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Diffstat (limited to '')
-rw-r--r-- | libevent/event.c | 4020 |
1 files changed, 4020 insertions, 0 deletions
diff --git a/libevent/event.c b/libevent/event.c new file mode 100644 index 0000000..7a42b73 --- /dev/null +++ b/libevent/event.c @@ -0,0 +1,4020 @@ +/* + * Copyright (c) 2000-2007 Niels Provos <provos@citi.umich.edu> + * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +#include "event2/event-config.h" +#include "evconfig-private.h" + +#ifdef _WIN32 +#include <winsock2.h> +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#undef WIN32_LEAN_AND_MEAN +#endif +#include <sys/types.h> +#if !defined(_WIN32) && defined(EVENT__HAVE_SYS_TIME_H) +#include <sys/time.h> +#endif +#include <sys/queue.h> +#ifdef EVENT__HAVE_SYS_SOCKET_H +#include <sys/socket.h> +#endif +#include <stdio.h> +#include <stdlib.h> +#ifdef EVENT__HAVE_UNISTD_H +#include <unistd.h> +#endif +#include <ctype.h> +#include <errno.h> +#include <signal.h> +#include <string.h> +#include <time.h> +#include <limits.h> +#ifdef EVENT__HAVE_FCNTL_H +#include <fcntl.h> +#endif + +#include "event2/event.h" +#include "event2/event_struct.h" +#include "event2/event_compat.h" +#include "event-internal.h" +#include "defer-internal.h" +#include "evthread-internal.h" +#include "event2/thread.h" +#include "event2/util.h" +#include "log-internal.h" +#include "evmap-internal.h" +#include "iocp-internal.h" +#include "changelist-internal.h" +#define HT_NO_CACHE_HASH_VALUES +#include "ht-internal.h" +#include "util-internal.h" + + +#ifdef EVENT__HAVE_WORKING_KQUEUE +#include "kqueue-internal.h" +#endif + +#ifdef EVENT__HAVE_EVENT_PORTS +extern const struct eventop evportops; +#endif +#ifdef EVENT__HAVE_SELECT +extern const struct eventop selectops; +#endif +#ifdef EVENT__HAVE_POLL +extern const struct eventop pollops; +#endif +#ifdef EVENT__HAVE_EPOLL +extern const struct eventop epollops; +#endif +#ifdef EVENT__HAVE_WORKING_KQUEUE +extern const struct eventop kqops; +#endif +#ifdef EVENT__HAVE_DEVPOLL +extern const struct eventop devpollops; +#endif +#ifdef _WIN32 +extern const struct eventop win32ops; +#endif + +/* Array of backends in order of preference. */ +static const struct eventop *eventops[] = { +#ifdef EVENT__HAVE_EVENT_PORTS + &evportops, +#endif +#ifdef EVENT__HAVE_WORKING_KQUEUE + &kqops, +#endif +#ifdef EVENT__HAVE_EPOLL + &epollops, +#endif +#ifdef EVENT__HAVE_DEVPOLL + &devpollops, +#endif +#ifdef EVENT__HAVE_POLL + &pollops, +#endif +#ifdef EVENT__HAVE_SELECT + &selectops, +#endif +#ifdef _WIN32 + &win32ops, +#endif + NULL +}; + +/* Global state; deprecated */ +EVENT2_EXPORT_SYMBOL +struct event_base *event_global_current_base_ = NULL; +#define current_base event_global_current_base_ + +/* Global state */ + +static void *event_self_cbarg_ptr_ = NULL; + +/* Prototypes */ +static void event_queue_insert_active(struct event_base *, struct event_callback *); +static void event_queue_insert_active_later(struct event_base *, struct event_callback *); +static void event_queue_insert_timeout(struct event_base *, struct event *); +static void event_queue_insert_inserted(struct event_base *, struct event *); +static void event_queue_remove_active(struct event_base *, struct event_callback *); +static void event_queue_remove_active_later(struct event_base *, struct event_callback *); +static void event_queue_remove_timeout(struct event_base *, struct event *); +static void event_queue_remove_inserted(struct event_base *, struct event *); +static void event_queue_make_later_events_active(struct event_base *base); + +static int evthread_make_base_notifiable_nolock_(struct event_base *base); +static int event_del_(struct event *ev, int blocking); + +#ifdef USE_REINSERT_TIMEOUT +/* This code seems buggy; only turn it on if we find out what the trouble is. */ +static void event_queue_reinsert_timeout(struct event_base *,struct event *, int was_common, int is_common, int old_timeout_idx); +#endif + +static int event_haveevents(struct event_base *); + +static int event_process_active(struct event_base *); + +static int timeout_next(struct event_base *, struct timeval **); +static void timeout_process(struct event_base *); + +static inline void event_signal_closure(struct event_base *, struct event *ev); +static inline void event_persist_closure(struct event_base *, struct event *ev); + +static int evthread_notify_base(struct event_base *base); + +static void insert_common_timeout_inorder(struct common_timeout_list *ctl, + struct event *ev); + +#ifndef EVENT__DISABLE_DEBUG_MODE +/* These functions implement a hashtable of which 'struct event *' structures + * have been setup or added. We don't want to trust the content of the struct + * event itself, since we're trying to work through cases where an event gets + * clobbered or freed. Instead, we keep a hashtable indexed by the pointer. + */ + +struct event_debug_entry { + HT_ENTRY(event_debug_entry) node; + const struct event *ptr; + unsigned added : 1; +}; + +static inline unsigned +hash_debug_entry(const struct event_debug_entry *e) +{ + /* We need to do this silliness to convince compilers that we + * honestly mean to cast e->ptr to an integer, and discard any + * part of it that doesn't fit in an unsigned. + */ + unsigned u = (unsigned) ((ev_uintptr_t) e->ptr); + /* Our hashtable implementation is pretty sensitive to low bits, + * and every struct event is over 64 bytes in size, so we can + * just say >>6. */ + return (u >> 6); +} + +static inline int +eq_debug_entry(const struct event_debug_entry *a, + const struct event_debug_entry *b) +{ + return a->ptr == b->ptr; +} + +int event_debug_mode_on_ = 0; + + +#if !defined(EVENT__DISABLE_THREAD_SUPPORT) && !defined(EVENT__DISABLE_DEBUG_MODE) +/** + * @brief debug mode variable which is set for any function/structure that needs + * to be shared across threads (if thread support is enabled). + * + * When and if evthreads are initialized, this variable will be evaluated, + * and if set to something other than zero, this means the evthread setup + * functions were called out of order. + * + * See: "Locks and threading" in the documentation. + */ +int event_debug_created_threadable_ctx_ = 0; +#endif + +/* Set if it's too late to enable event_debug_mode. */ +static int event_debug_mode_too_late = 0; +#ifndef EVENT__DISABLE_THREAD_SUPPORT +static void *event_debug_map_lock_ = NULL; +#endif +static HT_HEAD(event_debug_map, event_debug_entry) global_debug_map = + HT_INITIALIZER(); + +HT_PROTOTYPE(event_debug_map, event_debug_entry, node, hash_debug_entry, + eq_debug_entry) +HT_GENERATE(event_debug_map, event_debug_entry, node, hash_debug_entry, + eq_debug_entry, 0.5, mm_malloc, mm_realloc, mm_free) + +/* record that ev is now setup (that is, ready for an add) */ +static void event_debug_note_setup_(const struct event *ev) +{ + struct event_debug_entry *dent, find; + + if (!event_debug_mode_on_) + goto out; + + find.ptr = ev; + EVLOCK_LOCK(event_debug_map_lock_, 0); + dent = HT_FIND(event_debug_map, &global_debug_map, &find); + if (dent) { + dent->added = 0; + } else { + dent = mm_malloc(sizeof(*dent)); + if (!dent) + event_err(1, + "Out of memory in debugging code"); + dent->ptr = ev; + dent->added = 0; + HT_INSERT(event_debug_map, &global_debug_map, dent); + } + EVLOCK_UNLOCK(event_debug_map_lock_, 0); + +out: + event_debug_mode_too_late = 1; +} +/* record that ev is no longer setup */ +static void event_debug_note_teardown_(const struct event *ev) +{ + struct event_debug_entry *dent, find; + + if (!event_debug_mode_on_) + goto out; + + find.ptr = ev; + EVLOCK_LOCK(event_debug_map_lock_, 0); + dent = HT_REMOVE(event_debug_map, &global_debug_map, &find); + if (dent) + mm_free(dent); + EVLOCK_UNLOCK(event_debug_map_lock_, 0); + +out: + event_debug_mode_too_late = 1; +} +/* Macro: record that ev is now added */ +static void event_debug_note_add_(const struct event *ev) +{ + struct event_debug_entry *dent,find; + + if (!event_debug_mode_on_) + goto out; + + find.ptr = ev; + EVLOCK_LOCK(event_debug_map_lock_, 0); + dent = HT_FIND(event_debug_map, &global_debug_map, &find); + if (dent) { + dent->added = 1; + } else { + event_errx(EVENT_ERR_ABORT_, + "%s: noting an add on a non-setup event %p" + " (events: 0x%x, fd: "EV_SOCK_FMT + ", flags: 0x%x)", + __func__, ev, ev->ev_events, + EV_SOCK_ARG(ev->ev_fd), ev->ev_flags); + } + EVLOCK_UNLOCK(event_debug_map_lock_, 0); + +out: + event_debug_mode_too_late = 1; +} +/* record that ev is no longer added */ +static void event_debug_note_del_(const struct event *ev) +{ + struct event_debug_entry *dent, find; + + if (!event_debug_mode_on_) + goto out; + + find.ptr = ev; + EVLOCK_LOCK(event_debug_map_lock_, 0); + dent = HT_FIND(event_debug_map, &global_debug_map, &find); + if (dent) { + dent->added = 0; + } else { + event_errx(EVENT_ERR_ABORT_, + "%s: noting a del on a non-setup event %p" + " (events: 0x%x, fd: "EV_SOCK_FMT + ", flags: 0x%x)", + __func__, ev, ev->ev_events, + EV_SOCK_ARG(ev->ev_fd), ev->ev_flags); + } + EVLOCK_UNLOCK(event_debug_map_lock_, 0); + +out: + event_debug_mode_too_late = 1; +} +/* assert that ev is setup (i.e., okay to add or inspect) */ +static void event_debug_assert_is_setup_(const struct event *ev) +{ + struct event_debug_entry *dent, find; + + if (!event_debug_mode_on_) + return; + + find.ptr = ev; + EVLOCK_LOCK(event_debug_map_lock_, 0); + dent = HT_FIND(event_debug_map, &global_debug_map, &find); + if (!dent) { + event_errx(EVENT_ERR_ABORT_, + "%s called on a non-initialized event %p" + " (events: 0x%x, fd: "EV_SOCK_FMT + ", flags: 0x%x)", + __func__, ev, ev->ev_events, + EV_SOCK_ARG(ev->ev_fd), ev->ev_flags); + } + EVLOCK_UNLOCK(event_debug_map_lock_, 0); +} +/* assert that ev is not added (i.e., okay to tear down or set up again) */ +static void event_debug_assert_not_added_(const struct event *ev) +{ + struct event_debug_entry *dent, find; + + if (!event_debug_mode_on_) + return; + + find.ptr = ev; + EVLOCK_LOCK(event_debug_map_lock_, 0); + dent = HT_FIND(event_debug_map, &global_debug_map, &find); + if (dent && dent->added) { + event_errx(EVENT_ERR_ABORT_, + "%s called on an already added event %p" + " (events: 0x%x, fd: "EV_SOCK_FMT", " + "flags: 0x%x)", + __func__, ev, ev->ev_events, + EV_SOCK_ARG(ev->ev_fd), ev->ev_flags); + } + EVLOCK_UNLOCK(event_debug_map_lock_, 0); +} +static void event_debug_assert_socket_nonblocking_(evutil_socket_t fd) +{ + if (!event_debug_mode_on_) + return; + if (fd < 0) + return; + +#ifndef _WIN32 + { + int flags; + if ((flags = fcntl(fd, F_GETFL, NULL)) >= 0) { + EVUTIL_ASSERT(flags & O_NONBLOCK); + } + } +#endif +} +#else +static void event_debug_note_setup_(const struct event *ev) { (void)ev; } +static void event_debug_note_teardown_(const struct event *ev) { (void)ev; } +static void event_debug_note_add_(const struct event *ev) { (void)ev; } +static void event_debug_note_del_(const struct event *ev) { (void)ev; } +static void event_debug_assert_is_setup_(const struct event *ev) { (void)ev; } +static void event_debug_assert_not_added_(const struct event *ev) { (void)ev; } +static void event_debug_assert_socket_nonblocking_(evutil_socket_t fd) { (void)fd; } +#endif + +#define EVENT_BASE_ASSERT_LOCKED(base) \ + EVLOCK_ASSERT_LOCKED((base)->th_base_lock) + +/* How often (in seconds) do we check for changes in wall clock time relative + * to monotonic time? Set this to -1 for 'never.' */ +#define CLOCK_SYNC_INTERVAL 5 + +/** Set 'tp' to the current time according to 'base'. We must hold the lock + * on 'base'. If there is a cached time, return it. Otherwise, use + * clock_gettime or gettimeofday as appropriate to find out the right time. + * Return 0 on success, -1 on failure. + */ +static int +gettime(struct event_base *base, struct timeval *tp) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (base->tv_cache.tv_sec) { + *tp = base->tv_cache; + return (0); + } + + if (evutil_gettime_monotonic_(&base->monotonic_timer, tp) == -1) { + return -1; + } + + if (base->last_updated_clock_diff + CLOCK_SYNC_INTERVAL + < tp->tv_sec) { + struct timeval tv; + evutil_gettimeofday(&tv,NULL); + evutil_timersub(&tv, tp, &base->tv_clock_diff); + base->last_updated_clock_diff = tp->tv_sec; + } + + return 0; +} + +int +event_base_gettimeofday_cached(struct event_base *base, struct timeval *tv) +{ + int r; + if (!base) { + base = current_base; + if (!current_base) + return evutil_gettimeofday(tv, NULL); + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (base->tv_cache.tv_sec == 0) { + r = evutil_gettimeofday(tv, NULL); + } else { + evutil_timeradd(&base->tv_cache, &base->tv_clock_diff, tv); + r = 0; + } + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +/** Make 'base' have no current cached time. */ +static inline void +clear_time_cache(struct event_base *base) +{ + base->tv_cache.tv_sec = 0; +} + +/** Replace the cached time in 'base' with the current time. */ +static inline void +update_time_cache(struct event_base *base) +{ + base->tv_cache.tv_sec = 0; + if (!