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+.\" $NetBSD: worm.6,v 1.11 2004/01/01 16:06:57 jsm Exp $
+.\"
+.\" Copyright (c) 1989, 1993
+.\" The Regents of the University of California. All rights reserved.
+.\"
+.\" Redistribution and use in source and binary forms, with or without
+.\" modification, are permitted provided that the following conditions
+.\" are met:
+.\" 1. Redistributions of source code must retain the above copyright
+.\" notice, this list of conditions and the following disclaimer.
+.\" 2. Redistributions in binary form must reproduce the above copyright
+.\" notice, this list of conditions and the following disclaimer in the
+.\" documentation and/or other materials provided with the distribution.
+.\" 3. Neither the name of the University nor the names of its contributors
+.\" may be used to endorse or promote products derived from this software
+.\" without specific prior written permission.
+.\"
+.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+.\" SUCH DAMAGE.
+.\"
+.\" @(#)worm.6 8.1 (Berkeley) 5/31/93
+.\"
+.Dd May 31, 1993
+.Dt WORM 6
+.Os
+.Sh NAME
+.Nm worm
+.Nd Play the growing worm game
+.Sh SYNOPSIS
+.Nm
+.Op Ar size
+.Sh DESCRIPTION
+In
+.Nm ,
+you are a little worm, your body is the "o"'s on the screen
+and your head is the "@".
+You move with the hjkl keys and the arrow keys (as in the game snake).
+If you don't press any keys, you continue in the direction you last moved.
+The upper case HJKL keys move you as if you had pressed
+several (9 for HL and 5 for JK) of the corresponding lower case key
+(unless you run into a digit, then it stops).
+.Pp
+On the screen you will see a digit, if your worm eats the digit is will
+grow longer, the actual amount longer depends on which digit it was
+that you ate.
+The object of the game is to see how long you can make the worm grow.
+.Pp
+The game ends when the worm runs into either the sides of the screen,
+or itself.
+The current score (how much the worm has grown) is kept in
+the upper right corner of the screen.
+.Pp
+The optional argument, if present, is the initial length of the worm.