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+.\" -*- mode: troff; coding: utf-8 -*-
+.\" Automatically generated by Pod::Man 5.01 (Pod::Simple 3.43)
+.\"
+.\" Standard preamble:
+.\" ========================================================================
+.de Sp \" Vertical space (when we can't use .PP)
+.if t .sp .5v
+.if n .sp
+..
+.de Vb \" Begin verbatim text
+.ft CW
+.nf
+.ne \\$1
+..
+.de Ve \" End verbatim text
+.ft R
+.fi
+..
+.\" \*(C` and \*(C' are quotes in nroff, nothing in troff, for use with C<>.
+.ie n \{\
+. ds C` ""
+. ds C' ""
+'br\}
+.el\{\
+. ds C`
+. ds C'
+'br\}
+.\"
+.\" Escape single quotes in literal strings from groff's Unicode transform.
+.ie \n(.g .ds Aq \(aq
+.el .ds Aq '
+.\"
+.\" If the F register is >0, we'll generate index entries on stderr for
+.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
+.\" entries marked with X<> in POD. Of course, you'll have to process the
+.\" output yourself in some meaningful fashion.
+.\"
+.\" Avoid warning from groff about undefined register 'F'.
+.de IX
+..
+.nr rF 0
+.if \n(.g .if rF .nr rF 1
+.if (\n(rF:(\n(.g==0)) \{\
+. if \nF \{\
+. de IX
+. tm Index:\\$1\t\\n%\t"\\$2"
+..
+. if !\nF==2 \{\
+. nr % 0
+. nr F 2
+. \}
+. \}
+.\}
+.rr rF
+.\" ========================================================================
+.\"
+.IX Title "PERLIPC 1"
+.TH PERLIPC 1 2023-11-28 "perl v5.38.2" "Perl Programmers Reference Guide"
+.\" For nroff, turn off justification. Always turn off hyphenation; it makes
+.\" way too many mistakes in technical documents.
+.if n .ad l
+.nh
+.SH NAME
+perlipc \- Perl interprocess communication (signals, fifos, pipes, safe subprocesses, sockets, and semaphores)
+.SH DESCRIPTION
+.IX Header "DESCRIPTION"
+The basic IPC facilities of Perl are built out of the good old Unix
+signals, named pipes, pipe opens, the Berkeley socket routines, and SysV
+IPC calls. Each is used in slightly different situations.
+.SH Signals
+.IX Header "Signals"
+Perl uses a simple signal handling model: the \f(CW%SIG\fR hash contains names
+or references of user-installed signal handlers. These handlers will
+be called with an argument which is the name of the signal that
+triggered it. A signal may be generated intentionally from a
+particular keyboard sequence like control-C or control-Z, sent to you
+from another process, or triggered automatically by the kernel when
+special events transpire, like a child process exiting, your own process
+running out of stack space, or hitting a process file-size limit.
+.PP
+For example, to trap an interrupt signal, set up a handler like this:
+.PP
+.Vb 1
+\& our $shucks;
+\&
+\& sub catch_zap {
+\& my $signame = shift;
+\& $shucks++;
+\& die "Somebody sent me a SIG$signame";
+\& }
+\& $SIG{INT} = _\|_PACKAGE_\|_ . "::catch_zap";
+\& $SIG{INT} = \e&catch_zap; # best strategy
+.Ve
+.PP
+Prior to Perl 5.8.0 it was necessary to do as little as you possibly
+could in your handler; notice how all we do is set a global variable
+and then raise an exception. That's because on most systems,
+libraries are not re-entrant; particularly, memory allocation and I/O
+routines are not. That meant that doing nearly \fIanything\fR in your
+handler could in theory trigger a memory fault and subsequent core
+dump \- see "Deferred Signals (Safe Signals)" below.
+.PP
+The names of the signals are the ones listed out by \f(CW\*(C`kill \-l\*(C'\fR on your
+system, or you can retrieve them using the CPAN module IPC::Signal.
+.PP
+You may also choose to assign the strings \f(CW"IGNORE"\fR or \f(CW"DEFAULT"\fR as
+the handler, in which case Perl will try to discard the signal or do the
+default thing.
+.PP
+On most Unix platforms, the \f(CW\*(C`CHLD\*(C'\fR (sometimes also known as \f(CW\*(C`CLD\*(C'\fR) signal
+has special behavior with respect to a value of \f(CW"IGNORE"\fR.
+Setting \f(CW$SIG{CHLD}\fR to \f(CW"IGNORE"\fR on such a platform has the effect of
+not creating zombie processes when the parent process fails to \f(CWwait()\fR
+on its child processes (i.e., child processes are automatically reaped).
+Calling \f(CWwait()\fR with \f(CW$SIG{CHLD}\fR set to \f(CW"IGNORE"\fR usually returns
+\&\f(CW\-1\fR on such platforms.
+.PP
+Some signals can be neither trapped nor ignored, such as the KILL and STOP
+(but not the TSTP) signals. Note that ignoring signals makes them disappear.
+If you only want them blocked temporarily without them getting lost you'll
+have to use the \f(CW\*(C`POSIX\*(C'\fR module's sigprocmask.
+.PP
+Sending a signal to a negative process ID means that you send the signal
+to the entire Unix process group. This code sends a hang-up signal to all
+processes in the current process group, and also sets \f(CW$SIG\fR{HUP} to \f(CW"IGNORE"\fR
+so it doesn't kill itself:
+.PP
+.Vb 6
+\& # block scope for local
+\& {
+\& local $SIG{HUP} = "IGNORE";
+\& kill HUP => \-getpgrp();
+\& # snazzy writing of: kill("HUP", \-getpgrp())
+\& }
+.Ve
+.PP
+Another interesting signal to send is signal number zero. This doesn't
+actually affect a child process, but instead checks whether it's alive
+or has changed its UIDs.
+.PP
+.Vb 3
+\& unless (kill 0 => $kid_pid) {
+\& warn "something wicked happened to $kid_pid";
+\& }
+.Ve
+.PP
+Signal number zero may fail because you lack permission to send the
+signal when directed at a process whose real or saved UID is not
+identical to the real or effective UID of the sending process, even
+though the process is alive. You may be able to determine the cause of
+failure using \f(CW$!\fR or \f(CW\*(C`%!\*(C'\fR.
+.PP
+.Vb 3
+\& unless (kill(0 => $pid) || $!{EPERM}) {
+\& warn "$pid looks dead";
+\& }
+.Ve
+.PP
+You might also want to employ anonymous functions for simple signal
+handlers:
+.PP
+.Vb 1
+\& $SIG{INT} = sub { die "\enOutta here!\en" };
+.Ve
+.PP
+SIGCHLD handlers require some special care. If a second child dies
+while in the signal handler caused by the first death, we won't get
+another signal. So must loop here else we will leave the unreaped child
+as a zombie. And the next time two children die we get another zombie.
+And so on.
+.PP
+.Vb 7
+\& use POSIX ":sys_wait_h";
+\& $SIG{CHLD} = sub {
+\& while ((my $child = waitpid(\-1, WNOHANG)) > 0) {
+\& $Kid_Status{$child} = $?;
+\& }
+\& };
+\& # do something that forks...
+.Ve
+.PP
+Be careful: \fBqx()\fR, \fBsystem()\fR, and some modules for calling external commands
+do a \fBfork()\fR, then \fBwait()\fR for the result. Thus, your signal handler
+will be called. Because \fBwait()\fR was already called by \fBsystem()\fR or \fBqx()\fR,
+the \fBwait()\fR in the signal handler will see no more zombies and will
+therefore block.
+.PP
+The best way to prevent this issue is to use \fBwaitpid()\fR, as in the following
+example:
+.PP
+.Vb 1
+\& use POSIX ":sys_wait_h"; # for nonblocking read
+\&
+\& my %children;
+\&
+\& $SIG{CHLD} = sub {
+\& # don\*(Aqt change $! and $? outside handler
+\& local ($!, $?);
+\& while ( (my $pid = waitpid(\-1, WNOHANG)) > 0 ) {
+\& delete $children{$pid};
+\& cleanup_child($pid, $?);
+\& }
+\& };
+\&
+\& while (1) {
+\& my $pid = fork();
+\& die "cannot fork" unless defined $pid;
+\& if ($pid == 0) {
+\& # ...
+\& exit 0;
+\& } else {
+\& $children{$pid}=1;
+\& # ...
+\& system($command);
+\& # ...
+\& }
+\& }
+.Ve
+.PP
+Signal handling is also used for timeouts in Unix. While safely
+protected within an \f(CW\*(C`eval{}\*(C'\fR block, you set a signal handler to trap
+alarm signals and then schedule to have one delivered to you in some
+number of seconds. Then try your blocking operation, clearing the alarm
+when it's done but not before you've exited your \f(CW\*(C`eval{}\*(C'\fR block. If it
+goes off, you'll use \fBdie()\fR to jump out of the block.
+.PP
+Here's an example:
+.PP
+.Vb 9
+\& my $ALARM_EXCEPTION = "alarm clock restart";
+\& eval {
+\& local $SIG{ALRM} = sub { die $ALARM_EXCEPTION };
+\& alarm 10;
+\& flock($fh, 2) # blocking write lock
+\& || die "cannot flock: $!";
+\& alarm 0;
+\& };
+\& if ($@ && $@ !~ quotemeta($ALARM_EXCEPTION)) { die }
+.Ve
+.PP
+If the operation being timed out is \fBsystem()\fR or \fBqx()\fR, this technique
+is liable to generate zombies. If this matters to you, you'll
+need to do your own \fBfork()\fR and \fBexec()\fR, and kill the errant child process.
+.PP
+For more complex signal handling, you might see the standard POSIX
+module. Lamentably, this is almost entirely undocumented, but the
+\&\fIext/POSIX/t/sigaction.t\fR file from the Perl source distribution has
+some examples in it.
+.SS "Handling the SIGHUP Signal in Daemons"
+.IX Subsection "Handling the SIGHUP Signal in Daemons"
+A process that usually starts when the system boots and shuts down
+when the system is shut down is called a daemon (Disk And Execution
+MONitor). If a daemon process has a configuration file which is
+modified after the process has been started, there should be a way to
+tell that process to reread its configuration file without stopping
+the process. Many daemons provide this mechanism using a \f(CW\*(C`SIGHUP\*(C'\fR
+signal handler. When you want to tell the daemon to reread the file,
+simply send it the \f(CW\*(C`SIGHUP\*(C'\fR signal.
+.PP
+The following example implements a simple daemon, which restarts
+itself every time the \f(CW\*(C`SIGHUP\*(C'\fR signal is received. The actual code is
+located in the subroutine \f(CWcode()\fR, which just prints some debugging
+info to show that it works; it should be replaced with the real code.