(base->flags & EVENT_BASE_FLAG_NO_CACHE_TIME)) + gettime(base, &base->tv_cache); +} + +int +event_base_update_cache_time(struct event_base *base) +{ + + if (!base) { + base = current_base; + if (!current_base) + return -1; + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (base->running_loop) + update_time_cache(base); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return 0; +} + +static inline struct event * +event_callback_to_event(struct event_callback *evcb) +{ + EVUTIL_ASSERT((evcb->evcb_flags & EVLIST_INIT)); + return EVUTIL_UPCAST(evcb, struct event, ev_evcallback); +} + +static inline struct event_callback * +event_to_event_callback(struct event *ev) +{ + return &ev->ev_evcallback; +} + +struct event_base * +event_init(void) +{ + struct event_base *base = event_base_new_with_config(NULL); + + if (base == NULL) { + event_errx(1, "%s: Unable to construct event_base", __func__); + return NULL; + } + + current_base = base; + + return (base); +} + +struct event_base * +event_base_new(void) +{ + struct event_base *base = NULL; + struct event_config *cfg = event_config_new(); + if (cfg) { + base = event_base_new_with_config(cfg); + event_config_free(cfg); + } + return base; +} + +/** Return true iff 'method' is the name of a method that 'cfg' tells us to + * avoid. */ +static int +event_config_is_avoided_method(const struct event_config *cfg, + const char *method) +{ + struct event_config_entry *entry; + + TAILQ_FOREACH(entry, &cfg->entries, next) { + if (entry->avoid_method != NULL && + strcmp(entry->avoid_method, method) == 0) + return (1); + } + + return (0); +} + +/** Return true iff 'method' is disabled according to the environment. */ +static int +event_is_method_disabled(const char *name) +{ + char environment[64]; + int i; + + evutil_snprintf(environment, sizeof(environment), "EVENT_NO%s", name); + for (i = 8; environment[i] != '\0'; ++i) + environment[i] = EVUTIL_TOUPPER_(environment[i]); + /* Note that evutil_getenv_() ignores the environment entirely if + * we're setuid */ + return (evutil_getenv_(environment) != NULL); +} + +int +event_base_get_features(const struct event_base *base) +{ + return base->evsel->features; +} + +void +event_enable_debug_mode(void) +{ +#ifndef EVENT__DISABLE_DEBUG_MODE + if (event_debug_mode_on_) + event_errx(1, "%s was called twice!", __func__); + if (event_debug_mode_too_late) + event_errx(1, "%s must be called *before* creating any events " + "or event_bases",__func__); + + event_debug_mode_on_ = 1; + + HT_INIT(event_debug_map, &global_debug_map); +#endif +} + +void +event_disable_debug_mode(void) +{ +#ifndef EVENT__DISABLE_DEBUG_MODE + struct event_debug_entry **ent, *victim; + + EVLOCK_LOCK(event_debug_map_lock_, 0); + for (ent = HT_START(event_debug_map, &global_debug_map); ent; ) { + victim = *ent; + ent = HT_NEXT_RMV(event_debug_map, &global_debug_map, ent); + mm_free(victim); + } + HT_CLEAR(event_debug_map, &global_debug_map); + EVLOCK_UNLOCK(event_debug_map_lock_ , 0); + + event_debug_mode_on_ = 0; +#endif +} + +struct event_base * +event_base_new_with_config(const struct event_config *cfg) +{ + int i; + struct event_base *base; + int should_check_environment; + +#ifndef EVENT__DISABLE_DEBUG_MODE + event_debug_mode_too_late = 1; +#endif + + if ((base = mm_calloc(1, sizeof(struct event_base))) == NULL) { + event_warn("%s: calloc", __func__); + return NULL; + } + + if (cfg) + base->flags = cfg->flags; + + should_check_environment = + !(cfg && (cfg->flags & EVENT_BASE_FLAG_IGNORE_ENV)); + + { + struct timeval tmp; + int precise_time = + cfg && (cfg->flags & EVENT_BASE_FLAG_PRECISE_TIMER); + int flags; + if (should_check_environment && !precise_time) { + precise_time = evutil_getenv_("EVENT_PRECISE_TIMER") != NULL; + if (precise_time) { + base->flags |= EVENT_BASE_FLAG_PRECISE_TIMER; + } + } + flags = precise_time ? EV_MONOT_PRECISE : 0; + evutil_configure_monotonic_time_(&base->monotonic_timer, flags); + + gettime(base, &tmp); + } + + min_heap_ctor_(&base->timeheap); + + base->sig.ev_signal_pair[0] = -1; + base->sig.ev_signal_pair[1] = -1; + base->th_notify_fd[0] = -1; + base->th_notify_fd[1] = -1; + + TAILQ_INIT(&base->active_later_queue); + + evmap_io_initmap_(&base->io); + evmap_signal_initmap_(&base->sigmap); + event_changelist_init_(&base->changelist); + + base->evbase = NULL; + + if (cfg) { + memcpy(&base->max_dispatch_time, + &cfg->max_dispatch_interval, sizeof(struct timeval)); + base->limit_callbacks_after_prio = + cfg->limit_callbacks_after_prio; + } else { + base->max_dispatch_time.tv_sec = -1; + base->limit_callbacks_after_prio = 1; + } + if (cfg && cfg->max_dispatch_callbacks >= 0) { + base->max_dispatch_callbacks = cfg->max_dispatch_callbacks; + } else { + base->max_dispatch_callbacks = INT_MAX; + } + if (base->max_dispatch_callbacks == INT_MAX && + base->max_dispatch_time.tv_sec == -1) + base->limit_callbacks_after_prio = INT_MAX; + + for (i = 0; eventops[i] && !base->evbase; i++) { + if (cfg != NULL) { + /* determine if this backend should be avoided */ + if (event_config_is_avoided_method(cfg, + eventops[i]->name)) + continue; + if ((eventops[i]->features & cfg->require_features) + != cfg->require_features) + continue; + } + + /* also obey the environment variables */ + if (should_check_environment && + event_is_method_disabled(eventops[i]->name)) + continue; + + base->evsel = eventops[i]; + + base->evbase = base->evsel->init(base); + } + + if (base->evbase == NULL) { + event_warnx("%s: no event mechanism available", + __func__); + base->evsel = NULL; + event_base_free(base); + return NULL; + } + + if (evutil_getenv_("EVENT_SHOW_METHOD")) + event_msgx("libevent using: %s", base->evsel->name); + + /* allocate a single active event queue */ + if (event_base_priority_init(base, 1) < 0) { + event_base_free(base); + return NULL; + } + + /* prepare for threading */ + +#if !defined(EVENT__DISABLE_THREAD_SUPPORT) && !defined(EVENT__DISABLE_DEBUG_MODE) + event_debug_created_threadable_ctx_ = 1; +#endif + +#ifndef EVENT__DISABLE_THREAD_SUPPORT + if (EVTHREAD_LOCKING_ENABLED() && + (!cfg || !(cfg->flags & EVENT_BASE_FLAG_NOLOCK))) { + int r; + EVTHREAD_ALLOC_LOCK(base->th_base_lock, 0); + EVTHREAD_ALLOC_COND(base->current_event_cond); + r = evthread_make_base_notifiable(base); + if (r<0) { + event_warnx("%s: Unable to make base notifiable.", __func__); + event_base_free(base); + return NULL; + } + } +#endif + +#ifdef _WIN32 + if (cfg && (cfg->flags & EVENT_BASE_FLAG_STARTUP_IOCP)) + event_base_start_iocp_(base, cfg->n_cpus_hint); +#endif + + return (base); +} + +int +event_base_start_iocp_(struct event_base *base, int n_cpus) +{ +#ifdef _WIN32 + if (base->iocp) + return 0; + base->iocp = event_iocp_port_launch_(n_cpus); + if (!base->iocp) { + event_warnx("%s: Couldn't launch IOCP", __func__); + return -1; + } + return 0; +#else + return -1; +#endif +} + +void +event_base_stop_iocp_(struct event_base *base) +{ +#ifdef _WIN32 + int rv; + + if (!base->iocp) + return; + rv = event_iocp_shutdown_(base->iocp, -1); + EVUTIL_ASSERT(rv >= 0); + base->iocp = NULL; +#endif +} + +static int +event_base_cancel_single_callback_(struct event_base *base, + struct event_callback *evcb, + int run_finalizers) +{ + int result = 0; + + if (evcb->evcb_flags & EVLIST_INIT) { + struct event *ev = event_callback_to_event(evcb); + if (!(ev->ev_flags & EVLIST_INTERNAL)) { + event_del_(ev, EVENT_DEL_EVEN_IF_FINALIZING); + result = 1; + } + } else { + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + event_callback_cancel_nolock_(base, evcb, 1); + EVBASE_RELEASE_LOCK(base, th_base_lock); + result = 1; + } + + if (run_finalizers && (evcb->evcb_flags & EVLIST_FINALIZING)) { + switch (evcb->evcb_closure) { + case EV_CLOSURE_EVENT_FINALIZE: + case EV_CLOSURE_EVENT_FINALIZE_FREE: { + struct event *ev = event_callback_to_event(evcb); + ev->ev_evcallback.evcb_cb_union.evcb_evfinalize(ev, ev->ev_arg); + if (evcb->evcb_closure == EV_CLOSURE_EVENT_FINALIZE_FREE) + mm_free(ev); + break; + } + case EV_CLOSURE_CB_FINALIZE: + evcb->evcb_cb_union.evcb_cbfinalize(evcb, evcb->evcb_arg); + break; + default: + break; + } + } + return result; +} + +static int event_base_free_queues_(struct event_base *base, int run_finalizers) +{ + int deleted = 0, i; + + for (i = 0; i < base->nactivequeues; ++i) { + struct event_callback *evcb, *next; + for (evcb = TAILQ_FIRST(&base->activequeues[i]); evcb; ) { + next = TAILQ_NEXT(evcb, evcb_active_next); + deleted += event_base_cancel_single_callback_(base, evcb, run_finalizers); + evcb = next; + } + } + + { + struct event_callback *evcb; + while ((evcb = TAILQ_FIRST(&base->active_later_queue))) { + deleted += event_base_cancel_single_callback_(base, evcb, run_finalizers); + } + } + + return deleted; +} + +static void +event_base_free_(struct event_base *base, int run_finalizers) +{ + int i, n_deleted=0; + struct event *ev; + /* XXXX grab the lock? If there is contention when one thread frees + * the base, then the contending thread will be very sad soon. */ + + /* event_base_free(NULL) is how to free the current_base if we + * made it with event_init and forgot to hold a reference to it. */ + if (base == NULL && current_base) + base = current_base; + /* Don't actually free NULL. */ + if (base == NULL) { + event_warnx("%s: no base to free", __func__); + return; + } + /* XXX(niels) - check for internal events first */ + +#ifdef _WIN32 + event_base_stop_iocp_(base); +#endif + + /* threading fds if we have them */ + if (base->th_notify_fd[0] != -1) { + event_del(&base->th_notify); + EVUTIL_CLOSESOCKET(base->th_notify_fd[0]); + if (base->th_notify_fd[1] != -1) + EVUTIL_CLOSESOCKET(base->th_notify_fd[1]); + base->th_notify_fd[0] = -1; + base->th_notify_fd[1] = -1; + event_debug_unassign(&base->th_notify); + } + + /* Delete all non-internal events. */ + evmap_delete_all_(base); + + while ((ev = min_heap_top_(&base->timeheap)) != NULL) { + event_del(ev); + ++n_deleted; + } + for (i = 0; i < base->n_common_timeouts; ++i) { + struct common_timeout_list *ctl = + base->common_timeout_queues[i]; + event_del(&ctl->timeout_event); /* Internal; doesn't count */ + event_debug_unassign(&ctl->timeout_event); + for (ev = TAILQ_FIRST(&ctl->events); ev; ) { + struct event *next = TAILQ_NEXT(ev, + ev_timeout_pos.ev_next_with_common_timeout); + if (!(ev->ev_flags & EVLIST_INTERNAL)) { + event_del(ev); + ++n_deleted; + } + ev = next; + } + mm_free(ctl); + } + if (base->common_timeout_queues) + mm_free(base->common_timeout_queues); + + for (;;) { + /* For finalizers we can register yet another finalizer out from + * finalizer, and iff finalizer will be in active_later_queue we can + * add finalizer to activequeues, and we will have events in + * activequeues after this function returns, which is not what we want + * (we even have an assertion for this). + * + * A simple case is bufferevent with underlying (i.e. filters). + */ + int i = event_base_free_queues_(base, run_finalizers); + event_debug(("%s: %d events freed", __func__, i)); + if (!i) { + break; + } + n_deleted += i; + } + + if (n_deleted) + event_debug(("%s: %d events were still set in base", + __func__, n_deleted)); + + while (LIST_FIRST(&base->once_events)) { + struct event_once *eonce = LIST_FIRST(&base->once_events); + LIST_REMOVE(eonce, next_once); + mm_free(eonce); + } + + if (base->evsel != NULL && base->evsel->dealloc != NULL) + base->evsel->dealloc(base); + + for (i = 0; i < base->nactivequeues; ++i) + EVUTIL_ASSERT(TAILQ_EMPTY(&base->activequeues[i])); + + EVUTIL_ASSERT(min_heap_empty_(&base->timeheap)); + min_heap_dtor_(&base->timeheap); + + mm_free(base->activequeues); + + evmap_io_clear_(&base->io); + evmap_signal_clear_(&base->sigmap); + event_changelist_freemem_(&base->changelist); + + EVTHREAD_FREE_LOCK(base->th_base_lock, 0); + EVTHREAD_FREE_COND(base->current_event_cond); + + /* If we're freeing current_base, there won't be a current_base. */ + if (base == current_base) + current_base = NULL; + mm_free(base); +} + +void +event_base_free_nofinalize(struct event_base *base) +{ + event_base_free_(base, 0); +} + +void +event_base_free(struct event_base *base) +{ + event_base_free_(base, 1); +} + +/* Fake eventop; used to disable the backend temporarily inside event_reinit + * so that we can call event_del() on an event without telling the backend. + */ +static int +nil_backend_del(struct event_base *b, evutil_socket_t fd, short old, + short events, void *fdinfo) +{ + return 0; +} +const struct eventop nil_eventop = { + "nil", + NULL, /* init: unused. */ + NULL, /* add: unused. */ + nil_backend_del, /* del: used, so needs to be killed. */ + NULL, /* dispatch: unused. */ + NULL, /* dealloc: unused. */ + 0, 0, 0 +}; + +/* reinitialize the event base after a fork */ +int +event_reinit(struct event_base *base) +{ + const struct eventop *evsel; + int res = 0; + int was_notifiable = 0; + int had_signal_added = 0; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + evsel = base->evsel; + + /* check if this event mechanism requires reinit on the backend */ + if (evsel->need_reinit) { + /* We're going to call event_del() on our notify events (the + * ones that tell about signals and wakeup events). But we + * don't actually want to tell the backend to change its + * state, since it might still share some resource (a