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diff --git a/upstream/fedora-40/man1/perlipc.1 b/upstream/fedora-40/man1/perlipc.1 new file mode 100644 index 00000000..7f4db57b --- /dev/null +++ b/upstream/fedora-40/man1/perlipc.1 @@ -0,0 +1,1956 @@ +.\" -*- mode: troff; coding: utf-8 -*- +.\" Automatically generated by Pod::Man 5.01 (Pod::Simple 3.43) +.\" +.\" Standard preamble: +.\" ======================================================================== +.de Sp \" Vertical space (when we can't use .PP) +.if t .sp .5v +.if n .sp +.. +.de Vb \" Begin verbatim text +.ft CW +.nf +.ne \\$1 +.. +.de Ve \" End verbatim text +.ft R +.fi +.. +.\" \*(C` and \*(C' are quotes in nroff, nothing in troff, for use with C<>. +.ie n \{\ +. ds C` "" +. ds C' "" +'br\} +.el\{\ +. ds C` +. ds C' +'br\} +.\" +.\" Escape single quotes in literal strings from groff's Unicode transform. +.ie \n(.g .ds Aq \(aq +.el .ds Aq ' +.\" +.\" If the F register is >0, we'll generate index entries on stderr for +.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index +.\" entries marked with X<> in POD. Of course, you'll have to process the +.\" output yourself in some meaningful fashion. +.\" +.\" Avoid warning from groff about undefined register 'F'. +.de IX +.. +.nr rF 0 +.if \n(.g .if rF .nr rF 1 +.if (\n(rF:(\n(.g==0)) \{\ +. if \nF \{\ +. de IX +. tm Index:\\$1\t\\n%\t"\\$2" +.. +. if !\nF==2 \{\ +. nr % 0 +. nr F 2 +. \} +. \} +.\} +.rr rF +.\" ======================================================================== +.\" +.IX Title "PERLIPC 1" +.TH PERLIPC 1 2024-01-25 "perl v5.38.2" "Perl Programmers Reference Guide" +.\" For nroff, turn off justification. Always turn off hyphenation; it makes +.\" way too many mistakes in technical documents. +.if n .ad l +.nh +.SH NAME +perlipc \- Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores) +.SH DESCRIPTION +.IX Header "DESCRIPTION" +The basic IPC facilities of Perl are built out of the good old Unix +signals, named pipes, pipe opens, the Berkeley socket routines, and SysV +IPC calls. Each is used in slightly different situations. +.SH Signals +.IX Header "Signals" +Perl uses a simple signal handling model: the \f(CW%SIG\fR hash contains names +or references of user-installed signal handlers. These handlers will +be called with an argument which is the name of the signal that +triggered it. A signal may be generated intentionally from a +particular keyboard sequence like control-C or control-Z, sent to you +from another process, or triggered automatically by the kernel when +special events transpire, like a child process exiting, your own process +running out of stack space, or hitting a process file-size limit. +.PP +For example, to trap an interrupt signal, set up a handler like this: +.PP +.Vb 1 +\& our $shucks; +\& +\& sub catch_zap { +\& my $signame = shift; +\& $shucks++; +\& die "Somebody sent me a SIG$signame"; +\& } +\& $SIG{INT} = _\|_PACKAGE_\|_ . "::catch_zap"; +\& $SIG{INT} = \e&catch_zap; # best strategy +.Ve +.PP +Prior to Perl 5.8.0 it was necessary to do as little as you possibly +could in your handler; notice how all we do is set a global variable +and then raise an exception. That's because on most systems, +libraries are not re-entrant; particularly, memory allocation and I/O +routines are not. That meant that doing nearly \fIanything\fR in your +handler could in theory trigger a memory fault and subsequent core +dump \- see "Deferred Signals (Safe Signals)" below. +.PP +The names of the signals are the ones listed out by \f(CW\*(C`kill \-l\*(C'\fR on your +system, or you can retrieve them using the CPAN module IPC::Signal. +.PP +You may also choose to assign the strings \f(CW"IGNORE"\fR or \f(CW"DEFAULT"\fR as +the handler, in which case Perl will try to discard the signal or do the +default thing. +.PP +On most Unix platforms, the \f(CW\*(C`CHLD\*(C'\fR (sometimes also known as \f(CW\*(C`CLD\*(C'\fR) signal +has special behavior with respect to a value of \f(CW"IGNORE"\fR. +Setting \f(CW$SIG{CHLD}\fR to \f(CW"IGNORE"\fR on such a platform has the effect of +not creating zombie processes when the parent process fails to \f(CWwait()\fR +on its child processes (i.e., child processes are automatically reaped). +Calling \f(CWwait()\fR with \f(CW$SIG{CHLD}\fR set to \f(CW"IGNORE"\fR usually returns +\&\f(CW\-1\fR on such platforms. +.PP +Some signals can be neither trapped nor ignored, such as the KILL and STOP +(but not the TSTP) signals. Note that ignoring signals makes them disappear. +If you only want them blocked temporarily without them getting lost you'll +have to use the \f(CW\*(C`POSIX\*(C'\fR module's sigprocmask. +.PP +Sending a signal to a negative process ID means that you send the signal +to the entire Unix process group. This code sends a hang-up signal to all +processes in the current process group, and also sets \f(CW$SIG\fR{HUP} to \f(CW"IGNORE"\fR +so it doesn't kill itself: +.PP +.Vb 6 +\& # block scope for local +\& { +\& local $SIG{HUP} = "IGNORE"; +\& kill HUP => \-getpgrp(); +\& # snazzy writing of: kill("HUP", \-getpgrp()) +\& } +.Ve +.PP +Another interesting signal to send is signal number zero. This doesn't +actually affect a child process, but instead checks whether it's alive +or has changed its UIDs. +.PP +.Vb 3 +\& unless (kill 0 => $kid_pid) { +\& warn "something wicked happened to $kid_pid"; +\& } +.Ve +.PP +Signal number zero may fail because you lack permission to send the +signal when directed at a process whose real or saved UID is not +identical to the real or effective UID of the sending process, even +though the process is alive. You may be able to determine the cause of +failure using \f(CW$!\fR or \f(CW\*(C`%!\*(C'\fR. +.PP +.Vb 3 +\& unless (kill(0 => $pid) || $!{EPERM}) { +\& warn "$pid looks dead"; +\& } +.Ve +.PP +You might also want to employ anonymous functions for simple signal +handlers: +.PP +.Vb 1 +\& $SIG{INT} = sub { die "\enOutta here!\en" }; +.Ve +.PP +SIGCHLD handlers require some special care. If a second child dies +while in the signal handler caused by the first death, we won't get +another signal. So must loop here else we will leave the unreaped child +as a zombie. And the next time two children die we get another zombie. +And so on. +.PP +.Vb 7 +\& use POSIX ":sys_wait_h"; +\& $SIG{CHLD} = sub { +\& while ((my $child = waitpid(\-1, WNOHANG)) > 0) { +\& $Kid_Status{$child} = $?; +\& } +\& }; +\& # do something that forks... +.Ve +.PP +Be careful: \fBqx()\fR, \fBsystem()\fR, and some modules for calling external commands +do a \fBfork()\fR, then \fBwait()\fR for the result. Thus, your signal handler +will be called. Because \fBwait()\fR was already called by \fBsystem()\fR or \fBqx()\fR, +the \fBwait()\fR in the signal handler will see no more zombies and will +therefore block. +.PP +The best way to prevent this issue is to use \fBwaitpid()\fR, as in the following +example: +.PP +.Vb 1 +\& use POSIX ":sys_wait_h"; # for nonblocking read +\& +\& my %children; +\& +\& $SIG{CHLD} = sub { +\& # don\*(Aqt change $! and $? outside handler +\& local ($!, $?); +\& while ( (my $pid = waitpid(\-1, WNOHANG)) > 0 ) { +\& delete $children{$pid}; +\& cleanup_child($pid, $?); +\& } +\& }; +\& +\& while (1) { +\& my $pid = fork(); +\& die "cannot fork" unless defined $pid; +\& if ($pid == 0) { +\& # ... +\& exit 0; +\& } else { +\& $children{$pid}=1; +\& # ... +\& system($command); +\& # ... +\& } +\& } +.Ve +.PP +Signal handling is also used for timeouts in Unix. While safely +protected within an \f(CW\*(C`eval{}\*(C'\fR block, you set a signal handler to trap +alarm signals and then schedule to have one delivered to you in some +number of seconds. Then try your blocking operation, clearing the alarm +when it's done but not before you've exited your \f(CW\*(C`eval{}\*(C'\fR block. If it +goes off, you'll use \fBdie()\fR to jump out of the block. +.PP +Here's an example: +.PP +.Vb 9 +\& my $ALARM_EXCEPTION = "alarm clock restart"; +\& eval { +\& local $SIG{ALRM} = sub { die $ALARM_EXCEPTION }; +\& alarm 10; +\& flock($fh, 2) # blocking write lock +\& || die "cannot flock: $!"; +\& alarm 0; +\& }; +\& if ($@ && $@ !~ quotemeta($ALARM_EXCEPTION)) { die } +.Ve +.PP +If the operation being timed out is \fBsystem()\fR or \fBqx()\fR, this technique +is liable to generate zombies. If this matters to you, you'll +need to do your own \fBfork()\fR and \fBexec()\fR, and kill the errant child process. +.PP +For more complex signal handling, you might see the standard POSIX +module. Lamentably, this is almost entirely undocumented, but the +\&\fIext/POSIX/t/sigaction.t\fR file from the Perl source distribution has +some examples in it. +.SS "Handling the SIGHUP Signal in Daemons" +.IX Subsection "Handling the SIGHUP Signal in Daemons" +A process that usually starts when the system boots and shuts down +when the system is shut down is called a daemon (Disk And Execution +MONitor). If a daemon process has a configuration file which is +modified after the process has been started, there should be a way to +tell that process to reread its configuration file without stopping +the process. Many daemons provide this mechanism using a \f(CW\*(C`SIGHUP\*(C'\fR +signal handler. When you want to tell the daemon to reread the file, +simply send it the \f(CW\*(C`SIGHUP\*(C'\fR signal. +.PP +The following example implements a simple daemon, which restarts +itself every time the \f(CW\*(C`SIGHUP\*(C'\fR signal is received. The actual code is +located in the subroutine \f(CWcode()\fR, which just prints some debugging +info to show that it works; it should be replaced with the real code. +.PP +.Vb 1 +\& #!