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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
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Adding upstream version 0.37.0.upstream/0.37.0
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+COMMAND INTERFACE
+=================
+
+The mpv core can be controlled with commands and properties. A number of ways
+to interact with the player use them: key bindings (``input.conf``), OSD
+(showing information with properties), JSON IPC, the client API (``libmpv``),
+and the classic slave mode.
+
+input.conf
+----------
+
+The input.conf file consists of a list of key bindings, for example::
+
+ s screenshot # take a screenshot with the s key
+ LEFT seek 15 # map the left-arrow key to seeking forward by 15 seconds
+
+Each line maps a key to an input command. Keys are specified with their literal
+value (upper case if combined with ``Shift``), or a name for special keys. For
+example, ``a`` maps to the ``a`` key without shift, and ``A`` maps to ``a``
+with shift.
+
+The file is located in the mpv configuration directory (normally at
+``~/.config/mpv/input.conf`` depending on platform). The default bindings are
+defined here::
+
+ https://github.com/mpv-player/mpv/blob/master/etc/input.conf
+
+A list of special keys can be obtained with
+
+ ``mpv --input-keylist``
+
+In general, keys can be combined with ``Shift``, ``Ctrl`` and ``Alt``::
+
+ ctrl+q quit
+
+**mpv** can be started in input test mode, which displays key bindings and the
+commands they're bound to on the OSD, instead of executing the commands::
+
+ mpv --input-test --force-window --idle
+
+(Only closing the window will make **mpv** exit, pressing normal keys will
+merely display the binding, even if mapped to quit.)
+
+Also see `Key names`_.
+
+input.conf syntax
+-----------------
+
+``[Shift+][Ctrl+][Alt+][Meta+]<key> [{<section>}] <command> ( ; <command> )*``
+
+Note that by default, the right Alt key can be used to create special
+characters, and thus does not register as a modifier. The option
+``--no-input-right-alt-gr`` changes this behavior.
+
+Newlines always start a new binding. ``#`` starts a comment (outside of quoted
+string arguments). To bind commands to the ``#`` key, ``SHARP`` can be used.
+
+``<key>`` is either the literal character the key produces (ASCII or Unicode
+character), or a symbolic name (as printed by ``--input-keylist``).
+
+``<section>`` (braced with ``{`` and ``}``) is the input section for this
+command.
+
+``<command>`` is the command itself. It consists of the command name and
+multiple (or none) arguments, all separated by whitespace. String arguments
+should be quoted, typically with ``"``. See ``Flat command syntax``.
+
+You can bind multiple commands to one key. For example:
+
+| a show-text "command 1" ; show-text "command 2"
+
+It's also possible to bind a command to a sequence of keys:
+
+| a-b-c show-text "command run after a, b, c have been pressed"
+
+(This is not shown in the general command syntax.)
+
+If ``a`` or ``a-b`` or ``b`` are already bound, this will run the first command
+that matches, and the multi-key command will never be called. Intermediate keys
+can be remapped to ``ignore`` in order to avoid this issue. The maximum number
+of (non-modifier) keys for combinations is currently 4.
+
+Key names
+---------
+
+All mouse and keyboard input is to converted to mpv-specific key names. Key
+names are either special symbolic identifiers representing a physical key, or a
+text key names, which are unicode code points encoded as UTF-8. These are what
+keyboard input would normally produce, for example ``a`` for the A key. As a
+consequence, mpv uses input translated by the current OS keyboard layout, rather
+than physical scan codes.
+
+Currently there is the hardcoded assumption that every text key can be
+represented as a single unicode code point (in NFKC form).
+
+All key names can be combined with the modifiers ``Shift``, ``Ctrl``, ``Alt``,
+``Meta``. They must be prefixed to the actual key name, where each modifier
+is followed by a ``+`` (for example ``ctrl+q``).
+
+The ``Shift`` modifier requires some attention. For instance ``Shift+2`` should
+usually be specified as key-name ``@`` at ``input.conf``, and similarly the
+combination ``Alt+Shift+2`` is usually ``Alt+@``, etc. Special key names like
+``Shift+LEFT`` work as expected. If in doubt - use ``--input-test`` to check
+how a key/combination is seen by mpv.
+
+Symbolic key names and modifier names are case-insensitive. Unicode key names
+are case-sensitive because input bindings typically respect the shift key.
+
+Another type of key names are hexadecimal key names, that serve as fallback
+for special keys that are neither unicode, nor have a special mpv defined name.
+They will break as soon as mpv adds proper names for them, but can enable you
+to use a key at all if that does not happen.
+
+All symbolic names are listed by ``--input-keylist``. ``--input-test`` is a
+special mode that prints all input on the OSD.
+
+Comments on some symbolic names:
+
+``KP*``
+ Keypad names. Behavior varies by backend (whether they implement this, and
+ on how they treat numlock), but typically, mpv tries to map keys on the
+ keypad to separate names, even if they produce the same text as normal keys.
+
+``MOUSE_BTN*``, ``MBTN*``
+ Various mouse buttons.
+
+ Depending on backend, the mouse wheel might also be represented as a button.
+ In addition, ``MOUSE_BTN3`` to ``MOUSE_BTN6`` are deprecated aliases for
+ ``WHEEL_UP``, ``WHEEL_DOWN``, ``WHEEL_LEFT``, ``WHEEL_RIGHT``.
+
+ ``MBTN*`` are aliases for ``MOUSE_BTN*``.
+
+``WHEEL_*``
+ Mouse wheels (typically).
+
+``AXIS_*``
+ Deprecated aliases for ``WHEEL_*``.
+
+``*_DBL``
+ Mouse button double clicks.
+
+``MOUSE_MOVE``, ``MOUSE_ENTER``, ``MOUSE_LEAVE``
+ Emitted by mouse move events. Enter/leave happens when the mouse enters or
+ leave the mpv window (or the current mouse region, using the deprecated
+ mouse region input section mechanism).
+
+``CLOSE_WIN``
+ Pseudo key emitted when closing the mpv window using the OS window manager
+ (for example, by clicking the close button in the window title bar).
+
+``GAMEPAD_*``
+ Keys emitted by the SDL gamepad backend.
+
+``UNMAPPED``
+ Pseudo-key that matches any unmapped key. (You should probably avoid this
+ if possible, because it might change behavior or get removed in the future.)
+
+``ANY_UNICODE``
+ Pseudo-key that matches any key that produces text. (You should probably
+ avoid this if possible, because it might change behavior or get removed in
+ the future.)
+
+Flat command syntax
+-------------------
+
+This is the syntax used in input.conf, and referred to "input.conf syntax" in
+a number of other places.
+
+|
+| ``<command> ::= [<prefixes>] <command_name> (<argument>)*``
+| ``<argument> ::= (<unquoted> | " <double_quoted> " | ' <single_quoted> ' | `X <custom_quoted> X`)``
+
+``command_name`` is an unquoted string with the command name itself. See
+`List of Input Commands`_ for a list.
+
+Arguments are separated by whitespaces even if the command expects only one
+argument. Arguments with whitespaces or other special characters must be quoted,
+or the command cannot be parsed correctly.
+
+Double quotes interpret JSON/C-style escaping, like ``\t`` or ``\"`` or ``\\``.
+JSON escapes according to RFC 8259, minus surrogate pair escapes. This is the
+only form which allows newlines at the value - as ``\n``.
+
+Single quotes take the content literally, and cannot include the single-quote
+character at the value.
+
+Custom quotes also take the content literally, but are more flexible than single
+quotes. They start with ````` (back-quote) followed by any ASCII character,
+and end at the first occurrence of the same pair in reverse order, e.g.
+```-foo-``` or ````bar````. The final pair sequence is not allowed at the
+value - in these examples ``-``` and `````` respectively. In the second
+example the last character of the value also can't be a back-quote.
+
+Mixed quoting at the same argument, like ``'foo'"bar"``, is not supported.
+
+Note that argument parsing and property expansion happen at different stages.
+First, arguments are determined as described above, and then, where applicable,
+properties are expanded - regardless of argument quoting. However, expansion
+can still be prevented with the ``raw`` prefix or ``$>``. See `Input Command
+Prefixes`_ and `Property Expansion`_.
+
+Commands specified as arrays
+----------------------------
+
+This applies to certain APIs, such as ``mp.commandv()`` or
+``mp.command_native()`` (with array parameters) in Lua scripting, or
+``mpv_command()`` or ``mpv_command_node()`` (with MPV_FORMAT_NODE_ARRAY) in the
+C libmpv client API.
+
+The command as well as all arguments are passed as a single array. Similar to
+the `Flat command syntax`_, you can first pass prefixes as strings (each as
+separate array item), then the command name as string, and then each argument
+as string or a native value.
+
+Since these APIs pass arguments as separate strings or native values, they do
+not expect quotes, and do support escaping. Technically, there is the input.conf
+parser, which first splits the command string into arguments, and then invokes
+argument parsers for each argument. The input.conf parser normally handles
+quotes and escaping. The array command APIs mentioned above pass strings
+directly to the argument parsers, or can sidestep them by the ability to pass
+non-string values.
+
+Property expansion is disabled by default for these APIs. This can be changed
+with the ``expand-properties`` prefix. See `Input Command Prefixes`_.
+
+Sometimes commands have string arguments, that in turn are actually parsed by
+other components (e.g. filter strings with ``vf add``) - in these cases, you
+you would have to double-escape in input.conf, but not with the array APIs.
+
+For complex commands, consider using `Named arguments`_ instead, which should
+give slightly more compatibility. Some commands do not support named arguments
+and inherently take an array, though.
+
+Named arguments
+---------------
+
+This applies to certain APIs, such as ``mp.command_native()`` (with tables that
+have string keys) in Lua scripting, or ``mpv_command_node()`` (with
+MPV_FORMAT_NODE_MAP) in the C libmpv client API.
+
+The name of the command is provided with a ``name`` string field. The name of
+each command is defined in each command description in the
+`List of Input Commands`_. ``--input-cmdlist`` also lists them. See the
+``subprocess`` command for an example.
+
+Some commands do not support named arguments (e.g. ``run`` command). You need
+to use APIs that pass arguments as arrays.
+
+Named arguments are not supported in the "flat" input.conf syntax, which means
+you cannot use them for key bindings in input.conf at all.
+
+Property expansion is disabled by default for these APIs. This can be changed
+with the ``expand-properties`` prefix. See `Input Command Prefixes`_.
+
+List of Input Commands
+----------------------
+
+Commands with parameters have the parameter name enclosed in ``<`` / ``>``.
+Don't add those to the actual command. Optional arguments are enclosed in
+``[`` / ``]``. If you don't pass them, they will be set to a default value.
+
+Remember to quote string arguments in input.conf (see `Flat command syntax`_).
+
+``ignore``
+ Use this to "block" keys that should be unbound, and do nothing. Useful for
+ disabling default bindings, without disabling all bindings with
+ ``--no-input-default-bindings``.
+
+``seek <target> [<flags>]``
+ Change the playback position. By default, seeks by a relative amount of
+ seconds.
+
+ The second argument consists of flags controlling the seek mode:
+
+ relative (default)
+ Seek relative to current position (a negative value seeks backwards).
+ absolute
+ Seek to a given time (a negative value starts from the end of the file).
+ absolute-percent
+ Seek to a given percent position.
+ relative-percent
+ Seek relative to current position in percent.
+ keyframes
+ Always restart playback at keyframe boundaries (fast).
+ exact
+ Always do exact/hr/precise seeks (slow).
+
+ Multiple flags can be combined, e.g.: ``absolute+keyframes``.
+
+ By default, ``keyframes`` is used for ``relative``, ``relative-percent``,
+ and ``absolute-percent`` seeks, while ``exact`` is used for ``absolute``
+ seeks.
+
+ Before mpv 0.9, the ``keyframes`` and ``exact`` flags had to be passed as
+ 3rd parameter (essentially using a space instead of ``+``). The 3rd
+ parameter is still parsed, but is considered deprecated.
+
+``revert-seek [<flags>]``
+ Undoes the ``seek`` command, and some other commands that seek (but not
+ necessarily all of them). Calling this command once will jump to the
+ playback position before the seek. Calling it a second time undoes the
+ ``revert-seek`` command itself. This only works within a single file.
+
+ The first argument is optional, and can change the behavior:
+
+ mark
+ Mark the current time position. The next normal ``revert-seek`` command
+ will seek back to this point, no matter how many seeks happened since
+ last time.
+ mark-permanent
+ If set, mark the current position, and do not change the mark position
+ before the next ``revert-seek`` command that has ``mark`` or
+ ``mark-permanent`` set (or playback of the current file ends). Until
+ this happens, ``revert-seek`` will always seek to the marked point. This
+ flag cannot be combined with ``mark``.
+
+ Using it without any arguments gives you the default behavior.
+
+``frame-step``
+ Play one frame, then pause. Does nothing with audio-only playback.
+
+``frame-back-step``
+ Go back by one frame, then pause. Note that this can be very slow (it tries
+ to be precise, not fast), and sometimes fails to behave as expected. How
+ well this works depends on whether precise seeking works correctly (e.g.
+ see the ``--hr-seek-demuxer-offset`` option). Video filters or other video
+ post-processing that modifies timing of frames (e.g. deinterlacing) should
+ usually work, but might make backstepping silently behave incorrectly in
+ corner cases. Using ``--hr-seek-framedrop=no`` should help, although it
+ might make precise seeking slower.
+
+ This does not work with audio-only playback.
+
+``set <name> <value>``
+ Set the given property or option to the given value.
+
+``del <name>``
+ Delete the given property. Most properties cannot be deleted.
+
+``add <name> [<value>]``
+ Add the given value to the property or option. On overflow or underflow,
+ clamp the property to the maximum. If ``<value>`` is omitted, assume ``1``.
+
+``cycle <name> [<value>]``
+ Cycle the given property or option. The second argument can be ``up`` or
+ ``down`` to set the cycle direction. On overflow, set the property back to
+ the minimum, on underflow set it to the maximum. If ``up`` or ``down`` is
+ omitted, assume ``up``.
+
+ Whether or not key-repeat is enabled by default depends on the property.
+ Currently properties with continuous values are repeatable by default (like
+ ``volume``), while discrete values are not (like ``osd-level``).
+
+``multiply <name> <value>``
+ Similar to ``add``, but multiplies the property or option with the numeric
+ value.
+
+``screenshot <flags>``
+ Take a screenshot.
+
+ Multiple flags are available (some can be combined with ``+``):
+
+ <subtitles> (default)
+ Save the video image, in its original resolution, and with subtitles.
+ Some video outputs may still include the OSD in the output under certain
+ circumstances.
+ <video>
+ Like ``subtitles``, but typically without OSD or subtitles. The exact
+ behavior depends on the selected video output.
+ <window>
+ Save the contents of the mpv window. Typically scaled, with OSD and
+ subtitles. The exact behavior depends on the selected video output.
+ <each-frame>
+ Take a screenshot each frame. Issue this command again to stop taking
+ screenshots. Note that you should disable frame-dropping when using
+ this mode - or you might receive duplicate images in cases when a
+ frame was dropped. This flag can be combined with the other flags,
+ e.g. ``video+each-frame``.
+
+ Older mpv versions required passing ``single`` and ``each-frame`` as
+ second argument (and did not have flags). This syntax is still understood,
+ but deprecated and might be removed in the future.
+
+ If you combine this command with another one using ``;``, you can use the
+ ``async`` flag to make encoding/writing the image file asynchronous. For
+ normal standalone commands, this is always asynchronous, and the flag has
+ no effect. (This behavior changed with mpv 0.29.0.)
+
+ On success, returns a ``mpv_node`` with a ``filename`` field set to the
+ saved screenshot location.
+
+``screenshot-to-file <filename> <flags>``
+ Take a screenshot and save it to a given file. The format of the file will
+ be guessed by the extension (and ``--screenshot-format`` is ignored - the
+ behavior when the extension is missing or unknown is arbitrary).
+
+ The second argument is like the first argument to ``screenshot`` and
+ supports ``subtitles``, ``video``, ``window``.
+
+ If the file already exists, it's overwritten.
+
+ Like all input command parameters, the filename is subject to property
+ expansion as described in `Property Expansion`_.
+
+``playlist-next <flags>``
+ Go to the next entry on the playlist.
+
+ First argument:
+
+ weak (default)
+ If the last file on the playlist is currently played, do nothing.
+ force
+ Terminate playback if there are no more files on the playlist.
+
+``playlist-prev <flags>``
+ Go to the previous entry on the playlist.
+
+ First argument:
+
+ weak (default)
+ If the first file on the playlist is currently played, do nothing.
+ force
+ Terminate playback if the first file is being played.
+
+``playlist-next-playlist``
+ Go to the next entry on the playlist with a different ``playlist-path``.
+
+``playlist-prev-playlist``
+ Go to the first of the previous entries on the playlist with a different
+ ``playlist-path``.
+
+``playlist-play-index <integer|current|none>``
+ Start (or restart) playback of the given playlist index. In addition to the
+ 0-based playlist entry index, it supports the following values:
+
+ <current>
+ The current playlist entry (as in ``playlist-current-pos``) will be
+ played again (unload and reload). If none is set, playback is stopped.
+ (In corner cases, ``playlist-current-pos`` can point to a playlist entry
+ even if playback is currently inactive,
+
+ <none>
+ Playback is stopped. If idle mode (``--idle``) is enabled, the player
+ will enter idle mode, otherwise it will exit.
+
+ This command is similar to ``loadfile`` in that it only manipulates the
+ state of what to play next, without waiting until the current file is
+ unloaded, and the next one is loaded.