+.PP
+.Vb 1
+\& #!/usr/bin/perl
+\&
+\& use v5.36;
+\&
+\& use POSIX ();
+\& use FindBin ();
+\& use File::Basename ();
+\& use File::Spec::Functions qw(catfile);
+\&
+\& $| = 1;
+\&
+\& # make the daemon cross\-platform, so exec always calls the script
+\& # itself with the right path, no matter how the script was invoked.
+\& my $script = File::Basename::basename($0);
+\& my $SELF = catfile($FindBin::Bin, $script);
+\&
+\& # POSIX unmasks the sigprocmask properly
+\& $SIG{HUP} = sub {
+\& print "got SIGHUP\en";
+\& exec($SELF, @ARGV) || die "$0: couldn\*(Aqt restart: $!";
+\& };
+\&
+\& code();
+\&
+\& sub code {
+\& print "PID: $$\en";
+\& print "ARGV: @ARGV\en";
+\& my $count = 0;
+\& while (1) {
+\& sleep 2;
+\& print ++$count, "\en";
+\& }
+\& }
+.Ve
+.SS "Deferred Signals (Safe Signals)"
+.IX Subsection "Deferred Signals (Safe Signals)"
+Before Perl 5.8.0, installing Perl code to deal with signals exposed you to
+danger from two things. First, few system library functions are
+re-entrant. If the signal interrupts while Perl is executing one function
+(like \fBmalloc\fR\|(3) or \fBprintf\fR\|(3)), and your signal handler then calls the same
+function again, you could get unpredictable behavior\-\-often, a core dump.
+Second, Perl isn't itself re-entrant at the lowest levels. If the signal
+interrupts Perl while Perl is changing its own internal data structures,
+similarly unpredictable behavior may result.
+.PP
+There were two things you could do, knowing this: be paranoid or be
+pragmatic. The paranoid approach was to do as little as possible in your
+signal handler. Set an existing integer variable that already has a
+value, and return. This doesn't help you if you're in a slow system call,
+which will just restart. That means you have to \f(CW\*(C`die\*(C'\fR to \fBlongjmp\fR\|(3) out
+of the handler. Even this is a little cavalier for the true paranoiac,
+who avoids \f(CW\*(C`die\*(C'\fR in a handler because the system \fIis\fR out to get you.
+The pragmatic approach was to say "I know the risks, but prefer the
+convenience", and to do anything you wanted in your signal handler,
+and be prepared to clean up core dumps now and again.
+.PP
+Perl 5.8.0 and later avoid these problems by "deferring" signals. That is,
+when the signal is delivered to the process by the system (to the C code
+that implements Perl) a flag is set, and the handler returns immediately.
+Then at strategic "safe" points in the Perl interpreter (e.g. when it is
+about to execute a new opcode) the flags are checked and the Perl level
+handler from \f(CW%SIG\fR is executed. The "deferred" scheme allows much more
+flexibility in the coding of signal handlers as we know the Perl
+interpreter is in a safe state, and that we are not in a system library
+function when the handler is called. However the implementation does
+differ from previous Perls in the following ways:
+.IP "Long-running opcodes" 4
+.IX Item "Long-running opcodes"
+As the Perl interpreter looks at signal flags only when it is about
+to execute a new opcode, a signal that arrives during a long-running
+opcode (e.g. a regular expression operation on a very large string) will
+not be seen until the current opcode completes.
+.Sp
+If a signal of any given type fires multiple times during an opcode
+(such as from a fine-grained timer), the handler for that signal will
+be called only once, after the opcode completes; all other
+instances will be discarded. Furthermore, if your system's signal queue
+gets flooded to the point that there are signals that have been raised
+but not yet caught (and thus not deferred) at the time an opcode
+completes, those signals may well be caught and deferred during
+subsequent opcodes, with sometimes surprising results. For example, you
+may see alarms delivered even after calling \f(CWalarm(0)\fR as the latter
+stops the raising of alarms but does not cancel the delivery of alarms
+raised but not yet caught. Do not depend on the behaviors described in
+this paragraph as they are side effects of the current implementation and
+may change in future versions of Perl.
+.IP "Interrupting IO" 4
+.IX Item "Interrupting IO"
+When a signal is delivered (e.g., SIGINT from a control-C) the operating
+system breaks into IO operations like \fIread\fR(2), which is used to
+implement Perl's \fBreadline()\fR function, the \f(CW\*(C`<>\*(C'\fR operator. On older
+Perls the handler was called immediately (and as \f(CW\*(C`read\*(C'\fR is not "unsafe",
+this worked well). With the "deferred" scheme the handler is \fInot\fR called
+immediately, and if Perl is using the system's \f(CW\*(C`stdio\*(C'\fR library that
+library may restart the \f(CW\*(C`read\*(C'\fR without returning to Perl to give it a
+chance to call the \f(CW%SIG\fR handler. If this happens on your system the
+solution is to use the \f(CW\*(C`:perlio\*(C'\fR layer to do IO\-\-at least on those handles
+that you want to be able to break into with signals. (The \f(CW\*(C`:perlio\*(C'\fR layer
+checks the signal flags and calls \f(CW%SIG\fR handlers before resuming IO
+operation.)
+.Sp
+The default in Perl 5.8.0 and later is to automatically use
+the \f(CW\*(C`:perlio\*(C'\fR layer.
+.Sp
+Note that it is not advisable to access a file handle within a signal
+handler where that signal has interrupted an I/O operation on that same
+handle. While perl will at least try hard not to crash, there are no
+guarantees of data integrity; for example, some data might get dropped or
+written twice.
+.Sp
+Some networking library functions like \fBgethostbyname()\fR are known to have
+their own implementations of timeouts which may conflict with your
+timeouts. If you have problems with such functions, try using the POSIX
+\&\fBsigaction()\fR function, which bypasses Perl safe signals. Be warned that
+this does subject you to possible memory corruption, as described above.
+.Sp
+Instead of setting \f(CW$SIG{ALRM}\fR:
+.Sp
+.Vb 1
+\& local $SIG{ALRM} = sub { die "alarm" };
+.Ve
+.Sp
+try something like the following:
+.Sp
+.Vb 4
+\& use POSIX qw(SIGALRM);
+\& POSIX::sigaction(SIGALRM,
+\& POSIX::SigAction\->new(sub { die "alarm" }))
+\& || die "Error setting SIGALRM handler: $!\en";
+.Ve
+.Sp
+Another way to disable the safe signal behavior locally is to use
+the \f(CW\*(C`Perl::Unsafe::Signals\*(C'\fR module from CPAN, which affects
+all signals.
+.IP "Restartable system calls" 4
+.IX Item "Restartable system calls"
+On systems that supported it, older versions of Perl used the
+SA_RESTART flag when installing \f(CW%SIG\fR handlers. This meant that
+restartable system calls would continue rather than returning when
+a signal arrived. In order to deliver deferred signals promptly,
+Perl 5.8.0 and later do \fInot\fR use SA_RESTART. Consequently,
+restartable system calls can fail (with $! set to \f(CW\*(C`EINTR\*(C'\fR) in places
+where they previously would have succeeded.
+.Sp
+The default \f(CW\*(C`:perlio\*(C'\fR layer retries \f(CW\*(C`read\*(C'\fR, \f(CW\*(C`write\*(C'\fR
+and \f(CW\*(C`close\*(C'\fR as described above; interrupted \f(CW\*(C`wait\*(C'\fR and
+\&\f(CW\*(C`waitpid\*(C'\fR calls will always be retried.
+.IP "Signals as ""faults""" 4
+.IX Item "Signals as ""faults"""
+Certain signals like SEGV, ILL, BUS and FPE are generated by virtual memory
+addressing errors and similar "faults". These are normally fatal: there is
+little a Perl-level handler can do with them. So Perl delivers them
+immediately rather than attempting to defer them.
+.Sp
+It is possible to catch these with a \f(CW%SIG\fR handler (see perlvar),
+but on top of the usual problems of "unsafe" signals the signal is likely
+to get rethrown immediately on return from the signal handler, so such
+a handler should \f(CW\*(C`die\*(C'\fR or \f(CW\*(C`exit\*(C'\fR instead.
+.IP "Signals triggered by operating system state" 4
+.IX Item "Signals triggered by operating system state"
+On some operating systems certain signal handlers are supposed to "do
+something" before returning. One example can be CHLD or CLD, which
+indicates a child process has completed. On some operating systems the
+signal handler is expected to \f(CW\*(C`wait\*(C'\fR for the completed child
+process. On such systems the deferred signal scheme will not work for
+those signals: it does not do the \f(CW\*(C`wait\*(C'\fR. Again the failure will
+look like a loop as the operating system will reissue the signal because
+there are completed child processes that have not yet been \f(CW\*(C`wait\*(C'\fRed for.
+.PP
+If you want the old signal behavior back despite possible
+memory corruption, set the environment variable \f(CW\*(C`PERL_SIGNALS\*(C'\fR to
+\&\f(CW"unsafe"\fR. This feature first appeared in Perl 5.8.1.
+.SH "Named Pipes"
+.IX Header "Named Pipes"
+A named pipe (often referred to as a FIFO) is an old Unix IPC
+mechanism for processes communicating on the same machine. It works
+just like regular anonymous pipes, except that the
+processes rendezvous using a filename and need not be related.
+.PP
+To create a named pipe, use the \f(CWPOSIX::mkfifo()\fR function.
+.PP
+.Vb 2
+\& use POSIX qw(mkfifo);
+\& mkfifo($path, 0700) || die "mkfifo $path failed: $!";
+.Ve
+.PP
+You can also use the Unix command \fBmknod\fR\|(1), or on some
+systems, \fBmkfifo\fR\|(1). These may not be in your normal path, though.
+.PP
+.Vb 8
+\& # system return val is backwards, so && not ||
+\& #
+\& $ENV{PATH} .= ":/etc:/usr/etc";
+\& if ( system("mknod", $path, "p")
+\& && system("mkfifo", $path) )
+\& {
+\& die "mk{nod,fifo} $path failed";
+\& }
+.Ve
+.PP
+A fifo is convenient when you want to connect a process to an unrelated
+one. When you open a fifo, the program will block until there's something
+on the other end.
+.PP
+For example, let's say you'd like to have your \fI.signature\fR file be a
+named pipe that has a Perl program on the other end. Now every time any
+program (like a mailer, news reader, finger program, etc.) tries to read
+from that file, the reading program will read the new signature from your
+program. We'll use the pipe-checking file-test operator, \fB\-p\fR, to find
+out whether anyone (or anything) has accidentally removed our fifo.