/usr/bin/perl +\& +\& use v5.36; +\& +\& use POSIX (); +\& use FindBin (); +\& use File::Basename (); +\& use File::Spec::Functions qw(catfile); +\& +\& $| = 1; +\& +\& # make the daemon cross\-platform, so exec always calls the script +\& # itself with the right path, no matter how the script was invoked. +\& my $script = File::Basename::basename($0); +\& my $SELF = catfile($FindBin::Bin, $script); +\& +\& # POSIX unmasks the sigprocmask properly +\& $SIG{HUP} = sub { +\& print "got SIGHUP\en"; +\& exec($SELF, @ARGV) || die "$0: couldn\*(Aqt restart: $!"; +\& }; +\& +\& code(); +\& +\& sub code { +\& print "PID: $$\en"; +\& print "ARGV: @ARGV\en"; +\& my $count = 0; +\& while (1) { +\& sleep 2; +\& print ++$count, "\en"; +\& } +\& } +.Ve +.SS "Deferred Signals (Safe Signals)" +.IX Subsection "Deferred Signals (Safe Signals)" +Before Perl 5.8.0, installing Perl code to deal with signals exposed you to +danger from two things. First, few system library functions are +re-entrant. If the signal interrupts while Perl is executing one function +(like \fBmalloc\fR\|(3) or \fBprintf\fR\|(3)), and your signal handler then calls the same +function again, you could get unpredictable behavior\-\-often, a core dump. +Second, Perl isn't itself re-entrant at the lowest levels. If the signal +interrupts Perl while Perl is changing its own internal data structures, +similarly unpredictable behavior may result. +.PP +There were two things you could do, knowing this: be paranoid or be +pragmatic. The paranoid approach was to do as little as possible in your +signal handler. Set an existing integer variable that already has a +value, and return. This doesn't help you if you're in a slow system call, +which will just restart. That means you have to \f(CW\*(C`die\*(C'\fR to \fBlongjmp\fR\|(3) out +of the handler. Even this is a little cavalier for the true paranoiac, +who avoids \f(CW\*(C`die\*(C'\fR in a handler because the system \fIis\fR out to get you. +The pragmatic approach was to say "I know the risks, but prefer the +convenience", and to do anything you wanted in your signal handler, +and be prepared to clean up core dumps now and again. +.PP +Perl 5.8.0 and later avoid these problems by "deferring" signals. That is, +when the signal is delivered to the process by the system (to the C code +that implements Perl) a flag is set, and the handler returns immediately. +Then at strategic "safe" points in the Perl interpreter (e.g. when it is +about to execute a new opcode) the flags are checked and the Perl level +handler from \f(CW%SIG\fR is executed. The "deferred" scheme allows much more +flexibility in the coding of signal handlers as we know the Perl +interpreter is in a safe state, and that we are not in a system library +function when the handler is called. However the implementation does +differ from previous Perls in the following ways: +.IP "Long-running opcodes" 4 +.IX Item "Long-running opcodes" +As the Perl interpreter looks at signal flags only when it is about +to execute a new opcode, a signal that arrives during a long-running +opcode (e.g. a regular expression operation on a very large string) will +not be seen until the current opcode completes. +.Sp +If a signal of any given type fires multiple times during an opcode +(such as from a fine-grained timer), the handler for that signal will +be called only once, after the opcode completes; all other +instances will be discarded. Furthermore, if your system's signal queue +gets flooded to the point that there are signals that have been raised +but not yet caught (and thus not deferred) at the time an opcode +completes, those signals may well be caught and deferred during +subsequent opcodes, with sometimes surprising results. For example, you +may see alarms delivered even after calling \f(CWalarm(0)\fR as the latter +stops the raising of alarms but does not cancel the delivery of alarms +raised but not yet caught. Do not depend on the behaviors described in +this paragraph as they are side effects of the current implementation and +may change in future versions of Perl. +.IP "Interrupting IO" 4 +.IX Item "Interrupting IO" +When a signal is delivered (e.g., SIGINT from a control-C) the operating +system breaks into IO operations like \fIread\fR(2), which is used to +implement Perl's \fBreadline()\fR function, the \f(CW\*(C`<>\*(C'\fR operator. On older +Perls the handler was called immediately (and as \f(CW\*(C`read\*(C'\fR is not "unsafe", +this worked well). With the "deferred" scheme the handler is \fInot\fR called +immediately, and if Perl is using the system's \f(CW\*(C`stdio\*(C'\fR library that +library may restart the \f(CW\*(C`read\*(C'\fR without returning to Perl to give it a +chance to call the \f(CW%SIG\fR handler. If this happens on your system the +solution is to use the \f(CW\*(C`:perlio\*(C'\fR layer to do IO\-\-at least on those handles +that you want to be able to break into with signals. (The \f(CW\*(C`:perlio\*(C'\fR layer +checks the signal flags and calls \f(CW%SIG\fR handlers before resuming IO +operation.) +.Sp +The default in Perl 5.8.0 and later is to automatically use +the \f(CW\*(C`:perlio\*(C'\fR layer. +.Sp +Note that it is not advisable to access a file handle within a signal +handler where that signal has interrupted an I/O operation on that same +handle. While perl will at least try hard not to crash, there are no +guarantees of data integrity; for example, some data might get dropped or +written twice. +.Sp +Some networking library functions like \fBgethostbyname()\fR are known to have +their own implementations of timeouts which may conflict with your +timeouts. If you have problems with such functions, try using the POSIX +\&\fBsigaction()\fR function, which bypasses Perl safe signals. Be warned that +this does subject you to possible memory corruption, as described above. +.Sp +Instead of setting \f(CW$SIG{ALRM}\fR: +.Sp +.Vb 1 +\& local $SIG{ALRM} = sub { die "alarm" }; +.Ve +.Sp +try something like the following: +.Sp +.Vb 4 +\& use POSIX qw(SIGALRM); +\& POSIX::sigaction(SIGALRM, +\& POSIX::SigAction\->new(sub { die "alarm" })) +\& || die "Error setting SIGALRM handler: $!\en"; +.Ve +.Sp +Another way to disable the safe signal behavior locally is to use +the \f(CW\*(C`Perl::Unsafe::Signals\*(C'\fR module from CPAN, which affects +all signals. +.IP "Restartable system calls" 4 +.IX Item "Restartable system calls" +On systems that supported it, older versions of Perl used the +SA_RESTART flag when installing \f(CW%SIG\fR handlers. This meant that +restartable system calls would continue rather than returning when +a signal arrived. In order to deliver deferred signals promptly, +Perl 5.8.0 and later do \fInot\fR use SA_RESTART. Consequently, +restartable system calls can fail (with $! set to \f(CW\*(C`EINTR\*(C'\fR) in places +where they previously would have succeeded. +.Sp +The default \f(CW\*(C`:perlio\*(C'\fR layer retries \f(CW\*(C`read\*(C'\fR, \f(CW\*(C`write\*(C'\fR +and \f(CW\*(C`close\*(C'\fR as described above; interrupted \f(CW\*(C`wait\*(C'\fR and +\&\f(CW\*(C`waitpid\*(C'\fR calls will always be retried. +.IP "Signals as ""faults""" 4 +.IX Item "Signals as ""faults""" +Certain signals like SEGV, ILL, BUS and FPE are generated by virtual memory +addressing errors and similar "faults". These are normally fatal: there is +little a Perl-level handler can do with them. So Perl delivers them +immediately rather than attempting to defer them. +.Sp +It is possible to catch these with a \f(CW%SIG\fR handler (see perlvar), +but on top of the usual problems of "unsafe" signals the signal is likely +to get rethrown immediately on return from the signal handler, so such +a handler should \f(CW\*(C`die\*(C'\fR or \f(CW\*(C`exit\*(C'\fR instead. +.IP "Signals triggered by operating system state" 4 +.IX Item "Signals triggered by operating system state" +On some operating systems certain signal handlers are supposed to "do +something" before returning. One example can be CHLD or CLD, which +indicates a child process has completed. On some operating systems the +signal handler is expected to \f(CW\*(C`wait\*(C'\fR for the completed child +process. On such systems the deferred signal scheme will not work for +those signals: it does not do the \f(CW\*(C`wait\*(C'\fR. Again the failure will +look like a loop as the operating system will reissue the signal because +there are completed child processes that have not yet been \f(CW\*(C`wait\*(C'\fRed for. +.PP +If you want the old signal behavior back despite possible +memory corruption, set the environment variable \f(CW\*(C`PERL_SIGNALS\*(C'\fR to +\&\f(CW"unsafe"\fR. This feature first appeared in Perl 5.8.1. +.SH "Named Pipes" +.IX Header "Named Pipes" +A named pipe (often referred to as a FIFO) is an old Unix IPC +mechanism for processes communicating on the same machine. It works +just like regular anonymous pipes, except that the +processes rendezvous using a filename and need not be related. +.PP +To create a named pipe, use the \f(CWPOSIX::mkfifo()\fR function. +.PP +.Vb 2 +\& use POSIX qw(mkfifo); +\& mkfifo($path, 0700) || die "mkfifo $path failed: $!"; +.Ve +.PP +You can also use the Unix command \fBmknod\fR\|(1), or on some +systems, \fBmkfifo\fR\|(1). These may not be in your normal path, though. +.PP +.Vb 8 +\& # system return val is backwards, so && not || +\& # +\& $ENV{PATH} .