+
+ Setting ``playlist-pos`` or similar properties can have a similar effect to
+ this command. However, it's more explicit, and guarantees that playback is
+ restarted if for example the new playlist entry is the same as the previous
+ one.
+
+``loadfile <url> [<flags> [<options>]]``
+ Load the given file or URL and play it. Technically, this is just a playlist
+ manipulation command (which either replaces the playlist or appends an entry
+ to it). Actual file loading happens independently. For example, a
+ ``loadfile`` command that replaces the current file with a new one returns
+ before the current file is stopped, and the new file even begins loading.
+
+ Second argument:
+
+ <replace> (default)
+ Stop playback of the current file, and play the new file immediately.
+ <append>
+ Append the file to the playlist.
+ <append-play>
+ Append the file, and if nothing is currently playing, start playback.
+ (Always starts with the added file, even if the playlist was not empty
+ before running this command.)
+
+ The third argument is a list of options and values which should be set
+ while the file is playing. It is of the form ``opt1=value1,opt2=value2,..``.
+ When using the client API, this can be a ``MPV_FORMAT_NODE_MAP`` (or a Lua
+ table), however the values themselves must be strings currently. These
+ options are set during playback, and restored to the previous value at end
+ of playback (see `Per-File Options`_).
+
+``loadlist <url> [<flags>]``
+ Load the given playlist file or URL (like ``--playlist``).
+
+ Second argument:
+
+ <replace> (default)
+ Stop playback and replace the internal playlist with the new one.
+ <append>
+ Append the new playlist at the end of the current internal playlist.
+ <append-play>
+ Append the new playlist, and if nothing is currently playing, start
+ playback. (Always starts with the new playlist, even if the internal
+ playlist was not empty before running this command.)
+
+``playlist-clear``
+ Clear the playlist, except the currently played file.
+
+``playlist-remove <index>``
+ Remove the playlist entry at the given index. Index values start counting
+ with 0. The special value ``current`` removes the current entry. Note that
+ removing the current entry also stops playback and starts playing the next
+ entry.
+
+``playlist-move <index1> <index2>``
+ Move the playlist entry at index1, so that it takes the place of the
+ entry index2. (Paradoxically, the moved playlist entry will not have
+ the index value index2 after moving if index1 was lower than index2,
+ because index2 refers to the target entry, not the index the entry
+ will have after moving.)
+
+``playlist-shuffle``
+ Shuffle the playlist. This is similar to what is done on start if the
+ ``--shuffle`` option is used.
+
+``playlist-unshuffle``
+ Attempt to revert the previous ``playlist-shuffle`` command. This works
+ only once (multiple successive ``playlist-unshuffle`` commands do nothing).
+ May not work correctly if new recursive playlists have been opened since
+ a ``playlist-shuffle`` command.
+
+``run <command> [<arg1> [<arg2> [...]]]``
+ Run the given command. Unlike in MPlayer/mplayer2 and earlier versions of
+ mpv (0.2.x and older), this doesn't call the shell. Instead, the command
+ is run directly, with each argument passed separately. Each argument is
+ expanded like in `Property Expansion`_.
+
+ This command has a variable number of arguments, and cannot be used with
+ named arguments.
+
+ The program is run in a detached way. mpv doesn't wait until the command
+ is completed, but continues playback right after spawning it.
+
+ To get the old behavior, use ``/bin/sh`` and ``-c`` as the first two
+ arguments.
+
+ .. admonition:: Example
+
+ ``run "/bin/sh" "-c" "echo ${title} > /tmp/playing"``
+
+ This is not a particularly good example, because it doesn't handle
+ escaping, and a specially prepared file might allow an attacker to
+ execute arbitrary shell commands. It is recommended to write a small
+ shell script, and call that with ``run``.
+
+``subprocess``
+ Similar to ``run``, but gives more control about process execution to the
+ caller, and does does not detach the process.
+
+ You can avoid blocking until the process terminates by running this command
+ asynchronously. (For example ``mp.command_native_async()`` in Lua scripting.)
+
+ This has the following named arguments. The order of them is not guaranteed,
+ so you should always call them with named arguments, see `Named arguments`_.
+
+ ``args`` (``MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING]``)
+ Array of strings with the command as first argument, and subsequent
+ command line arguments following. This is just like the ``run`` command
+ argument list.
+
+ The first array entry is either an absolute path to the executable, or
+ a filename with no path components, in which case the executable is
+ searched in the directories in the ``PATH`` environment variable. On
+ Unix, this is equivalent to ``posix_spawnp`` and ``execvp`` behavior.
+
+ ``playback_only`` (``MPV_FORMAT_FLAG``)
+ Boolean indicating whether the process should be killed when playback
+ of the current playlist entry terminates (optional, default: true). If
+ enabled, stopping playback will automatically kill the process, and you
+ can't start it outside of playback.
+
+ ``capture_size`` (``MPV_FORMAT_INT64``)
+ Integer setting the maximum number of stdout plus stderr bytes that can
+ be captured (optional, default: 64MB). If the number of bytes exceeds
+ this, capturing is stopped. The limit is per captured stream.
+
+ ``capture_stdout`` (``MPV_FORMAT_FLAG``)
+ Capture all data the process outputs to stdout and return it once the
+ process ends (optional, default: no).
+
+ ``capture_stderr`` (``MPV_FORMAT_FLAG``)
+ Same as ``capture_stdout``, but for stderr.
+
+ ``detach`` (``MPV_FORMAT_FLAG``)
+ Whether to run the process in detached mode (optional, default: no). In
+ this mode, the process is run in a new process session, and the command
+ does not wait for the process to terminate. If neither
+ ``capture_stdout`` nor ``capture_stderr`` have been set to true,
+ the command returns immediately after the new process has been started,
+ otherwise the command will read as long as the pipes are open.
+
+ ``env`` (``MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING]``)
+ Set a list of environment variables for the new process (default: empty).
+ If an empty list is passed, the environment of the mpv process is used
+ instead. (Unlike the underlying OS mechanisms, the mpv command cannot
+ start a process with empty environment. Fortunately, that is completely
+ useless.) The format of the list is as in the ``execle()`` syscall. Each
+ string item defines an environment variable as in ``NAME=VALUE``.
+
+ On Lua, you may use ``utils.get_env_list()`` to retrieve the current
+ environment if you e.g. simply want to add a new variable.
+
+ ``stdin_data`` (``MPV_FORMAT_STRING``)
+ Feed the given string to the new process' stdin. Since this is a string,
+ you cannot pass arbitrary binary data. If the process terminates or
+ closes the pipe before all data is written, the remaining data is
+ silently discarded. Probably does not work on win32.
+
+ ``passthrough_stdin`` (``MPV_FORMAT_FLAG``)
+ If enabled, wire the new process' stdin to mpv's stdin (default: no).
+ Before mpv 0.33.0, this argument did not exist, but the behavior was as
+ if this was set to true.
+
+ The command returns the following result (as ``MPV_FORMAT_NODE_MAP``):
+
+ ``status`` (``MPV_FORMAT_INT64``)
+ Typically this is the process exit code (0 or positive) if the process
+ terminates normally, or negative for other errors (failed to start,
+ terminated by mpv, and others). The meaning of negative values is
+ undefined, other than meaning error (and does not correspond to OS low
+ level exit status values).
+
+ On Windows, it can happen that a negative return value is returned even
+ if the process terminates normally, because the win32 ``UINT`` exit
+ code is assigned to an ``int`` variable before being set as ``int64_t``
+ field in the result map. This might be fixed later.
+
+ ``stdout`` (``MPV_FORMAT_BYTE_ARRAY``)
+ Captured stdout stream, limited to ``capture_size``.
+
+ ``stderr`` (``MPV_FORMAT_BYTE_ARRAY``)
+ Same as ``stdout``, but for stderr.
+
+ ``error_string`` (``MPV_FORMAT_STRING``)
+ Empty string if the process terminated normally. The string ``killed``
+ if the process was terminated in an unusual way. The string ``init`` if
+ the process could not be started.
+
+ On Windows, ``killed`` is only returned when the process has been
+ killed by mpv as a result of ``playback_only`` being set to true.
+
+ ``killed_by_us`` (``MPV_FORMAT_FLAG``)
+ Whether the process has been killed by mpv, for example as a result of
+ ``playback_only`` being set to true, aborting the command (e.g. by
+ ``mp.abort_async_command()``), or if the player is about to exit.
+
+ Note that the command itself will always return success as long as the
+ parameters are correct. Whether the process could be spawned or whether
+ it was somehow killed or returned an error status has to be queried from
+ the result value.
+
+ This command can be asynchronously aborted via API. Also see `Asynchronous
+ command details`_. Only the ``run`` command can start processes in a truly
+ detached way.
+
+ .. note:: The subprocess will always be terminated on player exit if it
+ wasn't started in detached mode, even if ``playback_only`` is
+ false.
+
+ .. admonition:: Warning
+
+ Don't forget to set the ``playback_only`` field to false if you want
+ the command to run while the player is in idle mode, or if you don't
+ want the end of playback to kill the command.
+
+ .. admonition:: Example
+
+ ::
+
+ local r = mp.command_native({
+ name = "subprocess",
+ playback_only = false,
+ capture_stdout = true,
+ args = {"cat", "/proc/cpuinfo"},
+ })
+ if r.status == 0 then
+ print("result: " .. r.stdout)
+ end
+
+ This is a fairly useless Lua example, which demonstrates how to run
+ a process in a blocking manner, and retrieving its stdout output.
+
+``quit [<code>]``
+ Exit the player. If an argument is given, it's used as process exit code.
+
+``quit-watch-later [<code>]``
+ Exit player, and store current playback position. Playing that file later
+ will seek to the previous position on start. The (optional) argument is
+ exactly as in the ``quit`` command. See `RESUMING PLAYBACK`_.
+
+``sub-add <url> [<flags> [<title> [<lang>]]]``
+ Load the given subtitle file or stream. By default, it is selected as
+ current subtitle after loading.
+
+ The ``flags`` argument is one of the following values:
+
+ <select>
+
+ Select the subtitle immediately (default).
+
+ <auto>
+
+ Don't select the subtitle. (Or in some special situations, let the
+ default stream selection mechanism decide.)
+
+ <cached>
+
+ Select the subtitle. If a subtitle with the same filename was already
+ added, that one is selected, instead of loading a duplicate entry.
+ (In this case, title/language are ignored, and if the was changed since
+ it was loaded, these changes won't be reflected.)
+
+ The ``title`` argument sets the track title in the UI.
+
+ The ``lang`` argument sets the track language, and can also influence
+ stream selection with ``flags`` set to ``auto``.
+
+``sub-remove [<id>]``
+ Remove the given subtitle track. If the ``id`` argument is missing, remove
+ the current track. (Works on external subtitle files only.)
+
+``sub-reload [<id>]``
+ Reload the given subtitle tracks. If the ``id`` argument is missing, reload
+ the current track. (Works on external subtitle files only.)
+
+ This works by unloading and re-adding the subtitle track.
+
+``sub-step <skip> <flags>``
+ Change subtitle timing such, that the subtitle event after the next
+ ``<skip>`` subtitle events is displayed. ``<skip>`` can be negative to step
+ backwards.
+
+ Secondary argument:
+
+ primary (default)
+ Steps through the primary subtitles.
+ secondary
+ Steps through the secondary subtitles.
+
+``sub-seek <skip> <flags>``
+ Seek to the next (skip set to 1) or the previous (skip set to -1) subtitle.
+ This is similar to ``sub-step``, except that it seeks video and audio
+ instead of adjusting the subtitle delay.
+
+ Secondary argument:
+
+ primary (default)
+ Seeks through the primary subtitles.
+ secondary
+ Seeks through the secondary subtitles.
+
+ For embedded subtitles (like with Matroska), this works only with subtitle
+ events that have already been displayed, or are within a short prefetch
+ range.
+
+``print-text <text>``
+ Print text to stdout. The string can contain properties (see
+ `Property Expansion`_). Take care to put the argument in quotes.
+
+``show-text <text> [<duration>|-1 [<level>]]``
+ Show text on the OSD. The string can contain properties, which are expanded
+ as described in `Property Expansion`_. This can be used to show playback
+ time, filename, and so on. ``no-osd`` has no effect on this command.
+
+ <duration>
+ The time in ms to show the message for. By default, it uses the same
+ value as ``--osd-duration``.
+
+ <level>
+ The minimum OSD level to show the text at (see ``--osd-level``).
+
+``expand-text <string>``
+ Property-expand the argument and return the expanded string. This can be
+ used only through the client API or from a script using
+ ``mp.command_native``. (see `Property Expansion`_).
+
+``expand-path "<string>"``
+ Expand a path's double-tilde placeholders into a platform-specific path.
+ As ``expand-text``, this can only be used through the client API or from
+ a script using ``mp.command_native``.
+
+ .. admonition:: Example
+
+ ``mp.osd_message(mp.command_native({"expand-path", "~~home/"}))``
+
+ This line of Lua would show the location of the user's mpv
+ configuration directory on the OSD.
+
+``show-progress``
+ Show the progress bar, the elapsed time and the total duration of the file
+ on the OSD. ``no-osd`` has no effect on this command.
+
+``write-watch-later-config``
+ Write the resume config file that the ``quit-watch-later`` command writes,
+ but continue playback normally.
+
+``delete-watch-later-config [<filename>]``
+ Delete any existing resume config file that was written by
+ ``quit-watch-later`` or ``write-watch-later-config``. If a filename is
+ specified, then the deleted config is for that file; otherwise, it is the
+ same one as would be written by ``quit-watch-later`` or
+ ``write-watch-later-config`` in the current circumstance.
+
+``stop [<flags>]``
+ Stop playback and clear playlist. With default settings, this is
+ essentially like ``quit``. Useful for the client API: playback can be
+ stopped without terminating the player.
+
+ The first argument is optional, and supports the following flags:
+
+ keep-playlist
+ Do not clear the playlist.
+
+
+``mouse <x> <y> [<button> [<mode>]]``
+ Send a mouse event with given coordinate (``<x>``, ``<y>``).
+
+ Second argument:
+
+ <button>
+ The button number of clicked mouse button. This should be one of 0-19.
+ If ``<button>`` is omitted, only the position will be updated.
+
+ Third argument:
+
+ <single> (default)
+ The mouse event represents regular single click.
+
+ <double>
+ The mouse event represents double-click.
+
+``keypress <name>``
+ Send a key event through mpv's input handler, triggering whatever
+ behavior is configured to that key. ``name`` uses the ``input.conf``
+ naming scheme for keys and modifiers. Useful for the client API: key events
+ can be sent to libmpv to handle internally.
+
+``keydown <name>``
+ Similar to ``keypress``, but sets the ``KEYDOWN`` flag so that if the key is
+ bound to a repeatable command, it will be run repeatedly with mpv's key
+ repeat timing until the ``keyup`` command is called.
+
+``keyup [<name>]``
+ Set the ``KEYUP`` flag, stopping any repeated behavior that had been
+ triggered. ``name`` is optional. If ``name`` is not given or is an
+ empty string, ``KEYUP`` will be set on all keys. Otherwise, ``KEYUP`` will
+ only be set on the key specified by ``name``.
+
+``keybind <name> <command>``
+ Binds a key to an input command. ``command`` must be a complete command
+ containing all the desired arguments and flags. Both ``name`` and
+ ``command`` use the ``input.conf`` naming scheme. This is primarily
+ useful for the client API.
+
+``audio-add <url> [<flags> [<title> [<lang>]]]``
+ Load the given audio file. See ``sub-add`` command.
+
+``audio-remove [<id>]``
+ Remove the given audio track. See ``sub-remove`` command.
+
+``audio-reload [<id>]``
+ Reload the given audio tracks. See ``sub-reload`` command.
+
+``video-add <url> [<flags> [<title> [<lang> [<albumart>]]]]``
+ Load the given video file. See ``sub-add`` command for common options.
+
+ ``albumart`` (``MPV_FORMAT_FLAG``)
+ If enabled, mpv will load the given video as album art.
+
+``video-remove [<id>]``
+ Remove the given video track. See ``sub-remove`` command.
+
+``video-reload [<id>]``
+ Reload the given video tracks. See ``sub-reload`` command.
+
+``rescan-external-files [<mode>]``
+ Rescan external files according to the current ``--sub-auto``,
+ ``--audio-file-auto`` and ``--cover-art-auto`` settings. This can be used
+ to auto-load external files *after* the file was loaded.
+
+ The ``mode`` argument is one of the following:
+
+ <reselect> (default)
+ Select the default audio and subtitle streams, which typically selects
+ external files with the highest preference. (The implementation is not
+ perfect, and could be improved on request.)
+
+ <keep-selection>
+ Do not change current track selections.
+
+
+Input Commands that are Possibly Subject to Change
+--------------------------------------------------
+
+``af <operation> <value>``
+ Change audio filter chain. See ``vf`` command.
+
+``vf <operation> <value>``
+ Change video filter chain.
+
+ The semantics are exactly the same as with option parsing (see
+ `VIDEO FILTERS`_). As such the text below is a redundant and incomplete
+ summary.
+
+ The first argument decides what happens:
+
+ <set>
+ Overwrite the previous filter chain with the new one.
+
+ <add>
+ Append the new filter chain to the previous one.
+
+ <toggle>
+ Check if the given filter (with the exact parameters) is already in the
+ video chain. If it is, remove the filter. If it isn't, add the filter.
+ (If several filters are passed to the command, this is done for
+ each filter.)
+
+ A special variant is combining this with labels, and using ``@name``
+ without filter name and parameters as filter entry. This toggles the
+ enable/disable flag.
+
+ <remove>
+ Like ``toggle``, but always remove the given filter from the chain.