+.PP
+.Vb 2
+\& chdir(); # go home
+\& my $FIFO = ".signature";
+\&
+\& while (1) {
+\& unless (\-p $FIFO) {
+\& unlink $FIFO; # discard any failure, will catch later
+\& require POSIX; # delayed loading of heavy module
+\& POSIX::mkfifo($FIFO, 0700)
+\& || die "can\*(Aqt mkfifo $FIFO: $!";
+\& }
+\&
+\& # next line blocks till there\*(Aqs a reader
+\& open (my $fh, ">", $FIFO) || die "can\*(Aqt open $FIFO: $!";
+\& print $fh "John Smith (smith\e@host.org)\en", \`fortune \-s\`;
+\& close($fh) || die "can\*(Aqt close $FIFO: $!";
+\& sleep 2; # to avoid dup signals
+\& }
+.Ve
+.SH "Using \fBopen()\fP for IPC"
+.IX Header "Using open() for IPC"
+Perl's basic \fBopen()\fR statement can also be used for unidirectional
+interprocess communication by specifying the open mode as \f(CW\*(C`|\-\*(C'\fR or \f(CW\*(C`\-|\*(C'\fR.
+Here's how to start
+something up in a child process you intend to write to:
+.PP
+.Vb 5
+\& open(my $spooler, "|\-", "cat \-v | lpr \-h 2>/dev/null")
+\& || die "can\*(Aqt fork: $!";
+\& local $SIG{PIPE} = sub { die "spooler pipe broke" };
+\& print $spooler "stuff\en";
+\& close $spooler || die "bad spool: $! $?";
+.Ve
+.PP
+And here's how to start up a child process you intend to read from:
+.PP
+.Vb 7
+\& open(my $status, "\-|", "netstat \-an 2>&1")
+\& || die "can\*(Aqt fork: $!";
+\& while (<$status>) {
+\& next if /^(tcp|udp)/;
+\& print;
+\& }
+\& close $status || die "bad netstat: $! $?";
+.Ve
+.PP
+Be aware that these operations are full Unix forks, which means they may
+not be correctly implemented on all alien systems. See "open" in perlport
+for portability details.
+.PP
+In the two-argument form of \fBopen()\fR, a pipe open can be achieved by
+either appending or prepending a pipe symbol to the second argument:
+.PP
+.Vb 4
+\& open(my $spooler, "| cat \-v | lpr \-h 2>/dev/null")
+\& || die "can\*(Aqt fork: $!";
+\& open(my $status, "netstat \-an 2>&1 |")
+\& || die "can\*(Aqt fork: $!";
+.Ve
+.PP
+This can be used even on systems that do not support forking, but this
+possibly allows code intended to read files to unexpectedly execute
+programs. If one can be sure that a particular program is a Perl script
+expecting filenames in \f(CW@ARGV\fR using the two-argument form of \fBopen()\fR or the
+\&\f(CW\*(C`<>\*(C'\fR operator, the clever programmer can write something like this:
+.PP
+.Vb 1
+\& % program f1 "cmd1|" \- f2 "cmd2|" f3 < tmpfile
+.Ve
+.PP
+and no matter which sort of shell it's called from, the Perl program will
+read from the file \fIf1\fR, the process \fIcmd1\fR, standard input (\fItmpfile\fR
+in this case), the \fIf2\fR file, the \fIcmd2\fR command, and finally the \fIf3\fR
+file. Pretty nifty, eh?
+.PP
+You might notice that you could use backticks for much the
+same effect as opening a pipe for reading:
+.PP
+.Vb 2
+\& print grep { !/^(tcp|udp)/ } \`netstat \-an 2>&1\`;
+\& die "bad netstatus ($?)" if $?;
+.Ve
+.PP
+While this is true on the surface, it's much more efficient to process the
+file one line or record at a time because then you don't have to read the
+whole thing into memory at once. It also gives you finer control of the
+whole process, letting you kill off the child process early if you'd like.
+.PP
+Be careful to check the return values from both \fBopen()\fR and \fBclose()\fR. If
+you're \fIwriting\fR to a pipe, you should also trap SIGPIPE. Otherwise,
+think of what happens when you start up a pipe to a command that doesn't
+exist: the \fBopen()\fR will in all likelihood succeed (it only reflects the
+\&\fBfork()\fR's success), but then your output will fail\-\-spectacularly. Perl
+can't know whether the command worked, because your command is actually
+running in a separate process whose \fBexec()\fR might have failed. Therefore,
+while readers of bogus commands return just a quick EOF, writers
+to bogus commands will get hit with a signal, which they'd best be prepared
+to handle. Consider:
+.PP
+.Vb 4
+\& open(my $fh, "|\-", "bogus") || die "can\*(Aqt fork: $!";
+\& print $fh "bang\en"; # neither necessary nor sufficient
+\& # to check print retval!
+\& close($fh) || die "can\*(Aqt close: $!";
+.Ve
+.PP
+The reason for not checking the return value from \fBprint()\fR is because of
+pipe buffering; physical writes are delayed. That won't blow up until the
+close, and it will blow up with a SIGPIPE. To catch it, you could use
+this:
+.PP
+.Vb 4
+\& $SIG{PIPE} = "IGNORE";
+\& open(my $fh, "|\-", "bogus") || die "can\*(Aqt fork: $!";
+\& print $fh "bang\en";
+\& close($fh) || die "can\*(Aqt close: status=$?";
+.Ve
+.SS Filehandles
+.IX Subsection "Filehandles"
+Both the main process and any child processes it forks share the same
+STDIN, STDOUT, and STDERR filehandles. If both processes try to access
+them at once, strange things can happen. You may also want to close
+or reopen the filehandles for the child. You can get around this by
+opening your pipe with \fBopen()\fR, but on some systems this means that the
+child process cannot outlive the parent.
+.SS "Background Processes"
+.IX Subsection "Background Processes"
+You can run a command in the background with:
+.PP
+.Vb 1
+\& system("cmd &");
+.Ve
+.PP
+The command's STDOUT and STDERR (and possibly STDIN, depending on your
+shell) will be the same as the parent's. You won't need to catch
+SIGCHLD because of the double-fork taking place; see below for details.
+.SS "Complete Dissociation of Child from Parent"
+.IX Subsection "Complete Dissociation of Child from Parent"
+In some cases (starting server processes, for instance) you'll want to
+completely dissociate the child process from the parent. This is
+often called daemonization. A well-behaved daemon will also \fBchdir()\fR
+to the root directory so it doesn't prevent unmounting the filesystem
+containing the directory from which it was launched, and redirect its
+standard file descriptors from and to \fI/dev/null\fR so that random
+output doesn't wind up on the user's terminal.
+.PP
+.Vb 1
+\& use POSIX "setsid";
+\&
+\& sub daemonize {
+\& chdir("/") || die "can\*(Aqt chdir to /: $!";
+\& open(STDIN, "<", "/dev/null") || die "can\*(Aqt read /dev/null: $!";
+\& open(STDOUT, ">", "/dev/null") || die "can\*(Aqt write /dev/null: $!";
+\& defined(my $pid = fork()) || die "can\*(Aqt fork: $!";
+\& exit if $pid; # non\-zero now means I am the parent
+\& (setsid() != \-1) || die "Can\*(Aqt start a new session: $!";
+\& open(STDERR, ">&", STDOUT) || die "can\*(Aqt dup stdout: $!";
+\& }
+.Ve
+.PP
+The \fBfork()\fR has to come before the \fBsetsid()\fR to ensure you aren't a
+process group leader; the \fBsetsid()\fR will fail if you are. If your
+system doesn't have the \fBsetsid()\fR function, open \fI/dev/tty\fR and use the
+\&\f(CW\*(C`TIOCNOTTY\*(C'\fR \fBioctl()\fR on it instead. See \fBtty\fR\|(4) for details.
+.PP
+Non-Unix users should check their \f(CW\*(C`\fR\f(CIYour_OS\fR\f(CW::Process\*(C'\fR module for
+other possible solutions.
+.SS "Safe Pipe Opens"
+.IX Subsection "Safe Pipe Opens"
+Another interesting approach to IPC is making your single program go
+multiprocess and communicate between\-\-or even amongst\-\-yourselves. The
+two-argument form of the
+\&\fBopen()\fR function will accept a file argument of either \f(CW"\-|"\fR or \f(CW"|\-"\fR
+to do a very interesting thing: it forks a child connected to the
+filehandle you've opened. The child is running the same program as the
+parent. This is useful for safely opening a file when running under an
+assumed UID or GID, for example. If you open a pipe \fIto\fR minus, you can
+write to the filehandle you opened and your kid will find it in \fIhis\fR
+STDIN. If you open a pipe \fIfrom\fR minus, you can read from the filehandle
+you opened whatever your kid writes to \fIhis\fR STDOUT.
+.PP
+.Vb 4
+\& my $PRECIOUS = "/path/to/some/safe/file";
+\& my $sleep_count;
+\& my $pid;
+\& my $kid_to_write;
+\&
+\& do {
+\& $pid = open($kid_to_write, "|\-");
+\& unless (defined $pid) {
+\& warn "cannot fork: $!";
+\& die "bailing out" if $sleep_count++ > 6;
+\& sleep 10;
+\& }
+\& } until defined $pid;
+\&
+\& if ($pid) { # I am the parent
+\& print $kid_to_write @some_data;
+\& close($kid_to_write) || warn "kid exited $?";
+\& } else { # I am the child
+\& # drop permissions in setuid and/or setgid programs:
+\& ($>, $)) = ($<, $();
+\& open (my $outfile, ">", $PRECIOUS)
+\& || die "can\*(Aqt open $PRECIOUS: $!";
+\& while (<STDIN>) {
+\& print $outfile; # child STDIN is parent $kid_to_write
+\& }
+\& close($outfile) || die "can\*(Aqt close $PRECIOUS: $!";
+\& exit(0); # don\*(Aqt forget this!!
+\& }
+.Ve
+.PP
+Another common use for this construct is when you need to execute
+something without the shell's interference. With \fBsystem()\fR, it's
+straightforward, but you can't use a pipe open or backticks safely.
+That's because there's no way to stop the shell from getting its hands on
+your arguments. Instead, use lower-level control to call \fBexec()\fR directly.