= ":/etc:/usr/etc"; +\& if ( system("mknod", $path, "p") +\& && system("mkfifo", $path) ) +\& { +\& die "mk{nod,fifo} $path failed"; +\& } +.Ve +.PP +A fifo is convenient when you want to connect a process to an unrelated +one. When you open a fifo, the program will block until there's something +on the other end. +.PP +For example, let's say you'd like to have your \fI.signature\fR file be a +named pipe that has a Perl program on the other end. Now every time any +program (like a mailer, news reader, finger program, etc.) tries to read +from that file, the reading program will read the new signature from your +program. We'll use the pipe-checking file-test operator, \fB\-p\fR, to find +out whether anyone (or anything) has accidentally removed our fifo. +.PP +.Vb 2 +\& chdir(); # go home +\& my $FIFO = ".signature"; +\& +\& while (1) { +\& unless (\-p $FIFO) { +\& unlink $FIFO; # discard any failure, will catch later +\& require POSIX; # delayed loading of heavy module +\& POSIX::mkfifo($FIFO, 0700) +\& || die "can\*(Aqt mkfifo $FIFO: $!"; +\& } +\& +\& # next line blocks till there\*(Aqs a reader +\& open (my $fh, ">", $FIFO) || die "can\*(Aqt open $FIFO: $!"; +\& print $fh "John Smith (smith\e@host.org)\en", \`fortune \-s\`; +\& close($fh) || die "can\*(Aqt close $FIFO: $!"; +\& sleep 2; # to avoid dup signals +\& } +.Ve +.SH "Using \fBopen()\fP for IPC" +.IX Header "Using open() for IPC" +Perl's basic \fBopen()\fR statement can also be used for unidirectional +interprocess communication by specifying the open mode as \f(CW\*(C`|\-\*(C'\fR or \f(CW\*(C`\-|\*(C'\fR. +Here's how to start +something up in a child process you intend to write to: +.PP +.Vb 5 +\& open(my $spooler, "|\-", "cat \-v | lpr \-h 2>/dev/null") +\& || die "can\*(Aqt fork: $!"; +\& local $SIG{PIPE} = sub { die "spooler pipe broke" }; +\& print $spooler "stuff\en"; +\& close $spooler || die "bad spool: $! $?"; +.Ve +.PP +And here's how to start up a child process you intend to read from: +.PP +.Vb 7 +\& open(my $status, "\-|", "netstat \-an 2>&1") +\& || die "can\*(Aqt fork: $!"; +\& while (<$status>) { +\& next if /^(tcp|udp)/; +\& print; +\& } +\& close $status || die "bad netstat: $! $?"; +.Ve +.PP +Be aware that these operations are full Unix forks, which means they may +not be correctly implemented on all alien systems. See "open" in perlport +for portability details. +.PP +In the two-argument form of \fBopen()\fR, a pipe open can be achieved by +either appending or prepending a pipe symbol to the second argument: +.PP +.Vb 4 +\& open(my $spooler, "| cat \-v | lpr \-h 2>/dev/null") +\& || die "can\*(Aqt fork: $!"; +\& open(my $status, "netstat \-an 2>&1 |") +\& || die "can\*(Aqt fork: $!"; +.Ve +.PP +This can be used even on systems that do not support forking, but this +possibly allows code intended to read files to unexpectedly execute +programs. If one can be sure that a particular program is a Perl script +expecting filenames in \f(CW@ARGV\fR using the two-argument form of \fBopen()\fR or the +\&\f(CW\*(C`<>\*(C'\fR operator, the clever programmer can write something like this: +.PP +.Vb 1 +\& % program f1 "cmd1|" \- f2 "cmd2|" f3 < tmpfile +.Ve +.PP +and no matter which sort of shell it's called from, the Perl program will +read from the file \fIf1\fR, the process \fIcmd1\fR, standard input (\fItmpfile\fR +in this case), the \fIf2\fR file, the \fIcmd2\fR command, and finally the \fIf3\fR +file. Pretty nifty, eh? +.PP +You might notice that you could use backticks for much the +same effect as opening a pipe for reading: +.PP +.Vb 2 +\& print grep { !/^(tcp|udp)/ } \`netstat \-an 2>&1\`; +\& die "bad netstatus ($?)" if $?; +.Ve +.PP +While this is true on the surface, it's much more efficient to process the +file one line or record at a time because then you don't have to read the +whole thing into memory at once. It also gives you finer control of the +whole process, letting you kill off the child process early if you'd like. +.PP +Be careful to check the return values from both \fBopen()\fR and \fBclose()\fR. If +you're \fIwriting\fR to a pipe, you should also trap SIGPIPE. Otherwise, +think of what happens when you start up a pipe to a command that doesn't +exist: the \fBopen()\fR will in all likelihood succeed (it only reflects the +\&\fBfork()\fR's success), but then your output will fail\-\-spectacularly. Perl +can't know whether the command worked, because your command is actually +running in a separate process whose \fBexec()\fR might have failed. Therefore, +while readers of bogus commands return just a quick EOF, writers +to bogus commands will get hit with a signal, which they'd best be prepared +to handle. Consider: +.PP +.Vb 4 +\& open(my $fh, "|\-", "bogus") || die "can\*(Aqt fork: $!"; +\& print $fh "bang\en"; # neither necessary nor sufficient +\& # to check print retval! +\& close($fh) || die "can\*(Aqt close: $!"; +.Ve +.PP +The reason for not checking the return value from \fBprint()\fR is because of +pipe buffering; physical writes are delayed. That won't blow up until the +close, and it will blow up with a SIGPIPE. To catch it, you could use +this: +.PP +.Vb 4 +\& $SIG{PIPE} = "IGNORE"; +\& open(my $fh, "|\-", "bogus") || die "can\*(Aqt fork: $!"; +\& print $fh "bang\en"; +\& close($fh) || die "can\*(Aqt close: status=$?"; +.Ve +.SS Filehandles +.IX Subsection "Filehandles" +Both the main process and any child processes it forks share the same +STDIN, STDOUT, and STDERR filehandles. If both processes try to access +them at once, strange things can happen. You may also want to close +or reopen the filehandles for the child. You can get around this by +opening your pipe with \fBopen()\fR, but on some systems this means that the +child process cannot outlive the parent. +.SS "Background Processes" +.IX Subsection "Background Processes" +You can run a command in the background with: +.PP +.Vb 1 +\& system("cmd &"); +.Ve +.PP +The command's STDOUT and STDERR (and possibly STDIN, depending on your +shell) will be the same as the parent's. You won't need to catch +SIGCHLD because of the double-fork taking place; see below for details. +.SS "Complete Dissociation of Child from Parent" +.IX Subsection "Complete Dissociation of Child from Parent" +In some cases (starting server processes, for instance) you'll want to +completely dissociate the child process from the parent. This is +often called daemonization. A well-behaved daemon will also \fBchdir()\fR +to the root directory so it doesn't prevent unmounting the filesystem +containing the directory from which it was launched, and redirect its +standard file descriptors from and to \fI/dev/null\fR so that random +output doesn't wind up on the user's terminal. +.PP +.Vb 1 +\& use POSIX "setsid"; +\& +\& sub daemonize { +\& chdir("/") || die "can\*(Aqt chdir to /: $!"; +\& open(STDIN, "<", "/dev/null") || die "can\*(Aqt read /dev/null: $!"; +\& open(STDOUT, ">", "/dev/null") || die "can\*(Aqt write /dev/null: $!"; +\& defined(my $pid = fork()) || die "can\*(Aqt fork: $!"; +\& exit if $pid; # non\-zero now means I am the parent +\& (setsid() != \-1) || die "Can\*(Aqt start a new session: $!"; +\& open(STDERR, ">&", STDOUT) || die "can\*(Aqt dup stdout: $!"; +\& } +.Ve +.PP +The \fBfork()\fR has to come before the \fBsetsid()\fR to ensure you aren't a +process group leader; the \fBsetsid()\fR will fail if you are. If your +system doesn't have the \fBsetsid()\fR function, open \fI/dev/tty\fR and use the +\&\f(CW\*(C`TIOCNOTTY\*(C'\fR \fBioctl()\fR on it instead. See \fBtty\fR\|(4) for details. +.PP +Non-Unix users should check their \f(CW\*(C`\fR\f(CIYour_OS\fR\f(CW::Process\*(C'\fR module for +other possible solutions. +.SS "Safe Pipe Opens" +.IX Subsection "Safe Pipe Opens" +Another interesting approach to IPC is making your single program go +multiprocess and communicate between\-\-or even amongst\-\-yourselves. The +two-argument form of the +\&\fBopen()\fR function will accept a file argument of either \f(CW"\-|"\fR or \f(CW"|\-"\fR +to do a very interesting thing: it forks a child connected to the +filehandle you've opened. The child is running the same program as the +parent. This is useful for safely opening a file when running under an +assumed UID or GID, for example. If you open a pipe \fIto\fR minus, you can +write to the filehandle you opened and your kid will find it in \fIhis\fR +STDIN. If you open a pipe \fIfrom\fR minus, you can read from the filehandle +you opened whatever your kid writes to \fIhis\fR STDOUT. +.PP +.Vb 4 +\& my $PRECIOUS = "/path/to/some/safe/file"; +\& my $sleep_count; +\& my $pid; +\& my $kid_to_write; +\& +\& do { +\& $pid = open($kid_to_write, "|\-"); +\& unless (defined $pid) { +\& warn "cannot fork: $!"; +\& die "bailing out" if $sleep_count++ > 6; +\& sleep 10; +\& } +\& } until defined $pid; +\& +\& if ($pid) { # I am the parent +\& print $kid_to_write @some_data; +\& close($kid_to_write) || warn "kid exited $?"; +\& } else { # I am the child +\& # drop permissions in setuid and/or setgid programs: +\& ($>, $)) = ($<, $(); +\& open (my $outfile, ">", $PRECIOUS) +\& || die "can\*(Aqt open $PRECIOUS: $!"; +\& while (<STDIN>) { +\& print $outfile; # child STDIN is parent $kid_to_write +\& } +\& close($outfile) || die "can\*(Aqt close $PRECIOUS: $!"; +\& exit(0); # don\*(Aqt forget this!! +\& } +.Ve +.PP +Another common use for this construct is when you need to execute +something without the shell's interference. With \fBsystem()\fR, it's +straightforward, but you can't use a pipe open or backticks safely. +That's because there's no way to stop the shell from getting its hands on +your arguments. Instead, use lower-level control to call \fBexec()\fR directly. +.PP +Here's a safe backtick or