kqueue, + * an epoll fd) with the parent process, and we don't want to + * delete the fds from _that_ backend, we temporarily stub out + * the evsel with a replacement. + */ + base->evsel = &nil_eventop; + } + + /* We need to re-create a new signal-notification fd and a new + * thread-notification fd. Otherwise, we'll still share those with + * the parent process, which would make any notification sent to them + * get received by one or both of the event loops, more or less at + * random. + */ + if (base->sig.ev_signal_added) { + event_del_nolock_(&base->sig.ev_signal, EVENT_DEL_AUTOBLOCK); + event_debug_unassign(&base->sig.ev_signal); + memset(&base->sig.ev_signal, 0, sizeof(base->sig.ev_signal)); + had_signal_added = 1; + base->sig.ev_signal_added = 0; + } + if (base->sig.ev_signal_pair[0] != -1) + EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[0]); + if (base->sig.ev_signal_pair[1] != -1) + EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[1]); + if (base->th_notify_fn != NULL) { + was_notifiable = 1; + base->th_notify_fn = NULL; + } + if (base->th_notify_fd[0] != -1) { + event_del_nolock_(&base->th_notify, EVENT_DEL_AUTOBLOCK); + EVUTIL_CLOSESOCKET(base->th_notify_fd[0]); + if (base->th_notify_fd[1] != -1) + EVUTIL_CLOSESOCKET(base->th_notify_fd[1]); + base->th_notify_fd[0] = -1; + base->th_notify_fd[1] = -1; + event_debug_unassign(&base->th_notify); + } + + /* Replace the original evsel. */ + base->evsel = evsel; + + if (evsel->need_reinit) { + /* Reconstruct the backend through brute-force, so that we do + * not share any structures with the parent process. For some + * backends, this is necessary: epoll and kqueue, for + * instance, have events associated with a kernel + * structure. If didn't reinitialize, we'd share that + * structure with the parent process, and any changes made by + * the parent would affect our backend's behavior (and vice + * versa). + */ + if (base->evsel->dealloc != NULL) + base->evsel->dealloc(base); + base->evbase = evsel->init(base); + if (base->evbase == NULL) { + event_errx(1, + "%s: could not reinitialize event mechanism", + __func__); + res = -1; + goto done; + } + + /* Empty out the changelist (if any): we are starting from a + * blank slate. */ + event_changelist_freemem_(&base->changelist); + + /* Tell the event maps to re-inform the backend about all + * pending events. This will make the signal notification + * event get re-created if necessary. */ + if (evmap_reinit_(base) < 0) + res = -1; + } else { + res = evsig_init_(base); + if (res == 0 && had_signal_added) { + res = event_add_nolock_(&base->sig.ev_signal, NULL, 0); + if (res == 0) + base->sig.ev_signal_added = 1; + } + } + + /* If we were notifiable before, and nothing just exploded, become + * notifiable again. */ + if (was_notifiable && res == 0) + res = evthread_make_base_notifiable_nolock_(base); + +done: + EVBASE_RELEASE_LOCK(base, th_base_lock); + return (res); +} + +/* Get the monotonic time for this event_base' timer */ +int +event_gettime_monotonic(struct event_base *base, struct timeval *tv) +{ + int rv = -1; + + if (base && tv) { + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + rv = evutil_gettime_monotonic_(&(base->monotonic_timer), tv); + EVBASE_RELEASE_LOCK(base, th_base_lock); + } + + return rv; +} + +const char ** +event_get_supported_methods(void) +{ + static const char **methods = NULL; + const struct eventop **method; + const char **tmp; + int i = 0, k; + + /* count all methods */ + for (method = &eventops[0]; *method != NULL; ++method) { + ++i; + } + + /* allocate one more than we need for the NULL pointer */ + tmp = mm_calloc((i + 1), sizeof(char *)); + if (tmp == NULL) + return (NULL); + + /* populate the array with the supported methods */ + for (k = 0, i = 0; eventops[k] != NULL; ++k) { + tmp[i++] = eventops[k]->name; + } + tmp[i] = NULL; + + if (methods != NULL) + mm_free((char**)methods); + + methods = tmp; + + return (methods); +} + +struct event_config * +event_config_new(void) +{ + struct event_config *cfg = mm_calloc(1, sizeof(*cfg)); + + if (cfg == NULL) + return (NULL); + + TAILQ_INIT(&cfg->entries); + cfg->max_dispatch_interval.tv_sec = -1; + cfg->max_dispatch_callbacks = INT_MAX; + cfg->limit_callbacks_after_prio = 1; + + return (cfg); +} + +static void +event_config_entry_free(struct event_config_entry *entry) +{ + if (entry->avoid_method != NULL) + mm_free((char *)entry->avoid_method); + mm_free(entry); +} + +void +event_config_free(struct event_config *cfg) +{ + struct event_config_entry *entry; + + while ((entry = TAILQ_FIRST(&cfg->entries)) != NULL) { + TAILQ_REMOVE(&cfg->entries, entry, next); + event_config_entry_free(entry); + } + mm_free(cfg); +} + +int +event_config_set_flag(struct event_config *cfg, int flag) +{ + if (!cfg) + return -1; + cfg->flags |= flag; + return 0; +} + +int +event_config_avoid_method(struct event_config *cfg, const char *method) +{ + struct event_config_entry *entry = mm_malloc(sizeof(*entry)); + if (entry == NULL) + return (-1); + + if ((entry->avoid_method = mm_strdup(method)) == NULL) { + mm_free(entry); + return (-1); + } + + TAILQ_INSERT_TAIL(&cfg->entries, entry, next); + + return (0); +} + +int +event_config_require_features(struct event_config *cfg, + int features) +{ + if (!cfg) + return (-1); + cfg->require_features = features; + return (0); +} + +int +event_config_set_num_cpus_hint(struct event_config *cfg, int cpus) +{ + if (!cfg) + return (-1); + cfg->n_cpus_hint = cpus; + return (0); +} + +int +event_config_set_max_dispatch_interval(struct event_config *cfg, + const struct timeval *max_interval, int max_callbacks, int min_priority) +{ + if (max_interval) + memcpy(&cfg->max_dispatch_interval, max_interval, + sizeof(struct timeval)); + else + cfg->max_dispatch_interval.tv_sec = -1; + cfg->max_dispatch_callbacks = + max_callbacks >= 0 ? max_callbacks : INT_MAX; + if (min_priority < 0) + min_priority = 0; + cfg->limit_callbacks_after_prio = min_priority; + return (0); +} + +int +event_priority_init(int npriorities) +{ + return event_base_priority_init(current_base, npriorities); +} + +int +event_base_priority_init(struct event_base *base, int npriorities) +{ + int i, r; + r = -1; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + if (N_ACTIVE_CALLBACKS(base) || npriorities < 1 + || npriorities >= EVENT_MAX_PRIORITIES) + goto err; + + if (npriorities == base->nactivequeues) + goto ok; + + if (base->nactivequeues) { + mm_free(base->activequeues); + base->nactivequeues = 0; + } + + /* Allocate our priority queues */ + base->activequeues = (struct evcallback_list *) + mm_calloc(npriorities, sizeof(struct evcallback_list)); + if (base->activequeues == NULL) { + event_warn("%s: calloc", __func__); + goto err; + } + base->nactivequeues = npriorities; + + for (i = 0; i < base->nactivequeues; ++i) { + TAILQ_INIT(&base->activequeues[i]); + } + +ok: + r = 0; +err: + EVBASE_RELEASE_LOCK(base, th_base_lock); + return (r); +} + +int +event_base_get_npriorities(struct event_base *base) +{ + + int n; + if (base == NULL) + base = current_base; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + n = base->nactivequeues; + EVBASE_RELEASE_LOCK(base, th_base_lock); + return (n); +} + +int +event_base_get_num_events(struct event_base *base, unsigned int type) +{ + int r = 0; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + if (type & EVENT_BASE_COUNT_ACTIVE) + r += base->event_count_active; + + if (type & EVENT_BASE_COUNT_VIRTUAL) + r += base->virtual_event_count; + + if (type & EVENT_BASE_COUNT_ADDED) + r += base->event_count; + + EVBASE_RELEASE_LOCK(base, th_base_lock); + + return r; +} + +int +event_base_get_max_events(struct event_base *base, unsigned int type, int clear) +{ + int r = 0; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + if (type & EVENT_BASE_COUNT_ACTIVE) { + r += base->event_count_active_max; + if (clear) + base->event_count_active_max = 0; + } + + if (type & EVENT_BASE_COUNT_VIRTUAL) { + r += base->virtual_event_count_max; + if (clear) + base->virtual_event_count_max = 0; + } + + if (type & EVENT_BASE_COUNT_ADDED) { + r += base->event_count_max; + if (clear) + base->event_count_max = 0; + } + + EVBASE_RELEASE_LOCK(base, th_base_lock); + + return r; +} + +/* Returns true iff we're currently watching any events. */ +static int +event_haveevents(struct event_base *base) +{ + /* Caller must hold th_base_lock */ + return (base->virtual_event_count > 0 || base->event_count > 0); +} + +/* "closure" function called when processing active signal events */ +static inline void +event_signal_closure(struct event_base *base, struct event *ev) +{ + short ncalls; + int should_break; + + /* Allows deletes to work */ + ncalls = ev->ev_ncalls; + if (ncalls != 0) + ev->ev_pncalls = &ncalls; + EVBASE_RELEASE_LOCK(base, th_base_lock); + while (ncalls) { + ncalls--; + ev->ev_ncalls = ncalls; + if (ncalls == 0) + ev->ev_pncalls = NULL; + (*ev->ev_callback)(ev->ev_fd, ev->ev_res, ev->ev_arg); + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + should_break = base->event_break; + EVBASE_RELEASE_LOCK(base, th_base_lock); + + if (should_break) { + if (ncalls != 0) + ev->ev_pncalls = NULL; + return; + } + } +} + +/* Common timeouts are special timeouts that are handled as queues rather than + * in the minheap. This is more efficient than the minheap if we happen to + * know that we're going to get several thousands of timeout events all with + * the same timeout value. + * + * Since all our timeout handling code assumes timevals can be copied, + * assigned, etc, we can't use "magic pointer" to encode these common + * timeouts. Searching through a list to see if every timeout is common could + * also get inefficient. Instead, we take advantage of the fact that tv_usec + * is 32 bits long, but only uses 20 of those bits (since it can never be over + * 999999.) We use the top bits to encode 4 bites of magic number, and 8 bits + * of index into the event_base's aray of common timeouts. + */ + +#define MICROSECONDS_MASK COMMON_TIMEOUT_MICROSECONDS_MASK +#define COMMON_TIMEOUT_IDX_MASK 0x0ff00000 +#define COMMON_TIMEOUT_IDX_SHIFT 20 +#define COMMON_TIMEOUT_MASK 0xf0000000 +#define COMMON_TIMEOUT_MAGIC 0x50000000 + +#define COMMON_TIMEOUT_IDX(tv) \ + (((tv)->tv_usec & COMMON_TIMEOUT_IDX_MASK)>>COMMON_TIMEOUT_IDX_SHIFT) + +/** Return true iff if 'tv' is a common timeout in 'base' */ +static inline int +is_common_timeout(const struct timeval *tv, + const struct event_base *base) +{ + int idx; + if ((tv->tv_usec & COMMON_TIMEOUT_MASK) != COMMON_TIMEOUT_MAGIC) + return 0; + idx = COMMON_TIMEOUT_IDX(tv); + return idx < base->n_common_timeouts; +} + +/* True iff tv1 and tv2 have the same common-timeout index, or if neither + * one is a common timeout. */ +static inline int +is_same_common_timeout(const struct timeval *tv1, const struct timeval *tv2) +{ + return (tv1->tv_usec & ~MICROSECONDS_MASK) == + (tv2->tv_usec & ~MICROSECONDS_MASK); +} + +/** Requires that 'tv' is a common timeout. Return the corresponding + * common_timeout_list. */ +static inline struct common_timeout_list * +get_common_timeout_list(struct event_base *base, const struct timeval *tv) +{ + return base->common_timeout_queues[COMMON_TIMEOUT_IDX(tv)]; +} + +#if 0 +static inline int +common_timeout_ok(const struct timeval *tv, + struct event_base *base) +{ + const struct timeval *expect = + &get_common_timeout_list(base, tv)->duration; + return tv->tv_sec == expect->tv_sec && + tv->tv_usec == expect->tv_usec; +} +#endif + +/* Add the timeout for the first event in given common timeout list to the + * event_base's minheap. */ +static void +common_timeout_schedule(struct common_timeout_list *ctl, + const struct timeval *now, struct event *head) +{ + struct timeval timeout = head->ev_timeout; + timeout.tv_usec &= MICROSECONDS_MASK; + event_add_nolock_(&ctl->timeout_event, &timeout, 1); +} + +/* Callback: invoked when the timeout for a common timeout queue triggers. + * This means that (at least) the first event in that queue should be run, + * and the timeout should be rescheduled if there are more events. */ +static void +common_timeout_callback(evutil_socket_t fd, short what, void *arg) +{ + struct timeval now; + struct common_timeout_list *ctl = arg; + struct event_base *base = ctl->base; + struct event *ev = NULL; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + gettime(base, &now); + while (1) { + ev = TAILQ_FIRST(&ctl->events); + if (!ev || ev->ev_timeout.tv_sec > now.tv_sec || + (ev->ev_timeout.tv_sec == now.tv_sec && + (ev->ev_timeout.tv_usec&MICROSECONDS_MASK) > now.tv_usec)) + break; + event_del_nolock_(ev, EVENT_DEL_NOBLOCK); + event_active_nolock_(ev, EV_TIMEOUT, 1); + } + if (ev) + common_timeout_schedule(ctl, &now, ev); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +#define MAX_COMMON_TIMEOUTS 256 + +const struct timeval * +event_base_init_common_timeout(struct event_base *base, + const struct timeval *duration) +{ + int i; + struct timeval tv; + const struct timeval *result=NULL; + struct common_timeout_list *new_ctl; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (duration->tv_usec > 1000000) { + memcpy(&tv, duration, sizeof(struct timeval)); + if (is_common_timeout(duration, base)) + tv.tv_usec &= MICROSECONDS_MASK; + tv.tv_sec += tv.tv_usec / 1000000; + tv.tv_usec %= 1000000; + duration = &tv; + } + for (i = 0; i < base->n_common_timeouts; ++i) { + const struct common_timeout_list *ctl = + base->common_timeout_queues[i]; + if (duration->tv_sec == ctl->duration.tv_sec && + duration->tv_usec == + (ctl->duration.tv_usec & MICROSECONDS_MASK)) { + EVUTIL_ASSERT(is_common_timeout(&ctl->duration, base)); + result = &ctl->duration; + goto done; + } + } + if (base->n_common_timeouts == MAX_COMMON_TIMEOUTS) { + event_warnx("%s: Too many common timeouts already in use; " + "we only support %d per event_base", __func__, + MAX_COMMON_TIMEOUTS); + goto done; + } + if (base->n_common_timeouts_allocated == base->n_common_timeouts) { + int n = base->n_common_timeouts < 16 ? 