diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:36:56 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:36:56 +0000 |
commit | 51de1d8436100f725f3576aefa24a2bd2057bc28 (patch) | |
tree | c6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /DOCS/man | |
parent | Initial commit. (diff) | |
download | mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip |
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | DOCS/man/af.rst | 267 | ||||
-rw-r--r-- | DOCS/man/ao.rst | 249 | ||||
-rw-r--r-- | DOCS/man/changes.rst | 20 | ||||
-rw-r--r-- | DOCS/man/console.rst | 167 | ||||
-rw-r--r-- | DOCS/man/encode.rst | 107 | ||||
-rw-r--r-- | DOCS/man/input.rst | 3697 | ||||
-rw-r--r-- | DOCS/man/ipc.rst | 387 | ||||
-rw-r--r-- | DOCS/man/javascript.rst | 398 | ||||
-rw-r--r-- | DOCS/man/libmpv.rst | 79 | ||||
-rw-r--r-- | DOCS/man/lua.rst | 917 | ||||
-rw-r--r-- | DOCS/man/mpv.rst | 1690 | ||||
-rw-r--r-- | DOCS/man/options.rst | 7377 | ||||
-rw-r--r-- | DOCS/man/osc.rst | 456 | ||||
-rw-r--r-- | DOCS/man/stats.rst | 233 | ||||
-rw-r--r-- | DOCS/man/vf.rst | 794 | ||||
-rw-r--r-- | DOCS/man/vo.rst | 710 |
16 files changed, 17548 insertions, 0 deletions
diff --git a/DOCS/man/af.rst b/DOCS/man/af.rst new file mode 100644 index 0000000..98f9a95 --- /dev/null +++ b/DOCS/man/af.rst @@ -0,0 +1,267 @@ +AUDIO FILTERS +============= + +Audio filters allow you to modify the audio stream and its properties. The +syntax is: + +``--af=...`` + Setup a chain of audio filters. See ``--vf`` (`VIDEO FILTERS`_) for the + full syntax. + +.. note:: + + To get a full list of available audio filters, see ``--af=help``. + + Also, keep in mind that most actual filters are available via the ``lavfi`` + wrapper, which gives you access to most of libavfilter's filters. This + includes all filters that have been ported from MPlayer to libavfilter. + + The ``--vf`` description describes how libavfilter can be used and how to + workaround deprecated mpv filters. + +See ``--vf`` group of options for info on how ``--af-add``, ``--af-pre``, +``--af-clr``, and possibly others work. + +Available filters are: + +``lavcac3enc[=options]`` + Encode multi-channel audio to AC-3 at runtime using libavcodec. Supports + 16-bit native-endian input format, maximum 6 channels. The output is + big-endian when outputting a raw AC-3 stream, native-endian when + outputting to S/PDIF. If the input sample rate is not 48 kHz, 44.1 kHz or + 32 kHz, it will be resampled to 48 kHz. + + ``tospdif=<yes|no>`` + Output raw AC-3 stream if ``no``, output to S/PDIF for + pass-through if ``yes`` (default). + + ``bitrate=<rate>`` + The bitrate use for the AC-3 stream. Set it to 384 to get 384 kbps. + + The default is 640. Some receivers might not be able to handle this. + + Valid values: 32, 40, 48, 56, 64, 80, 96, 112, 128, + 160, 192, 224, 256, 320, 384, 448, 512, 576, 640. + + The special value ``auto`` selects a default bitrate based on the + input channel number: + + :1ch: 96 + :2ch: 192 + :3ch: 224 + :4ch: 384 + :5ch: 448 + :6ch: 448 + + ``minch=<n>`` + If the input channel number is less than ``<minch>``, the filter will + detach itself (default: 3). + + ``encoder=<name>`` + Select the libavcodec encoder used. Currently, this should be an AC-3 + encoder, and using another codec will fail horribly. + +``format=format:srate:channels:out-srate:out-channels`` + Does not do any format conversion itself. Rather, it may cause the + filter system to insert necessary conversion filters before or after this + filter if needed. It is primarily useful for controlling the audio format + going into other filters. To specify the format for audio output, see + ``--audio-format``, ``--audio-samplerate``, and ``--audio-channels``. This + filter is able to force a particular format, whereas ``--audio-*`` + may be overridden by the ao based on output compatibility. + + All parameters are optional. The first 3 parameters restrict what the filter + accepts as input. They will therefore cause conversion filters to be + inserted before this one. The ``out-`` parameters tell the filters or audio + outputs following this filter how to interpret the data without actually + doing a conversion. Setting these will probably just break things unless you + really know you want this for some reason, such as testing or dealing with + broken media. + + ``<format>`` + Force conversion to this format. Use ``--af=format=format=help`` to get + a list of valid formats. + + ``<srate>`` + Force conversion to a specific sample rate. The rate is an integer, + 48000 for example. + + ``<channels>`` + Force mixing to a specific channel layout. See ``--audio-channels`` option + for possible values. + + ``<out-srate>`` + + ``<out-channels>`` + + *NOTE*: this filter used to be named ``force``. The old ``format`` filter + used to do conversion itself, unlike this one which lets the filter system + handle the conversion. + +``scaletempo[=option1:option2:...]`` + Scales audio tempo without altering pitch, optionally synced to playback + speed. + + This works by playing 'stride' ms of audio at normal speed then consuming + 'stride*scale' ms of input audio. It pieces the strides together by + blending 'overlap'% of stride with audio following the previous stride. It + optionally performs a short statistical analysis on the next 'search' ms + of audio to determine the best overlap position. + + ``scale=<amount>`` + Nominal amount to scale tempo. Scales this amount in addition to + speed. (default: 1.0) + ``stride=<amount>`` + Length in milliseconds to output each stride. Too high of a value will + cause noticeable skips at high scale amounts and an echo at low scale + amounts. Very low values will alter pitch. Increasing improves + performance. (default: 60) + ``overlap=<factor>`` + Factor of stride to overlap. Decreasing improves performance. + (default: .20) + ``search=<amount>`` + Length in milliseconds to search for best overlap position. Decreasing + improves performance greatly. On slow systems, you will probably want + to set this very low. (default: 14) + ``speed=<tempo|pitch|both|none>`` + Set response to speed change. + + tempo + Scale tempo in sync with speed (default). + pitch + Reverses effect of filter. Scales pitch without altering tempo. + Add this to your ``input.conf`` to step by musical semi-tones:: + + [ multiply speed 0.9438743126816935 + ] multiply speed 1.059463094352953 + + .. warning:: + + Loses sync with video. + both + Scale both tempo and pitch. + none + Ignore speed changes. + + .. admonition:: Examples + + ``mpv --af=scaletempo --speed=1.2 media.ogg`` + Would play media at 1.2x normal speed, with audio at normal + pitch. Changing playback speed would change audio tempo to match. + + ``mpv --af=scaletempo=scale=1.2:speed=none --speed=1.2 media.ogg`` + Would play media at 1.2x normal speed, with audio at normal + pitch, but changing playback speed would have no effect on audio + tempo. + + ``mpv --af=scaletempo=stride=30:overlap=.50:search=10 media.ogg`` + Would tweak the quality and performance parameters. + + ``mpv --af=scaletempo=scale=1.2:speed=pitch audio.ogg`` + Would play media at 1.2x normal speed, with audio at normal pitch. + Changing playback speed would change pitch, leaving audio tempo at + 1.2x. + +``scaletempo2[=option1:option2:...]`` + Scales audio tempo without altering pitch. + The algorithm is ported from chromium and uses the + Waveform Similarity Overlap-and-add (WSOLA) method. + It seems to achieves higher audio quality than scaletempo, and rubberband R2 + engine, or ``engine=faster``. This filter is inserted automatically if + ``audio-pitch-correction`` option is used (on by default) when the playback + speed is changed. + + By default, the ``search-interval`` and ``window-size`` parameters + have the same values as in chromium. + + ``min-speed=<speed>`` + Mute audio if the playback speed is below ``<speed>``. (default: 0.25) + + ``max-speed=<speed>`` + Mute audio if the playback speed is above ``<speed>`` + and ``<speed> != 0``. (default: 8.0) + + ``search-interval=<amount>`` + Length in milliseconds to search for best overlap position. (default: 40) + + ``window-size=<amount>`` + Length in milliseconds of the overlap-and-add window. (default: 12) + +``rubberband`` + High quality pitch correction with librubberband. This can be used in place + of ``scaletempo`` and ``scaletempo2``, and will be used to adjust audio pitch + when playing at speed different from normal. It can also be used to adjust + audio pitch without changing playback speed. + + ``pitch-scale=<amount>`` + Sets the pitch scaling factor. Frequencies are multiplied by this value. + (default: 1.0) + + ``engine=<faster|finer>`` + Select the core Rubberband engine to be used. There are two available: + + :Faster: This is the Rubberband R2 engine. It uses significantly less + CPU than the Finer (R3) engine. + :Finer: This is the Rubberband R3 engine. This engine is only available + with librubberband version 3 or newer. This produces significantly + higher quality output, at the cost of higher CPU usage. (Default + if available) + + This filter has a number of additional sub-options. You can list them with + ``mpv --af=rubberband=help``. This will also show the default values + for each option. The options are not documented here, because they are + merely passed to librubberband. Look at the librubberband documentation + to learn what each option does: + https://breakfastquay.com/rubberband/code-doc/classRubberBand_1_1RubberBandStretcher.html + Do note that certain options are only applicable to one of R2 (faster) and + R3 (finer) engines. + (The mapping of the mpv rubberband filter sub-option names and values to + those of librubberband follows a simple pattern: ``"Option" + Name + Value``.) + + This filter supports the following ``af-command`` commands: + + ``set-pitch`` + Set the ``<pitch-scale>`` argument dynamically. This can be used to + change the playback pitch at runtime. Note that speed is controlled + using the standard ``speed`` property, not ``af-command``. + + ``multiply-pitch <factor>`` + Multiply the current value of ``<pitch-scale>`` dynamically. For + example: 0.5 to go down by an octave, 1.5 to go up by a perfect fifth. + If you want to go up or down by semi-tones, use 1.059463094352953 and + 0.9438743126816935 + +``lavfi=graph`` + Filter audio using FFmpeg's libavfilter. + + ``<graph>`` + Libavfilter graph. See ``lavfi`` video filter for details - the graph + syntax is the same. + + .. warning:: + + Don't forget to quote libavfilter graphs as described in the lavfi + video filter section. + + ``o=<string>`` + AVOptions. + + ``fix-pts=<yes|no>`` + Determine PTS based on sample count (default: no). If this is enabled, + the player won't rely on libavfilter passing through PTS accurately. + Instead, it pass a sample count as PTS to libavfilter, and compute the + PTS used by mpv based on that and the input PTS. This helps with filters + which output a recomputed PTS instead of the original PTS (including + filters which require the PTS to start at 0). mpv normally expects + filters to not touch the PTS (or only to the extent of changing frame + boundaries), so this is not the default, but it will be needed to use + broken filters. In practice, these broken filters will either cause slow + A/V desync over time (with some files), or break playback completely if + you seek or start playback from the middle of a file. + +``drop`` + This filter drops or repeats audio frames to adapt to playback speed. It + always operates on full audio frames, because it was made to handle SPDIF + (compressed audio passthrough). This is used automatically if the + ``--video-sync=display-adrop`` option is used. Do not use this filter (or + the given option); they are extremely low quality. diff --git a/DOCS/man/ao.rst b/DOCS/man/ao.rst new file mode 100644 index 0000000..4e4e454 --- /dev/null +++ b/DOCS/man/ao.rst @@ -0,0 +1,249 @@ +AUDIO OUTPUT DRIVERS +==================== + +Audio output drivers are interfaces to different audio output facilities. The +syntax is: + +``--ao=<driver1,driver2,...[,]>`` + Specify a priority list of audio output drivers to be used. + +If the list has a trailing ',', mpv will fall back on drivers not contained +in the list. + +.. note:: + + See ``--ao=help`` for a list of compiled-in audio output drivers. The + driver ``--ao=alsa`` is preferred. ``--ao=pulse`` is preferred on systems + where PulseAudio is used. On BSD systems, ``--ao=oss`` is preferred. + +Available audio output drivers are: + +``alsa`` (Linux only) + ALSA audio output driver + + See `ALSA audio output options`_ for options specific to this AO. + + .. warning:: + + To get multichannel/surround audio, use ``--audio-channels=auto``. The + default for this option is ``auto-safe``, which makes this audio output + explicitly reject multichannel output, as there is no way to detect + whether a certain channel layout is actually supported. + + You can also try `using the upmix plugin + <https://github.com/mpv-player/mpv/wiki/ALSA-Surround-Sound-and-Upmixing>`_. + This setup enables multichannel audio on the ``default`` device + with automatic upmixing with shared access, so playing stereo + and multichannel audio at the same time will work as expected. + +``oss`` + OSS audio output driver + +``jack`` + JACK (Jack Audio Connection Kit) audio output driver. + + The following global options are supported by this audio output: + + ``--jack-port=<name>`` + Connects to the ports with the given name (default: physical ports). + ``--jack-name=<client>`` + Client name that is passed to JACK (default: ``mpv``). Useful + if you want to have certain connections established automatically. + ``--jack-autostart=<yes|no>`` + Automatically start jackd if necessary (default: disabled). Note that + this tends to be unreliable and will flood stdout with server messages. + ``--jack-connect=<yes|no>`` + Automatically create connections to output ports (default: enabled). + When enabled, the maximum number of output channels will be limited to + the number of available output ports. + ``--jack-std-channel-layout=<waveext|any>`` + Select the standard channel layout (default: waveext). JACK itself has no + notion of channel layouts (i.e. assigning which speaker a given + channel is supposed to map to) - it just takes whatever the application + outputs, and reroutes it to whatever the user defines. This means the + user and the application are in charge of dealing with the channel + layout. ``waveext`` uses WAVE_FORMAT_EXTENSIBLE order, which, even + though it was defined by Microsoft, is the standard on many systems. + The value ``any`` makes JACK accept whatever comes from the audio + filter chain, regardless of channel layout and without reordering. This + mode is probably not very useful, other than for debugging or when used + with fixed setups. + +``coreaudio`` (macOS only) + Native macOS audio output driver using AudioUnits and the CoreAudio + sound server. + + Automatically redirects to ``coreaudio_exclusive`` when playing compressed + formats. + + The following global options are supported by this audio output: + + ``--coreaudio-change-physical-format=<yes|no>`` + Change the physical format to one similar to the requested audio format + (default: no). This has the advantage that multichannel audio output + will actually work. The disadvantage is that it will change the + system-wide audio settings. This is equivalent to changing the ``Format`` + setting in the ``Audio Devices`` dialog in the ``Audio MIDI Setup`` + utility. Note that this does not affect the selected speaker setup. + + ``--coreaudio-spdif-hack=<yes|no>`` + Try to pass through AC3/DTS data as PCM. This is useful for drivers + which do not report AC3 support. It converts the AC3 data to float, + and assumes the driver will do the inverse conversion, which means + a typical A/V receiver will pick it up as compressed IEC framed AC3 + stream, ignoring that it's marked as PCM. This disables normal AC3 + passthrough (even if the device reports it as supported). Use with + extreme care. + + +``coreaudio_exclusive`` (macOS only) + Native macOS audio output driver using direct device access and + exclusive mode (bypasses the sound server). + +``openal`` + OpenAL audio output driver. + + ``--openal-num-buffers=<2-128>`` + Specify the number of audio buffers to use. Lower values are better for + lower CPU usage. Default: 4. + + ``--openal-num-samples=<256-32768>`` + Specify the number of complete samples to use for each buffer. Higher + values are better for lower CPU usage. Default: 8192. + + ``--openal-direct-channels=<yes|no>`` + Enable OpenAL Soft's direct channel extension when available to avoid + tinting the sound with ambisonics or HRTF. Default: yes. + +``pulse`` + PulseAudio audio output driver + + The following global options are supported by this audio output: + + ``--pulse-host=<host>`` + Specify the host to use. An empty <host> string uses a local connection, + "localhost" uses network transfer (most likely not what you want). + + ``--pulse-buffer=<1-2000|native>`` + Set the audio buffer size in milliseconds. A higher value buffers + more data, and has a lower probability of buffer underruns. A smaller + value makes the audio stream react faster, e.g. to playback speed + changes. "native" lets the sound server determine buffers. + + ``--pulse-latency-hacks=<yes|no>`` + Enable hacks to workaround PulseAudio timing bugs (default: no). If + enabled, mpv will do elaborate latency calculations on its own. If + disabled, it will use PulseAudio automatically updated timing + information. Disabling this might help with e.g. networked audio or + some plugins, while enabling it might help in some unknown situations + (it used to be required to get good behavior on old PulseAudio versions). + + If you have stuttering video when using pulse, try to enable this + option. (Or try to update PulseAudio.) + + ``--pulse-allow-suspended=<yes|no>`` + Allow mpv to use PulseAudio even if the sink is suspended (default: no). + Can be useful if PulseAudio is running as a bridge to jack and mpv has its sink-input set to the one jack is using. + +``pipewire`` + PipeWire audio output driver + + The following global options are supported by this audio output: + + ``--pipewire-buffer=<1-2000|native>`` + Set the audio buffer size in milliseconds. A higher value buffers + more data, and has a lower probability of buffer underruns. A smaller + value makes the audio stream react faster, e.g. to playback speed + changes. "native" lets the sound server determine buffers. + + ``--pipewire-remote=<remote>`` + Specify the PipeWire remote daemon name to connect to via local UNIX + sockets. + An empty <remote> string uses the default remote named ``pipewire-0``. + + ``--pipewire-volume-mode=<channel|global>`` + Specify if the ``ao-volume`` property should apply to the channel + volumes or the global volume. + By default the channel volumes are used. + +``sdl`` + SDL 1.2+ audio output driver. Should work on any platform supported by SDL + 1.2, but may require the ``SDL_AUDIODRIVER`` environment variable to be set + appropriately for your system. + + .. note:: This driver is for compatibility with extremely foreign + environments, such as systems where none of the other drivers + are available. + + The following global options are supported by this audio output: + + ``--sdl-buflen=<length>`` + Sets the audio buffer length in seconds. Is used only as a hint by the + sound system. Playing a file with ``-v`` will show the requested and + obtained exact buffer size. A value of 0 selects the sound system + default. + +``null`` + Produces no audio output but maintains video playback speed. You can use + ``--ao=null --ao-null-untimed`` for benchmarking. + + The following global options are supported by this audio output: + + ``--ao-null-untimed`` + Do not simulate timing of a perfect audio device. This means audio + decoding will go as fast as possible, instead of timing it to the + system clock. + + ``--ao-null-buffer`` + Simulated buffer length in seconds. + + ``--ao-null-outburst`` + Simulated chunk size in samples. + + ``--ao-null-speed`` + Simulated audio playback speed as a multiplier. Usually, a real audio + device will not go exactly as fast as the system clock. It will deviate + just a little, and this option helps to simulate this. + + ``--ao-null-latency`` + Simulated device latency. This is additional to EOF. + + ``--ao-null-broken-eof`` + Simulate broken audio drivers, which always add the fixed device + latency to the reported audio playback position. + + ``--ao-null-broken-delay`` + Simulate broken audio drivers, which don't report latency correctly. + + ``--ao-null-channel-layouts`` + If not empty, this is a ``,`` separated list of channel layouts the + AO allows. This can be used to test channel layout selection. + + ``--ao-null-format`` + Force the audio output format the AO will accept. If unset accepts any. + +``pcm`` + Raw PCM/WAVE file writer audio output + + The following global options are supported by this audio output: + + ``--ao-pcm-waveheader=<yes|no>`` + Include or do not include the WAVE header (default: included). When + not included, raw PCM will be generated. + ``--ao-pcm-file=<filename>`` + Write the sound to ``<filename>`` instead of the default + ``audiodump.wav``. If ``no-waveheader`` is specified, the default is + ``audiodump.pcm``. + ``--ao-pcm-append=<yes|no>`` + Append to the file, instead of overwriting it. Always use this with the + ``no-waveheader`` option - with ``waveheader`` it's broken, because + it will write a WAVE header every time the file is opened. + +``sndio`` + Audio output to the OpenBSD sndio sound system + + (Note: only supports mono, stereo, 4.0, 5.1 and 7.1 channel + layouts.) + +``wasapi`` + Audio output to the Windows Audio Session API. diff --git a/DOCS/man/changes.rst b/DOCS/man/changes.rst new file mode 100644 index 0000000..63de41c --- /dev/null +++ b/DOCS/man/changes.rst @@ -0,0 +1,20 @@ +CHANGELOG +========= + +There is no real changelog, but you can look at the following things: + +* The release changelog, which should contain most user-visible changes, + including new features and bug fixes: + + https://github.com/mpv-player/mpv/releases +* The git log, which is the "real" changelog +* The file https://github.com/mpv-player/mpv/blob/master/DOCS/interface-changes.rst + documents changes to the command and user interface, such as options and + properties. (It usually documents breaking changes only, additions and + enhancements are often not listed.) +* C API changes are listed in + https://github.com/mpv-player/mpv/blob/master/DOCS/client-api-changes.rst +* The file ``mplayer-changes.rst`` in the ``DOCS`` sub directory on the git + repository, which used to be in place of this section. It documents some + changes that happened since mplayer2 forked off MPlayer. (Not updated + anymore.) diff --git a/DOCS/man/console.rst b/DOCS/man/console.rst new file mode 100644 index 0000000..49502b3 --- /dev/null +++ b/DOCS/man/console.rst @@ -0,0 +1,167 @@ +CONSOLE +======= + +The console is a REPL for mpv input commands. It is displayed on the video +window. It also shows log messages. It can be disabled entirely using the +``--load-osd-console=no`` option. + +Keybindings +----------- + +\` + Show the console. + +ESC and Ctrl+[ + Hide the console. + +ENTER, Ctrl+j and Ctrl+m + Run the typed command. + +Shift+ENTER + Type a literal newline character. + +LEFT and Ctrl+b + Move the cursor to the previous character. + +RIGHT and Ctrl+f + Move the cursor to the next character. + +Ctrl+LEFT and Alt+b + Move the cursor to the beginning of the current word, or if between words, + to the beginning of the previous word. + +Ctrl+RIGHT and Alt+f + Move the cursor to the end of the current word, or if between words, to the + end of the next word. + +HOME and Ctrl+a + Move the cursor to the start of the current line. + +END and Ctrl+e + Move the cursor to the end of the current line. + +BACKSPACE and Ctrl+h + Delete the previous character. + +Ctrl+d + Hide the console if the current line is empty, otherwise delete the next + character. + +Ctrl+BACKSPACE and Ctrl+w + Delete text from the cursor to the beginning of the current word, or if + between words, to the beginning of the previous word. + +Ctrl+DEL and Alt+d + Delete text from the cursor to the end of the current word, or if between + words, to the end of the next word. + +Ctrl+u + Delete text from the cursor to the beginning of the current line. + +Ctrl+k + Delete text from the cursor to the end of the current line. + +Ctrl+c + Clear the current line. + +UP and Ctrl+p + Move back in the command history. + +DOWN and Ctrl+n + Move forward in the command history. + +PGUP + Go to the first command in the history. + +PGDN + Stop navigating the command history. + +INSERT + Toggle insert mode. + +Ctrl+v + Paste text (uses the clipboard on X11 and Wayland). + +Shift+INSERT + Paste text (uses the primary selection on X11 and Wayland). + +TAB and Ctrl+i + Complete the command or property name at the cursor. + +Ctrl+l + Clear all log messages from the console. + +Commands +-------- + +``script-message-to console type <text> [<cursor_pos>]`` + Show the console and pre-fill it with the provided text, optionally + specifying the initial cursor position as a positive integer starting from + 1. + + .. admonition:: Examples for input.conf + + ``% script-message-to console type "seek absolute-percent; keypress ESC" 6`` + Enter a percent position to seek to and close the console. + + ``Ctrl+o script-message-to console type "loadfile ''; keypress ESC" 11`` + Enter a file or URL to play. Tab completes paths in the filesystem. + +Known issues +------------ + +- Pasting text is slow on Windows +- Non-ASCII keyboard input has restrictions +- The cursor keys move between Unicode code-points, not grapheme clusters + +Configuration +------------- + +This script can be customized through a config file ``script-opts/console.conf`` +placed in mpv's user directory and through the ``--script-opts`` command-line +option. The configuration syntax is described in `ON SCREEN CONTROLLER`_. + +Key bindings can be changed in a standard way, see for example stats.lua +documentation. + +Configurable Options +~~~~~~~~~~~~~~~~~~~~ + +``scale`` + Default: 1 + + All drawing is scaled by this value, including the text borders and the + cursor. + + If the VO backend in use has HiDPI scale reporting implemented, the option + value is scaled with the reported HiDPI scale. + +``font`` + Default: unset (picks a hardcoded font depending on detected platform) + + Set the font used for the REPL and the console. + This has to be a monospaced font for the completion suggestions to be + aligned correctly. + +``font_size`` + Default: 16 + + Set the font size used for the REPL and the console. This will be + multiplied by "scale". + +``border_size`` + Default: 1 + + Set the font border size used for the REPL and the console. + +``history_dedup`` + Default: true + + Remove duplicate entries in history as to only keep the latest one. + multiplied by "scale." + +``font_hw_ratio`` + Default: 2.0 + + The ratio of font height to font width. + Adjusts table width of completion suggestions. diff --git a/DOCS/man/encode.rst b/DOCS/man/encode.rst new file mode 100644 index 0000000..399eba2 --- /dev/null +++ b/DOCS/man/encode.rst @@ -0,0 +1,107 @@ +ENCODING +======== + +You can encode files from one format/codec to another using this facility. + +``--o=<filename>`` + Enables encoding mode and specifies the output file name. + +``--of=<format>`` + Specifies the output format (overrides autodetection by the file name + extension of the file specified by ``-o``). See ``--of=help`` for a full + list of supported formats. + +``--ofopts=<options>`` + Specifies the output format options for libavformat. + See ``--ofopts=help`` for a full list of supported options. + + This is a key/value list option. See `List Options`_ for details. + + ``--ofopts-add=<option>`` + Appends the option given as an argument to the options list. (Passing + multiple options is currently still possible, but deprecated.) + + ``--ofopts=""`` + Completely empties the options list. + +``--oac=<codec>`` + Specifies the output audio codec. See ``--oac=help`` for a full list of + supported codecs. + +``--oacopts=<options>`` + Specifies the output audio codec options for libavcodec. + See ``--oacopts=help`` for a full list of supported options. + + .. admonition:: Example + + "``--oac=libmp3lame --oacopts=b=128000``" + selects 128 kbps MP3 encoding. + + This is a key/value list option. See `List Options`_ for details. + + ``--oacopts-add=<option>`` + Appends the option given as an argument to the options list. (Passing + multiple options is currently still possible, but deprecated.) + + ``--oacopts=""`` + Completely empties the options list. + +``--ovc=<codec>`` + Specifies the output video codec. See ``--ovc=help`` for a full list of + supported codecs. + +``--ovcopts=<options>`` + Specifies the output video codec options for libavcodec. + See --ovcopts=help for a full list of supported options. + + .. admonition:: Examples + + ``"--ovc=mpeg4 --ovcopts=qscale=5"`` + selects constant quantizer scale 5 for MPEG-4 encoding. + + ``"--ovc=libx264 --ovcopts=crf=23"`` + selects VBR quality factor 23 for H.264 encoding. + + This is a key/value list option. See `List Options`_ for details. + + ``--ovcopts-add=<option>`` + Appends the option given as an argument to the options list. (Passing + multiple options is currently still possible, but deprecated.) + + ``--ovcopts=""`` + Completely empties the options list. + +``--orawts`` + Copies input pts to the output video (not supported by some output + container formats, e.g. AVI). In this mode, discontinuities are not fixed + and all pts are passed through as-is. Never seek backwards or use multiple + input files in this mode! + +``--no-ocopy-metadata`` + Turns off copying of metadata from input files to output files when + encoding (which is enabled by default). + +``--oset-metadata=<metadata-tag[,metadata-tag,...]>`` + Specifies metadata to include in the output file. + Supported keys vary between output formats. For example, Matroska (MKV) and + FLAC allow almost arbitrary keys, while support in MP4 and MP3 is more + limited. + + This is a key/value list option. See `List Options`_ for details. + + .. admonition:: Example + + "``--oset-metadata=title="Output title",comment="Another tag"``" + adds a title and a comment to the output file. + +``--oremove-metadata=<metadata-tag[,metadata-tag,...]>`` + Specifies metadata to exclude from the output file when copying from the + input file. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Example + + "``--oremove-metadata=comment,genre``" + excludes copying of the the comment and genre tags to the output + file. diff --git a/DOCS/man/input.rst b/DOCS/man/input.rst new file mode 100644 index 0000000..8dbf58b --- /dev/null +++ b/DOCS/man/input.rst @@ -0,0 +1,3697 @@ +COMMAND INTERFACE +================= + +The mpv core can be controlled with commands and properties. A number of ways +to interact with the player use them: key bindings (``input.conf``), OSD +(showing information with properties), JSON IPC, the client API (``libmpv``), +and the classic slave mode. + +input.conf +---------- + +The input.conf file consists of a list of key bindings, for example:: + + s screenshot # take a screenshot with the s key + LEFT seek 15 # map the left-arrow key to seeking forward by 15 seconds + +Each line maps a key to an input command. Keys are specified with their literal +value (upper case if combined with ``Shift``), or a name for special keys. For +example, ``a`` maps to the ``a`` key without shift, and ``A`` maps to ``a`` +with shift. + +The file is located in the mpv configuration directory (normally at +``~/.config/mpv/input.conf`` depending on platform). The default bindings are +defined here:: + + https://github.com/mpv-player/mpv/blob/master/etc/input.conf + +A list of special keys can be obtained with + + ``mpv --input-keylist`` + +In general, keys can be combined with ``Shift``, ``Ctrl`` and ``Alt``:: + + ctrl+q quit + +**mpv** can be started in input test mode, which displays key bindings and the +commands they're bound to on the OSD, instead of executing the commands:: + + mpv --input-test --force-window --idle + +(Only closing the window will make **mpv** exit, pressing normal keys will +merely display the binding, even if mapped to quit.) + +Also see `Key names`_. + +input.conf syntax +----------------- + +``[Shift+][Ctrl+][Alt+][Meta+]<key> [{<section>}] <command> ( ; <command> )*`` + +Note that by default, the right Alt key can be used to create special +characters, and thus does not register as a modifier. The option +``--no-input-right-alt-gr`` changes this behavior. + +Newlines always start a new binding. ``#`` starts a comment (outside of quoted +string arguments). To bind commands to the ``#`` key, ``SHARP`` can be used. + +``<key>`` is either the literal character the key produces (ASCII or Unicode +character), or a symbolic name (as printed by ``--input-keylist``). + +``<section>`` (braced with ``{`` and ``}``) is the input section for this +command. + +``<command>`` is the command itself. It consists of the command name and +multiple (or none) arguments, all separated by whitespace. String arguments +should be quoted, typically with ``"``. See ``Flat command syntax``. + +You can bind multiple commands to one key. For example: + +| a show-text "command 1" ; show-text "command 2" + +It's also possible to bind a command to a sequence of keys: + +| a-b-c show-text "command run after a, b, c have been pressed" + +(This is not shown in the general command syntax.) + +If ``a`` or ``a-b`` or ``b`` are already bound, this will run the first command +that matches, and the multi-key command will never be called. Intermediate keys +can be remapped to ``ignore`` in order to avoid this issue. The maximum number +of (non-modifier) keys for combinations is currently 4. + +Key names +--------- + +All mouse and keyboard input is to converted to mpv-specific key names. Key +names are either special symbolic identifiers representing a physical key, or a +text key names, which are unicode code points encoded as UTF-8. These are what +keyboard input would normally produce, for example ``a`` for the A key. As a +consequence, mpv uses input translated by the current OS keyboard layout, rather +than physical scan codes. + +Currently there is the hardcoded assumption that every text key can be +represented as a single unicode code point (in NFKC form). + +All key names can be combined with the modifiers ``Shift``, ``Ctrl``, ``Alt``, +``Meta``. They must be prefixed to the actual key name, where each modifier +is followed by a ``+`` (for example ``ctrl+q``). + +The ``Shift`` modifier requires some attention. For instance ``Shift+2`` should +usually be specified as key-name ``@`` at ``input.conf``, and similarly the +combination ``Alt+Shift+2`` is usually ``Alt+@``, etc. Special key names like +``Shift+LEFT`` work as expected. If in doubt - use ``--input-test`` to check +how a key/combination is seen by mpv. + +Symbolic key names and modifier names are case-insensitive. Unicode key names +are case-sensitive because input bindings typically respect the shift key. + +Another type of key names are hexadecimal key names, that serve as fallback +for special keys that are neither unicode, nor have a special mpv defined name. +They will break as soon as mpv adds proper names for them, but can enable you +to use a key at all if that does not happen. + +All symbolic names are listed by ``--input-keylist``. ``--input-test`` is a +special mode that prints all input on the OSD. + +Comments on some symbolic names: + +``KP*`` + Keypad names. Behavior varies by backend (whether they implement this, and + on how they treat numlock), but typically, mpv tries to map keys on the + keypad to separate names, even if they produce the same text as normal keys. + +``MOUSE_BTN*``, ``MBTN*`` + Various mouse buttons. + + Depending on backend, the mouse wheel might also be represented as a button. + In addition, ``MOUSE_BTN3`` to ``MOUSE_BTN6`` are deprecated aliases for + ``WHEEL_UP``, ``WHEEL_DOWN``, ``WHEEL_LEFT``, ``WHEEL_RIGHT``. + + ``MBTN*`` are aliases for ``MOUSE_BTN*``. + +``WHEEL_*`` + Mouse wheels (typically). + +``AXIS_*`` + Deprecated aliases for ``WHEEL_*``. + +``*_DBL`` + Mouse button double clicks. + +``MOUSE_MOVE``, ``MOUSE_ENTER``, ``MOUSE_LEAVE`` + Emitted by mouse move events. Enter/leave happens when the mouse enters or + leave the mpv window (or the current mouse region, using the deprecated + mouse region input section mechanism). + +``CLOSE_WIN`` + Pseudo key emitted when closing the mpv window using the OS window manager + (for example, by clicking the close button in the window title bar). + +``GAMEPAD_*`` + Keys emitted by the SDL gamepad backend. + +``UNMAPPED`` + Pseudo-key that matches any unmapped key. (You should probably avoid this + if possible, because it might change behavior or get removed in the future.) + +``ANY_UNICODE`` + Pseudo-key that matches any key that produces text. (You should probably + avoid this if possible, because it might change behavior or get removed in + the future.) + +Flat command syntax +------------------- + +This is the syntax used in input.conf, and referred to "input.conf syntax" in +a number of other places. + +| +| ``<command> ::= [<prefixes>] <command_name> (<argument>)*`` +| ``<argument> ::= (<unquoted> | " <double_quoted> " | ' <single_quoted> ' | `X <custom_quoted> X`)`` + +``command_name`` is an unquoted string with the command name itself. See +`List of Input Commands`_ for a list. + +Arguments are separated by whitespaces even if the command expects only one +argument. Arguments with whitespaces or other special characters must be quoted, +or the command cannot be parsed correctly. + +Double quotes interpret JSON/C-style escaping, like ``\t`` or ``\"`` or ``\\``. +JSON escapes according to RFC 8259, minus surrogate pair escapes. This is the +only form which allows newlines at the value - as ``\n``. + +Single quotes take the content literally, and cannot include the single-quote +character at the value. + +Custom quotes also take the content literally, but are more flexible than single +quotes. They start with ````` (back-quote) followed by any ASCII character, +and end at the first occurrence of the same pair in reverse order, e.g. +```-foo-``` or ````bar````. The final pair sequence is not allowed at the +value - in these examples ``-``` and `````` respectively. In the second +example the last character of the value also can't be a back-quote. + +Mixed quoting at the same argument, like ``'foo'"bar"``, is not supported. + +Note that argument parsing and property expansion happen at different stages. +First, arguments are determined as described above, and then, where applicable, +properties are expanded - regardless of argument quoting. However, expansion +can still be prevented with the ``raw`` prefix or ``$>``. See `Input Command +Prefixes`_ and `Property Expansion`_. + +Commands specified as arrays +---------------------------- + +This applies to certain APIs, such as ``mp.commandv()`` or +``mp.command_native()`` (with array parameters) in Lua scripting, or +``mpv_command()`` or ``mpv_command_node()`` (with MPV_FORMAT_NODE_ARRAY) in the +C libmpv client API. + +The command as well as all arguments are passed as a single array. Similar to +the `Flat command syntax`_, you can first pass prefixes as strings (each as +separate array item), then the command name as string, and then each argument +as string or a native value. + +Since these APIs pass arguments as separate strings or native values, they do +not expect quotes, and do support escaping. Technically, there is the input.conf +parser, which first splits the command string into arguments, and then invokes +argument parsers for each argument. The input.conf parser normally handles +quotes and escaping. The array command APIs mentioned above pass strings +directly to the argument parsers, or can sidestep them by the ability to pass +non-string values. + +Property expansion is disabled by default for these APIs. This can be changed +with the ``expand-properties`` prefix. See `Input Command Prefixes`_. + +Sometimes commands have string arguments, that in turn are actually parsed by +other components (e.g. filter strings with ``vf add``) - in these cases, you +you would have to double-escape in input.conf, but not with the array APIs. + +For complex commands, consider using `Named arguments`_ instead, which should +give slightly more compatibility. Some commands do not support named arguments +and inherently take an array, though. + +Named arguments +--------------- + +This applies to certain APIs, such as ``mp.command_native()`` (with tables that +have string keys) in Lua scripting, or ``mpv_command_node()`` (with +MPV_FORMAT_NODE_MAP) in the C libmpv client API. + +The name of the command is provided with a ``name`` string field. The name of +each command is defined in each command description in the +`List of Input Commands`_. ``--input-cmdlist`` also lists them. See the +``subprocess`` command for an example. + +Some commands do not support named arguments (e.g. ``run`` command). You need +to use APIs that pass arguments as arrays. + +Named arguments are not supported in the "flat" input.conf syntax, which means +you cannot use them for key bindings in input.conf at all. + +Property expansion is disabled by default for these APIs. This can be changed +with the ``expand-properties`` prefix. See `Input Command Prefixes`_. + +List of Input Commands +---------------------- + +Commands with parameters have the parameter name enclosed in ``<`` / ``>``. +Don't add those to the actual command. Optional arguments are enclosed in +``[`` / ``]``. If you don't pass them, they will be set to a default value. + +Remember to quote string arguments in input.conf (see `Flat command syntax`_). + +``ignore`` + Use this to "block" keys that should be unbound, and do nothing. Useful for + disabling default bindings, without disabling all bindings with + ``--no-input-default-bindings``. + +``seek <target> [<flags>]`` + Change the playback position. By default, seeks by a relative amount of + seconds. + + The second argument consists of flags controlling the seek mode: + + relative (default) + Seek relative to current position (a negative value seeks backwards). + absolute + Seek to a given time (a negative value starts from the end of the file). + absolute-percent + Seek to a given percent position. + relative-percent + Seek relative to current position in percent. + keyframes + Always restart playback at keyframe boundaries (fast). + exact + Always do exact/hr/precise seeks (slow). + + Multiple flags can be combined, e.g.: ``absolute+keyframes``. + + By default, ``keyframes`` is used for ``relative``, ``relative-percent``, + and ``absolute-percent`` seeks, while ``exact`` is used for ``absolute`` + seeks. + + Before mpv 0.9, the ``keyframes`` and ``exact`` flags had to be passed as + 3rd parameter (essentially using a space instead of ``+``). The 3rd + parameter is still parsed, but is considered deprecated. + +``revert-seek [<flags>]`` + Undoes the ``seek`` command, and some other commands that seek (but not + necessarily all of them). Calling this command once will jump to the + playback position before the seek. Calling it a second time undoes the + ``revert-seek`` command itself. This only works within a single file. + + The first argument is optional, and can change the behavior: + + mark + Mark the current time position. The next normal ``revert-seek`` command + will seek back to this point, no matter how many seeks happened since + last time. + mark-permanent + If set, mark the current position, and do not change the mark position + before the next ``revert-seek`` command that has ``mark`` or + ``mark-permanent`` set (or playback of the current file ends). Until + this happens, ``revert-seek`` will always seek to the marked point. This + flag cannot be combined with ``mark``. + + Using it without any arguments gives you the default behavior. + +``frame-step`` + Play one frame, then pause. Does nothing with audio-only playback. + +``frame-back-step`` + Go back by one frame, then pause. Note that this can be very slow (it tries + to be precise, not fast), and sometimes fails to behave as expected. How + well this works depends on whether precise seeking works correctly (e.g. + see the ``--hr-seek-demuxer-offset`` option). Video filters or other video + post-processing that modifies timing of frames (e.g. deinterlacing) should + usually work, but might make backstepping silently behave incorrectly in + corner cases. Using ``--hr-seek-framedrop=no`` should help, although it + might make precise seeking slower. + + This does not work with audio-only playback. + +``set <name> <value>`` + Set the given property or option to the given value. + +``del <name>`` + Delete the given property. Most properties cannot be deleted. + +``add <name> [<value>]`` + Add the given value to the property or option. On overflow or underflow, + clamp the property to the maximum. If ``<value>`` is omitted, assume ``1``. + +``cycle <name> [<value>]`` + Cycle the given property or option. The second argument can be ``up`` or + ``down`` to set the cycle direction. On overflow, set the property back to + the minimum, on underflow set it to the maximum. If ``up`` or ``down`` is + omitted, assume ``up``. + + Whether or not key-repeat is enabled by default depends on the property. + Currently properties with continuous values are repeatable by default (like + ``volume``), while discrete values are not (like ``osd-level``). + +``multiply <name> <value>`` + Similar to ``add``, but multiplies the property or option with the numeric + value. + +``screenshot <flags>`` + Take a screenshot. + + Multiple flags are available (some can be combined with ``+``): + + <subtitles> (default) + Save the video image, in its original resolution, and with subtitles. + Some video outputs may still include the OSD in the output under certain + circumstances. + <video> + Like ``subtitles``, but typically without OSD or subtitles. The exact + behavior depends on the selected video output. + <window> + Save the contents of the mpv window. Typically scaled, with OSD and + subtitles. The exact behavior depends on the selected video output. + <each-frame> + Take a screenshot each frame. Issue this command again to stop taking + screenshots. Note that you should disable frame-dropping when using + this mode - or you might receive duplicate images in cases when a + frame was dropped. This flag can be combined with the other flags, + e.g. ``video+each-frame``. + + Older mpv versions required passing ``single`` and ``each-frame`` as + second argument (and did not have flags). This syntax is still understood, + but deprecated and might be removed in the future. + + If you combine this command with another one using ``;``, you can use the + ``async`` flag to make encoding/writing the image file asynchronous. For + normal standalone commands, this is always asynchronous, and the flag has + no effect. (This behavior changed with mpv 0.29.0.) + + On success, returns a ``mpv_node`` with a ``filename`` field set to the + saved screenshot location. + +``screenshot-to-file <filename> <flags>`` + Take a screenshot and save it to a given file. The format of the file will + be guessed by the extension (and ``--screenshot-format`` is ignored - the + behavior when the extension is missing or unknown is arbitrary). + + The second argument is like the first argument to ``screenshot`` and + supports ``subtitles``, ``video``, ``window``. + + If the file already exists, it's overwritten. + + Like all input command parameters, the filename is subject to property + expansion as described in `Property Expansion`_. + +``playlist-next <flags>`` + Go to the next entry on the playlist. + + First argument: + + weak (default) + If the last file on the playlist is currently played, do nothing. + force + Terminate playback if there are no more files on the playlist. + +``playlist-prev <flags>`` + Go to the previous entry on the playlist. + + First argument: + + weak (default) + If the first file on the playlist is currently played, do nothing. + force + Terminate playback if the first file is being played. + +``playlist-next-playlist`` + Go to the next entry on the playlist with a different ``playlist-path``. + +``playlist-prev-playlist`` + Go to the first of the previous entries on the playlist with a different + ``playlist-path``. + +``playlist-play-index <integer|current|none>`` + Start (or restart) playback of the given playlist index. In addition to the + 0-based playlist entry index, it supports the following values: + + <current> + The current playlist entry (as in ``playlist-current-pos``) will be + played again (unload and reload). If none is set, playback is stopped. + (In corner cases, ``playlist-current-pos`` can point to a playlist entry + even if playback is currently inactive, + + <none> + Playback is stopped. If idle mode (``--idle``) is enabled, the player + will enter idle mode, otherwise it will exit. + + This command is similar to ``loadfile`` in that it only manipulates the + state of what to play next, without waiting until the current file is + unloaded, and the next one is loaded. + + Setting ``playlist-pos`` or similar properties can have a similar effect to + this command. However, it's more explicit, and guarantees that playback is + restarted if for example the new playlist entry is the same as the previous + one. + +``loadfile <url> [<flags> [<options>]]`` + Load the given file or URL and play it. Technically, this is just a playlist + manipulation command (which either replaces the playlist or appends an entry + to it). Actual file loading happens independently. For example, a + ``loadfile`` command that replaces the current file with a new one returns + before the current file is stopped, and the new file even begins loading. + + Second argument: + + <replace> (default) + Stop playback of the current file, and play the new file immediately. + <append> + Append the file to the playlist. + <append-play> + Append the file, and if nothing is currently playing, start playback. + (Always starts with the added file, even if the playlist was not empty + before running this command.) + + The third argument is a list of options and values which should be set + while the file is playing. It is of the form ``opt1=value1,opt2=value2,..