pipe open for read: +.PP +.Vb 2 +\& my $pid = open(my $kid_to_read, "\-|"); +\& defined($pid) || die "can\*(Aqt fork: $!"; +\& +\& if ($pid) { # parent +\& while (<$kid_to_read>) { +\& # do something interesting +\& } +\& close($kid_to_read) || warn "kid exited $?"; +\& +\& } else { # child +\& ($>, $)) = ($<, $(); # suid only +\& exec($program, @options, @args) +\& || die "can\*(Aqt exec program: $!"; +\& # NOTREACHED +\& } +.Ve +.PP +And here's a safe pipe open for writing: +.PP +.Vb 2 +\& my $pid = open(my $kid_to_write, "|\-"); +\& defined($pid) || die "can\*(Aqt fork: $!"; +\& +\& $SIG{PIPE} = sub { die "whoops, $program pipe broke" }; +\& +\& if ($pid) { # parent +\& print $kid_to_write @data; +\& close($kid_to_write) || warn "kid exited $?"; +\& +\& } else { # child +\& ($>, $)) = ($<, $(); +\& exec($program, @options, @args) +\& || die "can\*(Aqt exec program: $!"; +\& # NOTREACHED +\& } +.Ve +.PP +It is very easy to dead-lock a process using this form of \fBopen()\fR, or +indeed with any use of \fBpipe()\fR with multiple subprocesses. The +example above is "safe" because it is simple and calls \fBexec()\fR. See +"Avoiding Pipe Deadlocks" for general safety principles, but there +are extra gotchas with Safe Pipe Opens. +.PP +In particular, if you opened the pipe using \f(CW\*(C`open $fh, "|\-"\*(C'\fR, then you +cannot simply use \fBclose()\fR in the parent process to close an unwanted +writer. Consider this code: +.PP +.Vb 10 +\& my $pid = open(my $writer, "|\-"); # fork open a kid +\& defined($pid) || die "first fork failed: $!"; +\& if ($pid) { +\& if (my $sub_pid = fork()) { +\& defined($sub_pid) || die "second fork failed: $!"; +\& close($writer) || die "couldn\*(Aqt close writer: $!"; +\& # now do something else... +\& } +\& else { +\& # first write to $writer +\& # ... +\& # then when finished +\& close($writer) || die "couldn\*(Aqt close writer: $!"; +\& exit(0); +\& } +\& } +\& else { +\& # first do something with STDIN, then +\& exit(0); +\& } +.Ve +.PP +In the example above, the true parent does not want to write to the \f(CW$writer\fR +filehandle, so it closes it. However, because \f(CW$writer\fR was opened using +\&\f(CW\*(C`open $fh, "|\-"\*(C'\fR, it has a special behavior: closing it calls +\&\fBwaitpid()\fR (see "waitpid" in perlfunc), which waits for the subprocess +to exit. If the child process ends up waiting for something happening +in the section marked "do something else", you have deadlock. +.PP +This can also be a problem with intermediate subprocesses in more +complicated code, which will call \fBwaitpid()\fR on all open filehandles +during global destruction\-\-in no predictable order. +.PP +To solve this, you must manually use \fBpipe()\fR, \fBfork()\fR, and the form of +\&\fBopen()\fR which sets one file descriptor to another, as shown below: +.PP +.Vb 10 +\& pipe(my $reader, my $writer) || die "pipe failed: $!"; +\& my $pid = fork(); +\& defined($pid) || die "first fork failed: $!"; +\& if ($pid) { +\& close $reader; +\& if (my $sub_pid = fork()) { +\& defined($sub_pid) || die "first fork failed: $!"; +\& close($writer) || die "can\*(Aqt close writer: $!"; +\& } +\& else { +\& # write to $writer... +\& # ... +\& # then when finished +\& close($writer) || die "can\*(Aqt close writer: $!"; +\& exit(0); +\& } +\& # write to $writer... +\& } +\& else { +\& open(STDIN, "<&", $reader) || die "can\*(Aqt reopen STDIN: $!"; +\& close($writer) || die "can\*(Aqt close writer: $!"; +\& # do something... +\& exit(0); +\& } +.Ve +.PP +Since Perl 5.8.0, you can also use the list form of \f(CW\*(C`open\*(C'\fR for pipes. +This is preferred when you wish to avoid having the shell interpret +metacharacters that may be in your command string. +.PP +So for example, instead of using: +.PP +.Vb 1 +\& open(my $ps_pipe, "\-|", "ps aux") || die "can\*(Aqt open ps pipe: $!"; +.Ve +.PP +One would use either of these: +.PP +.Vb 2 +\& open(my $ps_pipe, "\-|", "ps", "aux") +\& || die "can\*(Aqt open ps pipe: $!"; +\& +\& my @ps_args = qw[ ps aux ]; +\& open(my $ps_pipe, "\-|", @ps_args) +\& || die "can\*(Aqt open @ps_args|: $!"; +.Ve +.PP +Because there are more than three arguments to \fBopen()\fR, it forks the \fBps\fR\|(1) +command \fIwithout\fR spawning a shell, and reads its standard output via the +\&\f(CW$ps_pipe\fR filehandle. The corresponding syntax to \fIwrite\fR to command +pipes is to use \f(CW"|\-"\fR in place of \f(CW"\-|"\fR. +.PP +This was admittedly a rather silly example, because you're using string +literals whose content is perfectly safe. There is therefore no cause to +resort to the harder-to-read, multi-argument form of pipe \fBopen()\fR. However, +whenever you cannot be assured that the program arguments are free of shell +metacharacters, the fancier form of \fBopen()\fR should be used. For example: +.PP +.Vb 3 +\& my @grep_args = ("egrep", "\-i", $some_pattern, @many_files); +\& open(my $grep_pipe, "\-|", @grep_args) +\& || die "can\*(Aqt open @grep_args|: $!"; +.Ve +.PP +Here the multi-argument form of pipe \fBopen()\fR is preferred because the +pattern and indeed even the filenames themselves might hold metacharacters. +.SS "Avoiding Pipe Deadlocks" +.IX Subsection "Avoiding Pipe Deadlocks" +Whenever you have more than one subprocess, you must be careful that each +closes whichever half of any pipes created for interprocess communication +it is not using. This is because any child process reading from the pipe +and expecting an EOF will never receive it, and therefore never exit. A +single process closing a pipe is not enough to close it; the last process +with the pipe open must close it for it to read EOF. +.PP +Certain built-in Unix features help prevent this most of the time. For +instance, filehandles have a "close on exec" flag, which is set \fIen masse\fR +under control of the \f(CW$^F\fR variable. This is so any filehandles you +didn't explicitly route to the STDIN, STDOUT or STDERR of a child +\&\fIprogram\fR will be automatically closed. +.PP +Always explicitly and immediately call \fBclose()\fR on the writable end of any +pipe, unless that process is actually writing to it. Even if you don't +explicitly call \fBclose()\fR, Perl will still \fBclose()\fR all filehandles during +global destruction. As previously discussed, if those filehandles have +been opened with Safe Pipe Open, this will result in calling \fBwaitpid()\fR, +which may again deadlock. +.SS "Bidirectional Communication with Another Process" +.IX Subsection "Bidirectional Communication with Another Process" +While this works reasonably well for unidirectional communication, what +about bidirectional communication? The most obvious approach doesn't work: +.PP +.Vb 2 +\& # THIS DOES NOT WORK!! +\& open(my $prog_for_reading_and_writing, "| some program |") +.Ve +.PP +If you forget to \f(CW\*(C`use warnings\*(C'\fR, you'll miss out entirely on the +helpful diagnostic message: +.PP +.Vb 1 +\& Can\*(Aqt do bidirectional pipe at \-e line 1. +.Ve +.PP +If you really want to, you can use the standard \fBopen2()\fR from the +IPC::Open2 module to catch both ends. There's also an \fBopen3()\fR in +IPC::Open3 for tridirectional I/O so you can also catch your child's +STDERR, but doing so would then require an awkward \fBselect()\fR loop and +wouldn't allow you to use normal Perl input operations. +.PP +If you look at its source, you'll see that \fBopen2()\fR uses low-level +primitives like the \fBpipe()\fR and \fBexec()\fR syscalls to create all the +connections. Although it might have been more efficient by using +\&\fBsocketpair()\fR, this would have been even less portable than it already +is. The \fBopen2()\fR and \fBopen3()\fR functions are unlikely to work anywhere +except on a Unix system, or at least one purporting POSIX compliance. +.PP +Here's an example of using \fBopen2()\fR: +.PP +.Vb 5 +\& use IPC::Open2; +\& my $pid = open2(my $reader, my $writer, "cat \-un"); +\& print $writer "stuff\en"; +\& my $got = <$reader>; +\& waitpid $pid, 0; +.Ve +.PP +The problem with this is that buffering is really going to ruin your +day. Even though your \f(CW$writer\fR filehandle is auto-flushed so the process +on the other end gets your data in a timely manner, you can't usually do +anything to force that process to give its data to you in a similarly quick +fashion. In this special case, we could actually so, because we gave +\&\fIcat\fR a \fB\-u\fR flag to make it unbuffered. But very few commands are +designed to operate over pipes, so this seldom works unless you yourself +wrote the program on the other end of the double-ended pipe. +.PP +A solution to this is to use a library which uses pseudottys to make your +program behave more reasonably. This way you don't have to have control +over the source code of the program you're using. The \f(CW\*(C`Expect\*(C'\fR module +from CPAN also addresses this kind of thing. This module requires two +other modules from CPAN, \f(CW\*(C`IO::Pty\*(C'\fR and \f(CW\*(C`IO::Stty\*(C'\fR. It sets up a pseudo +terminal to interact with programs that insist on talking to the terminal +device driver. If your system is supported, this may be your best bet. +.SS "Bidirectional Communication with Yourself" +.IX Subsection "Bidirectional Communication with Yourself" +If you want, you may make low-level \fBpipe()\fR and \fBfork()\fR syscalls to stitch +this together by hand. This example only talks to itself, but you could +reopen the appropriate handles to STDIN and STDOUT and call other processes. +(The following example lacks proper error checking.) +.PP +.Vb 9 +\& #!