16 : + base->n_common_timeouts*2; + struct common_timeout_list **newqueues = + mm_realloc(base->common_timeout_queues, + n*sizeof(struct common_timeout_queue *)); + if (!newqueues) { + event_warn("%s: realloc",__func__); + goto done; + } + base->n_common_timeouts_allocated = n; + base->common_timeout_queues = newqueues; + } + new_ctl = mm_calloc(1, sizeof(struct common_timeout_list)); + if (!new_ctl) { + event_warn("%s: calloc",__func__); + goto done; + } + TAILQ_INIT(&new_ctl->events); + new_ctl->duration.tv_sec = duration->tv_sec; + new_ctl->duration.tv_usec = + duration->tv_usec | COMMON_TIMEOUT_MAGIC | + (base->n_common_timeouts << COMMON_TIMEOUT_IDX_SHIFT); + evtimer_assign(&new_ctl->timeout_event, base, + common_timeout_callback, new_ctl); + new_ctl->timeout_event.ev_flags |= EVLIST_INTERNAL; + event_priority_set(&new_ctl->timeout_event, 0); + new_ctl->base = base; + base->common_timeout_queues[base->n_common_timeouts++] = new_ctl; + result = &new_ctl->duration; + +done: + if (result) + EVUTIL_ASSERT(is_common_timeout(result, base)); + + EVBASE_RELEASE_LOCK(base, th_base_lock); + return result; +} + +/* Closure function invoked when we're activating a persistent event. */ +static inline void +event_persist_closure(struct event_base *base, struct event *ev) +{ + void (*evcb_callback)(evutil_socket_t, short, void *); + + // Other fields of *ev that must be stored before executing + evutil_socket_t evcb_fd; + short evcb_res; + void *evcb_arg; + + /* reschedule the persistent event if we have a timeout. */ + if (ev->ev_io_timeout.tv_sec || ev->ev_io_timeout.tv_usec) { + /* If there was a timeout, we want it to run at an interval of + * ev_io_timeout after the last time it was _scheduled_ for, + * not ev_io_timeout after _now_. If it fired for another + * reason, though, the timeout ought to start ticking _now_. */ + struct timeval run_at, relative_to, delay, now; + ev_uint32_t usec_mask = 0; + EVUTIL_ASSERT(is_same_common_timeout(&ev->ev_timeout, + &ev->ev_io_timeout)); + gettime(base, &now); + if (is_common_timeout(&ev->ev_timeout, base)) { + delay = ev->ev_io_timeout; + usec_mask = delay.tv_usec & ~MICROSECONDS_MASK; + delay.tv_usec &= MICROSECONDS_MASK; + if (ev->ev_res & EV_TIMEOUT) { + relative_to = ev->ev_timeout; + relative_to.tv_usec &= MICROSECONDS_MASK; + } else { + relative_to = now; + } + } else { + delay = ev->ev_io_timeout; + if (ev->ev_res & EV_TIMEOUT) { + relative_to = ev->ev_timeout; + } else { + relative_to = now; + } + } + evutil_timeradd(&relative_to, &delay, &run_at); + if (evutil_timercmp(&run_at, &now, <)) { + /* Looks like we missed at least one invocation due to + * a clock jump, not running the event loop for a + * while, really slow callbacks, or + * something. Reschedule relative to now. + */ + evutil_timeradd(&now, &delay, &run_at); + } + run_at.tv_usec |= usec_mask; + event_add_nolock_(ev, &run_at, 1); + } + + // Save our callback before we release the lock + evcb_callback = ev->ev_callback; + evcb_fd = ev->ev_fd; + evcb_res = ev->ev_res; + evcb_arg = ev->ev_arg; + + // Release the lock + EVBASE_RELEASE_LOCK(base, th_base_lock); + + // Execute the callback + (evcb_callback)(evcb_fd, evcb_res, evcb_arg); +} + +/* + Helper for event_process_active to process all the events in a single queue, + releasing the lock as we go. This function requires that the lock be held + when it's invoked. Returns -1 if we get a signal or an event_break that + means we should stop processing any active events now. Otherwise returns + the number of non-internal event_callbacks that we processed. +*/ +static int +event_process_active_single_queue(struct event_base *base, + struct evcallback_list *activeq, + int max_to_process, const struct timeval *endtime) +{ + struct event_callback *evcb; + int count = 0; + + EVUTIL_ASSERT(activeq != NULL); + + for (evcb = TAILQ_FIRST(activeq); evcb; evcb = TAILQ_FIRST(activeq)) { + struct event *ev=NULL; + if (evcb->evcb_flags & EVLIST_INIT) { + ev = event_callback_to_event(evcb); + + if (ev->ev_events & EV_PERSIST || ev->ev_flags & EVLIST_FINALIZING) + event_queue_remove_active(base, evcb); + else + event_del_nolock_(ev, EVENT_DEL_NOBLOCK); + event_debug(( + "event_process_active: event: %p, %s%s%scall %p", + ev, + ev->ev_res & EV_READ ? "EV_READ " : " ", + ev->ev_res & EV_WRITE ? "EV_WRITE " : " ", + ev->ev_res & EV_CLOSED ? "EV_CLOSED " : " ", + ev->ev_callback)); + } else { + event_queue_remove_active(base, evcb); + event_debug(("event_process_active: event_callback %p, " + "closure %d, call %p", + evcb, evcb->evcb_closure, evcb->evcb_cb_union.evcb_callback)); + } + + if (!(evcb->evcb_flags & EVLIST_INTERNAL)) + ++count; + + + base->current_event = evcb; +#ifndef EVENT__DISABLE_THREAD_SUPPORT + base->current_event_waiters = 0; +#endif + + switch (evcb->evcb_closure) { + case EV_CLOSURE_EVENT_SIGNAL: + EVUTIL_ASSERT(ev != NULL); + event_signal_closure(base, ev); + break; + case EV_CLOSURE_EVENT_PERSIST: + EVUTIL_ASSERT(ev != NULL); + event_persist_closure(base, ev); + break; + case EV_CLOSURE_EVENT: { + void (*evcb_callback)(evutil_socket_t, short, void *); + short res; + EVUTIL_ASSERT(ev != NULL); + evcb_callback = *ev->ev_callback; + res = ev->ev_res; + EVBASE_RELEASE_LOCK(base, th_base_lock); + evcb_callback(ev->ev_fd, res, ev->ev_arg); + } + break; + case EV_CLOSURE_CB_SELF: { + void (*evcb_selfcb)(struct event_callback *, void *) = evcb->evcb_cb_union.evcb_selfcb; + EVBASE_RELEASE_LOCK(base, th_base_lock); + evcb_selfcb(evcb, evcb->evcb_arg); + } + break; + case EV_CLOSURE_EVENT_FINALIZE: + case EV_CLOSURE_EVENT_FINALIZE_FREE: { + void (*evcb_evfinalize)(struct event *, void *); + int evcb_closure = evcb->evcb_closure; + EVUTIL_ASSERT(ev != NULL); + base->current_event = NULL; + evcb_evfinalize = ev->ev_evcallback.evcb_cb_union.evcb_evfinalize; + EVUTIL_ASSERT((evcb->evcb_flags & EVLIST_FINALIZING)); + EVBASE_RELEASE_LOCK(base, th_base_lock); + event_debug_note_teardown_(ev); + evcb_evfinalize(ev, ev->ev_arg); + if (evcb_closure == EV_CLOSURE_EVENT_FINALIZE_FREE) + mm_free(ev); + } + break; + case EV_CLOSURE_CB_FINALIZE: { + void (*evcb_cbfinalize)(struct event_callback *, void *) = evcb->evcb_cb_union.evcb_cbfinalize; + base->current_event = NULL; + EVUTIL_ASSERT((evcb->evcb_flags & EVLIST_FINALIZING)); + EVBASE_RELEASE_LOCK(base, th_base_lock); + evcb_cbfinalize(evcb, evcb->evcb_arg); + } + break; + default: + EVUTIL_ASSERT(0); + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->current_event = NULL; +#ifndef EVENT__DISABLE_THREAD_SUPPORT + if (base->current_event_waiters) { + base->current_event_waiters = 0; + EVTHREAD_COND_BROADCAST(base->current_event_cond); + } +#endif + + if (base->event_break) + return -1; + if (count >= max_to_process) + return count; + if (count && endtime) { + struct timeval now; + update_time_cache(base); + gettime(base, &now); + if (evutil_timercmp(&now, endtime, >=)) + return count; + } + if (base->event_continue) + break; + } + return count; +} + +/* + * Active events are stored in priority queues. Lower priorities are always + * process before higher priorities. Low priority events can starve high + * priority ones. + */ + +static int +event_process_active(struct event_base *base) +{ + /* Caller must hold th_base_lock */ + struct evcallback_list *activeq = NULL; + int i, c = 0; + const struct timeval *endtime; + struct timeval tv; + const int maxcb = base->max_dispatch_callbacks; + const int limit_after_prio = base->limit_callbacks_after_prio; + if (base->max_dispatch_time.tv_sec >= 0) { + update_time_cache(base); + gettime(base, &tv); + evutil_timeradd(&base->max_dispatch_time, &tv, &tv); + endtime = &tv; + } else { + endtime = NULL; + } + + for (i = 0; i < base->nactivequeues; ++i) { + if (TAILQ_FIRST(&base->activequeues[i]) != NULL) { + base->event_running_priority = i; + activeq = &base->activequeues[i]; + if (i < limit_after_prio) + c = event_process_active_single_queue(base, activeq, + INT_MAX, NULL); + else + c = event_process_active_single_queue(base, activeq, + maxcb, endtime); + if (c < 0) { + goto done; + } else if (c > 0) + break; /* Processed a real event; do not + * consider lower-priority events */ + /* If we get here, all of the events we processed + * were internal. Continue. */ + } + } + +done: + base->event_running_priority = -1; + + return c; +} + +/* + * Wait continuously for events. We exit only if no events are left. + */ + +int +event_dispatch(void) +{ + return (event_loop(0)); +} + +int +event_base_dispatch(struct event_base *event_base) +{ + return (event_base_loop(event_base, 0)); +} + +const char * +event_base_get_method(const struct event_base *base) +{ + EVUTIL_ASSERT(base); + return (base->evsel->name); +} + +/** Callback: used to implement event_base_loopexit by telling the event_base + * that it's time to exit its loop. */ +static void +event_loopexit_cb(evutil_socket_t fd, short what, void *arg) +{ + struct event_base *base = arg; + base->event_gotterm = 1; +} + +int +event_loopexit(const struct timeval *tv) +{ + return (event_once(-1, EV_TIMEOUT, event_loopexit_cb, + current_base, tv)); +} + +int +event_base_loopexit(struct event_base *event_base, const struct timeval *tv) +{ + return (event_base_once(event_base, -1, EV_TIMEOUT, event_loopexit_cb, + event_base, tv)); +} + +int +event_loopbreak(void) +{ + return (event_base_loopbreak(current_base)); +} + +int +event_base_loopbreak(struct event_base *event_base) +{ + int r = 0; + if (event_base == NULL) + return (-1); + + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + event_base->event_break = 1; + + if (EVBASE_NEED_NOTIFY(event_base)) { + r = evthread_notify_base(event_base); + } else { + r = (0); + } + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return r; +} + +int +event_base_loopcontinue(struct event_base *event_base) +{ + int r = 0; + if (event_base == NULL) + return (-1); + + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + event_base->event_continue = 1; + + if (EVBASE_NEED_NOTIFY(event_base)) { + r = evthread_notify_base(event_base); + } else { + r = (0); + } + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return r; +} + +int +event_base_got_break(struct event_base *event_base) +{ + int res; + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + res = event_base->event_break; + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return res; +} + +int +event_base_got_exit(struct event_base *event_base) +{ + int res; + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + res = event_base->event_gotterm; + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return res; +} + +/* not thread safe */ + +int +event_loop(int flags) +{ + return event_base_loop(current_base, flags); +} + +int +event_base_loop(struct event_base *base, int flags) +{ + const struct eventop *evsel = base->evsel; + struct timeval tv; + struct timeval *tv_p; + int res, done, retval = 0; + + /* Grab the lock. We will release it inside evsel.dispatch, and again + * as we invoke user callbacks. */ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + if (base->running_loop) { + event_warnx("%s: reentrant invocation. Only one event_base_loop" + " can run on each event_base at once.", __func__); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return -1; + } + + base->running_loop = 1; + + clear_time_cache(base); + + if (base->sig.ev_signal_added && base->sig.ev_n_signals_added) + evsig_set_base_(base); + + done = 0; + +#ifndef EVENT__DISABLE_THREAD_SUPPORT + base->th_owner_id = EVTHREAD_GET_ID(); +#endif + + base->event_gotterm = base->event_break = 0; + + while (!done) { + base->event_continue = 0; + base->n_deferreds_queued = 0; + + /* Terminate the loop if we have been asked to */ + if (base->event_gotterm) { + break; + } + + if (base->event_break) { + break; + } + + tv_p = &tv; + if (!N_ACTIVE_CALLBACKS(base) && !