diff options
Diffstat (limited to 'gl/lib/windows-rwlock.h')
-rw-r--r-- | gl/lib/windows-rwlock.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/gl/lib/windows-rwlock.h b/gl/lib/windows-rwlock.h new file mode 100644 index 0000000..fe8381e --- /dev/null +++ b/gl/lib/windows-rwlock.h @@ -0,0 +1,68 @@ +/* Read-write locks (native Windows implementation). + Copyright (C) 2005-2023 Free Software Foundation, Inc. + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 2.1 of the + License, or (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Bruno Haible <bruno@clisp.org>, 2005. + Based on GCC's gthr-win32.h. */ + +#ifndef _WINDOWS_RWLOCK_H +#define _WINDOWS_RWLOCK_H + +#define WIN32_LEAN_AND_MEAN /* avoid including junk */ +#include <windows.h> + +#include "windows-initguard.h" + +/* It is impossible to implement read-write locks using plain locks, without + introducing an extra thread dedicated to managing read-write locks. + Therefore here we need to use the low-level Event type. */ + +typedef struct + { + HANDLE *array; /* array of waiting threads, each represented by an event */ + unsigned int count; /* number of waiting threads */ + unsigned int alloc; /* length of allocated array */ + unsigned int offset; /* index of first waiting thread in array */ + } + glwthread_carray_waitqueue_t; +typedef struct + { + glwthread_initguard_t guard; /* protects the initialization */ + CRITICAL_SECTION lock; /* protects the remaining fields */ + glwthread_carray_waitqueue_t waiting_readers; /* waiting readers */ + glwthread_carray_waitqueue_t waiting_writers; /* waiting writers */ + int runcount; /* number of readers running, or -1 when a writer runs */ + } + glwthread_rwlock_t; + +#define GLWTHREAD_RWLOCK_INIT { GLWTHREAD_INITGUARD_INIT } + +#ifdef __cplusplus +extern "C" { +#endif + +extern void glwthread_rwlock_init (glwthread_rwlock_t *lock); +extern int glwthread_rwlock_rdlock (glwthread_rwlock_t *lock); +extern int glwthread_rwlock_wrlock (glwthread_rwlock_t *lock); +extern int glwthread_rwlock_tryrdlock (glwthread_rwlock_t *lock); +extern int glwthread_rwlock_trywrlock (glwthread_rwlock_t *lock); +extern int glwthread_rwlock_unlock (glwthread_rwlock_t *lock); +extern int glwthread_rwlock_destroy (glwthread_rwlock_t *lock); + +#ifdef __cplusplus +} +#endif + +#endif /* _WINDOWS_RWLOCK_H */ |