/usr/bin/perl +\& # pipe1 \- bidirectional communication using two pipe pairs +\& # designed for the socketpair\-challenged +\& use v5.36; +\& use IO::Handle; # enable autoflush method before Perl 5.14 +\& pipe(my $parent_rdr, my $child_wtr); # XXX: check failure? +\& pipe(my $child_rdr, my $parent_wtr); # XXX: check failure? +\& $child_wtr\->autoflush(1); +\& $parent_wtr\->autoflush(1); +\& +\& if ($pid = fork()) { +\& close $parent_rdr; +\& close $parent_wtr; +\& print $child_wtr "Parent Pid $$ is sending this\en"; +\& chomp(my $line = <$child_rdr>); +\& print "Parent Pid $$ just read this: \*(Aq$line\*(Aq\en"; +\& close $child_rdr; close $child_wtr; +\& waitpid($pid, 0); +\& } else { +\& die "cannot fork: $!" unless defined $pid; +\& close $child_rdr; +\& close $child_wtr; +\& chomp(my $line = <$parent_rdr>); +\& print "Child Pid $$ just read this: \*(Aq$line\*(Aq\en"; +\& print $parent_wtr "Child Pid $$ is sending this\en"; +\& close $parent_rdr; +\& close $parent_wtr; +\& exit(0); +\& } +.Ve +.PP +But you don't actually have to make two pipe calls. If you +have the \fBsocketpair()\fR system call, it will do this all for you. +.PP +.Vb 3 +\& #!/usr/bin/perl +\& # pipe2 \- bidirectional communication using socketpair +\& # "the best ones always go both ways" +\& +\& use v5.36; +\& use Socket; +\& use IO::Handle; # enable autoflush method before Perl 5.14 +\& +\& # We say AF_UNIX because although *_LOCAL is the +\& # POSIX 1003.1g form of the constant, many machines +\& # still don\*(Aqt have it. +\& socketpair(my $child, my $parent, AF_UNIX, SOCK_STREAM, PF_UNSPEC) +\& || die "socketpair: $!"; +\& +\& $child\->autoflush(1); +\& $parent\->autoflush(1); +\& +\& if ($pid = fork()) { +\& close $parent; +\& print $child "Parent Pid $$ is sending this\en"; +\& chomp(my $line = <$child>); +\& print "Parent Pid $$ just read this: \*(Aq$line\*(Aq\en"; +\& close $child; +\& waitpid($pid, 0); +\& } else { +\& die "cannot fork: $!" unless defined $pid; +\& close $child; +\& chomp(my $line = <$parent>); +\& print "Child Pid $$ just read this: \*(Aq$line\*(Aq\en"; +\& print $parent "Child Pid $$ is sending this\en"; +\& close $parent; +\& exit(0); +\& } +.Ve +.SH "Sockets: Client/Server Communication" +.IX Header "Sockets: Client/Server Communication" +While not entirely limited to Unix-derived operating systems (e.g., WinSock +on PCs provides socket support, as do some VMS libraries), you might not have +sockets on your system, in which case this section probably isn't going to +do you much good. With sockets, you can do both virtual circuits like TCP +streams and datagrams like UDP packets. You may be able to do even more +depending on your system. +.PP +The Perl functions for dealing with sockets have the same names as +the corresponding system calls in C, but their arguments tend to differ +for two reasons. First, Perl filehandles work differently than C file +descriptors. Second, Perl already knows the length of its strings, so you +don't need to pass that information. +.PP +One of the major problems with ancient, antemillennial socket code in Perl +was that it used hard-coded values for some of the constants, which +severely hurt portability. If you ever see code that does anything like +explicitly setting \f(CW\*(C`$AF_INET = 2\*(C'\fR, you know you're in for big trouble. +An immeasurably superior approach is to use the Socket module, which more +reliably grants access to the various constants and functions you'll need. +.PP +If you're not writing a server/client for an existing protocol like +NNTP or SMTP, you should give some thought to how your server will +know when the client has finished talking, and vice-versa. Most +protocols are based on one-line messages and responses (so one party +knows the other has finished when a "\en" is received) or multi-line +messages and responses that end with a period on an empty line +("\en.\en" terminates a message/response). +.SS "Internet Line Terminators" +.IX Subsection "Internet Line Terminators" +The Internet line terminator is "\e015\e012". Under ASCII variants of +Unix, that could usually be written as "\er\en", but under other systems, +"\er\en" might at times be "\e015\e015\e012", "\e012\e012\e015", or something +completely different. The standards specify writing "\e015\e012" to be +conformant (be strict in what you provide), but they also recommend +accepting a lone "\e012" on input (be lenient in what you require). +We haven't always been very good about that in the code in this manpage, +but unless you're on a Mac from way back in its pre-Unix dark ages, you'll +probably be ok. +.SS "Internet TCP Clients and Servers" +.IX Subsection "Internet TCP Clients and Servers" +Use Internet-domain sockets when you want to do client-server +communication that might extend to machines outside of your own system. +.PP +Here's a sample TCP client using Internet-domain sockets: +.PP +.Vb 3 +\& #!/usr/bin/perl +\& use v5.36; +\& use Socket; +\& +\& my $remote = shift || "localhost"; +\& my $port = shift || 2345; # random port +\& if ($port =~ /\eD/) { $port = getservbyname($port, "tcp") } +\& die "No port" unless $port; +\& my $iaddr = inet_aton($remote) || die "no host: $remote"; +\& my $paddr = sockaddr_in($port, $iaddr); +\& +\& my $proto = getprotobyname("tcp"); +\& socket(my $sock, PF_INET, SOCK_STREAM, $proto) || die "socket: $!"; +\& connect($sock, $paddr) || die "connect: $!"; +\& while (my $line = <$sock>) { +\& print $line; +\& } +\& +\& close ($sock) || die "close: $!"; +\& exit(0); +.Ve +.PP +And here's a corresponding server to go along with it. We'll +leave the address as \f(CW\*(C`INADDR_ANY\*(C'\fR so that the kernel can choose +the appropriate interface on multihomed hosts. If you want sit +on a particular interface (like the external side of a gateway +or firewall machine), fill this in with your real address instead. +.PP +.Vb 6 +\& #!/usr/bin/perl \-T +\& use v5.36; +\& BEGIN { $ENV{PATH} = "/usr/bin:/bin" } +\& use Socket; +\& use Carp; +\& my $EOL = "\e015\e012"; +\& +\& sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\en" } +\& +\& my $port = shift || 2345; +\& die "invalid port" unless $port =~ /^ \ed+ $/x; +\& +\& my $proto = getprotobyname("tcp"); +\& +\& socket(my $server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!"; +\& setsockopt($server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1)) +\& || die "setsockopt: $!"; +\& bind($server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!"; +\& listen($server, SOMAXCONN) || die "listen: $!"; +\& +\& logmsg "server started on port $port"; +\& +\& for (my $paddr; $paddr = accept(my $client, $server); close $client) { +\& my($port, $iaddr) = sockaddr_in($paddr); +\& my $name = gethostbyaddr($iaddr, AF_INET); +\& +\& logmsg "connection from $name [", +\& inet_ntoa($iaddr), "] +\& at port $port"; +\& +\& print $client "Hello there, $name, it\*(Aqs now ", +\& scalar localtime(), $EOL; +\& } +.Ve +.PP +And here's a multitasking version. It's multitasked in that +like most typical servers, it spawns (\fBfork()\fRs) a child server to +handle the client request so that the master server can quickly +go back to service a new client. +.PP +.Vb 6 +\& #!/usr/bin/perl \-T +\& use v5.36; +\& BEGIN { $ENV{PATH} = "/usr/bin:/bin" } +\& use Socket; +\& use Carp; +\& my $EOL = "\e015\e012"; +\& +\& sub spawn; # forward declaration +\& sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\en" } +\& +\& my $port = shift || 2345; +\& die "invalid port" unless $port =~ /^ \ed+ $/x; +\& +\& my $proto = getprotobyname("tcp"); +\& +\& socket(my $server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!"; +\& setsockopt($server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1)) +\& || die "setsockopt: $!"; +\& bind($server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!"; +\& listen($server, SOMAXCONN) || die "listen: $!"; +\& +\& logmsg "server started on port $port"; +\& +\& my $waitedpid = 0; +\& +\& use POSIX ":sys_wait_h"; +\& use Errno; +\& +\& sub REAPER { +\& local $!; # don\*(Aqt let waitpid() overwrite current error +\& while ((my $pid = waitpid(\-1, WNOHANG)) > 0 && WIFEXITED($?)) { +\& logmsg "reaped $waitedpid" . ($? ? " with exit $?" : ""); +\& } +\& $SIG{CHLD} = \e&REAPER; # loathe SysV +\& } +\& +\& $SIG{CHLD} = \e&REAPER; +\& +\& while (1) { +\& my $paddr = accept(my $client, $server) || do { +\& # try again if accept() returned because got a signal +\& next if $!