(flags & EVLOOP_NONBLOCK)) { + timeout_next(base, &tv_p); + } else { + /* + * if we have active events, we just poll new events + * without waiting. + */ + evutil_timerclear(&tv); + } + + /* If we have no events, we just exit */ + if (0==(flags&EVLOOP_NO_EXIT_ON_EMPTY) && + !event_haveevents(base) && !N_ACTIVE_CALLBACKS(base)) { + event_debug(("%s: no events registered.", __func__)); + retval = 1; + goto done; + } + + event_queue_make_later_events_active(base); + + clear_time_cache(base); + + res = evsel->dispatch(base, tv_p); + + if (res == -1) { + event_debug(("%s: dispatch returned unsuccessfully.", + __func__)); + retval = -1; + goto done; + } + + update_time_cache(base); + + timeout_process(base); + + if (N_ACTIVE_CALLBACKS(base)) { + int n = event_process_active(base); + if ((flags & EVLOOP_ONCE) + && N_ACTIVE_CALLBACKS(base) == 0 + && n != 0) + done = 1; + } else if (flags & EVLOOP_NONBLOCK) + done = 1; + } + event_debug(("%s: asked to terminate loop.", __func__)); + +done: + clear_time_cache(base); + base->running_loop = 0; + + EVBASE_RELEASE_LOCK(base, th_base_lock); + + return (retval); +} + +/* One-time callback to implement event_base_once: invokes the user callback, + * then deletes the allocated storage */ +static void +event_once_cb(evutil_socket_t fd, short events, void *arg) +{ + struct event_once *eonce = arg; + + (*eonce->cb)(fd, events, eonce->arg); + EVBASE_ACQUIRE_LOCK(eonce->ev.ev_base, th_base_lock); + LIST_REMOVE(eonce, next_once); + EVBASE_RELEASE_LOCK(eonce->ev.ev_base, th_base_lock); + event_debug_unassign(&eonce->ev); + mm_free(eonce); +} + +/* not threadsafe, event scheduled once. */ +int +event_once(evutil_socket_t fd, short events, + void (*callback)(evutil_socket_t, short, void *), + void *arg, const struct timeval *tv) +{ + return event_base_once(current_base, fd, events, callback, arg, tv); +} + +/* Schedules an event once */ +int +event_base_once(struct event_base *base, evutil_socket_t fd, short events, + void (*callback)(evutil_socket_t, short, void *), + void *arg, const struct timeval *tv) +{ + struct event_once *eonce; + int res = 0; + int activate = 0; + + if (!base) + return (-1); + + /* We cannot support signals that just fire once, or persistent + * events. */ + if (events & (EV_SIGNAL|EV_PERSIST)) + return (-1); + + if ((eonce = mm_calloc(1, sizeof(struct event_once))) == NULL) + return (-1); + + eonce->cb = callback; + eonce->arg = arg; + + if ((events & (EV_TIMEOUT|EV_SIGNAL|EV_READ|EV_WRITE|EV_CLOSED)) == EV_TIMEOUT) { + evtimer_assign(&eonce->ev, base, event_once_cb, eonce); + + if (tv == NULL || ! evutil_timerisset(tv)) { + /* If the event is going to become active immediately, + * don't put it on the timeout queue. This is one + * idiom for scheduling a callback, so let's make + * it fast (and order-preserving). */ + activate = 1; + } + } else if (events & (EV_READ|EV_WRITE|EV_CLOSED)) { + events &= EV_READ|EV_WRITE|EV_CLOSED; + + event_assign(&eonce->ev, base, fd, events, event_once_cb, eonce); + } else { + /* Bad event combination */ + mm_free(eonce); + return (-1); + } + + if (res == 0) { + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (activate) + event_active_nolock_(&eonce->ev, EV_TIMEOUT, 1); + else + res = event_add_nolock_(&eonce->ev, tv, 0); + + if (res != 0) { + mm_free(eonce); + return (res); + } else { + LIST_INSERT_HEAD(&base->once_events, eonce, next_once); + } + EVBASE_RELEASE_LOCK(base, th_base_lock); + } + + return (0); +} + +int +event_assign(struct event *ev, struct event_base *base, evutil_socket_t fd, short events, void (*callback)(evutil_socket_t, short, void *), void *arg) +{ + if (!base) + base = current_base; + if (arg == &event_self_cbarg_ptr_) + arg = ev; + + if (!(events & EV_SIGNAL)) + event_debug_assert_socket_nonblocking_(fd); + event_debug_assert_not_added_(ev); + + ev->ev_base = base; + + ev->ev_callback = callback; + ev->ev_arg = arg; + ev->ev_fd = fd; + ev->ev_events = events; + ev->ev_res = 0; + ev->ev_flags = EVLIST_INIT; + ev->ev_ncalls = 0; + ev->ev_pncalls = NULL; + + if (events & EV_SIGNAL) { + if ((events & (EV_READ|EV_WRITE|EV_CLOSED)) != 0) { + event_warnx("%s: EV_SIGNAL is not compatible with " + "EV_READ, EV_WRITE or EV_CLOSED", __func__); + return -1; + } + ev->ev_closure = EV_CLOSURE_EVENT_SIGNAL; + } else { + if (events & EV_PERSIST) { + evutil_timerclear(&ev->ev_io_timeout); + ev->ev_closure = EV_CLOSURE_EVENT_PERSIST; + } else { + ev->ev_closure = EV_CLOSURE_EVENT; + } + } + + min_heap_elem_init_(ev); + + if (base != NULL) { + /* by default, we put new events into the middle priority */ + ev->ev_pri = base->nactivequeues / 2; + } + + event_debug_note_setup_(ev); + + return 0; +} + +int +event_base_set(struct event_base *base, struct event *ev) +{ + /* Only innocent events may be assigned to a different base */ + if (ev->ev_flags != EVLIST_INIT) + return (-1); + + event_debug_assert_is_setup_(ev); + + ev->ev_base = base; + ev->ev_pri = base->nactivequeues/2; + + return (0); +} + +void +event_set(struct event *ev, evutil_socket_t fd, short events, + void (*callback)(evutil_socket_t, short, void *), void *arg) +{ + int r; + r = event_assign(ev, current_base, fd, events, callback, arg); + EVUTIL_ASSERT(r == 0); +} + +void * +event_self_cbarg(void) +{ + return &event_self_cbarg_ptr_; +} + +struct event * +event_base_get_running_event(struct event_base *base) +{ + struct event *ev = NULL; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (EVBASE_IN_THREAD(base)) { + struct event_callback *evcb = base->current_event; + if (evcb->evcb_flags & EVLIST_INIT) + ev = event_callback_to_event(evcb); + } + EVBASE_RELEASE_LOCK(base, th_base_lock); + return ev; +} + +struct event * +event_new(struct event_base *base, evutil_socket_t fd, short events, void (*cb)(evutil_socket_t, short, void *), void *arg) +{ + struct event *ev; + ev = mm_malloc(sizeof(struct event)); + if (ev == NULL) + return (NULL); + if (event_assign(ev, base, fd, events, cb, arg) < 0) { + mm_free(ev); + return (NULL); + } + + return (ev); +} + +void +event_free(struct event *ev) +{ + /* This is disabled, so that events which have been finalized be a + * valid target for event_free(). That's */ + // event_debug_assert_is_setup_(ev); + + /* make sure that this event won't be coming back to haunt us. */ + event_del(ev); + event_debug_note_teardown_(ev); + mm_free(ev); + +} + +void +event_debug_unassign(struct event *ev) +{ + event_debug_assert_not_added_(ev); + event_debug_note_teardown_(ev); + + ev->ev_flags &= ~EVLIST_INIT; +} + +#define EVENT_FINALIZE_FREE_ 0x10000 +static int +event_finalize_nolock_(struct event_base *base, unsigned flags, struct event *ev, event_finalize_callback_fn cb) +{ + ev_uint8_t closure = (flags & EVENT_FINALIZE_FREE_) ? + EV_CLOSURE_EVENT_FINALIZE_FREE : EV_CLOSURE_EVENT_FINALIZE; + + event_del_nolock_(ev, EVENT_DEL_NOBLOCK); + ev->ev_closure = closure; + ev->ev_evcallback.evcb_cb_union.evcb_evfinalize = cb; + event_active_nolock_(ev, EV_FINALIZE, 1); + ev->ev_flags |= EVLIST_FINALIZING; + return 0; +} + +static int +event_finalize_impl_(unsigned flags, struct event *ev, event_finalize_callback_fn cb) +{ + int r; + struct event_base *base = ev->ev_base; + if (EVUTIL_FAILURE_CHECK(!base)) { + event_warnx("%s: event has no event_base set.", __func__); + return -1; + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + r = event_finalize_nolock_(base, flags, ev, cb); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +int +event_finalize(unsigned flags, struct event *ev, event_finalize_callback_fn cb) +{ + return event_finalize_impl_(flags, ev, cb); +} + +int +event_free_finalize(unsigned flags, struct event *ev, event_finalize_callback_fn cb) +{ + return event_finalize_impl_(flags|EVENT_FINALIZE_FREE_, ev, cb); +} + +void +event_callback_finalize_nolock_(struct event_base *base, unsigned flags, struct event_callback *evcb, void (*cb)(struct event_callback *, void *)) +{ + struct event *ev = NULL; + if (evcb->evcb_flags & EVLIST_INIT) { + ev = event_callback_to_event(evcb); + event_del_nolock_(ev, EVENT_DEL_NOBLOCK); + } else { + event_callback_cancel_nolock_(base, evcb, 0); /*XXX can this fail?*/ + } + + evcb->evcb_closure = EV_CLOSURE_CB_FINALIZE; + evcb->evcb_cb_union.evcb_cbfinalize = cb; + event_callback_activate_nolock_(base, evcb); /* XXX can this really fail?*/ + evcb->evcb_flags |= EVLIST_FINALIZING; +} + +void +event_callback_finalize_(struct event_base *base, unsigned flags, struct event_callback *evcb, void (*cb)(struct event_callback *, void *)) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + event_callback_finalize_nolock_(base, flags, evcb, cb); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +/** Internal: Finalize all of the n_cbs callbacks in evcbs. The provided + * callback will be invoked on *one of them*, after they have *all* been + * finalized. */ +int +event_callback_finalize_many_(struct event_base *base, int n_cbs, struct event_callback **evcbs, void (*cb)(struct event_callback *, void *)) +{ + int n_pending = 0, i; + + if (base == NULL) + base = current_base; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + event_debug(("%s: %d events finalizing", __func__, n_cbs)); + + /* At most one can be currently executing; the rest we just + * cancel... But we always make sure that the finalize callback + * runs. */ + for (i = 0; i < n_cbs; ++i) { + struct event_callback *evcb = evcbs[i]; + if (evcb == base->current_event) { + event_callback_finalize_nolock_(base, 0, evcb, cb); + ++n_pending; + } else { + event_callback_cancel_nolock_(base, evcb, 0); + } + } + + if (n_pending == 0) { + /* Just do the first one. */ + event_callback_finalize_nolock_(base, 0, evcbs[0], cb); + } + + EVBASE_RELEASE_LOCK(base, th_base_lock); + return 0; +} + +/* + * Set's the priority of an event - if an event is already scheduled + * changing the priority is going to fail. + */ + +int +event_priority_set(struct event *ev, int pri) +{ + event_debug_assert_is_setup_(ev); + + if (ev->ev_flags & EVLIST_ACTIVE) + return (-1); + if (pri < 0 || pri >= ev->ev_base->nactivequeues) + return (-1); + + ev->ev_pri = pri; + + return (0); +} + +/* + * Checks if a specific event is pending or scheduled. + */ + +int +event_pending(const struct event *ev, short event, struct timeval *tv) +{ + int flags = 0; + + if (EVUTIL_FAILURE_CHECK(ev->ev_base == NULL)) { + event_warnx("%s: event has no event_base set.", __func__); + return 0; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + event_debug_assert_is_setup_(ev); + + if (ev->ev_flags & EVLIST_INSERTED) + flags |= (ev->ev_events & (EV_READ|EV_WRITE|EV_CLOSED|EV_SIGNAL)); + if (ev->ev_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER)) + flags |= ev->ev_res; + if (ev->ev_flags & EVLIST_TIMEOUT) + flags |= EV_TIMEOUT; + + event &= (EV_TIMEOUT|EV_READ|EV_WRITE|EV_CLOSED|EV_SIGNAL); + + /* See if there is a timeout that we should report */ + if (tv != NULL && (flags & event & EV_TIMEOUT)) { + struct timeval tmp = ev->ev_timeout; + tmp.tv_usec &= MICROSECONDS_MASK; + /* correctly remamp to real time */ + evutil_timeradd(&ev->ev_base->tv_clock_diff, &tmp, tv); + } + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); + + return (flags & event); +} + +int +event_initialized(const struct event *ev) +{ + if (!(ev->ev_flags & EVLIST_INIT)) + return 0; + + return 1; +} + +void +event_get_assignment(const struct event *event, struct event_base **base_out, evutil_socket_t *fd_out, short *events_out, event_callback_fn *callback_out, void **arg_out) +{ + event_debug_assert_is_setup_(event); + + if (base_out) + *base_out = event->ev_base; + if (fd_out) + *fd_out = event->ev_fd; + if (events_out) + *events_out = event->ev_events; + if (callback_out) + *callback_out = event->ev_callback; + if (arg_out) + *arg_out = event->ev_arg; +} + +size_t +event_get_struct_event_size(void) +{ + return sizeof(struct event); +} + +evutil_socket_t +event_get_fd(const struct event *ev) +{ + event_debug_assert_is_setup_(ev); + return ev->ev_fd; +} + +struct event_base * +event_get_base(const struct event *ev) +{ + event_debug_assert_is_setup_(ev); + return ev->ev_base; +} + +short +event_get_events(const struct event *ev) +{ + event_debug_assert_is_setup_(ev); + return ev->ev_events; +} + +event_callback_fn +event_get_callback(const struct event *ev) +{ + event_debug_assert_is_setup_(ev); + return ev->ev_callback; +} + +void * +event_get_callback_arg(const struct event *ev) +{ + event_debug_assert_is_setup_(ev); + return ev->ev_arg; +} + +int +event_get_priority(const struct event *ev) +{ + event_debug_assert_is_setup_(ev); + return ev->ev_pri; +} + +int +event_add(struct event *ev, const struct timeval *tv) +{ + int res; + + if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) { + event_warnx("%s: event has no event_base set.", __func__); + return -1; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + + res = event_add_nolock_(ev, tv, 0); + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); + + return (res); +} + +/* Helper callback: wake an event_base from another thread. This version + * works by writing a byte to one end of a socketpair, so that the event_base + * listening on the other end will wake up as the corresponding event + * triggers */ +static int +evthread_notify_base_default(struct event_base *base) +{ + char buf[1]; + int r; + buf[0] = (char) 0; +#ifdef _WIN32 + r = send(base->th_notify_fd[1], buf, 1, 0); +#else + r = write(base->th_notify_fd[1], buf, 1); +#endif + return (r < 0 && ! EVUTIL_ERR_IS_EAGAIN(errno)) ? -1 : 0; +} + +#ifdef EVENT__HAVE_EVENTFD +/* Helper callback: wake an