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+.\" This file is free software, distributed under the BSD license.
+.Dd May 31, 1993
+.Dt WUMP 6
+.Os
+.Sh NAME
+.Nm wump
+.Nd hunt the wumpus in an underground cave
+.Sh SYNOPSIS
+.Nm
+.Op Fl a Ar arrows
+.Op Fl b Ar bats
+.Op Fl p Ar pits
+.Op Fl r Ar rooms
+.Op Fl t Ar tunnels
+.Sh DESCRIPTION
+The game
+.Nm
+is based on a fantasy game first presented in the pages of
+.Em People's Computer Company
+in 1973.
+In Hunt the Wumpus you are placed in a cave built of many different rooms,
+all interconnected by tunnels.
+Your quest is to find and shoot the evil Wumpus that resides elsewhere in
+the cave without running into any pits or using up your limited supply of
+arrows.
+.Pp
+The options are as follows:
+.Bl -tag -width indent
+.It Fl a
+Specifies the number of magic arrows the adventurer gets.
+The default is five.
+.It Fl b
+Specifies the number of rooms in the cave which contain bats.
+The default is three.
+.It Fl p
+Specifies the number of rooms in the cave which contain bottomless pits.
+The default is three.
+.It Fl r
+Specifies the number of rooms in the cave.
+The default cave size is twenty rooms.
+.It Fl t
+Specifies the number of tunnels connecting each room in the cave to
+another room. Beware, too many tunnels in a small cave can easily cause
+it to collapse! The default cave room has three tunnels to other rooms.
+.El
+.Pp
+While wandering through the cave you'll notice that, while there are tunnels
+everywhere, there are some mysterious quirks to the cave topology, including
+some tunnels that go from one room to another, but not necessarily back!
+Also, most pesky of all are the rooms that are home to large numbers of bats,
+which, upon being disturbed, will en masse grab you and move you to another
+portion of the cave (including those housing bottomless pits, sure
+death for unwary explorers).
+.Pp
+Fortunately, you're not going into the cave without any weapons or tools,
+and in fact your biggest aids are your senses; you can often smell the
+rather odiferous Wumpus up to
+.Em two
+rooms away, and you can always feel the drafts created by the occasional
+bottomless pit and hear the rustle of the bats in caves they might be
+sleeping within.
+.Pp
+To kill the wumpus, you'll need to shoot it with one of your magic arrows.
+Fortunately, you don't have to be in the same room as the creature, and can
+instead shoot the arrow from as far as three or four rooms away!
+.Pp
+When you shoot an arrow, you do so by typing in a list of rooms that you'd
+like it to travel to. If at any point in its travels it cannot find a
+tunnel to the room you specify from the room it's in, it will instead
+randomly fly down one of the tunnels, possibly, if you're real unlucky,
+even flying back into the room you're in and hitting you!