{EINTR}; +\& die "accept: $!"; +\& }; +\& my ($port, $iaddr) = sockaddr_in($paddr); +\& my $name = gethostbyaddr($iaddr, AF_INET); +\& +\& logmsg "connection from $name [", +\& inet_ntoa($iaddr), +\& "] at port $port"; +\& +\& spawn $client, sub { +\& $| = 1; +\& print "Hello there, $name, it\*(Aqs now ", +\& scalar localtime(), +\& $EOL; +\& exec "/usr/games/fortune" # XXX: "wrong" line terminators +\& or confess "can\*(Aqt exec fortune: $!"; +\& }; +\& close $client; +\& } +\& +\& sub spawn { +\& my $client = shift; +\& my $coderef = shift; +\& +\& unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") { +\& confess "usage: spawn CLIENT CODEREF"; +\& } +\& +\& my $pid; +\& unless (defined($pid = fork())) { +\& logmsg "cannot fork: $!"; +\& return; +\& } +\& elsif ($pid) { +\& logmsg "begat $pid"; +\& return; # I\*(Aqm the parent +\& } +\& # else I\*(Aqm the child \-\- go spawn +\& +\& open(STDIN, "<&", $client) || die "can\*(Aqt dup client to stdin"; +\& open(STDOUT, ">&", $client) || die "can\*(Aqt dup client to stdout"; +\& ## open(STDERR, ">&", STDOUT) || die "can\*(Aqt dup stdout to stderr"; +\& exit($coderef\->()); +\& } +.Ve +.PP +This server takes the trouble to clone off a child version via \fBfork()\fR +for each incoming request. That way it can handle many requests at +once, which you might not always want. Even if you don't \fBfork()\fR, the +\&\fBlisten()\fR will allow that many pending connections. Forking servers +have to be particularly careful about cleaning up their dead children +(called "zombies" in Unix parlance), because otherwise you'll quickly +fill up your process table. The REAPER subroutine is used here to +call \fBwaitpid()\fR for any child processes that have finished, thereby +ensuring that they terminate cleanly and don't join the ranks of the +living dead. +.PP +Within the while loop we call \fBaccept()\fR and check to see if it returns +a false value. This would normally indicate a system error needs +to be reported. However, the introduction of safe signals (see +"Deferred Signals (Safe Signals)" above) in Perl 5.8.0 means that +\&\fBaccept()\fR might also be interrupted when the process receives a signal. +This typically happens when one of the forked subprocesses exits and +notifies the parent process with a CHLD signal. +.PP +If \fBaccept()\fR is interrupted by a signal, $! will be set to EINTR. +If this happens, we can safely continue to the next iteration of +the loop and another call to \fBaccept()\fR. It is important that your +signal handling code not modify the value of $!, or else this test +will likely fail. In the REAPER subroutine we create a local version +of $! before calling \fBwaitpid()\fR. When \fBwaitpid()\fR sets $! to ECHILD as +it inevitably does when it has no more children waiting, it +updates the local copy and leaves the original unchanged. +.PP +You should use the \fB\-T\fR flag to enable taint checking (see perlsec) +even if we aren't running setuid or setgid. This is always a good idea +for servers or any program run on behalf of someone else (like CGI +scripts), because it lessens the chances that people from the outside will +be able to compromise your system. +Note that perl can be built without taint support. There are two +different modes: in one, \fB\-T\fR will silently do nothing. In the other +mode \fB\-T\fR results in a fatal error. +.PP +Let's look at another TCP client. This one connects to the TCP "time" +service on a number of different machines and shows how far their clocks +differ from the system on which it's being run: +.PP +.Vb 3 +\& #!/usr/bin/perl +\& use v5.36; +\& use Socket; +\& +\& my $SECS_OF_70_YEARS = 2208988800; +\& sub ctime { scalar localtime(shift() || time()) } +\& +\& my $iaddr = gethostbyname("localhost"); +\& my $proto = getprotobyname("tcp"); +\& my $port = getservbyname("time", "tcp"); +\& my $paddr = sockaddr_in(0, $iaddr); +\& +\& $| = 1; +\& printf "%\-24s %8s %s\en", "localhost", 0, ctime(); +\& +\& foreach my $host (@ARGV) { +\& printf "%\-24s ", $host; +\& my $hisiaddr = inet_aton($host) || die "unknown host"; +\& my $hispaddr = sockaddr_in($port, $hisiaddr); +\& socket(my $socket, PF_INET, SOCK_STREAM, $proto) +\& || die "socket: $!"; +\& connect($socket, $hispaddr) || die "connect: $!"; +\& my $rtime = pack("C4", ()); +\& read($socket, $rtime, 4); +\& close($socket); +\& my $histime = unpack("N", $rtime) \- $SECS_OF_70_YEARS; +\& printf "%8d %s\en", $histime \- time(), ctime($histime); +\& } +.Ve +.SS "Unix-Domain TCP Clients and Servers" +.IX Subsection "Unix-Domain TCP Clients and Servers" +That's fine for Internet-domain clients and servers, but what about local +communications? While you can use the same setup, sometimes you don't +want to. Unix-domain sockets are local to the current host, and are often +used internally to implement pipes. Unlike Internet domain sockets, Unix +domain sockets can show up in the file system with an \fBls\fR\|(1) listing. +.PP +.Vb 2 +\& % ls \-l /dev/log +\& srw\-rw\-rw\- 1 root 0 Oct 31 07:23 /dev/log +.Ve +.PP +You can test for these with Perl's \fB\-S\fR file test: +.PP +.Vb 3 +\& unless (\-S "/dev/log") { +\& die "something\*(Aqs wicked with the log system"; +\& } +.Ve +.PP +Here's a sample Unix-domain client: +.PP +.Vb 3 +\& #!/usr/bin/perl +\& use v5.36; +\& use Socket; +\& +\& my $rendezvous = shift || "catsock"; +\& socket(my $sock, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!"; +\& connect($sock, sockaddr_un($rendezvous)) || die "connect: $!"; +\& while (defined(my $line = <$sock>)) { +\& print $line; +\& } +\& exit(0); +.Ve +.PP +And here's a corresponding server. You don't have to worry about silly +network terminators here because Unix domain sockets are guaranteed +to be on the localhost, and thus everything works right. +.PP +.Vb 4 +\& #!/usr/bin/perl \-T +\& use v5.36; +\& use Socket; +\& use Carp; +\& +\& BEGIN { $ENV{PATH} = "/usr/bin:/bin" } +\& sub spawn; # forward declaration +\& sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\en" } +\& +\& my $NAME = "catsock"; +\& my $uaddr = sockaddr_un($NAME); +\& my $proto = getprotobyname("tcp"); +\& +\& socket(my $server, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!"; +\& unlink($NAME); +\& bind ($server, $uaddr) || die "bind: $!"; +\& listen($server, SOMAXCONN) || die "listen: $!"; +\& +\& logmsg "server started on $NAME"; +\& +\& my $waitedpid; +\& +\& use POSIX ":sys_wait_h"; +\& sub REAPER { +\& my $child; +\& while (($waitedpid = waitpid(\-1, WNOHANG)) > 0) { +\& logmsg "reaped $waitedpid" . ($? ? " with exit $?" : ""); +\& } +\& $SIG{CHLD} = \e&REAPER; # loathe SysV +\& } +\& +\& $SIG{CHLD} = \e&REAPER; +\& +\& +\& for ( $waitedpid = 0; +\& accept(my $client, $server) || $waitedpid; +\& $waitedpid = 0, close $client) +\& { +\& next if $waitedpid; +\& logmsg "connection on $NAME"; +\& spawn $client, sub { +\& print "Hello there, it\*(Aqs now ", scalar localtime(), "\en"; +\& exec("/usr/games/fortune") || die "can\*(Aqt exec fortune: $!"; +\& }; +\& } +\& +\& sub spawn { +\& my $client = shift(); +\& my $coderef = shift(); +\& +\& unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") { +\& confess "usage: spawn CLIENT CODEREF"; +\& } +\& +\& my $pid; +\& unless (defined($pid = fork())) { +\& logmsg "cannot fork: $!"; +\& return; +\& } +\& elsif ($pid) { +\& logmsg "begat $pid"; +\& return; # I\*(Aqm the parent +\& } +\& else { +\& # I\*(Aqm the child \-\- go spawn +\& } +\& +\& open(STDIN, "<&", $client) +\& || die "can\*(Aqt dup client to stdin"; +\& open(STDOUT, ">&", $client) +\& || die "can\*(Aqt dup client to stdout"; +\& ## open(STDERR, ">&", STDOUT) +\& ## || die "can\*(Aqt dup stdout to stderr"; +\& exit($coderef\->()); +\& } +.Ve +.PP +As you see, it's remarkably similar to the Internet domain TCP server, so +much so, in fact, that we've omitted several duplicate functions\-\-\fBspawn()\fR, +\&\fBlogmsg()\fR, \fBctime()\fR, and \fBREAPER()\fR\-\-which are the same as in the other server. +.PP +So why would you ever want to use a Unix domain socket instead of a +simpler named pipe? Because a named pipe doesn't give you sessions. You +can't tell one process's data from another's. With socket programming, +you get a separate session for each client; that's why \fBaccept()\fR takes two +arguments. +.PP +For example, let's say that you have a long-running database server daemon +that you want folks to be able to access from the Web, but only +if they go through a CGI interface. You'd have a small, simple CGI +program that does whatever checks and logging you feel like, and then acts +as a Unix-domain client and connects to your private server. +.SH "TCP Clients with IO::Socket" +.IX Header "TCP Clients with IO::Socket" +For those preferring a higher-level interface to socket programming, the +IO::Socket module provides an object-oriented approach. If for some reason +you lack this module, you can just fetch IO::Socket from CPAN, where you'll also +find modules providing easy interfaces to the following systems: DNS, FTP, +Ident (RFC 931), NIS and NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay, +Telnet, and Time\-\-to name just a few. +.SS "A Simple Client" +.IX Subsection "A Simple Client" +Here's a client that creates a TCP connection to the "daytime" +service at port 13 of the host name "localhost" and prints out everything +that the server there cares to provide. +.PP +.Vb 10 +\& #!/usr/bin/perl +\& use v5.36; +\& use IO::Socket; +\& my $remote = IO::Socket::INET\->new( +\& Proto => "tcp", +\& PeerAddr => "localhost", +\& PeerPort => "daytime(13)", +\& ) +\& || die "can\*(Aqt connect to daytime service on localhost"; +\& while (<$remote>) { print } +.Ve +.PP +When you run this program, you should get something back that +looks like this: +.PP +.Vb 1 +\& Wed May 14 08:40:46 MDT 1997 +.Ve +.PP +Here are what those parameters to the \fBnew()\fR constructor mean: +.ie n .IP """Proto""" 4 +.el .IP \f(CWProto\fR 4 +.IX Item "Proto" +This is which protocol to use. In this case, the socket handle returned +will be connected to a TCP socket, because we want a stream-oriented +connection, that is, one that acts pretty much like a plain old file. +Not all sockets are this of this type. For example, the UDP protocol +can be used to make a datagram socket, used for message-passing. +.ie n .IP """PeerAddr""" 4 +.el .IP \f(CWPeerAddr\fR 4 +.IX Item "PeerAddr" +This is the name or Internet address of the remote host the server is +running on. We could have specified a longer name like \f(CW"www.perl.com"\fR, +or an address like \f(CW"207.171.7.72"\fR. For demonstration purposes, we've +used the special hostname \f(CW"localhost"\fR, which should always mean the +current machine you're running on. The corresponding Internet address +for localhost is \f(CW"127.0.0.1"\fR, if you'd rather use that. +.ie n .IP """PeerPort""" 4 +.el .IP \f(CWPeerPort\fR 4 +.IX Item "PeerPort" +This is the service name or port number we'd like to connect to. +We could have gotten away with using just \f(CW"daytime"\fR on systems with a +well-configured system services file,[FOOTNOTE: The system services file +is found in \fI/etc/services\fR under Unixy systems.] but here we've specified the +port number (13) in parentheses. Using just the number would have also +worked, but numeric literals make careful programmers nervous. +.SS "A Webget Client" +.IX Subsection "A Webget Client" +Here's a simple client that takes a remote host to fetch a document +from, and then a list of files to get from that host. This is a +more interesting client than the previous one because it first sends +something to the server before fetching the server's response. +.PP +.Vb 10 +\& #!