+.PP
+Here's a safe backtick or pipe open for read:
+.PP
+.Vb 2
+\& my $pid = open(my $kid_to_read, "\-|");
+\& defined($pid) || die "can\*(Aqt fork: $!";
+\&
+\& if ($pid) { # parent
+\& while (<$kid_to_read>) {
+\& # do something interesting
+\& }
+\& close($kid_to_read) || warn "kid exited $?";
+\&
+\& } else { # child
+\& ($>, $)) = ($<, $(); # suid only
+\& exec($program, @options, @args)
+\& || die "can\*(Aqt exec program: $!";
+\& # NOTREACHED
+\& }
+.Ve
+.PP
+And here's a safe pipe open for writing:
+.PP
+.Vb 2
+\& my $pid = open(my $kid_to_write, "|\-");
+\& defined($pid) || die "can\*(Aqt fork: $!";
+\&
+\& $SIG{PIPE} = sub { die "whoops, $program pipe broke" };
+\&
+\& if ($pid) { # parent
+\& print $kid_to_write @data;
+\& close($kid_to_write) || warn "kid exited $?";
+\&
+\& } else { # child
+\& ($>, $)) = ($<, $();
+\& exec($program, @options, @args)
+\& || die "can\*(Aqt exec program: $!";
+\& # NOTREACHED
+\& }
+.Ve
+.PP
+It is very easy to dead-lock a process using this form of \fBopen()\fR, or
+indeed with any use of \fBpipe()\fR with multiple subprocesses. The
+example above is "safe" because it is simple and calls \fBexec()\fR. See
+"Avoiding Pipe Deadlocks" for general safety principles, but there
+are extra gotchas with Safe Pipe Opens.
+.PP
+In particular, if you opened the pipe using \f(CW\*(C`open $fh, "|\-"\*(C'\fR, then you
+cannot simply use \fBclose()\fR in the parent process to close an unwanted
+writer. Consider this code:
+.PP
+.Vb 10
+\& my $pid = open(my $writer, "|\-"); # fork open a kid
+\& defined($pid) || die "first fork failed: $!";
+\& if ($pid) {
+\& if (my $sub_pid = fork()) {
+\& defined($sub_pid) || die "second fork failed: $!";
+\& close($writer) || die "couldn\*(Aqt close writer: $!";
+\& # now do something else...
+\& }
+\& else {
+\& # first write to $writer
+\& # ...
+\& # then when finished
+\& close($writer) || die "couldn\*(Aqt close writer: $!";
+\& exit(0);
+\& }
+\& }
+\& else {
+\& # first do something with STDIN, then
+\& exit(0);
+\& }
+.Ve
+.PP
+In the example above, the true parent does not want to write to the \f(CW$writer\fR
+filehandle, so it closes it. However, because \f(CW$writer\fR was opened using
+\&\f(CW\*(C`open $fh, "|\-"\*(C'\fR, it has a special behavior: closing it calls
+\&\fBwaitpid()\fR (see "waitpid" in perlfunc), which waits for the subprocess
+to exit. If the child process ends up waiting for something happening
+in the section marked "do something else", you have deadlock.
+.PP
+This can also be a problem with intermediate subprocesses in more
+complicated code, which will call \fBwaitpid()\fR on all open filehandles
+during global destruction\-\-in no predictable order.
+.PP
+To solve this, you must manually use \fBpipe()\fR, \fBfork()\fR, and the form of
+\&\fBopen()\fR which sets one file descriptor to another, as shown below:
+.PP
+.Vb 10
+\& pipe(my $reader, my $writer) || die "pipe failed: $!";
+\& my $pid = fork();
+\& defined($pid) || die "first fork failed: $!";
+\& if ($pid) {
+\& close $reader;
+\& if (my $sub_pid = fork()) {
+\& defined($sub_pid) || die "first fork failed: $!";
+\& close($writer) || die "can\*(Aqt close writer: $!";
+\& }
+\& else {
+\& # write to $writer...
+\& # ...
+\& # then when finished
+\& close($writer) || die "can\*(Aqt close writer: $!";
+\& exit(0);
+\& }
+\& # write to $writer...
+\& }
+\& else {
+\& open(STDIN, "<&", $reader) || die "can\*(Aqt reopen STDIN: $!";
+\& close($writer) || die "can\*(Aqt close writer: $!";
+\& # do something...
+\& exit(0);
+\& }
+.Ve
+.PP
+Since Perl 5.8.0, you can also use the list form of \f(CW\*(C`open\*(C'\fR for pipes.
+This is preferred when you wish to avoid having the shell interpret
+metacharacters that may be in your command string.
+.PP
+So for example, instead of using:
+.PP
+.Vb 1
+\& open(my $ps_pipe, "\-|", "ps aux") || die "can\*(Aqt open ps pipe: $!";
+.Ve
+.PP
+One would use either of these:
+.PP
+.Vb 2
+\& open(my $ps_pipe, "\-|", "ps", "aux")
+\& || die "can\*(Aqt open ps pipe: $!";
+\&
+\& my @ps_args = qw[ ps aux ];
+\& open(my $ps_pipe, "\-|", @ps_args)
+\& || die "can\*(Aqt open @ps_args|: $!";
+.Ve
+.PP
+Because there are more than three arguments to \fBopen()\fR, it forks the \fBps\fR\|(1)
+command \fIwithout\fR spawning a shell, and reads its standard output via the
+\&\f(CW$ps_pipe\fR filehandle. The corresponding syntax to \fIwrite\fR to command
+pipes is to use \f(CW"|\-"\fR in place of \f(CW"\-|"\fR.
+.PP
+This was admittedly a rather silly example, because you're using string
+literals whose content is perfectly safe. There is therefore no cause to
+resort to the harder-to-read, multi-argument form of pipe \fBopen()\fR. However,
+whenever you cannot be assured that the program arguments are free of shell
+metacharacters, the fancier form of \fBopen()\fR should be used. For example:
+.PP
+.Vb 3
+\& my @grep_args = ("egrep", "\-i", $some_pattern, @many_files);
+\& open(my $grep_pipe, "\-|", @grep_args)
+\& || die "can\*(Aqt open @grep_args|: $!";
+.Ve
+.PP
+Here the multi-argument form of pipe \fBopen()\fR is preferred because the
+pattern and indeed even the filenames themselves might hold metacharacters.
+.SS "Avoiding Pipe Deadlocks"
+.IX Subsection "Avoiding Pipe Deadlocks"
+Whenever you have more than one subprocess, you must be careful that each
+closes whichever half of any pipes created for interprocess communication
+it is not using. This is because any child process reading from the pipe
+and expecting an EOF will never receive it, and therefore never exit. A
+single process closing a pipe is not enough to close it; the last process
+with the pipe open must close it for it to read EOF.
+.PP
+Certain built-in Unix features help prevent this most of the time. For
+instance, filehandles have a "close on exec" flag, which is set \fIen masse\fR
+under control of the \f(CW$^F\fR variable. This is so any filehandles you
+didn't explicitly route to the STDIN, STDOUT or STDERR of a child
+\&\fIprogram\fR will be automatically closed.
+.PP
+Always explicitly and immediately call \fBclose()\fR on the writable end of any
+pipe, unless that process is actually writing to it. Even if you don't
+explicitly call \fBclose()\fR, Perl will still \fBclose()\fR all filehandles during
+global destruction. As previously discussed, if those filehandles have
+been opened with Safe Pipe Open, this will result in calling \fBwaitpid()\fR,
+which may again deadlock.
+.SS "Bidirectional Communication with Another Process"
+.IX Subsection "Bidirectional Communication with Another Process"
+While this works reasonably well for unidirectional communication, what
+about bidirectional communication? The most obvious approach doesn't work:
+.PP
+.Vb 2
+\& # THIS DOES NOT WORK!!
+\& open(my $prog_for_reading_and_writing, "| some program |")
+.Ve
+.PP
+If you forget to \f(CW\*(C`use warnings\*(C'\fR, you'll miss out entirely on the
+helpful diagnostic message:
+.PP
+.Vb 1
+\& Can\*(Aqt do bidirectional pipe at \-e line 1.
+.Ve
+.PP
+If you really want to, you can use the standard \fBopen2()\fR from the
+IPC::Open2 module to catch both ends. There's also an \fBopen3()\fR in
+IPC::Open3 for tridirectional I/O so you can also catch your child's
+STDERR, but doing so would then require an awkward \fBselect()\fR loop and
+wouldn't allow you to use normal Perl input operations.
+.PP
+If you look at its source, you'll see that \fBopen2()\fR uses low-level
+primitives like the \fBpipe()\fR and \fBexec()\fR syscalls to create all the
+connections. Although it might have been more efficient by using
+\&\fBsocketpair()\fR, this would have been even less portable than it already
+is. The \fBopen2()\fR and \fBopen3()\fR functions are unlikely to work anywhere
+except on a Unix system, or at least one purporting POSIX compliance.
+.PP
+Here's an example of using \fBopen2()\fR:
+.PP
+.Vb 5
+\& use IPC::Open2;
+\& my $pid = open2(my $reader, my $writer, "cat \-un");
+\& print $writer "stuff\en";
+\& my $got = <$reader>;
+\& waitpid $pid, 0;
+.Ve
+.PP
+The problem with this is that buffering is really going to ruin your
+day. Even though your \f(CW$writer\fR filehandle is auto-flushed so the process
+on the other end gets your data in a timely manner, you can't usually do
+anything to force that process to give its data to you in a similarly quick
+fashion. In this special case, we could actually so, because we gave
+\&\fIcat\fR a \fB\-u\fR flag to make it unbuffered. But very few commands are
+designed to operate over pipes, so this seldom works unless you yourself
+wrote the program on the other end of the double-ended pipe.
+.PP
+A solution to this is to use a library which uses pseudottys to make your
+program behave more reasonably. This way you don't have to have control
+over the source code of the program you're using. The \f(CW\*(C`Expect\*(C'\fR module
+from CPAN also addresses this kind of thing. This module requires two
+other modules from CPAN, \f(CW\*(C`IO::Pty\*(C'\fR and \f(CW\*(C`IO::Stty\*(C'\fR. It sets up a pseudo
+terminal to interact with programs that insist on talking to the terminal
+device driver. If your system is supported, this may be your best bet.
+.SS "Bidirectional Communication with Yourself"
+.IX Subsection "Bidirectional Communication with Yourself"
+If you want, you may make low-level \fBpipe()\fR and \fBfork()\fR syscalls to stitch
+this together by hand. This example only talks to itself, but you could
+reopen the appropriate handles to STDIN and STDOUT and call other processes.
+(The following example lacks proper error checking.)
+.PP
+.Vb 9
+\& #!/usr/bin/perl
+\& # pipe1 \- bidirectional communication using two pipe pairs
+\& # designed for the socketpair\-challenged
+\& use v5.36;
+\& use IO::Handle; # enable autoflush method before Perl 5.14
+\& pipe(my $parent_rdr, my $child_wtr); # XXX: check failure?
+\& pipe(my $child_rdr, my $parent_wtr); # XXX: check failure?