``. + When using the client API, this can be a ``MPV_FORMAT_NODE_MAP`` (or a Lua + table), however the values themselves must be strings currently. These + options are set during playback, and restored to the previous value at end + of playback (see `Per-File Options`_). + +``loadlist <url> [<flags>]`` + Load the given playlist file or URL (like ``--playlist``). + + Second argument: + + <replace> (default) + Stop playback and replace the internal playlist with the new one. + <append> + Append the new playlist at the end of the current internal playlist. + <append-play> + Append the new playlist, and if nothing is currently playing, start + playback. (Always starts with the new playlist, even if the internal + playlist was not empty before running this command.) + +``playlist-clear`` + Clear the playlist, except the currently played file. + +``playlist-remove <index>`` + Remove the playlist entry at the given index. Index values start counting + with 0. The special value ``current`` removes the current entry. Note that + removing the current entry also stops playback and starts playing the next + entry. + +``playlist-move <index1> <index2>`` + Move the playlist entry at index1, so that it takes the place of the + entry index2. (Paradoxically, the moved playlist entry will not have + the index value index2 after moving if index1 was lower than index2, + because index2 refers to the target entry, not the index the entry + will have after moving.) + +``playlist-shuffle`` + Shuffle the playlist. This is similar to what is done on start if the + ``--shuffle`` option is used. + +``playlist-unshuffle`` + Attempt to revert the previous ``playlist-shuffle`` command. This works + only once (multiple successive ``playlist-unshuffle`` commands do nothing). + May not work correctly if new recursive playlists have been opened since + a ``playlist-shuffle`` command. + +``run <command> [<arg1> [<arg2> [...]]]`` + Run the given command. Unlike in MPlayer/mplayer2 and earlier versions of + mpv (0.2.x and older), this doesn't call the shell. Instead, the command + is run directly, with each argument passed separately. Each argument is + expanded like in `Property Expansion`_. + + This command has a variable number of arguments, and cannot be used with + named arguments. + + The program is run in a detached way. mpv doesn't wait until the command + is completed, but continues playback right after spawning it. + + To get the old behavior, use ``/bin/sh`` and ``-c`` as the first two + arguments. + + .. admonition:: Example + + ``run "/bin/sh" "-c" "echo ${title} > /tmp/playing"`` + + This is not a particularly good example, because it doesn't handle + escaping, and a specially prepared file might allow an attacker to + execute arbitrary shell commands. It is recommended to write a small + shell script, and call that with ``run``. + +``subprocess`` + Similar to ``run``, but gives more control about process execution to the + caller, and does does not detach the process. + + You can avoid blocking until the process terminates by running this command + asynchronously. (For example ``mp.command_native_async()`` in Lua scripting.) + + This has the following named arguments. The order of them is not guaranteed, + so you should always call them with named arguments, see `Named arguments`_. + + ``args`` (``MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING]``) + Array of strings with the command as first argument, and subsequent + command line arguments following. This is just like the ``run`` command + argument list. + + The first array entry is either an absolute path to the executable, or + a filename with no path components, in which case the executable is + searched in the directories in the ``PATH`` environment variable. On + Unix, this is equivalent to ``posix_spawnp`` and ``execvp`` behavior. + + ``playback_only`` (``MPV_FORMAT_FLAG``) + Boolean indicating whether the process should be killed when playback + of the current playlist entry terminates (optional, default: true). If + enabled, stopping playback will automatically kill the process, and you + can't start it outside of playback. + + ``capture_size`` (``MPV_FORMAT_INT64``) + Integer setting the maximum number of stdout plus stderr bytes that can + be captured (optional, default: 64MB). If the number of bytes exceeds + this, capturing is stopped. The limit is per captured stream. + + ``capture_stdout`` (``MPV_FORMAT_FLAG``) + Capture all data the process outputs to stdout and return it once the + process ends (optional, default: no). + + ``capture_stderr`` (``MPV_FORMAT_FLAG``) + Same as ``capture_stdout``, but for stderr. + + ``detach`` (``MPV_FORMAT_FLAG``) + Whether to run the process in detached mode (optional, default: no). In + this mode, the process is run in a new process session, and the command + does not wait for the process to terminate. If neither + ``capture_stdout`` nor ``capture_stderr`` have been set to true, + the command returns immediately after the new process has been started, + otherwise the command will read as long as the pipes are open. + + ``env`` (``MPV_FORMAT_NODE_ARRAY[MPV_FORMAT_STRING]``) + Set a list of environment variables for the new process (default: empty). + If an empty list is passed, the environment of the mpv process is used + instead. (Unlike the underlying OS mechanisms, the mpv command cannot + start a process with empty environment. Fortunately, that is completely + useless.) The format of the list is as in the ``execle()`` syscall. Each + string item defines an environment variable as in ``NAME=VALUE``. + + On Lua, you may use ``utils.get_env_list()`` to retrieve the current + environment if you e.g. simply want to add a new variable. + + ``stdin_data`` (``MPV_FORMAT_STRING``) + Feed the given string to the new process' stdin. Since this is a string, + you cannot pass arbitrary binary data. If the process terminates or + closes the pipe before all data is written, the remaining data is + silently discarded. Probably does not work on win32. + + ``passthrough_stdin`` (``MPV_FORMAT_FLAG``) + If enabled, wire the new process' stdin to mpv's stdin (default: no). + Before mpv 0.33.0, this argument did not exist, but the behavior was as + if this was set to true. + + The command returns the following result (as ``MPV_FORMAT_NODE_MAP``): + + ``status`` (``MPV_FORMAT_INT64``) + Typically this is the process exit code (0 or positive) if the process + terminates normally, or negative for other errors (failed to start, + terminated by mpv, and others). The meaning of negative values is + undefined, other than meaning error (and does not correspond to OS low + level exit status values). + + On Windows, it can happen that a negative return value is returned even + if the process terminates normally, because the win32 ``UINT`` exit + code is assigned to an ``int`` variable before being set as ``int64_t`` + field in the result map. This might be fixed later. + + ``stdout`` (``MPV_FORMAT_BYTE_ARRAY``) + Captured stdout stream, limited to ``capture_size``. + + ``stderr`` (``MPV_FORMAT_BYTE_ARRAY``) + Same as ``stdout``, but for stderr. + + ``error_string`` (``MPV_FORMAT_STRING``) + Empty string if the process terminated normally. The string ``killed`` + if the process was terminated in an unusual way. The string ``init`` if + the process could not be started. + + On Windows, ``killed`` is only returned when the process has been + killed by mpv as a result of ``playback_only`` being set to true. + + ``killed_by_us`` (``MPV_FORMAT_FLAG``) + Whether the process has been killed by mpv, for example as a result of + ``playback_only`` being set to true, aborting the command (e.g. by + ``mp.abort_async_command()``), or if the player is about to exit. + + Note that the command itself will always return success as long as the + parameters are correct. Whether the process could be spawned or whether + it was somehow killed or returned an error status has to be queried from + the result value. + + This command can be asynchronously aborted via API. Also see `Asynchronous + command details`_. Only the ``run`` command can start processes in a truly + detached way. + + .. note:: The subprocess will always be terminated on player exit if it + wasn't started in detached mode, even if ``playback_only`` is + false. + + .. admonition:: Warning + + Don't forget to set the ``playback_only`` field to false if you want + the command to run while the player is in idle mode, or if you don't + want the end of playback to kill the command. + + .. admonition:: Example + + :: + + local r = mp.command_native({ + name = "subprocess", + playback_only = false, + capture_stdout = true, + args = {"cat", "/proc/cpuinfo"}, + }) + if r.status == 0 then + print("result: " .. r.stdout) + end + + This is a fairly useless Lua example, which demonstrates how to run + a process in a blocking manner, and retrieving its stdout output. + +``quit [<code>]`` + Exit the player. If an argument is given, it's used as process exit code. + +``quit-watch-later [<code>]`` + Exit player, and store current playback position. Playing that file later + will seek to the previous position on start. The (optional) argument is + exactly as in the ``quit`` command. See `RESUMING PLAYBACK`_. + +``sub-add <url> [<flags> [<title> [<lang>]]]`` + Load the given subtitle file or stream. By default, it is selected as + current subtitle after loading. + + The ``flags`` argument is one of the following values: + + <select> + + Select the subtitle immediately (default). + + <auto> + + Don't select the subtitle. (Or in some special situations, let the + default stream selection mechanism decide.) + + <cached> + + Select the subtitle. If a subtitle with the same filename was already + added, that one is selected, instead of loading a duplicate entry. + (In this case, title/language are ignored, and if the was changed since + it was loaded, these changes won't be reflected.) + + The ``title`` argument sets the track title in the UI. + + The ``lang`` argument sets the track language, and can also influence + stream selection with ``flags`` set to ``auto``. + +``sub-remove [<id>]`` + Remove the given subtitle track. If the ``id`` argument is missing, remove + the current track. (Works on external subtitle files only.) + +``sub-reload [<id>]`` + Reload the given subtitle tracks. If the ``id`` argument is missing, reload + the current track. (Works on external subtitle files only.) + + This works by unloading and re-adding the subtitle track. + +``sub-step <skip> <flags>`` + Change subtitle timing such, that the subtitle event after the next + ``<skip>`` subtitle events is displayed. ``<skip>`` can be negative to step + backwards. + + Secondary argument: + + primary (default) + Steps through the primary subtitles. + secondary + Steps through the secondary subtitles. + +``sub-seek <skip> <flags>`` + Seek to the next (skip set to 1) or the previous (skip set to -1) subtitle. + This is similar to ``sub-step``, except that it seeks video and audio + instead of adjusting the subtitle delay. + + Secondary argument: + + primary (default) + Seeks through the primary subtitles. + secondary + Seeks through the secondary subtitles. + + For embedded subtitles (like with Matroska), this works only with subtitle + events that have already been displayed, or are within a short prefetch + range. + +``print-text <text>`` + Print text to stdout. The string can contain properties (see + `Property Expansion`_). Take care to put the argument in quotes. + +``show-text <text> [<duration>|-1 [<level>]]`` + Show text on the OSD. The string can contain properties, which are expanded + as described in `Property Expansion`_. This can be used to show playback + time, filename, and so on. ``no-osd`` has no effect on this command. + + <duration> + The time in ms to show the message for. By default, it uses the same + value as ``--osd-duration``. + + <level> + The minimum OSD level to show the text at (see ``--osd-level``). + +``expand-text <string>`` + Property-expand the argument and return the expanded string. This can be + used only through the client API or from a script using + ``mp.command_native``. (see `Property Expansion`_). + +``expand-path "<string>"`` + Expand a path's double-tilde placeholders into a platform-specific path. + As ``expand-text``, this can only be used through the client API or from + a script using ``mp.command_native``. + + .. admonition:: Example + + ``mp.osd_message(mp.command_native({"expand-path", "~~home/"}))`` + + This line of Lua would show the location of the user's mpv + configuration directory on the OSD. + +``show-progress`` + Show the progress bar, the elapsed time and the total duration of the file + on the OSD. ``no-osd`` has no effect on this command. + +``write-watch-later-config`` + Write the resume config file that the ``quit-watch-later`` command writes, + but continue playback normally. + +``delete-watch-later-config [<filename>]`` + Delete any existing resume config file that was written by + ``quit-watch-later`` or ``write-watch-later-config``. If a filename is + specified, then the deleted config is for that file; otherwise, it is the + same one as would be written by ``quit-watch-later`` or + ``write-watch-later-config`` in the current circumstance. + +``stop [<flags>]`` + Stop playback and clear playlist. With default settings, this is + essentially like ``quit``. Useful for the client API: playback can be + stopped without terminating the player. + + The first argument is optional, and supports the following flags: + + keep-playlist + Do not clear the playlist. + + +``mouse <x> <y> [<button> [<mode>]]`` + Send a mouse event with given coordinate (``<x>``, ``<y>``). + + Second argument: + + <button> + The button number of clicked mouse button. This should be one of 0-19. + If ``<button>`` is omitted, only the position will be updated. + + Third argument: + + <single> (default) + The mouse event represents regular single click. + + <double> + The mouse event represents double-click. + +``keypress <name>`` + Send a key event through mpv's input handler, triggering whatever + behavior is configured to that key. ``name`` uses the ``input.conf`` + naming scheme for keys and modifiers. Useful for the client API: key events + can be sent to libmpv to handle internally. + +``keydown <name>`` + Similar to ``keypress``, but sets the ``KEYDOWN`` flag so that if the key is + bound to a repeatable command, it will be run repeatedly with mpv's key + repeat timing until the ``keyup`` command is called. + +``keyup [<name>]`` + Set the ``KEYUP`` flag, stopping any repeated behavior that had been + triggered. ``name`` is optional. If ``name`` is not given or is an + empty string, ``KEYUP`` will be set on all keys. Otherwise, ``KEYUP`` will + only be set on the key specified by ``name``. + +``keybind <name> <command>`` + Binds a key to an input command. ``command`` must be a complete command + containing all the desired arguments and flags. Both ``name`` and + ``command`` use the ``input.conf`` naming scheme. This is primarily + useful for the client API. + +``audio-add <url> [<flags> [<title> [<lang>]]]`` + Load the given audio file. See ``sub-add`` command. + +``audio-remove [<id>]`` + Remove the given audio track. See ``sub-remove`` command. + +``audio-reload [<id>]`` + Reload the given audio tracks. See ``sub-reload`` command. + +``video-add <url> [<flags> [<title> [<lang> [<albumart>]]]]`` + Load the given video file. See ``sub-add`` command for common options. + + ``albumart`` (``MPV_FORMAT_FLAG``) + If enabled, mpv will load the given video as album art. + +``video-remove [<id>]`` + Remove the given video track. See ``sub-remove`` command. + +``video-reload [<id>]`` + Reload the given video tracks. See ``sub-reload`` command. + +``rescan-external-files [<mode>]`` + Rescan external files according to the current ``--sub-auto``, + ``--audio-file-auto`` and ``--cover-art-auto`` settings. This can be used + to auto-load external files *after* the file was loaded. + + The ``mode`` argument is one of the following: + + <reselect> (default) + Select the default audio and subtitle streams, which typically selects + external files with the highest preference. (The implementation is not + perfect, and could be improved on request.) + + <keep-selection> + Do not change current track selections. + + +Input Commands that are Possibly Subject to Change +-------------------------------------------------- + +``af <operation> <value>`` + Change audio filter chain. See ``vf`` command. + +``vf <operation> <value>`` + Change video filter chain. + + The semantics are exactly the same as with option parsing (see + `VIDEO FILTERS`_). As such the text below is a redundant and incomplete + summary. + + The first argument decides what happens: + + <set> + Overwrite the previous filter chain with the new one. + + <add> + Append the new filter chain to the previous one. + + <toggle> + Check if the given filter (with the exact parameters) is already in the + video chain. If it is, remove the filter. If it isn't, add the filter. + (If several filters are passed to the command, this is done for + each filter.) + + A special variant is combining this with labels, and using ``@name`` + without filter name and parameters as filter entry. This toggles the + enable/disable flag. + + <remove> + Like ``toggle``, but always remove the given filter from the chain. + + <clr> + Remove all filters. Note that like the other sub-commands, this does + not control automatically inserted filters. + + The argument is always needed. E.g. in case of ``clr`` use ``vf clr ""``. + + You can assign labels to filter by prefixing them with ``@name:`` (where + ``name`` is a user-chosen arbitrary identifier). Labels can be used to + refer to filters by name in all of the filter chain modification commands. + For ``add``, using an already used label will replace the existing filter. + + The ``vf`` command shows the list of requested filters on the OSD after + changing the filter chain. This is roughly equivalent to + ``show-text ${vf}``. Note that auto-inserted filters for format conversion + are not shown on the list, only what was requested by the user. + + Normally, the commands will check whether the video chain is recreated + successfully, and will undo the operation on failure. If the command is run + before video is configured (can happen if the command is run immediately + after opening a file and before a video frame is decoded), this check can't + be run. Then it can happen that creating the video chain fails. + + .. admonition:: Example for input.conf + + - ``a vf set vflip`` turn the video upside-down on the ``a`` key + - ``b vf set ""`` remove all video filters on ``b`` + - ``c vf toggle gradfun`` toggle debanding on ``c`` + + .. admonition:: Example how to toggle disabled filters at runtime + + - Add something like ``vf-add=@deband:!gradfun`` to ``mpv.conf``. + The ``@deband:`` is the label, an arbitrary, user-given name for this + filter entry. The ``!`` before the filter name disables the filter by + default. Everything after this is the normal filter name and possibly + filter parameters, like in the normal ``--vf`` syntax. + - Add ``a vf toggle @deband`` to ``input.conf``. This toggles the + "disabled" flag for the filter with the label ``deband`` when the + ``a`` key is hit. + +``cycle-values [<"!reverse">] <property> <value1> [<value2> [...]]`` + Cycle through a list of values. Each invocation of the command will set the + given property to the next value in the list. The command will use the + current value of the property/option, and use it to determine the current + position in the list of values. Once it has found it, it will set the + next value in the list (wrapping around to the first item if needed). + + This command has a variable number of arguments, and cannot be used with + named arguments. + + The special argument ``!reverse`` can be used to cycle the value list in + reverse. The only advantage is that you don't need to reverse the value + list yourself when adding a second key binding for cycling backwards. + +``enable-section <name> [<flags>]`` + This command is deprecated, except for mpv-internal uses. + + Enable all key bindings in the named input section. + + The enabled input sections form a stack. Bindings in sections on the top of + the stack are preferred to lower sections. This command puts the section + on top of the stack. If the section was already on the stack, it is + implicitly removed beforehand. (A section cannot be on the stack more than + once.) + + The ``flags`` parameter can be a combination (separated by ``+``) of the + following flags: + + <exclusive> + All sections enabled before the newly enabled section are disabled. + They will be re-enabled as soon as all exclusive sections above them + are removed. In other words, the new section shadows all previous + sections. + <allow-hide-cursor> + This feature can't be used through the public API. + <allow-vo-dragging> + Same. + +``disable-section <name>`` + This command is deprecated, except for mpv-internal uses. + + Disable the named input section. Undoes ``enable-section``. + +``define-section <name> <contents> [<flags>]`` + This command is deprecated, except for mpv-internal uses. + + Create a named input section, or replace the contents of an already existing + input section. The ``contents`` parameter uses the same syntax as the + ``input.conf`` file (except that using the section syntax in it is not + allowed), including the need to separate bindings with a newline character. + + If the ``contents`` parameter is an empty string, the section is removed. + + The section with the name ``default`` is the normal input section. + + In general, input sections have to be enabled with the ``enable-section`` + command, or they are ignored. + + The last parameter has the following meaning: + + <default> (also used if parameter omitted) + Use a key binding defined by this section only if the user hasn't + already bound this key to a command. + <force> + Always bind a key. (The input section that was made active most recently + wins if there are ambiguities.) + + This command can be used to dispatch arbitrary keys to a script or a client + API user. If the input section defines ``script-binding`` commands, it is + also possible to get separate events on key up/down, and relatively detailed + information about the key state. The special key name ``unmapped`` can be + used to match any unmapped key. + +``overlay-add <id> <x> <y> <file> <offset> <fmt> <w> <h> <stride>`` + Add an OSD overlay sourced from raw data. This might be useful for scripts + and applications controlling mpv, and which want to display things on top + of the video window. + + Overlays are usually displayed in screen resolution, but with some VOs, + the resolution is reduced to that of the video's. You can read the + ``osd-width`` and ``osd-height`` properties. At least with ``--vo-xv`` and + anamorphic video (such as DVD), ``osd-par`` should be read as well, and the + overlay should be aspect-compensated. + + This has the following named arguments. The order of them is not guaranteed, + so you should always call them with named arguments, see `Named arguments`_. + + ``id`` is an integer between 0 and 63 identifying the overlay element. The + ID can be used to add multiple overlay parts, update a part by using this + command with an already existing ID, or to remove a part with + ``overlay-remove``. Using a previously unused ID will add a new overlay, + while reusing an ID will update it. + + ``x`` and ``y`` specify the position where the OSD should be displayed. + + ``file`` specifies the file the raw image data is read from. It can be + either a numeric UNIX file descriptor prefixed with ``@`` (e.g. ``@4``), + or a filename. The file will be mapped into memory with ``mmap()``, + copied, and unmapped before the command returns (changed in mpv 0.18.1). + + It is also possible to pass a raw memory address for use as bitmap memory + by passing a memory address as integer prefixed with an ``&`` character. + Passing the wrong thing here will crash the player. This mode might be + useful for use with libmpv. The ``offset`` parameter is simply added to the + memory address (since mpv 0.8.0, ignored before). + + ``offset`` is the byte offset of the first pixel in the source file. + (The current implementation always mmap's the whole file from position 0 to + the end of the image, so large offsets should be avoided. Before mpv 0.8.0, + the offset was actually passed directly to ``mmap``, but it was changed to + make using it easier.) + + ``fmt`` is a string identifying the image format. Currently, only ``bgra`` + is defined. This format has 4 bytes per pixels, with 8 bits per component. + The least significant 8 bits are blue, and the most significant 8 bits + are alpha (in little endian, the components are B-G-R-A, with B as first + byte). This uses premultiplied alpha: every color component is already + multiplied with the alpha component. This means the numeric value of each + component is equal to or smaller than the alpha component. (Violating this + rule will lead to different results with different VOs: numeric overflows + resulting from blending broken alpha values is considered something that + shouldn't happen, and consequently implementations don't ensure that you + get predictable behavior in this case.) + + ``w``, ``h``, and ``stride`` specify the size of the overlay. ``w`` is the + visible width of the overlay, while ``stride`` gives the width in bytes in + memory. In the simple case, and with the ``bgra`` format, ``stride==4*w``. + In general, the total amount of memory accessed is ``stride * h``. + (Technically, the minimum size would be ``stride * (h - 1) + w * 4``, but + for simplicity, the player will access all ``stride * h`` bytes.) + + .. note:: + + Before mpv 0.18.1, you had to do manual "double buffering" when updating + an overlay by replacing it with a different memory buffer. Since mpv + 0.18.1, the memory is simply copied and doesn't reference any of the + memory indicated by the command's arguments after the command returns. + If you want to use this command before mpv 0.18.1, reads the old docs + to see how to handle this correctly. + +``overlay-remove <id>`` + Remove an overlay added with ``overlay-add`` and the same ID. Does nothing + if no overlay with this ID exists. + +``osd-overlay`` + Add/update/remove an OSD overlay. + + (Although this sounds similar to ``overlay-add``, ``osd-overlay`` is for + text overlays, while ``overlay-add`` is for bitmaps. Maybe ``overlay-add`` + will be merged into ``osd-overlay`` to remove this oddity.) + + You can use this to add text overlays in ASS format. ASS has advanced + positioning and rendering tags, which can be used to render almost any kind + of vector graphics. + + This command accepts the following parameters: + + ``id`` + Arbitrary integer that identifies the overlay. Multiple overlays can be + added by calling this command with different ``id`` parameters. Calling + this command with the same ``id`` replaces the previously set overlay. + + There is a separate namespace for each libmpv client (i.e. IPC + connection, script), so IDs can be made up and assigned by the API user + without conflicting with other API users. + + If the libmpv client is destroyed, all overlays associated with it are + also deleted. In particular, connecting via ``--input-ipc-server``, + adding an overlay, and disconnecting will remove the overlay immediately + again. + + ``format`` + String that gives the type of the overlay. Accepts the following values + (HTML rendering of this is broken, view the generated manpage instead, + or the raw RST source): + + ``ass-events`` + The ``data`` parameter is a string. The string is split on the + newline character. Every line is turned into the ``Text`` part of + a ``Dialogue`` ASS event. Timing is unused (but behavior of timing + dependent ASS tags may change in future mpv versions). + + Note that it's better to put multiple lines into ``data``, instead + of adding multiple OSD overlays. + + This provides 2 ASS ``Styles``. ``OSD`` contains the text style as + defined by the current ``--osd-...`` options. ``Default`` is + similar, and contains style that ``OSD`` would have if all options + were set to the default. + + In addition, the ``res_x`` and ``res_y`` options specify the value + of the ASS ``PlayResX`` and ``PlayResY`` header fields. If ``res_y`` + is set to 0, ``PlayResY`` is initialized to an arbitrary default + value (but note that the default for this command is 720, not 0). + If ``res_x`` is set to 0, ``PlayResX`` is set based on ``res_y`` + such that a virtual ASS pixel has a square pixel aspect ratio. + + ``none`` + Special value that causes the overlay to be removed. Most parameters + other than ``id`` and ``format`` are mostly ignored. + + ``data`` + String defining the overlay contents according to the ``format`` + parameter. + + ``res_x``, ``res_y`` + Used if ``format`` is set to ``ass-events`` (see description there). + Optional, defaults to 0/720. + + ``z`` + The Z order of the overlay. Optional, defaults to 0. + + Note that Z order between different overlays of different formats is + static, and cannot be changed (currently, this means that bitmap + overlays added by ``overlay-add`` are always on top of the ASS overlays + added by ``osd-overlay``). In addition, the builtin OSD components are + always below any of the custom OSD. (This includes subtitles of any kind + as well as text rendered by ``show-text``.) + + It's possible that future mpv versions will randomly change how Z order + between different OSD formats and builtin OSD is handled. + + ``hidden`` + If set to true, do not display this (default: false). + + ``compute_bounds`` + If set to true, attempt to determine bounds and write them to the + command's result value as ``x0``, ``x1``, ``y0``, ``y1`` rectangle + (default: false). If the rectangle is empty, not known, or somehow + degenerate, it is not set. ``x1``/``y1`` is the coordinate of the + bottom exclusive corner of the rectangle. + + The result value may depend on the VO window size, and is based on the + last known window size at the time of the call. This means the results + may be different from what is actually rendered. + + For ``ass-events``, the result rectangle is recomputed to ``PlayRes`` + coordinates (``res_x``/``res_y``). If window size is not known, a + fallback is chosen. + + You should be aware that this mechanism is very inefficient, as it + renders the full result, and then uses the bounding box of the rendered + bitmap list (even if ``hidden`` is set). It will flush various caches. + Its results also depend on the used libass version. + + This feature is experimental, and may change in some way again. + + .. note:: + + Always use named arguments (``mpv_command_node()``). Lua scripts should + use the ``mp.create_osd_overlay()`` helper instead of invoking this + command directly. + +``script-message [<arg1> [<arg2> [...]]]`` + Send a message to all clients, and pass it the following list of arguments. + What this message means, how many arguments it takes, and what the arguments + mean is fully up to the receiver and the sender. Every client receives the + message, so be careful about name clashes (or use ``script-message-to``). + + This command has a variable number of arguments, and cannot be used with + named arguments. + +``script-message-to <target> [<arg1> [<arg2> [...]]]`` + Same as ``script-message``, but send it only to the client named + ``<target>``. Each client (scripts etc.) has a unique name. For example, + Lua scripts can get their name via ``mp.get_script_name()``. Note that + client names only consist of alphanumeric characters and ``_``. + + This command has a variable number of arguments, and cannot be used with + named arguments. + +``script-binding <name>`` + Invoke a script-provided key binding. This can be used to remap key + bindings provided by external Lua scripts. + + The argument is the name of the binding. + + It can optionally be prefixed with the name of the script, using ``/`` as + separator, e.g. ``script-binding scriptname/bindingname``. Note that script + names only consist of alphanumeric characters and ``_``. + + For completeness, here is how this command works internally. The details + could change any time. On any matching key event, ``script-message-to`` + or ``script-message`` is called (depending on whether the script name is + included), with the following arguments: + + 1. The string ``key-binding``. + 2. The name of the binding (as established above). + 3. The key state as string (see below). + 4. The key name (since mpv 0.15.0). + 5. The text the key would produce, or empty string if not applicable. + + The 5th argument is only set if no modifiers are present (using the shift + key with a letter is normally not emitted as having a modifier, and results + in upper case text instead, but some backends may mess up). + + The key state consists of 2 characters: + + 1. One of ``d`` (key was pressed down), ``u`` (was released), ``r`` (key + is still down, and was repeated; only if key repeat is enabled for this + binding), ``p`` (key was pressed; happens if up/down can't be tracked). + 2. Whether the event originates from the mouse, either ``m`` (mouse button) + or ``-`` (something else). + + Future versions can add more arguments and more key state characters to + support more input peculiarities. + +``ab-loop`` + Cycle through A-B loop states. The first command will set the ``A`` point + (the ``ab-loop-a`` property); the second the ``B`` point, and the third + will clear both points. + +``drop-buffers`` + Drop audio/video/demuxer buffers, and restart from fresh. Might help with + unseekable streams that are going out of sync. + This command might be changed or removed in the future. + +``screenshot-raw [<flags>]`` + Return a screenshot in memory. This can be used only through the client + API. The MPV_FORMAT_NODE_MAP returned by this command has the ``w``, ``h``, + ``stride`` fields set to obvious contents. The ``format`` field is set to + ``bgr0`` by default. This format is organized as ``B8G8R8X8`` (where ``B`` + is the LSB). The contents of the padding ``X`` are undefined. The ``data`` + field is of type MPV_FORMAT_BYTE_ARRAY with the actual image data. The image + is freed as soon as the result mpv_node is freed. As usual with client API + semantics, you are not allowed to write to the image data. + + The ``stride`` is the number of bytes from a pixel at ``(x0, y0)`` to the + pixel at ``(x0, y0 + 1)``. This can be larger than ``w * 4`` if the image + was cropped, or if there is padding. This number can be negative as well. + You access a pixel with ``byte_index = y * stride + x * 4`` (assuming the + ``bgr0`` format). + + The ``flags`` argument is like the first argument to ``screenshot`` and + supports ``subtitles``, ``video``, ``window``. + +``vf-command <label> <command> <argument> [<target>]`` + Send a command to the filter. Note that currently, this only works with + the ``lavfi`` filter. Refer to the libavfilter documentation for the list + of supported commands for each filter. + + ``<label>`` is a mpv filter label, use ``all`` to send it to all filters + at once. + + ``<command>`` and ``<argument>`` are filter-specific strings. + + ``<target>`` is a filter or filter instance name and defaults to ``all``. + Note that the target is an additional specifier for filters that + support them, such as complex ``lavfi`` filter chains. + +``af-command <label> <command> <argument> [<target>]`` + Same as ``vf-command``, but for audio filters. + +``apply-profile <name> [<mode>]`` + Apply the contents of a named profile. This is like using ``profile=name`` + in a config file, except you can map it to a key binding to change it at + runtime. + + The mode argument: + + ``default`` + Apply the profile. Default if the argument is omitted. + + ``restore`` + Restore options set by a previous ``apply-profile`` command for this + profile. Only works if the profile has ``profile-restore`` set to a + relevant mode. Prints a warning if nothing could be done. See + `Runtime profiles`_ for details. + +``load-script <filename>`` + Load a script, similar to the ``--script`` option. Whether this waits for + the script to finish initialization or not changed multiple times, and the + future behavior is left undefined. + + On success, returns a ``mpv_node`` with a ``client_id`` field set to the + return value of the ``mpv_client_id()`` API call of the newly created script + handle. + +``change-list <name> <operation> <value>`` + This command changes list options as described in `List Options`_. The + ``<name>`` parameter is the normal option name, while ``<operation>`` is + the suffix or action used on the option. + + Some operations take no value, but the command still requires the value + parameter. In these cases, the value must be an empty string. + + .. admonition:: Example + + ``change-list glsl-shaders append file.glsl`` + + Add a filename to the ``glsl-shaders`` list. The command line + equivalent is ``--glsl-shaders-append=file.glsl`` or alternatively + ``--glsl-shader=file.glsl``. + +``dump-cache <start> <end> <filename>`` + Dump the current cache to the given filename. The ``<filename>`` file is + overwritten if it already exists. ``<start>`` and ``<end>`` give the + time range of what to dump. If no data is cached at the given time range, + nothing may be dumped (creating a file with no packets). + + Dumping a larger part of the cache will freeze the player. No effort was + made to fix this, as this feature was meant mostly for creating small + excerpts. + + See ``--stream-record`` for various caveats that mostly apply to this + command too, as both use the same underlying code for writing the output + file. + + If ``<filename>`` is an empty string, an ongoing ``dump-cache`` is stopped. + + If ``<end>`` is ``no``, then continuous dumping is enabled. Then, after + dumping the existing parts of the cache, anything read from network is + appended to the cache as well. This behaves similar to ``--stream-record`` + (although it does not conflict with that option, and they can be both active + at the same time). + + If the ``<end>`` time is after the cache, the command will _not_ wait and + write newly received data to it. + + The end of the resulting file may be slightly damaged or incomplete at the + end. (Not enough effort was made to ensure that the end lines up properly.) + + Note that this command will finish only once dumping ends. That means it + works similar to the ``screenshot`` command, just that it can block much + longer. If continuous dumping is used, the command will not finish until + playback is stopped, an error happens, another ``dump-cache`` command is + run, or an API like ``mp.abort_async_command`` was called to explicitly stop + the command. See `Synchronous vs. Asynchronous`_. + + .. note:: + + This was mostly created for network streams. For local files, there may + be much better methods to create excerpts and such. There are tons of + much more user-friendly Lua scripts, that will re-encode parts of a file + by spawning a separate instance of ``ffmpeg``. With network streams, + this is not that easily possible, as the stream would have to be + downloaded again. Even if ``--stream-record`` is used to record the + stream to the local filesystem, there may be problems, because the + recorded file is still written to. + + This command is experimental, and all details about it may change in the + future. + +``ab-loop-dump-cache <filename>`` + Essentially calls ``dump-cache`` with the current AB-loop points as + arguments. Like ``dump-cache``, this will overwrite the file at + ``<filename>``. Likewise, if the B point is set to ``no``, it will enter + continuous dumping after the existing cache was dumped. + + The author reserves the right to remove this command if enough motivation + is found to move this functionality to a trivial Lua script. + +``ab-loop-align-cache`` + Re-adjust the A/B loop points to the start and end within the cache the + ``ab-loop-dump-cache`` command will (probably) dump. Basically, it aligns + the times on keyframes. The guess might be off especially at the end (due to + granularity issues due to remuxing). If the cache shrinks in the meantime, + the points set by the command will not be the effective parameters either. + + This command has an even more uncertain future than ``ab-loop-dump-cache`` + and might disappear without replacement if the author decides it's useless. + +Undocumented commands: ``ao-reload`` (experimental/internal). + +List of events +~~~~~~~~~~~~~~ + +This is a partial list of events. This section describes what +``mpv_event_to_node()`` returns, and which is what scripting APIs and the JSON +IPC sees. Note that the C API has separate C-level declarations with +``mpv_event``, which may be slightly different. + +Note that events are asynchronous: the player core continues running while +events are delivered to scripts and other clients. In some cases, you can use +hooks to enforce synchronous execution. + +All events can have the following fields: + +``event`` + Name as the event (as returned by ``mpv_event_name()``). + +``id`` + The ``reply_userdata`` field (opaque user value). If ``reply_userdata`` is 0, + the field is not added. + +``error`` + Set to an error string (as returned by ``mpv_error_string()``). This field + is missing if no error happened, or the event type does not report error. + Most events leave this unset. + +This list uses the event name field value, and the C API symbol in brackets: + +``start-file`` (``MPV_EVENT_START_FILE``) + Happens right before a new file is loaded. When you receive this, the + player is loading the file (or possibly already done with it). + + This has the following fields: + + ``playlist_entry_id`` + Playlist entry ID of the file being loaded now. + +``end-file`` (``MPV_EVENT_END_FILE``) + Happens after a file was unloaded. Typically, the player will load the + next file right away, or quit if this was the last file. + + The event has the following fields: + + ``reason`` + Has one of these values: + + ``eof`` + The file has ended. This can (but doesn't have to) include + incomplete files or broken network connections under + circumstances. + + ``stop`` + Playback was ended by a command. + + ``quit`` + Playback was ended by sending the quit command. + + ``error`` + An error happened. In this case, an ``error`` field is present with + the error string. + + ``redirect`` + Happens with playlists and similar. Details see + ``MPV_END_FILE_REASON_REDIRECT`` in the C API. + + ``unknown`` + Unknown. Normally doesn't happen, unless the Lua API is out of sync + with the C API. (Likewise, it could happen that your script gets + reason strings that did not exist yet at the time your script was + written.) + + ``playlist_entry_id`` + Playlist entry ID of the file that was being played or attempted to be + played. This has the same value as the ``playlist_entry_id`` field in the + corresponding ``start-file`` event. + + ``file_error`` + Set to mpv error string describing the approximate reason why playback + failed. Unset if no error known. (In Lua scripting, this value was set + on the ``error`` field directly. This is deprecated since mpv 0.33.0. + In the future, this ``error`` field will be unset for this specific + event.) + + ``playlist_insert_id`` + If loading ended, because the playlist entry to be played was for example + a playlist, and the current playlist entry is replaced with a number of + other entries. This may happen at least with MPV_END_FILE_REASON_REDIRECT + (other event types may use this for similar but different purposes in the + future). In this case, playlist_insert_id will be set to the playlist + entry ID of the first inserted entry, and playlist_insert_num_entries to + the total number of inserted playlist entries. Note this in this specific + case, the ID of the last inserted entry is playlist_insert_id+num-1. + Beware that depending on circumstances, you may observe the new playlist + entries before seeing the event (e.g. reading the "playlist" property or + getting a property change notification before receiving the event). + If this is 0 in the C API, this field isn't added. + + ``playlist_insert_num_entries`` + See playlist_insert_id. Only present if playlist_insert_id is present. + +``file-loaded`` (``MPV_EVENT_FILE_LOADED``) + Happens after a file was loaded and begins playback. + +``seek`` (``MPV_EVENT_SEEK``) + Happens on seeking. (This might include cases when the player seeks + internally, even without user interaction. This includes e.g. segment + changes when playing ordered chapters Matroska files.) + +``playback-restart`` (``MPV_EVENT_PLAYBACK_RESTART``) + Start of playback after seek or after file was loaded. + +``shutdown`` (``MPV_EVENT_SHUTDOWN``) + Sent when the player quits, and the script should terminate. Normally + handled automatically. See `Details on the script initialization and lifecycle`_. + +``log-message`` (``MPV_EVENT_LOG_MESSAGE``) + Receives messages enabled with ``mpv_request_log_messages()`` (Lua: + ``mp.enable_messages``). + + This contains, in addition to the default event fields, the following + fields: + + ``prefix`` + The module prefix, identifies the sender of the message. This is what + the terminal player puts in front of the message text when using the + ``--v`` option, and is also what is used for ``--msg-level``. + + ``level`` + The log level as string. See ``msg.log`` for possible log level names. + Note that later versions of mpv might add new levels or remove + (undocumented) existing ones. + + ``text`` + The log message. The text will end with a newline character. Sometimes + it can contain multiple lines. + + Keep in mind that these messages are meant to be hints for humans. You + should not parse them, and prefix/level/text of messages might change + any time. + +``hook`` + The event has the following fields: + + ``hook_id`` + ID to pass to ``mpv_hook_continue()``. The Lua scripting wrapper + provides a better API around this with ``mp.add_hook()``. + +``get-property-reply`` (``MPV_EVENT_GET_PROPERTY_REPLY``) + See C API. + +``set-property-reply`` (``MPV_EVENT_SET_PROPERTY_REPLY``) + See C API. + +``command-reply`` (``MPV_EVENT_COMMAND_REPLY``) + This is one of the commands for which the ```error`` field is meaningful. + + JSON IPC and Lua and possibly other backends treat this specially and may + not pass the actual event to the user. See C API. + + The event has the following fields: + + ``result`` + The result (on success) of any ``mpv_node`` type, if any. + +``client-message`` (``MPV_EVENT_CLIENT_MESSAGE``) + Lua and possibly other backends treat this specially and may not pass the + actual event to the user. + + The event has the following fields: + + ``args`` + Array of strings with the message data. + +``video-reconfig`` (``MPV_EVENT_VIDEO_RECONFIG``) + Happens on video output or filter reconfig. + +``audio-reconfig`` (``MPV_EVENT_AUDIO_RECONFIG``) + Happens on audio output or filter reconfig. + +``property-change`` (``MPV_EVENT_PROPERTY_CHANGE``) + Happens when a property that is being observed changes value. + + The event has the following fields: + + ``name`` + The name of the property. + + ``data`` + The new value of the property. + +The following events also happen, but are deprecated: ``idle``, ``tick`` +Use ``mpv_observe_property()`` (Lua: ``mp.observe_property()``) instead. + +Hooks +~~~~~ + +Hooks are synchronous events between player core and a script or similar. This +applies to client API (including the Lua scripting interface). Normally, +events are supposed to be asynchronous, and the hook API provides an awkward +and obscure way to handle events that require stricter coordination. There are +no API stability guarantees made. Not following the protocol exactly can make +the player freeze randomly. Basically, nobody should use this API. + +The C API is described in the header files. The Lua API is described in the +Lua section. + +Before a hook is actually invoked on an API clients, it will attempt to return +new values for all observed properties that were changed before the hook. This +may make it easier for an application to set defined "barriers" between property +change notifications by registering hooks. (That means these hooks will have an +effect, even if you do nothing and make them continue immediately.) + +The following hooks are currently defined: + +``on_load`` + Called when a file is to be opened, before anything is actually done. + For example, you could read and write the ``stream-open-filename`` + property to redirect an URL to something else (consider support for + streaming sites which rarely give the user a direct media URL), or + you could set per-file options with by setting the property + ``file-local-options/<option name>``. The player will wait until all + hooks are run. + + Ordered after ``start-file`` and before ``playback-restart``. + +``on_load_fail`` + Called after after a file has been opened, but failed to. This can be + used to provide a fallback in case native demuxers failed to recognize + the file, instead of always running before the native demuxers like + ``on_load``. Demux will only be retried if ``stream-open-filename`` + was changed. If it fails again, this hook is _not_ called again, and + loading definitely fails. + + Ordered after ``on_load``, and before ``playback-restart`` and ``end-file``. + +``on_preloaded`` + Called after a file has been opened, and before tracks are selected and + decoders are created. This has some usefulness if an API users wants + to select tracks manually, based on the set of available tracks. It's + also useful to initialize ``--lavfi-complex`` in a specific way by API, + without having to "probe" the available streams at first. + + Note that this does not yet apply default track selection. Which operations + exactly can be done and not be done, and what information is available and + what is not yet available yet, is all subject to change. + + Ordered after ``on_load_fail`` etc. and before ``playback-restart``. + +``on_unload`` + Run before closing a file, and before actually uninitializing + everything. It's not possible to resume playback in this state. + + Ordered before ``end-file``. Will also happen in the error case (then after + ``on_load_fail``). + +``on_before_start_file`` + Run before a ``start-file`` event is sent. (If any client changes the + current playlist entry, or sends a quit command to the player, the + corresponding event will not actually happen after the hook returns.) + Useful to drain property changes before a new file is loaded. + +``on_after_end_file`` + Run after an ``end-file`` event. Useful to drain property changes after a + file has finished. + +Input Command Prefixes +---------------------- + +These prefixes are placed between key name and the actual command. Multiple +prefixes can be specified. They are separated by whitespace. + +``osd-auto`` + Use the default behavior for this command. This is the default for + ``input.conf`` commands. Some libmpv/scripting/IPC APIs do not use this as + default, but use ``no-osd`` instead. +``no-osd`` + Do not use any OSD for this command. +``osd-bar`` + If possible, show a bar with this command. Seek commands will show the + progress bar, property changing commands may show the newly set value. +``osd-msg`` + If possible, show an OSD message with this command. Seek command show + the current playback time, property changing commands show the newly set + value as text. +``osd-msg-bar`` + Combine osd-bar and osd-msg. +``raw`` + Do not expand properties in string arguments. (Like ``"${property-name}"``.) + This is the default for some libmpv/scripting/IPC APIs. +``expand-properties`` + All string arguments are expanded as described in `Property Expansion`_. + This is the default for ``input.conf`` commands. +``repeatable`` + For some commands, keeping a key pressed doesn't run the command repeatedly. + This prefix forces enabling key repeat in any case. For a list of commands: + the first command determines the repeatability of the whole list (up to and + including version 0.33 - a list was always repeatable). +``async`` + Allow asynchronous execution (if possible). Note that only a few commands + will support this (usually this is explicitly documented). Some commands + are asynchronous by default (or rather, their effects might manifest + after completion of the command). The semantics of this flag might change + in the future. Set it only if you don't rely on the effects of this command + being fully realized when it returns. See `Synchronous vs. Asynchronous`_. +``sync`` + Allow synchronous execution (if possible). Normally, all commands are + synchronous by default, but some are asynchronous by default for + compatibility with older behavior. + +All of the osd prefixes are still overridden by the global ``--osd-level`` +settings. + +Synchronous vs. Asynchronous +---------------------------- + +The ``async`` and ``sync`` prefix matter only for how the issuer of the command +waits on the completion of the command. Normally it does not affect how the +command behaves by itself. There are the following cases: + +- Normal input.conf commands are always run asynchronously. Slow running + commands are queued up or run in parallel. +- "Multi" input.conf commands (1 key binding, concatenated with ``;``) will be + executed in order, except for commands that are async (either prefixed with + ``async``, or async by default for some commands). The async commands are + run in a detached manner, possibly in parallel to the remaining sync commands + in the list. +- Normal Lua and libmpv commands (e.g. ``mpv_command()``) are run in a blocking + manner, unless the ``async`` prefix is used, or the command is async by + default. This means in the sync case the caller will block, even if the core + continues playback. Async mode runs the command in a detached manner. +- Async libmpv command API (e.g. ``mpv_command_async()``) never blocks the + caller, and always notify their completion with a message. The ``sync`` and + ``async`` prefixes make no difference. +- Lua also provides APIs for running async commands, which behave similar to the + C counterparts. +- In all cases, async mode can still run commands in a synchronous manner, even + in detached mode. This can for example happen in cases when a command does not + have an asynchronous implementation. The async libmpv API still never blocks + the caller in these cases. + +Before mpv 0.29.0, the ``async`` prefix was only used by screenshot commands, +and made them run the file saving code in a detached manner. This is the +default now, and ``async`` changes behavior only in the ways mentioned above. + +Currently the following commands have different waiting characteristics with +sync vs. async: sub-add, audio-add, sub-reload, audio-reload, +rescan-external-files, screenshot, screenshot-to-file, dump-cache, +ab-loop-dump-cache. + +Asynchronous command details +---------------------------- + +On the API level, every asynchronous command is bound to the context which +started it. For example, an asynchronous command started by ``mpv_command_async`` +is bound to the ``mpv_handle`` passed to the function. Only this ``mpv_handle`` +receives the completion notification (``MPV_EVENT_COMMAND_REPLY``), and only +this handle can abort a still running command directly. If the ``mpv_handle`` is +destroyed, any still running async. commands started by it are terminated. + +The scripting APIs and JSON IPC give each script/connection its own implicit +``mpv_handle``. + +If the player is closed, the core may abort all pending async. commands on its +own (like a forced ``mpv_abort_async_command()`` call for each pending command +on behalf of the API user). This happens at the same time ``MPV_EVENT_SHUTDOWN`` +is sent, and there is no way to prevent this. + +Input Sections +-------------- + +Input sections group a set of bindings, and enable or disable them at once. +In ``input.conf``, each key binding is assigned to an input section, rather +than actually having explicit text sections. + +See also: ``enable-section`` and ``disable-section`` commands. + +Predefined bindings: + +``default`` + Bindings without input section are implicitly assigned to this section. It + is enabled by default during normal playback. +``encode`` + Section which is active in encoding mode. It is enabled exclusively, so + that bindings in the ``default`` sections are ignored. + +Properties +---------- + +Properties are used to set mpv options during runtime, or to query arbitrary +information. They can be manipulated with the ``set``/``add``/``cycle`` +commands, and retrieved with ``show-text``, or anything else that uses property +expansion. (See `Property Expansion`_.) + +The property name is annotated with RW to indicate whether the property is +generally writable. + +If an option is referenced, the property will normally take/return exactly the +same values as the option. In these cases, properties are merely a way to change +an option at runtime. + +Property list +------------- + +.. note:: + + Most options can be set at runtime via properties as well. Just remove the + leading ``--`` from the option name. These are not documented below, see + `OPTIONS`_ instead. Only properties which do not exist as option with the + same name, or which have very different behavior from the options are + documented below. + + Properties marked as (RW) are writeable, while those that aren't are + read-only. + +``audio-speed-correction``, ``video-speed-correction`` + Factor multiplied with ``speed`` at which the player attempts to play the + file. Usually it's exactly 1. (Display sync mode will make this useful.) + + OSD formatting will display it in the form of ``+1.23456%``, with the number + being ``(raw - 1) * 100`` for the given raw property value. + +``display-sync-active`` + Whether ``--video-sync=display`` is actually active. + +``filename`` + Currently played file, with path stripped. If this is an URL, try to undo + percent encoding as well. (The result is not necessarily correct, but + looks better for display purposes. Use the ``path`` property to get an + unmodified filename.) + + This has a sub-property: + + ``filename/no-ext`` + Like the ``filename`` property, but if the text contains a ``.``, strip + all text after the last ``.``. Usually this removes the file extension. + +``file-size`` + Length in bytes of the source file/stream. (This is the same as + ``${stream-end}``. For segmented/multi-part files, this will return the + size of the main or manifest file, whatever it is.) + +``estimated-frame-count`` + Total number of frames in current file. + + .. note:: This is only an estimate. (It's computed from two unreliable + quantities: fps and stream length.) + +``estimated-frame-number`` + Number of current frame in current stream. + + .. note:: This is only an estimate. (It's computed from two unreliable + quantities: fps and possibly rounded timestamps.) + +``pid`` + Process-id of mpv. + +``path`` + Full path of the currently played file. Usually this is exactly the same + string you pass on the mpv command line or the ``loadfile`` command, even + if it's a relative path. If you expect an absolute path, you will have to + determine it yourself, for example by using the ``working-directory`` + property. + +``stream-open-filename`` + The full path to the currently played media. This is different from + ``path`` only in special cases. In particular, if ``--ytdl=yes`` is used, + and the URL is detected by ``youtube-dl``, then the script will set this + property to the actual media URL. This property should be set only during + the ``on_load`` or ``on_load_fail`` hooks, otherwise it will have no effect + (or may do something implementation defined in the future). The property is + reset if playback of the current media ends. + +``media-title`` + If the currently played file has a ``title`` tag, use that. + + Otherwise, return the ``filename`` property. + +``file-format`` + Symbolic name of the file format. In some cases, this is a comma-separated + list of format names, e.g. mp4 is ``mov,mp4,m4a,3gp,3g2,mj2`` (the list + may grow in the future for any format). + +``current-demuxer`` + Name of the current demuxer. (This is useless.) + + (Renamed from ``demuxer``.) + +``stream-path`` + Filename (full path) of the stream layer filename. (This is probably + useless and is almost never different from ``path``.) + +``stream-pos`` + Raw byte position in source stream. Technically, this returns the position + of the most recent packet passed to a decoder. + +``stream-end`` + Raw end position in bytes in source stream. + +``duration`` + Duration of the current file in seconds. If the duration is unknown, the + property is unavailable. Note that the file duration is not always exactly + known, so this is an estimate. + + This replaces the ``length`` property, which was deprecated after the + mpv 0.9 release. (The semantics are the same.) + + This has a sub-property: + + ``duration/full`` + ``duration`` with milliseconds. + +``avsync`` + Last A/V synchronization difference. Unavailable if audio or video is + disabled. + +``total-avsync-change`` + Total A-V sync correction done. Unavailable if audio or video is + disabled. + +``decoder-frame-drop-count`` + Video frames dropped by decoder, because video is too far behind audio (when + using ``--framedrop=decoder``). Sometimes, this may be incremented in other + situations, e.g. when video packets are damaged, or the decoder doesn't + follow the usual rules. Unavailable if video is disabled. + +``frame-drop-count`` + Frames dropped by VO (when using ``--framedrop=vo``). + +``mistimed-frame-count`` + Number of video frames that were not timed correctly in display-sync mode + for the sake of keeping A/V sync. This does not include external + circumstances, such as video rendering being too slow or the graphics + driver somehow skipping a vsync. It does not include rounding errors either + (which can happen especially with bad source timestamps). For example, + using the ``display-desync`` mode should never change this value from 0. + +``vsync-ratio`` + For how many vsyncs a frame is displayed on average. This is available if + display-sync is active only. For 30 FPS video on a 60 Hz screen, this will + be 2. This is the moving average of what actually has been scheduled, so + 24 FPS on 60 Hz will never remain exactly on 2.5, but jitter depending on + the last frame displayed. + +``vo-delayed-frame-count`` + Estimated number of frames delayed due to external circumstances in + display-sync mode. Note that in general, mpv has to guess that this is + happening, and the guess can be inaccurate. + +``percent-pos`` (RW) + Position in current file (0-100). The advantage over using this instead of + calculating it out of other properties is that it properly falls back to + estimating the playback position from the byte position, if the file + duration is not known. + +``time-pos`` (RW) + Position in current file in seconds. + + This has a sub-property: + + ``time-pos/full`` + ``time-pos`` with milliseconds. + +``time-start`` + Deprecated. Always returns 0. Before mpv 0.14, this used to return the start + time of the file (could affect e.g. transport streams). See + ``--rebase-start-time`` option. + +``time-remaining`` + Remaining length of the file in seconds. Note that the file duration is not + always exactly known, so this is an estimate. + + This has a sub-property: + + ``time-remaining/full`` + ``time-remaining`` with milliseconds. + +``audio-pts`` + Current audio playback position in current file in seconds. Unlike time-pos, + this updates more often than once per frame. For audio-only files, it is + mostly equivalent to time-pos, while for video-only files this property is + not available. + + This has a sub-property: + + ``audio-pts/full`` + ``audio-pts`` with milliseconds. + +``playtime-remaining`` + ``time-remaining`` scaled by the current ``speed``. + + This has a sub-property: + + ``playtime-remaining/full`` + ``playtime-remaining`` with milliseconds. + +``playback-time`` (RW) + Position in current file in seconds. Unlike ``time-pos``, the time is + clamped to the range of the file. (Inaccurate file durations etc. could + make it go out of range. Useful on attempts to seek outside of the file, + as the seek target time is considered the current position during seeking.) + + This has a sub-property: + + ``playback-time/full`` + ``playback-time`` with milliseconds. + +``chapter`` (RW) + Current chapter number. The number of the first chapter is 0. + +``edition`` (RW) + Current MKV edition number. Setting this property to a different value will + restart playback. The number of the first edition is 0. + + Before mpv 0.31.0, this showed the actual edition selected at runtime, if + you didn't set the option or property manually. With mpv 0.31.0 and later, + this strictly returns the user-set option or property value, and the + ``current-edition`` property was added to return the runtime selected + edition (this matters with ``--edition=auto``, the default). + +``current-edition`` + Currently selected edition. This property is unavailable if no file is + loaded, or the file has no editions. (Matroska files make a difference + between having no editions and a single edition, which will be reflected by + the property, although in practice it does not matter.) + +``chapters`` + Number of chapters. + +``editions`` + Number of MKV editions. + +``edition-list`` + List of editions, current entry marked. Currently, the raw property value + is useless. + + This has a number of sub-properties. Replace ``N`` with the 0-based edition + index. + + ``edition-list/count`` + Number of editions. If there are no editions, this can be 0 or 1 (1 + if there's a useless dummy edition). + + ``edition-list/N/id`` (RW) + Edition ID as integer. Use this to set the ``edition`` property. + Currently, this is the same as the edition index. + + ``edition-list/N/default`` + Whether this is the default edition. + + ``edition-list/N/title`` + Edition title as stored in the file. Not always available. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each edition) + "id" MPV_FORMAT_INT64 + "title" MPV_FORMAT_STRING + "default" MPV_FORMAT_FLAG + +``metadata`` + Metadata key/value pairs. + + If the property is accessed with Lua's ``mp.get_property_native``, this + returns a table with metadata keys mapping to metadata values. If it is + accessed with the client API, this returns a ``MPV_FORMAT_NODE_MAP``, + with tag keys mapping to tag values. + + For OSD, it returns a formatted list. Trying to retrieve this property as + a raw string doesn't work. + + This has a number of sub-properties: + + ``metadata/by-key/<key>`` + Value of metadata entry ``<key>``. + + ``metadata/list/count`` + Number of metadata entries. + + ``metadata/list/N/key`` + Key name of the Nth metadata entry. (The first entry is ``0``). + + ``metadata/list/N/value`` + Value of the Nth metadata entry. + + ``metadata/<key>`` + Old version of ``metadata/by-key/<key>``. Use is discouraged, because + the metadata key string could conflict with other sub-properties. + + The layout of this property might be subject to change. Suggestions are + welcome how exactly this property should work. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_MAP + (key and string value for each metadata entry) + +``filtered-metadata`` + Like ``metadata``, but includes only fields listed in the ``--display-tags`` + option. This is the same set of tags that is printed to the terminal. + +``chapter-metadata`` + Metadata of current chapter. Works similar to ``metadata`` property. It + also allows the same access methods (using sub-properties). + + Per-chapter metadata is very rare. Usually, only the chapter name + (``title``) is set. + + For accessing other information, like chapter start, see the + ``chapter-list`` property. + +``vf-metadata/<filter-label>`` + Metadata added by video filters. Accessed by the filter label, + which, if not explicitly specified using the ``@filter-label:`` syntax, + will be ``<filter-name>NN``. + + Works similar to ``metadata`` property. It allows the same access + methods (using sub-properties). + + An example of this kind of metadata are the cropping parameters + added by ``--vf=lavfi=cropdetect``. + +``af-metadata/<filter-label>`` + Equivalent to ``vf-metadata/<filter-label>``, but for audio filters. + +``idle-active`` + Returns ``yes``/true if no file is loaded, but the player is staying around + because of the ``--idle`` option. + + (Renamed from ``idle``.) + +``core-idle`` + Whether the playback core is paused. This can differ from ``pause`` in + special situations, such as when the player pauses itself due to low + network cache. + + This also returns ``yes``/true if playback is restarting or if nothing is + playing at all. In other words, it's only ``no``/false if there's actually + video playing. (Behavior since mpv 0.7.0.) + +``cache-speed`` + Current I/O read speed between the cache and the lower layer (like network). + This gives the number bytes per seconds over a 1 second window (using + the type ``MPV_FORMAT_INT64`` for the client API). + + This is the same as ``demuxer-cache-state/raw-input-rate``. + +``demuxer-cache-duration`` + Approximate duration of video buffered in the demuxer, in seconds. The + guess is very unreliable, and often the property will not be available + at all, even if data is buffered. + +``demuxer-cache-time`` + Approximate time of video buffered in the demuxer, in seconds. Same as + ``demuxer-cache-duration`` but returns the last timestamp of buffered + data in demuxer. + +``demuxer-cache-idle`` + Whether the demuxer is idle, which means that the demuxer cache is filled + to the requested amount, and is currently not reading more data. + +``demuxer-cache-state`` + Each entry in ``seekable-ranges`` represents a region in the demuxer cache + that can be seeked to, with a ``start`` and ``end`` fields containing the + respective timestamps. If there are multiple demuxers active, this only + returns information about the "main" demuxer, but might be changed in + future to return unified information about all demuxers. The ranges are in + arbitrary order. Often, ranges will overlap for a bit, before being joined. + In broken corner cases, ranges may overlap all over the place. + + The end of a seek range is usually smaller than the value returned by the + ``demuxer-cache-time`` property, because that property returns the guessed + buffering amount, while the seek ranges represent the buffered data that + can actually be used for cached seeking. + + ``bof-cached`` indicates whether the seek range with the lowest timestamp + points to the beginning of the stream (BOF). This implies you cannot seek + before this position at all. ``eof-cached`` indicates whether the seek range + with the highest timestamp points to the end of the stream (EOF). If both + ``bof-cached`` and ``eof-cached`` are true, and there's only 1 cache range, + the entire stream is cached. + + ``fw-bytes`` is the number of bytes of packets buffered in the range + starting from the current decoding position. This is a rough estimate + (may not account correctly for various overhead), and stops at the + demuxer position (it ignores seek ranges after it). + + ``file-cache-bytes`` is the number of bytes stored in the file cache. This + includes all overhead, and possibly unused data (like pruned data). This + member is missing if the file cache wasn't enabled with + ``--cache-on-disk=yes``. + + ``cache-end`` is ``demuxer-cache-time``. Missing if unavailable. + + ``reader-pts`` is the approximate timestamp of the start of the buffered + range. Missing if unavailable. + + ``cache-duration`` is ``demuxer-cache-duration``. Missing if unavailable. + + ``raw-input-rate`` is the estimated input rate of the network layer (or any + other byte-oriented input layer) in bytes per second. May be inaccurate or + missing. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_MAP + "seekable-ranges" MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP + "start" MPV_FORMAT_DOUBLE + "end" MPV_FORMAT_DOUBLE + "bof-cached" MPV_FORMAT_FLAG + "eof-cached" MPV_FORMAT_FLAG + "fw-bytes" MPV_FORMAT_INT64 + "file-cache-bytes" MPV_FORMAT_INT64 + "cache-end" MPV_FORMAT_DOUBLE + "reader-pts" MPV_FORMAT_DOUBLE + "cache-duration" MPV_FORMAT_DOUBLE + "raw-input-rate" MPV_FORMAT_INT64 + + Other fields (might be changed or removed in the future): + + ``eof`` + Whether the reader thread has hit the end of the file. + + ``underrun`` + Whether the reader thread could not satisfy a decoder's request for a + new packet. + + ``idle`` + Whether the thread is currently not reading. + + ``total-bytes`` + Sum of packet bytes (plus some overhead estimation) of the entire packet + queue, including cached seekable ranges. + +``demuxer-via-network`` + Whether the stream demuxed via the main demuxer is most likely played via + network. What constitutes "network" is not always clear, might be used for + other types of untrusted streams, could be wrong in certain cases, and its + definition might be changing. Also, external files (like separate audio + files or streams) do not influence the value of this property (currently). + +``demuxer-start-time`` + The start time reported by the demuxer in fractional seconds. + +``paused-for-cache`` + Whether playback is paused because of waiting for the cache. + +``cache-buffering-state`` + The percentage (0-100) of the cache fill status until the player will + unpause (related to ``paused-for-cache``). + +``eof-reached`` + Whether the end of playback was reached. Note that this is usually + interesting only if ``--keep-open`` is enabled, since otherwise the player + will immediately play the next file (or exit or enter idle mode), and in + these cases the ``eof-reached`` property will logically be cleared + immediately after it's set. + +``seeking`` + Whether the player is currently seeking, or otherwise trying to restart + playback. (It's possible that it returns ``yes``/true while a file is + loaded. This is because the same underlying code is used for seeking and + resyncing.) + +``mixer-active`` + Whether the audio mixer is active. + + This option is relatively useless. Before mpv 0.18.1, it could be used to + infer behavior of the ``volume`` property. + +``ao-volume`` (RW) + System volume. This property is available only if mpv audio output is + currently active, and only if the underlying implementation supports volume + control. What this option does depends on the API. For example, on ALSA + this usually changes system-wide audio, while with PulseAudio this controls + per-application volume. + +``ao-mute`` (RW) + Similar to ``ao-volume``, but controls the mute state. May be unimplemented + even if ``ao-volume`` works. + +``audio-codec`` + Audio codec selected for decoding. + +``audio-codec-name`` + Audio codec. + +``audio-params`` + Audio format as output by the audio decoder. + This has a number of sub-properties: + + ``audio-params/format`` + The sample format as string. This uses the same names as used in other + places of mpv. + + ``audio-params/samplerate`` + Samplerate. + + ``audio-params/channels`` + The channel layout as a string. This is similar to what the + ``--audio-channels`` accepts. + + ``audio-params/hr-channels`` + As ``channels``, but instead of the possibly cryptic actual layout + sent to the audio device, return a hopefully more human readable form. + (Usually only ``audio-out-params/hr-channels`` makes sense.) + + ``audio-params/channel-count`` + Number of audio channels. This is redundant to the ``channels`` field + described above. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_MAP + "format" MPV_FORMAT_STRING + "samplerate" MPV_FORMAT_INT64 + "channels" MPV_FORMAT_STRING + "channel-count" MPV_FORMAT_INT64 + "hr-channels" MPV_FORMAT_STRING + +``audio-out-params`` + Same as ``audio-params``, but the format of the data written to the audio + API. + +``colormatrix`` + Redirects to ``video-params/colormatrix``. This parameter (as well as + similar ones) can be overridden with the ``format`` video filter. + +``colormatrix-input-range`` + See ``colormatrix``. + +``colormatrix-primaries`` + See ``colormatrix``. + +``hwdec`` (RW) + Reflects the ``--hwdec`` option. + + Writing to it may change the currently used hardware decoder, if possible. + (Internally, the player may reinitialize the decoder, and will perform a + seek to refresh the video properly.) You can watch the other hwdec + properties to see whether this was successful. + + Unlike in mpv 0.9.x and before, this does not return the currently active + hardware decoder. Since mpv 0.18.0, ``hwdec-current`` is available for + this purpose. + +``hwdec-current`` + The current hardware decoding in use. If decoding is active, return one of + the values used by the ``hwdec`` option/property. ``no``/false indicates + software decoding. If no decoder is loaded, the property is unavailable. + +``hwdec-interop`` + This returns the currently loaded hardware decoding/output interop driver. + This is known only once the VO has opened (and possibly later). With some + VOs (like ``gpu``), this might be never known in advance, but only when + the decoder attempted to create the hw decoder successfully. (Using + ``--gpu-hwdec-interop`` can load it eagerly.) If there are multiple + drivers loaded, they will be separated by ``,``. + + If no VO is active or no interop driver is known, this property is + unavailable. + + This does not necessarily use the same values as ``hwdec``. There can be + multiple interop drivers for the same hardware decoder, depending on + platform and VO. + +``video-format`` + Video format as string. + +``video-codec`` + Video codec selected for decoding. + +``width``, ``height`` + Video size. This uses the size of the video as decoded, or if no video + frame has been decoded yet, the (possibly incorrect) container indicated + size. + +``video-params`` + Video parameters, as output by the decoder (with overrides like aspect + etc. applied). This has a number of sub-properties: + + ``video-params/pixelformat`` + The pixel format as string. This uses the same names as used in other + places of mpv. + + ``video-params/hw-pixelformat`` + The underlying pixel format as string. This is relevant for some cases + of hardware decoding and unavailable otherwise. + + ``video-params/average-bpp`` + Average bits-per-pixel as integer. Subsampled planar formats use a + different resolution, which is the reason this value can sometimes be + odd or confusing. Can be unavailable with some formats. + + ``video-params/w``, ``video-params/h`` + Video size as integers, with no aspect correction applied. + + ``video-params/dw``, ``video-params/dh`` + Video size as integers, scaled for correct aspect ratio. + + ``video-params/crop-x``, ``video-params/crop-y`` + Crop offset of the source video frame. + + ``video-params/crop-w``, ``video-params/crop-h`` + Video size after cropping. + + ``video-params/aspect`` + Display aspect ratio as float. + + ``video-params/aspect-name`` + Display aspect ratio name as string. The name coresponds to motion + picture film format that introduced given aspect ratio in film. + + ``video-params/par`` + Pixel aspect ratio. + + ``video-params/sar`` + Storage aspect ratio. + + ``video-params/sar-name`` + Storage aspect ratio name as string. + + ``video-params/colormatrix`` + The colormatrix in use as string. (Exact values subject to change.) + + ``video-params/colorlevels`` + The colorlevels as string. (Exact values subject to change.) + + ``video-params/primaries`` + The primaries in use as string. (Exact values subject to change.) + + ``video-params/gamma`` + The gamma function in use as string. (Exact values subject to change.) + + ``video-params/sig-peak`` (deprecated) + The video file's tagged signal peak as float. + + ``video-params/light`` + The light type in use as a string. (Exact values subject to change.) + + ``video-params/chroma-location`` + Chroma location as string. (Exact values subject to change.) + + ``video-params/rotate`` + Intended display rotation in degrees (clockwise). + + ``video-params/stereo-in`` + Source file stereo 3D mode. (See the ``format`` video filter's + ``stereo-in`` option.) + + ``video-params/alpha`` + Alpha type. If the format has no alpha channel, this will be unavailable + (but in future releases, it could change to ``no``). If alpha is + present, this is set to ``straight`` or ``premul``. + + ``video-params/min-luma`` + Minimum luminance, as reported by HDR10 metadata (in cd/m²) + + ``video-params/max-luma`` + Maximum luminance, as reported by HDR10 metadata (in cd/m²) + + ``video-params/max-cll`` + Maximum content light level, as reported by HDR10 metadata (in cd/m²) + + ``video-params/max-fall`` + Maximum frame average light level, as reported by HDR10 metadata (in cd/m²) + + ``video-params/scene-max-r`` + MaxRGB of a scene for R component, as reported by HDR10+ metadata (in cd/m²) + + ``video-params/scene-max-g`` + MaxRGB of a scene for G component, as reported by HDR10+ metadata (in cd/m²) + + ``video-params/scene-max-b`` + MaxRGB of a scene for B component, as reported by HDR10+ metadata (in cd/m²) + + ``video-params/max-pq-y`` + Maximum PQ luminance of a frame, as reported by peak detection (in PQ, 0-1) + + ``video-params/avg-pq-y`` + Average PQ luminance of a frame, as reported by peak detection (in PQ, 0-1) + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_MAP + "pixelformat" MPV_FORMAT_STRING + "hw-pixelformat" MPV_FORMAT_STRING + "w" MPV_FORMAT_INT64 + "h" MPV_FORMAT_INT64 + "dw" MPV_FORMAT_INT64 + "dh" MPV_FORMAT_INT64 + "aspect" MPV_FORMAT_DOUBLE + "par" MPV_FORMAT_DOUBLE + "colormatrix" MPV_FORMAT_STRING + "colorlevels" MPV_FORMAT_STRING + "primaries" MPV_FORMAT_STRING + "gamma" MPV_FORMAT_STRING + "sig-peak" MPV_FORMAT_DOUBLE + "light" MPV_FORMAT_STRING + "chroma-location" MPV_FORMAT_STRING + "rotate" MPV_FORMAT_INT64 + "stereo-in" MPV_FORMAT_STRING + "average-bpp" MPV_FORMAT_INT64 + "alpha" MPV_FORMAT_STRING + "min-luma" MPV_FORMAT_DOUBLE + "max-luma" MPV_FORMAT_DOUBLE + "max-cll" MPV_FORMAT_DOUBLE + "max-fall" MPV_FORMAT_DOUBLE + "scene-max-r" MPV_FORMAT_DOUBLE + "scene-max-g" MPV_FORMAT_DOUBLE + "scene-max-b" MPV_FORMAT_DOUBLE + "max-pq-y" MPV_FORMAT_DOUBLE + "avg-pq-y" MPV_FORMAT_DOUBLE + +``dwidth``, ``dheight`` + Video display size. This is the video size after filters and aspect scaling + have been applied. The actual video window size can still be different + from this, e.g. if the user resized the video window manually. + + These have the same values as ``video-out-params/dw`` and + ``video-out-params/dh``. + +``video-dec-params`` + Exactly like ``video-params``, but no overrides applied. + +``video-out-params`` + Same as ``video-params``, but after video filters have been applied. If + there are no video filters in use, this will contain the same values as + ``video-params``. Note that this is still not necessarily what the video + window uses, since the user can change the window size, and all real VOs + do their own scaling independently from the filter chain. + + Has the same sub-properties as ``video-params``. + +``video-frame-info`` + Approximate information of the current frame. Note that if any of these + are used on OSD, the information might be off by a few frames due to OSD + redrawing and frame display being somewhat disconnected, and you might + have to pause and force a redraw. + + This has a number of sub-properties: + + ``video-frame-info/picture-type`` + The type of the picture. It can be "I" (intra), "P" (predicted), "B" + (bi-dir predicted) or unavailable. + + ``video-frame-info/interlaced`` + Whether the content of the frame is interlaced. + + ``video-frame-info/tff`` + If the content is interlaced, whether the top field is displayed first. + + ``video-frame-info/repeat`` + Whether the frame must be delayed when decoding. + +``container-fps`` + Container FPS. This can easily contain bogus values. For videos that use + modern container formats or video codecs, this will often be incorrect. + + (Renamed from ``fps``.) + +``estimated-vf-fps`` + Estimated/measured FPS of the video filter chain output. (If no filters + are used, this corresponds to decoder output.) This uses the average of + the 10 past frame durations to calculate the FPS. It will be inaccurate + if frame-dropping is involved (such as when framedrop is explicitly + enabled, or after precise seeking). Files with imprecise timestamps (such + as Matroska) might lead to unstable results. + +``window-scale`` (RW) + Window size multiplier. Setting this will resize the video window to the + values contained in ``dwidth`` and ``dheight`` multiplied with the value + set with this property. Setting ``1`` will resize to original video size + (or to be exact, the size the video filters output). ``2`` will set the + double size, ``0.5`` halves the size. + + Note that setting a value identical to its previous value will not resize + the window. That's because this property mirrors the ``window-scale`` + option, and setting an option to its previous value is ignored. If this + value is set while the window is in a fullscreen, the multiplier is not + applied until the window is taken out of that state. Writing this property + to a maximized window can unmaximize the window depending on the OS and + window manager. If the window does not unmaximize, the multiplier will be + applied if the user unmaximizes the window later. + + See ``current-window-scale`` for the value derived from the actual window + size. + + Since mpv 0.31.0, this always returns the previously set value (or the + default value), instead of the value implied by the actual window size. + Before mpv 0.31.0, this returned what ``current-window-scale`` returns now, + after the window was created. + +``current-window-scale`` (RW) + The ``window-scale`` value calculated from the current window size. This + has the same value as ``window-scale`` if the window size was not changed + since setting the option, and the window size was not restricted in other + ways. If the window is fullscreened, this will return the scale value + calculated from the last non-fullscreen size of the window. The property + is unavailable if no video is active. + + When setting this property in the fullscreen or maximized state, the behavior + is the same as window-scale. In all other cases, setting the value of this + property will always resize the window. This does not affect the value of + ``window-scale``. + +``focused`` + Whether the window has focus. Might not be supported by all VOs. + +``display-names`` + Names of the displays that the mpv window covers. On X11, these + are the xrandr names (LVDS1, HDMI1, DP1, VGA1, etc.). On Windows, these + are the GDI names (\\.