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diff --git a/upstream/archlinux/man6/battlestar.6 b/upstream/archlinux/man6/battlestar.6 new file mode 100644 index 00000000..e4d127c6 --- /dev/null +++ b/upstream/archlinux/man6/battlestar.6 @@ -0,0 +1,116 @@ +.\" This file is free software, distributed under the BSD license. +.Dd September 7, 2000 +.Dt BATTLESTAR 6 +.Os +.Sh NAME +.Nm battlestar +.Nd a tropical adventure game +.Sh DESCRIPTION +.Nm +is an adventure game in the classic style. +However, it's slightly less of a puzzle and more a game of exploration. +There are a few magical words in the game, but on the whole, simple English +should suffice to make one's desires understandable to the parser. +.Sh THE SETTING +In the days before the darkness came, when battlestars ruled the heavens... +.Bd -literal -offset indent +Three He made and gave them to His daughters, +Beautiful nymphs, the goddesses of the waters. +One to bring good luck and simple feats of wonder, +Two to wash the lands and churn the waves asunder, +Three to rule the world and purge the skies with thunder. +.Ed +.Pp +In those times great wizards were known and their powers were beyond belief. +They could take any object from thin air, and, uttering the word +.Sq su +could disappear. +.Pp +In those times men were known for their lust for gold and desire to +wear fine weapons. Swords and coats of mail were fashioned that could +withstand a laser blast. +.Pp +But when the darkness fell, the rightful reigns were toppled. +Swords and helms and heads of state went rolling across the grass. +The entire fleet of battlestars was reduced to a single ship. +.Sh SAMPLE COMMANDS +.Bd -literal -offset indent +take --- take an object +drop --- drop an object + +wear --- wear an object you are holding +draw --- carry an object you are wearing + +put on --- take an object and wear it +take off -- draw an object and drop it + +throw \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt] + +! \*[Lt]shell esc\*[Gt] +.Ed +.Sh IMPLIED OBJECTS +.Bd -literal -offset indent +\*[Gt]-: take watermelon +watermelon: +Taken. +\*[Gt]-: eat +watermelon: +Eaten. +\*[Gt]-: take knife and sword and apple, drop all +knife: +Taken. +broadsword: +Taken. +apple: +Taken. +knife: +Dropped. +broadsword: +Dropped. +apple: +Dropped. +\*[Gt]-: get +knife: +Taken. +.Ed +.Pp +Notice that the "shadow" of the next word stays around if you +want to take advantage of it. +That is, saying "take knife" and then "drop" +will drop the knife you just took. +.Sh SCORE \*[Am] INVEN +The two commands +.Dq score +and +.Dq inven +will print out your current status in the game. +.Sh SAVING A GAME +The command +.Dq save +will save your game in a file called +.Pa $HOME/.local/share/battlestar.save. +The saved game will be restored the next time you run battlestar. +.Sh DIRECTIONS +The compass directions N, S, E, and W can be used if you have a compass. +If you don't have a compass, you'll have to say R, L, A, or B, which +stand for Right, Left, Ahead, and Back. Directions printed in room +descriptions are always printed in R, L, A, and B relative directions. +.Sh HISTORY +I wrote Battlestar in 1979 in order to experiment with the niceties +of the C Language. Most interesting things that happen in the game +are hardwired into the code, so don't send me any hate mail about it! +Instead, enjoy art for art's sake! +.Sh AUTHOR +.An David Riggle +.Sh INSPIRATION \*[Am] ASSISTANCE +.Bl -item -compact +.It +Chris Guthrie +.It +Peter Da Silva +.It +Kevin Brown +.It +Edward Wang +.It +Ken Arnold \*[Am] Company |