+\& $child_wtr\->autoflush(1);
+\& $parent_wtr\->autoflush(1);
+\&
+\& if ($pid = fork()) {
+\& close $parent_rdr;
+\& close $parent_wtr;
+\& print $child_wtr "Parent Pid $$ is sending this\en";
+\& chomp(my $line = <$child_rdr>);
+\& print "Parent Pid $$ just read this: \*(Aq$line\*(Aq\en";
+\& close $child_rdr; close $child_wtr;
+\& waitpid($pid, 0);
+\& } else {
+\& die "cannot fork: $!" unless defined $pid;
+\& close $child_rdr;
+\& close $child_wtr;
+\& chomp(my $line = <$parent_rdr>);
+\& print "Child Pid $$ just read this: \*(Aq$line\*(Aq\en";
+\& print $parent_wtr "Child Pid $$ is sending this\en";
+\& close $parent_rdr;
+\& close $parent_wtr;
+\& exit(0);
+\& }
+.Ve
+.PP
+But you don't actually have to make two pipe calls. If you
+have the \fBsocketpair()\fR system call, it will do this all for you.
+.PP
+.Vb 3
+\& #!/usr/bin/perl
+\& # pipe2 \- bidirectional communication using socketpair
+\& # "the best ones always go both ways"
+\&
+\& use v5.36;
+\& use Socket;
+\& use IO::Handle; # enable autoflush method before Perl 5.14
+\&
+\& # We say AF_UNIX because although *_LOCAL is the
+\& # POSIX 1003.1g form of the constant, many machines
+\& # still don\*(Aqt have it.
+\& socketpair(my $child, my $parent, AF_UNIX, SOCK_STREAM, PF_UNSPEC)
+\& || die "socketpair: $!";
+\&
+\& $child\->autoflush(1);
+\& $parent\->autoflush(1);
+\&
+\& if ($pid = fork()) {
+\& close $parent;
+\& print $child "Parent Pid $$ is sending this\en";
+\& chomp(my $line = <$child>);
+\& print "Parent Pid $$ just read this: \*(Aq$line\*(Aq\en";
+\& close $child;
+\& waitpid($pid, 0);
+\& } else {
+\& die "cannot fork: $!" unless defined $pid;
+\& close $child;
+\& chomp(my $line = <$parent>);
+\& print "Child Pid $$ just read this: \*(Aq$line\*(Aq\en";
+\& print $parent "Child Pid $$ is sending this\en";
+\& close $parent;
+\& exit(0);
+\& }
+.Ve
+.SH "Sockets: Client/Server Communication"
+.IX Header "Sockets: Client/Server Communication"
+While not entirely limited to Unix-derived operating systems (e.g., WinSock
+on PCs provides socket support, as do some VMS libraries), you might not have
+sockets on your system, in which case this section probably isn't going to
+do you much good. With sockets, you can do both virtual circuits like TCP
+streams and datagrams like UDP packets. You may be able to do even more
+depending on your system.
+.PP
+The Perl functions for dealing with sockets have the same names as
+the corresponding system calls in C, but their arguments tend to differ
+for two reasons. First, Perl filehandles work differently than C file
+descriptors. Second, Perl already knows the length of its strings, so you
+don't need to pass that information.
+.PP
+One of the major problems with ancient, antemillennial socket code in Perl
+was that it used hard-coded values for some of the constants, which
+severely hurt portability. If you ever see code that does anything like
+explicitly setting \f(CW\*(C`$AF_INET = 2\*(C'\fR, you know you're in for big trouble.
+An immeasurably superior approach is to use the Socket module, which more
+reliably grants access to the various constants and functions you'll need.
+.PP
+If you're not writing a server/client for an existing protocol like
+NNTP or SMTP, you should give some thought to how your server will
+know when the client has finished talking, and vice-versa. Most
+protocols are based on one-line messages and responses (so one party
+knows the other has finished when a "\en" is received) or multi-line
+messages and responses that end with a period on an empty line
+("\en.\en" terminates a message/response).
+.SS "Internet Line Terminators"
+.IX Subsection "Internet Line Terminators"
+The Internet line terminator is "\e015\e012". Under ASCII variants of
+Unix, that could usually be written as "\er\en", but under other systems,
+"\er\en" might at times be "\e015\e015\e012", "\e012\e012\e015", or something
+completely different. The standards specify writing "\e015\e012" to be
+conformant (be strict in what you provide), but they also recommend
+accepting a lone "\e012" on input (be lenient in what you require).
+We haven't always been very good about that in the code in this manpage,
+but unless you're on a Mac from way back in its pre-Unix dark ages, you'll
+probably be ok.
+.SS "Internet TCP Clients and Servers"
+.IX Subsection "Internet TCP Clients and Servers"
+Use Internet-domain sockets when you want to do client-server
+communication that might extend to machines outside of your own system.
+.PP
+Here's a sample TCP client using Internet-domain sockets:
+.PP
+.Vb 3
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use Socket;
+\&
+\& my $remote = shift || "localhost";
+\& my $port = shift || 2345; # random port
+\& if ($port =~ /\eD/) { $port = getservbyname($port, "tcp") }
+\& die "No port" unless $port;
+\& my $iaddr = inet_aton($remote) || die "no host: $remote";
+\& my $paddr = sockaddr_in($port, $iaddr);
+\&
+\& my $proto = getprotobyname("tcp");
+\& socket(my $sock, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
+\& connect($sock, $paddr) || die "connect: $!";
+\& while (my $line = <$sock>) {
+\& print $line;
+\& }
+\&
+\& close ($sock) || die "close: $!";
+\& exit(0);
+.Ve
+.PP
+And here's a corresponding server to go along with it. We'll
+leave the address as \f(CW\*(C`INADDR_ANY\*(C'\fR so that the kernel can choose
+the appropriate interface on multihomed hosts. If you want sit
+on a particular interface (like the external side of a gateway
+or firewall machine), fill this in with your real address instead.
+.PP
+.Vb 6
+\& #!/usr/bin/perl \-T
+\& use v5.36;
+\& BEGIN { $ENV{PATH} = "/usr/bin:/bin" }
+\& use Socket;
+\& use Carp;
+\& my $EOL = "\e015\e012";
+\&
+\& sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\en" }
+\&
+\& my $port = shift || 2345;
+\& die "invalid port" unless $port =~ /^ \ed+ $/x;
+\&
+\& my $proto = getprotobyname("tcp");
+\&
+\& socket(my $server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
+\& setsockopt($server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1))
+\& || die "setsockopt: $!";
+\& bind($server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
+\& listen($server, SOMAXCONN) || die "listen: $!";
+\&
+\& logmsg "server started on port $port";
+\&
+\& for (my $paddr; $paddr = accept(my $client, $server); close $client) {
+\& my($port, $iaddr) = sockaddr_in($paddr);
+\& my $name = gethostbyaddr($iaddr, AF_INET);
+\&
+\& logmsg "connection from $name [",
+\& inet_ntoa($iaddr), "]
+\& at port $port";
+\&
+\& print $client "Hello there, $name, it\*(Aqs now ",
+\& scalar localtime(), $EOL;
+\& }
+.Ve
+.PP
+And here's a multitasking version. It's multitasked in that
+like most typical servers, it spawns (\fBfork()\fRs) a child server to
+handle the client request so that the master server can quickly
+go back to service a new client.
+.PP
+.Vb 6
+\& #!/usr/bin/perl \-T
+\& use v5.36;
+\& BEGIN { $ENV{PATH} = "/usr/bin:/bin" }
+\& use Socket;
+\& use Carp;
+\& my $EOL = "\e015\e012";
+\&
+\& sub spawn; # forward declaration
+\& sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\en" }
+\&
+\& my $port = shift || 2345;
+\& die "invalid port" unless $port =~ /^ \ed+ $/x;
+\&
+\& my $proto = getprotobyname("tcp");
+\&
+\& socket(my $server, PF_INET, SOCK_STREAM, $proto) || die "socket: $!";
+\& setsockopt($server, SOL_SOCKET, SO_REUSEADDR, pack("l", 1))
+\& || die "setsockopt: $!";
+\& bind($server, sockaddr_in($port, INADDR_ANY)) || die "bind: $!";
+\& listen($server, SOMAXCONN) || die "listen: $!";
+\&
+\& logmsg "server started on port $port";
+\&
+\& my $waitedpid = 0;
+\&
+\& use POSIX ":sys_wait_h";
+\& use Errno;
+\&
+\& sub REAPER {
+\& local $!; # don\*(Aqt let waitpid() overwrite current error
+\& while ((my $pid = waitpid(\-1, WNOHANG)) > 0 && WIFEXITED($?)) {
+\& logmsg "reaped $waitedpid" . ($? ? " with exit $?" : "");
+\& }
+\& $SIG{CHLD} = \e&REAPER; # loathe SysV
+\& }
+\&
+\& $SIG{CHLD} = \e&REAPER;
+\&
+\& while (1) {
+\& my $paddr = accept(my $client, $server) || do {
+\& # try again if accept() returned because got a signal
+\& next if $!{EINTR};
+\& die "accept: $!";
+\& };
+\& my ($port, $iaddr) = sockaddr_in($paddr);
+\& my $name = gethostbyaddr($iaddr, AF_INET);
+\&
+\& logmsg "connection from $name [",
+\& inet_ntoa($iaddr),
+\& "] at port $port";
+\&
+\& spawn $client, sub {
+\& $| = 1;
+\& print "Hello there, $name, it\*(Aqs now ",
+\& scalar localtime(),
+\& $EOL;
+\& exec "/usr/games/fortune" # XXX: "wrong" line terminators
+\& or confess "can\*(Aqt exec fortune: $!";
+\& };
+\& close $client;
+\& }
+\&
+\& sub spawn {
+\& my $client = shift;
+\& my $coderef = shift;
+\&
+\& unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") {
+\& confess "usage: spawn CLIENT CODEREF";
+\& }
+\&
+\& my $pid;
+\& unless (defined($pid = fork())) {
+\& logmsg "cannot fork: $!";
+\& return;
+\& }
+\& elsif ($pid) {
+\& logmsg "begat $pid";
+\& return; # I\*(Aqm the parent
+\& }
+\& # else I\*(Aqm the child \-\- go spawn
+\&
+\& open(STDIN, "<&", $client) || die "can\*(Aqt dup client to stdin";
+\& open(STDOUT, ">&", $client) || die "can\*(Aqt dup client to stdout";
+\& ## open(STDERR, ">&", STDOUT) || die "can\*(Aqt dup stdout to stderr";
+\& exit($coderef\->());
+\& }
+.Ve
+.PP
+This server takes the trouble to clone off a child version via \fBfork()\fR
+for each incoming request. That way it can handle many requests at
+once, which you might not always want. Even if you don't \fBfork()\fR, the
+\&\fBlisten()\fR will allow that many pending connections. Forking servers
+have to be particularly careful about cleaning up their dead children
+(called "zombies" in Unix parlance), because otherwise you'll quickly
+fill up your process table. The REAPER subroutine is used here to
+call \fBwaitpid()\fR for any child processes that have finished, thereby
+ensuring that they terminate cleanly and don't join the ranks of the
+living dead.