\DISPLAY1, \\.\DISPLAY2, etc.) and the first display + in the list will be the one that Windows considers associated with the + window (as determined by the MonitorFromWindow API.) On macOS these are the + Display Product Names as used in the System Information and only one display + name is returned since a window can only be on one screen. + +``display-fps`` + The refresh rate of the current display. Currently, this is the lowest FPS + of any display covered by the video, as retrieved by the underlying system + APIs (e.g. xrandr on X11). It is not the measured FPS. It's not necessarily + available on all platforms. Note that any of the listed facts may change + any time without a warning. + +``estimated-display-fps`` + The actual rate at which display refreshes seem to occur, measured by + system time. Only available if display-sync mode (as selected by + ``--video-sync``) is active. + +``vsync-jitter`` + Estimated deviation factor of the vsync duration. + +``display-width``, ``display-height`` + The current display's horizontal and vertical resolution in pixels. Whether + or not these values update as the mpv window changes displays depends on + the windowing backend. It may not be available on all platforms. + +``display-hidpi-scale`` + The HiDPI scale factor as reported by the windowing backend. If no VO is + active, or if the VO does not report a value, this property is unavailable. + It may be saner to report an absolute DPI, however, this is the way HiDPI + support is implemented on most OS APIs. See also ``--hidpi-window-scale``. + +``osd-width``, ``osd-height`` + Last known OSD width (can be 0). This is needed if you want to use the + ``overlay-add`` command. It gives you the actual OSD/window size (not + including decorations drawn by the OS window manager). + + Alias to ``osd-dimensions/w`` and ``osd-dimensions/h``. + +``osd-par`` + Last known OSD display pixel aspect (can be 0). + + Alias to ``osd-dimensions/osd-par``. + +``osd-dimensions`` + Last known OSD dimensions. + + Has the following sub-properties (which can be read as ``MPV_FORMAT_NODE`` + or Lua table with ``mp.get_property_native``): + + ``osd-dimensions/w`` + Size of the VO window in OSD render units (usually pixels, but may be + scaled pixels with VOs like ``xv``). + + ``osd-dimensions/h`` + Size of the VO window in OSD render units, + + ``osd-dimensions/par`` + Pixel aspect ratio of the OSD (usually 1). + + ``osd-dimensions/aspect`` + Display aspect ratio of the VO window. (Computing from the properties + above.) + + ``osd-dimensions/mt``, ``osd-dimensions/mb``, ``osd-dimensions/ml``, ``osd-dimensions/mr`` + OSD to video margins (top, bottom, left, right). This describes the + area into which the video is rendered. + + Any of these properties may be unavailable or set to dummy values if the + VO window is not created or visible. + +``window-id`` + Read-only - mpv's window id. May not always be available, i.e due to window + not being opened yet or not being supported by the VO. + +``mouse-pos`` + Read-only - last known mouse position, normalizd to OSD dimensions. + + Has the following sub-properties (which can be read as ``MPV_FORMAT_NODE`` + or Lua table with ``mp.get_property_native``): + + ``mouse-pos/x``, ``mouse-pos/y`` + Last known coordinates of the mouse pointer. + + ``mouse-pos/hover`` + Boolean - whether the mouse pointer hovers the video window. The + coordinates should be ignored when this value is false, because the + video backends update them only when the pointer hovers the window. + +``sub-ass-extradata`` + The current ASS subtitle track's extradata. There is no formatting done. + The extradata is returned as a string as-is. This property is not + available for non-ASS subtitle tracks. + +``sub-text`` + The current subtitle text regardless of sub visibility. Formatting is + stripped. If the subtitle is not text-based (i.e. DVD/BD subtitles), an + empty string is returned. + +``sub-text-ass`` + Like ``sub-text``, but return the text in ASS format. Text subtitles in + other formats are converted. For native ASS subtitles, events that do + not contain any text (but vector drawings etc.) are not filtered out. If + multiple events match with the current playback time, they are concatenated + with line breaks. Contains only the "Text" part of the events. + + This property is not enough to render ASS subtitles correctly, because ASS + header and per-event metadata are not returned. You likely need to do + further filtering on the returned string to make it useful. + +``secondary-sub-text`` + Same as ``sub-text``, but for the secondary subtitles. + +``sub-start`` + The current subtitle start time (in seconds). If there's multiple current + subtitles, returns the first start time. If no current subtitle is present + null is returned instead. + +``secondary-sub-start`` + Same as ``sub-start``, but for the secondary subtitles. + +``sub-end`` + The current subtitle end time (in seconds). If there's multiple current + subtitles, return the last end time. If no current subtitle is present, or + if it's present but has unknown or incorrect duration, null is returned + instead. + +``secondary-sub-end`` + Same as ``sub-end``, but for the secondary subtitles. + +``playlist-pos`` (RW) + Current position on playlist. The first entry is on position 0. Writing to + this property may start playback at the new position. + + In some cases, this is not necessarily the currently playing file. See + explanation of ``current`` and ``playing`` flags in ``playlist``. + + If there the playlist is empty, or if it's non-empty, but no entry is + "current", this property returns -1. Likewise, writing -1 will put the + player into idle mode (or exit playback if idle mode is not enabled). If an + out of range index is written to the property, this behaves as if writing -1. + (Before mpv 0.33.0, instead of returning -1, this property was unavailable + if no playlist entry was current.) + + Writing the current value back to the property will have no effect. + Use ``playlist-play-index`` to restart the playback of the current entry if + desired. + +``playlist-pos-1`` (RW) + Same as ``playlist-pos``, but 1-based. + +``playlist-current-pos`` (RW) + Index of the "current" item on playlist. This usually, but not necessarily, + the currently playing item (see ``playlist-playing-pos``). Depending on the + exact internal state of the player, it may refer to the playlist item to + play next, or the playlist item used to determine what to play next. + + For reading, this is exactly the same as ``playlist-pos``. + + For writing, this *only* sets the position of the "current" item, without + stopping playback of the current file (or starting playback, if this is done + in idle mode). Use -1 to remove the current flag. + + This property is only vaguely useful. If set during playback, it will + typically cause the playlist entry *after* it to be played next. Another + possibly odd observable state is that if ``playlist-next`` is run during + playback, this property is set to the playlist entry to play next (unlike + the previous case). There is an internal flag that decides whether the + current playlist entry or the next one should be played, and this flag is + currently inaccessible for API users. (Whether this behavior will kept is + possibly subject to change.) + +``playlist-playing-pos`` + Index of the "playing" item on playlist. A playlist item is "playing" if + it's being loaded, actually playing, or being unloaded. This property is set + during the ``MPV_EVENT_START_FILE`` (``start-file``) and the + ``MPV_EVENT_START_END`` (``end-file``) events. Outside of that, it returns + -1. If the playlist entry was somehow removed during playback, but playback + hasn't stopped yet, or is in progress of being stopped, it also returns -1. + (This can happen at least during state transitions.) + + In the "playing" state, this is usually the same as ``playlist-pos``, except + during state changes, or if ``playlist-current-pos`` was written explicitly. + +``playlist-count`` + Number of total playlist entries. + +``playlist-path`` + The original path of the playlist for the current entry before mpv expanded + the entries. Unavailable if the file was not originally associated with a + playlist in some way. + +``playlist`` + Playlist, current entry marked. Currently, the raw property value is + useless. + + This has a number of sub-properties. Replace ``N`` with the 0-based playlist + entry index. + + ``playlist/count`` + Number of playlist entries (same as ``playlist-count``). + + ``playlist/N/filename`` + Filename of the Nth entry. + + ``playlist/N/playing`` + ``yes``/true if the ``playlist-playing-pos`` property points to this + entry, ``no``/false or unavailable otherwise. + + ``playlist/N/current`` + ``yes``/true if the ``playlist-current-pos`` property points to this + entry, ``no``/false or unavailable otherwise. + + ``playlist/N/title`` + Name of the Nth entry. Available if the playlist file contains + such fields and mpv's parser supports it for the given + playlist format, or if the playlist entry has been opened before and a + media-title other then then filename has been acquired. + + ``playlist/N/id`` + Unique ID for this entry. This is an automatically assigned integer ID + that is unique for the entire life time of the current mpv core + instance. Other commands, events, etc. use this as ``playlist_entry_id`` + fields. + + ``playlist/N/playlist-path`` + The original path of the playlist for this entry before mpv expanded + it. Unavailable if the file was not originally associated with a playlist + in some way. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each playlist entry) + "filename" MPV_FORMAT_STRING + "current" MPV_FORMAT_FLAG (might be missing; since mpv 0.7.0) + "playing" MPV_FORMAT_FLAG (same) + "title" MPV_FORMAT_STRING (optional) + "id" MPV_FORMAT_INT64 + +``track-list`` + List of audio/video/sub tracks, current entry marked. Currently, the raw + property value is useless. + + This has a number of sub-properties. Replace ``N`` with the 0-based track + index. + + ``track-list/count`` + Total number of tracks. + + ``track-list/N/id`` + The ID as it's used for ``-sid``/``--aid``/``--vid``. This is unique + within tracks of the same type (sub/audio/video), but otherwise not. + + ``track-list/N/type`` + String describing the media type. One of ``audio``, ``video``, ``sub``. + + ``track-list/N/src-id`` + Track ID as used in the source file. Not always available. (It is + missing if the format has no native ID, if the track is a pseudo-track + that does not exist in this way in the actual file, or if the format + is handled by libavformat, and the format was not whitelisted as having + track IDs.) + + ``track-list/N/title`` + Track title as it is stored in the file. Not always available. + + ``track-list/N/lang`` + Track language as identified by the file. Not always available. + + ``track-list/N/image`` + ``yes``/true if this is a video track that consists of a single + picture, ``no``/false or unavailable otherwise. The heuristic used to + determine if a stream is an image doesn't attempt to detect images in + codecs normally used for videos. Otherwise, it is reliable. + + ``track-list/N/albumart`` + ``yes``/true if this is an image embedded in an audio file or external + cover art, ``no``/false or unavailable otherwise. + + ``track-list/N/default`` + ``yes``/true if the track has the default flag set in the file, + ``no``/false or unavailable otherwise. + + ``track-list/N/forced`` + ``yes``/true if the track has the forced flag set in the file, + ``no``/false or unavailable otherwise. + + ``track-list/N/codec`` + The codec name used by this track, for example ``h264``. Unavailable + in some rare cases. + + ``track-list/N/external`` + ``yes``/true if the track is an external file, ``no``/false or + unavailable otherwise. This is set for separate subtitle files. + + ``track-list/N/external-filename`` + The filename if the track is from an external file, unavailable + otherwise. + + ``track-list/N/selected`` + ``yes``/true if the track is currently decoded, ``no``/false or + unavailable otherwise. + + ``track-list/N/main-selection`` + It indicates the selection order of tracks for the same type. + If a track is not selected, or is selected by the ``--lavfi-complex``, + it is not available. For subtitle tracks, ``0`` represents the ``sid``, + and ``1`` represents the ``secondary-sid``. + + ``track-list/N/ff-index`` + The stream index as usually used by the FFmpeg utilities. Note that + this can be potentially wrong if a demuxer other than libavformat + (``--demuxer=lavf``) is used. For mkv files, the index will usually + match even if the default (builtin) demuxer is used, but there is + no hard guarantee. + + ``track-list/N/decoder-desc`` + If this track is being decoded, the human-readable decoder name, + + ``track-list/N/demux-w``, ``track-list/N/demux-h`` + Video size hint as indicated by the container. (Not always accurate.) + + ``track-list/N/demux-crop-x``, ``track-list/N/demux-crop-y`` + Crop offset of the source video frame. + + ``track-list/N/demux-crop-w``, ``track-list/N/demux-crop-h`` + Video size after cropping. + + ``track-list/N/demux-channel-count`` + Number of audio channels as indicated by the container. (Not always + accurate - in particular, the track could be decoded as a different + number of channels.) + + ``track-list/N/demux-channels`` + Channel layout as indicated by the container. (Not always accurate.) + + ``track-list/N/demux-samplerate`` + Audio sample rate as indicated by the container. (Not always accurate.) + + ``track-list/N/demux-fps`` + Video FPS as indicated by the container. (Not always accurate.) + + ``track-list/N/demux-bitrate`` + Audio average bitrate, in bits per second. (Not always accurate.) + + ``track-list/N/demux-rotation`` + Video clockwise rotation metadata, in degrees. + + ``track-list/N/demux-par`` + Pixel aspect ratio. + + ``track-list/N/audio-channels`` (deprecated) + Deprecated alias for ``track-list/N/demux-channel-count``. + + ``track-list/N/replaygain-track-peak``, ``track-list/N/replaygain-track-gain`` + Per-track replaygain values. Only available for audio tracks with + corresponding information stored in the source file. + + ``track-list/N/replaygain-album-peak``, ``track-list/N/replaygain-album-gain`` + Per-album replaygain values. If the file has per-track but no per-album + information, the per-album values will be copied from the per-track + values currently. It's possible that future mpv versions will make + these properties unavailable instead in this case. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each track) + "id" MPV_FORMAT_INT64 + "type" MPV_FORMAT_STRING + "src-id" MPV_FORMAT_INT64 + "title" MPV_FORMAT_STRING + "lang" MPV_FORMAT_STRING + "image" MPV_FORMAT_FLAG + "albumart" MPV_FORMAT_FLAG + "default" MPV_FORMAT_FLAG + "forced" MPV_FORMAT_FLAG + "selected" MPV_FORMAT_FLAG + "main-selection" MPV_FORMAT_INT64 + "external" MPV_FORMAT_FLAG + "external-filename" MPV_FORMAT_STRING + "codec" MPV_FORMAT_STRING + "ff-index" MPV_FORMAT_INT64 + "decoder-desc" MPV_FORMAT_STRING + "demux-w" MPV_FORMAT_INT64 + "demux-h" MPV_FORMAT_INT64 + "demux-crop-x" MPV_FORMAT_INT64 + "demux-crop-y" MPV_FORMAT_INT64 + "demux-crop-w" MPV_FORMAT_INT64 + "demux-crop-h" MPV_FORMAT_INT64 + "demux-channel-count" MPV_FORMAT_INT64 + "demux-channels" MPV_FORMAT_STRING + "demux-samplerate" MPV_FORMAT_INT64 + "demux-fps" MPV_FORMAT_DOUBLE + "demux-bitrate" MPV_FORMAT_INT64 + "demux-rotation" MPV_FORMAT_INT64 + "demux-par" MPV_FORMAT_DOUBLE + "audio-channels" MPV_FORMAT_INT64 + "replaygain-track-peak" MPV_FORMAT_DOUBLE + "replaygain-track-gain" MPV_FORMAT_DOUBLE + "replaygain-album-peak" MPV_FORMAT_DOUBLE + "replaygain-album-gain" MPV_FORMAT_DOUBLE + +``current-tracks/...`` + This gives access to currently selected tracks. It redirects to the correct + entry in ``track-list``. + + The following sub-entries are defined: ``video``, ``audio``, ``sub``, + ``sub2`` + + For example, ``current-tracks/audio/lang`` returns the current audio track's + language field (the same value as ``track-list/N/lang``). + + If tracks of the requested type are selected via ``--lavfi-complex``, the + first one is returned. + +``chapter-list`` (RW) + List of chapters, current entry marked. Currently, the raw property value + is useless. + + This has a number of sub-properties. Replace ``N`` with the 0-based chapter + index. + + ``chapter-list/count`` + Number of chapters. + + ``chapter-list/N/title`` + Chapter title as stored in the file. Not always available. + + ``chapter-list/N/time`` + Chapter start time in seconds as float. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each chapter) + "title" MPV_FORMAT_STRING + "time" MPV_FORMAT_DOUBLE + +``af``, ``vf`` (RW) + See ``--vf``/``--af`` and the ``vf``/``af`` command. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each filter entry) + "name" MPV_FORMAT_STRING + "label" MPV_FORMAT_STRING [optional] + "enabled" MPV_FORMAT_FLAG [optional] + "params" MPV_FORMAT_NODE_MAP [optional] + "key" MPV_FORMAT_STRING + "value" MPV_FORMAT_STRING + + It's also possible to write the property using this format. + +``seekable`` + Whether it's generally possible to seek in the current file. + +``partially-seekable`` + Whether the current file is considered seekable, but only because the cache + is active. This means small relative seeks may be fine, but larger seeks + may fail anyway. Whether a seek will succeed or not is generally not known + in advance. + + If this property returns ``yes``/true, so will ``seekable``. + +``playback-abort`` + Whether playback is stopped or is to be stopped. (Useful in obscure + situations like during ``on_load`` hook processing, when the user can stop + playback, but the script has to explicitly end processing.) + +``cursor-autohide`` (RW) + See ``--cursor-autohide``. Setting this to a new value will always update + the cursor, and reset the internal timer. + +``osd-sym-cc`` + Inserts the current OSD symbol as opaque OSD control code (cc). This makes + sense only with the ``show-text`` command or options which set OSD messages. + The control code is implementation specific and is useless for anything else. + +``osd-ass-cc`` + ``${osd-ass-cc/0}`` disables escaping ASS sequences of text in OSD, + ``${osd-ass-cc/1}`` enables it again. By default, ASS sequences are + escaped to avoid accidental formatting, and this property can disable + this behavior. Note that the properties return an opaque OSD control + code, which only makes sense for the ``show-text`` command or options + which set OSD messages. + + .. admonition:: Example + + - ``--osd-msg3='This is ${osd-ass-cc/0}{\\b1}bold text'`` + - ``show-text "This is ${osd-ass-cc/0}{\\b1}bold text"`` + + Any ASS override tags as understood by libass can be used. + + Note that you need to escape the ``\`` character, because the string is + processed for C escape sequences before passing it to the OSD code. See + `Flat command syntax`_ for details. + + A list of tags can be found here: + https://aegisub.org/docs/latest/ass_tags/ + +``vo-configured`` + Whether the VO is configured right now. Usually this corresponds to whether + the video window is visible. If the ``--force-window`` option is used, this + usually always returns ``yes``/true. + +``vo-passes`` + Contains introspection about the VO's active render passes and their + execution times. Not implemented by all VOs. + + This is further subdivided into two frame types, ``vo-passes/fresh`` for + fresh frames (which have to be uploaded, scaled, etc.) and + ``vo-passes/redraw`` for redrawn frames (which only have to be re-painted). + The number of passes for any given subtype can change from frame to frame, + and should not be relied upon. + + Each frame type has a number of further sub-properties. Replace ``TYPE`` + with the frame type, ``N`` with the 0-based pass index, and ``M`` with the + 0-based sample index. + + ``vo-passes/TYPE/count`` + Number of passes. + + ``vo-passes/TYPE/N/desc`` + Human-friendy description of the pass. + + ``vo-passes/TYPE/N/last`` + Last measured execution time, in nanoseconds. + + ``vo-passes/TYPE/N/avg`` + Average execution time of this pass, in nanoseconds. The exact + timeframe varies, but it should generally be a handful of seconds. + + ``vo-passes/TYPE/N/peak`` + The peak execution time (highest value) within this averaging range, in + nanoseconds. + + ``vo-passes/TYPE/N/count`` + The number of samples for this pass. + + ``vo-passes/TYPE/N/samples/M`` + The raw execution time of a specific sample for this pass, in + nanoseconds. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_MAP + "TYPE" MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP + "desc" MPV_FORMAT_STRING + "last" MPV_FORMAT_INT64 + "avg" MPV_FORMAT_INT64 + "peak" MPV_FORMAT_INT64 + "count" MPV_FORMAT_INT64 + "samples" MPV_FORMAT_NODE_ARRAY + MP_FORMAT_INT64 + + Note that directly accessing this structure via subkeys is not supported, + the only access is through aforementioned ``MPV_FORMAT_NODE``. + +``perf-info`` + Further performance data. Querying this property triggers internal + collection of some data, and may slow down the player. Each query will reset + some internal state. Property change notification doesn't and won't work. + All of this may change in the future, so don't use this. The builtin + ``stats`` script is supposed to be the only user; since it's bundled and + built with the source code, it can use knowledge of mpv internal to render + the information properly. See ``stats`` script description for some details. + +``video-bitrate``, ``audio-bitrate``, ``sub-bitrate`` + Bitrate values calculated on the packet level. This works by dividing the + bit size of all packets between two keyframes by their presentation + timestamp distance. (This uses the timestamps are stored in the file, so + e.g. playback speed does not influence the returned values.) In particular, + the video bitrate will update only per keyframe, and show the "past" + bitrate. To make the property more UI friendly, updates to these properties + are throttled in a certain way. + + The unit is bits per second. OSD formatting turns these values in kilobits + (or megabits, if appropriate), which can be prevented by using the + raw property value, e.g. with ``${=video-bitrate}``. + + Note that the accuracy of these properties is influenced by a few factors. + If the underlying demuxer rewrites the packets on demuxing (done for some + file formats), the bitrate might be slightly off. If timestamps are bad + or jittery (like in Matroska), even constant bitrate streams might show + fluctuating bitrate. + + How exactly these values are calculated might change in the future. + + In earlier versions of mpv, these properties returned a static (but bad) + guess using a completely different method. + +``packet-video-bitrate``, ``packet-audio-bitrate``, ``packet-sub-bitrate`` + Old and deprecated properties for ``video-bitrate``, ``audio-bitrate``, + ``sub-bitrate``. They behave exactly the same, but return a value in + kilobits. Also, they don't have any OSD formatting, though the same can be + achieved with e.g. ``${=video-bitrate}``. + + These properties shouldn't be used anymore. + +``audio-device-list`` + The list of discovered audio devices. This is mostly for use with the + client API, and reflects what ``--audio-device=help`` with the command line + player returns. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each device entry) + "name" MPV_FORMAT_STRING + "description" MPV_FORMAT_STRING + + The ``name`` is what is to be passed to the ``--audio-device`` option (and + often a rather cryptic audio API-specific ID), while ``description`` is + human readable free form text. The description is set to the device name + (minus mpv-specific ``<driver>/`` prefix) if no description is available + or the description would have been an empty string. + + The special entry with the name set to ``auto`` selects the default audio + output driver and the default device. + + The property can be watched with the property observation mechanism in + the client API and in Lua scripts. (Technically, change notification is + enabled the first time this property is read.) + +``audio-device`` (RW) + Set the audio device. This directly reads/writes the ``--audio-device`` + option, but on write accesses, the audio output will be scheduled for + reloading. + + Writing this property while no audio output is active will not automatically + enable audio. (This is also true in the case when audio was disabled due to + reinitialization failure after a previous write access to ``audio-device``.) + + This property also doesn't tell you which audio device is actually in use. + + How these details are handled may change in the future. + +``current-vo`` + Current video output driver (name as used with ``--vo``). + +``current-ao`` + Current audio output driver (name as used with ``--ao``). + +``shared-script-properties`` (RW) + This is a key/value map of arbitrary strings shared between scripts for + general use. The player itself does not use any data in it (although some + builtin scripts may). The property is not preserved across player restarts. + + This is very primitive, inefficient, and annoying to use. It's a makeshift + solution which could go away any time (for example, when a better solution + becomes available). This is also why this property has an annoying name. You + should avoid using it, unless you absolutely have to. + + Lua scripting has helpers starting with ``utils.shared_script_property_``. + They are undocumented because you should not use this property. If you still + think you must, you should use the helpers instead of the property directly. + + You are supposed to use the ``change-list`` command to modify the contents. + Reading, modifying, and writing the property manually could data loss if two + scripts update different keys at the same time due to lack of + synchronization. The Lua helpers take care of this. + + (There is no way to ensure synchronization if two scripts try to update the + same key at the same time.) + +``user-data`` (RW) + This is a recursive key/value map of arbitrary nodes shared between clients for + general use (i.e. scripts, IPC clients, host applications, etc). + The player itself does not use any data in it (although some builtin scripts may). + The property is not preserved across player restarts. + + This is a more powerful replacement for ``shared-script-properties``. + + Sub-paths can be accessed directly; e.g. ``user-data/my-script/state/a`` can be + read, written, or observed. + + The top-level object itself cannot be written directly; write to sub-paths instead. + + Converting this property or its sub-properties to strings will give a JSON + representation. If converting a leaf-level object (i.e. not a map or array) + and not using raw mode, the underlying content will be given (e.g. strings will be + printed directly, rather than quoted and JSON-escaped). + +``working-directory`` + The working directory of the mpv process. Can be useful for JSON IPC users, + because the command line player usually works with relative paths. + +``protocol-list`` + List of protocol prefixes potentially recognized by the player. They are + returned without trailing ``://`` suffix (which is still always required). + In some cases, the protocol will not actually be supported (consider + ``https`` if ffmpeg is not compiled with TLS support). + +``decoder-list`` + List of decoders supported. This lists decoders which can be passed to + ``--vd`` and ``--ad``. + + ``codec`` + Canonical codec name, which identifies the format the decoder can + handle. + + ``driver`` + The name of the decoder itself. Often, this is the same as ``codec``. + Sometimes it can be different. It is used to distinguish multiple + decoders for the same codec. + + ``description`` + Human readable description of the decoder and codec. + + When querying the property with the client API using ``MPV_FORMAT_NODE``, + or with Lua ``mp.get_property_native``, this will return a mpv_node with + the following contents: + + :: + + MPV_FORMAT_NODE_ARRAY + MPV_FORMAT_NODE_MAP (for each decoder entry) + "codec" MPV_FORMAT_STRING + "driver" MPV_FORMAT_STRING + "description" MPV_FORMAT_STRING + +``encoder-list`` + List of libavcodec encoders. This has the same format as ``decoder-list``. + The encoder names (``driver`` entries) can be passed to ``--ovc`` and + ``--oac`` (without the ``lavc:`` prefix required by ``--vd`` and ``--ad``). + +``demuxer-lavf-list`` + List of available libavformat demuxers' names. This can be used to check + for support for a specific format or use with ``--demuxer-lavf-format``. + +``input-key-list`` + List of `Key names`_, same as output by ``--input-keylist``. + +``mpv-version`` + The mpv version/copyright string. Depending on how the binary was built, it + might contain either a release version, or just a git hash. + +``mpv-configuration`` + The configuration arguments that were passed to the build system. If the + meson version used to compile mpv is older than 1.1.0, then a hardcoded + string of a few, arbitrary options is displayed instead. + +``ffmpeg-version`` + The contents of the ``av_version_info()`` API call. This is a string which + identifies the build in some way, either through a release version number, + or a git hash. This applies to Libav as well (the property is still named + the same.) This property is unavailable if mpv is linked against older + FFmpeg and Libav versions. + +``libass-version`` + The value of ``ass_library_version()``. This is an integer, encoded in a + somewhat weird form (apparently "hex BCD"), indicating the release version + of the libass library linked to mpv. + +``platform`` + Returns a string describing what target platform mpv was built for. The value + of this is dependent on what the underlying build system detects. Some of the + most common values are: ``windows``, ``darwin`` (macos or ios), ``linux``, + ``android``, and ``freebsd``. Note that this is not a complete listing. + +``options/<name>`` (RW) + The value of option ``--<name>``. Most options can be changed at runtime by + writing to this property. Note that many options require reloading the file + for changes to take effect. If there is an equivalent property, prefer + setting the property instead. + + There shouldn't be any reason to access ``options/<name>`` instead of + ``<name>``, except in situations in which the properties have different + behavior or conflicting semantics. + +``file-local-options/<name>`` (RW) + Similar to ``options/<name>``, but when setting an option through this + property, the option is reset to its old value once the current file has + stopped playing. Trying to write an option while no file is playing (or + is being loaded) results in an error. + + (Note that if an option is marked as file-local, even ``options/`` will + access the local value, and the ``old`` value, which will be restored on + end of playback, cannot be read or written until end of playback.) + +``option-info/<name>`` + Additional per-option information. + + This has a number of sub-properties. Replace ``<name>`` with the name of + a top-level option. No guarantee of stability is given to any of these + sub-properties - they may change radically in the feature. + + ``option-info/<name>/name`` + The name of the option. + + ``option-info/<name>/type`` + The name of the option type, like ``String`` or ``Integer``. For many + complex types, this isn't very accurate. + + ``option-info/<name>/set-from-commandline`` + Whether the option was set from the mpv command line. What this is set + to if the option is e.g. changed at runtime is left undefined (meaning + it could change in the future). + + ``option-info/<name>/set-locally`` + Whether the option was set per-file. This is the case with + automatically loaded profiles, file-dir configs, and other cases. It + means the option value will be restored to the value before playback + start when playback ends. + + ``option-info/<name>/default-value`` + The default value of the option. May not always be available. + + ``option-info/<name>/min``, ``option-info/<name>/max`` + Integer minimum and maximum values allowed for the option. Only + available if the options are numeric, and the minimum/maximum has been + set internally. It's also possible that only one of these is set. + + ``option-info/<name>/choices`` + If the option is a choice option, the possible choices. Choices that + are integers may or may not be included (they can be implied by ``min`` + and ``max``). Note that options which behave like choice options, but + are not actual choice options internally, may not have this info + available. + +``property-list`` + The list of top-level properties. + +``profile-list`` + The list of profiles and their contents. This is highly + implementation-specific, and may change any time. Currently, it returns an + array of options for each profile. Each option has a name and a value, with + the value currently always being a string. Note that the options array is + not a map, as order matters and duplicate entries are possible. Recursive + profiles are not expanded, and show up as special ``profile`` options. + + The ``profile-restore`` field is currently missing if it holds the default + value (either because it was not set, or set explicitly to ``default``), + but in the future it might hold the value ``default``. + +``command-list`` + The list of input commands. This returns an array of maps, where each map + node represents a command. This map currently only has a single entry: + ``name`` for the name of the command. (This property is supposed to be a + replacement for ``--input-cmdlist``. The option dumps some more + information, but it's a valid feature request to extend this property if + needed.) + +``input-bindings`` + The list of current input key bindings. This returns an array of maps, + where each map node represents a binding for a single key/command. This map + has the following entries: + + ``key`` + The key name. This is normalized and may look slightly different from + how it was specified in the source (e.g. in input.conf). + + ``cmd`` + The command mapped to the key. (Currently, this is exactly the same + string as specified in the source, other than stripping whitespace and + comments. It's possible that it will be normalized in the future.) + + ``is_weak`` + If set to true, any existing and active user bindings will take priority. + + ``owner`` + If this entry exists, the name of the script (or similar) which added + this binding. + + ``section`` + Name of the section this binding is part of. This is a rarely used + mechanism. This entry may be removed or change meaning in the future. + + ``priority`` + A number. Bindings with a higher value are preferred over bindings + with a lower value. If the value is negative, this binding is inactive + and will not be triggered by input. Note that mpv does not use this + value internally, and matching of bindings may work slightly differently + in some cases. In addition, this value is dynamic and can change around + at runtime. + + ``comment`` + If available, the comment following the command on the same line. (For + example, the input.conf entry ``f cycle bla # toggle bla`` would + result in an entry with ``comment = "toggle bla", cmd = "cycle bla"``.) + + This property is read-only, and change notification is not supported. + Currently, there is no mechanism to change key bindings at runtime, other + than scripts adding or removing their own bindings. + +Inconsistencies between options and properties +---------------------------------------------- + +You can access (almost) all options as properties, though there are some +caveats with some properties (due to historical reasons): + +``vid``, ``aid``, ``sid`` + While playback is active, these return the actually active tracks. For + example, if you set ``aid=5``, and the currently played file contains no + audio track with ID 5, the ``aid`` property will return ``no``. + + Before mpv 0.31.0, you could set existing tracks at runtime only. + +``display-fps`` + This inconsistent behavior is deprecated. Post-deprecation, the reported + value and the option value are cleanly separated (``override-display-fps`` + for the option value). + +``vf``, ``af`` + If you set the properties during playback, and the filter chain fails to + reinitialize, the option will be set, but the runtime filter chain does not + change. On the other hand, the next video to be played will fail, because + the initial filter chain cannot be created. + + This behavior changed in mpv 0.31.0. Before this, the new value was rejected + *iff* a video (for ``vf``) or an audio (for ``af``) track was active. If + playback was not active, the behavior was the same as the current one. + +``playlist`` + The property is read-only and returns the current internal playlist. The + option is for loading playlist during command line parsing. For client API + uses, you should use the ``loadlist`` command instead. + +``profile``, ``include`` + These are write-only, and will perform actions as they are written to, + exactly as if they were used on the mpv CLI commandline. Their only use is + when using libmpv before ``mpv_initialize()``, which in turn is probably + only useful in encoding mode. Normal libmpv users should use other + mechanisms, such as the ``apply-profile`` command, and the + ``mpv_load_config_file`` API function. Avoid these properties. + +Property Expansion +------------------ + +All string arguments to input commands as well as certain options (like +``--term-playing-msg``) are subject to property expansion. Note that property +expansion does not work in places where e.g. numeric parameters are expected. +(For example, the ``add`` command does not do property expansion. The ``set`` +command is an exception and not a general rule.) + +.. admonition:: Example for input.conf + + ``i show-text "Filename: ${filename}"`` + shows the filename of the current file when pressing the ``i`` key + +Whether property expansion is enabled by default depends on which API is used +(see `Flat command syntax`_, `Commands specified as arrays`_ and `Named +arguments`_), but it can always be enabled with the ``expand-properties`` +prefix or disabled with the ``raw`` prefix, as described in `Input Command +Prefixes`_. + +The following expansions are supported: + +``${NAME}`` + Expands to the value of the property ``NAME``. If retrieving the property + fails, expand to an error string. (Use ``${NAME:}`` with a trailing + ``:`` to expand to an empty string instead.) + If ``NAME`` is prefixed with ``=``, expand to the raw value of the property + (see section below). +``${NAME:STR}`` + Expands to the value of the property ``NAME``, or ``STR`` if the + property cannot be retrieved. ``STR`` is expanded recursively. +``${?NAME:STR}`` + Expands to ``STR`` (recursively) if the property ``NAME`` is available. +``${!NAME:STR}`` + Expands to ``STR`` (recursively) if the property ``NAME`` cannot be + retrieved. +``${?NAME==VALUE:STR}`` + Expands to ``STR`` (recursively) if the property ``NAME`` expands to a + string equal to ``VALUE``. You can prefix ``NAME`` with ``=`` in order to + compare the raw value of a property (see section below). If the property + is unavailable, or other errors happen when retrieving it, the value is + never considered equal. + Note that ``VALUE`` can't contain any of the characters ``:`` or ``}``. + Also, it is possible that escaping with ``"`` or ``%`` might be added in + the future, should the need arise. +``${!NAME==VALUE:STR}`` + Same as with the ``?`` variant, but ``STR`` is expanded if the value is + not equal. (Using the same semantics as with ``?``.) +``$$`` + Expands to ``$``. +``$}`` + Expands to ``}``. (To produce this character inside recursive + expansion.) +``$>`` + Disable property expansion and special handling of ``$`` for the rest + of the string. + +In places where property expansion is allowed, C-style escapes are often +accepted as well. Example: + + - ``\n`` becomes a newline character + - ``\\`` expands to ``\`` + +Raw and Formatted Properties +---------------------------- + +Normally, properties are formatted as human-readable text, meant to be +displayed on OSD or on the terminal. It is possible to retrieve an unformatted +(raw) value from a property by prefixing its name with ``=``. These raw values +can be parsed by other programs and follow the same conventions as the options +associated with the properties. + +.. admonition:: Examples + + - ``${time-pos}`` expands to ``00:14:23`` (if playback position is at 14 + minutes 23 seconds) + - ``${=time-pos}`` expands to ``863.4`` (same time, plus 400 milliseconds - + milliseconds are normally not shown in the formatted case) + +Sometimes, the difference in amount of information carried by raw and formatted +property values can be rather big. In some cases, raw values have more +information, like higher precision than seconds with ``time-pos``. Sometimes +it is the other way around, e.g. ``aid`` shows track title and language in the +formatted case, but only the track number if it is raw. diff --git a/DOCS/man/ipc.rst b/DOCS/man/ipc.rst new file mode 100644 index 0000000..fbb0b01 --- /dev/null +++ b/DOCS/man/ipc.rst @@ -0,0 +1,387 @@ +JSON IPC +======== + +mpv can be controlled by external programs using the JSON-based IPC protocol. +It can be enabled by specifying the path to a unix socket or a named pipe using +the option ``--input-ipc-server``. Clients can connect to this socket and send +commands to the player or receive events from it. + +.. warning:: + + This is not intended to be a secure network protocol. It is explicitly + insecure: there is no authentication, no encryption, and the commands + themselves are insecure too. For example, the ``run`` command is exposed, + which can run arbitrary system commands. The use-case is controlling the + player locally. This is not different from the MPlayer slave protocol. + +Socat example +------------- + +You can use the ``socat`` tool to send commands (and receive replies) from the +shell. Assuming mpv was started with: + +:: + + mpv file.mkv --input-ipc-server=/tmp/mpvsocket + +Then you can control it using socat: + +:: + + > echo '{ "command": ["get_property", "playback-time"] }' | socat - /tmp/mpvsocket + {"data":190.482000,"error":"success"} + +In this case, socat copies data between stdin/stdout and the mpv socket +connection. + +See the ``--idle`` option how to make mpv start without exiting immediately or +playing a file. + +It's also possible to send input.conf style text-only commands: + +:: + + > echo 'show-text ${playback-time}' | socat - /tmp/mpvsocket + +But you won't get a reply over the socket. (This particular command shows the +playback time on the player's OSD.) + +Command Prompt example +---------------------- + +Unfortunately, it's not as easy to test the IPC protocol on Windows, since +Windows ports of socat (in Cygwin and MSYS2) don't understand named pipes. In +the absence of a simple tool to send and receive from bidirectional pipes, the +``echo`` command can be used to send commands, but not receive replies from the +command prompt. + +Assuming mpv was started with: + +:: + + mpv file.mkv --input-ipc-server=\\.