+
+ <clr>
+ Remove all filters. Note that like the other sub-commands, this does
+ not control automatically inserted filters.
+
+ The argument is always needed. E.g. in case of ``clr`` use ``vf clr ""``.
+
+ You can assign labels to filter by prefixing them with ``@name:`` (where
+ ``name`` is a user-chosen arbitrary identifier). Labels can be used to
+ refer to filters by name in all of the filter chain modification commands.
+ For ``add``, using an already used label will replace the existing filter.
+
+ The ``vf`` command shows the list of requested filters on the OSD after
+ changing the filter chain. This is roughly equivalent to
+ ``show-text ${vf}``. Note that auto-inserted filters for format conversion
+ are not shown on the list, only what was requested by the user.
+
+ Normally, the commands will check whether the video chain is recreated
+ successfully, and will undo the operation on failure. If the command is run
+ before video is configured (can happen if the command is run immediately
+ after opening a file and before a video frame is decoded), this check can't
+ be run. Then it can happen that creating the video chain fails.
+
+ .. admonition:: Example for input.conf
+
+ - ``a vf set vflip`` turn the video upside-down on the ``a`` key
+ - ``b vf set ""`` remove all video filters on ``b``
+ - ``c vf toggle gradfun`` toggle debanding on ``c``
+
+ .. admonition:: Example how to toggle disabled filters at runtime
+
+ - Add something like ``vf-add=@deband:!gradfun`` to ``mpv.conf``.
+ The ``@deband:`` is the label, an arbitrary, user-given name for this
+ filter entry. The ``!`` before the filter name disables the filter by
+ default. Everything after this is the normal filter name and possibly
+ filter parameters, like in the normal ``--vf`` syntax.
+ - Add ``a vf toggle @deband`` to ``input.conf``. This toggles the
+ "disabled" flag for the filter with the label ``deband`` when the
+ ``a`` key is hit.
+
+``cycle-values [<"!reverse">] <property> <value1> [<value2> [...]]``
+ Cycle through a list of values. Each invocation of the command will set the
+ given property to the next value in the list. The command will use the
+ current value of the property/option, and use it to determine the current
+ position in the list of values. Once it has found it, it will set the
+ next value in the list (wrapping around to the first item if needed).
+
+ This command has a variable number of arguments, and cannot be used with
+ named arguments.
+
+ The special argument ``!reverse`` can be used to cycle the value list in
+ reverse. The only advantage is that you don't need to reverse the value
+ list yourself when adding a second key binding for cycling backwards.
+
+``enable-section <name> [<flags>]``
+ This command is deprecated, except for mpv-internal uses.
+
+ Enable all key bindings in the named input section.
+
+ The enabled input sections form a stack. Bindings in sections on the top of
+ the stack are preferred to lower sections. This command puts the section
+ on top of the stack. If the section was already on the stack, it is
+ implicitly removed beforehand. (A section cannot be on the stack more than
+ once.)
+
+ The ``flags`` parameter can be a combination (separated by ``+``) of the
+ following flags:
+
+ <exclusive>
+ All sections enabled before the newly enabled section are disabled.
+ They will be re-enabled as soon as all exclusive sections above them
+ are removed. In other words, the new section shadows all previous
+ sections.
+ <allow-hide-cursor>
+ This feature can't be used through the public API.
+ <allow-vo-dragging>
+ Same.
+
+``disable-section <name>``
+ This command is deprecated, except for mpv-internal uses.
+
+ Disable the named input section. Undoes ``enable-section``.
+
+``define-section <name> <contents> [<flags>]``
+ This command is deprecated, except for mpv-internal uses.
+
+ Create a named input section, or replace the contents of an already existing
+ input section. The ``contents`` parameter uses the same syntax as the
+ ``input.conf`` file (except that using the section syntax in it is not
+ allowed), including the need to separate bindings with a newline character.
+
+ If the ``contents`` parameter is an empty string, the section is removed.
+
+ The section with the name ``default`` is the normal input section.
+
+ In general, input sections have to be enabled with the ``enable-section``
+ command, or they are ignored.
+
+ The last parameter has the following meaning:
+
+ <default> (also used if parameter omitted)
+ Use a key binding defined by this section only if the user hasn't
+ already bound this key to a command.
+ <force>
+ Always bind a key. (The input section that was made active most recently
+ wins if there are ambiguities.)
+
+ This command can be used to dispatch arbitrary keys to a script or a client
+ API user. If the input section defines ``script-binding`` commands, it is
+ also possible to get separate events on key up/down, and relatively detailed
+ information about the key state. The special key name ``unmapped`` can be
+ used to match any unmapped key.
+
+``overlay-add <id> <x> <y> <file> <offset> <fmt> <w> <h> <stride>``
+ Add an OSD overlay sourced from raw data. This might be useful for scripts
+ and applications controlling mpv, and which want to display things on top
+ of the video window.
+
+ Overlays are usually displayed in screen resolution, but with some VOs,
+ the resolution is reduced to that of the video's. You can read the
+ ``osd-width`` and ``osd-height`` properties. At least with ``--vo-xv`` and
+ anamorphic video (such as DVD), ``osd-par`` should be read as well, and the
+ overlay should be aspect-compensated.
+
+ This has the following named arguments. The order of them is not guaranteed,
+ so you should always call them with named arguments, see `Named arguments`_.
+
+ ``id`` is an integer between 0 and 63 identifying the overlay element. The
+ ID can be used to add multiple overlay parts, update a part by using this
+ command with an already existing ID, or to remove a part with
+ ``overlay-remove``. Using a previously unused ID will add a new overlay,
+ while reusing an ID will update it.
+
+ ``x`` and ``y`` specify the position where the OSD should be displayed.
+
+ ``file`` specifies the file the raw image data is read from. It can be
+ either a numeric UNIX file descriptor prefixed with ``@`` (e.g. ``@4``),
+ or a filename. The file will be mapped into memory with ``mmap()``,
+ copied, and unmapped before the command returns (changed in mpv 0.18.1).
+
+ It is also possible to pass a raw memory address for use as bitmap memory
+ by passing a memory address as integer prefixed with an ``&`` character.
+ Passing the wrong thing here will crash the player. This mode might be
+ useful for use with libmpv. The ``offset`` parameter is simply added to the
+ memory address (since mpv 0.8.0, ignored before).
+
+ ``offset`` is the byte offset of the first pixel in the source file.
+ (The current implementation always mmap's the whole file from position 0 to
+ the end of the image, so large offsets should be avoided. Before mpv 0.8.0,
+ the offset was actually passed directly to ``mmap``, but it was changed to
+ make using it easier.)
+
+ ``fmt`` is a string identifying the image format. Currently, only ``bgra``
+ is defined. This format has 4 bytes per pixels, with 8 bits per component.
+ The least significant 8 bits are blue, and the most significant 8 bits
+ are alpha (in little endian, the components are B-G-R-A, with B as first
+ byte). This uses premultiplied alpha: every color component is already
+ multiplied with the alpha component. This means the numeric value of each
+ component is equal to or smaller than the alpha component. (Violating this
+ rule will lead to different results with different VOs: numeric overflows
+ resulting from blending broken alpha values is considered something that
+ shouldn't happen, and consequently implementations don't ensure that you
+ get predictable behavior in this case.)
+
+ ``w``, ``h``, and ``stride`` specify the size of the overlay. ``w`` is the
+ visible width of the overlay, while ``stride`` gives the width in bytes in
+ memory. In the simple case, and with the ``bgra`` format, ``stride==4*w``.
+ In general, the total amount of memory accessed is ``stride * h``.
+ (Technically, the minimum size would be ``stride * (h - 1) + w * 4``, but
+ for simplicity, the player will access all ``stride * h`` bytes.)
+
+ .. note::
+
+ Before mpv 0.18.1, you had to do manual "double buffering" when updating
+ an overlay by replacing it with a different memory buffer. Since mpv
+ 0.18.1, the memory is simply copied and doesn't reference any of the
+ memory indicated by the command's arguments after the command returns.
+ If you want to use this command before mpv 0.18.1, reads the old docs
+ to see how to handle this correctly.
+
+``overlay-remove <id>``
+ Remove an overlay added with ``overlay-add`` and the same ID. Does nothing
+ if no overlay with this ID exists.
+
+``osd-overlay``
+ Add/update/remove an OSD overlay.
+
+ (Although this sounds similar to ``overlay-add``, ``osd-overlay`` is for
+ text overlays, while ``overlay-add`` is for bitmaps. Maybe ``overlay-add``
+ will be merged into ``osd-overlay`` to remove this oddity.)
+
+ You can use this to add text overlays in ASS format. ASS has advanced
+ positioning and rendering tags, which can be used to render almost any kind
+ of vector graphics.
+
+ This command accepts the following parameters:
+
+ ``id``
+ Arbitrary integer that identifies the overlay. Multiple overlays can be
+ added by calling this command with different ``id`` parameters. Calling
+ this command with the same ``id`` replaces the previously set overlay.
+
+ There is a separate namespace for each libmpv client (i.e. IPC
+ connection, script), so IDs can be made up and assigned by the API user
+ without conflicting with other API users.
+
+ If the libmpv client is destroyed, all overlays associated with it are
+ also deleted. In particular, connecting via ``--input-ipc-server``,
+ adding an overlay, and disconnecting will remove the overlay immediately
+ again.
+
+ ``format``
+ String that gives the type of the overlay. Accepts the following values
+ (HTML rendering of this is broken, view the generated manpage instead,
+ or the raw RST source):
+
+ ``ass-events``
+ The ``data`` parameter is a string. The string is split on the
+ newline character. Every line is turned into the ``Text`` part of
+ a ``Dialogue`` ASS event. Timing is unused (but behavior of timing
+ dependent ASS tags may change in future mpv versions).
+
+ Note that it's better to put multiple lines into ``data``, instead
+ of adding multiple OSD overlays.
+
+ This provides 2 ASS ``Styles``. ``OSD`` contains the text style as
+ defined by the current ``--osd-...`` options. ``Default`` is
+ similar, and contains style that ``OSD`` would have if all options
+ were set to the default.
+
+ In addition, the ``res_x`` and ``res_y`` options specify the value
+ of the ASS ``PlayResX`` and ``PlayResY`` header fields. If ``res_y``
+ is set to 0, ``PlayResY`` is initialized to an arbitrary default
+ value (but note that the default for this command is 720, not 0).
+ If ``res_x`` is set to 0, ``PlayResX`` is set based on ``res_y``
+ such that a virtual ASS pixel has a square pixel aspect ratio.
+
+ ``none``
+ Special value that causes the overlay to be removed. Most parameters
+ other than ``id`` and ``format`` are mostly ignored.
+
+ ``data``
+ String defining the overlay contents according to the ``format``
+ parameter.
+
+ ``res_x``, ``res_y``
+ Used if ``format`` is set to ``ass-events`` (see description there).
+ Optional, defaults to 0/720.
+
+ ``z``
+ The Z order of the overlay. Optional, defaults to 0.
+
+ Note that Z order between different overlays of different formats is
+ static, and cannot be changed (currently, this means that bitmap
+ overlays added by ``overlay-add`` are always on top of the ASS overlays
+ added by ``osd-overlay``). In addition, the builtin OSD components are
+ always below any of the custom OSD. (This includes subtitles of any kind
+ as well as text rendered by ``show-text``.)
+
+ It's possible that future mpv versions will randomly change how Z order
+ between different OSD formats and builtin OSD is handled.
+
+ ``hidden``
+ If set to true, do not display this (default: false).
+
+ ``compute_bounds``
+ If set to true, attempt to determine bounds and write them to the
+ command's result value as ``x0``, ``x1``, ``y0``, ``y1`` rectangle
+ (default: false). If the rectangle is empty, not known, or somehow
+ degenerate, it is not set. ``x1``/``y1`` is the coordinate of the
+ bottom exclusive corner of the rectangle.
+
+ The result value may depend on the VO window size, and is based on the
+ last known window size at the time of the call. This means the results
+ may be different from what is actually rendered.
+
+ For ``ass-events``, the result rectangle is recomputed to ``PlayRes``
+ coordinates (``res_x``/``res_y``). If window size is not known, a
+ fallback is chosen.
+
+ You should be aware that this mechanism is very inefficient, as it
+ renders the full result, and then uses the bounding box of the rendered
+ bitmap list (even if ``hidden`` is set). It will flush various caches.
+ Its results also depend on the used libass version.
+
+ This feature is experimental, and may change in some way again.
+
+ .. note::
+
+ Always use named arguments (``mpv_command_node()``). Lua scripts should
+ use the ``mp.create_osd_overlay()`` helper instead of invoking this
+ command directly.
+
+``script-message [<arg1> [<arg2> [...]]]``
+ Send a message to all clients, and pass it the following list of arguments.
+ What this message means, how many arguments it takes, and what the arguments
+ mean is fully up to the receiver and the sender. Every client receives the
+ message, so be careful about name clashes (or use ``script-message-to``).
+
+ This command has a variable number of arguments, and cannot be used with
+ named arguments.
+
+``script-message-to <target> [<arg1> [<arg2> [...]]]``
+ Same as ``script-message``, but send it only to the client named
+ ``<target>``. Each client (scripts etc.) has a unique name. For example,
+ Lua scripts can get their name via ``mp.get_script_name()``. Note that
+ client names only consist of alphanumeric characters and ``_``.
+
+ This command has a variable number of arguments, and cannot be used with
+ named arguments.
+
+``script-binding <name>``
+ Invoke a script-provided key binding. This can be used to remap key
+ bindings provided by external Lua scripts.
+
+ The argument is the name of the binding.
+
+ It can optionally be prefixed with the name of the script, using ``/`` as
+ separator, e.g. ``script-binding scriptname/bindingname``. Note that script
+ names only consist of alphanumeric characters and ``_``.
+
+ For completeness, here is how this command works internally. The details
+ could change any time. On any matching key event, ``script-message-to``
+ or ``script-message`` is called (depending on whether the script name is
+ included), with the following arguments:
+
+ 1. The string ``key-binding``.
+ 2. The name of the binding (as established above).
+ 3. The key state as string (see below).
+ 4. The key name (since mpv 0.15.0).
+ 5. The text the key would produce, or empty string if not applicable.
+
+ The 5th argument is only set if no modifiers are present (using the shift
+ key with a letter is normally not emitted as having a modifier, and results
+ in upper case text instead, but some backends may mess up).
+
+ The key state consists of 2 characters:
+
+ 1. One of ``d`` (key was pressed down), ``u`` (was released), ``r`` (key
+ is still down, and was repeated; only if key repeat is enabled for this
+ binding), ``p`` (key was pressed; happens if up/down can't be tracked).
+ 2. Whether the event originates from the mouse, either ``m`` (mouse button)
+ or ``-`` (something else).
+
+ Future versions can add more arguments and more key state characters to
+ support more input peculiarities.
+
+``ab-loop``
+ Cycle through A-B loop states. The first command will set the ``A`` point
+ (the ``ab-loop-a`` property); the second the ``B`` point, and the third
+ will clear both points.
+
+``drop-buffers``
+ Drop audio/video/demuxer buffers, and restart from fresh. Might help with
+ unseekable streams that are going out of sync.
+ This command might be changed or removed in the future.
+
+``screenshot-raw [<flags>]``
+ Return a screenshot in memory. This can be used only through the client
+ API. The MPV_FORMAT_NODE_MAP returned by this command has the ``w``, ``h``,
+ ``stride`` fields set to obvious contents. The ``format`` field is set to
+ ``bgr0`` by default. This format is organized as ``B8G8R8X8`` (where ``B``
+ is the LSB). The contents of the padding ``X`` are undefined. The ``data``
+ field is of type MPV_FORMAT_BYTE_ARRAY with the actual image data. The image
+ is freed as soon as the result mpv_node is freed. As usual with client API
+ semantics, you are not allowed to write to the image data.
+
+ The ``stride`` is the number of bytes from a pixel at ``(x0, y0)`` to the
+ pixel at ``(x0, y0 + 1)``. This can be larger than ``w * 4`` if the image
+ was cropped, or if there is padding. This number can be negative as well.
+ You access a pixel with ``byte_index = y * stride + x * 4`` (assuming the
+ ``bgr0`` format).
+
+ The ``flags`` argument is like the first argument to ``screenshot`` and
+ supports ``subtitles``, ``video``, ``window``.
+
+``vf-command <label> <command> <argument> [<target>]``
+ Send a command to the filter. Note that currently, this only works with
+ the ``lavfi`` filter. Refer to the libavfilter documentation for the list
+ of supported commands for each filter.
+
+ ``<label>`` is a mpv filter label, use ``all`` to send it to all filters
+ at once.
+
+ ``<command>`` and ``<argument>`` are filter-specific strings.
+
+ ``<target>`` is a filter or filter instance name and defaults to ``all``.
+ Note that the target is an additional specifier for filters that
+ support them, such as complex ``lavfi`` filter chains.
+
+``af-command <label> <command> <argument> [<target>]``
+ Same as ``vf-command``, but for audio filters.
+
+``apply-profile <name> [<mode>]``
+ Apply the contents of a named profile. This is like using ``profile=name``
+ in a config file, except you can map it to a key binding to change it at
+ runtime.
+
+ The mode argument:
+
+ ``default``
+ Apply the profile. Default if the argument is omitted.
+
+ ``restore``
+ Restore options set by a previous ``apply-profile`` command for this
+ profile. Only works if the profile has ``profile-restore`` set to a
+ relevant mode. Prints a warning if nothing could be done. See
+ `Runtime profiles`_ for details.
+
+``load-script <filename>``
+ Load a script, similar to the ``--script`` option. Whether this waits for
+ the script to finish initialization or not changed multiple times, and the
+ future behavior is left undefined.