+.PP
+Within the while loop we call \fBaccept()\fR and check to see if it returns
+a false value. This would normally indicate a system error needs
+to be reported. However, the introduction of safe signals (see
+"Deferred Signals (Safe Signals)" above) in Perl 5.8.0 means that
+\&\fBaccept()\fR might also be interrupted when the process receives a signal.
+This typically happens when one of the forked subprocesses exits and
+notifies the parent process with a CHLD signal.
+.PP
+If \fBaccept()\fR is interrupted by a signal, $! will be set to EINTR.
+If this happens, we can safely continue to the next iteration of
+the loop and another call to \fBaccept()\fR. It is important that your
+signal handling code not modify the value of $!, or else this test
+will likely fail. In the REAPER subroutine we create a local version
+of $! before calling \fBwaitpid()\fR. When \fBwaitpid()\fR sets $! to ECHILD as
+it inevitably does when it has no more children waiting, it
+updates the local copy and leaves the original unchanged.
+.PP
+You should use the \fB\-T\fR flag to enable taint checking (see perlsec)
+even if we aren't running setuid or setgid. This is always a good idea
+for servers or any program run on behalf of someone else (like CGI
+scripts), because it lessens the chances that people from the outside will
+be able to compromise your system.
+Note that perl can be built without taint support. There are two
+different modes: in one, \fB\-T\fR will silently do nothing. In the other
+mode \fB\-T\fR results in a fatal error.
+.PP
+Let's look at another TCP client. This one connects to the TCP "time"
+service on a number of different machines and shows how far their clocks
+differ from the system on which it's being run:
+.PP
+.Vb 3
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use Socket;
+\&
+\& my $SECS_OF_70_YEARS = 2208988800;
+\& sub ctime { scalar localtime(shift() || time()) }
+\&
+\& my $iaddr = gethostbyname("localhost");
+\& my $proto = getprotobyname("tcp");
+\& my $port = getservbyname("time", "tcp");
+\& my $paddr = sockaddr_in(0, $iaddr);
+\&
+\& $| = 1;
+\& printf "%\-24s %8s %s\en", "localhost", 0, ctime();
+\&
+\& foreach my $host (@ARGV) {
+\& printf "%\-24s ", $host;
+\& my $hisiaddr = inet_aton($host) || die "unknown host";
+\& my $hispaddr = sockaddr_in($port, $hisiaddr);
+\& socket(my $socket, PF_INET, SOCK_STREAM, $proto)
+\& || die "socket: $!";
+\& connect($socket, $hispaddr) || die "connect: $!";
+\& my $rtime = pack("C4", ());
+\& read($socket, $rtime, 4);
+\& close($socket);
+\& my $histime = unpack("N", $rtime) \- $SECS_OF_70_YEARS;
+\& printf "%8d %s\en", $histime \- time(), ctime($histime);
+\& }
+.Ve
+.SS "Unix-Domain TCP Clients and Servers"
+.IX Subsection "Unix-Domain TCP Clients and Servers"
+That's fine for Internet-domain clients and servers, but what about local
+communications? While you can use the same setup, sometimes you don't
+want to. Unix-domain sockets are local to the current host, and are often
+used internally to implement pipes. Unlike Internet domain sockets, Unix
+domain sockets can show up in the file system with an \fBls\fR\|(1) listing.
+.PP
+.Vb 2
+\& % ls \-l /dev/log
+\& srw\-rw\-rw\- 1 root 0 Oct 31 07:23 /dev/log
+.Ve
+.PP
+You can test for these with Perl's \fB\-S\fR file test:
+.PP
+.Vb 3
+\& unless (\-S "/dev/log") {
+\& die "something\*(Aqs wicked with the log system";
+\& }
+.Ve
+.PP
+Here's a sample Unix-domain client:
+.PP
+.Vb 3
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use Socket;
+\&
+\& my $rendezvous = shift || "catsock";
+\& socket(my $sock, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
+\& connect($sock, sockaddr_un($rendezvous)) || die "connect: $!";
+\& while (defined(my $line = <$sock>)) {
+\& print $line;
+\& }
+\& exit(0);
+.Ve
+.PP
+And here's a corresponding server. You don't have to worry about silly
+network terminators here because Unix domain sockets are guaranteed
+to be on the localhost, and thus everything works right.
+.PP
+.Vb 4
+\& #!/usr/bin/perl \-T
+\& use v5.36;
+\& use Socket;
+\& use Carp;
+\&
+\& BEGIN { $ENV{PATH} = "/usr/bin:/bin" }
+\& sub spawn; # forward declaration
+\& sub logmsg { print "$0 $$: @_ at ", scalar localtime(), "\en" }
+\&
+\& my $NAME = "catsock";
+\& my $uaddr = sockaddr_un($NAME);
+\& my $proto = getprotobyname("tcp");
+\&
+\& socket(my $server, PF_UNIX, SOCK_STREAM, 0) || die "socket: $!";
+\& unlink($NAME);
+\& bind ($server, $uaddr) || die "bind: $!";
+\& listen($server, SOMAXCONN) || die "listen: $!";
+\&
+\& logmsg "server started on $NAME";
+\&
+\& my $waitedpid;
+\&
+\& use POSIX ":sys_wait_h";
+\& sub REAPER {
+\& my $child;
+\& while (($waitedpid = waitpid(\-1, WNOHANG)) > 0) {
+\& logmsg "reaped $waitedpid" . ($? ? " with exit $?" : "");
+\& }
+\& $SIG{CHLD} = \e&REAPER; # loathe SysV
+\& }
+\&
+\& $SIG{CHLD} = \e&REAPER;
+\&
+\&
+\& for ( $waitedpid = 0;
+\& accept(my $client, $server) || $waitedpid;
+\& $waitedpid = 0, close $client)
+\& {
+\& next if $waitedpid;
+\& logmsg "connection on $NAME";
+\& spawn $client, sub {
+\& print "Hello there, it\*(Aqs now ", scalar localtime(), "\en";
+\& exec("/usr/games/fortune") || die "can\*(Aqt exec fortune: $!";
+\& };
+\& }
+\&
+\& sub spawn {
+\& my $client = shift();
+\& my $coderef = shift();
+\&
+\& unless (@_ == 0 && $coderef && ref($coderef) eq "CODE") {
+\& confess "usage: spawn CLIENT CODEREF";
+\& }
+\&
+\& my $pid;
+\& unless (defined($pid = fork())) {
+\& logmsg "cannot fork: $!";
+\& return;
+\& }
+\& elsif ($pid) {
+\& logmsg "begat $pid";
+\& return; # I\*(Aqm the parent
+\& }
+\& else {
+\& # I\*(Aqm the child \-\- go spawn
+\& }
+\&
+\& open(STDIN, "<&", $client)
+\& || die "can\*(Aqt dup client to stdin";
+\& open(STDOUT, ">&", $client)
+\& || die "can\*(Aqt dup client to stdout";
+\& ## open(STDERR, ">&", STDOUT)
+\& ## || die "can\*(Aqt dup stdout to stderr";
+\& exit($coderef\->());
+\& }
+.Ve
+.PP
+As you see, it's remarkably similar to the Internet domain TCP server, so
+much so, in fact, that we've omitted several duplicate functions\-\-\fBspawn()\fR,
+\&\fBlogmsg()\fR, \fBctime()\fR, and \fBREAPER()\fR\-\-which are the same as in the other server.
+.PP
+So why would you ever want to use a Unix domain socket instead of a
+simpler named pipe? Because a named pipe doesn't give you sessions. You
+can't tell one process's data from another's. With socket programming,
+you get a separate session for each client; that's why \fBaccept()\fR takes two
+arguments.
+.PP
+For example, let's say that you have a long-running database server daemon
+that you want folks to be able to access from the Web, but only
+if they go through a CGI interface. You'd have a small, simple CGI
+program that does whatever checks and logging you feel like, and then acts
+as a Unix-domain client and connects to your private server.
+.SH "TCP Clients with IO::Socket"
+.IX Header "TCP Clients with IO::Socket"
+For those preferring a higher-level interface to socket programming, the
+IO::Socket module provides an object-oriented approach. If for some reason
+you lack this module, you can just fetch IO::Socket from CPAN, where you'll also
+find modules providing easy interfaces to the following systems: DNS, FTP,
+Ident (RFC 931), NIS and NISPlus, NNTP, Ping, POP3, SMTP, SNMP, SSLeay,
+Telnet, and Time\-\-to name just a few.
+.SS "A Simple Client"
+.IX Subsection "A Simple Client"
+Here's a client that creates a TCP connection to the "daytime"
+service at port 13 of the host name "localhost" and prints out everything
+that the server there cares to provide.
+.PP
+.Vb 10
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use IO::Socket;
+\& my $remote = IO::Socket::INET\->new(
+\& Proto => "tcp",
+\& PeerAddr => "localhost",
+\& PeerPort => "daytime(13)",
+\& )
+\& || die "can\*(Aqt connect to daytime service on localhost";
+\& while (<$remote>) { print }
+.Ve
+.PP
+When you run this program, you should get something back that
+looks like this:
+.PP
+.Vb 1
+\& Wed May 14 08:40:46 MDT 1997
+.Ve
+.PP
+Here are what those parameters to the \fBnew()\fR constructor mean:
+.ie n .IP """Proto""" 4
+.el .IP \f(CWProto\fR 4
+.IX Item "Proto"
+This is which protocol to use. In this case, the socket handle returned
+will be connected to a TCP socket, because we want a stream-oriented
+connection, that is, one that acts pretty much like a plain old file.
+Not all sockets are this of this type. For example, the UDP protocol
+can be used to make a datagram socket, used for message-passing.
+.ie n .IP """PeerAddr""" 4
+.el .IP \f(CWPeerAddr\fR 4
+.IX Item "PeerAddr"
+This is the name or Internet address of the remote host the server is
+running on. We could have specified a longer name like \f(CW"www.perl.com"\fR,
+or an address like \f(CW"207.171.7.72"\fR. For demonstration purposes, we've
+used the special hostname \f(CW"localhost"\fR, which should always mean the
+current machine you're running on. The corresponding Internet address
+for localhost is \f(CW"127.0.0.1"\fR, if you'd rather use that.