\pipe\mpvsocket + +You can send commands from a command prompt: + +:: + + echo show-text ${playback-time} >\\.\pipe\mpvsocket + +To be able to simultaneously read and write from the IPC pipe, like on Linux, +it's necessary to write an external program that uses overlapped file I/O (or +some wrapper like .NET's NamedPipeClientStream.) + +You can open the pipe in PuTTY as "serial" device. This is not very +comfortable, but gives a way to test interactively without having to write code. + +Protocol +-------- + +The protocol uses UTF-8-only JSON as defined by RFC-8259. Unlike standard JSON, +"\u" escape sequences are not allowed to construct surrogate pairs. To avoid +getting conflicts, encode all text characters including and above codepoint +U+0020 as UTF-8. mpv might output broken UTF-8 in corner cases (see "UTF-8" +section below). + +Clients can execute commands on the player by sending JSON messages of the +following form: + +:: + + { "command": ["command_name", "param1", "param2", ...] } + +where ``command_name`` is the name of the command to be executed, followed by a +list of parameters. Parameters must be formatted as native JSON values +(integers, strings, booleans, ...). Every message **must** be terminated with +``\n``. Additionally, ``\n`` must not appear anywhere inside the message. In +practice this means that messages should be minified before being sent to mpv. + +mpv will then send back a reply indicating whether the command was run +correctly, and an additional field holding the command-specific return data (it +can also be null). + +:: + + { "error": "success", "data": null } + +mpv will also send events to clients with JSON messages of the following form: + +:: + + { "event": "event_name" } + +where ``event_name`` is the name of the event. Additional event-specific fields +can also be present. See `List of events`_ for a list of all supported events. + +Because events can occur at any time, it may be difficult at times to determine +which response goes with which command. Commands may optionally include a +``request_id`` which, if provided in the command request, will be copied +verbatim into the response. mpv does not interpret the ``request_id`` in any +way; it is solely for the use of the requester. The only requirement is that +the ``request_id`` field must be an integer (a number without fractional parts +in the range ``-2^63..2^63-1``). Using other types is deprecated and will +currently show a warning. In the future, this will raise an error. + +For example, this request: + +:: + + { "command": ["get_property", "time-pos"], "request_id": 100 } + +Would generate this response: + +:: + + { "error": "success", "data": 1.468135, "request_id": 100 } + +If you don't specify a ``request_id``, command replies will set it to 0. + +All commands, replies, and events are separated from each other with a line +break character (``\n``). + +If the first character (after skipping whitespace) is not ``{``, the command +will be interpreted as non-JSON text command, as they are used in input.conf +(or ``mpv_command_string()`` in the client API). Additionally, lines starting +with ``#`` and empty lines are ignored. + +Currently, embedded 0 bytes terminate the current line, but you should not +rely on this. + +Data flow +--------- + +Currently, the mpv-side IPC implementation does not service the socket while a +command is executed and the reply is written. It is for example not possible +that other events, that happened during the execution of the command, are +written to the socket before the reply is written. + +This might change in the future. The only guarantee is that replies to IPC +messages are sent in sequence. + +Also, since socket I/O is inherently asynchronous, it is possible that you read +unrelated event messages from the socket, before you read the reply to the +previous command you sent. In this case, these events were queued by the mpv +side before it read and started processing your command message. + +If the mpv-side IPC implementation switches away from blocking writes and +blocking command execution, it may attempt to send events at any time. + +You can also use asynchronous commands, which can return in any order, and +which do not block IPC protocol interaction at all while the command is +executed in the background. + +Asynchronous commands +--------------------- + +Command can be run asynchronously. This behaves exactly as with normal command +execution, except that execution is not blocking. Other commands can be sent +while it's executing, and command completion can be arbitrarily reordered. + +The ``async`` field controls this. If present, it must be a boolean. If missing, +``false`` is assumed. + +For example, this initiates an asynchronous command: + +:: + + { "command": ["screenshot"], "request_id": 123, "async": true } + +And this is the completion: + +:: + + {"request_id":123,"error":"success","data":null} + +By design, you will not get a confirmation that the command was started. If a +command is long running, sending the message will not lead to any reply until +much later when the command finishes. + +Some commands execute synchronously, but these will behave like asynchronous +commands that finished execution immediately. + +Cancellation of asynchronous commands is available in the libmpv API, but has +not yet been implemented in the IPC protocol. + +Commands with named arguments +----------------------------- + +If the ``command`` field is a JSON object, named arguments are expected. This +is described in the C API ``mpv_command_node()`` documentation (the +``MPV_FORMAT_NODE_MAP`` case). In some cases, this may make commands more +readable, while some obscure commands basically require using named arguments. + +Currently, only "proper" commands (as listed by `List of Input Commands`_) +support named arguments. + +Commands +-------- + +In addition to the commands described in `List of Input Commands`_, a few +extra commands can also be used as part of the protocol: + +``client_name`` + Return the name of the client as string. This is the string ``ipc-N`` with + N being an integer number. + +``get_time_us`` + Return the current mpv internal time in microseconds as a number. This is + basically the system time, with an arbitrary offset. + +``get_property`` + Return the value of the given property. The value will be sent in the data + field of the replay message. + + Example: + + :: + + { "command": ["get_property", "volume"] } + { "data": 50.0, "error": "success" } + +``get_property_string`` + Like ``get_property``, but the resulting data will always be a string. + + Example: + + :: + + { "command": ["get_property_string", "volume"] } + { "data": "50.000000", "error": "success" } + +``set_property`` + Set the given property to the given value. See `Properties`_ for more + information about properties. + + Example: + + :: + + { "command": ["set_property", "pause", true] } + { "error": "success" } + +``set_property_string`` + Alias for ``set_property``. Both commands accept native values and strings. + +``observe_property`` + Watch a property for changes. If the given property is changed, then an + event of type ``property-change`` will be generated + + Example: + + :: + + { "command": ["observe_property", 1, "volume"] } + { "error": "success" } + { "event": "property-change", "id": 1, "data": 52.0, "name": "volume" } + + .. warning:: + + If the connection is closed, the IPC client is destroyed internally, + and the observed properties are unregistered. This happens for example + when sending commands to a socket with separate ``socat`` invocations. + This can make it seem like property observation does not work. You must + keep the IPC connection open to make it work. + +``observe_property_string`` + Like ``observe_property``, but the resulting data will always be a string. + + Example: + + :: + + { "command": ["observe_property_string", 1, "volume"] } + { "error": "success" } + { "event": "property-change", "id": 1, "data": "52.000000", "name": "volume" } + +``unobserve_property`` + Undo ``observe_property`` or ``observe_property_string``. This requires the + numeric id passed to the observed command as argument. + + Example: + + :: + + { "command": ["unobserve_property", 1] } + { "error": "success" } + +``request_log_messages`` + Enable output of mpv log messages. They will be received as events. The + parameter to this command is the log-level (see ``mpv_request_log_messages`` + C API function). + + Log message output is meant for humans only (mostly for debugging). + Attempting to retrieve information by parsing these messages will just + lead to breakages with future mpv releases. Instead, make a feature request, + and ask for a proper event that returns the information you need. + +``enable_event``, ``disable_event`` + Enables or disables the named event. Mirrors the ``mpv_request_event`` C + API function. If the string ``all`` is used instead of an event name, all + events are enabled or disabled. + + By default, most events are enabled, and there is not much use for this + command. + +``get_version`` + Returns the client API version the C API of the remote mpv instance + provides. + + See also: ``DOCS/client-api-changes.rst``. + +UTF-8 +----- + +Normally, all strings are in UTF-8. Sometimes it can happen that strings are +in some broken encoding (often happens with file tags and such, and filenames +on many Unixes are not required to be in UTF-8 either). This means that mpv +sometimes sends invalid JSON. If that is a problem for the client application's +parser, it should filter the raw data for invalid UTF-8 sequences and perform +the desired replacement, before feeding the data to its JSON parser. + +mpv will not attempt to construct invalid UTF-8 with broken "\u" escape +sequences. This includes surrogate pairs. + +JSON extensions +--------------- + +The following non-standard extensions are supported: + + - a list or object item can have a trailing "," + - object syntax accepts "=" in addition of ":" + - object keys can be unquoted, if they start with a character in "A-Za-z\_" + and contain only characters in "A-Za-z0-9\_" + - byte escapes with "\xAB" are allowed (with AB being a 2 digit hex number) + +Example: + +:: + + { objkey = "value\x0A" } + +Is equivalent to: + +:: + + { "objkey": "value\n" } + +Alternative ways of starting clients +------------------------------------ + +You can create an anonymous IPC connection without having to set +``--input-ipc-server``. This is achieved through a mpv pseudo scripting backend +that starts processes. + +You can put ``.run`` file extension in the mpv scripts directory in its config +directory (see the `FILES`_ section for details), or load them through other +means (see `Script location`_). These scripts are simply executed with the OS +native mechanism (as if you ran them in the shell). They must have a proper +shebang and have the executable bit set. + +When executed, a socket (the IPC connection) is passed to them through file +descriptor inheritance. The file descriptor is indicated as the special command +line argument ``--mpv-ipc-fd=N``, where ``N`` is the numeric file descriptor. + +The rest is the same as with a normal ``--input-ipc-server`` IPC connection. mpv +does not attempt to observe or other interact with the started script process. + +This does not work in Windows yet. diff --git a/DOCS/man/javascript.rst b/DOCS/man/javascript.rst new file mode 100644 index 0000000..bdbb04b --- /dev/null +++ b/DOCS/man/javascript.rst @@ -0,0 +1,398 @@ +JAVASCRIPT +========== + +JavaScript support in mpv is near identical to its Lua support. Use this section +as reference on differences and availability of APIs, but otherwise you should +refer to the Lua documentation for API details and general scripting in mpv. + +Example +------- + +JavaScript code which leaves fullscreen mode when the player is paused: + +:: + + function on_pause_change(name, value) { + if (value == true) + mp.set_property("fullscreen", "no"); + } + mp.observe_property("pause", "bool", on_pause_change); + + +Similarities with Lua +--------------------- + +mpv tries to load a script file as JavaScript if it has a ``.js`` extension, but +otherwise, the documented Lua options, script directories, loading, etc apply to +JavaScript files too. + +Script initialization and lifecycle is the same as with Lua, and most of the Lua +functions at the modules ``mp``, ``mp.utils``, ``mp.msg`` and ``mp.options`` are +available to JavaScript with identical APIs - including running commands, +getting/setting properties, registering events/key-bindings/hooks, etc. + +Differences from Lua +-------------------- + +No need to load modules. ``mp``, ``mp.utils``, ``mp.msg`` and ``mp.options`` +are preloaded, and you can use e.g. ``var cwd = mp.utils.getcwd();`` without +prior setup. + +Errors are slightly different. Where the Lua APIs return ``nil`` for error, +the JavaScript ones return ``undefined``. Where Lua returns ``something, error`` +JavaScript returns only ``something`` - and makes ``error`` available via +``mp.last_error()``. Note that only some of the functions have this additional +``error`` value - typically the same ones which have it in Lua. + +Standard APIs are preferred. For instance ``setTimeout`` and ``JSON.stringify`` +are available, but ``mp.add_timeout`` and ``mp.utils.format_json`` are not. + +No standard library. This means that interaction with anything outside of mpv is +limited to the available APIs, typically via ``mp.utils``. However, some file +functions were added, and CommonJS ``require`` is available too - where the +loaded modules have the same privileges as normal scripts. + +Language features - ECMAScript 5 +-------------------------------- + +The scripting backend which mpv currently uses is MuJS - a compatible minimal +ES5 interpreter. As such, ``String.substring`` is implemented for instance, +while the common but non-standard ``String.substr`` is not. Please consult the +MuJS pages on language features and platform support - https://mujs.com . + +Unsupported Lua APIs and their JS alternatives +---------------------------------------------- + +``mp.add_timeout(seconds, fn)`` JS: ``id = setTimeout(fn, ms)`` + +``mp.add_periodic_timer(seconds, fn)`` JS: ``id = setInterval(fn, ms)`` + +``utils.parse_json(str [, trail])`` JS: ``JSON.parse(str)`` + +``utils.format_json(v)`` JS: ``JSON.stringify(v)`` + +``utils.to_string(v)`` see ``dump`` below. + +``mp.get_next_timeout()`` see event loop below. + +``mp.dispatch_events([allow_wait])`` see event loop below. + +Scripting APIs - identical to Lua +--------------------------------- + +(LE) - Last-Error, indicates that ``mp.last_error()`` can be used after the +call to test for success (empty string) or failure (non empty reason string). +Where the Lua APIs use ``nil`` to indicate error, JS APIs use ``undefined``. + +``mp.command(string)`` (LE) + +``mp.commandv(arg1, arg2, ...)`` (LE) + +``mp.command_native(table [,def])`` (LE) + +``id = mp.command_native_async(table [,fn])`` (LE) Notes: ``id`` is true-thy on +success, ``error`` is empty string on success. + +``mp.abort_async_command(id)`` + +``mp.del_property(name)`` (LE) + +``mp.get_property(name [,def])`` (LE) + +``mp.get_property_osd(name [,def])`` (LE) + +``mp.get_property_bool(name [,def])`` (LE) + +``mp.get_property_number(name [,def])`` (LE) + +``mp.get_property_native(name [,def])`` (LE) + +``mp.set_property(name, value)`` (LE) + +``mp.set_property_bool(name, value)`` (LE) + +``mp.set_property_number(name, value)`` (LE) + +``mp.set_property_native(name, value)`` (LE) + +``mp.get_time()`` + +``mp.add_key_binding(key, name|fn [,fn [,flags]])`` + +``mp.add_forced_key_binding(...)`` + +``mp.remove_key_binding(name)`` + +``mp.register_event(name, fn)`` + +``mp.unregister_event(fn)`` + +``mp.observe_property(name, type, fn)`` + +``mp.unobserve_property(fn)`` + +``mp.get_opt(key)`` + +``mp.get_script_name()`` + +``mp.get_script_directory()`` + +``mp.osd_message(text [,duration])`` + +``mp.get_wakeup_pipe()`` + +``mp.register_idle(fn)`` + +``mp.unregister_idle(fn)`` + +``mp.enable_messages(level)`` + +``mp.register_script_message(name, fn)`` + +``mp.unregister_script_message(name)`` + +``mp.create_osd_overlay(format)`` + +``mp.get_osd_size()`` (returned object has properties: width, height, aspect) + +``mp.msg.log(level, ...)`` + +``mp.msg.fatal(...)`` + +``mp.msg.error(...)`` + +``mp.msg.warn(...)`` + +``mp.msg.info(...)`` + +``mp.msg.verbose(...)`` + +``mp.msg.debug(...)`` + +``mp.msg.trace(...)`` + +``mp.utils.getcwd()`` (LE) + +``mp.utils.readdir(path [, filter])`` (LE) + +``mp.utils.file_info(path)`` (LE) Note: like lua - this does NOT expand +meta-paths like ``~~/foo`` (other JS file functions do expand meta paths). + +``mp.utils.split_path(path)`` + +``mp.utils.join_path(p1, p2)`` + +``mp.utils.subprocess(t)`` + +``mp.utils.subprocess_detached(t)`` + +``mp.utils.get_env_list()`` + +``mp.utils.getpid()`` (LE) + +``mp.add_hook(type, priority, fn(hook))`` + +``mp.options.read_options(obj [, identifier [, on_update]])`` (types: +string/boolean/number) + +Additional utilities +-------------------- + +``mp.last_error()`` + If used after an API call which updates last error, returns an empty string + if the API call succeeded, or a non-empty error reason string otherwise. + +``Error.stack`` (string) + When using ``try { ... } catch(e) { ... }``, then ``e.stack`` is the stack + trace of the error - if it was created using the ``Error(...)`` constructor. + +``print`` (global) + A convenient alias to ``mp.msg.info``. + +``dump`` (global) + Like ``print`` but also expands objects and arrays recursively. + +``mp.utils.getenv(name)`` + Returns the value of the host environment variable ``name``, or + ``undefined`` if the variable is not defined. + +``mp.utils.get_user_path(path)`` + Trivial wrapper of the ``expand-path`` mpv command, returns a string. + ``read_file``, ``write_file``, ``append_file`` and ``require`` already + expand the path internally and accept mpv meta-paths like ``~~desktop/foo``. + +``mp.utils.read_file(fname [,max])`` + Returns the content of file ``fname`` as string. If ``max`` is provided and + not negative, limit the read to ``max`` bytes. + +``mp.utils.write_file(fname, str)`` + (Over)write file ``fname`` with text content ``str``. ``fname`` must be + prefixed with ``file://`` as simple protection against accidental arguments + switch, e.g. ``mp.utils.write_file("file://~/abc.txt", "hello world")``. + +``mp.utils.append_file(fname, str)`` + Same as ``mp.utils.write_file`` if the file ``fname`` does not exist. If it + does exist then append instead of overwrite. + +Note: ``read_file``, ``write_file`` and ``append_file`` throw on errors, allow +text content only. + +``mp.get_time_ms()`` + Same as ``mp.get_time()`` but in ms instead of seconds. + +``mp.get_script_file()`` + Returns the file name of the current script. + +``exit()`` (global) + Make the script exit at the end of the current event loop iteration. + Note: please remove added key bindings before calling ``exit()``. + +``mp.utils.compile_js(fname, content_str)`` + Compiles the JS code ``content_str`` as file name ``fname`` (without loading + anything from the filesystem), and returns it as a function. Very similar + to a ``Function`` constructor, but shows at stack traces as ``fname``. + +``mp.module_paths`` + Global modules search paths array for the ``require`` function (see below). + +Timers (global) +--------------- + +The standard HTML/node.js timers are available: + +``id = setTimeout(fn [,duration [,arg1 [,arg2...]]])`` + +``id = setTimeout(code_string [,duration])`` + +``clearTimeout(id)`` + +``id = setInterval(fn [,duration [,arg1 [,arg2...]]])`` + +``id = setInterval(code_string [,duration])`` + +``clearInterval(id)`` + +``setTimeout`` and ``setInterval`` return id, and later call ``fn`` (or execute +``code_string``) after ``duration`` ms. Interval also repeat every ``duration``. + +``duration`` has a minimum and default value of 0, ``code_string`` is +a plain string which is evaluated as JS code, and ``[,arg1 [,arg2..]]`` are used +as arguments (if provided) when calling back ``fn``. + +The ``clear...(id)`` functions cancel timer ``id``, and are irreversible. + +Note: timers always call back asynchronously, e.g. ``setTimeout(fn)`` will never +call ``fn`` before returning. ``fn`` will be called either at the end of this +event loop iteration or at a later event loop iteration. This is true also for +intervals - which also never call back twice at the same event loop iteration. + +Additionally, timers are processed after the event queue is empty, so it's valid +to use ``setTimeout(fn)`` as a one-time idle observer. + +CommonJS modules and ``require(id)`` +------------------------------------ + +CommonJS Modules are a standard system where scripts can export common functions +for use by other scripts. Specifically, a module is a script which adds +properties (functions, etc) to its pre-existing ``exports`` object, which +another script can access with ``require(module-id)``. This runs the module and +returns its ``exports`` object. Further calls to ``require`` for the same module +will return its cached ``exports`` object without running the module again. + +Modules and ``require`` are supported, standard compliant, and generally similar +to node.js. However, most node.js modules won't run due to missing modules such +as ``fs``, ``process``, etc, but some node.js modules with minimal dependencies +do work. In general, this is for mpv modules and not a node.js replacement. + +A ``.js`` file extension is always added to ``id``, e.g. ``require("./foo")`` +will load the file ``./foo.js`` and return its ``exports`` object. + +An id which starts with ``./`` or ``../`` is relative to the script or module +which ``require`` it. Otherwise it's considered a top-level id (CommonJS term). + +Top-level id is evaluated as absolute filesystem path if possible, e.g. ``/x/y`` +or ``~/x``. Otherwise it's considered a global module id and searched according +to ``mp.module_paths`` in normal array order, e.g. ``require("x")`` tries to +load ``x.js`` at one of the array paths, and id ``foo/x`` tries to load ``x.js`` +inside dir ``foo`` at one of the paths. + +The ``mp.module_paths`` array is empty by default except for scripts which are +loaded as a directory where it contains one item - ``<directory>/modules/`` . +The array may be updated from a script (or using custom init - see below) which +will affect future calls to ``require`` for global module id's which are not +already loaded/cached. + +No ``global`` variable, but a module's ``this`` at its top lexical scope is the +global object - also in strict mode. If you have a module which needs ``global`` +as the global object, you could do ``this.global = this;`` before ``require``. + +Functions and variables declared at a module don't pollute the global object. + +Custom initialization +--------------------- + +After mpv initializes the JavaScript environment for a script but before it +loads the script - it tries to run the file ``init.js`` at the root of the mpv +configuration directory. Code at this file can update the environment further +for all scripts. E.g. if it contains ``mp.module_paths.push("/foo")`` then +``require`` at all scripts will search global module id's also at ``/foo`` +(do NOT do ``mp.module_paths = ["/foo"];`` because this will remove existing +paths - like ``<script-dir>/modules`` for scripts which load from a directory). + +The custom-init file is ignored if mpv is invoked with ``--no-config``. + +Before mpv 0.34, the file name was ``.init.js`` (with dot) at the same dir. + +The event loop +-------------- + +The event loop poll/dispatch mpv events as long as the queue is not empty, then +processes the timers, then waits for the next event, and repeats this forever. + +You could put this code at your script to replace the built-in event loop, and +also print every event which mpv sends to your script: + +:: + + function mp_event_loop() { + var wait = 0; + do { + var e = mp.wait_event(wait); + dump(e); // there could be a lot of prints... + if (e.event != "none") { + mp.dispatch_event(e); + wait = 0; + } else { + wait = mp.process_timers() / 1000; + if (wait != 0) { + mp.notify_idle_observers(); + wait = mp.peek_timers_wait() / 1000; + } + } + } while (mp.keep_running); + } + + +``mp_event_loop`` is a name which mpv tries to call after the script loads. +The internal implementation is similar to this (without ``dump`` though..). + +``e = mp.wait_event(wait)`` returns when the next mpv event arrives, or after +``wait`` seconds if positive and no mpv events arrived. ``wait`` value of 0 +returns immediately (with ``e.event == "none"`` if the queue is empty). + +``mp.dispatch_event(e)`` calls back the handlers registered for ``e.event``, +if there are such (event handlers, property observers, script messages, etc). + +``mp.process_timers()`` calls back the already-added, non-canceled due timers, +and returns the duration in ms till the next due timer (possibly 0), or -1 if +there are no pending timers. Must not be called recursively. + +``mp.notify_idle_observers()`` calls back the idle observers, which we do when +we're about to sleep (wait != 0), but the observers may add timers or take +non-negligible duration to complete, so we re-calculate ``wait`` afterwards. + +``mp.peek_timers_wait()`` returns the same values as ``mp.process_timers()`` +but without doing anything. Invalid result if called from a timer callback. + +Note: ``exit()`` is also registered for the ``shutdown`` event, and its +implementation is a simple ``mp.keep_running = false``. diff --git a/DOCS/man/libmpv.rst b/DOCS/man/libmpv.rst new file mode 100644 index 0000000..e00f8b9 --- /dev/null +++ b/DOCS/man/libmpv.rst @@ -0,0 +1,79 @@ +EMBEDDING INTO OTHER PROGRAMS (LIBMPV) +====================================== + +mpv can be embedded into other programs as video/audio playback backend. The +recommended way to do so is using libmpv. See ``libmpv/client.h`` in the mpv +source code repository. This provides a C API. Bindings for other languages +might be available (see wiki). + +Since libmpv merely allows access to underlying mechanisms that can control +mpv, further documentation is spread over a few places: + +- https://github.com/mpv-player/mpv/blob/master/libmpv/client.h +- https://mpv.io/manual/master/#options +- https://mpv.io/manual/master/#list-of-input-commands +- https://mpv.io/manual/master/#properties +- https://github.com/mpv-player/mpv-examples/tree/master/libmpv + +C PLUGINS +========= + +You can write C plugins for mpv. These use the libmpv API, although they do not +use the libmpv library itself. + +They are enabled by default if compiler supports linking with the ``-rdynamic`` +flag on Linux/BSD platforms. On Windows the are always enabled. + +C plugins location +------------------ + +C plugins are put into the mpv scripts directory in its config directory +(see the `FILES`_ section for details). They must have a ``.so`` or ``.dll`` +file extension. They can also be explicitly loaded with the ``--script`` option. + +API +--- + +A C plugin must export the following function:: + + int mpv_open_cplugin(mpv_handle *handle) + +The plugin function will be called on loading time. This function does not +return as long as your plugin is loaded (it runs in its own thread). The +``handle`` will be deallocated as soon as the plugin function returns. + +The return value is interpreted as error status. A value of ``0`` is +interpreted as success, while ``-1`` signals an error. In the latter case, +the player prints an uninformative error message that loading failed. + +Return values other than ``0`` and ``-1`` are reserved, and trigger undefined +behavior. + +Within the plugin function, you can call libmpv API functions. The ``handle`` +is created by ``mpv_create_client()`` (or actually an internal equivalent), +and belongs to you. You can call ``mpv_wait_event()`` to wait for things +happening, and so on. + +Note that the player might block until your plugin calls ``mpv_wait_event()`` +for the first time. This gives you a chance to install initial hooks etc. +before playback begins. + +The details are quite similar to Lua scripts. + +Linkage to libmpv +----------------- + +The current implementation requires that your plugins are **not** linked against +libmpv. What your plugins use are not symbols from a libmpv binary, but +symbols from the mpv host binary. + +On Windows to make symbols from the host binary available, you have to define +MPV_CPLUGIN_DYNAMIC_SYM when compiling cplugin. This will load symbols +dynamically, before calling ``mpv_open_cplugin()``. + +Examples +-------- + +See: + +- https://github.com/mpv-player/mpv-examples/tree/master/cplugins diff --git a/DOCS/man/lua.rst b/DOCS/man/lua.rst new file mode 100644 index 0000000..5708e19 --- /dev/null +++ b/DOCS/man/lua.rst @@ -0,0 +1,917 @@ +LUA SCRIPTING +============= + +mpv can load Lua scripts. (See `Script location`_.) + +mpv provides the built-in module ``mp``, which contains functions to send +commands to the mpv core and to retrieve information about playback state, user +settings, file information, and so on. + +These scripts can be used to control mpv in a similar way to slave mode. +Technically, the Lua code uses the client API internally. + +Example +------- + +A script which leaves fullscreen mode when the player is paused: + +:: + + function on_pause_change(name, value) + if value == true then + mp.set_property("fullscreen", "no") + end + end + mp.observe_property("pause", "bool", on_pause_change) + + +Script location +--------------- + +Scripts can be passed to the ``--script`` option, and are automatically loaded +from the ``scripts`` subdirectory of the mpv configuration directory (usually +``~/.config/mpv/scripts/``). + +A script can be a single file. The file extension is used to select the +scripting backend to use for it. For Lua, it is ``.lua``. If the extension is +not recognized, an error is printed. (If an error happens, the extension is +either mistyped, or the backend was not compiled into your mpv binary.) + +mpv internally loads the script's name by stripping the ``.lua`` extension and +replacing all nonalphanumeric characters with ``_``. E.g., ``my-tools.lua`` +becomes ``my_tools``. If there are several scripts with the same name, it is +made unique by appending a number. This is the name returned by +``mp.get_script_name()``. + +Entries with ``.disable`` extension are always ignored. + +If a script is a directory (either if a directory is passed to ``--script``, +or any sub-directories in the script directory, such as for example +``~/.config/mpv/scripts/something/``), then the directory represents a single +script. The player will try to load a file named ``main.x``, where ``x`` is +replaced with the file extension. For example, if ``main.lua`` exists, it is +loaded with the Lua scripting backend. + +You must not put any other files or directories that start with ``main.`` into +the script's top level directory. If the script directory contains for example +both ``main.lua`` and ``main.js``, only one of them will be loaded (and which +one depends on mpv internals that may change any time). Likewise, if there is +for example ``main.foo``, your script will break as soon as mpv adds a backend +that uses the ``.foo`` file extension. + +mpv also appends the top level directory of the script to the start of Lua's +package path so you can import scripts from there too. Be aware that this will +shadow Lua libraries that use the same package path. (Single file scripts do not +include mpv specific directories in the Lua package path. This was silently +changed in mpv 0.32.0.) + +Using a script directory is the recommended way to package a script that +consists of multiple source files, or requires other files (you can use +``mp.get_script_directory()`` to get the location and e.g. load data files). + +Making a script a git repository, basically a repository which contains a +``main.lua`` file in the root directory, makes scripts easily updateable +(without the dangers of auto-updates). Another suggestion is to use git +submodules to share common files or libraries. + +Details on the script initialization and lifecycle +-------------------------------------------------- + +Your script will be loaded by the player at program start from the ``scripts`` +configuration subdirectory, or from a path specified with the ``--script`` +option. Some scripts are loaded internally (like ``--osc``). Each script runs in +its own thread. Your script is first run "as is", and once that is done, the event loop +is entered. This event loop will dispatch events received by mpv and call your +own event handlers which you have registered with ``mp.register_event``, or +timers added with ``mp.add_timeout`` or similar. Note that since the +script starts execution concurrently with player initialization, some properties +may not be populated with meaningful values until the relevant subsystems have +initialized. + +When the player quits, all scripts will be asked to terminate. This happens via +a ``shutdown`` event, which by default will make the event loop return. If your +script got into an endless loop, mpv will probably behave fine during playback, +but it won't terminate when quitting, because it's waiting on your script. + +Internally, the C code will call the Lua function ``mp_event_loop`` after +loading a Lua script. This function is normally defined by the default prelude +loaded before your script (see ``player/lua/defaults.lua`` in the mpv sources). +The event loop will wait for events and dispatch events registered with +``mp.register_event``. It will also handle timers added with ``mp.add_timeout`` +and similar (by waiting with a timeout). + +Since mpv 0.6.0, the player will wait until the script is fully loaded before +continuing normal operation. The player considers a script as fully loaded as +soon as it starts waiting for mpv events (or it exits). In practice this means +the player will more or less hang until the script returns from the main chunk +(and ``mp_event_loop`` is called), or the script calls ``mp_event_loop`` or +``mp.dispatch_events`` directly. This is done to make it possible for a script +to fully setup event handlers etc. before playback actually starts. In older +mpv versions, this happened asynchronously. With mpv 0.29.0, this changes +slightly, and it merely waits for scripts to be loaded in this manner before +starting playback as part of the player initialization phase. Scripts run though +initialization in parallel. This might change again. + +mp functions +------------ + +The ``mp`` module is preloaded, although it can be loaded manually with +``require 'mp'``. It provides the core client API. + +``mp.command(string)`` + Run the given command. This is similar to the commands used in input.conf. + See `List of Input Commands`_. + + By default, this will show something on the OSD (depending on the command), + as if it was used in ``input.conf``. See `Input Command Prefixes`_ how + to influence OSD usage per command. + + Returns ``true`` on success, or ``nil, error`` on error. + +``mp.commandv(arg1, arg2, ...)`` + Similar to ``mp.command``, but pass each command argument as separate + parameter. This has the advantage that you don't have to care about + quoting and escaping in some cases. + + Example: + + :: + + mp.command("loadfile " .. filename .. " append") + mp.commandv("loadfile", filename, "append") + + These two commands are equivalent, except that the first version breaks + if the filename contains spaces or certain special characters. + + Note that properties are *not* expanded. You can use either ``mp.command``, + the ``expand-properties`` prefix, or the ``mp.get_property`` family of + functions. + + Unlike ``mp.command``, this will not use OSD by default either (except + for some OSD-specific commands). + +``mp.command_native(table [,def])`` + Similar to ``mp.commandv``, but pass the argument list as table. This has + the advantage that in at least some cases, arguments can be passed as + native types. It also allows you to use named argument. + + If the table is an array, each array item is like an argument in + ``mp.commandv()`` (but can be a native type instead of a string). + + If the table contains string keys, it's interpreted as command with named + arguments. This requires at least an entry with the key ``name`` to be + present, which must be a string, and contains the command name. The special + entry ``_flags`` is optional, and if present, must be an array of + `Input Command Prefixes`_ to apply. All other entries are interpreted as + arguments. + + Returns a result table on success (usually empty), or ``def, error`` on + error. ``def`` is the second parameter provided to the function, and is + nil if it's missing. + +``mp.command_native_async(table [,fn])`` + Like ``mp.command_native()``, but the command is ran asynchronously (as far + as possible), and upon completion, fn is called. fn has three arguments: + ``fn(success, result, error)``: + + ``success`` + Always a Boolean and is true if the command was successful, + otherwise false. + + ``result`` + The result value (can be nil) in case of success, nil otherwise (as + returned by ``mp.command_native()``). + + ``error`` + The error string in case of an error, nil otherwise. + + Returns a table with undefined contents, which can be used as argument for + ``mp.abort_async_command``. + + If starting the command failed for some reason, ``nil, error`` is returned, + and ``fn`` is called indicating failure, using the same error value. + + ``fn`` is always called asynchronously, even if the command failed to start. + +``mp.abort_async_command(t)`` + Abort a ``mp.command_native_async`` call. The argument is the return value + of that command (which starts asynchronous execution of the command). + Whether this works and how long it takes depends on the command and the + situation. The abort call itself is asynchronous. Does not return anything. + +``mp.del_property(name)`` + Delete the given property. See ``mp.get_property`` and `Properties`_ for more + information about properties. Most properties cannot be deleted. + + Returns true on success, or ``nil, error`` on error. + +``mp.get_property(name [,def])`` + Return the value of the given property as string. These are the same + properties as used in input.conf. See `Properties`_ for a list of + properties. The returned string is formatted similar to ``${=name}`` + (see `Property Expansion`_). + + Returns the string on success, or ``def, error`` on error. ``def`` is the + second parameter provided to the function, and is nil if it's missing. + +``mp.get_property_osd(name [,def])`` + Similar to ``mp.get_property``, but return the property value formatted for + OSD. This is the same string as printed with ``${name}`` when used in + input.conf. + + Returns the string on success, or ``def, error`` on error. ``def`` is the + second parameter provided to the function, and is an empty string if it's + missing. Unlike ``get_property()``, assigning the return value to a variable + will always result in a string. + +``mp.get_property_bool(name [,def])`` + Similar to ``mp.get_property``, but return the property value as Boolean. + + Returns a Boolean on success, or ``def, error`` on error. + +``mp.get_property_number(name [,def])`` + Similar to ``mp.get_property``, but return the property value as number. + + Note that while Lua does not distinguish between integers and floats, + mpv internals do. This function simply request a double float from mpv, + and mpv will usually convert integer property values to float. + + Returns a number on success, or ``def, error`` on error. + +``mp.get_property_native(name [,def])`` + Similar to ``mp.get_property``, but return the property value using the best + Lua type for the property. Most time, this will return a string, Boolean, + or number. Some properties (for example ``chapter-list``) are returned as + tables. + + Returns a value on success, or ``def, error`` on error. Note that ``nil`` + might be a possible, valid value too in some corner cases. + +``mp.set_property(name, value)`` + Set the given property to the given string value. See ``mp.get_property`` + and `Properties`_ for more information about properties. + + Returns true on success, or ``nil, error`` on error. + +``mp.set_property_bool(name, value)`` + Similar to ``mp.set_property``, but set the given property to the given + Boolean value. + +``mp.set_property_number(name, value)`` + Similar to ``mp.set_property``, but set the given property to the given + numeric value. + + Note that while Lua does not distinguish between integers and floats, + mpv internals do. This function will test whether the number can be + represented as integer, and if so, it will pass an integer value to mpv, + otherwise a double float. + +``mp.set_property_native(name, value)`` + Similar to ``mp.set_property``, but set the given property using its native + type. + + Since there are several data types which cannot represented natively in + Lua, this might not always work as expected. For example, while the Lua + wrapper can do some guesswork to decide whether a Lua table is an array + or a map, this would fail with empty tables. Also, there are not many + properties for which it makes sense to use this, instead of + ``set_property``, ``set_property_bool``, ``set_property_number``. + For these reasons, this function should probably be avoided for now, except + for properties that use tables natively. + +``mp.get_time()`` + Return the current mpv internal time in seconds as a number. This is + basically the system time, with an arbitrary offset. + +``mp.add_key_binding(key, name|fn [,fn [,flags]])`` + Register callback to be run on a key binding. The binding will be mapped to + the given ``key``, which is a string describing the physical key. This uses + the same key names as in input.conf, and also allows combinations + (e.g. ``ctrl+a``). If the key is empty or ``nil``, no physical key is + registered, but the user still can create own bindings (see below). + + After calling this function, key presses will cause the function ``fn`` to + be called (unless the user remapped the key with another binding). + + The ``name`` argument should be a short symbolic string. It allows the user + to remap the key binding via input.conf using the ``script-message`` + command, and the name of the key binding (see below for + an example). The name should be unique across other bindings in the same + script - if not, the previous binding with the same name will be + overwritten. You can omit the name, in which case a random name is generated + internally. (Omitting works as follows: either pass ``nil`` for ``name``, + or pass the ``fn`` argument in place of the name. The latter is not + recommended and is handled for compatibility only.) + + The last argument is used for optional flags. This is a table, which can + have the following entries: + + ``repeatable`` + If set to ``true``, enables key repeat for this specific binding. + + ``complex`` + If set to ``true``, then ``fn`` is called on both key up and down + events (as well as key repeat, if enabled), with the first + argument being a table. This table has the following entries (and + may contain undocumented ones): + + ``event`` + Set to one of the strings ``down``, ``repeat``, ``up`` or + ``press`` (the latter if key up/down can't be tracked). + + ``is_mouse`` + Boolean Whether the event was caused by a mouse button. + + ``key_name`` + The name of they key that triggered this, or ``nil`` if + invoked artificially. If the key name is unknown, it's an + empty string. + + ``key_text`` + Text if triggered by a text key, otherwise ``nil``. See + description of ``script-binding`` command for details (this + field is equivalent to the 5th argument). + + Internally, key bindings are dispatched via the ``script-message-to`` or + ``script-binding`` input commands and ``mp.register_script_message``. + + Trying to map multiple commands to a key will essentially prefer a random + binding, while the other bindings are not called. It is guaranteed that + user defined bindings in the central input.conf are preferred over bindings + added with this function (but see ``mp.add_forced_key_binding``). + + Example: + + :: + + function something_handler() + print("the key was pressed") + end + mp.add_key_binding("x", "something", something_handler) + + This will print the message ``the key was pressed`` when ``x`` was pressed. + + The user can remap these key bindings. Then the user has to put the + following into their input.conf to remap the command to the ``y`` key: + + :: + + y script-binding something + + + This will print the message when the key ``y`` is pressed. (``x`` will + still work, unless the user remaps it.) + + You can also explicitly send a message to a named script only. Assume the + above script was using the filename ``fooscript.lua``: + + :: + + y script-binding fooscript/something + +``mp.add_forced_key_binding(...)