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Diffstat (limited to 'upstream/archlinux/man6/gofish.6')
-rw-r--r-- | upstream/archlinux/man6/gofish.6 | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/upstream/archlinux/man6/gofish.6 b/upstream/archlinux/man6/gofish.6 new file mode 100644 index 00000000..18337f46 --- /dev/null +++ b/upstream/archlinux/man6/gofish.6 @@ -0,0 +1,42 @@ +.\" This file is free software, distributed under the BSD license. +.Dd May 31, 1993 +.Dt GOFISH 6 +.Os +.Sh NAME +.Nm gofish +.Nd play +.Dq Go Fish +.Sh DESCRIPTION +.Nm +is the game +.Dq Go Fish , +a traditional children's card game. +.Pp +The computer deals the player and itself seven cards, and places +the rest of the deck face-down (figuratively). +The object of the game is to collect +.Dq books , +or all of the members of a single rank. +For example, collecting four 2's would give the player a +.Dq book of 2's . +.Pp +The computer makes a random decision as to who gets to start the game, +and then the computer and player take turns asking each other for cards +of a specified rank. If the asked player has any cards of the requested +rank, they give them up to the asking player. A player must have at least +one of the cards of the rank they request in his hand. When a player asks +for a rank of which the other player has no cards, the asker is told to +.Dq Go Fish! . +Then, the asker draws a card from the non-dealt cards. If he draws the +card he asked for, he continue his turn, asking for more ranks from the +other player. Otherwise, the other player gets a turn. +.Pp +When a player completes a book, either by getting cards from the other +player or drawing from the deck, they set those cards aside and the rank +is no longer in play. +.Pp +The game ends when either player no longer has any cards in their hand. +The player with the most books wins. +.Pp +.Nm +provides instructions as to what input it accepts. |