/usr/bin/perl +\& use v5.36; +\& use IO::Socket; +\& unless (@ARGV > 1) { die "usage: $0 host url ..." } +\& my $host = shift(@ARGV); +\& my $EOL = "\e015\e012"; +\& my $BLANK = $EOL x 2; +\& for my $document (@ARGV) { +\& my $remote = IO::Socket::INET\->new( Proto => "tcp", +\& PeerAddr => $host, +\& PeerPort => "http(80)", +\& ) || die "cannot connect to httpd on $host"; +\& $remote\->autoflush(1); +\& print $remote "GET $document HTTP/1.0" . $BLANK; +\& while ( <$remote> ) { print } +\& close $remote; +\& } +.Ve +.PP +The web server handling the HTTP service is assumed to be at +its standard port, number 80. If the server you're trying to +connect to is at a different port, like 1080 or 8080, you should specify it +as the named-parameter pair, \f(CW\*(C`PeerPort => 8080\*(C'\fR. The \f(CW\*(C`autoflush\*(C'\fR +method is used on the socket because otherwise the system would buffer +up the output we sent it. (If you're on a prehistoric Mac, you'll also +need to change every \f(CW"\en"\fR in your code that sends data over the network +to be a \f(CW"\e015\e012"\fR instead.) +.PP +Connecting to the server is only the first part of the process: once you +have the connection, you have to use the server's language. Each server +on the network has its own little command language that it expects as +input. The string that we send to the server starting with "GET" is in +HTTP syntax. In this case, we simply request each specified document. +Yes, we really are making a new connection for each document, even though +it's the same host. That's the way you always used to have to speak HTTP. +Recent versions of web browsers may request that the remote server leave +the connection open a little while, but the server doesn't have to honor +such a request. +.PP +Here's an example of running that program, which we'll call \fIwebget\fR: +.PP +.Vb 6 +\& % webget www.perl.com /guanaco.html +\& HTTP/1.1 404 File Not Found +\& Date: Thu, 08 May 1997 18:02:32 GMT +\& Server: Apache/1.2b6 +\& Connection: close +\& Content\-type: text/html +\& +\& <HEAD><TITLE>404 File Not Found</TITLE></HEAD> +\& <BODY><H1>File Not Found</H1> +\& The requested URL /guanaco.html was not found on this server.<P> +\& </BODY> +.Ve +.PP +Ok, so that's not very interesting, because it didn't find that +particular document. But a long response wouldn't have fit on this page. +.PP +For a more featureful version of this program, you should look to +the \fIlwp-request\fR program included with the LWP modules from CPAN. +.SS "Interactive Client with IO::Socket" +.IX Subsection "Interactive Client with IO::Socket" +Well, that's all fine if you want to send one command and get one answer, +but what about setting up something fully interactive, somewhat like +the way \fItelnet\fR works? That way you can type a line, get the answer, +type a line, get the answer, etc. +.PP +This client is more complicated than the two we've done so far, but if +you're on a system that supports the powerful \f(CW\*(C`fork\*(C'\fR call, the solution +isn't that rough. Once you've made the connection to whatever service +you'd like to chat with, call \f(CW\*(C`fork\*(C'\fR to clone your process. Each of +these two identical process has a very simple job to do: the parent +copies everything from the socket to standard output, while the child +simultaneously copies everything from standard input to the socket. +To accomplish the same thing using just one process would be \fImuch\fR +harder, because it's easier to code two processes to do one thing than it +is to code one process to do two things. (This keep-it-simple principle +a cornerstones of the Unix philosophy, and good software engineering as +well, which is probably why it's spread to other systems.) +.PP +Here's the code: +.PP +.Vb 3 +\& #!/usr/bin/perl +\& use v5.36; +\& use IO::Socket; +\& +\& unless (@ARGV == 2) { die "usage: $0 host port" } +\& my ($host, $port) = @ARGV; +\& +\& # create a tcp connection to the specified host and port +\& my $handle = IO::Socket::INET\->new(Proto => "tcp", +\& PeerAddr => $host, +\& PeerPort => $port) +\& || die "can\*(Aqt connect to port $port on $host: $!"; +\& +\& $handle\->autoflush(1); # so output gets there right away +\& print STDERR "[Connected to $host:$port]\en"; +\& +\& # split the program into two processes, identical twins +\& die "can\*(Aqt fork: $!" unless defined(my $kidpid = fork()); +\& +\& # the if{} block runs only in the parent process +\& if ($kidpid) { +\& # copy the socket to standard output +\& while (defined (my $line = <$handle>)) { +\& print STDOUT $line; +\& } +\& kill("TERM", $kidpid); # send SIGTERM to child +\& } +\& # the else{} block runs only in the child process +\& else { +\& # copy standard input to the socket +\& while (defined (my $line = <STDIN>)) { +\& print $handle $line; +\& } +\& exit(0); # just in case +\& } +.Ve +.PP +The \f(CW\*(C`kill\*(C'\fR function in the parent's \f(CW\*(C`if\*(C'\fR block is there to send a +signal to our child process, currently running in the \f(CW\*(C`else\*(C'\fR block, +as soon as the remote server has closed its end of the connection. +.PP +If the remote server sends data a byte at time, and you need that +data immediately without waiting for a newline (which might not happen), +you may wish to replace the \f(CW\*(C`while\*(C'\fR loop in the parent with the +following: +.PP +.Vb 4 +\& my $byte; +\& while (sysread($handle, $byte, 1) == 1) { +\& print STDOUT $byte; +\& } +.Ve +.PP +Making a system call for each byte you want to read is not very efficient +(to put it mildly) but is the simplest to explain and works reasonably +well. +.SH "TCP Servers with IO::Socket" +.IX Header "TCP Servers with IO::Socket" +As always, setting up a server is little bit more involved than running a client. +The model is that the server creates a special kind of socket that +does nothing but listen on a particular port for incoming connections. +It does this by calling the \f(CW\*(C`IO::Socket::INET\->new()\*(C'\fR method with +slightly different arguments than the client did. +.IP Proto 4 +.IX Item "Proto" +This is which protocol to use. Like our clients, we'll +still specify \f(CW"tcp"\fR here. +.IP LocalPort 4 +.IX Item "LocalPort" +We specify a local +port in the \f(CW\*(C`LocalPort\*(C'\fR argument, which we didn't do for the client. +This is service name or port number for which you want to be the +server. (Under Unix, ports under 1024 are restricted to the +superuser.) In our sample, we'll use port 9000, but you can use +any port that's not currently in use on your system. If you try +to use one already in used, you'll get an "Address already in use" +message. Under Unix, the \f(CW\*(C`netstat \-a\*(C'\fR command will show +which services current have servers. +.IP Listen 4 +.IX Item "Listen" +The \f(CW\*(C`Listen\*(C'\fR parameter is set to the maximum number of +pending connections we can accept until we turn away incoming clients. +Think of it as a call-waiting queue for your telephone. +The low-level Socket module has a special symbol for the system maximum, which +is SOMAXCONN. +.IP Reuse 4 +.IX Item "Reuse" +The \f(CW\*(C`Reuse\*(C'\fR parameter is needed so that we restart our server +manually without waiting a few minutes to allow system buffers to +clear out. +.PP +Once the generic server socket has been created using the parameters +listed above, the server then waits for a new client to connect +to it. The server blocks in the \f(CW\*(C`accept\*(C'\fR method, which eventually accepts a +bidirectional connection from the remote client. (Make sure to autoflush +this handle to circumvent buffering.) +.PP +To add to user-friendliness, our server prompts the user for commands. +Most servers don't do this. Because of the prompt without a newline, +you'll have to use the \f(CW\*(C`sysread\*(C'\fR variant of the interactive client above. +.PP +This server accepts one of five different commands, sending output back to +the client. Unlike most network servers, this one handles only one +incoming client at a time. Multitasking servers are covered in +Chapter 16 of the Camel. +.PP +Here's the code. +.PP +.Vb 4 +\& #!/usr/bin/perl +\& use v5.36; +\& use IO::Socket; +\& use Net::hostent; # for OOish version of gethostbyaddr +\& +\& my $PORT = 9000; # pick something not in use +\& +\& my $server = IO::Socket::INET\->new( Proto => "tcp", +\& LocalPort => $PORT, +\& Listen => SOMAXCONN, +\& Reuse => 1); +\& +\& die "can\*(Aqt setup server" unless $server; +\& print "[Server $0 accepting clients]\en"; +\& +\& while (my $client = $server\->accept()) { +\& $client\->autoflush(1); +\& print $client "Welcome to $0; type help for command list.