+
+ On success, returns a ``mpv_node`` with a ``client_id`` field set to the
+ return value of the ``mpv_client_id()`` API call of the newly created script
+ handle.
+
+``change-list <name> <operation> <value>``
+ This command changes list options as described in `List Options`_. The
+ ``<name>`` parameter is the normal option name, while ``<operation>`` is
+ the suffix or action used on the option.
+
+ Some operations take no value, but the command still requires the value
+ parameter. In these cases, the value must be an empty string.
+
+ .. admonition:: Example
+
+ ``change-list glsl-shaders append file.glsl``
+
+ Add a filename to the ``glsl-shaders`` list. The command line
+ equivalent is ``--glsl-shaders-append=file.glsl`` or alternatively
+ ``--glsl-shader=file.glsl``.
+
+``dump-cache <start> <end> <filename>``
+ Dump the current cache to the given filename. The ``<filename>`` file is
+ overwritten if it already exists. ``<start>`` and ``<end>`` give the
+ time range of what to dump. If no data is cached at the given time range,
+ nothing may be dumped (creating a file with no packets).
+
+ Dumping a larger part of the cache will freeze the player. No effort was
+ made to fix this, as this feature was meant mostly for creating small
+ excerpts.
+
+ See ``--stream-record`` for various caveats that mostly apply to this
+ command too, as both use the same underlying code for writing the output
+ file.
+
+ If ``<filename>`` is an empty string, an ongoing ``dump-cache`` is stopped.
+
+ If ``<end>`` is ``no``, then continuous dumping is enabled. Then, after
+ dumping the existing parts of the cache, anything read from network is
+ appended to the cache as well. This behaves similar to ``--stream-record``
+ (although it does not conflict with that option, and they can be both active
+ at the same time).
+
+ If the ``<end>`` time is after the cache, the command will _not_ wait and
+ write newly received data to it.
+
+ The end of the resulting file may be slightly damaged or incomplete at the
+ end. (Not enough effort was made to ensure that the end lines up properly.)
+
+ Note that this command will finish only once dumping ends. That means it
+ works similar to the ``screenshot`` command, just that it can block much
+ longer. If continuous dumping is used, the command will not finish until
+ playback is stopped, an error happens, another ``dump-cache`` command is
+ run, or an API like ``mp.abort_async_command`` was called to explicitly stop
+ the command. See `Synchronous vs. Asynchronous`_.
+
+ .. note::
+
+ This was mostly created for network streams. For local files, there may
+ be much better methods to create excerpts and such. There are tons of
+ much more user-friendly Lua scripts, that will re-encode parts of a file
+ by spawning a separate instance of ``ffmpeg``. With network streams,
+ this is not that easily possible, as the stream would have to be
+ downloaded again. Even if ``--stream-record`` is used to record the
+ stream to the local filesystem, there may be problems, because the
+ recorded file is still written to.
+
+ This command is experimental, and all details about it may change in the
+ future.
+
+``ab-loop-dump-cache <filename>``
+ Essentially calls ``dump-cache`` with the current AB-loop points as
+ arguments. Like ``dump-cache``, this will overwrite the file at
+ ``<filename>``. Likewise, if the B point is set to ``no``, it will enter
+ continuous dumping after the existing cache was dumped.
+
+ The author reserves the right to remove this command if enough motivation
+ is found to move this functionality to a trivial Lua script.
+
+``ab-loop-align-cache``
+ Re-adjust the A/B loop points to the start and end within the cache the
+ ``ab-loop-dump-cache`` command will (probably) dump. Basically, it aligns
+ the times on keyframes. The guess might be off especially at the end (due to
+ granularity issues due to remuxing). If the cache shrinks in the meantime,
+ the points set by the command will not be the effective parameters either.
+
+ This command has an even more uncertain future than ``ab-loop-dump-cache``
+ and might disappear without replacement if the author decides it's useless.
+
+Undocumented commands: ``ao-reload`` (experimental/internal).
+
+List of events
+~~~~~~~~~~~~~~
+
+This is a partial list of events. This section describes what
+``mpv_event_to_node()`` returns, and which is what scripting APIs and the JSON
+IPC sees. Note that the C API has separate C-level declarations with
+``mpv_event``, which may be slightly different.
+
+Note that events are asynchronous: the player core continues running while
+events are delivered to scripts and other clients. In some cases, you can use
+hooks to enforce synchronous execution.
+
+All events can have the following fields:
+
+``event``
+ Name as the event (as returned by ``mpv_event_name()``).
+
+``id``
+ The ``reply_userdata`` field (opaque user value). If ``reply_userdata`` is 0,
+ the field is not added.
+
+``error``
+ Set to an error string (as returned by ``mpv_error_string()``). This field
+ is missing if no error happened, or the event type does not report error.
+ Most events leave this unset.
+
+This list uses the event name field value, and the C API symbol in brackets:
+
+``start-file`` (``MPV_EVENT_START_FILE``)
+ Happens right before a new file is loaded. When you receive this, the
+ player is loading the file (or possibly already done with it).
+
+ This has the following fields:
+
+ ``playlist_entry_id``
+ Playlist entry ID of the file being loaded now.
+
+``end-file`` (``MPV_EVENT_END_FILE``)
+ Happens after a file was unloaded. Typically, the player will load the
+ next file right away, or quit if this was the last file.
+
+ The event has the following fields:
+
+ ``reason``
+ Has one of these values:
+
+ ``eof``
+ The file has ended. This can (but doesn't have to) include
+ incomplete files or broken network connections under
+ circumstances.
+
+ ``stop``
+ Playback was ended by a command.
+
+ ``quit``
+ Playback was ended by sending the quit command.
+
+ ``error``
+ An error happened. In this case, an ``error`` field is present with
+ the error string.
+
+ ``redirect``
+ Happens with playlists and similar. Details see
+ ``MPV_END_FILE_REASON_REDIRECT`` in the C API.
+
+ ``unknown``
+ Unknown. Normally doesn't happen, unless the Lua API is out of sync
+ with the C API. (Likewise, it could happen that your script gets
+ reason strings that did not exist yet at the time your script was
+ written.)
+
+ ``playlist_entry_id``
+ Playlist entry ID of the file that was being played or attempted to be
+ played. This has the same value as the ``playlist_entry_id`` field in the
+ corresponding ``start-file`` event.
+
+ ``file_error``
+ Set to mpv error string describing the approximate reason why playback
+ failed. Unset if no error known. (In Lua scripting, this value was set
+ on the ``error`` field directly. This is deprecated since mpv 0.33.0.
+ In the future, this ``error`` field will be unset for this specific
+ event.)
+
+ ``playlist_insert_id``
+ If loading ended, because the playlist entry to be played was for example
+ a playlist, and the current playlist entry is replaced with a number of
+ other entries. This may happen at least with MPV_END_FILE_REASON_REDIRECT
+ (other event types may use this for similar but different purposes in the
+ future). In this case, playlist_insert_id will be set to the playlist
+ entry ID of the first inserted entry, and playlist_insert_num_entries to
+ the total number of inserted playlist entries. Note this in this specific
+ case, the ID of the last inserted entry is playlist_insert_id+num-1.
+ Beware that depending on circumstances, you may observe the new playlist
+ entries before seeing the event (e.g. reading the "playlist" property or
+ getting a property change notification before receiving the event).
+ If this is 0 in the C API, this field isn't added.
+
+ ``playlist_insert_num_entries``
+ See playlist_insert_id. Only present if playlist_insert_id is present.
+
+``file-loaded`` (``MPV_EVENT_FILE_LOADED``)
+ Happens after a file was loaded and begins playback.
+
+``seek`` (``MPV_EVENT_SEEK``)
+ Happens on seeking. (This might include cases when the player seeks
+ internally, even without user interaction. This includes e.g. segment
+ changes when playing ordered chapters Matroska files.)
+
+``playback-restart`` (``MPV_EVENT_PLAYBACK_RESTART``)
+ Start of playback after seek or after file was loaded.
+
+``shutdown`` (``MPV_EVENT_SHUTDOWN``)
+ Sent when the player quits, and the script should terminate. Normally
+ handled automatically. See `Details on the script initialization and lifecycle`_.
+
+``log-message`` (``MPV_EVENT_LOG_MESSAGE``)
+ Receives messages enabled with ``mpv_request_log_messages()`` (Lua:
+ ``mp.enable_messages``).
+
+ This contains, in addition to the default event fields, the following
+ fields:
+
+ ``prefix``
+ The module prefix, identifies the sender of the message. This is what
+ the terminal player puts in front of the message text when using the
+ ``--v`` option, and is also what is used for ``--msg-level``.
+
+ ``level``
+ The log level as string. See ``msg.log`` for possible log level names.
+ Note that later versions of mpv might add new levels or remove
+ (undocumented) existing ones.
+
+ ``text``
+ The log message. The text will end with a newline character. Sometimes
+ it can contain multiple lines.
+
+ Keep in mind that these messages are meant to be hints for humans. You
+ should not parse them, and prefix/level/text of messages might change
+ any time.
+
+``hook``
+ The event has the following fields:
+
+ ``hook_id``
+ ID to pass to ``mpv_hook_continue()``. The Lua scripting wrapper
+ provides a better API around this with ``mp.add_hook()``.
+
+``get-property-reply`` (``MPV_EVENT_GET_PROPERTY_REPLY``)
+ See C API.
+
+``set-property-reply`` (``MPV_EVENT_SET_PROPERTY_REPLY``)
+ See C API.
+
+``command-reply`` (``MPV_EVENT_COMMAND_REPLY``)
+ This is one of the commands for which the ```error`` field is meaningful.
+
+ JSON IPC and Lua and possibly other backends treat this specially and may
+ not pass the actual event to the user. See C API.
+
+ The event has the following fields:
+
+ ``result``
+ The result (on success) of any ``mpv_node`` type, if any.
+
+``client-message`` (``MPV_EVENT_CLIENT_MESSAGE``)
+ Lua and possibly other backends treat this specially and may not pass the
+ actual event to the user.
+
+ The event has the following fields:
+
+ ``args``
+ Array of strings with the message data.
+
+``video-reconfig`` (``MPV_EVENT_VIDEO_RECONFIG``)
+ Happens on video output or filter reconfig.
+
+``audio-reconfig`` (``MPV_EVENT_AUDIO_RECONFIG``)
+ Happens on audio output or filter reconfig.
+
+``property-change`` (``MPV_EVENT_PROPERTY_CHANGE``)
+ Happens when a property that is being observed changes value.
+
+ The event has the following fields:
+
+ ``name``
+ The name of the property.
+
+ ``data``
+ The new value of the property.
+
+The following events also happen, but are deprecated: ``idle``, ``tick``
+Use ``mpv_observe_property()`` (Lua: ``mp.observe_property()``) instead.
+
+Hooks
+~~~~~
+
+Hooks are synchronous events between player core and a script or similar. This
+applies to client API (including the Lua scripting interface). Normally,
+events are supposed to be asynchronous, and the hook API provides an awkward
+and obscure way to handle events that require stricter coordination. There are
+no API stability guarantees made. Not following the protocol exactly can make
+the player freeze randomly. Basically, nobody should use this API.
+
+The C API is described in the header files. The Lua API is described in the
+Lua section.
+
+Before a hook is actually invoked on an API clients, it will attempt to return
+new values for all observed properties that were changed before the hook. This
+may make it easier for an application to set defined "barriers" between property
+change notifications by registering hooks. (That means these hooks will have an
+effect, even if you do nothing and make them continue immediately.)
+
+The following hooks are currently defined:
+
+``on_load``
+ Called when a file is to be opened, before anything is actually done.
+ For example, you could read and write the ``stream-open-filename``
+ property to redirect an URL to something else (consider support for
+ streaming sites which rarely give the user a direct media URL), or
+ you could set per-file options with by setting the property
+ ``file-local-options/<option name>``. The player will wait until all
+ hooks are run.
+
+ Ordered after ``start-file`` and before ``playback-restart``.
+
+``on_load_fail``
+ Called after after a file has been opened, but failed to. This can be
+ used to provide a fallback in case native demuxers failed to recognize
+ the file, instead of always running before the native demuxers like
+ ``on_load``. Demux will only be retried if ``stream-open-filename``
+ was changed. If it fails again, this hook is _not_ called again, and
+ loading definitely fails.
+
+ Ordered after ``on_load``, and before ``playback-restart`` and ``end-file``.
+
+``on_preloaded``
+ Called after a file has been opened, and before tracks are selected and
+ decoders are created. This has some usefulness if an API users wants
+ to select tracks manually, based on the set of available tracks. It's
+ also useful to initialize ``--lavfi-complex`` in a specific way by API,
+ without having to "probe" the available streams at first.
+
+ Note that this does not yet apply default track selection. Which operations
+ exactly can be done and not be done, and what information is available and
+ what is not yet available yet, is all subject to change.
+
+ Ordered after ``on_load_fail`` etc. and before ``playback-restart``.
+
+``on_unload``
+ Run before closing a file, and before actually uninitializing
+ everything. It's not possible to resume playback in this state.
+
+ Ordered before ``end-file``. Will also happen in the error case (then after
+ ``on_load_fail``).
+
+``on_before_start_file``
+ Run before a ``start-file`` event is sent. (If any client changes the
+ current playlist entry, or sends a quit command to the player, the
+ corresponding event will not actually happen after the hook returns.)
+ Useful to drain property changes before a new file is loaded.
+
+``on_after_end_file``
+ Run after an ``end-file`` event. Useful to drain property changes after a
+ file has finished.
+
+Input Command Prefixes
+----------------------
+
+These prefixes are placed between key name and the actual command. Multiple
+prefixes can be specified. They are separated by whitespace.
+
+``osd-auto``
+ Use the default behavior for this command. This is the default for
+ ``input.conf`` commands. Some libmpv/scripting/IPC APIs do not use this as
+ default, but use ``no-osd`` instead.
+``no-osd``
+ Do not use any OSD for this command.
+``osd-bar``
+ If possible, show a bar with this command. Seek commands will show the
+ progress bar, property changing commands may show the newly set value.
+``osd-msg``
+ If possible, show an OSD message with this command. Seek command show
+ the current playback time, property changing commands show the newly set
+ value as text.
+``osd-msg-bar``
+ Combine osd-bar and osd-msg.
+``raw``
+ Do not expand properties in string arguments. (Like ``"${property-name}"``.)
+ This is the default for some libmpv/scripting/IPC APIs.
+``expand-properties``
+ All string arguments are expanded as described in `Property Expansion`_.
+ This is the default for ``input.conf`` commands.
+``repeatable``
+ For some commands, keeping a key pressed doesn't run the command repeatedly.
+ This prefix forces enabling key repeat in any case. For a list of commands:
+ the first command determines the repeatability of the whole list (up to and
+ including version 0.33 - a list was always repeatable).
+``async``
+ Allow asynchronous execution (if possible). Note that only a few commands
+ will support this (usually this is explicitly documented). Some commands
+ are asynchronous by default (or rather, their effects might manifest
+ after completion of the command). The semantics of this flag might change
+ in the future. Set it only if you don't rely on the effects of this command
+ being fully realized when it returns. See `Synchronous vs. Asynchronous`_.
+``sync``
+ Allow synchronous execution (if possible). Normally, all commands are
+ synchronous by default, but some are asynchronous by default for
+ compatibility with older behavior.
+
+All of the osd prefixes are still overridden by the global ``--osd-level``
+settings.
+
+Synchronous vs. Asynchronous
+----------------------------
+
+The ``async`` and ``sync`` prefix matter only for how the issuer of the command
+waits on the completion of the command. Normally it does not affect how the
+command behaves by itself. There are the following cases:
+
+- Normal input.conf commands are always run asynchronously. Slow running
+ commands are queued up or run in parallel.
+- "Multi" input.conf commands (1 key binding, concatenated with ``;``) will be
+ executed in order, except for commands that are async (either prefixed with
+ ``async``, or async by default for some commands). The async commands are
+ run in a detached manner, possibly in parallel to the remaining sync commands
+ in the list.
+- Normal Lua and libmpv commands (e.g. ``mpv_command()``) are run in a blocking
+ manner, unless the ``async`` prefix is used, or the command is async by
+ default. This means in the sync case the caller will block, even if the core
+ continues playback. Async mode runs the command in a detached manner.
+- Async libmpv command API (e.g. ``mpv_command_async()``) never blocks the
+ caller, and always notify their completion with a message. The ``sync`` and
+ ``async`` prefixes make no difference.
+- Lua also provides APIs for running async commands, which behave similar to the
+ C counterparts.
+- In all cases, async mode can still run commands in a synchronous manner, even
+ in detached mode. This can for example happen in cases when a command does not
+ have an asynchronous implementation. The async libmpv API still never blocks
+ the caller in these cases.
+
+Before mpv 0.29.0, the ``async`` prefix was only used by screenshot commands,
+and made them run the file saving code in a detached manner. This is the
+default now, and ``async`` changes behavior only in the ways mentioned above.
+
+Currently the following commands have different waiting characteristics with
+sync vs. async: sub-add, audio-add, sub-reload, audio-reload,
+rescan-external-files, screenshot, screenshot-to-file, dump-cache,
+ab-loop-dump-cache.
+
+Asynchronous command details
+----------------------------
+
+On the API level, every asynchronous command is bound to the context which
+started it. For example, an asynchronous command started by ``mpv_command_async``
+is bound to the ``mpv_handle`` passed to the function. Only this ``mpv_handle``
+receives the completion notification (``MPV_EVENT_COMMAND_REPLY``), and only
+this handle can abort a still running command directly. If the ``mpv_handle`` is
+destroyed, any still running async. commands started by it are terminated.