+.ie n .IP """PeerPort""" 4
+.el .IP \f(CWPeerPort\fR 4
+.IX Item "PeerPort"
+This is the service name or port number we'd like to connect to.
+We could have gotten away with using just \f(CW"daytime"\fR on systems with a
+well-configured system services file,[FOOTNOTE: The system services file
+is found in \fI/etc/services\fR under Unixy systems.] but here we've specified the
+port number (13) in parentheses. Using just the number would have also
+worked, but numeric literals make careful programmers nervous.
+.SS "A Webget Client"
+.IX Subsection "A Webget Client"
+Here's a simple client that takes a remote host to fetch a document
+from, and then a list of files to get from that host. This is a
+more interesting client than the previous one because it first sends
+something to the server before fetching the server's response.
+.PP
+.Vb 10
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use IO::Socket;
+\& unless (@ARGV > 1) { die "usage: $0 host url ..." }
+\& my $host = shift(@ARGV);
+\& my $EOL = "\e015\e012";
+\& my $BLANK = $EOL x 2;
+\& for my $document (@ARGV) {
+\& my $remote = IO::Socket::INET\->new( Proto => "tcp",
+\& PeerAddr => $host,
+\& PeerPort => "http(80)",
+\& ) || die "cannot connect to httpd on $host";
+\& $remote\->autoflush(1);
+\& print $remote "GET $document HTTP/1.0" . $BLANK;
+\& while ( <$remote> ) { print }
+\& close $remote;
+\& }
+.Ve
+.PP
+The web server handling the HTTP service is assumed to be at
+its standard port, number 80. If the server you're trying to
+connect to is at a different port, like 1080 or 8080, you should specify it
+as the named-parameter pair, \f(CW\*(C`PeerPort => 8080\*(C'\fR. The \f(CW\*(C`autoflush\*(C'\fR
+method is used on the socket because otherwise the system would buffer
+up the output we sent it. (If you're on a prehistoric Mac, you'll also
+need to change every \f(CW"\en"\fR in your code that sends data over the network
+to be a \f(CW"\e015\e012"\fR instead.)
+.PP
+Connecting to the server is only the first part of the process: once you
+have the connection, you have to use the server's language. Each server
+on the network has its own little command language that it expects as
+input. The string that we send to the server starting with "GET" is in
+HTTP syntax. In this case, we simply request each specified document.
+Yes, we really are making a new connection for each document, even though
+it's the same host. That's the way you always used to have to speak HTTP.
+Recent versions of web browsers may request that the remote server leave
+the connection open a little while, but the server doesn't have to honor
+such a request.
+.PP
+Here's an example of running that program, which we'll call \fIwebget\fR:
+.PP
+.Vb 6
+\& % webget www.perl.com /guanaco.html
+\& HTTP/1.1 404 File Not Found
+\& Date: Thu, 08 May 1997 18:02:32 GMT
+\& Server: Apache/1.2b6
+\& Connection: close
+\& Content\-type: text/html
+\&
+\& <HEAD><TITLE>404 File Not Found</TITLE></HEAD>
+\& <BODY><H1>File Not Found</H1>
+\& The requested URL /guanaco.html was not found on this server.<P>
+\& </BODY>
+.Ve
+.PP
+Ok, so that's not very interesting, because it didn't find that
+particular document. But a long response wouldn't have fit on this page.
+.PP
+For a more featureful version of this program, you should look to
+the \fIlwp-request\fR program included with the LWP modules from CPAN.
+.SS "Interactive Client with IO::Socket"
+.IX Subsection "Interactive Client with IO::Socket"
+Well, that's all fine if you want to send one command and get one answer,
+but what about setting up something fully interactive, somewhat like
+the way \fItelnet\fR works? That way you can type a line, get the answer,
+type a line, get the answer, etc.
+.PP
+This client is more complicated than the two we've done so far, but if
+you're on a system that supports the powerful \f(CW\*(C`fork\*(C'\fR call, the solution
+isn't that rough. Once you've made the connection to whatever service
+you'd like to chat with, call \f(CW\*(C`fork\*(C'\fR to clone your process. Each of
+these two identical process has a very simple job to do: the parent
+copies everything from the socket to standard output, while the child
+simultaneously copies everything from standard input to the socket.
+To accomplish the same thing using just one process would be \fImuch\fR
+harder, because it's easier to code two processes to do one thing than it
+is to code one process to do two things. (This keep-it-simple principle
+a cornerstones of the Unix philosophy, and good software engineering as
+well, which is probably why it's spread to other systems.)
+.PP
+Here's the code:
+.PP
+.Vb 3
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use IO::Socket;
+\&
+\& unless (@ARGV == 2) { die "usage: $0 host port" }
+\& my ($host, $port) = @ARGV;
+\&
+\& # create a tcp connection to the specified host and port
+\& my $handle = IO::Socket::INET\->new(Proto => "tcp",
+\& PeerAddr => $host,
+\& PeerPort => $port)
+\& || die "can\*(Aqt connect to port $port on $host: $!";
+\&
+\& $handle\->autoflush(1); # so output gets there right away
+\& print STDERR "[Connected to $host:$port]\en";
+\&
+\& # split the program into two processes, identical twins
+\& die "can\*(Aqt fork: $!" unless defined(my $kidpid = fork());
+\&
+\& # the if{} block runs only in the parent process
+\& if ($kidpid) {
+\& # copy the socket to standard output
+\& while (defined (my $line = <$handle>)) {
+\& print STDOUT $line;
+\& }
+\& kill("TERM", $kidpid); # send SIGTERM to child
+\& }
+\& # the else{} block runs only in the child process
+\& else {
+\& # copy standard input to the socket
+\& while (defined (my $line = <STDIN>)) {
+\& print $handle $line;
+\& }
+\& exit(0); # just in case
+\& }
+.Ve
+.PP
+The \f(CW\*(C`kill\*(C'\fR function in the parent's \f(CW\*(C`if\*(C'\fR block is there to send a
+signal to our child process, currently running in the \f(CW\*(C`else\*(C'\fR block,
+as soon as the remote server has closed its end of the connection.
+.PP
+If the remote server sends data a byte at time, and you need that
+data immediately without waiting for a newline (which might not happen),
+you may wish to replace the \f(CW\*(C`while\*(C'\fR loop in the parent with the
+following:
+.PP
+.Vb 4
+\& my $byte;
+\& while (sysread($handle, $byte, 1) == 1) {
+\& print STDOUT $byte;
+\& }
+.Ve
+.PP
+Making a system call for each byte you want to read is not very efficient
+(to put it mildly) but is the simplest to explain and works reasonably
+well.
+.SH "TCP Servers with IO::Socket"
+.IX Header "TCP Servers with IO::Socket"
+As always, setting up a server is little bit more involved than running a client.
+The model is that the server creates a special kind of socket that
+does nothing but listen on a particular port for incoming connections.
+It does this by calling the \f(CW\*(C`IO::Socket::INET\->new()\*(C'\fR method with
+slightly different arguments than the client did.
+.IP Proto 4
+.IX Item "Proto"
+This is which protocol to use. Like our clients, we'll
+still specify \f(CW"tcp"\fR here.
+.IP LocalPort 4
+.IX Item "LocalPort"
+We specify a local
+port in the \f(CW\*(C`LocalPort\*(C'\fR argument, which we didn't do for the client.
+This is service name or port number for which you want to be the
+server. (Under Unix, ports under 1024 are restricted to the
+superuser.) In our sample, we'll use port 9000, but you can use
+any port that's not currently in use on your system. If you try
+to use one already in used, you'll get an "Address already in use"
+message. Under Unix, the \f(CW\*(C`netstat \-a\*(C'\fR command will show
+which services current have servers.
+.IP Listen 4
+.IX Item "Listen"
+The \f(CW\*(C`Listen\*(C'\fR parameter is set to the maximum number of
+pending connections we can accept until we turn away incoming clients.
+Think of it as a call-waiting queue for your telephone.
+The low-level Socket module has a special symbol for the system maximum, which
+is SOMAXCONN.
+.IP Reuse 4
+.IX Item "Reuse"
+The \f(CW\*(C`Reuse\*(C'\fR parameter is needed so that we restart our server
+manually without waiting a few minutes to allow system buffers to
+clear out.
+.PP
+Once the generic server socket has been created using the parameters
+listed above, the server then waits for a new client to connect
+to it. The server blocks in the \f(CW\*(C`accept\*(C'\fR method, which eventually accepts a
+bidirectional connection from the remote client. (Make sure to autoflush
+this handle to circumvent buffering.)
+.PP
+To add to user-friendliness, our server prompts the user for commands.
+Most servers don't do this. Because of the prompt without a newline,
+you'll have to use the \f(CW\*(C`sysread\*(C'\fR variant of the interactive client above.
+.PP
+This server accepts one of five different commands, sending output back to
+the client. Unlike most network servers, this one handles only one
+incoming client at a time. Multitasking servers are covered in
+Chapter 16 of the Camel.
+.PP
+Here's the code.
+.PP
+.Vb 4
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use IO::Socket;
+\& use Net::hostent; # for OOish version of gethostbyaddr
+\&
+\& my $PORT = 9000; # pick something not in use
+\&
+\& my $server = IO::Socket::INET\->new( Proto => "tcp",
+\& LocalPort => $PORT,
+\& Listen => SOMAXCONN,
+\& Reuse => 1);
+\&
+\& die "can\*(Aqt setup server" unless $server;
+\& print "[Server $0 accepting clients]\en";
+\&
+\& while (my $client = $server\->accept()) {
+\& $client\->autoflush(1);
+\& print $client "Welcome to $0; type help for command list.\en";
+\& my $hostinfo = gethostbyaddr($client\->peeraddr);
+\& printf "[Connect from %s]\en",
+\& $hostinfo ? $hostinfo\->name : $client\->peerhost;
+\& print $client "Command? ";
+\& while ( <$client>) {
+\& next unless /\eS/; # blank line
+\& if (/quit|exit/i) { last }
+\& elsif (/date|time/i) { printf $client "%s\en", scalar localtime() }
+\& elsif (/who/i ) { print $client \`who 2>&1\` }
+\& elsif (/cookie/i ) { print $client \`/usr/games/fortune 2>&1\` }
+\& elsif (/motd/i ) { print $client \`cat /etc/motd 2>&1\` }
+\& else {
+\& print $client "Commands: quit date who cookie motd\en";
+\& }
+\& } continue {
+\& print $client "Command? ";
+\& }
+\& close $client;
+\& }
+.Ve
+.SH "UDP: Message Passing"
+.IX Header "UDP: Message Passing"
+Another kind of client-server setup is one that uses not connections, but
+messages. UDP communications involve much lower overhead but also provide
+less reliability, as there are no promises that messages will arrive at
+all, let alone in order and unmangled. Still, UDP offers some advantages
+over TCP, including being able to "broadcast" or "multicast" to a whole
+bunch of destination hosts at once (usually on your local subnet). If you
+find yourself overly concerned about reliability and start building checks
+into your message system, then you probably should use just TCP to start
+with.