\en"; +\& my $hostinfo = gethostbyaddr($client\->peeraddr); +\& printf "[Connect from %s]\en", +\& $hostinfo ? $hostinfo\->name : $client\->peerhost; +\& print $client "Command? "; +\& while ( <$client>) { +\& next unless /\eS/; # blank line +\& if (/quit|exit/i) { last } +\& elsif (/date|time/i) { printf $client "%s\en", scalar localtime() } +\& elsif (/who/i ) { print $client \`who 2>&1\` } +\& elsif (/cookie/i ) { print $client \`/usr/games/fortune 2>&1\` } +\& elsif (/motd/i ) { print $client \`cat /etc/motd 2>&1\` } +\& else { +\& print $client "Commands: quit date who cookie motd\en"; +\& } +\& } continue { +\& print $client "Command? "; +\& } +\& close $client; +\& } +.Ve +.SH "UDP: Message Passing" +.IX Header "UDP: Message Passing" +Another kind of client-server setup is one that uses not connections, but +messages. UDP communications involve much lower overhead but also provide +less reliability, as there are no promises that messages will arrive at +all, let alone in order and unmangled. Still, UDP offers some advantages +over TCP, including being able to "broadcast" or "multicast" to a whole +bunch of destination hosts at once (usually on your local subnet). If you +find yourself overly concerned about reliability and start building checks +into your message system, then you probably should use just TCP to start +with. +.PP +UDP datagrams are \fInot\fR a bytestream and should not be treated as such. +This makes using I/O mechanisms with internal buffering like stdio (i.e. +\&\fBprint()\fR and friends) especially cumbersome. Use \fBsyswrite()\fR, or better +\&\fBsend()\fR, like in the example below. +.PP +Here's a UDP program similar to the sample Internet TCP client given +earlier. However, instead of checking one host at a time, the UDP version +will check many of them asynchronously by simulating a multicast and then +using \fBselect()\fR to do a timed-out wait for I/O. To do something similar +with TCP, you'd have to use a different socket handle for each host. +.PP +.Vb 4 +\& #!/usr/bin/perl +\& use v5.36; +\& use Socket; +\& use Sys::Hostname; +\& +\& my $SECS_OF_70_YEARS = 2_208_988_800; +\& +\& my $iaddr = gethostbyname(hostname()); +\& my $proto = getprotobyname("udp"); +\& my $port = getservbyname("time", "udp"); +\& my $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick +\& +\& socket(my $socket, PF_INET, SOCK_DGRAM, $proto) || die "socket: $!"; +\& bind($socket, $paddr) || die "bind: $!"; +\& +\& $| = 1; +\& printf "%\-12s %8s %s\en", "localhost", 0, scalar localtime(); +\& my $count = 0; +\& for my $host (@ARGV) { +\& $count++; +\& my $hisiaddr = inet_aton($host) || die "unknown host"; +\& my $hispaddr = sockaddr_in($port, $hisiaddr); +\& defined(send($socket, 0, 0, $hispaddr)) || die "send $host: $!"; +\& } +\& +\& my $rout = my $rin = ""; +\& vec($rin, fileno($socket), 1) = 1; +\& +\& # timeout after 10.0 seconds +\& while ($count && select($rout = $rin, undef, undef, 10.0)) { +\& my $rtime = ""; +\& my $hispaddr = recv($socket, $rtime, 4, 0) || die "recv: $!"; +\& my ($port, $hisiaddr) = sockaddr_in($hispaddr); +\& my $host = gethostbyaddr($hisiaddr, AF_INET); +\& my $histime = unpack("N", $rtime) \- $SECS_OF_70_YEARS; +\& printf "%\-12s ", $host; +\& printf "%8d %s\en", $histime \- time(), scalar localtime($histime); +\& $count\-\-; +\& } +.Ve +.PP +This example does not include any retries and may consequently fail to +contact a reachable host. The most prominent reason for this is congestion +of the queues on the sending host if the number of hosts to contact is +sufficiently large. +.SH "SysV IPC" +.IX Header "SysV IPC" +While System V IPC isn't so widely used as sockets, it still has some +interesting uses. However, you cannot use SysV IPC or Berkeley \fBmmap()\fR to +have a variable shared amongst several processes. That's because Perl +would reallocate your string when you weren't wanting it to. You might +look into the \f(CW\*(C`IPC::Shareable\*(C'\fR or \f(CW\*(C`threads::shared\*(C'\fR modules for that. +.PP +Here's a small example showing shared memory usage. +.PP +.Vb 1 +\& use IPC::SysV qw(IPC_PRIVATE IPC_RMID S_IRUSR S_IWUSR); +\& +\& my $size = 2000; +\& my $id = shmget(IPC_PRIVATE, $size, S_IRUSR | S_IWUSR); +\& defined($id) || die "shmget: $!"; +\& print "shm key $id\en"; +\& +\& my $message = "Message #1"; +\& shmwrite($id, $message, 0, 60) || die "shmwrite: $!"; +\& print "wrote: \*(Aq$message\*(Aq\en"; +\& shmread($id, my $buff, 0, 60) || die "shmread: $!"; +\& print "read : \*(Aq$buff\*(Aq\en"; +\& +\& # the buffer of shmread is zero\-character end\-padded. +\& substr($buff, index($buff, "\e0")) = ""; +\& print "un" unless $buff eq $message; +\& print "swell\en"; +\& +\& print "deleting shm $id\en"; +\& shmctl($id, IPC_RMID, 0) || die "shmctl: $!"; +.Ve +.PP +Here's an example of a semaphore: +.PP +.Vb 1 +\& use IPC::SysV qw(IPC_CREAT); +\& +\& my $IPC_KEY = 1234; +\& my $id = semget($IPC_KEY, 10, 0666 | IPC_CREAT); +\& defined($id) || die "semget: $!"; +\& print "sem id $id\en"; +.Ve +.PP +Put this code in a separate file to be run in more than one process. +Call the file \fItake\fR: +.PP +.Vb 1 +\& # create a semaphore +\& +\& my $IPC_KEY = 1234; +\& my $id = semget($IPC_KEY, 0, 0); +\& defined($id) || die "semget: $!"; +\& +\& my $semnum = 0; +\& my $semflag = 0; +\& +\& # "take" semaphore +\& # wait for semaphore to be zero +\& my $semop = 0; +\& my $opstring1 = pack("s!s!s!", $semnum, $semop, $semflag); +\& +\& # Increment the semaphore count +\& $semop = 1; +\& my $opstring2 = pack("s!s!s!", $semnum, $semop, $semflag); +\& my $opstring = $opstring1 . $opstring2; +\& +\& semop($id, $opstring) || die "semop: $!"; +.Ve +.PP +Put this code in a separate file to be run in more than one process. +Call this file \fIgive\fR: +.PP +.Vb 3 +\& # "give" the semaphore +\& # run this in the original process and you will see +\& # that the second process continues +\& +\& my $IPC_KEY = 1234; +\& my $id = semget($IPC_KEY, 0, 0); +\& die unless defined($id); +\& +\& my $semnum = 0; +\& my $semflag = 0; +\& +\& # Decrement the semaphore count +\& my $semop = \-1; +\& my $opstring = pack("s!s!s!", $semnum, $semop, $semflag); +\& +\& semop($id, $opstring) || die "semop: $!"; +.Ve +.PP +The SysV IPC code above was written long ago, and it's definitely +clunky looking. For a more modern look, see the IPC::SysV module. +.PP +A small example demonstrating SysV message queues: +.PP +.Vb 1 +\& use IPC::SysV qw(IPC_PRIVATE IPC_RMID IPC_CREAT S_IRUSR S_IWUSR); +\& +\& my $id = msgget(IPC_PRIVATE, IPC_CREAT | S_IRUSR | S_IWUSR); +\& defined($id) || die "msgget failed: $!"; +\& +\& my $sent = "message"; +\& my $type_sent = 1234; +\& +\& msgsnd($id, pack("l! a*", $type_sent, $sent), 0) +\& || die "msgsnd failed: $!"; +\& +\& msgrcv($id, my $rcvd_buf, 60, 0, 0) +\& || die "msgrcv failed: $!"; +\& +\& my($type_rcvd, $rcvd) = unpack("l! a*", $rcvd_buf); +\& +\& if ($rcvd eq $sent) { +\& print "okay\en"; +\& } else { +\& print "not okay\en"; +\& } +\& +\& msgctl($id, IPC_RMID, 0) || die "msgctl failed: $!\en"; +.Ve +.SH NOTES +.IX Header "NOTES" +Most of these routines quietly but politely return \f(CW\*(C`undef\*(C'\fR when they +fail instead of causing your program to die right then and there due to +an uncaught exception. (Actually, some of the new \fISocket\fR conversion +functions do \fBcroak()\fR on bad arguments.) It is therefore essential to +check return values from these functions. Always begin your socket +programs this way for optimal success, and don't forget to add the \fB\-T\fR +taint-checking flag to the \f(CW\*(C`#!\*(C'\fR line for servers: +.PP +.Vb 4 +\& #!/usr/bin/perl \-T +\& use v5.36; +\& use sigtrap; +\& use Socket; +.Ve +.SH BUGS +.IX Header "BUGS" +These routines all create system-specific portability problems. As noted +elsewhere, Perl is at the mercy of your C libraries for much of its system +behavior. It's probably safest to assume broken SysV semantics for +signals and to stick with simple TCP and UDP socket operations; e.g., don't +try to pass open file descriptors over a local UDP datagram socket if you +want your code to stand a chance of being portable. +.SH AUTHOR +.IX Header "AUTHOR" +Tom Christiansen, with occasional vestiges of Larry Wall's original +version and suggestions from the Perl Porters. +.SH "SEE ALSO" +.IX Header "SEE ALSO" +There's a lot more to networking than this, but this should get you +started. +.PP +For intrepid programmers, the indispensable textbook is \fIUnix Network +Programming, 2nd Edition, Volume 1\fR by W. Richard Stevens (published by +Prentice-Hall). Most books on networking address the subject from the +perspective of a C programmer; translation to Perl is left as an exercise +for the reader. +.PP +The \fBIO::Socket\fR\|(3) manpage describes the object library, and the \fBSocket\fR\|(3) +manpage describes the low-level interface to sockets. Besides the obvious +functions in perlfunc, you should also check out the \fImodules\fR file at +your nearest CPAN site, especially +<http://www.cpan.org/modules/00modlist.long.html#ID5_Networking_>. +See perlmodlib or best yet, the \fIPerl FAQ\fR for a description +of what CPAN is and where to get it if the previous link doesn't work +for you. +.PP +Section 5 of CPAN's \fImodules\fR file is devoted to "Networking, Device +Control (modems), and Interprocess Communication", and contains numerous +unbundled modules numerous networking modules, Chat and Expect operations, +CGI programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet, +Threads, and ToolTalk\-\-to name just a few. |