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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 19:43:11 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 19:43:11 +0000 |
commit | fc22b3d6507c6745911b9dfcc68f1e665ae13dbc (patch) | |
tree | ce1e3bce06471410239a6f41282e328770aa404a /upstream/archlinux/man6/snake.6 | |
parent | Initial commit. (diff) | |
download | manpages-l10n-fc22b3d6507c6745911b9dfcc68f1e665ae13dbc.tar.xz manpages-l10n-fc22b3d6507c6745911b9dfcc68f1e665ae13dbc.zip |
Adding upstream version 4.22.0.upstream/4.22.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'upstream/archlinux/man6/snake.6')
-rw-r--r-- | upstream/archlinux/man6/snake.6 | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/upstream/archlinux/man6/snake.6 b/upstream/archlinux/man6/snake.6 new file mode 100644 index 00000000..2011bfe6 --- /dev/null +++ b/upstream/archlinux/man6/snake.6 @@ -0,0 +1,63 @@ +.\" Copyright (c) 1980 The Regents of the University of California. +.\" This file is free software, distributed under the BSD license. + +.Dd May 31, 1993 +.Dt SNAKE 6 +.Os +.Sh NAME +.Nm snake +.Nd display chase game +.Sh SYNOPSIS +.Nm +.Op width height +.Op -s +.br +.Sh DESCRIPTION +.Nm +is a display-based game which must be played on a CRT terminal. +The object of the game is to make as much money as possible without +getting eaten by the snake. Two optional arguments allow specifying +the size of the playing field. By default the entire screen is used. +If the -s argument is passed, snake will print scores and exit. +.Pp +You are represented on the screen by an @. +The snake is represented by s's with an S at its head. +The money is $, and an exit is #. +Your score is posted in the upper left hand corner. +.Pp +You can move around using the same conventions as +.Xr vi 1 , +the +.Ic h , +.Ic j , +.Ic k , +and +.Ic l +keys work, as do the arrow keys. +.It Ic q +This lets you quit the game at any time. +.It Ic w +Space warp to get out of tight squeezes, at a price. +.El +.Pp +To earn money, move to the same square the money is on. +A new $ will appear when you earn the current one. +As you get richer, the snake gets hungrier. +To leave the game, move to the exit (#). +.Pp +A record is kept of the personal best score of each player. +Scores are only counted if you leave at the exit, +getting eaten by the snake is worth nothing. +.Pp +As in pinball, matching the last digit of your score to the number +which appears after the game is worth a bonus. +.Sh FILES +.It Pa /var/lib/bsdgames/snakerawscores +database of personal bests +.El +.Sh BUGS +When playing on a small screen, +it's hard to tell when you hit the edge of the screen. +.Pp +The scoring function takes into account the size of the screen. +A perfect function to do this equitably has not been devised. |