(unsigned i, unsigned size)
{
return eytzinger1_next(i + 1, size) - 1;
}
static inline unsigned eytzinger0_prev(unsigned i, unsigned size)
{
return eytzinger1_prev(i + 1, size) - 1;
}
static inline unsigned eytzinger0_extra(unsigned size)
{
return eytzinger1_extra(size);
}
static inline unsigned __eytzinger0_to_inorder(unsigned i, unsigned size,
unsigned extra)
{
return __eytzinger1_to_inorder(i + 1, size, extra) - 1;
}
static inline unsigned __inorder_to_eytzinger0(unsigned i, unsigned size,
unsigned extra)
{
return __inorder_to_eytzinger1(i + 1, size, extra) - 1;
}
static inline unsigned eytzinger0_to_inorder(unsigned i, unsigned size)
{
return __eytzinger0_to_inorder(i, size, eytzinger0_extra(size));
}
static inline unsigned inorder_to_eytzinger0(unsigned i, unsigned size)
{
return __inorder_to_eytzinger0(i, size, eytzinger0_extra(size));
}
#define eytzinger0_for_each(_i, _size) \
for (unsigned (_i) = eytzinger0_first((_size)); \
(_i) != -1; \
(_i) = eytzinger0_next((_i), (_size)))
/* return greatest node <= @search, or -1 if not found */
static inline int eytzinger0_find_le(void *base, size_t nr, size_t size,
cmp_func_t cmp, const void *search)
{
unsigned i, n = 0;
if (!nr)
return -1;
do {
i = n;
n = eytzinger0_child(i, cmp(base + i * size, search) <= 0);
} while (n < nr);
if (n & 1) {
/*
* @i was greater than @search, return previous node:
*
* if @i was leftmost/smallest element,
* eytzinger0_prev(eytzinger0_first())) returns -1, as expected
*/
return eytzinger0_prev(i, nr);
} else {
return i;
}
}
static inline int eytzinger0_find_gt(void *base, size_t nr, size_t size,
cmp_func_t cmp, const void *search)
{
ssize_t idx = eytzinger0_find_le(base, nr, size, cmp, search);
/*
* if eytitzinger0_find_le() returned -1 - no element was <= search - we
* want to return the first element; next/prev identities mean this work
* as expected
*
* similarly if find_le() returns last element, we should return -1;
* identities mean this all works out:
*/
return eytzinger0_next(idx, nr);
}
#define eytzinger0_find(base, nr, size, _cmp, search) \
({ \
void *_base = (base); \
const void *_search = (search); \
size_t _nr = (nr); \
size_t _size = (size); \
size_t _i = 0; \
int _res; \
\
while (_i < _nr && \
(_res = _cmp(_search, _base + _i * _size))) \
_i = eytzinger0_child(_i, _res > 0); \
_i; \
})
void eytzinger0_sort_r(void *, size_t, size_t,
cmp_r_func_t, swap_r_func_t, const void *);
void eytzinger0_sort(void *, size_t, size_t, cmp_func_t, swap_func_t);
#endif /* _EYTZINGER_H */
|