+
+The scripting APIs and JSON IPC give each script/connection its own implicit
+``mpv_handle``.
+
+If the player is closed, the core may abort all pending async. commands on its
+own (like a forced ``mpv_abort_async_command()`` call for each pending command
+on behalf of the API user). This happens at the same time ``MPV_EVENT_SHUTDOWN``
+is sent, and there is no way to prevent this.
+
+Input Sections
+--------------
+
+Input sections group a set of bindings, and enable or disable them at once.
+In ``input.conf``, each key binding is assigned to an input section, rather
+than actually having explicit text sections.
+
+See also: ``enable-section`` and ``disable-section`` commands.
+
+Predefined bindings:
+
+``default``
+ Bindings without input section are implicitly assigned to this section. It
+ is enabled by default during normal playback.
+``encode``
+ Section which is active in encoding mode. It is enabled exclusively, so
+ that bindings in the ``default`` sections are ignored.
+
+Properties
+----------
+
+Properties are used to set mpv options during runtime, or to query arbitrary
+information. They can be manipulated with the ``set``/``add``/``cycle``
+commands, and retrieved with ``show-text``, or anything else that uses property
+expansion. (See `Property Expansion`_.)
+
+The property name is annotated with RW to indicate whether the property is
+generally writable.
+
+If an option is referenced, the property will normally take/return exactly the
+same values as the option. In these cases, properties are merely a way to change
+an option at runtime.
+
+Property list
+-------------
+
+.. note::
+
+ Most options can be set at runtime via properties as well. Just remove the
+ leading ``--`` from the option name. These are not documented below, see
+ `OPTIONS`_ instead. Only properties which do not exist as option with the
+ same name, or which have very different behavior from the options are
+ documented below.
+
+ Properties marked as (RW) are writeable, while those that aren't are
+ read-only.
+
+``audio-speed-correction``, ``video-speed-correction``
+ Factor multiplied with ``speed`` at which the player attempts to play the
+ file. Usually it's exactly 1. (Display sync mode will make this useful.)
+
+ OSD formatting will display it in the form of ``+1.23456%``, with the number
+ being ``(raw - 1) * 100`` for the given raw property value.
+
+``display-sync-active``
+ Whether ``--video-sync=display`` is actually active.
+
+``filename``
+ Currently played file, with path stripped. If this is an URL, try to undo
+ percent encoding as well. (The result is not necessarily correct, but
+ looks better for display purposes. Use the ``path`` property to get an
+ unmodified filename.)
+
+ This has a sub-property:
+
+ ``filename/no-ext``
+ Like the ``filename`` property, but if the text contains a ``.``, strip
+ all text after the last ``.``. Usually this removes the file extension.
+
+``file-size``
+ Length in bytes of the source file/stream. (This is the same as
+ ``${stream-end}``. For segmented/multi-part files, this will return the
+ size of the main or manifest file, whatever it is.)
+
+``estimated-frame-count``
+ Total number of frames in current file.
+
+ .. note:: This is only an estimate. (It's computed from two unreliable
+ quantities: fps and stream length.)
+
+``estimated-frame-number``
+ Number of current frame in current stream.
+
+ .. note:: This is only an estimate. (It's computed from two unreliable
+ quantities: fps and possibly rounded timestamps.)
+
+``pid``
+ Process-id of mpv.
+
+``path``
+ Full path of the currently played file. Usually this is exactly the same
+ string you pass on the mpv command line or the ``loadfile`` command, even
+ if it's a relative path. If you expect an absolute path, you will have to
+ determine it yourself, for example by using the ``working-directory``
+ property.
+
+``stream-open-filename``
+ The full path to the currently played media. This is different from
+ ``path`` only in special cases. In particular, if ``--ytdl=yes`` is used,
+ and the URL is detected by ``youtube-dl``, then the script will set this
+ property to the actual media URL. This property should be set only during
+ the ``on_load`` or ``on_load_fail`` hooks, otherwise it will have no effect
+ (or may do something implementation defined in the future). The property is
+ reset if playback of the current media ends.
+
+``media-title``
+ If the currently played file has a ``title`` tag, use that.
+
+ Otherwise, return the ``filename`` property.
+
+``file-format``
+ Symbolic name of the file format. In some cases, this is a comma-separated
+ list of format names, e.g. mp4 is ``mov,mp4,m4a,3gp,3g2,mj2`` (the list
+ may grow in the future for any format).
+
+``current-demuxer``
+ Name of the current demuxer. (This is useless.)
+
+ (Renamed from ``demuxer``.)
+
+``stream-path``
+ Filename (full path) of the stream layer filename. (This is probably
+ useless and is almost never different from ``path``.)
+
+``stream-pos``
+ Raw byte position in source stream. Technically, this returns the position
+ of the most recent packet passed to a decoder.
+
+``stream-end``
+ Raw end position in bytes in source stream.
+
+``duration``
+ Duration of the current file in seconds. If the duration is unknown, the
+ property is unavailable. Note that the file duration is not always exactly
+ known, so this is an estimate.
+
+ This replaces the ``length`` property, which was deprecated after the
+ mpv 0.9 release. (The semantics are the same.)
+
+ This has a sub-property:
+
+ ``duration/full``
+ ``duration`` with milliseconds.
+
+``avsync``
+ Last A/V synchronization difference. Unavailable if audio or video is
+ disabled.
+
+``total-avsync-change``
+ Total A-V sync correction done. Unavailable if audio or video is
+ disabled.
+
+``decoder-frame-drop-count``
+ Video frames dropped by decoder, because video is too far behind audio (when
+ using ``--framedrop=decoder``). Sometimes, this may be incremented in other
+ situations, e.g. when video packets are damaged, or the decoder doesn't
+ follow the usual rules. Unavailable if video is disabled.
+
+``frame-drop-count``
+ Frames dropped by VO (when using ``--framedrop=vo``).
+
+``mistimed-frame-count``
+ Number of video frames that were not timed correctly in display-sync mode
+ for the sake of keeping A/V sync. This does not include external
+ circumstances, such as video rendering being too slow or the graphics
+ driver somehow skipping a vsync. It does not include rounding errors either
+ (which can happen especially with bad source timestamps). For example,
+ using the ``display-desync`` mode should never change this value from 0.
+
+``vsync-ratio``
+ For how many vsyncs a frame is displayed on average. This is available if
+ display-sync is active only. For 30 FPS video on a 60 Hz screen, this will
+ be 2. This is the moving average of what actually has been scheduled, so
+ 24 FPS on 60 Hz will never remain exactly on 2.5, but jitter depending on
+ the last frame displayed.
+
+``vo-delayed-frame-count``
+ Estimated number of frames delayed due to external circumstances in
+ display-sync mode. Note that in general, mpv has to guess that this is
+ happening, and the guess can be inaccurate.
+
+``percent-pos`` (RW)
+ Position in current file (0-100). The advantage over using this instead of
+ calculating it out of other properties is that it properly falls back to
+ estimating the playback position from the byte position, if the file
+ duration is not known.
+
+``time-pos`` (RW)
+ Position in current file in seconds.
+
+ This has a sub-property:
+
+ ``time-pos/full``
+ ``time-pos`` with milliseconds.
+
+``time-start``
+ Deprecated. Always returns 0. Before mpv 0.14, this used to return the start
+ time of the file (could affect e.g. transport streams). See
+ ``--rebase-start-time`` option.
+
+``time-remaining``
+ Remaining length of the file in seconds. Note that the file duration is not
+ always exactly known, so this is an estimate.
+
+ This has a sub-property:
+
+ ``time-remaining/full``
+ ``time-remaining`` with milliseconds.
+
+``audio-pts``
+ Current audio playback position in current file in seconds. Unlike time-pos,
+ this updates more often than once per frame. For audio-only files, it is
+ mostly equivalent to time-pos, while for video-only files this property is
+ not available.
+
+ This has a sub-property:
+
+ ``audio-pts/full``
+ ``audio-pts`` with milliseconds.
+
+``playtime-remaining``
+ ``time-remaining`` scaled by the current ``speed``.
+
+ This has a sub-property:
+
+ ``playtime-remaining/full``
+ ``playtime-remaining`` with milliseconds.
+
+``playback-time`` (RW)
+ Position in current file in seconds. Unlike ``time-pos``, the time is
+ clamped to the range of the file. (Inaccurate file durations etc. could
+ make it go out of range. Useful on attempts to seek outside of the file,
+ as the seek target time is considered the current position during seeking.)
+
+ This has a sub-property:
+
+ ``playback-time/full``
+ ``playback-time`` with milliseconds.
+
+``chapter`` (RW)
+ Current chapter number. The number of the first chapter is 0.
+
+``edition`` (RW)
+ Current MKV edition number. Setting this property to a different value will
+ restart playback. The number of the first edition is 0.
+
+ Before mpv 0.31.0, this showed the actual edition selected at runtime, if
+ you didn't set the option or property manually. With mpv 0.31.0 and later,
+ this strictly returns the user-set option or property value, and the
+ ``current-edition`` property was added to return the runtime selected
+ edition (this matters with ``--edition=auto``, the default).
+
+``current-edition``
+ Currently selected edition. This property is unavailable if no file is
+ loaded, or the file has no editions. (Matroska files make a difference
+ between having no editions and a single edition, which will be reflected by
+ the property, although in practice it does not matter.)
+
+``chapters``
+ Number of chapters.
+
+``editions``
+ Number of MKV editions.
+
+``edition-list``
+ List of editions, current entry marked. Currently, the raw property value
+ is useless.
+
+ This has a number of sub-properties. Replace ``N`` with the 0-based edition
+ index.
+
+ ``edition-list/count``
+ Number of editions. If there are no editions, this can be 0 or 1 (1
+ if there's a useless dummy edition).
+
+ ``edition-list/N/id`` (RW)
+ Edition ID as integer. Use this to set the ``edition`` property.
+ Currently, this is the same as the edition index.
+
+ ``edition-list/N/default``
+ Whether this is the default edition.
+
+ ``edition-list/N/title``
+ Edition title as stored in the file. Not always available.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each edition)
+ "id" MPV_FORMAT_INT64
+ "title" MPV_FORMAT_STRING
+ "default" MPV_FORMAT_FLAG
+
+``metadata``
+ Metadata key/value pairs.
+
+ If the property is accessed with Lua's ``mp.get_property_native``, this
+ returns a table with metadata keys mapping to metadata values. If it is
+ accessed with the client API, this returns a ``MPV_FORMAT_NODE_MAP``,
+ with tag keys mapping to tag values.
+
+ For OSD, it returns a formatted list. Trying to retrieve this property as
+ a raw string doesn't work.
+
+ This has a number of sub-properties:
+
+ ``metadata/by-key/<key>``
+ Value of metadata entry ``<key>``.
+
+ ``metadata/list/count``
+ Number of metadata entries.
+
+ ``metadata/list/N/key``
+ Key name of the Nth metadata entry. (The first entry is ``0``).
+
+ ``metadata/list/N/value``
+ Value of the Nth metadata entry.
+
+ ``metadata/<key>``
+ Old version of ``metadata/by-key/<key>``. Use is discouraged, because
+ the metadata key string could conflict with other sub-properties.
+
+ The layout of this property might be subject to change. Suggestions are
+ welcome how exactly this property should work.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_MAP
+ (key and string value for each metadata entry)
+
+``filtered-metadata``
+ Like ``metadata``, but includes only fields listed in the ``--display-tags``
+ option. This is the same set of tags that is printed to the terminal.
+
+``chapter-metadata``
+ Metadata of current chapter. Works similar to ``metadata`` property. It
+ also allows the same access methods (using sub-properties).
+
+ Per-chapter metadata is very rare. Usually, only the chapter name
+ (``title``) is set.
+
+ For accessing other information, like chapter start, see the
+ ``chapter-list`` property.
+
+``vf-metadata/<filter-label>``
+ Metadata added by video filters. Accessed by the filter label,
+ which, if not explicitly specified using the ``@filter-label:`` syntax,
+ will be ``<filter-name>NN``.
+
+ Works similar to ``metadata`` property. It allows the same access
+ methods (using sub-properties).
+
+ An example of this kind of metadata are the cropping parameters
+ added by ``--vf=lavfi=cropdetect``.
+
+``af-metadata/<filter-label>``
+ Equivalent to ``vf-metadata/<filter-label>``, but for audio filters.
+
+``idle-active``
+ Returns ``yes``/true if no file is loaded, but the player is staying around
+ because of the ``--idle`` option.
+
+ (Renamed from ``idle``.)
+
+``core-idle``
+ Whether the playback core is paused. This can differ from ``pause`` in
+ special situations, such as when the player pauses itself due to low
+ network cache.
+
+ This also returns ``yes``/true if playback is restarting or if nothing is
+ playing at all. In other words, it's only ``no``/false if there's actually
+ video playing. (Behavior since mpv 0.7.0.)
+
+``cache-speed``
+ Current I/O read speed between the cache and the lower layer (like network).
+ This gives the number bytes per seconds over a 1 second window (using
+ the type ``MPV_FORMAT_INT64`` for the client API).
+
+ This is the same as ``demuxer-cache-state/raw-input-rate``.
+
+``demuxer-cache-duration``
+ Approximate duration of video buffered in the demuxer, in seconds. The
+ guess is very unreliable, and often the property will not be available
+ at all, even if data is buffered.
+
+``demuxer-cache-time``
+ Approximate time of video buffered in the demuxer, in seconds. Same as
+ ``demuxer-cache-duration`` but returns the last timestamp of buffered
+ data in demuxer.
+
+``demuxer-cache-idle``
+ Whether the demuxer is idle, which means that the demuxer cache is filled
+ to the requested amount, and is currently not reading more data.
+
+``demuxer-cache-state``
+ Each entry in ``seekable-ranges`` represents a region in the demuxer cache
+ that can be seeked to, with a ``start`` and ``end`` fields containing the
+ respective timestamps. If there are multiple demuxers active, this only
+ returns information about the "main" demuxer, but might be changed in
+ future to return unified information about all demuxers. The ranges are in
+ arbitrary order. Often, ranges will overlap for a bit, before being joined.
+ In broken corner cases, ranges may overlap all over the place.
+
+ The end of a seek range is usually smaller than the value returned by the
+ ``demuxer-cache-time`` property, because that property returns the guessed
+ buffering amount, while the seek ranges represent the buffered data that
+ can actually be used for cached seeking.
+
+ ``bof-cached`` indicates whether the seek range with the lowest timestamp
+ points to the beginning of the stream (BOF). This implies you cannot seek
+ before this position at all. ``eof-cached`` indicates whether the seek range
+ with the highest timestamp points to the end of the stream (EOF). If both
+ ``bof-cached`` and ``eof-cached`` are true, and there's only 1 cache range,
+ the entire stream is cached.
+
+ ``fw-bytes`` is the number of bytes of packets buffered in the range
+ starting from the current decoding position. This is a rough estimate
+ (may not account correctly for various overhead), and stops at the
+ demuxer position (it ignores seek ranges after it).
+
+ ``file-cache-bytes`` is the number of bytes stored in the file cache. This
+ includes all overhead, and possibly unused data (like pruned data). This
+ member is missing if the file cache wasn't enabled with
+ ``--cache-on-disk=yes``.
+
+ ``cache-end`` is ``demuxer-cache-time``. Missing if unavailable.
+
+ ``reader-pts`` is the approximate timestamp of the start of the buffered
+ range. Missing if unavailable.
+
+ ``cache-duration`` is ``demuxer-cache-duration``. Missing if unavailable.
+
+ ``raw-input-rate`` is the estimated input rate of the network layer (or any
+ other byte-oriented input layer) in bytes per second. May be inaccurate or
+ missing.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_MAP
+ "seekable-ranges" MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP
+ "start" MPV_FORMAT_DOUBLE
+ "end" MPV_FORMAT_DOUBLE
+ "bof-cached" MPV_FORMAT_FLAG
+ "eof-cached" MPV_FORMAT_FLAG
+ "fw-bytes" MPV_FORMAT_INT64
+ "file-cache-bytes" MPV_FORMAT_INT64
+ "cache-end" MPV_FORMAT_DOUBLE
+ "reader-pts" MPV_FORMAT_DOUBLE
+ "cache-duration" MPV_FORMAT_DOUBLE
+ "raw-input-rate" MPV_FORMAT_INT64
+
+ Other fields (might be changed or removed in the future):
+
+ ``eof``
+ Whether the reader thread has hit the end of the file.
+
+ ``underrun``
+ Whether the reader thread could not satisfy a decoder's request for a
+ new packet.
+
+ ``idle``
+ Whether the thread is currently not reading.
+
+ ``total-bytes``
+ Sum of packet bytes (plus some overhead estimation) of the entire packet
+ queue, including cached seekable ranges.
+
+``demuxer-via-network``
+ Whether the stream demuxed via the main demuxer is most likely played via
+ network. What constitutes "network" is not always clear, might be used for
+ other types of untrusted streams, could be wrong in certain cases, and its
+ definition might be changing. Also, external files (like separate audio
+ files or streams) do not influence the value of this property (currently).
+
+``demuxer-start-time``
+ The start time reported by the demuxer in fractional seconds.
+
+``paused-for-cache``
+ Whether playback is paused because of waiting for the cache.
+
+``cache-buffering-state``
+ The percentage (0-100) of the cache fill status until the player will
+ unpause (related to ``paused-for-cache``).
+
+``eof-reached``
+ Whether the end of playback was reached. Note that this is usually
+ interesting only if ``--keep-open`` is enabled, since otherwise the player
+ will immediately play the next file (or exit or enter idle mode), and in
+ these cases the ``eof-reached`` property will logically be cleared
+ immediately after it's set.