`` + This works almost the same as ``mp.add_key_binding``, but registers the + key binding in a way that will overwrite the user's custom bindings in their + input.conf. (``mp.add_key_binding`` overwrites default key bindings only, + but not those by the user's input.conf.) + +``mp.remove_key_binding(name)`` + Remove a key binding added with ``mp.add_key_binding`` or + ``mp.add_forced_key_binding``. Use the same name as you used when adding + the bindings. It's not possible to remove bindings for which you omitted + the name. + +``mp.register_event(name, fn)`` + Call a specific function when an event happens. The event name is a string, + and the function fn is a Lua function value. + + Some events have associated data. This is put into a Lua table and passed + as argument to fn. The Lua table by default contains a ``name`` field, + which is a string containing the event name. If the event has an error + associated, the ``error`` field is set to a string describing the error, + on success it's not set. + + If multiple functions are registered for the same event, they are run in + registration order, which the first registered function running before all + the other ones. + + Returns true if such an event exists, false otherwise. + + See `Events`_ and `List of events`_ for details. + +``mp.unregister_event(fn)`` + Undo ``mp.register_event(..., fn)``. This removes all event handlers that + are equal to the ``fn`` parameter. This uses normal Lua ``==`` comparison, + so be careful when dealing with closures. + +``mp.observe_property(name, type, fn)`` + Watch a property for changes. If the property ``name`` is changed, then + the function ``fn(name)`` will be called. ``type`` can be ``nil``, or be + set to one of ``none``, ``native``, ``bool``, ``string``, or ``number``. + ``none`` is the same as ``nil``. For all other values, the new value of + the property will be passed as second argument to ``fn``, using + ``mp.get_property_<type>`` to retrieve it. This means if ``type`` is for + example ``string``, ``fn`` is roughly called as in + ``fn(name, mp.get_property_string(name))``. + + If possible, change events are coalesced. If a property is changed a bunch + of times in a row, only the last change triggers the change function. (The + exact behavior depends on timing and other things.) + + If a property is unavailable, or on error, the value argument to ``fn`` is + ``nil``. (The ``observe_property()`` call always succeeds, even if a + property does not exist.) + + In some cases the function is not called even if the property changes. + This depends on the property, and it's a valid feature request to ask for + better update handling of a specific property. + + If the ``type`` is ``none`` or ``nil``, sporadic property change events are + possible. This means the change function ``fn`` can be called even if the + property doesn't actually change. + + You always get an initial change notification. This is meant to initialize + the user's state to the current value of the property. + +``mp.unobserve_property(fn)`` + Undo ``mp.observe_property(..., fn)``. This removes all property handlers + that are equal to the ``fn`` parameter. This uses normal Lua ``==`` + comparison, so be careful when dealing with closures. + +``mp.add_timeout(seconds, fn [, disabled])`` + Call the given function fn when the given number of seconds has elapsed. + Note that the number of seconds can be fractional. For now, the timer's + resolution may be as low as 50 ms, although this will be improved in the + future. + + If the ``disabled`` argument is set to ``true`` or a truthy value, the + timer will wait to be manually started with a call to its ``resume()`` + method. + + This is a one-shot timer: it will be removed when it's fired. + + Returns a timer object. See ``mp.add_periodic_timer`` for details. + +``mp.add_periodic_timer(seconds, fn [, disabled])`` + Call the given function periodically. This is like ``mp.add_timeout``, but + the timer is re-added after the function fn is run. + + Returns a timer object. The timer object provides the following methods: + ``stop()`` + Disable the timer. Does nothing if the timer is already disabled. + This will remember the current elapsed time when stopping, so that + ``resume()`` essentially unpauses the timer. + + ``kill()`` + Disable the timer. Resets the elapsed time. ``resume()`` will + restart the timer. + + ``resume()`` + Restart the timer. If the timer was disabled with ``stop()``, this + will resume at the time it was stopped. If the timer was disabled + with ``kill()``, or if it's a previously fired one-shot timer (added + with ``add_timeout()``), this starts the timer from the beginning, + using the initially configured timeout. + + ``is_enabled()`` + Whether the timer is currently enabled or was previously disabled + (e.g. by ``stop()`` or ``kill()``). + + ``timeout`` (RW) + This field contains the current timeout period. This value is not + updated as time progresses. It's only used to calculate when the + timer should fire next when the timer expires. + + If you write this, you can call ``t:kill() ; t:resume()`` to reset + the current timeout to the new one. (``t:stop()`` won't use the + new timeout.) + + ``oneshot`` (RW) + Whether the timer is periodic (``false``) or fires just once + (``true``). This value is used when the timer expires (but before + the timer callback function fn is run). + + Note that these are methods, and you have to call them using ``:`` instead + of ``.`` (Refer to https://www.lua.org/manual/5.2/manual.html#3.4.9 .) + + Example: + + :: + + seconds = 0 + timer = mp.add_periodic_timer(1, function() + print("called every second") + # stop it after 10 seconds + seconds = seconds + 1 + if seconds >= 10 then + timer:kill() + end + end) + + +``mp.get_opt(key)`` + Return a setting from the ``--script-opts`` option. It's up to the user and + the script how this mechanism is used. Currently, all scripts can access + this equally, so you should be careful about collisions. + +``mp.get_script_name()`` + Return the name of the current script. The name is usually made of the + filename of the script, with directory and file extension removed. If + there are several scripts which would have the same name, it's made unique + by appending a number. Any nonalphanumeric characters are replaced with ``_``. + + .. admonition:: Example + + The script ``/path/to/foo-script.lua`` becomes ``foo_script``. + +``mp.get_script_directory()`` + Return the directory if this is a script packaged as directory (see + `Script location`_ for a description). Return nothing if this is a single + file script. + +``mp.osd_message(text [,duration])`` + Show an OSD message on the screen. ``duration`` is in seconds, and is + optional (uses ``--osd-duration`` by default). + +Advanced mp functions +--------------------- + +These also live in the ``mp`` module, but are documented separately as they +are useful only in special situations. + +``mp.get_wakeup_pipe()`` + Calls ``mpv_get_wakeup_pipe()`` and returns the read end of the wakeup + pipe. This is deprecated, but still works. (See ``client.h`` for details.) + +``mp.get_next_timeout()`` + Return the relative time in seconds when the next timer (``mp.add_timeout`` + and similar) expires. If there is no timer, return ``nil``. + +``mp.dispatch_events([allow_wait])`` + This can be used to run custom event loops. If you want to have direct + control what the Lua script does (instead of being called by the default + event loop), you can set the global variable ``mp_event_loop`` to your + own function running the event loop. From your event loop, you should call + ``mp.dispatch_events()`` to dequeue and dispatch mpv events. + + If the ``allow_wait`` parameter is set to ``true``, the function will block + until the next event is received or the next timer expires. Otherwise (and + this is the default behavior), it returns as soon as the event loop is + emptied. It's strongly recommended to use ``mp.get_next_timeout()`` and + ``mp.get_wakeup_pipe()`` if you're interested in properly working + notification of new events and working timers. + +``mp.register_idle(fn)`` + Register an event loop idle handler. Idle handlers are called before the + script goes to sleep after handling all new events. This can be used for + example to delay processing of property change events: if you're observing + multiple properties at once, you might not want to act on each property + change, but only when all change notifications have been received. + +``mp.unregister_idle(fn)`` + Undo ``mp.register_idle(fn)``. This removes all idle handlers that + are equal to the ``fn`` parameter. This uses normal Lua ``==`` comparison, + so be careful when dealing with closures. + +``mp.enable_messages(level)`` + Set the minimum log level of which mpv message output to receive. These + messages are normally printed to the terminal. By calling this function, + you can set the minimum log level of messages which should be received with + the ``log-message`` event. See the description of this event for details. + The level is a string, see ``msg.log`` for allowed log levels. + +``mp.register_script_message(name, fn)`` + This is a helper to dispatch ``script-message`` or ``script-message-to`` + invocations to Lua functions. ``fn`` is called if ``script-message`` or + ``script-message-to`` (with this script as destination) is run + with ``name`` as first parameter. The other parameters are passed to ``fn``. + If a message with the given name is already registered, it's overwritten. + + Used by ``mp.add_key_binding``, so be careful about name collisions. + +``mp.unregister_script_message(name)`` + Undo a previous registration with ``mp.register_script_message``. Does + nothing if the ``name`` wasn't registered. + +``mp.create_osd_overlay(format)`` + Create an OSD overlay. This is a very thin wrapper around the ``osd-overlay`` + command. The function returns a table, which mostly contains fields that + will be passed to ``osd-overlay``. The ``format`` parameter is used to + initialize the ``format`` field. The ``data`` field contains the text to + be used as overlay. For details, see the ``osd-overlay`` command. + + In addition, it provides the following methods: + + ``update()`` + Commit the OSD overlay to the screen, or in other words, run the + ``osd-overlay`` command with the current fields of the overlay table. + Returns the result of the ``osd-overlay`` command itself. + + ``remove()`` + Remove the overlay from the screen. A ``update()`` call will add it + again. + + Example: + + :: + + ov = mp.create_osd_overlay("ass-events") + ov.data = "{\\an5}{\\b1}hello world!" + ov:update() + + The advantage of using this wrapper (as opposed to running ``osd-overlay`` + directly) is that the ``id`` field is allocated automatically. + +``mp.get_osd_size()`` + Returns a tuple of ``osd_width, osd_height, osd_par``. The first two give + the size of the OSD in pixels (for video outputs like ``--vo=xv``, this may + be "scaled" pixels). The third is the display pixel aspect ratio. + + May return invalid/nonsense values if OSD is not initialized yet. + +mp.msg functions +---------------- + +This module allows outputting messages to the terminal, and can be loaded +with ``require 'mp.msg'``. + +``msg.log(level, ...)`` + The level parameter is the message priority. It's a string and one of + ``fatal``, ``error``, ``warn``, ``info``, ``v``, ``debug``, ``trace``. The + user's settings will determine which of these messages will be + visible. Normally, all messages are visible, except ``v``, ``debug`` and + ``trace``. + + The parameters after that are all converted to strings. Spaces are inserted + to separate multiple parameters. + + You don't need to add newlines. + +``msg.fatal(...)``, ``msg.error(...)``, ``msg.warn(...)``, ``msg.info(...)``, ``msg.verbose(...)``, ``msg.debug(...)``, ``msg.trace(...)`` + All of these are shortcuts and equivalent to the corresponding + ``msg.log(level, ...)`` call. + +mp.options functions +-------------------- + +mpv comes with a built-in module to manage options from config-files and the +command-line. All you have to do is to supply a table with default options to +the read_options function. The function will overwrite the default values +with values found in the config-file and the command-line (in that order). + +``options.read_options(table [, identifier [, on_update]])`` + A ``table`` with key-value pairs. The type of the default values is + important for converting the values read from the config file or + command-line back. Do not use ``nil`` as a default value! + + The ``identifier`` is used to identify the config-file and the command-line + options. These needs to unique to avoid collisions with other scripts. + Defaults to ``mp.get_script_name()`` if the parameter is ``nil`` or missing. + + The ``on_update`` parameter enables run-time updates of all matching option + values via the ``script-opts`` option/property. If any of the matching + options changes, the values in the ``table`` (which was originally passed to + the function) are changed, and ``on_update(list)`` is called. ``list`` is + a table where each updated option has a ``list[option_name] = true`` entry. + There is no initial ``on_update()`` call. This never re-reads the config file. + ``script-opts`` is always applied on the original config file, ignoring + previous ``script-opts`` values (for example, if an option is removed from + ``script-opts`` at runtime, the option will have the value in the config + file). ``table`` entries are only written for option values whose values + effectively change (this is important if the script changes ``table`` + entries independently). + + +Example implementation:: + + local options = { + optionA = "defaultvalueA", + optionB = -0.5, + optionC = true, + } + + require "mp.options".read_options(options, "myscript") + print(options.optionA) + + +The config file will be stored in ``script-opts/identifier.conf`` in mpv's user +folder. Comment lines can be started with # and stray spaces are not removed. +Boolean values will be represented with yes/no. + +Example config:: + + # comment + optionA=Hello World + optionB=9999 + optionC=no + + +Command-line options are read from the ``--script-opts`` parameter. To avoid +collisions, all keys have to be prefixed with ``identifier-``. + +Example command-line:: + + --script-opts=myscript-optionA=TEST,myscript-optionB=0,myscript-optionC=yes + + +mp.utils functions +------------------ + +This built-in module provides generic helper functions for Lua, and have +strictly speaking nothing to do with mpv or video/audio playback. They are +provided for convenience. Most compensate for Lua's scarce standard library. + +Be warned that any of these functions might disappear any time. They are not +strictly part of the guaranteed API. + +``utils.getcwd()`` + Returns the directory that mpv was launched from. On error, ``nil, error`` + is returned. + +``utils.readdir(path [, filter])`` + Enumerate all entries at the given path on the filesystem, and return them + as array. Each entry is a directory entry (without the path). + The list is unsorted (in whatever order the operating system returns it). + + If the ``filter`` argument is given, it must be one of the following + strings: + + ``files`` + List regular files only. This excludes directories, special files + (like UNIX device files or FIFOs), and dead symlinks. It includes + UNIX symlinks to regular files. + + ``dirs`` + List directories only, or symlinks to directories. ``.`` and ``..`` + are not included. + + ``normal`` + Include the results of both ``files`` and ``dirs``. (This is the + default.) + + ``all`` + List all entries, even device files, dead symlinks, FIFOs, and the + ``.`` and ``..`` entries. + + On error, ``nil, error`` is returned. + +``utils.file_info(path)`` + Stats the given path for information and returns a table with the + following entries: + + ``mode`` + protection bits (on Windows, always 755 (octal) for directories + and 644 (octal) for files) + ``size`` + size in bytes + ``atime`` + time of last access + ``mtime`` + time of last modification + ``ctime`` + time of last metadata change + ``is_file`` + Whether ``path`` is a regular file (boolean) + ``is_dir`` + Whether ``path`` is a directory (boolean) + + ``mode`` and ``size`` are integers. + Timestamps (``atime``, ``mtime`` and ``ctime``) are integer seconds since + the Unix epoch (Unix time). + The booleans ``is_file`` and ``is_dir`` are provided as a convenience; + they can be and are derived from ``mode``. + + On error (e.g. path does not exist), ``nil, error`` is returned. + +``utils.split_path(path)`` + Split a path into directory component and filename component, and return + them. The first return value is always the directory. The second return + value is the trailing part of the path, the directory entry. + +``utils.join_path(p1, p2)`` + Return the concatenation of the 2 paths. Tries to be clever. For example, + if ``p2`` is an absolute path, ``p2`` is returned without change. + +``utils.subprocess(t)`` + Runs an external process and waits until it exits. Returns process status + and the captured output. This is a legacy wrapper around calling the + ``subprocess`` command with ``mp.command_native``. It does the following + things: + + - copy the table ``t`` + - rename ``cancellable`` field to ``playback_only`` + - rename ``max_size`` to ``capture_size`` + - set ``capture_stdout`` field to ``true`` if unset + - set ``name`` field to ``subprocess`` + - call ``mp.command_native(copied_t)`` + - if the command failed, create a dummy result table + - copy ``error_string`` to ``error`` field if the string is non-empty + - return the result table + + It is recommended to use ``mp.command_native`` or ``mp.command_native_async`` + directly, instead of calling this legacy wrapper. It is for compatibility + only. + + See the ``subprocess`` documentation for semantics and further parameters. + +``utils.subprocess_detached(t)`` + Runs an external process and detaches it from mpv's control. + + The parameter ``t`` is a table. The function reads the following entries: + + ``args`` + Array of strings of the same semantics as the ``args`` used in the + ``subprocess`` function. + + The function returns ``nil``. + + This is a legacy wrapper around calling the ``run`` command with + ``mp.commandv`` and other functions. + +``utils.getpid()`` + Returns the process ID of the running mpv process. This can be used to identify + the calling mpv when launching (detached) subprocesses. + +``utils.get_env_list()`` + Returns the C environment as a list of strings. (Do not confuse this with + the Lua "environment", which is an unrelated concept.) + +``utils.parse_json(str [, trail])`` + Parses the given string argument as JSON, and returns it as a Lua table. On + error, returns ``nil, error``. (Currently, ``error`` is just a string + reading ``error``, because there is no fine-grained error reporting of any + kind.) + + The returned value uses similar conventions as ``mp.get_property_native()`` + to distinguish empty objects and arrays. + + If the ``trail`` parameter is ``true`` (or any value equal to ``true``), + then trailing non-whitespace text is tolerated by the function, and the + trailing text is returned as 3rd return value. (The 3rd return value is + always there, but with ``trail`` set, no error is raised.) + +``utils.format_json(v)`` + Format the given Lua table (or value) as a JSON string and return it. On + error, returns ``nil, error``. (Errors usually only happen on value types + incompatible with JSON.) + + The argument value uses similar conventions as ``mp.set_property_native()`` + to distinguish empty objects and arrays. + +``utils.to_string(v)`` + Turn the given value into a string. Formats tables and their contents. This + doesn't do anything special; it is only needed because Lua is terrible. + +Events +------ + +Events are notifications from player core to scripts. You can register an +event handler with ``mp.register_event``. + +Note that all scripts (and other parts of the player) receive events equally, +and there's no such thing as blocking other scripts from receiving events. + +Example: + +:: + + function my_fn(event) + print("start of playback!") + end + + mp.register_event("file-loaded", my_fn) + +For the existing event types, see `List of events`_. + +Extras +------ + +This documents experimental features, or features that are "too special" to +guarantee a stable interface. + +``mp.add_hook(type, priority, fn)`` + Add a hook callback for ``type`` (a string identifying a certain kind of + hook). These hooks allow the player to call script functions and wait for + their result (normally, the Lua scripting interface is asynchronous from + the point of view of the player core). ``priority`` is an arbitrary integer + that allows ordering among hooks of the same kind. Using the value 50 is + recommended as neutral default value. + + ``fn(hook)`` is the function that will be called during execution of the + hook. The parameter passed to it (``hook``) is a Lua object that can control + further aspects about the currently invoked hook. It provides the following + methods: + + ``defer()`` + Returning from the hook function should not automatically continue + the hook. Instead, the API user wants to call ``hook:cont()`` on its + own at a later point in time (before or after the function has + returned). + + ``cont()`` + Continue the hook. Doesn't need to be called unless ``defer()`` was + called. + + See `Hooks`_ for currently existing hooks and what they do - only the hook + list is interesting; handling hook execution is done by the Lua script + function automatically. diff --git a/DOCS/man/mpv.rst b/DOCS/man/mpv.rst new file mode 100644 index 0000000..e97422d --- /dev/null +++ b/DOCS/man/mpv.rst @@ -0,0 +1,1690 @@ +mpv +### + +############## +a media player +############## + +:Copyright: GPLv2+ +:Manual section: 1 +:Manual group: multimedia + +.. contents:: Table of Contents + +SYNOPSIS +======== + +| **mpv** [options] [file|URL|PLAYLIST|-] +| **mpv** [options] files + +DESCRIPTION +=========== + +**mpv** is a media player based on MPlayer and mplayer2. It supports a wide variety of video +file formats, audio and video codecs, and subtitle types. Special input URL +types are available to read input from a variety of sources other than disk +files. Depending on platform, a variety of different video and audio output +methods are supported. + +Usage examples to get you started quickly can be found at the end of this man +page. + + +INTERACTIVE CONTROL +=================== + +mpv has a fully configurable, command-driven control layer which allows you +to control mpv using keyboard, mouse, or remote control (there is no +LIRC support - configure remotes as input devices instead). + +See the ``--input-`` options for ways to customize it. + +The following listings are not necessarily complete. See ``etc/input.conf`` +in the mpv source files for a list of default bindings. User ``input.conf`` +files and Lua scripts can define additional key bindings. + +See `COMMAND INTERFACE`_ and `Key names`_ sections for more details on +configuring keybindings. + +See also ``--input-test`` for interactive binding details by key, and the +`stats`_ built-in script for key bindings list (including print to terminal). + +Keyboard Control +---------------- + +LEFT and RIGHT + Seek backward/forward 5 seconds. Shift+arrow does a 1 second exact seek + (see ``--hr-seek``). + +UP and DOWN + Seek forward/backward 1 minute. Shift+arrow does a 5 second exact seek (see + ``--hr-seek``). + +Ctrl+LEFT and Ctrl+RIGHT + Seek to the previous/next subtitle. Subject to some restrictions and + might not always work; see ``sub-seek`` command. + +Ctrl+Shift+LEFT and Ctrl+Shift+RIGHT + Adjust subtitle delay so that the next or previous subtitle is displayed + now. This is especially useful to sync subtitles to audio. + +[ and ] + Decrease/increase current playback speed by 10%. + +{ and } + Halve/double current playback speed. + +BACKSPACE + Reset playback speed to normal. + +Shift+BACKSPACE + Undo the last seek. This works only if the playlist entry was not changed. + Hitting it a second time will go back to the original position. + See ``revert-seek`` command for details. + +Shift+Ctrl+BACKSPACE + Mark the current position. This will then be used by ``Shift+BACKSPACE`` + as revert position (once you seek back, the marker will be reset). You can + use this to seek around in the file and then return to the exact position + where you left off. + +< and > + Go backward/forward in the playlist. + +ENTER + Go forward in the playlist. + +p and SPACE + Pause (pressing again unpauses). + +\. + Step forward. Pressing once will pause, every consecutive press will + play one frame and then go into pause mode again. + +, + Step backward. Pressing once will pause, every consecutive press will + play one frame in reverse and then go into pause mode again. + +q + Stop playing and quit. + +Q + Like ``q``, but store the current playback position. Playing the same file + later will resume at the old playback position if possible. See + `RESUMING PLAYBACK`_. + +/ and * + Decrease/increase volume. + +9 and 0 + Decrease/increase volume. + +m + Mute sound. + +\_ + Cycle through the available video tracks. + +\# + Cycle through the available audio tracks. + +E + Cycle through the available Editions. + +f + Toggle fullscreen (see also ``--fs``). + +ESC + Exit fullscreen mode. + +T + Toggle stay-on-top (see also ``--ontop``). + +w and W + Decrease/increase pan-and-scan range. The ``e`` key does the same as + ``W`` currently, but use is discouraged. + +o and P + Show progression bar, elapsed time and total duration on the OSD. + +O + Toggle OSD states between normal and playback time/duration. + +v + Toggle subtitle visibility. + +j and J + Cycle through the available subtitles. + +z and Z + Adjust subtitle delay by +/- 0.1 seconds. The ``x`` key does the same as + ``Z`` currently, but use is discouraged. + +l + Set/clear A-B loop points. See ``ab-loop`` command for details. + +L + Toggle infinite looping. + +Ctrl++ and Ctrl+- + Adjust audio delay (A/V sync) by +/- 0.1 seconds. + +Shift+g and Shift+f + Adjust subtitle font size by +/- 10%. + +u + Switch between applying only ``--sub-ass-*`` overrides (default) to SSA/ASS + subtitles, and overriding them almost completely with the normal subtitle + style. See ``--sub-ass-override`` for more info. + +V + Toggle subtitle VSFilter aspect compatibility mode. See + ``--sub-ass-vsfilter-aspect-compat`` for more info. + +r and R + Move subtitles up/down. The ``t`` key does the same as ``R`` currently, but + use is discouraged. + +s + Take a screenshot. + +S + Take a screenshot, without subtitles. (Whether this works depends on VO + driver support.) + +Ctrl+s + Take a screenshot, as the window shows it (with subtitles, OSD, and scaled + video). + +PGUP and PGDWN + Seek to the beginning of the previous/next chapter. In most cases, + "previous" will actually go to the beginning of the current chapter; see + ``--chapter-seek-threshold``. + +Shift+PGUP and Shift+PGDWN + Seek backward or forward by 10 minutes. (This used to be mapped to + PGUP/PGDWN without Shift.) + +d + Activate/deactivate deinterlacer. + +A + Cycle aspect ratio override. + +Ctrl+h + Toggle hardware video decoding on/off. + +Alt+LEFT, Alt+RIGHT, Alt+UP, Alt+DOWN + Move the video rectangle (panning). + +Alt++ and Alt+- + Combining ``Alt`` with the ``+`` or ``-`` keys changes video zoom. + +Alt+BACKSPACE + Reset the pan/zoom settings. + +F8 + Show the playlist and the current position in it (useful only if a UI window + is used, broken on the terminal). + +F9 + Show the list of audio and subtitle streams (useful only if a UI window is + used, broken on the terminal). + +i and I + Show/toggle an overlay displaying statistics about the currently playing + file such as codec, framerate, number of dropped frames and so on. See + `STATS`_ for more information. + +DEL + Cycle OSC visibility between never / auto (mouse-move) / always + +\` + Show the console. (ESC closes it again. See `CONSOLE`_.) + +(The following keys are valid only when using a video output that supports the +corresponding adjustment.) + +1 and 2 + Adjust contrast. + +3 and 4 + Adjust brightness. + +5 and 6 + Adjust gamma. + +7 and 8 + Adjust saturation. + +Alt+0 (and Command+0 on macOS) + Resize video window to half its original size. + +Alt+1 (and Command+1 on macOS) + Resize video window to its original size. + +Alt+2 (and Command+2 on macOS) + Resize video window to double its original size. + +Command + f (macOS only) + Toggle fullscreen (see also ``--fs``). + +(The following keys are valid if you have a keyboard with multimedia keys.) + +PAUSE + Pause. + +STOP + Stop playing and quit. + +PREVIOUS and NEXT + Seek backward/forward 1 minute. + +ZOOMIN and ZOOMOUT + Changes video zoom. + +If you miss some older key bindings, look at ``etc/restore-old-bindings.conf`` +in the mpv git repository. + +Mouse Control +------------- + +Left double click + Toggle fullscreen on/off. + +Right click + Toggle pause on/off. + +Forward/Back button + Skip to next/previous entry in playlist. + +Wheel up/down + Decrease/increase volume. + +Wheel left/right + Seek forward/backward 10 seconds. + + +USAGE +===== + +Command line arguments starting with ``-`` are interpreted as options, +everything else as filenames or URLs. All options except *flag* options (or +choice options which include ``yes``) require a parameter in the form +``--option=value``. + +One exception is the lone ``-`` (without anything else), which means media data +will be read from stdin. Also, ``--`` (without anything else) will make the +player interpret all following arguments as filenames, even if they start with +``-``. (To play a file named ``-``, you need to use ``./-``.) + +Every *flag* option has a *no-flag* counterpart, e.g. the opposite of the +``--fs`` option is ``--no-fs``. ``--fs=yes`` is same as ``--fs``, ``--fs=no`` +is the same as ``--no-fs``. + +If an option is marked as *(XXX only)*, it will only work in combination with +the *XXX* option or if *XXX* is compiled in. + +Legacy option syntax +-------------------- + +The ``--option=value`` syntax is not strictly enforced, and the alternative +legacy syntax ``-option value`` and ``-option=value`` will also work. This is +mostly for compatibility with MPlayer. Using these should be avoided. Their +semantics can change any time in the future. + +For example, the alternative syntax will consider an argument following the +option a filename. ``mpv -fs no`` will attempt to play a file named ``no``, +because ``--fs`` is a flag option that requires no parameter. If an option +changes and its parameter becomes optional, then a command line using the +alternative syntax will break. + +Until mpv 0.31.0, there was no difference whether an option started with ``--`` +or a single ``-``. Newer mpv releases strictly expect that you pass the option +value after a ``=``. For example, before ``mpv --log-file f.txt`` would write +a log to ``f.txt``, but now this command line fails, as ``--log-file`` expects +an option value, and ``f.txt`` is simply considered a normal file to be played +(as in ``mpv f.txt``). + +The future plan is that ``-option value`` will not work anymore, and options +with a single ``-`` behave the same as ``--`` options. + +Escaping spaces and other special characters +-------------------------------------------- + +Keep in mind that the shell will partially parse and mangle the arguments you +pass to mpv. For example, you might need to quote or escape options and +filenames: + + ``mpv "filename with spaces.mkv" --title="window title"`` + +It gets more complicated if the suboption parser is involved. The suboption +parser puts several options into a single string, and passes them to a +component at once, instead of using multiple options on the level of the +command line. + +The suboption parser can quote strings with ``"`` and ``[...]``. +Additionally, there is a special form of quoting with ``%n%`` described below. + +For example, assume the hypothetical ``foo`` filter can take multiple options: + + ``mpv test.mkv --vf=foo:option1=value1:option2:option3=value3,bar`` + +This passes ``option1`` and ``option3`` to the ``foo`` filter, with ``option2`` +as flag (implicitly ``option2=yes``), and adds a ``bar`` filter after that. If +an option contains spaces or characters like ``,`` or ``:``, you need to quote +them: + + ``mpv '--vf=foo:option1="option value with spaces",bar'`` + +Shells may actually strip some quotes from the string passed to the commandline, +so the example quotes the string twice, ensuring that mpv receives the ``"`` +quotes. + +The ``[...]`` form of quotes wraps everything between ``[`` and ``]``. It's +useful with shells that don't interpret these characters in the middle of +an argument (like bash). These quotes are balanced (since mpv 0.9.0): the ``[`` +and ``]`` nest, and the quote terminates on the last ``]`` that has no matching +``[`` within the string. (For example, ``[a[b]c]`` results in ``a[b]c``.) + +The fixed-length quoting syntax is intended for use with external +scripts and programs. + +It is started with ``%`` and has the following format:: + + %n%string_of_length_n + +.. admonition:: Examples + + ``mpv '--vf=foo:option1=%11%quoted text' test.avi`` + + Or in a script: + + ``mpv --vf=foo:option1=%`expr length "$NAME"`%"$NAME" test.avi`` + +Note: where applicable with JSON-IPC, ``%n%`` is the length in UTF-8 bytes, +after decoding the JSON data. + +Suboptions passed to the client API are also subject to escaping. Using +``mpv_set_option_string()`` is exactly like passing ``--name=data`` to the +command line (but without shell processing of the string). Some options +support passing values in a more structured way instead of flat strings, and +can avoid the suboption parsing mess. For example, ``--vf`` supports +``MPV_FORMAT_NODE``, which lets you pass suboptions as a nested data structure +of maps and arrays. + +Paths +----- + +Some care must be taken when passing arbitrary paths and filenames to mpv. For +example, paths starting with ``-`` will be interpreted as options. Likewise, +if a path contains the sequence ``://``, the string before that might be +interpreted as protocol prefix, even though ``://`` can be part of a legal +UNIX path. To avoid problems with arbitrary paths, you should be sure that +absolute paths passed to mpv start with ``/``, and prefix relative paths with +``./``. + +Using the ``file://`` pseudo-protocol is discouraged, because it involves +strange URL unescaping rules. + +The name ``-`` itself is interpreted as stdin, and will cause mpv to disable +console controls. (Which makes it suitable for playing data piped to stdin.) + +The special argument ``--`` can be used to stop mpv from interpreting the +following arguments as options. + +When using the client API, you should strictly avoid using ``mpv_command_string`` +for invoking the ``loadfile`` command, and instead prefer e.g. ``mpv_command`` +to avoid the need for filename escaping. + +For paths passed to suboptions, the situation is further complicated by the +need to escape special characters. To work this around, the path can be +additionally wrapped in the fixed-length syntax, e.g. ``%n%string_of_length_n`` +(see above). + +Some mpv options interpret paths starting with ``~``. +Currently, the prefix ``~~home/`` expands to the mpv configuration directory +(usually ``~/.config/mpv/``). +``~/`` expands to the user's home directory. (The trailing ``/`` is always +required.) The following paths are currently recognized: + +================ =============================================================== +Name Meaning +================ =============================================================== +``~~/`` If the subpath exists in any of the mpv's config directories + the path of the existing file/dir is returned. Otherwise this + is equivalent to ``~~home/``. + Note that if --no-config is used ``~~/foobar`` will resolve to + ``foobar`` which can be unexpected. +``~/`` user home directory root (similar to shell, ``$HOME``) +``~~home/`` mpv config dir (for example ``~/.config/mpv/``) +``~~global/`` the global config path, if available (not on win32) +``~~osxbundle/`` the macOS bundle resource path (macOS only) +``~~desktop/`` the path to the desktop (win32, macOS) +``~~exe_dir/`` win32 only: the path to the directory containing the exe (for + config file purposes; ``$MPV_HOME`` overrides it) +``~~cache/`` the path to application cache data (``~/.cache/mpv/``) + On some platforms, this will be the same as ``~~home/``. +``~~state/`` the path to application state data (``~/.local/state/mpv/``) + On some platforms, this will be the same as ``~~home/``. +``~~old_home/`` do not use +================ =============================================================== + + +Per-File Options +---------------- + +When playing multiple files, any option given on the command line usually +affects all files. Example:: + + mpv --a file1.mkv --b file2.mkv --c + +=============== =========================== +File Active options +=============== =========================== +file1.mkv ``--a --b --c`` +file2.mkv ``--a --b --c`` +=============== =========================== + +(This is different from MPlayer and mplayer2.) + +Also, if any option is changed at runtime (via input commands), they are not +reset when a new file is played. + +Sometimes, it is useful to change options per-file. This can be achieved by +adding the special per-file markers ``--{`` and ``--}``. (Note that you must +escape these on some shells.) Example:: + + mpv --a file1.mkv --b --\{ --c file2.mkv --d file3.mkv --e --\} file4.mkv --f + +=============== =========================== +File Active options +=============== =========================== +file1.mkv ``--a --b --f`` +file2.mkv ``--a --b --f --c --d --e`` +file3.mkv ``--a --b --f --c --d --e`` +file4.mkv ``--a --b --f`` +=============== =========================== + +Additionally, any file-local option changed at runtime is reset when the current +file stops playing. If option ``--c`` is changed during playback of +``file2.mkv``, it is reset when advancing to ``file3.mkv``. This only affects +file-local options. The option ``--a`` is never reset here. + + +List Options +------------ + +Some options which store lists of option values can have action suffixes. For +example, the ``--display-tags`` option takes a ``,``-separated list of tags, but +the option also allows you to append a single tag with ``--display-tags-append``, +and the tag name can for example contain a literal ``,`` without the need for +escaping. + +String list and path list options +~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +String lists are separated by ``,``. The strings are not parsed or interpreted +by the option system itself. However, most path or file list options use ``:`` +(Unix) or ``;`` (Windows) as separator, instead of ``,``. + +They support the following operations: + +============= =============================================== +Suffix Meaning +============= =============================================== +-set Set a list of items (using the list separator, escaped with backslash) +-append Append single item (does not interpret escapes) +-add Append 1 or more items (same syntax as -set) +-pre Prepend 1 or more items (same syntax as -set) +-clr Clear the option (remove all items) +-remove Delete item if present (does not interpret escapes) +-toggle Append an item, or remove if if it already exists (no escapes) +============= =============================================== + +``-append`` is meant as a simple way to append a single item without having +to escape the argument (you may still need to escape on the shell level). + +Key/value list options +~~~~~~~~~~~~~~~~~~~~~~ + +A key/value list is a list of key/value string pairs. In programming languages, +this type of data structure is often called a map or a dictionary. The order +normally does not matter, although in some cases the order might matter. + +They support the following operations: + +============= =============================================== +Suffix Meaning +============= =============================================== +-set Set a list of items (using ``,`` as separator) +-append Append a single item (escapes for the key, no escapes for the value) +-add Append 1 or more items (same syntax as -set) +-remove Delete item by key if present (does not interpret escapes) +============= =============================================== + +Keys are unique within the list. If an already present key is set, the existing +key is removed before the new value is appended. + +If you want to pass a value without interpreting it for escapes or ``,``, it is +recommended to use the ``-append`` variant. When using libmpv, prefer using +``MPV_FORMAT_NODE_MAP``; when using a scripting backend or the JSON IPC, use an +appropriate structured data type. + +Prior to mpv 0.33, ``:`` was also recognized as separator by ``-set``. + +Filter options +~~~~~~~~~~~~~~ + +This is a very complex option type for the ``--af`` and ``--vf`` options only. +They often require complicated escaping. See `VIDEO FILTERS`_ for details. They +support the following operations: + +============= =============================================== +Suffix Meaning +============= =============================================== +-set Set a list of filters (using ``,`` as separator) +-append Append single filter +-add Append 1 or more filters (same syntax as -set) +-pre Prepend 1 or more filters (same syntax as -set) +-clr Clear the option (remove all filters) +-remove Delete filter if present +-toggle Append a filter, or remove if if it already exists +-help Pseudo operation that prints a help text to the terminal +============= =============================================== + +General +~~~~~~~ + +Without suffix, the operation used is normally ``-set``. + +Although some operations allow specifying multiple items, using this is strongly +discouraged and deprecated, except for ``-set``. There is a chance that +operations like ``-add`` and ``-pre`` will work like ``-append`` and accept a +single, unescaped item only (so the ``,`` separator will not be interpreted and +is passed on as part of the value). + +Some options (like ``--sub-file``, ``--audio-file``, ``--glsl-shader``) are +aliases for the proper option with ``-append`` action. For example, +``--sub-file`` is an alias for ``--sub-files-append``. + +Options of this type can be changed at runtime using the ``change-list`` +command, which takes the suffix (without the ``-``) as separate operation +parameter. + +CONFIGURATION FILES +=================== + +Location and Syntax +------------------- + +You can put all of the options in configuration files which will be read every +time mpv is run. The system-wide configuration file 'mpv.conf' is in your +configuration directory (e.g. ``/etc/mpv`` or ``/usr/local/etc/mpv``), the +user-specific one is ``~/.config/mpv/mpv.conf``. For details and platform +specifics (in particular Windows paths) see the `FILES`_ section. + +User-specific options override system-wide options and options given on the +command line override both. The syntax of the configuration files is +``option=value``. Everything after a *#* is considered a comment. Options that +work without values can be enabled by setting them to *yes* and disabled by +setting them to *no*, and if the value is omitted, *yes* is implied. Even +suboptions can be specified in this way. + +.. admonition:: Example configuration file + + :: + + # Don't allow new windows to be larger than the screen. + autofit-larger=100%x100% + # Enable hardware decoding if available, =yes is implied. + hwdec + # Spaces don't have to be escaped. + osd-playing-msg=File: ${filename} + +Escaping special characters +-------------------------------------- + +This is done like with command line options. A config entry can be quoted with +``"``, ``'``, as well as with the fixed-length syntax (``%n%``) mentioned +before. This is like passing the exact contents of the quoted string as a +command line option. C-style escapes are currently _not_ interpreted on this +level, although some options do this manually (this is a mess