+.PP
+UDP datagrams are \fInot\fR a bytestream and should not be treated as such.
+This makes using I/O mechanisms with internal buffering like stdio (i.e.
+\&\fBprint()\fR and friends) especially cumbersome. Use \fBsyswrite()\fR, or better
+\&\fBsend()\fR, like in the example below.
+.PP
+Here's a UDP program similar to the sample Internet TCP client given
+earlier. However, instead of checking one host at a time, the UDP version
+will check many of them asynchronously by simulating a multicast and then
+using \fBselect()\fR to do a timed-out wait for I/O. To do something similar
+with TCP, you'd have to use a different socket handle for each host.
+.PP
+.Vb 4
+\& #!/usr/bin/perl
+\& use v5.36;
+\& use Socket;
+\& use Sys::Hostname;
+\&
+\& my $SECS_OF_70_YEARS = 2_208_988_800;
+\&
+\& my $iaddr = gethostbyname(hostname());
+\& my $proto = getprotobyname("udp");
+\& my $port = getservbyname("time", "udp");
+\& my $paddr = sockaddr_in(0, $iaddr); # 0 means let kernel pick
+\&
+\& socket(my $socket, PF_INET, SOCK_DGRAM, $proto) || die "socket: $!";
+\& bind($socket, $paddr) || die "bind: $!";
+\&
+\& $| = 1;
+\& printf "%\-12s %8s %s\en", "localhost", 0, scalar localtime();
+\& my $count = 0;
+\& for my $host (@ARGV) {
+\& $count++;
+\& my $hisiaddr = inet_aton($host) || die "unknown host";
+\& my $hispaddr = sockaddr_in($port, $hisiaddr);
+\& defined(send($socket, 0, 0, $hispaddr)) || die "send $host: $!";
+\& }
+\&
+\& my $rout = my $rin = "";
+\& vec($rin, fileno($socket), 1) = 1;
+\&
+\& # timeout after 10.0 seconds
+\& while ($count && select($rout = $rin, undef, undef, 10.0)) {
+\& my $rtime = "";
+\& my $hispaddr = recv($socket, $rtime, 4, 0) || die "recv: $!";
+\& my ($port, $hisiaddr) = sockaddr_in($hispaddr);
+\& my $host = gethostbyaddr($hisiaddr, AF_INET);
+\& my $histime = unpack("N", $rtime) \- $SECS_OF_70_YEARS;
+\& printf "%\-12s ", $host;
+\& printf "%8d %s\en", $histime \- time(), scalar localtime($histime);
+\& $count\-\-;
+\& }
+.Ve
+.PP
+This example does not include any retries and may consequently fail to
+contact a reachable host. The most prominent reason for this is congestion
+of the queues on the sending host if the number of hosts to contact is
+sufficiently large.
+.SH "SysV IPC"
+.IX Header "SysV IPC"
+While System V IPC isn't so widely used as sockets, it still has some
+interesting uses. However, you cannot use SysV IPC or Berkeley \fBmmap()\fR to
+have a variable shared amongst several processes. That's because Perl
+would reallocate your string when you weren't wanting it to. You might
+look into the \f(CW\*(C`IPC::Shareable\*(C'\fR or \f(CW\*(C`threads::shared\*(C'\fR modules for that.
+.PP
+Here's a small example showing shared memory usage.
+.PP
+.Vb 1
+\& use IPC::SysV qw(IPC_PRIVATE IPC_RMID S_IRUSR S_IWUSR);
+\&
+\& my $size = 2000;
+\& my $id = shmget(IPC_PRIVATE, $size, S_IRUSR | S_IWUSR);
+\& defined($id) || die "shmget: $!";
+\& print "shm key $id\en";
+\&
+\& my $message = "Message #1";
+\& shmwrite($id, $message, 0, 60) || die "shmwrite: $!";
+\& print "wrote: \*(Aq$message\*(Aq\en";
+\& shmread($id, my $buff, 0, 60) || die "shmread: $!";
+\& print "read : \*(Aq$buff\*(Aq\en";
+\&
+\& # the buffer of shmread is zero\-character end\-padded.
+\& substr($buff, index($buff, "\e0")) = "";
+\& print "un" unless $buff eq $message;
+\& print "swell\en";
+\&
+\& print "deleting shm $id\en";
+\& shmctl($id, IPC_RMID, 0) || die "shmctl: $!";
+.Ve
+.PP
+Here's an example of a semaphore:
+.PP
+.Vb 1
+\& use IPC::SysV qw(IPC_CREAT);
+\&
+\& my $IPC_KEY = 1234;
+\& my $id = semget($IPC_KEY, 10, 0666 | IPC_CREAT);
+\& defined($id) || die "semget: $!";
+\& print "sem id $id\en";
+.Ve
+.PP
+Put this code in a separate file to be run in more than one process.
+Call the file \fItake\fR:
+.PP
+.Vb 1
+\& # create a semaphore
+\&
+\& my $IPC_KEY = 1234;
+\& my $id = semget($IPC_KEY, 0, 0);
+\& defined($id) || die "semget: $!";
+\&
+\& my $semnum = 0;
+\& my $semflag = 0;
+\&
+\& # "take" semaphore
+\& # wait for semaphore to be zero
+\& my $semop = 0;
+\& my $opstring1 = pack("s!s!s!", $semnum, $semop, $semflag);
+\&
+\& # Increment the semaphore count
+\& $semop = 1;
+\& my $opstring2 = pack("s!s!s!", $semnum, $semop, $semflag);
+\& my $opstring = $opstring1 . $opstring2;
+\&
+\& semop($id, $opstring) || die "semop: $!";
+.Ve
+.PP
+Put this code in a separate file to be run in more than one process.
+Call this file \fIgive\fR:
+.PP
+.Vb 3
+\& # "give" the semaphore
+\& # run this in the original process and you will see
+\& # that the second process continues
+\&
+\& my $IPC_KEY = 1234;
+\& my $id = semget($IPC_KEY, 0, 0);
+\& die unless defined($id);
+\&
+\& my $semnum = 0;
+\& my $semflag = 0;
+\&
+\& # Decrement the semaphore count
+\& my $semop = \-1;
+\& my $opstring = pack("s!s!s!", $semnum, $semop, $semflag);
+\&
+\& semop($id, $opstring) || die "semop: $!";
+.Ve
+.PP
+The SysV IPC code above was written long ago, and it's definitely
+clunky looking. For a more modern look, see the IPC::SysV module.
+.PP
+A small example demonstrating SysV message queues:
+.PP
+.Vb 1
+\& use IPC::SysV qw(IPC_PRIVATE IPC_RMID IPC_CREAT S_IRUSR S_IWUSR);
+\&
+\& my $id = msgget(IPC_PRIVATE, IPC_CREAT | S_IRUSR | S_IWUSR);
+\& defined($id) || die "msgget failed: $!";
+\&
+\& my $sent = "message";
+\& my $type_sent = 1234;
+\&
+\& msgsnd($id, pack("l! a*", $type_sent, $sent), 0)
+\& || die "msgsnd failed: $!";
+\&
+\& msgrcv($id, my $rcvd_buf, 60, 0, 0)
+\& || die "msgrcv failed: $!";
+\&
+\& my($type_rcvd, $rcvd) = unpack("l! a*", $rcvd_buf);
+\&
+\& if ($rcvd eq $sent) {
+\& print "okay\en";
+\& } else {
+\& print "not okay\en";
+\& }
+\&
+\& msgctl($id, IPC_RMID, 0) || die "msgctl failed: $!\en";
+.Ve
+.SH NOTES
+.IX Header "NOTES"
+Most of these routines quietly but politely return \f(CW\*(C`undef\*(C'\fR when they
+fail instead of causing your program to die right then and there due to
+an uncaught exception. (Actually, some of the new \fISocket\fR conversion
+functions do \fBcroak()\fR on bad arguments.) It is therefore essential to
+check return values from these functions. Always begin your socket
+programs this way for optimal success, and don't forget to add the \fB\-T\fR
+taint-checking flag to the \f(CW\*(C`#!\*(C'\fR line for servers:
+.PP
+.Vb 4
+\& #!/usr/bin/perl \-T
+\& use v5.36;
+\& use sigtrap;
+\& use Socket;
+.Ve
+.SH BUGS
+.IX Header "BUGS"
+These routines all create system-specific portability problems. As noted
+elsewhere, Perl is at the mercy of your C libraries for much of its system
+behavior. It's probably safest to assume broken SysV semantics for
+signals and to stick with simple TCP and UDP socket operations; e.g., don't
+try to pass open file descriptors over a local UDP datagram socket if you
+want your code to stand a chance of being portable.
+.SH AUTHOR
+.IX Header "AUTHOR"
+Tom Christiansen, with occasional vestiges of Larry Wall's original
+version and suggestions from the Perl Porters.
+.SH "SEE ALSO"
+.IX Header "SEE ALSO"
+There's a lot more to networking than this, but this should get you
+started.
+.PP
+For intrepid programmers, the indispensable textbook is \fIUnix Network
+Programming, 2nd Edition, Volume 1\fR by W. Richard Stevens (published by
+Prentice-Hall). Most books on networking address the subject from the
+perspective of a C programmer; translation to Perl is left as an exercise
+for the reader.
+.PP
+The \fBIO::Socket\fR\|(3) manpage describes the object library, and the \fBSocket\fR\|(3)
+manpage describes the low-level interface to sockets. Besides the obvious
+functions in perlfunc, you should also check out the \fImodules\fR file at
+your nearest CPAN site, especially
+<http://www.cpan.org/modules/00modlist.long.html#ID5_Networking_>.
+See perlmodlib or best yet, the \fIPerl FAQ\fR for a description
+of what CPAN is and where to get it if the previous link doesn't work
+for you.
+.PP
+Section 5 of CPAN's \fImodules\fR file is devoted to "Networking, Device
+Control (modems), and Interprocess Communication", and contains numerous
+unbundled modules numerous networking modules, Chat and Expect operations,
+CGI programming, DCE, FTP, IPC, NNTP, Proxy, Ptty, RPC, SNMP, SMTP, Telnet,
+Threads, and ToolTalk\-\-to name just a few.