+
+``seeking``
+ Whether the player is currently seeking, or otherwise trying to restart
+ playback. (It's possible that it returns ``yes``/true while a file is
+ loaded. This is because the same underlying code is used for seeking and
+ resyncing.)
+
+``mixer-active``
+ Whether the audio mixer is active.
+
+ This option is relatively useless. Before mpv 0.18.1, it could be used to
+ infer behavior of the ``volume`` property.
+
+``ao-volume`` (RW)
+ System volume. This property is available only if mpv audio output is
+ currently active, and only if the underlying implementation supports volume
+ control. What this option does depends on the API. For example, on ALSA
+ this usually changes system-wide audio, while with PulseAudio this controls
+ per-application volume.
+
+``ao-mute`` (RW)
+ Similar to ``ao-volume``, but controls the mute state. May be unimplemented
+ even if ``ao-volume`` works.
+
+``audio-codec``
+ Audio codec selected for decoding.
+
+``audio-codec-name``
+ Audio codec.
+
+``audio-params``
+ Audio format as output by the audio decoder.
+ This has a number of sub-properties:
+
+ ``audio-params/format``
+ The sample format as string. This uses the same names as used in other
+ places of mpv.
+
+ ``audio-params/samplerate``
+ Samplerate.
+
+ ``audio-params/channels``
+ The channel layout as a string. This is similar to what the
+ ``--audio-channels`` accepts.
+
+ ``audio-params/hr-channels``
+ As ``channels``, but instead of the possibly cryptic actual layout
+ sent to the audio device, return a hopefully more human readable form.
+ (Usually only ``audio-out-params/hr-channels`` makes sense.)
+
+ ``audio-params/channel-count``
+ Number of audio channels. This is redundant to the ``channels`` field
+ described above.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_MAP
+ "format" MPV_FORMAT_STRING
+ "samplerate" MPV_FORMAT_INT64
+ "channels" MPV_FORMAT_STRING
+ "channel-count" MPV_FORMAT_INT64
+ "hr-channels" MPV_FORMAT_STRING
+
+``audio-out-params``
+ Same as ``audio-params``, but the format of the data written to the audio
+ API.
+
+``colormatrix``
+ Redirects to ``video-params/colormatrix``. This parameter (as well as
+ similar ones) can be overridden with the ``format`` video filter.
+
+``colormatrix-input-range``
+ See ``colormatrix``.
+
+``colormatrix-primaries``
+ See ``colormatrix``.
+
+``hwdec`` (RW)
+ Reflects the ``--hwdec`` option.
+
+ Writing to it may change the currently used hardware decoder, if possible.
+ (Internally, the player may reinitialize the decoder, and will perform a
+ seek to refresh the video properly.) You can watch the other hwdec
+ properties to see whether this was successful.
+
+ Unlike in mpv 0.9.x and before, this does not return the currently active
+ hardware decoder. Since mpv 0.18.0, ``hwdec-current`` is available for
+ this purpose.
+
+``hwdec-current``
+ The current hardware decoding in use. If decoding is active, return one of
+ the values used by the ``hwdec`` option/property. ``no``/false indicates
+ software decoding. If no decoder is loaded, the property is unavailable.
+
+``hwdec-interop``
+ This returns the currently loaded hardware decoding/output interop driver.
+ This is known only once the VO has opened (and possibly later). With some
+ VOs (like ``gpu``), this might be never known in advance, but only when
+ the decoder attempted to create the hw decoder successfully. (Using
+ ``--gpu-hwdec-interop`` can load it eagerly.) If there are multiple
+ drivers loaded, they will be separated by ``,``.
+
+ If no VO is active or no interop driver is known, this property is
+ unavailable.
+
+ This does not necessarily use the same values as ``hwdec``. There can be
+ multiple interop drivers for the same hardware decoder, depending on
+ platform and VO.
+
+``video-format``
+ Video format as string.
+
+``video-codec``
+ Video codec selected for decoding.
+
+``width``, ``height``
+ Video size. This uses the size of the video as decoded, or if no video
+ frame has been decoded yet, the (possibly incorrect) container indicated
+ size.
+
+``video-params``
+ Video parameters, as output by the decoder (with overrides like aspect
+ etc. applied). This has a number of sub-properties:
+
+ ``video-params/pixelformat``
+ The pixel format as string. This uses the same names as used in other
+ places of mpv.
+
+ ``video-params/hw-pixelformat``
+ The underlying pixel format as string. This is relevant for some cases
+ of hardware decoding and unavailable otherwise.
+
+ ``video-params/average-bpp``
+ Average bits-per-pixel as integer. Subsampled planar formats use a
+ different resolution, which is the reason this value can sometimes be
+ odd or confusing. Can be unavailable with some formats.
+
+ ``video-params/w``, ``video-params/h``
+ Video size as integers, with no aspect correction applied.
+
+ ``video-params/dw``, ``video-params/dh``
+ Video size as integers, scaled for correct aspect ratio.
+
+ ``video-params/crop-x``, ``video-params/crop-y``
+ Crop offset of the source video frame.
+
+ ``video-params/crop-w``, ``video-params/crop-h``
+ Video size after cropping.
+
+ ``video-params/aspect``
+ Display aspect ratio as float.
+
+ ``video-params/aspect-name``
+ Display aspect ratio name as string. The name coresponds to motion
+ picture film format that introduced given aspect ratio in film.
+
+ ``video-params/par``
+ Pixel aspect ratio.
+
+ ``video-params/sar``
+ Storage aspect ratio.
+
+ ``video-params/sar-name``
+ Storage aspect ratio name as string.
+
+ ``video-params/colormatrix``
+ The colormatrix in use as string. (Exact values subject to change.)
+
+ ``video-params/colorlevels``
+ The colorlevels as string. (Exact values subject to change.)
+
+ ``video-params/primaries``
+ The primaries in use as string. (Exact values subject to change.)
+
+ ``video-params/gamma``
+ The gamma function in use as string. (Exact values subject to change.)
+
+ ``video-params/sig-peak`` (deprecated)
+ The video file's tagged signal peak as float.
+
+ ``video-params/light``
+ The light type in use as a string. (Exact values subject to change.)
+
+ ``video-params/chroma-location``
+ Chroma location as string. (Exact values subject to change.)
+
+ ``video-params/rotate``
+ Intended display rotation in degrees (clockwise).
+
+ ``video-params/stereo-in``
+ Source file stereo 3D mode. (See the ``format`` video filter's
+ ``stereo-in`` option.)
+
+ ``video-params/alpha``
+ Alpha type. If the format has no alpha channel, this will be unavailable
+ (but in future releases, it could change to ``no``). If alpha is
+ present, this is set to ``straight`` or ``premul``.
+
+ ``video-params/min-luma``
+ Minimum luminance, as reported by HDR10 metadata (in cd/m²)
+
+ ``video-params/max-luma``
+ Maximum luminance, as reported by HDR10 metadata (in cd/m²)
+
+ ``video-params/max-cll``
+ Maximum content light level, as reported by HDR10 metadata (in cd/m²)
+
+ ``video-params/max-fall``
+ Maximum frame average light level, as reported by HDR10 metadata (in cd/m²)
+
+ ``video-params/scene-max-r``
+ MaxRGB of a scene for R component, as reported by HDR10+ metadata (in cd/m²)
+
+ ``video-params/scene-max-g``
+ MaxRGB of a scene for G component, as reported by HDR10+ metadata (in cd/m²)
+
+ ``video-params/scene-max-b``
+ MaxRGB of a scene for B component, as reported by HDR10+ metadata (in cd/m²)
+
+ ``video-params/max-pq-y``
+ Maximum PQ luminance of a frame, as reported by peak detection (in PQ, 0-1)
+
+ ``video-params/avg-pq-y``
+ Average PQ luminance of a frame, as reported by peak detection (in PQ, 0-1)
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_MAP
+ "pixelformat" MPV_FORMAT_STRING
+ "hw-pixelformat" MPV_FORMAT_STRING
+ "w" MPV_FORMAT_INT64
+ "h" MPV_FORMAT_INT64
+ "dw" MPV_FORMAT_INT64
+ "dh" MPV_FORMAT_INT64
+ "aspect" MPV_FORMAT_DOUBLE
+ "par" MPV_FORMAT_DOUBLE
+ "colormatrix" MPV_FORMAT_STRING
+ "colorlevels" MPV_FORMAT_STRING
+ "primaries" MPV_FORMAT_STRING
+ "gamma" MPV_FORMAT_STRING
+ "sig-peak" MPV_FORMAT_DOUBLE
+ "light" MPV_FORMAT_STRING
+ "chroma-location" MPV_FORMAT_STRING
+ "rotate" MPV_FORMAT_INT64
+ "stereo-in" MPV_FORMAT_STRING
+ "average-bpp" MPV_FORMAT_INT64
+ "alpha" MPV_FORMAT_STRING
+ "min-luma" MPV_FORMAT_DOUBLE
+ "max-luma" MPV_FORMAT_DOUBLE
+ "max-cll" MPV_FORMAT_DOUBLE
+ "max-fall" MPV_FORMAT_DOUBLE
+ "scene-max-r" MPV_FORMAT_DOUBLE
+ "scene-max-g" MPV_FORMAT_DOUBLE
+ "scene-max-b" MPV_FORMAT_DOUBLE
+ "max-pq-y" MPV_FORMAT_DOUBLE
+ "avg-pq-y" MPV_FORMAT_DOUBLE
+
+``dwidth``, ``dheight``
+ Video display size. This is the video size after filters and aspect scaling
+ have been applied. The actual video window size can still be different
+ from this, e.g. if the user resized the video window manually.
+
+ These have the same values as ``video-out-params/dw`` and
+ ``video-out-params/dh``.
+
+``video-dec-params``
+ Exactly like ``video-params``, but no overrides applied.
+
+``video-out-params``
+ Same as ``video-params``, but after video filters have been applied. If
+ there are no video filters in use, this will contain the same values as
+ ``video-params``. Note that this is still not necessarily what the video
+ window uses, since the user can change the window size, and all real VOs
+ do their own scaling independently from the filter chain.
+
+ Has the same sub-properties as ``video-params``.
+
+``video-frame-info``
+ Approximate information of the current frame. Note that if any of these
+ are used on OSD, the information might be off by a few frames due to OSD
+ redrawing and frame display being somewhat disconnected, and you might
+ have to pause and force a redraw.
+
+ This has a number of sub-properties:
+
+ ``video-frame-info/picture-type``
+ The type of the picture. It can be "I" (intra), "P" (predicted), "B"
+ (bi-dir predicted) or unavailable.
+
+ ``video-frame-info/interlaced``
+ Whether the content of the frame is interlaced.
+
+ ``video-frame-info/tff``
+ If the content is interlaced, whether the top field is displayed first.
+
+ ``video-frame-info/repeat``
+ Whether the frame must be delayed when decoding.
+
+``container-fps``
+ Container FPS. This can easily contain bogus values. For videos that use
+ modern container formats or video codecs, this will often be incorrect.
+
+ (Renamed from ``fps``.)
+
+``estimated-vf-fps``
+ Estimated/measured FPS of the video filter chain output. (If no filters
+ are used, this corresponds to decoder output.) This uses the average of
+ the 10 past frame durations to calculate the FPS. It will be inaccurate
+ if frame-dropping is involved (such as when framedrop is explicitly
+ enabled, or after precise seeking). Files with imprecise timestamps (such
+ as Matroska) might lead to unstable results.
+
+``window-scale`` (RW)
+ Window size multiplier. Setting this will resize the video window to the
+ values contained in ``dwidth`` and ``dheight`` multiplied with the value
+ set with this property. Setting ``1`` will resize to original video size
+ (or to be exact, the size the video filters output). ``2`` will set the
+ double size, ``0.5`` halves the size.
+
+ Note that setting a value identical to its previous value will not resize
+ the window. That's because this property mirrors the ``window-scale``
+ option, and setting an option to its previous value is ignored. If this
+ value is set while the window is in a fullscreen, the multiplier is not
+ applied until the window is taken out of that state. Writing this property
+ to a maximized window can unmaximize the window depending on the OS and
+ window manager. If the window does not unmaximize, the multiplier will be
+ applied if the user unmaximizes the window later.
+
+ See ``current-window-scale`` for the value derived from the actual window
+ size.
+
+ Since mpv 0.31.0, this always returns the previously set value (or the
+ default value), instead of the value implied by the actual window size.
+ Before mpv 0.31.0, this returned what ``current-window-scale`` returns now,
+ after the window was created.
+
+``current-window-scale`` (RW)
+ The ``window-scale`` value calculated from the current window size. This
+ has the same value as ``window-scale`` if the window size was not changed
+ since setting the option, and the window size was not restricted in other
+ ways. If the window is fullscreened, this will return the scale value
+ calculated from the last non-fullscreen size of the window. The property
+ is unavailable if no video is active.
+
+ When setting this property in the fullscreen or maximized state, the behavior
+ is the same as window-scale. In all other cases, setting the value of this
+ property will always resize the window. This does not affect the value of
+ ``window-scale``.
+
+``focused``
+ Whether the window has focus. Might not be supported by all VOs.
+
+``display-names``
+ Names of the displays that the mpv window covers. On X11, these
+ are the xrandr names (LVDS1, HDMI1, DP1, VGA1, etc.). On Windows, these
+ are the GDI names (\\.\DISPLAY1, \\.\DISPLAY2, etc.) and the first display
+ in the list will be the one that Windows considers associated with the
+ window (as determined by the MonitorFromWindow API.) On macOS these are the
+ Display Product Names as used in the System Information and only one display
+ name is returned since a window can only be on one screen.
+
+``display-fps``
+ The refresh rate of the current display. Currently, this is the lowest FPS
+ of any display covered by the video, as retrieved by the underlying system
+ APIs (e.g. xrandr on X11). It is not the measured FPS. It's not necessarily
+ available on all platforms. Note that any of the listed facts may change
+ any time without a warning.
+
+``estimated-display-fps``
+ The actual rate at which display refreshes seem to occur, measured by
+ system time. Only available if display-sync mode (as selected by
+ ``--video-sync``) is active.
+
+``vsync-jitter``
+ Estimated deviation factor of the vsync duration.
+
+``display-width``, ``display-height``
+ The current display's horizontal and vertical resolution in pixels. Whether
+ or not these values update as the mpv window changes displays depends on
+ the windowing backend. It may not be available on all platforms.
+
+``display-hidpi-scale``
+ The HiDPI scale factor as reported by the windowing backend. If no VO is
+ active, or if the VO does not report a value, this property is unavailable.
+ It may be saner to report an absolute DPI, however, this is the way HiDPI
+ support is implemented on most OS APIs. See also ``--hidpi-window-scale``.
+
+``osd-width``, ``osd-height``
+ Last known OSD width (can be 0). This is needed if you want to use the
+ ``overlay-add`` command. It gives you the actual OSD/window size (not
+ including decorations drawn by the OS window manager).
+
+ Alias to ``osd-dimensions/w`` and ``osd-dimensions/h``.
+
+``osd-par``
+ Last known OSD display pixel aspect (can be 0).
+
+ Alias to ``osd-dimensions/osd-par``.
+
+``osd-dimensions``
+ Last known OSD dimensions.
+
+ Has the following sub-properties (which can be read as ``MPV_FORMAT_NODE``
+ or Lua table with ``mp.get_property_native``):
+
+ ``osd-dimensions/w``
+ Size of the VO window in OSD render units (usually pixels, but may be
+ scaled pixels with VOs like ``xv``).
+
+ ``osd-dimensions/h``
+ Size of the VO window in OSD render units,
+
+ ``osd-dimensions/par``
+ Pixel aspect ratio of the OSD (usually 1).
+
+ ``osd-dimensions/aspect``
+ Display aspect ratio of the VO window. (Computing from the properties
+ above.)
+
+ ``osd-dimensions/mt``, ``osd-dimensions/mb``, ``osd-dimensions/ml``, ``osd-dimensions/mr``
+ OSD to video margins (top, bottom, left, right). This describes the
+ area into which the video is rendered.
+
+ Any of these properties may be unavailable or set to dummy values if the
+ VO window is not created or visible.
+
+``window-id``
+ Read-only - mpv's window id. May not always be available, i.e due to window
+ not being opened yet or not being supported by the VO.
+
+``mouse-pos``
+ Read-only - last known mouse position, normalizd to OSD dimensions.
+
+ Has the following sub-properties (which can be read as ``MPV_FORMAT_NODE``
+ or Lua table with ``mp.get_property_native``):
+
+ ``mouse-pos/x``, ``mouse-pos/y``
+ Last known coordinates of the mouse pointer.
+
+ ``mouse-pos/hover``
+ Boolean - whether the mouse pointer hovers the video window. The
+ coordinates should be ignored when this value is false, because the
+ video backends update them only when the pointer hovers the window.
+
+``sub-ass-extradata``
+ The current ASS subtitle track's extradata. There is no formatting done.
+ The extradata is returned as a string as-is. This property is not
+ available for non-ASS subtitle tracks.
+
+``sub-text``
+ The current subtitle text regardless of sub visibility. Formatting is
+ stripped. If the subtitle is not text-based (i.e. DVD/BD subtitles), an
+ empty string is returned.
+
+``sub-text-ass``
+ Like ``sub-text``, but return the text in ASS format. Text subtitles in
+ other formats are converted. For native ASS subtitles, events that do
+ not contain any text (but vector drawings etc.) are not filtered out. If
+ multiple events match with the current playback time, they are concatenated
+ with line breaks. Contains only the "Text" part of the events.
+
+ This property is not enough to render ASS subtitles correctly, because ASS
+ header and per-event metadata are not returned. You likely need to do
+ further filtering on the returned string to make it useful.