and should +probably be changed at some point). The shell is not involved here, so option +values only need to be quoted to escape ``#`` and ``\``, ``"``, ``'`` or ``%`` +at the beginning of the value, and leading and trailing whitespace. + +Putting Command Line Options into the Configuration File +-------------------------------------------------------- + +Almost all command line options can be put into the configuration file. Here +is a small guide: + +======================= ======================== +Option Configuration file entry +======================= ======================== +``--flag`` ``flag`` +``-opt val`` ``opt=val`` +``--opt=val`` ``opt=val`` +``-opt "has spaces"`` ``opt=has spaces`` +======================= ======================== + +File-specific Configuration Files +--------------------------------- + +You can also write file-specific configuration files. If you wish to have a +configuration file for a file called 'video.avi', create a file named +'video.avi.conf' with the file-specific options in it and put it in +``~/.config/mpv/``. You can also put the configuration file in the same directory +as the file to be played. Both require you to set the ``--use-filedir-conf`` +option (either on the command line or in your global config file). If a +file-specific configuration file is found in the same directory, no +file-specific configuration is loaded from ``~/.config/mpv``. In addition, the +``--use-filedir-conf`` option enables directory-specific configuration files. +For this, mpv first tries to load a mpv.conf from the same directory +as the file played and then tries to load any file-specific configuration. + + +Profiles +-------- + +To ease working with different configurations, profiles can be defined in the +configuration files. A profile starts with its name in square brackets, +e.g. ``[my-profile]``. All following options will be part of the profile. A +description (shown by ``--profile=help``) can be defined with the +``profile-desc`` option. To end the profile, start another one or use the +profile name ``default`` to continue with normal options. + +You can list profiles with ``--profile=help``, and show the contents of a +profile with ``--show-profile=<name>`` (replace ``<name>`` with the profile +name). You can apply profiles on start with the ``--profile=<name>`` option, +or at runtime with the ``apply-profile <name>`` command. + +.. admonition:: Example mpv config file with profiles + + :: + + # normal top-level option + fullscreen=yes + + # a profile that can be enabled with --profile=big-cache + [big-cache] + cache=yes + demuxer-max-bytes=123400KiB + demuxer-readahead-secs=20 + + [slow] + profile-desc="some profile name" + # reference a builtin profile + profile=high-quality + + [fast] + vo=vdpau + + # using a profile again extends it + [slow] + framedrop=no + # you can also include other profiles + profile=big-cache + +Runtime profiles +---------------- + +Profiles can be set at runtime with ``apply-profile`` command. Since this +operation is "destructive" (every item in a profile is simply set as an +option, overwriting the previous value), you can't just enable and disable +profiles again. + +As a partial remedy, there is a way to make profiles save old option values +before overwriting them with the profile values, and then restoring the old +values at a later point using ``apply-profile <profile-name> restore``. + +This can be enabled with the ``profile-restore`` option, which takes one of +the following options: + + ``default`` + Does nothing, and nothing can be restored (default). + + ``copy`` + When applying a profile, copy the old values of all profile options to a + backup before setting them from the profile. These options are reset to + their old values using the backup when restoring. + + Every profile has its own list of backed up values. If the backup + already exists (e.g. if ``apply-profile name`` was called more than + once in a row), the existing backup is no changed. The restore operation + will remove the backup. + + It's important to know that restoring does not "undo" setting an option, + but simply copies the old option value. Consider for example ``vf-add``, + appends an entry to ``vf``. This mechanism will simply copy the entire + ``vf`` list, and does _not_ execute the inverse of ``vf-add`` (that + would be ``vf-remove``) on restoring. + + Note that if a profile contains recursive profiles (via the ``profile`` + option), the options in these recursive profiles are treated as if they + were part of this profile. The referenced profile's backup list is not + used when creating or using the backup. Restoring a profile does not + restore referenced profiles, only the options of referenced profiles (as + if they were part of the main profile). + + ``copy-equal`` + Similar to ``copy``, but restore an option only if it has the same value + as the value effectively set by the profile. This tries to deal with + the situation when the user does not want the option to be reset after + interactively changing it. + +.. admonition:: Example + + :: + + [something] + profile-restore=copy-equal + vf-add=rotate=PI/2 # rotate by 90 degrees + + Then running these commands will result in behavior as commented: + + :: + + set vf vflip + apply-profile something + vf add hflip + apply-profile something + # vf == vflip,rotate=PI/2,hflip,rotate=PI/2 + apply-profile something restore + # vf == vflip + +Conditional auto profiles +------------------------- + +Profiles which have the ``profile-cond`` option set are applied automatically +if the associated condition matches (unless auto profiles are disabled). The +option takes a string, which is interpreted as Lua expression. If the +expression evaluates as truthy, the profile is applied. If the expression +errors or evaluates as falsy, the profile is not applied. This Lua code +execution is not sandboxed. + +Any variables in condition expressions can reference properties. If an +identifier is not already defined by Lua or mpv, it is interpreted as property. +For example, ``pause`` would return the current pause status. You cannot +reference properties with ``-`` this way since that would denote a subtraction, +but if the variable name contains any ``_`` characters, they are turned into +``-``. For example, ``playback_time`` would return the property +``playback-time``. + +A more robust way to access properties is using ``p.property_name`` or +``get("property-name", default_value)``. The automatic variable to property +magic will break if a new identifier with the same name is introduced (for +example, if a function named ``pause()`` were added, ``pause`` would return a +function value instead of the value of the ``pause`` property). + +Note that if a property is not available, it will return ``nil``, which can +cause errors if used in expressions. These are logged in verbose mode, and the +expression is considered to be false. + +Whenever a property referenced by a profile condition changes, the condition +is re-evaluated. If the return value of the condition changes from falsy or +error to truthy, the profile is applied. + +This mechanism tries to "unapply" profiles once the condition changes from +truthy to falsy or error. If you want to use this, you need to set +``profile-restore`` for the profile. Another possibility it to create another +profile with an inverse condition to undo the other profile. + +Recursive profiles can be used. But it is discouraged to reference other +conditional profiles in a conditional profile, since this can lead to tricky +and unintuitive behavior. + +.. admonition:: Example + + Make only HD video look funny: + + :: + + [something] + profile-desc=HD video sucks + profile-cond=width >= 1280 + hue=-50 + + Make only videos containing "youtube" or "youtu.be" in their path brighter: + + :: + + [youtube] + profile-cond=path:find('youtu%.?be') + gamma=20 + + If you want the profile to be reverted if the condition goes to false again, + you can set ``profile-restore``: + + :: + + [something] + profile-desc=Mess up video when entering fullscreen + profile-cond=fullscreen + profile-restore=copy + vf-add=rotate=PI/2 # rotate by 90 degrees + + This appends the ``rotate`` filter to the video filter chain when entering + fullscreen. When leaving fullscreen, the ``vf`` option is set to the value + it had before entering fullscreen. Note that this would also remove any + other filters that were added during fullscreen mode by the user. Avoiding + this is trickier, and could for example be solved by adding a second profile + with an inverse condition and operation: + + :: + + [something] + profile-cond=fullscreen + vf-add=@rot:rotate=PI/2 + + [something-inv] + profile-cond=not fullscreen + vf-remove=@rot + +.. warning:: + + Every time an involved property changes, the condition is evaluated again. + If your condition uses ``p.playback_time`` for example, the condition is + re-evaluated approximately on every video frame. This is probably slow. + +This feature is managed by an internal Lua script. Conditions are executed as +Lua code within this script. Its environment contains at least the following +things: + +``(function environment table)`` + Every Lua function has an environment table. This is used for identifier + access. There is no named Lua symbol for it; it is implicit. + + The environment does "magic" accesses to mpv properties. If an identifier + is not already defined in ``_G``, it retrieves the mpv property of the same + name. Any occurrences of ``_`` in the name are replaced with ``-`` before + reading the property. The returned value is as retrieved by + ``mp.get_property_native(name)``. Internally, a cache of property values, + updated by observing the property is used instead, so properties that are + not observable will be stuck at the initial value forever. + + If you want to access properties, that actually contain ``_`` in the name, + use ``get()`` (which does not perform transliteration). + + Internally, the environment table has a ``__index`` meta method set, which + performs the access logic. + +``p`` + A "magic" table similar to the environment table. Unlike the latter, this + does not prefer accessing variables defined in ``_G`` - it always accesses + properties. + +``get(name [, def])`` + Read a property and return its value. If the property value is ``nil`` (e.g. + if the property does not exist), ``def`` is returned. + + This is superficially similar to ``mp.get_property_native(name)``. An + important difference is that this accesses the property cache, and enables + the change detection logic (which is essential to the dynamic runtime + behavior of auto profiles). Also, it does not return an error value as + second return value. + + The "magic" tables mentioned above use this function as backend. It does not + perform the ``_`` transliteration. + +In addition, the same environment as in a blank mpv Lua script is present. For +example, ``math`` is defined and gives access to the Lua standard math library. + +.. warning:: + + This feature is subject to change indefinitely. You might be forced to + adjust your profiles on mpv updates. + +Legacy auto profiles +-------------------- + +Some profiles are loaded automatically using a legacy mechanism. The following +example demonstrates this: + +.. admonition:: Auto profile loading + + :: + + [extension.mkv] + profile-desc="profile for .mkv files" + vf=vflip + +The profile name follows the schema ``type.name``, where type can be +``protocol`` for the input/output protocol in use (see ``--list-protocols``), +and ``extension`` for the extension of the path of the currently played file +(*not* the file format). + +This feature is very limited, and is considered soft-deprecated. Use conditional +auto profiles. + +Using mpv from other programs or scripts +======================================== + +There are three choices for using mpv from other programs or scripts: + + 1. Calling it as UNIX process. If you do this, *do not parse terminal output*. + The terminal output is intended for humans, and may change any time. In + addition, terminal behavior itself may change any time. Compatibility + cannot be guaranteed. + + Your code should work even if you pass ``--no-terminal``. Do not attempt + to simulate user input by sending terminal control codes to mpv's stdin. + If you need interactive control, using ``--input-ipc-server`` is + recommended. This gives you access to the `JSON IPC`_ over unix domain + sockets (or named pipes on Windows). + + Depending on what you do, passing ``--no-config`` or ``--config-dir`` may + be a good idea to avoid conflicts with the normal mpv user configuration + intended for CLI playback. + + Using ``--input-ipc-server`` is also suitable for purposes like remote + control (however, the IPC protocol itself is not "secure" and not + intended to be so). + + 2. Using libmpv. This is generally recommended when mpv is used as playback + backend for a completely different application. The provided C API is + very close to CLI mechanisms and the scripting API. + + Note that even though libmpv has different defaults, it can be configured + to work exactly like the CLI player (except command line parsing is + unavailable). + + See `EMBEDDING INTO OTHER PROGRAMS (LIBMPV)`_. + + 3. As a user script (`LUA SCRIPTING`_, `JAVASCRIPT`_, `C PLUGINS`_). This is + recommended when the goal is to "enhance" the CLI player. Scripts get + access to the entire client API of mpv. + + This is the standard way to create third-party extensions for the player. + +All these access the client API, which is the sum of the various mechanisms +provided by the player core, as documented here: `OPTIONS`_, +`List of Input Commands`_, `Properties`_, `List of events`_ (also see C API), +`Hooks`_. + +TAKING SCREENSHOTS +================== + +Screenshots of the currently played file can be taken using the 'screenshot' +input mode command, which is by default bound to the ``s`` key. Files named +``mpv-shotNNNN.jpg`` will be saved in the working directory, using the first +available number - no files will be overwritten. In pseudo-GUI mode, the +screenshot will be saved somewhere else. See `PSEUDO GUI MODE`_. + +A screenshot will usually contain the unscaled video contents at the end of the +video filter chain and subtitles. By default, ``S`` takes screenshots without +subtitles, while ``s`` includes subtitles. + +Unlike with MPlayer, the ``screenshot`` video filter is not required. This +filter was never required in mpv, and has been removed. + +TERMINAL STATUS LINE +==================== + +During playback, mpv shows the playback status on the terminal. It looks like +something like this: + + ``AV: 00:03:12 / 00:24:25 (13%) A-V: -0.000`` + +The status line can be overridden with the ``--term-status-msg`` option. + +The following is a list of things that can show up in the status line. Input +properties, that can be used to get the same information manually, are also +listed. + +- ``AV:`` or ``V:`` (video only) or ``A:`` (audio only) +- The current time position in ``HH:MM:SS`` format (``playback-time`` property) +- The total file duration (absent if unknown) (``duration`` property) +- Playback speed, e.g. ``x2.0``. Only visible if the speed is not normal. This + is the user-requested speed, and not the actual speed (usually they should + be the same, unless playback is too slow). (``speed`` property.) +- Playback percentage, e.g. ``(13%)``. How much of the file has been played. + Normally calculated out of playback position and duration, but can fallback + to other methods (like byte position) if these are not available. + (``percent-pos`` property.) +- The audio/video sync as ``A-V: 0.000``. This is the difference between + audio and video time. Normally it should be 0 or close to 0. If it's growing, + it might indicate a playback problem. (``avsync`` property.) +- Total A/V sync change, e.g. ``ct: -0.417``. Normally invisible. Can show up + if there is audio "missing", or not enough frames can be dropped. Usually + this will indicate a problem. (``total-avsync-change`` property.) +- Encoding state in ``{...}``, only shown in encoding mode. +- Display sync state. If display sync is active (``display-sync-active`` + property), this shows ``DS: 2.500/13``, where the first number is average + number of vsyncs per video frame (e.g. 2.5 when playing 24Hz videos on 60Hz + screens), which might jitter if the ratio doesn't round off, or there are + mistimed frames (``vsync-ratio``), and the second number of estimated number + of vsyncs which took too long (``vo-delayed-frame-count`` property). The + latter is a heuristic, as it's generally not possible to determine this with + certainty. +- Dropped frames, e.g. ``Dropped: 4``. Shows up only if the count is not 0. Can + grow if the video framerate is higher than that of the display, or if video + rendering is too slow. May also be incremented on "hiccups" and when the video + frame couldn't be displayed on time. (``frame-drop-count`` property.) + If the decoder drops frames, the number of decoder-dropped frames is appended + to the display as well, e.g.: ``Dropped: 4/34``. This happens only if + decoder frame dropping is enabled with the ``--framedrop`` options. + (``decoder-frame-drop-count`` property.) +- Cache state, e.g. ``Cache: 2s/134KB``. Visible if the stream cache is enabled. + The first value shows the amount of video buffered in the demuxer in seconds, + the second value shows the estimated size of the buffered amount in kilobytes. + (``demuxer-cache-duration`` and ``demuxer-cache-state`` properties.) + + +LOW LATENCY PLAYBACK +==================== + +mpv is optimized for normal video playback, meaning it actually tries to buffer +as much data as it seems to make sense. This will increase latency. Reducing +latency is possible only by specifically disabling features which increase +latency. + +The builtin ``low-latency`` profile tries to apply some of the options which can +reduce latency. You can use ``--profile=low-latency`` to apply all of them. You +can list the contents with ``--show-profile=low-latency`` (some of the options +are quite obscure, and may change every mpv release). + +Be aware that some of the options can reduce playback quality. + +Most latency is actually caused by inconvenient timing behavior. You can disable +this with ``--untimed``, but it will likely break, unless the stream has no +audio, and the input feeds data to the player at a constant rate. + +Another common problem is with MJPEG streams. These do not signal the correct +framerate. Using ``--untimed`` or ``--no-correct-pts --container-fps-override=60`` +might help. + +For livestreams, data can build up due to pausing the stream, due to slightly +lower playback rate, or "buffering" pauses. If the demuxer cache is enabled, +these can be skipped manually. The experimental ``drop-buffers`` command can +be used to discard any buffered data, though it's very disruptive. + +In some cases, manually tuning TCP buffer sizes and such can help to reduce +latency. + +Additional options that can be tried: + +- ``--opengl-glfinish=yes``, can reduce buffering in the graphics driver +- ``--opengl-swapinterval=0``, same +- ``--vo=xv``, same +- without audio ``--framedrop=no --speed=1.01`` may help for live sources + (results can be mixed) + +RESUMING PLAYBACK +================= + +mpv is capable of storing the playback position of the currently playing file +and resume from there the next time that file is played. This is done with the +commands ``quit-watch-later`` (bound to Shift+Q by default) and +``write-watch-later-config``, and with the ``--save-position-on-quit`` option. + +The difference between always quitting with a key bound to ``quit-watch-later`` +and using ``--save-position-on-quit`` is that the latter will save the playback +position even when mpv is closed with a method other than a keybinding, for +example if you shutdown your system without closing mpv beforehand, unless of +course mpv is terminated abruptly and doesn't have the time to save (e.g. with +the KILL Unix signal). + +mpv also stores options other than the playback position when they have been +modified after playback began, for example the volume and selected audio/subtitles, +and restores their values the next time the file is played. Which options are +saved can be configured with the ``--watch-later-options`` option. + +When playing multiple playlist entries, mpv checks if one them has a resume +config file associated, and if it finds one it restarts playback from it. For +example, if you use ``quit-watch-later`` on the 5th episode of a show, and +later play all the episodes, mpv will automatically resume playback from +episode 5. + +More options to configure this functionality are listed in `Watch Later`_. + +PROTOCOLS +========= + +``http://...``, ``https://``, ... + + Many network protocols are supported, but the protocol prefix must always + be specified. mpv will never attempt to guess whether a filename is + actually a network address. A protocol prefix is always required. + + Note that not all prefixes are documented here. Undocumented prefixes are + either aliases to documented protocols, or are just redirections to + protocols implemented and documented in FFmpeg. + + ``data:`` is supported in FFmpeg (not in Libav), but needs to be in the + format ``data://``. This is done to avoid ambiguity with filenames. You + can also prefix it with ``lavf://`` or ``ffmpeg://``. + +``ytdl://...`` + + By default, the youtube-dl hook script only looks at http(s) URLs. Prefixing + an URL with ``ytdl://`` forces it to be always processed by the script. This + can also be used to invoke special youtube-dl functionality like playing a + video by ID or invoking search. + + Keep in mind that you can't pass youtube-dl command line options by this, + and you have to use ``--ytdl-raw-options`` instead. + +``-`` + + Play data from stdin. + +``smb://PATH`` + + Play a path from Samba share. (Requires FFmpeg support.) + +``bd://[title][/device]`` ``--bluray-device=PATH`` + + Play a Blu-ray disc. Since libbluray 1.0.1, you can read from ISO files + by passing them to ``--bluray-device``. + + ``title`` can be: ``longest`` or ``first`` (selects the default + playlist); ``mpls/<number>`` (selects <number>.mpls playlist); + ``<number>`` (select playlist with the same index). mpv will list + the available playlists on loading. + + ``bluray://`` is an alias. + +``dvd://[title][/device]`` ``--dvd-device=PATH`` + + Play a DVD. DVD menus are not supported. If no title is given, the longest + title is auto-selected. Without ``--dvd-device``, it will probably try + to open an actual optical drive, if available and implemented for the OS. + + ``dvdnav://`` is an old alias for ``dvd://`` and does exactly the same + thing. + +``dvb://[cardnumber@]channel`` ``--dvbin-...`` + + Digital TV via DVB. (Linux only.) + +``mf://[filemask|@listfile]`` ``--mf-...`` + + Play a series of images as video. + +``cdda://[device]`` ``--cdrom-device=PATH`` ``--cdda-...`` + + Play CD. + +``lavf://...`` + + Access any FFmpeg/Libav libavformat protocol. Basically, this passed the + string after the ``//`` directly to libavformat. + +``av://type:options`` + + This is intended for using libavdevice inputs. ``type`` is the libavdevice + demuxer name, and ``options`` is the (pseudo-)filename passed to the + demuxer. + + .. admonition:: Example + + :: + + mpv av://v4l2:/dev/video0 --profile=low-latency --untimed + + This plays video from the first v4l input with nearly the lowest latency + possible. It's a good replacement for the removed ``tv://`` input. + Using ``--untimed`` is a hack to output a captured frame immediately, + instead of respecting the input framerate. (There may be better ways to + handle this in the future.) + + ``avdevice://`` is an alias. + +``file://PATH`` + + A local path as URL. Might be useful in some special use-cases. Note that + ``PATH`` itself should start with a third ``/`` to make the path an + absolute path. + +``appending://PATH`` + + Play a local file, but assume it's being appended to. This is useful for + example for files that are currently being downloaded to disk. This will + block playback, and stop playback only if no new data was appended after + a timeout of about 2 seconds. + + Using this is still a bit of a bad idea, because there is no way to detect + if a file is actually being appended, or if it's still written. If you're + trying to play the output of some program, consider using a pipe + (``something | mpv -``). If it really has to be a file on disk, use tail to + make it wait forever, e.g. ``tail -f -c +0 file.mkv | mpv -``. + +``fd://123`` + + Read data from the given file descriptor (for example 123). This is similar + to piping data to stdin via ``-``, but can use an arbitrary file descriptor. + mpv may modify some file descriptor properties when the stream layer "opens" + it. + +``fdclose://123`` + + Like ``fd://``, but the file descriptor is closed after use. When using this + you need to ensure that the same fd URL will only be used once. + +``edl://[edl specification as in edl-mpv.rst]`` + + Stitch together parts of multiple files and play them. + +``slice://start[-end]@URL`` + + Read a slice of a stream. + + ``start`` and ``end`` represent a byte range and accept + suffixes such as ``KiB`` and ``MiB``. ``end`` is optional. + + if ``end`` starts with ``+``, it is considered as offset from ``start``. + + Only works with seekable streams. + + Examples:: + + mpv slice://1g-2g@cap.ts + + This starts reading from cap.ts after seeking 1 GiB, then + reads until reaching 2 GiB or end of file. + + mpv slice://1g-+2g@cap.ts + + This starts reading from cap.ts after seeking 1 GiB, then + reads until reaching 3 GiB or end of file. + + mpv slice://100m@appending://cap.ts + + This starts reading from cap.ts after seeking 100MiB, then + reads until end of file. + +``null://`` + + Simulate an empty file. If opened for writing, it will discard all data. + The ``null`` demuxer will specifically pass autoprobing if this protocol + is used (while it's not automatically invoked for empty files). + +``memory://data`` + + Use the ``data`` part as source data. + +``hex://data`` + + Like ``memory://``, but the string is interpreted as hexdump. + +PSEUDO GUI MODE +=============== + +mpv has no official GUI, other than the OSC (`ON SCREEN CONTROLLER`_), which +is not a full GUI and is not meant to be. However, to compensate for the lack +of expected GUI behavior, mpv will in some cases start with some settings +changed to behave slightly more like a GUI mode. + +Currently this happens only in the following cases: + +- if started using the ``mpv.desktop`` file on Linux (e.g. started from menus + or file associations provided by desktop environments) +- if started from explorer.exe on Windows (technically, if it was started on + Windows, and all of the stdout/stderr/stdin handles are unset) +- started out of the bundle on macOS +- if you manually use ``--player-operation-mode=pseudo-gui`` on the command line + +This mode applies options from the builtin profile ``builtin-pseudo-gui``, but +only if these haven't been set in the user's config file or on the command line, +which is the main difference to using ``--profile=builtin-pseudo-gui``. + +The profile is currently defined as follows: + +:: + + [builtin-pseudo-gui] + terminal=no + force-window=yes + idle=once + screenshot-directory=~~desktop/ + +The ``pseudo-gui`` profile exists for compatibility. The options in the +``pseudo-gui`` profile are applied unconditionally. In addition, the profile +makes sure to enable the pseudo-GUI mode, so that ``--profile=pseudo-gui`` +works like in older mpv releases: + +:: + + [pseudo-gui] + player-operation-mode=pseudo-gui + +.. warning:: + + Currently, you can extend the ``pseudo-gui`` profile in the config file the + normal way. This is deprecated. In future mpv releases, the behavior might + change, and not apply your additional settings, and/or use a different + profile name. + +Linux desktop issues +==================== + +This subsection describes common problems on the Linux desktop. None of these +problems exist on systems like Windows or macOS. + +Disabling Screensaver +--------------------- + +By default, mpv tries to disable the OS screensaver during playback (only if +a VO using the OS GUI API is active). ``--stop-screensaver=no`` disables this. + +A common problem is that Linux desktop environments ignore the standard +screensaver APIs on which mpv relies. In particular, mpv uses the Screen Saver +extension (XSS) on X11, and the idle-inhibit protocol on Wayland. + +Before mpv 0.33.0, the X11 backend ran ``xdg-screensaver reset`` in 10 second +intervals when not paused in order to support screensaver inhibition in these +environments. This functionality was removed in 0.33.0, but it is possible to +call the ``xdg-screensaver`` command line program from a user script instead. + + +.. include:: options.rst + +.. include:: ao.rst + +.. include:: vo.rst + +.. include:: af.rst + +.. include:: vf.rst + +.. include:: encode.rst + +.. include:: input.rst + +.. include:: osc.rst + +.. include:: stats.rst + +.. include:: console.rst + +.. include:: lua.rst + +.. include:: javascript.rst + +.. include:: ipc.rst + +.. include:: changes.rst + +.. include:: libmpv.rst + +ENVIRONMENT VARIABLES +===================== + +There are a number of environment variables that can be used to control the +behavior of mpv. + +``HOME``, ``XDG_CONFIG_HOME`` + Used to determine mpv config directory. If ``XDG_CONFIG_HOME`` is not set, + ``$HOME/.config/mpv`` is used. + + ``$HOME/.mpv`` is always added to the list of config search paths with a + lower priority. + +``MPV_HOME`` + Directory where mpv looks for user settings. Overrides ``HOME``, and mpv + will try to load the config file as ``$MPV_HOME/mpv.conf``. + +``MPV_VERBOSE`` (see also ``-v`` and ``--msg-level``) + Set the initial verbosity level across all message modules (default: 0). + This is an integer, and the resulting verbosity corresponds to the number + of ``--v`` options passed to the command line. + +``MPV_LEAK_REPORT`` + If set to ``1``, enable internal talloc leak reporting. If set to another + value, disable leak reporting. If unset, use the default, which normally is + ``0``. If mpv was built with ``--enable-ta-leak-report``, the default is + ``1``. If leak reporting was disabled at compile time (``NDEBUG`` in + custom ``CFLAGS``), this environment variable is ignored. + +``LADSPA_PATH`` + Specifies the search path for LADSPA plugins. If it is unset, fully + qualified path names must be used. + +``DISPLAY`` + Standard X11 display name to use. + +FFmpeg/Libav: + This library accesses various environment variables. However, they are not + centrally documented, and documenting them is not our job. Therefore, this + list is incomplete. + + Notable environment variables: + + ``http_proxy`` + URL to proxy for ``http://`` and ``https://`` URLs. + + ``no_proxy`` + List of domain patterns for which no proxy should be used. + List entries are separated by ``,``. Patterns can include ``*``. + +libdvdcss: + ``DVDCSS_CACHE`` + Specify a directory in which to store title key values. This will + speed up descrambling of DVDs which are in the cache. The + ``DVDCSS_CACHE`` directory is created if it does not exist, and a + subdirectory is created named after the DVD's title or manufacturing + date. If ``DVDCSS_CACHE`` is not set or is empty, libdvdcss will use + the default value which is ``${HOME}/.dvdcss/`` under Unix and + the roaming application data directory (``%APPDATA%``) under + Windows. The special value "off" disables caching. + + ``DVDCSS_METHOD`` + Sets the authentication and decryption method that libdvdcss will use + to read scrambled discs. Can be one of ``title``, ``key`` or ``disc``. + + key + is the default method. libdvdcss will use a set of calculated + player keys to try to get the disc key. This can fail if the drive + does not recognize any of the player keys. + + disc + is a fallback method when key has failed. Instead of using player + keys, libdvdcss will crack the disc key using a brute force + algorithm. This process is CPU intensive and requires 64 MB of + memory to store temporary data. + + title + is the fallback when all other methods have failed. It does not + rely on a key exchange with the DVD drive, but rather uses a crypto + attack to guess the title key. On rare cases this may fail because + there is not enough encrypted data on the disc to perform a + statistical attack, but on the other hand it is the only way to + decrypt a DVD stored on a hard disc, or a DVD with the wrong region + on an RPC2 drive. + + ``DVDCSS_RAW_DEVICE`` + Specify the raw device to use. Exact usage will depend on your + operating system, the Linux utility to set up raw devices is raw(8) + for instance. Please note that on most operating systems, using a raw + device requires highly aligned buffers: Linux requires a 2048 bytes + alignment (which is the size of a DVD sector). + + ``DVDCSS_VERBOSE`` + Sets the libdvdcss verbosity level. + + :0: Outputs no messages at all. + :1: Outputs error messages to stderr. + :2: Outputs error messages and debug messages to stderr. + + ``DVDREAD_NOKEYS`` + Skip retrieving all keys on startup. Currently disabled. + + ``HOME`` + FIXME: Document this. + + +EXIT CODES +========== + +Normally **mpv** returns 0 as exit code after finishing playback successfully. +If errors happen, the following exit codes can be returned: + + :1: Error initializing mpv. This is also returned if unknown options are + passed to mpv. + :2: The file passed to mpv couldn't be played. This is somewhat fuzzy: + currently, playback of a file is considered to be successful if + initialization was mostly successful, even if playback fails + immediately after initialization. + :3: There were some files that could be played, and some files which + couldn't (using the definition of success from above). + :4: Quit due to a signal, Ctrl+c in a VO window (by default), or from the + default quit key bindings in encoding mode. + +Note that quitting the player manually will always lead to exit code 0, +overriding the exit code that would be returned normally. Also, the ``quit`` +input command can take an exit code: in this case, that exit code is returned. + +FILES +===== + +Note that this section assumes Linux/BSD. On other platforms the paths may be different. +For Windows-specifics, see `FILES ON WINDOWS`_ section. + +``/usr/local/etc/mpv/mpv.conf`` + mpv system-wide settings (depends on ``--prefix`` passed to configure - mpv + in default configuration will use ``/usr/local/etc/mpv/`` as config + directory, while most Linux distributions will set it to ``/etc/mpv/``). + +``~/.cache/mpv`` + The standard cache directory. Certain options within mpv may cause it to write + cache files to disk. This can be overridden by environment variables, in + ascending order: + + :1: If ``$XDG_CACHE_HOME`` is set, then the derived cache directory + will be ``$XDG_CACHE_HOME/mpv``. + :2: If ``$MPV_HOME`` is set, then the derived cache directory will be + ``$MPV_HOME``. + + If the directory does not exist, mpv will try to create it automatically. + +``~/.config/mpv`` + The standard configuration directory. This can be overridden by environment + variables, in ascending order: + + :1: If ``$XDG_CONFIG_HOME`` is set, then the derived configuration directory + will be ``$XDG_CONFIG_HOME/mpv``. + :2: If ``$MPV_HOME`` is set, then the derived configuration directory will be + ``$MPV_HOME``. + + If this directory, nor the original configuration directory (see below) do + not exist, mpv tries to create this directory automatically. + +``~/.mpv/`` + The original (pre 0.5.0) configuration directory. It will continue to be + read if present. If this directory is present and the standard configuration + directory is not present, then cache files and watch later config files will + also be written to this directory. + + If both this directory and the standard configuration directory are + present, configuration will be read from both with the standard + configuration directory content taking precedence. However, you should + fully migrate to the standard directory and a warning will be shown in + this situation. + +``~/.config/mpv/mpv.conf`` + mpv user settings (see `CONFIGURATION FILES`_ section) + +``~/.config/mpv/input.conf`` + key bindings (see `INPUT.CONF`_ section) + +``~/.config/mpv/fonts.conf`` + Fontconfig fonts.conf that is customized for mpv. You should include system + fonts.conf in this file or mpv would not know about fonts that you already + have in the system. + + Only available when libass is built with fontconfig. + +``~/.config/mpv/subfont.ttf`` + fallback subtitle font + +``~/.config/mpv/fonts/`` + Default location for ``--sub-fonts-dir`` (see `Subtitles`_) and + ``--osd-fonts-dir`` (see `OSD`_). + +``~/.config/mpv/scripts/`` + All files in this directory are loaded as if they were passed to the + ``--script`` option. They are loaded in alphabetical order. + + The ``--load-scripts=no`` option disables loading these files. + + See `Script location`_ for details. + +``~/.local/state/mpv/watch_later/`` + Contains temporary config files needed for resuming playback of files with + the watch later feature. See for example the ``Q`` key binding, or the + ``quit-watch-later`` input command. + + This can be overridden by environment variables, in ascending order: + + :1: If ``$XDG_STATE_HOME`` is set, then the derived watch later directory + will be ``$XDG_STATE_HOME/mpv/watch_later``. + :2: If ``$MPV_HOME`` is set, then the derived watch later directory will be + ``$MPV_HOME/watch_later``. + + Each file is a small config file which is loaded if the corresponding media + file is loaded. It contains the playback position and some (not necessarily + all) settings that were changed during playback. The filenames are hashed + from the full paths of the media files. It's in general not possible to + extract the media filename from this hash. However, you can set the + ``--write-filename-in-watch-later-config`` option, and the player will + add the media filename to the contents of the resume config file. + +``~/.config/mpv/script-opts/osc.conf`` + This is loaded by the OSC script. See the `ON SCREEN CONTROLLER`_ docs + for details. + + Other files in this directory are specific to the corresponding scripts + as well, and the mpv core doesn't touch them. + +FILES ON WINDOWS +================ + +On win32 (if compiled with MinGW, but not Cygwin), the default config file +locations are different. They are generally located under ``%APPDATA%/mpv/``. +For example, the path to mpv.conf is ``%APPDATA%/mpv/mpv.conf``, which maps to +a system and user-specific path, for example + + ``C:\users\USERNAME\AppData\Roaming\mpv\mpv.conf`` + +You can find the exact path by running ``echo %APPDATA%\mpv\mpv.conf`` in cmd.exe. + +Other config files (such as ``input.conf``) are in the same directory. See the +`FILES`_ section above. + +The cache directory is located at ``%LOCALAPPDATA%/mpv/cache``. + +The watch_later directory is located at ``%LOCALAPPDATA%/mpv/watch_later``. + +The environment variable ``$MPV_HOME`` completely overrides these, like on +UNIX. + +If a directory named ``portable_config`` next to the mpv.exe exists, all +config will be loaded from this directory only. Watch later config files and +cache files are written to this directory as well. (This exists on Windows +only and is redundant with ``$MPV_HOME``. However, since Windows is very +scripting unfriendly, a wrapper script just setting ``$MPV_HOME``, like you +could do it on other systems, won't work. ``portable_config`` is provided for +convenience to get around this restriction.) + +Config files located in the same directory as ``mpv.exe`` are loaded with +lower priority. Some config files are loaded only once, which means that +e.g. of 2 ``input.conf`` files located in two config directories, only the +one from the directory with higher priority will be loaded. + +A third config directory with the lowest priority is the directory named ``mpv`` +in the same directory as ``mpv.exe``. This used to be the directory with the +highest priority, but is now discouraged to use and might be removed in the +future. + +Note that mpv likes to mix ``/`` and ``\`` path separators for simplicity. +kernel32.dll accepts this, but cmd.exe does not. + +FILES ON MACOS +============== + +On macOS the watch later directory is located at ``~/.config/mpv/watch_later/`` +and the cache directory is set to ``~/Library/Caches/io.mpv/``. These directories +can't be overwritten by enviroment variables. +Everything else is the same as `FILES`_. diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst new file mode 100644 index 0000000..e0445d4 --- /dev/null +++ b/DOCS/man/options.rst @@ -0,0 +1,7377 @@ +OPTIONS +======= + +Track Selection +--------------- + +``--alang=<languagecode[,languagecode,...]>`` + Specify a priority list of audio languages to use, as IETF language tags. + Equivalent ISO 639-1 two-letter and ISO 639-2 three-letter codes are treated the same. + The first tag in the list whose language matches a track in the file will be used. + A track that matches more subtags will be preferred over one that matches fewer, + with preference given to earlier subtags over later ones. See also ``--aid``. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Examples + + - ``mpv dvd://1 --alang=hu,en`` chooses the Hungarian language track + on a DVD and falls back on English if Hungarian is not available. + - ``mpv --alang=jpn example.mkv`` plays a Matroska file with Japanese + audio. + +``--slang=<languagecode[,languagecode,...]>`` + Equivalent to ``--alang``, for subtitle tracks. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Examples + + - ``mpv dvd://1 --slang=hu,en`` chooses the Hungarian subtitle track on + a DVD and falls back on English if Hungarian is not available. + - ``mpv --slang=jpn example.mkv`` plays a Matroska file with Japanese + subtitles. + - ``mpv --slang=pt-BR example.mkv`` plays a Matroska file with Brazilian + Portuguese subtitles if available, and otherwise any Portuguese subtitles. + +``--vlang=<...