event_base from another thread. This version + * assumes that you have a working eventfd() implementation. */ +static int +evthread_notify_base_eventfd(struct event_base *base) +{ + ev_uint64_t msg = 1; + int r; + do { + r = write(base->th_notify_fd[0], (void*) &msg, sizeof(msg)); + } while (r < 0 && errno == EAGAIN); + + return (r < 0) ? -1 : 0; +} +#endif + + +/** Tell the thread currently running the event_loop for base (if any) that it + * needs to stop waiting in its dispatch function (if it is) and process all + * active callbacks. */ +static int +evthread_notify_base(struct event_base *base) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (!base->th_notify_fn) + return -1; + if (base->is_notify_pending) + return 0; + base->is_notify_pending = 1; + return base->th_notify_fn(base); +} + +/* Implementation function to remove a timeout on a currently pending event. + */ +int +event_remove_timer_nolock_(struct event *ev) +{ + struct event_base *base = ev->ev_base; + + EVENT_BASE_ASSERT_LOCKED(base); + event_debug_assert_is_setup_(ev); + + event_debug(("event_remove_timer_nolock: event: %p", ev)); + + /* If it's not pending on a timeout, we don't need to do anything. */ + if (ev->ev_flags & EVLIST_TIMEOUT) { + event_queue_remove_timeout(base, ev); + evutil_timerclear(&ev->ev_.ev_io.ev_timeout); + } + + return (0); +} + +int +event_remove_timer(struct event *ev) +{ + int res; + + if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) { + event_warnx("%s: event has no event_base set.", __func__); + return -1; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + + res = event_remove_timer_nolock_(ev); + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); + + return (res); +} + +/* Implementation function to add an event. Works just like event_add, + * except: 1) it requires that we have the lock. 2) if tv_is_absolute is set, + * we treat tv as an absolute time, not as an interval to add to the current + * time */ +int +event_add_nolock_(struct event *ev, const struct timeval *tv, + int tv_is_absolute) +{ + struct event_base *base = ev->ev_base; + int res = 0; + int notify = 0; + + EVENT_BASE_ASSERT_LOCKED(base); + event_debug_assert_is_setup_(ev); + + event_debug(( + "event_add: event: %p (fd "EV_SOCK_FMT"), %s%s%s%scall %p", + ev, + EV_SOCK_ARG(ev->ev_fd), + ev->ev_events & EV_READ ? "EV_READ " : " ", + ev->ev_events & EV_WRITE ? "EV_WRITE " : " ", + ev->ev_events & EV_CLOSED ? "EV_CLOSED " : " ", + tv ? "EV_TIMEOUT " : " ", + ev->ev_callback)); + + EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL)); + + if (ev->ev_flags & EVLIST_FINALIZING) { + /* XXXX debug */ + return (-1); + } + + /* + * prepare for timeout insertion further below, if we get a + * failure on any step, we should not change any state. + */ + if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) { + if (min_heap_reserve_(&base->timeheap, + 1 + min_heap_size_(&base->timeheap)) == -1) + return (-1); /* ENOMEM == errno */ + } + + /* If the main thread is currently executing a signal event's + * callback, and we are not the main thread, then we want to wait + * until the callback is done before we mess with the event, or else + * we can race on ev_ncalls and ev_pncalls below. */ +#ifndef EVENT__DISABLE_THREAD_SUPPORT + if (base->current_event == event_to_event_callback(ev) && + (ev->ev_events & EV_SIGNAL) + && !EVBASE_IN_THREAD(base)) { + ++base->current_event_waiters; + EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock); + } +#endif + + if ((ev->ev_events & (EV_READ|EV_WRITE|EV_CLOSED|EV_SIGNAL)) && + !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE|EVLIST_ACTIVE_LATER))) { + if (ev->ev_events & (EV_READ|EV_WRITE|EV_CLOSED)) + res = evmap_io_add_(base, ev->ev_fd, ev); + else if (ev->ev_events & EV_SIGNAL) + res = evmap_signal_add_(base, (int)ev->ev_fd, ev); + if (res != -1) + event_queue_insert_inserted(base, ev); + if (res == 1) { + /* evmap says we need to notify the main thread. */ + notify = 1; + res = 0; + } + } + + /* + * we should change the timeout state only if the previous event + * addition succeeded. + */ + if (res != -1 && tv != NULL) { + struct timeval now; + int common_timeout; +#ifdef USE_REINSERT_TIMEOUT + int was_common; + int old_timeout_idx; +#endif + + /* + * for persistent timeout events, we remember the + * timeout value and re-add the event. + * + * If tv_is_absolute, this was already set. + */ + if (ev->ev_closure == EV_CLOSURE_EVENT_PERSIST && !tv_is_absolute) + ev->ev_io_timeout = *tv; + +#ifndef USE_REINSERT_TIMEOUT + if (ev->ev_flags & EVLIST_TIMEOUT) { + event_queue_remove_timeout(base, ev); + } +#endif + + /* Check if it is active due to a timeout. Rescheduling + * this timeout before the callback can be executed + * removes it from the active list. */ + if ((ev->ev_flags & EVLIST_ACTIVE) && + (ev->ev_res & EV_TIMEOUT)) { + if (ev->ev_events & EV_SIGNAL) { + /* See if we are just active executing + * this event in a loop + */ + if (ev->ev_ncalls && ev->ev_pncalls) { + /* Abort loop */ + *ev->ev_pncalls = 0; + } + } + + event_queue_remove_active(base, event_to_event_callback(ev)); + } + + gettime(base, &now); + + common_timeout = is_common_timeout(tv, base); +#ifdef USE_REINSERT_TIMEOUT + was_common = is_common_timeout(&ev->ev_timeout, base); + old_timeout_idx = COMMON_TIMEOUT_IDX(&ev->ev_timeout); +#endif + + if (tv_is_absolute) { + ev->ev_timeout = *tv; + } else if (common_timeout) { + struct timeval tmp = *tv; + tmp.tv_usec &= MICROSECONDS_MASK; + evutil_timeradd(&now, &tmp, &ev->ev_timeout); + ev->ev_timeout.tv_usec |= + (tv->tv_usec & ~MICROSECONDS_MASK); + } else { + evutil_timeradd(&now, tv, &ev->ev_timeout); + } + + event_debug(( + "event_add: event %p, timeout in %d seconds %d useconds, call %p", + ev, (int)tv->tv_sec, (int)tv->tv_usec, ev->ev_callback)); + +#ifdef USE_REINSERT_TIMEOUT + event_queue_reinsert_timeout(base, ev, was_common, common_timeout, old_timeout_idx); +#else + event_queue_insert_timeout(base, ev); +#endif + + if (common_timeout) { + struct common_timeout_list *ctl = + get_common_timeout_list(base, &ev->ev_timeout); + if (ev == TAILQ_FIRST(&ctl->events)) { + common_timeout_schedule(ctl, &now, ev); + } + } else { + struct event* top = NULL; + /* See if the earliest timeout is now earlier than it + * was before: if so, we will need to tell the main + * thread to wake up earlier than it would otherwise. + * We double check the timeout of the top element to + * handle time distortions due to system suspension. + */ + if (min_heap_elt_is_top_(ev)) + notify = 1; + else if ((top = min_heap_top_(&base->timeheap)) != NULL && + evutil_timercmp(&top->ev_timeout, &now, <)) + notify = 1; + } + } + + /* if we are not in the right thread, we need to wake up the loop */ + if (res != -1 && notify && EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + + event_debug_note_add_(ev); + + return (res); +} + +static int +event_del_(struct event *ev, int blocking) +{ + int res; + struct event_base *base = ev->ev_base; + + if (EVUTIL_FAILURE_CHECK(!base)) { + event_warnx("%s: event has no event_base set.", __func__); + return -1; + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + res = event_del_nolock_(ev, blocking); + EVBASE_RELEASE_LOCK(base, th_base_lock); + + return (res); +} + +int +event_del(struct event *ev) +{ + return event_del_(ev, EVENT_DEL_AUTOBLOCK); +} + +int +event_del_block(struct event *ev) +{ + return event_del_(ev, EVENT_DEL_BLOCK); +} + +int +event_del_noblock(struct event *ev) +{ + return event_del_(ev, EVENT_DEL_NOBLOCK); +} + +/** Helper for event_del: always called with th_base_lock held. + * + * "blocking" must be one of the EVENT_DEL_{BLOCK, NOBLOCK, AUTOBLOCK, + * EVEN_IF_FINALIZING} values. See those for more information. + */ +int +event_del_nolock_(struct event *ev, int blocking) +{ + struct event_base *base; + int res = 0, notify = 0; + + event_debug(("event_del: %p (fd "EV_SOCK_FMT"), callback %p", + ev, EV_SOCK_ARG(ev->ev_fd), ev->ev_callback)); + + /* An event without a base has not been added */ + if (ev->ev_base == NULL) + return (-1); + + EVENT_BASE_ASSERT_LOCKED(ev->ev_base); + + if (blocking != EVENT_DEL_EVEN_IF_FINALIZING) { + if (ev->ev_flags & EVLIST_FINALIZING) { + /* XXXX Debug */ + return 0; + } + } + + base = ev->ev_base; + + EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL)); + + /* See if we are just active executing this event in a loop */ + if (ev->ev_events & EV_SIGNAL) { + if (ev->ev_ncalls && ev->ev_pncalls) { + /* Abort loop */ + *ev->ev_pncalls = 0; + } + } + + if (ev->ev_flags & EVLIST_TIMEOUT) { + /* NOTE: We never need to notify the main thread because of a + * deleted timeout event: all that could happen if we don't is + * that the dispatch loop might wake up too early. But the + * point of notifying the main thread _is_ to wake up the + * dispatch loop early anyway, so we wouldn't gain anything by + * doing it. + */ + event_queue_remove_timeout(base, ev); + } + + if (ev->ev_flags & EVLIST_ACTIVE) + event_queue_remove_active(base, event_to_event_callback(ev)); + else if (ev->ev_flags & EVLIST_ACTIVE_LATER) + event_queue_remove_active_later(base, event_to_event_callback(ev)); + + if (ev->ev_flags & EVLIST_INSERTED) { + event_queue_remove_inserted(base, ev); + if (ev->ev_events & (EV_READ|EV_WRITE|EV_CLOSED)) + res = evmap_io_del_(base, ev->ev_fd, ev); + else + res = evmap_signal_del_(base, (int)ev->ev_fd, ev); + if (res == 1) { + /* evmap says we need to notify the main thread. */ + notify = 1; + res = 0; + } + /* If we do not have events, let's notify event base so it can + * exit without waiting */ + if (!event_haveevents(base) && !N_ACTIVE_CALLBACKS(base)) + notify = 1; + } + + /* if we are not in the right thread, we need to wake up the loop */ + if (res != -1 && notify && EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + + event_debug_note_del_(ev); + + /* If the main thread is currently executing this event's callback, + * and we are not the main thread, then we want to wait until the + * callback is done before returning. That way, when this function + * returns, it will be safe to free the user-supplied argument. + */ +#ifndef EVENT__DISABLE_THREAD_SUPPORT + if (blocking != EVENT_DEL_NOBLOCK && + base->current_event == event_to_event_callback(ev) && + !EVBASE_IN_THREAD(base) && + (blocking == EVENT_DEL_BLOCK || !(ev->ev_events & EV_FINALIZE))) { + ++base->current_event_waiters; + EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock); + } +#endif + + return (res); +} + +void +event_active(struct event *ev, int res, short ncalls) +{ + if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) { + event_warnx("%s: event has no event_base set.", __func__); + return; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + + event_debug_assert_is_setup_(ev); + + event_active_nolock_(ev, res, ncalls); + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); +} + + +void +event_active_nolock_(struct event *ev, int res, short ncalls) +{ + struct event_base *base; + + event_debug(("event_active: %p (fd "EV_SOCK_FMT"), res %d, callback %p", + ev, EV_SOCK_ARG(ev->ev_fd), (int)res, ev->ev_callback)); + + base = ev->ev_base; + EVENT_BASE_ASSERT_LOCKED(base); + + if (ev->ev_flags & EVLIST_FINALIZING) { + /* XXXX debug */ + return; + } + + switch ((ev->ev_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER))) { + default: + case EVLIST_ACTIVE|EVLIST_ACTIVE_LATER: + EVUTIL_ASSERT(0); + break; + case EVLIST_ACTIVE: + /* We get different kinds of events, add them together */ + ev->ev_res |= res; + return; + case EVLIST_ACTIVE_LATER: + ev->ev_res |= res; + break; + case 0: + ev->ev_res = res; + break; + } + + if (ev->ev_pri < base->event_running_priority) + base->event_continue = 1; + + if (ev->ev_events & EV_SIGNAL) { +#ifndef EVENT__DISABLE_THREAD_SUPPORT + if (base->current_event == event_to_event_callback(ev) && + !EVBASE_IN_THREAD(base)) { + ++base->current_event_waiters; + EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock); + } +#endif + ev->ev_ncalls = ncalls; + ev->ev_pncalls = NULL; + } + + event_callback_activate_nolock_(base, event_to_event_callback(ev)); +} + +void +event_active_later_(struct event *ev, int res) +{ + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + event_active_later_nolock_(ev, res); + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); +} + +void +event_active_later_nolock_(struct event *ev, int res) +{ + struct event_base *base = ev->ev_base; + EVENT_BASE_ASSERT_LOCKED(base); + + if (ev->ev_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER)) { + /* We get different kinds of events, add them together */ + ev->ev_res |= res; + return; + } + + ev->ev_res = res; + + event_callback_activate_later_nolock_(base, event_to_event_callback(ev)); +} + +int +event_callback_activate_(struct event_base *base, + struct event_callback *evcb) +{ + int r; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + r = event_callback_activate_nolock_(base, evcb); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +int +event_callback_activate_nolock_(struct event_base *base, + struct event_callback *evcb) +{ + int r = 1; + + if (evcb->evcb_flags & EVLIST_FINALIZING) + return 0; + + switch (evcb->evcb_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER)) { + default: + EVUTIL_ASSERT(0); + EVUTIL_FALLTHROUGH; + case EVLIST_ACTIVE_LATER: + event_queue_remove_active_later(base, evcb); + r = 0; + break; + case EVLIST_ACTIVE: + return 0; + case 0: + break; + } + + event_queue_insert_active(base, evcb); + + if (EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + + return r; +} + +int +event_callback_activate_later_nolock_(struct event_base *base, + struct event_callback *evcb) +{ + if (evcb->evcb_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER)) + return 0; + + event_queue_insert_active_later(base, evcb); + if (EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + return 1; +} + +void +event_callback_init_(struct event_base *base, + struct event_callback *cb) +{ + memset(cb, 0, sizeof(*cb)); + cb->evcb_pri = base->nactivequeues - 1; +} + +int +event_callback_cancel_(struct event_base *base, + struct event_callback *evcb) +{ + int r; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + r = event_callback_cancel_nolock_(base, evcb, 0); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +int +event_callback_cancel_nolock_(struct event_base *base, + struct event_callback *evcb, int even_if_finalizing) +{ + if ((evcb->evcb_flags & EVLIST_FINALIZING) && !even_if_finalizing) + return 0; + + if (evcb->evcb_flags & EVLIST_INIT) + return event_del_nolock_(event_callback_to_event(evcb), + even_if_finalizing ? EVENT_DEL_EVEN_IF_FINALIZING : EVENT_DEL_AUTOBLOCK); + + switch ((evcb->evcb_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER))) { + default: + case EVLIST_ACTIVE|EVLIST_ACTIVE_LATER: + EVUTIL_ASSERT(0); + break; + case EVLIST_ACTIVE: + /* We get different kinds of events, add them together */ + event_queue_remove_active(base, evcb); + return 0; + case EVLIST_ACTIVE_LATER: + event_queue_remove_active_later(base, evcb); + break; + case 0: + break; + } + + return 0; +} + +void +event_deferred_cb_init_(struct event_callback *cb, ev_uint8_t priority, deferred_cb_fn fn, void *arg) +{ + memset(cb, 0, sizeof(*cb)); + cb->evcb_cb_union.evcb_selfcb = fn; + cb->evcb_arg = arg; + cb->evcb_pri = priority; + cb->evcb_closure = EV_CLOSURE_CB_SELF; +} + +void +event_deferred_cb_set_priority_(struct event_callback *cb, ev_uint8_t priority) +{ + cb->evcb_pri = priority; +} + +void +event_deferred_cb_cancel_(struct event_base *base, struct event_callback *cb) +{ + if (!base) + base = current_base; + event_callback_cancel_(base, cb); +} + +#define MAX_DEFERREDS_QUEUED 32 +int +event_deferred_cb_schedule_(struct event_base *base, struct event_callback *cb) +{ + int r = 1; + if (!base) + base = current_base; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (base->n_deferreds_queued > MAX_DEFERREDS_QUEUED) { + r = event_callback_activate_later_nolock_(base, cb); + } else { + r = event_callback_activate_nolock_(base, cb); + if (r) { + ++base->n_deferreds_queued; + } + } + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +static int +timeout_next(struct event_base *base, struct timeval **tv_p) +{ + /* Caller must hold th_base_lock */ + struct timeval now; + struct event *ev; + struct timeval *tv = *tv_p; + int res = 0; + + ev = min_heap_top_(&base->timeheap); + + if (ev == NULL) { + /* if no time-based events are active wait for I/O */ + *tv_p = NULL; + goto out; + } + + if (gettime(base, &now) == -1) { + res = -1; + goto out; + } + + if (evutil_timercmp(&ev->ev_timeout, &now, <=)) { + evutil_timerclear(tv); + goto out; + } + + evutil_timersub(&ev->ev_timeout, &now, tv); + + EVUTIL_ASSERT(tv->tv_sec >= 0); + EVUTIL_ASSERT(tv->tv_usec >= 0); + event_debug(("timeout_next: event: %p, in %d seconds, %d useconds", ev, (int)tv->tv_sec, (int)tv->tv_usec)); + +out: + return (res); +} + +/* Activate every event whose timeout has elapsed. */ +static void +timeout_process(struct event_base *base) +{ + /* Caller must hold lock. */ + struct timeval now; + struct event *ev; + + if (min_heap_empty_(&base->timeheap)) { + return; + } + + gettime(base, &now); + + while ((ev = min_heap_top_(&base->timeheap))) { + if (evutil_timercmp(&ev->ev_timeout, &now, >)) + break; + + /* delete this event from the I/O queues */ + event_del_nolock_(ev, EVENT_DEL_NOBLOCK); + + event_debug(("timeout_process: event: %p, call %p", + ev, ev->ev_callback)); + event_active_nolock_(ev, EV_TIMEOUT, 1); + } +} + +#ifndef MAX +#define MAX(a,b) (((a)>(b))?(a):(b)) +#endif + +#define MAX_EVENT_COUNT(var, v) var = MAX(var, v) + +/* These are a fancy way to spell + if (~flags & EVLIST_INTERNAL) + base->event_count--/++; +*/ +#define DECR_EVENT_COUNT(base,flags) \ + ((base)->event_count -= !((flags) & EVLIST_INTERNAL)) +#define INCR_EVENT_COUNT(base,flags) do { \ + ((base)->event_count += !((flags) & EVLIST_INTERNAL)); \ + MAX_EVENT_COUNT((base)->event_count_max, (base)->event_count); \ +} while (0) + +static void +event_queue_remove_inserted(struct event_base *base, struct event *ev) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (EVUTIL_FAILURE_CHECK(!(ev->ev_flags & EVLIST_INSERTED))) { + event_errx(1, "%s: %p(fd "EV_SOCK_FMT") not on queue %x", __func__, + ev, EV_SOCK_ARG(ev->ev_fd), EVLIST_INSERTED); + return; + } + DECR_EVENT_COUNT(base, ev->ev_flags); + ev->ev_flags &= ~EVLIST_INSERTED; +} +static void +event_queue_remove_active(struct event_base *base, struct event_callback *evcb) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (EVUTIL_FAILURE_CHECK(!(evcb->evcb_flags & EVLIST_ACTIVE))) { + event_errx(1, "%s: %p not on queue %x", __func__, + evcb, EVLIST_ACTIVE); + return; + } + DECR_EVENT_COUNT(base, evcb->evcb_flags); + evcb->evcb_flags &= ~EVLIST_ACTIVE; + base->event_count_active--; + + TAILQ_REMOVE(&base->activequeues[evcb->evcb_pri], + evcb, evcb_active_next); +} +static void +event_queue_remove_active_later(struct event_base *base, struct event_callback *evcb) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (EVUTIL_FAILURE_CHECK(!(evcb->evcb_flags & EVLIST_ACTIVE_LATER))) { + event_errx(1, "%s: %p not on queue %x", __func__, + evcb, EVLIST_ACTIVE_LATER); + return; + } + DECR_EVENT_COUNT(base, evcb->evcb_flags); + evcb->evcb_flags &= ~EVLIST_ACTIVE_LATER; + base->event_count_active--; + + TAILQ_REMOVE(&base->active_later_queue, evcb, evcb_active_next); +} +static void +event_queue_remove_timeout(struct event_base *base, struct event *ev) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (EVUTIL_FAILURE_CHECK(!(ev->ev_flags & EVLIST_TIMEOUT))) { + event_errx(1, "%s: %p(fd "EV_SOCK_FMT") not on queue %x", __func__, + ev, EV_SOCK_ARG(ev->ev_fd), EVLIST_TIMEOUT); + return; + } + DECR_EVENT_COUNT(base, ev->ev_flags); + ev->ev_flags &= ~EVLIST_TIMEOUT; + + if (is_common_timeout(&ev->ev_timeout, base)) { + struct common_timeout_list *ctl = + get_common_timeout_list(base, &ev->ev_timeout); + TAILQ_REMOVE(&ctl->events, ev, + ev_timeout_pos.ev_next_with_common_timeout); + } else { + min_heap_erase_(&base->timeheap, ev); + } +} + +#ifdef USE_REINSERT_TIMEOUT +/* Remove and reinsert 'ev' into the timeout queue. */ +static void +event_queue_reinsert_timeout(struct event_base *base, struct event *ev, + int was_common, int is_common, int old_timeout_idx) +{ + struct common_timeout_list *ctl; + if (!(ev->ev_flags & EVLIST_TIMEOUT)) { + event_queue_insert_timeout(base, ev); + return; + } + + switch ((was_common<<1) | is_common) { + case 3: /* Changing from one common timeout to another */ + ctl = base->common_timeout_queues[old_timeout_idx]; + TAILQ_REMOVE(&ctl->events, ev, + ev_timeout_pos.ev_next_with_common_timeout); + ctl = get_common_timeout_list(base, &ev->ev_timeout); + insert_common_timeout_inorder(ctl, ev); + break; + case 2: /* Was common; is no longer common */ + ctl = base->common_timeout_queues[old_timeout_idx]; + TAILQ_REMOVE(&ctl->events, ev, + ev_timeout_pos.ev_next_with_common_timeout); + min_heap_push_(&base->timeheap, ev); + break; + case 1: /* Wasn't common; has become common. */ + min_heap_erase_(&base->timeheap, ev); + ctl = get_common_timeout_list(base, &ev->ev_timeout); + insert_common_timeout_inorder(ctl, ev); + break; + case 0: /* was in heap; is still on heap. */ + min_heap_adjust_(&base->timeheap, ev); + break; + default: + EVUTIL_ASSERT(0); /* unreachable */ + break; + } +} +#endif + +/* Add 'ev' to the common timeout list in 'ev'. */ +static void +insert_common_timeout_inorder(struct common_timeout_list *ctl, + struct event *ev) +{ + struct event *e; + /* By all logic, we should just be able to append 'ev' to the end of + * ctl->events, since the timeout on each 'ev' is set to {the common + * timeout} + {the time when we add the event}, and so the events + * should arrive in order of their timeeouts. But just in case + * there's some wacky threading issue going on, we do a search from + * the end of 'ev' to find the right insertion point. + */ + TAILQ_FOREACH_REVERSE(e, &ctl->events, + event_list, ev_timeout_pos.ev_next_with_common_timeout) { + /* This timercmp is a little sneaky, since both ev and e have + * magic values in tv_usec. Fortunately, they ought to have + * the _same_ magic values in tv_usec. Let's assert for that. + */ + EVUTIL_ASSERT( + is_same_common_timeout(&e->ev_timeout, &ev->ev_timeout)); + if (evutil_timercmp(&ev->ev_timeout, &e->ev_timeout, >=)) { + TAILQ_INSERT_AFTER(&ctl->events, e, ev, + ev_timeout_pos.ev_next_with_common_timeout); + return; + } + } + TAILQ_INSERT_HEAD(&ctl->events, ev, + ev_timeout_pos.ev_next_with_common_timeout); +} + +static void +event_queue_insert_inserted(struct event_base *base, struct event *ev) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (EVUTIL_FAILURE_CHECK(ev->ev_flags & EVLIST_INSERTED)) { + event_errx(1, "%s: %p(fd "EV_SOCK_FMT") already inserted", __func__, + ev, EV_SOCK_ARG(ev->ev_fd)); + return; + } + + INCR_EVENT_COUNT(base, ev->ev_flags); + + ev->ev_flags |= EVLIST_INSERTED; +} + +static void +event_queue_insert_active(struct event_base *base, struct event_callback *evcb) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (evcb->evcb_flags & EVLIST_ACTIVE) { + /* Double insertion is possible for active events */ + return; + } + + INCR_EVENT_COUNT(base, evcb->evcb_flags); + + evcb->evcb_flags |= EVLIST_ACTIVE; + + base->event_count_active++; + MAX_EVENT_COUNT(base->event_count_active_max, base->event_count_active); + EVUTIL_ASSERT(evcb->evcb_pri < base->nactivequeues); + TAILQ_INSERT_TAIL(&base->activequeues[evcb->evcb_pri], + evcb, evcb_active_next); +} + +static void +event_queue_insert_active_later(struct event_base *base, struct event_callback *evcb) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (evcb->evcb_flags & (EVLIST_ACTIVE_LATER|EVLIST_ACTIVE)) { + /* Double insertion is possible */ + return; + } + + INCR_EVENT_COUNT(base, evcb->evcb_flags); + evcb->evcb_flags |= EVLIST_ACTIVE_LATER; + base->event_count_active++; + MAX_EVENT_COUNT(base->event_count_active_max, base->event_count_active); + EVUTIL_ASSERT(evcb->evcb_pri < base->nactivequeues); + TAILQ_INSERT_TAIL(&base->active_later_queue, evcb, evcb_active_next); +} + +static void +event_queue_insert_timeout(struct event_base *base, struct event *ev) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (EVUTIL_FAILURE_CHECK(ev->ev_flags & EVLIST_TIMEOUT)) { + event_errx(1, "%s: %p(fd "EV_SOCK_FMT") already on timeout", __func__, + ev, EV_SOCK_ARG(ev->ev_fd)); + return; + } + + INCR_EVENT_COUNT(base, ev->ev_flags); + + ev->ev_flags |= EVLIST_TIMEOUT; + + if (is_common_timeout(&ev->ev_timeout, base)) { + struct common_timeout_list *ctl = + get_common_timeout_list(base, &ev->ev_timeout); + insert_common_timeout_inorder(ctl, ev); + } else { + min_heap_push_(&base->timeheap, ev); + } +} + +static void +event_queue_make_later_events_active(struct event_base *base) +{ + struct event_callback *evcb; + EVENT_BASE_ASSERT_LOCKED(base); + + while ((evcb = TAILQ_FIRST(&base->active_later_queue))) { + TAILQ_REMOVE(&base->active_later_queue, evcb, evcb_active_next); + evcb->evcb_flags = (evcb->evcb_flags & ~EVLIST_ACTIVE_LATER) | EVLIST_ACTIVE; + EVUTIL_ASSERT(evcb->evcb_pri < base->nactivequeues); + TAILQ_INSERT_TAIL(&base->activequeues[evcb->evcb_pri], evcb, evcb_active_next); + base->n_deferreds_queued += (evcb->evcb_closure == EV_CLOSURE_CB_SELF); + } +} + +/* Functions for debugging */ + +const char * +event_get_version(void) +{ + return (EVENT__VERSION); +} + +ev_uint32_t +event_get_version_number(void) +{ + return (EVENT__NUMERIC_VERSION); +} + +/* + * No thread-safe interface needed - the information should be the same + * for all threads. + */ + +const char * +event_get_method(void) +{ + return (current_base->evsel->name); +} + +#ifndef EVENT__DISABLE_MM_REPLACEMENT +static void *(*mm_malloc_fn_)(size_t sz) = NULL; +static void *(*mm_realloc_fn_)(void *p, size_t sz) = NULL; +static void (*mm_free_fn_)(void *p) = NULL; + +void * +event_mm_malloc_(size_t sz) +{ + if (sz == 0) + return NULL; + + if (mm_malloc_fn_) + return mm_malloc_fn_(sz); + else + return malloc(sz); +} + +void * +event_mm_calloc_(size_t count, size_t size) +{ + if (count == 0 || size == 0) + return NULL; + + if (mm_malloc_fn_) { + size_t sz = count * size; + void *p = NULL; + if (count > EV_SIZE_MAX / size) + goto error; + p = mm_malloc_fn_(sz); + if (p) + return memset(p, 0, sz); + } else { + void *p = calloc(count, size); +#ifdef _WIN32 + /* Windows calloc doesn't reliably set ENOMEM */ + if (p == NULL) + goto error; +#endif + return p; + } + +error: + errno = ENOMEM; + return NULL; +} + +char * +event_mm_strdup_(const char *str) +{ + if (!str) { + errno = EINVAL; + return NULL; + } + + if (mm_malloc_fn_) { + size_t ln = strlen(str); + void *p = NULL; + if (ln == EV_SIZE_MAX) + goto error; + p = mm_malloc_fn_(ln+1); + if (p) + return memcpy(p, str, ln+1); + } else +#ifdef _WIN32 + return _strdup(str); +#else + return strdup(str); +#endif + +error: + errno = ENOMEM; + return NULL; +} + +void * +event_mm_realloc_(void *ptr, size_t sz) +{ + if (mm_realloc_fn_) + return mm_realloc_fn_(ptr, sz); + else + return realloc(ptr, sz); +} + +void +event_mm_free_(void *ptr) +{ + if (mm_free_fn_) + mm_free_fn_(ptr); + else + free(ptr); +} + +void +event_set_mem_functions(void *(*malloc_fn)(size_t sz), + void *(*realloc_fn)(void *ptr, size_t sz), + void (*free_fn)(void *ptr)) +{ + mm_malloc_fn_ = malloc_fn; + mm_realloc_fn_ = realloc_fn; + mm_free_fn_ = free_fn; +} +#endif + +#ifdef EVENT__HAVE_EVENTFD +static void +evthread_notify_drain_eventfd(evutil_socket_t fd, short what, void *arg) +{ + ev_uint64_t msg; + ev_ssize_t r; + struct event_base *base = arg; + + r = read(fd, (void*) &msg, sizeof(msg)); + if (r<0 && errno != EAGAIN) { + event_sock_warn(fd, "Error reading from eventfd"); + } + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->is_notify_pending = 0; + EVBASE_RELEASE_LOCK(base, th_base_lock); +} +#endif + +static void +evthread_notify_drain_default(evutil_socket_t fd, short what, void *arg) +{ + unsigned char buf[1024]; + struct event_base *base = arg; +#ifdef _WIN32 + while (recv(fd, (char*)buf, sizeof(buf), 0) > 0) + ; +#else + while (read(fd, (char*)buf, sizeof(buf)) > 0) + ; +#endif + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->is_notify_pending = 0; + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +int +evthread_make_base_notifiable(struct event_base *base) +{ + int r; + if (!base) + return -1; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + r = evthread_make_base_notifiable_nolock_(base); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +static int +evthread_make_base_notifiable_nolock_(struct event_base *base) +{ + void (*cb)(evutil_socket_t, short, void *); + int (*notify)(struct event_base *); + + if (base->th_notify_fn != NULL) { + /* The base is already notifiable: we're doing fine. */ + return 0; + } + +#if defined(EVENT__HAVE_WORKING_KQUEUE) + if (base->evsel == &kqops && event_kq_add_notify_event_(base) == 0) { + base->th_notify_fn = event_kq_notify_base_; + /* No need to add an event here; the backend can wake + * itself up just fine. */ + return 0; + } +#endif + +#ifdef EVENT__HAVE_EVENTFD + base->th_notify_fd[0] = evutil_eventfd_(0, + EVUTIL_EFD_CLOEXEC|EVUTIL_EFD_NONBLOCK); + if (base->th_notify_fd[0] >= 0) { + base->th_notify_fd[1] = -1; + notify = evthread_notify_base_eventfd; + cb = evthread_notify_drain_eventfd; + } else +#endif + if (evutil_make_internal_pipe_(base->th_notify_fd) == 0) { + notify = evthread_notify_base_default; + cb = evthread_notify_drain_default; + } else { + return -1; + } + + base->th_notify_fn = notify; + + /* prepare an event that we can use for wakeup */ + event_assign(&base->th_notify, base, base->th_notify_fd[0], + EV_READ|EV_PERSIST, cb, base); + + /* we need to mark this as internal event */ + base->th_notify.ev_flags |= EVLIST_INTERNAL; + event_priority_set(&base->th_notify, 0); + + return event_add_nolock_(&base->th_notify, NULL, 0); +} + +int +event_base_foreach_event_nolock_(struct event_base *base, + event_base_foreach_event_cb fn, void *arg) +{ + int r, i; + unsigned u; + struct event *ev; + + /* Start out with all the EVLIST_INSERTED events. */ + if ((r = evmap_foreach_event_(base, fn, arg))) + return r; + + /* Okay, now we deal with those events that have timeouts and are in + * the min-heap. */ + for (u = 0; u < base->timeheap.n; ++u) { + ev = base->timeheap.p[u]; + if (ev->ev_flags & EVLIST_INSERTED) { + /* we already processed this one */ + continue; + } + if ((r = fn(base, ev, arg))) + return r; + } + + /* Now for the events in one of the timeout queues. + * the min-heap. */ + for (i = 0; i < base->n_common_timeouts; ++i) { + struct common_timeout_list *ctl = + base->common_timeout_queues[i]; + TAILQ_FOREACH(ev, &ctl->events, + ev_timeout_pos.ev_next_with_common_timeout) { + if (ev->ev_flags & EVLIST_INSERTED) { + /* we already processed this one */ + continue; + } + if ((r = fn(base, ev, arg))) + return r; + } + } + + /* Finally, we deal wit all the active events that we haven't touched + * yet. */ + for (i = 0; i < base->nactivequeues; ++i) { + struct event_callback *evcb; + TAILQ_FOREACH(evcb, &base->activequeues[i], evcb_active_next) { + if ((evcb->evcb_flags & (EVLIST_INIT|EVLIST_INSERTED|EVLIST_TIMEOUT)) != EVLIST_INIT) { + /* This isn't an event (evlist_init clear), or + * we already processed it. (inserted or + * timeout set */ + continue; + } + ev = event_callback_to_event(evcb); + if ((r = fn(base, ev, arg))) + return r; + } + } + + return 0; +} + +/* Helper for event_base_dump_events: called on each event in the event base; + * dumps only the inserted events. */ +static int +dump_inserted_event_fn(const struct event_base *base, const struct event *e, void *arg) +{ + FILE *output = arg; + const char *gloss = (e->ev_events & EV_SIGNAL) ? + "sig" : "fd "; + + if (! (e->ev_flags & (EVLIST_INSERTED|EVLIST_TIMEOUT))) + return 0; + + fprintf(output, " %p [%s "EV_SOCK_FMT"]%s%s%s%s%s%s%s", + (void*)e, gloss, EV_SOCK_ARG(e->ev_fd), + (e->ev_events&EV_READ)?" Read":"", + (e->ev_events&EV_WRITE)?" Write":"", + (e->ev_events&EV_CLOSED)?" EOF":"", + (e->ev_events&EV_SIGNAL)?" Signal":"", + (e->ev_events&EV_PERSIST)?" Persist":"", + (e->ev_events&EV_ET)?" ET":"", + (e->ev_flags&EVLIST_INTERNAL)?" Internal":""); + if (e->ev_flags & EVLIST_TIMEOUT) { + struct timeval tv; + tv.tv_sec = e->ev_timeout.tv_sec; + tv.tv_usec = e->ev_timeout.tv_usec & MICROSECONDS_MASK; + evutil_timeradd(&tv, &base->tv_clock_diff, &tv); + fprintf(output, " Timeout=%ld.%06d", + (long)tv.tv_sec, (int)(tv.tv_usec & MICROSECONDS_MASK)); + } + fputc('\n', output); + + return 0; +} + +/* Helper for event_base_dump_events: called on each event in the event base; + * dumps only the active events. */ +static int +dump_active_event_fn(const struct event_base *base, const struct event *e, void *arg) +{ + FILE *output = arg; + const char *gloss = (e->ev_events & EV_SIGNAL) ? + "sig" : "fd "; + + if (! (e->ev_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER))) + return 0; + + fprintf(output, " %p [%s "EV_SOCK_FMT", priority=%d]%s%s%s%s%s active%s%s\n", + (void*)e, gloss, EV_SOCK_ARG(e->ev_fd), e->ev_pri, + (e->ev_res&EV_READ)?" Read":"", + (e->ev_res&EV_WRITE)?" Write":"", + (e->ev_res&EV_CLOSED)?" EOF":"", + (e->ev_res&EV_SIGNAL)?" Signal":"", + (e->ev_res&EV_TIMEOUT)?" Timeout":"", + (e->ev_flags&EVLIST_INTERNAL)?" [Internal]":"", + (e->ev_flags&EVLIST_ACTIVE_LATER)?" [NextTime]":""); + + return 0; +} + +int +event_base_foreach_event(struct event_base *base, + event_base_foreach_event_cb fn, void *arg) +{ + int r; + if ((!fn) || (!base)) { + return -1; + } + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + r = event_base_foreach_event_nolock_(base, fn, arg); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + + +void +event_base_dump_events(struct event_base *base, FILE *output) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + fprintf(output, "Inserted events:\n"); + event_base_foreach_event_nolock_(base, dump_inserted_event_fn, output); + + fprintf(output, "Active events:\n"); + event_base_foreach_event_nolock_(base, dump_active_event_fn, output); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +void +event_base_active_by_fd(struct event_base *base, evutil_socket_t fd, short events) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + /* Activate any non timer events */ + if (!(events & EV_TIMEOUT)) { + evmap_io_active_(base, fd, events & (EV_READ|EV_WRITE|EV_CLOSED)); + } else { + /* If we want to activate timer events, loop and activate each event with + * the same fd in both the timeheap and common timeouts list */ + int i; + unsigned u; + struct event *ev; + + for (u = 0; u < base->timeheap.n; ++u) { + ev = base->timeheap.p[u]; + if (ev->ev_fd == fd) { + event_active_nolock_(ev, EV_TIMEOUT, 1); + } + } + + for (i = 0; i < base->n_common_timeouts; ++i) { + struct common_timeout_list *ctl = base->common_timeout_queues[i]; + TAILQ_FOREACH(ev, &ctl->events, + ev_timeout_pos.ev_next_with_common_timeout) { + if (ev->ev_fd == fd) { + event_active_nolock_(ev, EV_TIMEOUT, 1); + } + } + } + } + + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +void +event_base_active_by_signal(struct event_base *base, int sig) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + evmap_signal_active_(base, sig, 1); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + + +void +event_base_add_virtual_(struct event_base *base) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->virtual_event_count++; + MAX_EVENT_COUNT(base->virtual_event_count_max, base->virtual_event_count); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +void +event_base_del_virtual_(struct event_base *base) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + EVUTIL_ASSERT(base->virtual_event_count > 0); + base->virtual_event_count--; + if (base->virtual_event_count == 0 && EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +static void +event_free_debug_globals_locks(void) +{ +#ifndef EVENT__DISABLE_THREAD_SUPPORT +#ifndef EVENT__DISABLE_DEBUG_MODE + if (event_debug_map_lock_ != NULL) { + EVTHREAD_FREE_LOCK(event_debug_map_lock_, 0); + event_debug_map_lock_ = NULL; + evthreadimpl_disable_lock_debugging_(); + } +#endif /* EVENT__DISABLE_DEBUG_MODE */ +#endif /* EVENT__DISABLE_THREAD_SUPPORT */ + return; +} + +static void +event_free_debug_globals(void) +{ + event_free_debug_globals_locks(); +} + +static void +event_free_evsig_globals(void) +{ + evsig_free_globals_(); +} + +static void +event_free_evutil_globals(void) +{ + evutil_free_globals_(); +} + +static void +event_free_globals(void) +{ + event_free_debug_globals(); + event_free_evsig_globals(); + event_free_evutil_globals(); +} + +void +libevent_global_shutdown(void) +{ + event_disable_debug_mode(); + event_free_globals(); +} + +#ifndef EVENT__DISABLE_THREAD_SUPPORT +int +event_global_setup_locks_(const int enable_locks) +{ +#ifndef EVENT__DISABLE_DEBUG_MODE + EVTHREAD_SETUP_GLOBAL_LOCK(event_debug_map_lock_, 0); +#endif + if (evsig_global_setup_locks_(enable_locks) < 0) + return -1; + if (evutil_global_setup_locks_(enable_locks) < 0) + return -1; + if (evutil_secure_rng_global_setup_locks_(enable_locks) < 0) + return -1; + return 0; +} +#endif + +void +event_base_assert_ok_(struct event_base *base) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + event_base_assert_ok_nolock_(base); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +void +event_base_assert_ok_nolock_(struct event_base *base) +{ + int i; + int count; + + /* First do checks on the per-fd and per-signal lists */ + evmap_check_integrity_(base); + + /* Check the heap property */ + for (i = 1; i < (int)base->timeheap.n; ++i) { + int parent = (i - 1) / 2; + struct event *ev, *p_ev; + ev = base->timeheap.p[i]; + p_ev = base->timeheap.p[parent]; + EVUTIL_ASSERT(ev->ev_flags & EVLIST_TIMEOUT); + EVUTIL_ASSERT(evutil_timercmp(&p_ev->ev_timeout, &ev->ev_timeout, <=)); + EVUTIL_ASSERT(ev->ev_timeout_pos.min_heap_idx == i); + } + + /* Check that the common timeouts are fine */ + for (i = 0; i < base->n_common_timeouts; ++i) { + struct common_timeout_list *ctl = base->common_timeout_queues[i]; + struct event *last=NULL, *ev; + + EVUTIL_ASSERT_TAILQ_OK(&ctl->events, event, ev_timeout_pos.ev_next_with_common_timeout); + + TAILQ_FOREACH(ev, &ctl->events, ev_timeout_pos.ev_next_with_common_timeout) { + if (last) + EVUTIL_ASSERT(evutil_timercmp(&last->ev_timeout, &ev->ev_timeout, <=)); + EVUTIL_ASSERT(ev->ev_flags & EVLIST_TIMEOUT); + EVUTIL_ASSERT(is_common_timeout(&ev->ev_timeout,base)); + EVUTIL_ASSERT(COMMON_TIMEOUT_IDX(&ev->ev_timeout) == i); + last = ev; + } + } + + /* Check the active queues. */ + count = 0; + for (i = 0; i < base->nactivequeues; ++i) { + struct event_callback *evcb; + EVUTIL_ASSERT_TAILQ_OK(&base->activequeues[i], event_callback, evcb_active_next); + TAILQ_FOREACH(evcb, &base->activequeues[i], evcb_active_next) { + EVUTIL_ASSERT((evcb->evcb_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER)) == EVLIST_ACTIVE); + EVUTIL_ASSERT(evcb->evcb_pri == i); + ++count; + } + } + + { + struct event_callback *evcb; + TAILQ_FOREACH(evcb, &base->active_later_queue, evcb_active_next) { + EVUTIL_ASSERT((evcb->evcb_flags & (EVLIST_ACTIVE|EVLIST_ACTIVE_LATER)) == EVLIST_ACTIVE_LATER); + ++count; + } + } + EVUTIL_ASSERT(count == base->event_count_active); +} |