+
+``secondary-sub-text``
+ Same as ``sub-text``, but for the secondary subtitles.
+
+``sub-start``
+ The current subtitle start time (in seconds). If there's multiple current
+ subtitles, returns the first start time. If no current subtitle is present
+ null is returned instead.
+
+``secondary-sub-start``
+ Same as ``sub-start``, but for the secondary subtitles.
+
+``sub-end``
+ The current subtitle end time (in seconds). If there's multiple current
+ subtitles, return the last end time. If no current subtitle is present, or
+ if it's present but has unknown or incorrect duration, null is returned
+ instead.
+
+``secondary-sub-end``
+ Same as ``sub-end``, but for the secondary subtitles.
+
+``playlist-pos`` (RW)
+ Current position on playlist. The first entry is on position 0. Writing to
+ this property may start playback at the new position.
+
+ In some cases, this is not necessarily the currently playing file. See
+ explanation of ``current`` and ``playing`` flags in ``playlist``.
+
+ If there the playlist is empty, or if it's non-empty, but no entry is
+ "current", this property returns -1. Likewise, writing -1 will put the
+ player into idle mode (or exit playback if idle mode is not enabled). If an
+ out of range index is written to the property, this behaves as if writing -1.
+ (Before mpv 0.33.0, instead of returning -1, this property was unavailable
+ if no playlist entry was current.)
+
+ Writing the current value back to the property will have no effect.
+ Use ``playlist-play-index`` to restart the playback of the current entry if
+ desired.
+
+``playlist-pos-1`` (RW)
+ Same as ``playlist-pos``, but 1-based.
+
+``playlist-current-pos`` (RW)
+ Index of the "current" item on playlist. This usually, but not necessarily,
+ the currently playing item (see ``playlist-playing-pos``). Depending on the
+ exact internal state of the player, it may refer to the playlist item to
+ play next, or the playlist item used to determine what to play next.
+
+ For reading, this is exactly the same as ``playlist-pos``.
+
+ For writing, this *only* sets the position of the "current" item, without
+ stopping playback of the current file (or starting playback, if this is done
+ in idle mode). Use -1 to remove the current flag.
+
+ This property is only vaguely useful. If set during playback, it will
+ typically cause the playlist entry *after* it to be played next. Another
+ possibly odd observable state is that if ``playlist-next`` is run during
+ playback, this property is set to the playlist entry to play next (unlike
+ the previous case). There is an internal flag that decides whether the
+ current playlist entry or the next one should be played, and this flag is
+ currently inaccessible for API users. (Whether this behavior will kept is
+ possibly subject to change.)
+
+``playlist-playing-pos``
+ Index of the "playing" item on playlist. A playlist item is "playing" if
+ it's being loaded, actually playing, or being unloaded. This property is set
+ during the ``MPV_EVENT_START_FILE`` (``start-file``) and the
+ ``MPV_EVENT_START_END`` (``end-file``) events. Outside of that, it returns
+ -1. If the playlist entry was somehow removed during playback, but playback
+ hasn't stopped yet, or is in progress of being stopped, it also returns -1.
+ (This can happen at least during state transitions.)
+
+ In the "playing" state, this is usually the same as ``playlist-pos``, except
+ during state changes, or if ``playlist-current-pos`` was written explicitly.
+
+``playlist-count``
+ Number of total playlist entries.
+
+``playlist-path``
+ The original path of the playlist for the current entry before mpv expanded
+ the entries. Unavailable if the file was not originally associated with a
+ playlist in some way.
+
+``playlist``
+ Playlist, current entry marked. Currently, the raw property value is
+ useless.
+
+ This has a number of sub-properties. Replace ``N`` with the 0-based playlist
+ entry index.
+
+ ``playlist/count``
+ Number of playlist entries (same as ``playlist-count``).
+
+ ``playlist/N/filename``
+ Filename of the Nth entry.
+
+ ``playlist/N/playing``
+ ``yes``/true if the ``playlist-playing-pos`` property points to this
+ entry, ``no``/false or unavailable otherwise.
+
+ ``playlist/N/current``
+ ``yes``/true if the ``playlist-current-pos`` property points to this
+ entry, ``no``/false or unavailable otherwise.
+
+ ``playlist/N/title``
+ Name of the Nth entry. Available if the playlist file contains
+ such fields and mpv's parser supports it for the given
+ playlist format, or if the playlist entry has been opened before and a
+ media-title other then then filename has been acquired.
+
+ ``playlist/N/id``
+ Unique ID for this entry. This is an automatically assigned integer ID
+ that is unique for the entire life time of the current mpv core
+ instance. Other commands, events, etc. use this as ``playlist_entry_id``
+ fields.
+
+ ``playlist/N/playlist-path``
+ The original path of the playlist for this entry before mpv expanded
+ it. Unavailable if the file was not originally associated with a playlist
+ in some way.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each playlist entry)
+ "filename" MPV_FORMAT_STRING
+ "current" MPV_FORMAT_FLAG (might be missing; since mpv 0.7.0)
+ "playing" MPV_FORMAT_FLAG (same)
+ "title" MPV_FORMAT_STRING (optional)
+ "id" MPV_FORMAT_INT64
+
+``track-list``
+ List of audio/video/sub tracks, current entry marked. Currently, the raw
+ property value is useless.
+
+ This has a number of sub-properties. Replace ``N`` with the 0-based track
+ index.
+
+ ``track-list/count``
+ Total number of tracks.
+
+ ``track-list/N/id``
+ The ID as it's used for ``-sid``/``--aid``/``--vid``. This is unique
+ within tracks of the same type (sub/audio/video), but otherwise not.
+
+ ``track-list/N/type``
+ String describing the media type. One of ``audio``, ``video``, ``sub``.
+
+ ``track-list/N/src-id``
+ Track ID as used in the source file. Not always available. (It is
+ missing if the format has no native ID, if the track is a pseudo-track
+ that does not exist in this way in the actual file, or if the format
+ is handled by libavformat, and the format was not whitelisted as having
+ track IDs.)
+
+ ``track-list/N/title``
+ Track title as it is stored in the file. Not always available.
+
+ ``track-list/N/lang``
+ Track language as identified by the file. Not always available.
+
+ ``track-list/N/image``
+ ``yes``/true if this is a video track that consists of a single
+ picture, ``no``/false or unavailable otherwise. The heuristic used to
+ determine if a stream is an image doesn't attempt to detect images in
+ codecs normally used for videos. Otherwise, it is reliable.
+
+ ``track-list/N/albumart``
+ ``yes``/true if this is an image embedded in an audio file or external
+ cover art, ``no``/false or unavailable otherwise.
+
+ ``track-list/N/default``
+ ``yes``/true if the track has the default flag set in the file,
+ ``no``/false or unavailable otherwise.
+
+ ``track-list/N/forced``
+ ``yes``/true if the track has the forced flag set in the file,
+ ``no``/false or unavailable otherwise.
+
+ ``track-list/N/codec``
+ The codec name used by this track, for example ``h264``. Unavailable
+ in some rare cases.
+
+ ``track-list/N/external``
+ ``yes``/true if the track is an external file, ``no``/false or
+ unavailable otherwise. This is set for separate subtitle files.
+
+ ``track-list/N/external-filename``
+ The filename if the track is from an external file, unavailable
+ otherwise.
+
+ ``track-list/N/selected``
+ ``yes``/true if the track is currently decoded, ``no``/false or
+ unavailable otherwise.
+
+ ``track-list/N/main-selection``
+ It indicates the selection order of tracks for the same type.
+ If a track is not selected, or is selected by the ``--lavfi-complex``,
+ it is not available. For subtitle tracks, ``0`` represents the ``sid``,
+ and ``1`` represents the ``secondary-sid``.
+
+ ``track-list/N/ff-index``
+ The stream index as usually used by the FFmpeg utilities. Note that
+ this can be potentially wrong if a demuxer other than libavformat
+ (``--demuxer=lavf``) is used. For mkv files, the index will usually
+ match even if the default (builtin) demuxer is used, but there is
+ no hard guarantee.
+
+ ``track-list/N/decoder-desc``
+ If this track is being decoded, the human-readable decoder name,
+
+ ``track-list/N/demux-w``, ``track-list/N/demux-h``
+ Video size hint as indicated by the container. (Not always accurate.)
+
+ ``track-list/N/demux-crop-x``, ``track-list/N/demux-crop-y``
+ Crop offset of the source video frame.
+
+ ``track-list/N/demux-crop-w``, ``track-list/N/demux-crop-h``
+ Video size after cropping.
+
+ ``track-list/N/demux-channel-count``
+ Number of audio channels as indicated by the container. (Not always
+ accurate - in particular, the track could be decoded as a different
+ number of channels.)
+
+ ``track-list/N/demux-channels``
+ Channel layout as indicated by the container. (Not always accurate.)
+
+ ``track-list/N/demux-samplerate``
+ Audio sample rate as indicated by the container. (Not always accurate.)
+
+ ``track-list/N/demux-fps``
+ Video FPS as indicated by the container. (Not always accurate.)
+
+ ``track-list/N/demux-bitrate``
+ Audio average bitrate, in bits per second. (Not always accurate.)
+
+ ``track-list/N/demux-rotation``
+ Video clockwise rotation metadata, in degrees.
+
+ ``track-list/N/demux-par``
+ Pixel aspect ratio.
+
+ ``track-list/N/audio-channels`` (deprecated)
+ Deprecated alias for ``track-list/N/demux-channel-count``.
+
+ ``track-list/N/replaygain-track-peak``, ``track-list/N/replaygain-track-gain``
+ Per-track replaygain values. Only available for audio tracks with
+ corresponding information stored in the source file.
+
+ ``track-list/N/replaygain-album-peak``, ``track-list/N/replaygain-album-gain``
+ Per-album replaygain values. If the file has per-track but no per-album
+ information, the per-album values will be copied from the per-track
+ values currently. It's possible that future mpv versions will make
+ these properties unavailable instead in this case.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each track)
+ "id" MPV_FORMAT_INT64
+ "type" MPV_FORMAT_STRING
+ "src-id" MPV_FORMAT_INT64
+ "title" MPV_FORMAT_STRING
+ "lang" MPV_FORMAT_STRING
+ "image" MPV_FORMAT_FLAG
+ "albumart" MPV_FORMAT_FLAG
+ "default" MPV_FORMAT_FLAG
+ "forced" MPV_FORMAT_FLAG
+ "selected" MPV_FORMAT_FLAG
+ "main-selection" MPV_FORMAT_INT64
+ "external" MPV_FORMAT_FLAG
+ "external-filename" MPV_FORMAT_STRING
+ "codec" MPV_FORMAT_STRING
+ "ff-index" MPV_FORMAT_INT64
+ "decoder-desc" MPV_FORMAT_STRING
+ "demux-w" MPV_FORMAT_INT64
+ "demux-h" MPV_FORMAT_INT64
+ "demux-crop-x" MPV_FORMAT_INT64
+ "demux-crop-y" MPV_FORMAT_INT64
+ "demux-crop-w" MPV_FORMAT_INT64
+ "demux-crop-h" MPV_FORMAT_INT64
+ "demux-channel-count" MPV_FORMAT_INT64
+ "demux-channels" MPV_FORMAT_STRING
+ "demux-samplerate" MPV_FORMAT_INT64
+ "demux-fps" MPV_FORMAT_DOUBLE
+ "demux-bitrate" MPV_FORMAT_INT64
+ "demux-rotation" MPV_FORMAT_INT64
+ "demux-par" MPV_FORMAT_DOUBLE
+ "audio-channels" MPV_FORMAT_INT64
+ "replaygain-track-peak" MPV_FORMAT_DOUBLE
+ "replaygain-track-gain" MPV_FORMAT_DOUBLE
+ "replaygain-album-peak" MPV_FORMAT_DOUBLE
+ "replaygain-album-gain" MPV_FORMAT_DOUBLE
+
+``current-tracks/...``
+ This gives access to currently selected tracks. It redirects to the correct
+ entry in ``track-list``.
+
+ The following sub-entries are defined: ``video``, ``audio``, ``sub``,
+ ``sub2``
+
+ For example, ``current-tracks/audio/lang`` returns the current audio track's
+ language field (the same value as ``track-list/N/lang``).
+
+ If tracks of the requested type are selected via ``--lavfi-complex``, the
+ first one is returned.
+
+``chapter-list`` (RW)
+ List of chapters, current entry marked. Currently, the raw property value
+ is useless.
+
+ This has a number of sub-properties. Replace ``N`` with the 0-based chapter
+ index.
+
+ ``chapter-list/count``
+ Number of chapters.
+
+ ``chapter-list/N/title``
+ Chapter title as stored in the file. Not always available.
+
+ ``chapter-list/N/time``
+ Chapter start time in seconds as float.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each chapter)
+ "title" MPV_FORMAT_STRING
+ "time" MPV_FORMAT_DOUBLE
+
+``af``, ``vf`` (RW)
+ See ``--vf``/``--af`` and the ``vf``/``af`` command.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each filter entry)
+ "name" MPV_FORMAT_STRING
+ "label" MPV_FORMAT_STRING [optional]
+ "enabled" MPV_FORMAT_FLAG [optional]
+ "params" MPV_FORMAT_NODE_MAP [optional]
+ "key" MPV_FORMAT_STRING
+ "value" MPV_FORMAT_STRING
+
+ It's also possible to write the property using this format.
+
+``seekable``
+ Whether it's generally possible to seek in the current file.
+
+``partially-seekable``
+ Whether the current file is considered seekable, but only because the cache
+ is active. This means small relative seeks may be fine, but larger seeks
+ may fail anyway. Whether a seek will succeed or not is generally not known
+ in advance.
+
+ If this property returns ``yes``/true, so will ``seekable``.
+
+``playback-abort``
+ Whether playback is stopped or is to be stopped. (Useful in obscure
+ situations like during ``on_load`` hook processing, when the user can stop
+ playback, but the script has to explicitly end processing.)
+
+``cursor-autohide`` (RW)
+ See ``--cursor-autohide``. Setting this to a new value will always update
+ the cursor, and reset the internal timer.
+
+``osd-sym-cc``
+ Inserts the current OSD symbol as opaque OSD control code (cc). This makes
+ sense only with the ``show-text`` command or options which set OSD messages.
+ The control code is implementation specific and is useless for anything else.
+
+``osd-ass-cc``
+ ``${osd-ass-cc/0}`` disables escaping ASS sequences of text in OSD,
+ ``${osd-ass-cc/1}`` enables it again. By default, ASS sequences are
+ escaped to avoid accidental formatting, and this property can disable
+ this behavior. Note that the properties return an opaque OSD control
+ code, which only makes sense for the ``show-text`` command or options
+ which set OSD messages.
+
+ .. admonition:: Example
+
+ - ``--osd-msg3='This is ${osd-ass-cc/0}{\\b1}bold text'``
+ - ``show-text "This is ${osd-ass-cc/0}{\\b1}bold text"``
+
+ Any ASS override tags as understood by libass can be used.
+
+ Note that you need to escape the ``\`` character, because the string is
+ processed for C escape sequences before passing it to the OSD code. See
+ `Flat command syntax`_ for details.
+
+ A list of tags can be found here:
+ https://aegisub.org/docs/latest/ass_tags/
+
+``vo-configured``
+ Whether the VO is configured right now. Usually this corresponds to whether
+ the video window is visible. If the ``--force-window`` option is used, this
+ usually always returns ``yes``/true.
+
+``vo-passes``
+ Contains introspection about the VO's active render passes and their
+ execution times. Not implemented by all VOs.
+
+ This is further subdivided into two frame types, ``vo-passes/fresh`` for
+ fresh frames (which have to be uploaded, scaled, etc.) and
+ ``vo-passes/redraw`` for redrawn frames (which only have to be re-painted).
+ The number of passes for any given subtype can change from frame to frame,
+ and should not be relied upon.
+
+ Each frame type has a number of further sub-properties. Replace ``TYPE``
+ with the frame type, ``N`` with the 0-based pass index, and ``M`` with the
+ 0-based sample index.
+
+ ``vo-passes/TYPE/count``
+ Number of passes.
+
+ ``vo-passes/TYPE/N/desc``
+ Human-friendy description of the pass.
+
+ ``vo-passes/TYPE/N/last``
+ Last measured execution time, in nanoseconds.
+
+ ``vo-passes/TYPE/N/avg``
+ Average execution time of this pass, in nanoseconds. The exact
+ timeframe varies, but it should generally be a handful of seconds.
+
+ ``vo-passes/TYPE/N/peak``
+ The peak execution time (highest value) within this averaging range, in
+ nanoseconds.
+
+ ``vo-passes/TYPE/N/count``
+ The number of samples for this pass.
+
+ ``vo-passes/TYPE/N/samples/M``
+ The raw execution time of a specific sample for this pass, in
+ nanoseconds.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_MAP
+ "TYPE" MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP
+ "desc" MPV_FORMAT_STRING
+ "last" MPV_FORMAT_INT64
+ "avg" MPV_FORMAT_INT64
+ "peak" MPV_FORMAT_INT64
+ "count" MPV_FORMAT_INT64
+ "samples" MPV_FORMAT_NODE_ARRAY
+ MP_FORMAT_INT64
+
+ Note that directly accessing this structure via subkeys is not supported,
+ the only access is through aforementioned ``MPV_FORMAT_NODE``.
+
+``perf-info``
+ Further performance data. Querying this property triggers internal
+ collection of some data, and may slow down the player. Each query will reset
+ some internal state. Property change notification doesn't and won't work.
+ All of this may change in the future, so don't use this. The builtin
+ ``stats`` script is supposed to be the only user; since it's bundled and
+ built with the source code, it can use knowledge of mpv internal to render
+ the information properly. See ``stats`` script description for some details.
+
+``video-bitrate``, ``audio-bitrate``, ``sub-bitrate``
+ Bitrate values calculated on the packet level. This works by dividing the
+ bit size of all packets between two keyframes by their presentation
+ timestamp distance. (This uses the timestamps are stored in the file, so
+ e.g. playback speed does not influence the returned values.) In particular,
+ the video bitrate will update only per keyframe, and show the "past"
+ bitrate. To make the property more UI friendly, updates to these properties
+ are throttled in a certain way.
+
+ The unit is bits per second. OSD formatting turns these values in kilobits
+ (or megabits, if appropriate), which can be prevented by using the
+ raw property value, e.g. with ``${=video-bitrate}``.
+
+ Note that the accuracy of these properties is influenced by a few factors.
+ If the underlying demuxer rewrites the packets on demuxing (done for some
+ file formats), the bitrate might be slightly off. If timestamps are bad
+ or jittery (like in Matroska), even constant bitrate streams might show
+ fluctuating bitrate.
+
+ How exactly these values are calculated might change in the future.
+
+ In earlier versions of mpv, these properties returned a static (but bad)
+ guess using a completely different method.
+
+``packet-video-bitrate``, ``packet-audio-bitrate``, ``packet-sub-bitrate``
+ Old and deprecated properties for ``video-bitrate``, ``audio-bitrate``,
+ ``sub-bitrate``. They behave exactly the same, but return a value in
+ kilobits. Also, they don't have any OSD formatting, though the same can be
+ achieved with e.g. ``${=video-bitrate}``.
+
+ These properties shouldn't be used anymore.
+
+``audio-device-list``
+ The list of discovered audio devices. This is mostly for use with the
+ client API, and reflects what ``--audio-device=help`` with the command line
+ player returns.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each device entry)
+ "name" MPV_FORMAT_STRING
+ "description" MPV_FORMAT_STRING
+
+ The ``name`` is what is to be passed to the ``--audio-device`` option (and
+ often a rather cryptic audio API-specific ID), while ``description`` is
+ human readable free form text. The description is set to the device name
+ (minus mpv-specific ``<driver>/`` prefix) if no description is available
+ or the description would have been an empty string.
+
+ The special entry with the name set to ``auto`` selects the default audio
+ output driver and the default device.
+
+ The property can be watched with the property observation mechanism in
+ the client API and in Lua scripts. (Technically, change notification is
+ enabled the first time this property is read.)
+
+``audio-device`` (RW)
+ Set the audio device. This directly reads/writes the ``--audio-device``
+ option, but on write accesses, the audio output will be scheduled for
+ reloading.
+
+ Writing this property while no audio output is active will not automatically
+ enable audio. (This is also true in the case when audio was disabled due to
+ reinitialization failure after a previous write access to ``audio-device``.)
+
+ This property also doesn't tell you which audio device is actually in use.
+
+ How these details are handled may change in the future.
+
+``current-vo``
+ Current video output driver (name as used with ``--vo``).
+
+``current-ao``
+ Current audio output driver (name as used with ``--ao``).
+
+``shared-script-properties`` (RW)
+ This is a key/value map of arbitrary strings shared between scripts for
+ general use. The player itself does not use any data in it (although some
+ builtin scripts may). The property is not preserved across player restarts.
+
+ This is very primitive, inefficient, and annoying to use. It's a makeshift
+ solution which could go away any time (for example, when a better solution
+ becomes available). This is also why this property has an annoying name. You
+ should avoid using it, unless you absolutely have to.
+
+ Lua scripting has helpers starting with ``utils.shared_script_property_``.
+ They are undocumented because you should not use this property. If you still
+ think you must, you should use the helpers instead of the property directly.
+
+ You are supposed to use the ``change-list`` command to modify the contents.
+ Reading, modifying, and writing the property manually could data loss if two
+ scripts update different keys at the same time due to lack of
+ synchronization. The Lua helpers take care of this.
+
+ (There is no way to ensure synchronization if two scripts try to update the
+ same key at the same time.)
+
+``user-data`` (RW)
+ This is a recursive key/value map of arbitrary nodes shared between clients for
+ general use (i.e. scripts, IPC clients, host applications, etc).
+ The player itself does not use any data in it (although some builtin scripts may).
+ The property is not preserved across player restarts.
+
+ This is a more powerful replacement for ``shared-script-properties``.
+
+ Sub-paths can be accessed directly; e.g. ``user-data/my-script/state/a`` can be
+ read, written, or observed.
+
+ The top-level object itself cannot be written directly; write to sub-paths instead.
+
+ Converting this property or its sub-properties to strings will give a JSON
+ representation. If converting a leaf-level object (i.e. not a map or array)
+ and not using raw mode, the underlying content will be given (e.g. strings will be
+ printed directly, rather than quoted and JSON-escaped).
+
+``working-directory``
+ The working directory of the mpv process. Can be useful for JSON IPC users,
+ because the command line player usually works with relative paths.
+
+``protocol-list``
+ List of protocol prefixes potentially recognized by the player. They are
+ returned without trailing ``://`` suffix (which is still always required).
+ In some cases, the protocol will not actually be supported (consider
+ ``https`` if ffmpeg is not compiled with TLS support).
+
+``decoder-list``
+ List of decoders supported. This lists decoders which can be passed to
+ ``--vd`` and ``--ad``.
+
+ ``codec``
+ Canonical codec name, which identifies the format the decoder can
+ handle.
+
+ ``driver``
+ The name of the decoder itself. Often, this is the same as ``codec``.
+ Sometimes it can be different. It is used to distinguish multiple
+ decoders for the same codec.
+
+ ``description``
+ Human readable description of the decoder and codec.
+
+ When querying the property with the client API using ``MPV_FORMAT_NODE``,
+ or with Lua ``mp.get_property_native``, this will return a mpv_node with
+ the following contents:
+
+ ::
+
+ MPV_FORMAT_NODE_ARRAY
+ MPV_FORMAT_NODE_MAP (for each decoder entry)
+ "codec" MPV_FORMAT_STRING
+ "driver" MPV_FORMAT_STRING
+ "description" MPV_FORMAT_STRING
+
+``encoder-list``
+ List of libavcodec encoders. This has the same format as ``decoder-list``.
+ The encoder names (``driver`` entries) can be passed to ``--ovc`` and
+ ``--oac`` (without the ``lavc:`` prefix required by ``--vd`` and ``--ad``).
+
+``demuxer-lavf-list``
+ List of available libavformat demuxers' names. This can be used to check
+ for support for a specific format or use with ``--demuxer-lavf-format``.
+
+``input-key-list``
+ List of `Key names`_, same as output by ``--input-keylist``.
+
+``mpv-version``
+ The mpv version/copyright string. Depending on how the binary was built, it
+ might contain either a release version, or just a git hash.
+
+``mpv-configuration``
+ The configuration arguments that were passed to the build system. If the
+ meson version used to compile mpv is older than 1.1.0, then a hardcoded
+ string of a few, arbitrary options is displayed instead.
+
+``ffmpeg-version``
+ The contents of the ``av_version_info()`` API call. This is a string which
+ identifies the build in some way, either through a release version number,
+ or a git hash. This applies to Libav as well (the property is still named
+ the same.) This property is unavailable if mpv is linked against older
+ FFmpeg and Libav versions.
+
+``libass-version``
+ The value of ``ass_library_version()``. This is an integer, encoded in a
+ somewhat weird form (apparently "hex BCD"), indicating the release version
+ of the libass library linked to mpv.
+
+``platform``
+ Returns a string describing what target platform mpv was built for. The value
+ of this is dependent on what the underlying build system detects. Some of the
+ most common values are: ``windows``, ``darwin`` (macos or ios), ``linux``,
+ ``android``, and ``freebsd``. Note that this is not a complete listing.
+
+``options/<name>`` (RW)
+ The value of option ``--<name>``. Most options can be changed at runtime by
+ writing to this property. Note that many options require reloading the file
+ for changes to take effect. If there is an equivalent property, prefer
+ setting the property instead.
+
+ There shouldn't be any reason to access ``options/<name>`` instead of
+ ``<name>``, except in situations in which the properties have different
+ behavior or conflicting semantics.
+
+``file-local-options/<name>`` (RW)
+ Similar to ``options/<name>``, but when setting an option through this
+ property, the option is reset to its old value once the current file has
+ stopped playing. Trying to write an option while no file is playing (or
+ is being loaded) results in an error.
+
+ (Note that if an option is marked as file-local, even ``options/`` will
+ access the local value, and the ``old`` value, which will be restored on
+ end of playback, cannot be read or written until end of playback.)
+
+``option-info/<name>``
+ Additional per-option information.
+
+ This has a number of sub-properties. Replace ``<name>`` with the name of
+ a top-level option. No guarantee of stability is given to any of these
+ sub-properties - they may change radically in the feature.
+
+ ``option-info/<name>/name``
+ The name of the option.
+
+ ``option-info/<name>/type``
+ The name of the option type, like ``String`` or ``Integer``. For many
+ complex types, this isn't very accurate.
+
+ ``option-info/<name>/set-from-commandline``
+ Whether the option was set from the mpv command line. What this is set
+ to if the option is e.g. changed at runtime is left undefined (meaning
+ it could change in the future).
+
+ ``option-info/<name>/set-locally``
+ Whether the option was set per-file. This is the case with
+ automatically loaded profiles, file-dir configs, and other cases. It
+ means the option value will be restored to the value before playback
+ start when playback ends.
+
+ ``option-info/<name>/default-value``
+ The default value of the option. May not always be available.
+
+ ``option-info/<name>/min``, ``option-info/<name>/max``
+ Integer minimum and maximum values allowed for the option. Only
+ available if the options are numeric, and the minimum/maximum has been
+ set internally. It's also possible that only one of these is set.
+
+ ``option-info/<name>/choices``
+ If the option is a choice option, the possible choices. Choices that
+ are integers may or may not be included (they can be implied by ``min``
+ and ``max``). Note that options which behave like choice options, but
+ are not actual choice options internally, may not have this info
+ available.
+
+``property-list``
+ The list of top-level properties.
+
+``profile-list``
+ The list of profiles and their contents. This is highly
+ implementation-specific, and may change any time. Currently, it returns an
+ array of options for each profile. Each option has a name and a value, with
+ the value currently always being a string. Note that the options array is
+ not a map, as order matters and duplicate entries are possible. Recursive
+ profiles are not expanded, and show up as special ``profile`` options.
+
+ The ``profile-restore`` field is currently missing if it holds the default
+ value (either because it was not set, or set explicitly to ``default``),
+ but in the future it might hold the value ``default``.
+
+``command-list``
+ The list of input commands. This returns an array of maps, where each map
+ node represents a command. This map currently only has a single entry:
+ ``name`` for the name of the command. (This property is supposed to be a
+ replacement for ``--input-cmdlist``. The option dumps some more
+ information, but it's a valid feature request to extend this property if
+ needed.)
+
+``input-bindings``
+ The list of current input key bindings. This returns an array of maps,
+ where each map node represents a binding for a single key/command. This map
+ has the following entries:
+
+ ``key``
+ The key name. This is normalized and may look slightly different from
+ how it was specified in the source (e.g. in input.conf).
+
+ ``cmd``
+ The command mapped to the key. (Currently, this is exactly the same
+ string as specified in the source, other than stripping whitespace and
+ comments. It's possible that it will be normalized in the future.)
+
+ ``is_weak``
+ If set to true, any existing and active user bindings will take priority.
+
+ ``owner``
+ If this entry exists, the name of the script (or similar) which added
+ this binding.
+
+ ``section``
+ Name of the section this binding is part of. This is a rarely used
+ mechanism. This entry may be removed or change meaning in the future.
+
+ ``priority``
+ A number. Bindings with a higher value are preferred over bindings
+ with a lower value. If the value is negative, this binding is inactive
+ and will not be triggered by input. Note that mpv does not use this
+ value internally, and matching of bindings may work slightly differently
+ in some cases. In addition, this value is dynamic and can change around
+ at runtime.
+
+ ``comment``
+ If available, the comment following the command on the same line. (For
+ example, the input.conf entry ``f cycle bla # toggle bla`` would
+ result in an entry with ``comment = "toggle bla", cmd = "cycle bla"``.)
+
+ This property is read-only, and change notification is not supported.
+ Currently, there is no mechanism to change key bindings at runtime, other
+ than scripts adding or removing their own bindings.
+
+Inconsistencies between options and properties
+----------------------------------------------
+
+You can access (almost) all options as properties, though there are some
+caveats with some properties (due to historical reasons):
+
+``vid``, ``aid``, ``sid``
+ While playback is active, these return the actually active tracks. For
+ example, if you set ``aid=5``, and the currently played file contains no
+ audio track with ID 5, the ``aid`` property will return ``no``.
+
+ Before mpv 0.31.0, you could set existing tracks at runtime only.
+
+``display-fps``
+ This inconsistent behavior is deprecated. Post-deprecation, the reported
+ value and the option value are cleanly separated (``override-display-fps``
+ for the option value).
+
+``vf``, ``af``
+ If you set the properties during playback, and the filter chain fails to
+ reinitialize, the option will be set, but the runtime filter chain does not
+ change. On the other hand, the next video to be played will fail, because
+ the initial filter chain cannot be created.
+
+ This behavior changed in mpv 0.31.0. Before this, the new value was rejected
+ *iff* a video (for ``vf``) or an audio (for ``af``) track was active. If
+ playback was not active, the behavior was the same as the current one.
+
+``playlist``
+ The property is read-only and returns the current internal playlist. The
+ option is for loading playlist during command line parsing. For client API
+ uses, you should use the ``loadlist`` command instead.
+
+``profile``, ``include``
+ These are write-only, and will perform actions as they are written to,
+ exactly as if they were used on the mpv CLI commandline. Their only use is
+ when using libmpv before ``mpv_initialize()``, which in turn is probably
+ only useful in encoding mode. Normal libmpv users should use other
+ mechanisms, such as the ``apply-profile`` command, and the
+ ``mpv_load_config_file`` API function. Avoid these properties.
+
+Property Expansion
+------------------
+
+All string arguments to input commands as well as certain options (like
+``--term-playing-msg``) are subject to property expansion. Note that property
+expansion does not work in places where e.g. numeric parameters are expected.
+(For example, the ``add`` command does not do property expansion. The ``set``
+command is an exception and not a general rule.)
+
+.. admonition:: Example for input.conf
+
+ ``i show-text "Filename: ${filename}"``
+ shows the filename of the current file when pressing the ``i`` key
+
+Whether property expansion is enabled by default depends on which API is used
+(see `Flat command syntax`_, `Commands specified as arrays`_ and `Named
+arguments`_), but it can always be enabled with the ``expand-properties``
+prefix or disabled with the ``raw`` prefix, as described in `Input Command
+Prefixes`_.
+
+The following expansions are supported:
+
+``${NAME}``
+ Expands to the value of the property ``NAME``. If retrieving the property
+ fails, expand to an error string. (Use ``${NAME:}`` with a trailing
+ ``:`` to expand to an empty string instead.)
+ If ``NAME`` is prefixed with ``=``, expand to the raw value of the property
+ (see section below).
+``${NAME:STR}``
+ Expands to the value of the property ``NAME``, or ``STR`` if the
+ property cannot be retrieved. ``STR`` is expanded recursively.
+``${?NAME:STR}``
+ Expands to ``STR`` (recursively) if the property ``NAME`` is available.
+``${!NAME:STR}``
+ Expands to ``STR`` (recursively) if the property ``NAME`` cannot be
+ retrieved.
+``${?NAME==VALUE:STR}``
+ Expands to ``STR`` (recursively) if the property ``NAME`` expands to a
+ string equal to ``VALUE``. You can prefix ``NAME`` with ``=`` in order to
+ compare the raw value of a property (see section below). If the property
+ is unavailable, or other errors happen when retrieving it, the value is
+ never considered equal.
+ Note that ``VALUE`` can't contain any of the characters ``:`` or ``}``.
+ Also, it is possible that escaping with ``"`` or ``%`` might be added in
+ the future, should the need arise.
+``${!NAME==VALUE:STR}``
+ Same as with the ``?`` variant, but ``STR`` is expanded if the value is
+ not equal. (Using the same semantics as with ``?``.)
+``$$``
+ Expands to ``$``.
+``$}``
+ Expands to ``}``. (To produce this character inside recursive
+ expansion.)
+``$>``
+ Disable property expansion and special handling of ``$`` for the rest
+ of the string.
+
+In places where property expansion is allowed, C-style escapes are often
+accepted as well. Example:
+
+ - ``\n`` becomes a newline character
+ - ``\\`` expands to ``\``
+
+Raw and Formatted Properties
+----------------------------
+
+Normally, properties are formatted as human-readable text, meant to be
+displayed on OSD or on the terminal. It is possible to retrieve an unformatted
+(raw) value from a property by prefixing its name with ``=``. These raw values
+can be parsed by other programs and follow the same conventions as the options
+associated with the properties.
+
+.. admonition:: Examples
+
+ - ``${time-pos}`` expands to ``00:14:23`` (if playback position is at 14
+ minutes 23 seconds)
+ - ``${=time-pos}`` expands to ``863.4`` (same time, plus 400 milliseconds -
+ milliseconds are normally not shown in the formatted case)
+
+Sometimes, the difference in amount of information carried by raw and formatted
+property values can be rather big. In some cases, raw values have more
+information, like higher precision than seconds with ``time-pos``. Sometimes
+it is the other way around, e.g. ``aid`` shows track title and language in the
+formatted case, but only the track number if it is raw.