>`` + Equivalent to ``--alang`` and ``--slang``, for video tracks. + + This is a string list option. See `List Options`_ for details. + +``--aid=<ID|auto|no>`` + Select audio track. ``auto`` selects the default, ``no`` disables audio. + See also ``--alang``. mpv normally prints available audio tracks on the + terminal when starting playback of a file. + + ``--audio`` is an alias for ``--aid``. + + ``--aid=no`` or ``--audio=no`` or ``--no-audio`` disables audio playback. + (The latter variant does not work with the client API.) + + .. note:: + + The track selection options (``--aid`` but also ``--sid`` and the + others) sometimes expose behavior that may appear strange. Also, the + behavior tends to change around with each mpv release. + + The track selection properties will return the option value outside of + playback (as expected), but during playback, the affective track + selection is returned. For example, with ``--aid=auto``, the ``aid`` + property will suddenly return ``2`` after playback initialization + (assuming the file has at least 2 audio tracks, and the second is the + default). + + At mpv 0.32.0 (and some releases before), if you passed a track value + for which a corresponding track didn't exist (e.g. ``--aid=2`` and there + was only 1 audio track), the ``aid`` property returned ``no``. However if + another audio track was added during playback, and you tried to set the + ``aid`` property to ``2``, nothing happened, because the ``aid`` option + still had the value ``2``, and writing the same value has no effect. + + With mpv 0.33.0, the behavior was changed. Now track selection options + are reset to ``auto`` at playback initialization, if the option had + tries to select a track that does not exist. The same is done if the + track exists, but fails to initialize. The consequence is that unlike + before mpv 0.33.0, the user's track selection parameters are clobbered + in certain situations. + + Also since mpv 0.33.0, trying to select a track by number will strictly + select this track. Before this change, trying to select a track which + did not exist would fall back to track default selection at playback + initialization. The new behavior is more consistent. + + Setting a track selection property at runtime, and then playing a new + file might reset the track selection to defaults, if the fingerprint + of the track list of the new file is different. + + Be aware of tricky combinations of all of all of the above: for example, + ``mpv --aid=2 file_with_2_audio_tracks.mkv file_with_1_audio_track.mkv`` + would first play the correct track, and the second file without audio. + If you then go back the first file, its first audio track will be played, + and the second file is played with audio. If you do the same thing again + but instead of using ``--aid=2`` you run ``set aid 2`` while the file is + playing, then changing to the second file will play its audio track. + This is because runtime selection enables the fingerprint heuristic. + + Most likely this is not the end. + +``--sid=<ID|auto|no>`` + Display the subtitle stream specified by ``<ID>``. ``auto`` selects + the default, ``no`` disables subtitles. + + ``--sub`` is an alias for ``--sid``. + + ``--sid=no`` or ``--sub=no`` or ``--no-sub`` disables subtitle decoding. + (The latter variant does not work with the client API.) + +``--vid=<ID|auto|no>`` + Select video channel. ``auto`` selects the default, ``no`` disables video. + + ``--video`` is an alias for ``--vid``. + + ``--vid=no`` or ``--video=no`` or ``--no-video`` disables video playback. + (The latter variant does not work with the client API.) + + If video is disabled, mpv will try to download the audio only if media is + streamed with youtube-dl, because it saves bandwidth. This is done by + setting the ytdl_format to "bestaudio/best" in the ytdl_hook.lua script. + +``--edition=<ID|auto>`` + (Matroska files only) + Specify the edition (set of chapters) to use, where 0 is the first. If set + to ``auto`` (the default), mpv will choose the first edition declared as a + default, or if there is no default, the first edition defined. + +``--track-auto-selection=<yes|no>`` + Enable the default track auto-selection (default: yes). Enabling this will + make the player select streams according to ``--aid``, ``--alang``, and + others. If it is disabled, no tracks are selected. In addition, the player + will not exit if no tracks are selected, and wait instead (this wait mode + is similar to pausing, but the pause option is not set). + + This is useful with ``--lavfi-complex``: you can start playback in this + mode, and then set select tracks at runtime by setting the filter graph. + Note that if ``--lavfi-complex`` is set before playback is started, the + referenced tracks are always selected. + +``--subs-with-matching-audio=<yes|no>`` + When autoselecting a subtitle track, select a full/non-forced one even if the selected + audio stream matches your preferred subtitle language (default: yes). If this option is + set to ``no``, a non-forced subtitle track that matches the audio language will never be + autoselected by mpv regardless of the value of ``--slang`` or ``--subs-fallback``. + +``--subs-match-os-language=<yes|no>`` + When autoselecting a subtitle track, select the track that matches the language of your OS + if the audio stream is in a different language if suitable (default track or a forced track + under the right conditions). Note that if ``-slang`` is set, this will be completely ignored + (default: yes). + +``--subs-fallback=<yes|default|no>`` + When autoselecting a subtitle track, if no tracks match your preferred languages, + select a full track even if it doesn't match your preferred subtitle language (default: default). + Setting this to `default` means that only streams flagged as `default` will be selected. + +``--subs-fallback-forced=<yes|no|always>`` + When autoselecting a subtitle track, the default value of `yes` will prefer using a forced + subtitle track if the subtitle language matches the audio language and matches your list of + preferred languages. The special value `always` will only select forced subtitle tracks and + never fallback on a non-forced track. Conversely, `no` will never select a forced subtitle + track. + + +Playback Control +---------------- + +``--start=<relative time>`` + Seek to given time position. + + The general format for times is ``[+|-][[hh:]mm:]ss[.ms]``. If the time is + prefixed with ``-``, the time is considered relative from the end of the + file (as signaled by the demuxer/the file). A ``+`` is usually ignored (but + see below). + + The following alternative time specifications are recognized: + + ``pp%`` seeks to percent position pp (0-100). + + ``#c`` seeks to chapter number c. (Chapters start from 1.) + + ``none`` resets any previously set option (useful for libmpv). + + If ``--rebase-start-time=no`` is given, then prefixing times with ``+`` + makes the time relative to the start of the file. A timestamp without + prefix is considered an absolute time, i.e. should seek to a frame with a + timestamp as the file contains it. As a bug, but also a hidden feature, + putting 1 or more spaces before the ``+`` or ``-`` always interprets the + time as absolute, which can be used to seek to negative timestamps (useful + for debugging at most). + + .. admonition:: Examples + + ``--start=+56``, ``--start=00:56`` + Seeks to the start time + 56 seconds. + ``--start=-56``, ``--start=-00:56`` + Seeks to the end time - 56 seconds. + ``--start=01:10:00`` + Seeks to 1 hour 10 min. + ``--start=50%`` + Seeks to the middle of the file. + ``--start=30 --end=40`` + Seeks to 30 seconds, plays 10 seconds, and exits. + ``--start=-3:20 --length=10`` + Seeks to 3 minutes and 20 seconds before the end of the file, plays + 10 seconds, and exits. + ``--start='#2' --end='#4'`` + Plays chapters 2 and 3, and exits. + +``--end=<relative time>`` + Stop at given time. Use ``--length`` if the time should be relative + to ``--start``. See ``--start`` for valid option values and examples. + +``--length=<relative time>`` + Stop after a given time relative to the start time. + See ``--start`` for valid option values and examples. + + If both ``--end`` and ``--length`` are provided, playback will stop when it + reaches either of the two endpoints. + + Obscurity note: this does not work correctly if ``--rebase-start-time=no``, + and the specified time is not an "absolute" time, as defined in the + ``--start`` option description. + +``--rebase-start-time=<yes|no>`` + Whether to move the file start time to ``00:00:00`` (default: yes). This + is less awkward for files which start at a random timestamp, such as + transport streams. On the other hand, if there are timestamp resets, the + resulting behavior can be rather weird. For this reason, and in case you + are actually interested in the real timestamps, this behavior can be + disabled with ``no``. + +``--speed=<0.01-100>`` + Slow down or speed up playback by the factor given as parameter. + + If ``--audio-pitch-correction`` (on by default) is used, playing with a + speed higher than normal automatically inserts the ``scaletempo2`` audio + filter. + +``--pause`` + Start the player in paused state. + +``--shuffle`` + Play files in random order. + +``--playlist-start=<auto|index>`` + Set which file on the internal playlist to start playback with. The index + is an integer, with 0 meaning the first file. The value ``auto`` means that + the selection of the entry to play is left to the playback resume mechanism + (default). If an entry with the given index doesn't exist, the behavior is + unspecified and might change in future mpv versions. The same applies if + the playlist contains further playlists (don't expect any reasonable + behavior). Passing a playlist file to mpv should work with this option, + though. E.g. ``mpv playlist.m3u --playlist-start=123`` will work as expected, + as long as ``playlist.m3u`` does not link to further playlists. + + The value ``no`` is a deprecated alias for ``auto``. + +``--playlist=<filename>`` + Play files according to a playlist file. Supports some common formats. If + no format is detected, it will be treated as list of files, separated by + newline characters. You may need this option to load plaintext files as + a playlist. Note that XML playlist formats are not supported. + + This option forces ``--demuxer=playlist`` to interpret the playlist file. + Some playlist formats, notably CUE and optical disc formats, need to use + different demuxers and will not work with this option. They still can be + played directly, without using this option. + + You can play playlists directly, without this option. Before mpv version + 0.31.0, this option disabled any security mechanisms that might be in + place, but since 0.31.0 it uses the same security mechanisms as playing a + playlist file directly. If you trust the playlist file, you can disable + any security checks with ``--load-unsafe-playlists``. Because playlists + can load other playlist entries, consider applying this option only to the + playlist itself and not its entries, using something along these lines: + + ``mpv --{ --playlist=filename --load-unsafe-playlists --}`` + + .. warning:: + + The way older versions of mpv played playlist files via ``--playlist`` + was not safe against maliciously constructed files. Such files may + trigger harmful actions. This has been the case for all versions of + mpv prior to 0.31.0, and all MPlayer versions, but unfortunately this + fact was not well documented earlier, and some people have even + misguidedly recommended the use of ``--playlist`` with untrusted + sources. Do NOT use ``--playlist`` with random internet sources or + files you do not trust if you are not sure your mpv is at least 0.31.0. + + In particular, playlists can contain entries using protocols other than + local files, such as special protocols like ``avdevice://`` (which are + inherently unsafe). + +``--chapter-merge-threshold=<number>`` + Threshold for merging almost consecutive ordered chapter parts in + milliseconds (default: 100). Some Matroska files with ordered chapters + have inaccurate chapter end timestamps, causing a small gap between the + end of one chapter and the start of the next one when they should match. + If the end of one playback part is less than the given threshold away from + the start of the next one then keep playing video normally over the + chapter change instead of doing a seek. + +``--chapter-seek-threshold=<seconds>`` + Distance in seconds from the beginning of a chapter within which a backward + chapter seek will go to the previous chapter (default: 5.0). Past this + threshold, a backward chapter seek will go to the beginning of the current + chapter instead. A negative value means always go back to the previous + chapter. + +``--hr-seek=<no|absolute|yes|default>`` + Select when to use precise seeks that are not limited to keyframes. Such + seeks require decoding video from the previous keyframe up to the target + position and so can take some time depending on decoding performance. For + some video formats, precise seeks are disabled. This option selects the + default choice to use for seeks; it is possible to explicitly override that + default in the definition of key bindings and in input commands. + + :no: Never use precise seeks. + :absolute: Use precise seeks if the seek is to an absolute position in the + file, such as a chapter seek, but not for relative seeks like + the default behavior of arrow keys. + :default: Like ``absolute``, but enable hr-seeks in audio-only cases. The + exact behavior is implementation specific and may change with + new releases (default). + :yes: Use precise seeks whenever possible. + :always: Same as ``yes`` (for compatibility). + +``--hr-seek-demuxer-offset=<seconds>`` + This option exists to work around failures to do precise seeks (as in + ``--hr-seek``) caused by bugs or limitations in the demuxers for some file + formats. Some demuxers fail to seek to a keyframe before the given target + position, going to a later position instead. The value of this option is + subtracted from the time stamp given to the demuxer. Thus, if you set this + option to 1.5 and try to do a precise seek to 60 seconds, the demuxer is + told to seek to time 58.5, which hopefully reduces the chance that it + erroneously goes to some time later than 60 seconds. The downside of + setting this option is that precise seeks become slower, as video between + the earlier demuxer position and the real target may be unnecessarily + decoded. + +``--hr-seek-framedrop=<yes|no>`` + Allow the video decoder to drop frames during seek, if these frames are + before the seek target. If this is enabled, precise seeking can be faster, + but if you're using video filters which modify timestamps or add new + frames, it can lead to precise seeking skipping the target frame. This + e.g. can break frame backstepping when deinterlacing is enabled. + + Default: ``yes`` + +``--index=<mode>`` + Controls how to seek in files. Note that if the index is missing from a + file, it will be built on the fly by default, so you don't need to change + this. But it might help with some broken files. + + :default: use an index if the file has one, or build it if missing + :recreate: don't read or use the file's index + + .. note:: + + This option only works if the underlying media supports seeking + (i.e. not with stdin, pipe, etc). + +``--load-unsafe-playlists`` + Load URLs from playlists which are considered unsafe (default: no). This + includes special protocols and anything that doesn't refer to normal files. + Local files and HTTP links on the other hand are always considered safe. + + In addition, if a playlist is loaded while this is set, the added playlist + entries are not marked as originating from network or potentially unsafe + location. (Instead, the behavior is as if the playlist entries were provided + directly to mpv command line or ``loadfile`` command.) + +``--access-references=<yes|no>`` + Follow any references in the file being opened (default: yes). Disabling + this is helpful if the file is automatically scanned (e.g. thumbnail + generation). If the thumbnail scanner for example encounters a playlist + file, which contains network URLs, and the scanner should not open these, + enabling this option will prevent it. This option also disables ordered + chapters, mov reference files, opening of archives, and a number of other + features. + + On older FFmpeg versions, this will not work in some cases. Some FFmpeg + demuxers might not respect this option. + + This option does not prevent opening of paired subtitle files and such. Use + ``--autoload-files=no`` to prevent this. + + This option does not always work if you open non-files (for example using + ``dvd://directory`` would open a whole bunch of files in the given + directory). Prefixing the filename with ``./`` if it doesn't start with + a ``/`` will avoid this. + +``--loop-playlist=<N|inf|force|no>``, ``--loop-playlist`` + Loops playback ``N`` times. A value of ``1`` plays it one time (default), + ``2`` two times, etc. ``inf`` means forever. ``no`` is the same as ``1`` and + disables looping. If several files are specified on command line, the + entire playlist is looped. ``--loop-playlist`` is the same as + ``--loop-playlist=inf``. + + The ``force`` mode is like ``inf``, but does not skip playlist entries + which have been marked as failing. This means the player might waste CPU + time trying to loop a file that doesn't exist. But it might be useful for + playing webradios under very bad network conditions. + +``--loop-file=<N|inf|no>``, ``--loop=<N|inf|no>`` + Loop a single file N times. ``inf`` means forever, ``no`` means normal + playback. For compatibility, ``--loop-file`` and ``--loop-file=yes`` are + also accepted, and are the same as ``--loop-file=inf``. + + The difference to ``--loop-playlist`` is that this doesn't loop the playlist, + just the file itself. If the playlist contains only a single file, the + difference between the two option is that this option performs a seek on + loop, instead of reloading the file. + + .. note:: + + ``--loop-file`` counts the number of times it causes the player to + seek to the beginning of the file, not the number of full playthroughs. This + means ``--loop-file=1`` will end up playing the file twice. Contrast with + ``--loop-playlist``, which counts the number of full playthroughs. + + ``--loop`` is an alias for this option. + +``--ab-loop-a=<time>``, ``--ab-loop-b=<time>`` + Set loop points. If playback passes the ``b`` timestamp, it will seek to + the ``a`` timestamp. Seeking past the ``b`` point doesn't loop (this is + intentional). + + If ``a`` is after ``b``, the behavior is as if the points were given in + the right order, and the player will seek to ``b`` after crossing through + ``a``. This is different from old behavior, where looping was disabled (and + as a bug, looped back to ``a`` on the end of the file). + + If either options are set to ``no`` (or unset), looping is disabled. This + is different from old behavior, where an unset ``a`` implied the start of + the file, and an unset ``b`` the end of the file. + + The loop-points can be adjusted at runtime with the corresponding + properties. See also ``ab-loop`` command. + +``--ab-loop-count=<N|inf>`` + Run A-B loops only N times, then ignore the A-B loop points (default: inf). + Every finished loop iteration will decrement this option by 1 (unless it is + set to ``inf`` or 0). ``inf`` means that looping goes on forever. If this + option is set to 0, A-B looping is ignored, and even the ``ab-loop`` command + will not enable looping again (the command will show ``(disabled)`` on the + OSD message if both loop points are set, but ``ab-loop-count`` is 0). + +``--ordered-chapters``, ``--no-ordered-chapters`` + Enabled by default. + Disable support for Matroska ordered chapters. mpv will not load or + search for video segments from other files, and will also ignore any + chapter order specified for the main file. + +``--ordered-chapters-files=<playlist-file>`` + Loads the given file as playlist, and tries to use the files contained in + it as reference files when opening a Matroska file that uses ordered + chapters. This overrides the normal mechanism for loading referenced + files by scanning the same directory the main file is located in. + + Useful for loading ordered chapter files that are not located on the local + filesystem, or if the referenced files are in different directories. + + Note: a playlist can be as simple as a text file containing filenames + separated by newlines. + +``--chapters-file=<filename>`` + Load chapters from this file, instead of using the chapter metadata found + in the main file. + + This accepts a media file (like mkv) or even a pseudo-format like ffmetadata + and uses its chapters to replace the current file's chapters. This doesn't + work with OGM or XML chapters directly. + +``--sstep=<sec>`` + Skip <sec> seconds after every frame. + + .. note:: + + Without ``--hr-seek``, skipping will snap to keyframes. + +``--stop-playback-on-init-failure=<yes|no>`` + Stop playback if either audio or video fails to initialize (default: no). + With ``no``, playback will continue in video-only or audio-only mode if one + of them fails. This doesn't affect playback of audio-only or video-only + files. + +``--play-direction=<forward|+|backward|->`` + Control the playback direction (default: forward). Setting ``backward`` + will attempt to play the file in reverse direction, with decreasing + playback time. If this is set on playback starts, playback will start from + the end of the file. If this is changed at during playback, a hr-seek will + be issued to change the direction. + + ``+`` and ``-`` are aliases for ``forward`` and ``backward``. + + The rest of this option description pertains to the ``backward`` mode. + + .. note:: + + Backward playback is extremely fragile. It may not always work, is much + slower than forward playback, and breaks certain other features. How + well it works depends mainly on the file being played. Generally, it + will show good results (or results at all) only if the stars align. + + mpv, as well as most media formats, were designed for forward playback + only. Backward playback is bolted on top of mpv, and tries to make a medium + effort to make backward playback work. Depending on your use-case, another + tool may work much better. + + Backward playback is not exactly a 1st class feature. Implementation + tradeoffs were made, that are bad for backward playback, but in turn do not + cause disadvantages for normal playback. Various possible optimizations are + not implemented in order to keep the complexity down. Normally, a media + player is highly pipelined (future data is prepared in separate threads, so + it is available in realtime when the next stage needs it), but backward + playback will essentially stall the pipeline at various random points. + + For example, for intra-only codecs are trivially backward playable, and + tools built around them may make efficient use of them (consider video + editors or camera viewers). mpv won't be efficient in this case, because it + uses its generic backward playback algorithm, that on top of it is not very + optimized. + + If you just want to quickly go backward through the video and just show + "keyframes", just use forward playback, and hold down the left cursor key + (which on CLI with default config sends many small relative seek commands). + + The implementation consists of mostly 3 parts: + + - Backward demuxing. This relies on the demuxer cache, so the demuxer cache + should (or must, didn't test it) be enabled, and its size will affect + performance. If the cache is too small or too large, quadratic runtime + behavior may result. + + - Backward decoding. The decoder library used (libavcodec) does not support + this. It is emulated by feeding bits of data in forward, putting the + result in a queue, returning the queue data to the VO in reverse, and + then starting over at an earlier position. This can require buffering an + extreme amount of decoded data, and also completely breaks pipelining. + + - Backward output. This is relatively simple, because the decoder returns + the frames in the needed order. However, this may cause various problems + because filters see audio and video going backward. + + Known problems: + + - It's fragile. If anything doesn't work, random non-useful behavior may + occur. In simple cases, the player will just play nonsense and artifacts. + In other cases, it may get stuck or heat the CPU. (Exceeding memory usage + significantly beyond the user-set limits would be a bug, though.) + + - Performance and resource usage isn't good. In part this is inherent to + backward playback of normal media formats, and in parts due to + implementation choices and tradeoffs. + + - This is extremely reliant on good demuxer behavior. Although backward + demuxing requires no special demuxer support, it is required that the + demuxer performs seeks reliably, fulfills some specific requirements + about packet metadata, and has deterministic behavior. + + - Starting playback exactly from the end may or may not work, depending on + seeking behavior and file duration detection. + + - Some container formats, audio, and video codecs are not supported due to + their behavior. There is no list, and the player usually does not detect + them. Certain live streams (including TV captures) may exhibit problems + in particular, as well as some lossy audio codecs. h264 intra-refresh is + known not to work due to problems with libavcodec. WAV and some other raw + audio formats tend to have problems - there are hacks for dealing with + them, which may or may not work. + + - Backward demuxing of subtitles is not supported. Subtitle display still + works for some external text subtitle formats. (These are fully read into + memory, and only backward display is needed.) Text subtitles that are + cached in the subtitle renderer also have a chance to be displayed + correctly. + + - Some features dealing with playback of broken or hard to deal with files + will not work fully (such as timestamp correction). + + - If demuxer low level seeks (i.e. seeking the actual demuxer instead of + just within the demuxer cache) are performed by backward playback, the + created seek ranges may not join, because not enough overlap is achieved. + + - Trying to use this with hardware video decoding will probably exhaust all + your GPU memory and then crash a thing or two. Or it will fail because + ``--hwdec-extra-frames`` will certainly be set too low. + + - Stream recording is broken. ``--stream-record`` may keep working if you + backward play within a cached region only. + + - Relative seeks may behave weird. Small seeks backward (towards smaller + time, i.e. ``seek -1``) may not really seek properly, and audio will + remain muted for a while. Using hr-seek is recommended, which should have + none of these problems. + + - Some things are just weird. For example, while seek commands manipulate + playback time in the expected way (provided they work correctly), the + framestep commands are transposed. Backstepping will perform very + expensive work to step forward by 1 frame. + + Tuning: + + - Remove all ``--vf``/``--af`` filters you have set. Disable hardware + decoding. Disable functions like SPDIF passthrough. + + - Increasing ``--video-reversal-buffer`` might help if reversal queue + overflow is reported, which may happen in high bitrate video, or video + with large GOP. Hardware decoding mostly ignores this, and you need to + increase ``--hwdec-extra-frames`` instead (until you get playback without + logged errors). + + - The demuxer cache is essential for backward demuxing. Make sure to set + ``--cache=yes``. The cache size might matter. If it's too small, a queue + overflow will be logged, and backward playback cannot continue, or it + performs too many low level seeks. If it's too large, implementation + tradeoffs may cause general performance issues. Use + ``--demuxer-max-bytes`` to potentially increase the amount of packets the + demuxer layer can queue for reverse demuxing (basically it's the + ``--video-reversal-buffer`` equivalent for the demuxer layer). + + - Setting ``--vd-queue-enable=yes`` can help a lot to make playback smooth + (once it works). + + - ``--demuxer-backward-playback-step`` also factors into how many seeks may + be performed, and whether backward demuxing could break due to queue + overflow. If it's set too high, the backstep operation needs to search + through more packets all the time, even if the cache is large enough. + + - Setting ``--demuxer-cache-wait`` may be useful to cache the entire file + into the demuxer cache. Set ``--demuxer-max-bytes`` to a large size to + make sure it can read the entire cache; ``--demuxer-max-back-bytes`` + should also be set to a large size to prevent that tries to trim the + cache. + + - If audio artifacts are audible, even though the AO does not underrun, + increasing ``--audio-backward-overlap`` might help in some cases. + +``--video-reversal-buffer=<bytesize>``, ``--audio-reversal-buffer=<bytesize>`` + For backward decoding. Backward decoding decodes forward in steps, and then + reverses the decoder output. These options control the approximate maximum + amount of bytes that can be buffered. The main use of this is to avoid + unbounded resource usage; during normal backward playback, it's not supposed + to hit the limit, and if it does, it will drop frames and complain about it. + + Use this option if you get reversal queue overflow errors during backward + playback. Increase the size until the warning disappears. Usually, the video + buffer will overflow first, especially if it's high resolution video. + + This does not work correctly if video hardware decoding is used. The video + frame size will not include the referenced GPU and driver memory. Some + hardware decoders may also be limited by ``--hwdec-extra-frames``. + + How large the queue size needs to be depends entirely on the way the media + was encoded. Audio typically requires a very small buffer, while video can + require excessively large buffers. + + (Technically, this allows the last frame to exceed the limit. Also, this + does not account for other buffered frames, such as inside the decoder or + the video output.) + + This does not affect demuxer cache behavior at all. + + See ``--list-options`` for defaults and value range. ``<bytesize>`` options + accept suffixes such as ``KiB`` and ``MiB``. + +``--video-backward-overlap=<auto|number>``, ``--audio-backward-overlap=<auto|number>`` + Number of overlapping keyframe ranges to use for backward decoding (default: + auto) ("keyframe" to be understood as in the mpv/ffmpeg specific meaning). + Backward decoding works by forward decoding in small steps. Some codecs + cannot restart decoding from any packet (even if it's marked as seek point), + which becomes noticeable with backward decoding (in theory this is a problem + with seeking too, but ``--hr-seek-demuxer-offset`` can fix it for seeking). + In particular, MDCT based audio codecs are affected. + + The solution is to feed a previous packet to the decoder each time, and then + discard the output. This option controls how many packets to feed. The + ``auto`` choice is currently hardcoded to 0 for video, and uses 1 for lossy + audio, 0 for lossless audio. For some specific lossy audio codecs, this is + set to 2. + + ``--video-backward-overlap`` can potentially handle intra-refresh video, + depending on the exact conditions. You may have to use the + ``--vd-lavc-show-all`` option as well. + +``--video-backward-batch=<number>``, ``--audio-backward-batch=<number>`` + Number of keyframe ranges to decode at once when backward decoding (default: + 1 for video, 10 for audio). Another pointless tuning parameter nobody should + use. This should affect performance only. In theory, setting a number higher + than 1 for audio will reduce overhead due to less frequent backstep + operations and less redundant decoding work due to fewer decoded overlap + frames (see ``--audio-backward-overlap``). On the other hand, it requires + a larger reversal buffer, and could make playback less smooth due to + breaking pipelining (e.g. by decoding a lot, and then doing nothing for a + while). + + It probably never makes sense to set ``--video-backward-batch``. But in + theory, it could help with intra-only video codecs by reducing backstep + operations. + +``--demuxer-backward-playback-step=<seconds>`` + Number of seconds the demuxer should seek back to get new packets during + backward playback (default: 60). This is useful for tuning backward + playback, see ``--play-direction`` for details. + + Setting this to a very low value or 0 may make the player think seeking is + broken, or may make it perform multiple seeks. + + Setting this to a high value may lead to quadratic runtime behavior. + +Program Behavior +---------------- + +``--help``, ``--h`` + Show short summary of options. + + You can also pass a string to this option, which will list all top-level + options which contain the string in the name, e.g. ``--h=scale`` for all + options that contain the word ``scale``. The special string ``*`` lists + all top-level options. + +``-v`` + Increment verbosity level, one level for each ``-v`` found on the command + line. + +``--version, -V`` + Print version string and exit. + +``--no-config`` + Do not load default configuration or any user files. This prevents loading of + both the user-level and system-wide ``mpv.conf`` and ``input.conf`` files. Other + user files are blocked as well, such as resume playback files and cache files. + This option only takes effect when used as a command line flag. + + .. note:: + + Files explicitly requested by command line options, like + ``--include`` or ``--use-filedir-conf``, will still be loaded. + + See also: ``--config-dir``. + +``--list-options`` + Prints all available options. + +``--list-properties`` + Print a list of the available properties. + +``--list-protocols`` + Print a list of the supported protocols. + +``--log-file=<path>`` + Opens the given path for writing, and print log messages to it. Existing + files will be truncated. The log level is at least ``-v -v``, but + can be raised via ``--msg-level`` (the option cannot lower it below the + forced minimum log level). + + A special case is the macOS bundle, it will create a log file at + ``~/Library/Logs/mpv.log`` by default. + +``--config-dir=<path>`` + Force a different configuration directory. If this is set, the given + directory is used to load configuration files, and all other configuration + directories are ignored. This means the global mpv configuration directory + as well as per-user directories are ignored, and overrides through + environment variables (``MPV_HOME``) are also ignored. + + Note that the cache and state paths (``~~/cache``, ``~~/state``) are not + considered "configuration" and keep their auto-detection logic. + + Note that the ``--no-config`` option takes precedence over this option. + +``--dump-stats=<filename>`` + Write certain statistics to the given file. The file is truncated on + opening. The file will contain raw samples, each with a timestamp. To + make this file into a readable, the script ``TOOLS/stats-conv.py`` can be + used (which currently displays it as a graph). + + This option is useful for debugging only. + +``--idle=<no|yes|once>`` + Makes mpv wait idly instead of quitting when there is no file to play. + Mostly useful in input mode, where mpv can be controlled through input + commands. (Default: ``no``) + + ``once`` will only idle at start and let the player close once the + first playlist has finished playing back. + +``--include=<configuration-file>`` + Specify configuration file to be parsed after the default ones. + +``--load-scripts=<yes|no>`` + If set to ``no``, don't auto-load scripts from the ``scripts`` + configuration subdirectory (usually ``~/.config/mpv/scripts/``). + (Default: ``yes``) + +``--script=<filename>``, ``--scripts=file1.lua:file2.lua:...`` + Load a Lua script. The second option allows you to load multiple scripts by + separating them with the path separator (``:`` on Unix, ``;`` on Windows). + + ``--scripts`` is a path list option. See `List Options`_ for details. + +``--script-opts=key1=value1,key2=value2,...`` + Set options for scripts. A script can query an option by key. If an + option is used and what semantics the option value has depends entirely on + the loaded scripts. Values not claimed by any scripts are ignored. + + This is a key/value list option. See `List Options`_ for details. + +``--merge-files`` + Pretend that all files passed to mpv are concatenated into a single, big + file. This uses timeline/EDL support internally. + +``--profile=<profile1,profile2,...>`` + Use the given profile(s), ``--profile=help`` displays a list of the + defined profiles. + +``--reset-on-next-file=<all|option1,option2,...>`` + Normally, mpv will try to keep all settings when playing the next file on + the playlist, even if they were changed by the user during playback. (This + behavior is the opposite of MPlayer's, which tries to reset all settings + when starting next file.) + + Default: Do not reset anything. + + This can be changed with this option. It accepts a list of options, and + mpv will reset the value of these options on playback start to the initial + value. The initial value is either the default value, or as set by the + config file or command line. + + The special name ``all`` resets as many options as possible. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Examples + + - ``--reset-on-next-file=pause`` + Reset pause mode when switching to the next file. + - ``--reset-on-next-file=fullscreen,speed`` + Reset fullscreen and playback speed settings if they were changed + during playback. + - ``--reset-on-next-file=all`` + Try to reset all settings that were changed during playback. + +``--show-profile=<profile>`` + Show the description and content of a profile. Lists all profiles if no + parameter is provided. + +``--use-filedir-conf`` + Look for a file-specific configuration file in the same directory as the + file that is being played. See `File-specific Configuration Files`_. + + .. warning:: + + May be dangerous if playing from untrusted media. + +``--ytdl``, ``--no-ytdl`` + Enable the youtube-dl hook-script. It will look at the input URL, and will + play the video located on the website. This works with many streaming sites, + not just the one that the script is named after. This requires a recent + version of youtube-dl to be installed on the system. (Enabled by default.) + + If the script can't do anything with an URL, it will do nothing. + + This accepts a set of options, which can be passed to it with the + ``--script-opts`` option (using ``ytdl_hook-`` as prefix): + + ``try_ytdl_first=<yes|no>`` + If 'yes' will try parsing the URL with youtube-dl first, instead of the + default where it's only after mpv failed to open it. This mostly depends + on whether most of your URLs need youtube-dl parsing. + + ``exclude=<URL1|URL2|...`` + A ``|``-separated list of URL patterns which mpv should not use with + youtube-dl. The patterns are matched after the ``http(s)://`` part of + the URL. + + ``^`` matches the beginning of the URL, ``$`` matches its end, and you + should use ``%`` before any of the characters ``^$()%|,.[]*+-?`` to + match that character. + + .. admonition:: Examples + + - ``--script-opts=ytdl_hook-exclude='^youtube%.com'`` + will exclude any URL that starts with ``http://youtube.com`` or + ``https://youtube.com``. + - ``--script-opts=ytdl_hook-exclude='%.mkv$|%.mp4$'`` + will exclude any URL that ends with ``.mkv`` or ``.mp4``. + + See more lua patterns here: https://www.lua.org/manual/5.1/manual.html#5.4.1 + + ``all_formats=<yes|no>`` + If 'yes' will attempt to add all formats found reported by youtube-dl + (default: no). Each format is added as a separate track. In addition, + they are delay-loaded, and actually opened only when a track is selected + (this should keep load times as low as without this option). + + It adds average bitrate metadata, if available, which means you can use + ``--hls-bitrate`` to decide which track to select. (HLS used to be the + only format whose alternative quality streams were exposed in a similar + way, thus the option name.) + + Tracks which represent formats that were selected by youtube-dl as + default will have the default flag set. This means mpv should generally + still select formats chosen with ``--ytdl-format`` by default. + + Although this mechanism makes it possible to switch streams at runtime, + it's not suitable for this purpose for various technical reasons. (It's + slow, which can't be really fixed.) In general, this option is not + useful, and was only added to show that it's possible. + + There are two cases that must be considered when doing quality/bandwidth + selection: + + 1. Completely separate audio and video streams (DASH-like). Each of + these streams contain either only audio or video, so you can + mix and combine audio/video bandwidths without restriction. This + intuitively matches best with the concept of selecting quality + by track (what ``all_formats`` is supposed to do). + + 2. Separate sets of muxed audio and video streams. Each version of + the media contains both an audio and video stream, and they are + interleaved. In order not to waste bandwidth, you should only + select one of these versions (if, for example, you select an + audio stream, then video will be downloaded, even if you selected + video from a different stream). + + mpv will still represent them as separate tracks, but will set + the title of each track to ``muxed-N``, where ``N`` is replaced + with the youtube-dl format ID of the originating stream. + + Some sites will mix 1. and 2., but we assume that they do so for + compatibility reasons, and there is no reason to use them at all. + + ``force_all_formats=<yes|no>`` + If set to 'yes', and ``all_formats`` is also set to 'yes', this will + try to represent all youtube-dl reported formats as tracks, even if + mpv would normally use the direct URL reported by it (default: yes). + + It appears this normally makes a difference if youtube-dl works on a + master HLS playlist. + + If this is set to 'no', this specific kind of stream is treated like + ``all_formats`` is set to 'no', and the stream selection as done by + youtube-dl (via ``--ytdl-format``) is used. + + ``thumbnails=<all|best|none>`` + Add thumbnails as video tracks (default: none). + + Thumbnails get downloaded when they are added as tracks, so 'all' can + have a noticable impact on how long it takes to open the video when + there are a lot of thumbnails. + + ``use_manifests=<yes|no>`` + Make mpv use the master manifest URL for formats like HLS and DASH, + if available, allowing for video/audio selection in runtime (default: + no). It's disabled ("no") by default for performance reasons. + + ``ytdl_path=youtube-dl`` + Configure paths to youtube-dl's executable or a compatible fork's. The + paths should be separated by : on Unix and ; on Windows. mpv looks in + order for the configured paths in PATH and in mpv's config directory. + The defaults are "yt-dlp", "yt-dlp_x86" and "youtube-dl". On Windows + the suffix extension is not necessary, but only ".exe" is acceptable. + + .. admonition:: Why do the option names mix ``_`` and ``-``? + + I have no idea. + +``--ytdl-format=<ytdl|best|worst|mp4|webm|...>`` + Video format/quality that is directly passed to youtube-dl. The possible + values are specific to the website and the video, for a given url the + available formats can be found with the command + ``youtube-dl --list-formats URL``. See youtube-dl's documentation for + available aliases. + (Default: ``bestvideo+bestaudio/best``) + + The ``ytdl`` value does not pass a ``--format`` option to youtube-dl at all, + and thus does not override its default. Note that sometimes youtube-dl + returns a format that mpv cannot use, and in these cases the mpv default + may work better. + +``--ytdl-raw-options=<key>=<value>[,<key>=<value>[,...]]`` + Pass arbitrary options to youtube-dl. Parameter and argument should be + passed as a key-value pair. Options without argument must include ``=``. + + There is no sanity checking so it's possible to break things (i.e. + passing invalid parameters to youtube-dl). + + A proxy URL can be passed for youtube-dl to use it in parsing the website. + This is useful for geo-restricted URLs. After youtube-dl parsing, some + URLs also require a proxy for playback, so this can pass that proxy + information to mpv. Take note that SOCKS proxies aren't supported and + https URLs also bypass the proxy. This is a limitation in FFmpeg. + + This is a key/value list option. See `List Options`_ for details. + + .. admonition:: Example + + - ``--ytdl-raw-options=username=user,password=pass`` + - ``--ytdl-raw-options=force-ipv6=`` + - ``--ytdl-raw-options=proxy=[http://127.0.0.1:3128]`` + - ``--ytdl-raw-options-append=proxy=http://127.0.0.1:3128`` + +``--js-memory-report=<yes|no>`` + Enable memory reporting for javascript scripts in the stats overlay. + This is disabled by default because it has an overhead and increases + memory usage. This option will only work if it is enabled before mpv is + started. + +``--load-stats-overlay=<yes|no>`` + Enable the builtin script that shows useful playback information on a key + binding (default: yes). By default, the ``i`` key is used (``I`` to make + the overlay permanent). + +``--load-osd-console=<yes|no>`` + Enable the built-in script that shows a console on a key binding and lets + you enter commands (default: yes). The ````` key is used to show the + console by default, and ``ESC`` to hide it again. + +``--load-auto-profiles=<yes|no|auto>`` + Enable the builtin script that does auto profiles (default: auto). See + `Conditional auto profiles`_ for details. ``auto`` will load the script, + but immediately unload it if there are no conditional profiles. + +``--player-operation-mode=<cplayer|pseudo-gui>`` + For enabling "pseudo GUI mode", which means that the defaults for some + options are changed. This option should not normally be used directly, but + only by mpv internally, or mpv-provided scripts, config files, or .desktop + files. See `PSEUDO GUI MODE`_ for details. + +Watch Later +----------- + +``--save-position-on-quit`` + Always save the current playback position on quit. When this file is + played again later, the player will seek to the old playback position on + start. This does not happen if playback of a file is stopped in any other + way than quitting. For example, going to the next file in the playlist + will not save the position, and start playback at beginning the next time + the file is played. + + This behavior is disabled by default, but is always available when quitting + the player with Shift+Q. + + See `RESUMING PLAYBACK`_. + +``--watch-later-dir=<path>`` + The directory in which to store the "watch later" temporary files. + + ``--watch-later-directory`` is an alias for ``--watch-later-dir``. + + If this option is unset, the files will be stored in a subdirectory + named "watch_later" underneath the local state directory + (usually ``~/.local/state/mpv/``). + +``--no-resume-playback`` + Do not restore playback position from the ``watch_later`` configuration + subdirectory (usually ``~/.config/mpv/watch_later/``). + +``--resume-playback-check-mtime`` + Only restore the playback position from the ``watch_later`` configuration + subdirectory (usually ``~/.config/mpv/watch_later/``) if the file's + modification time is the same as at the time of saving. This may prevent + skipping forward in files with the same name which have different content. + (Default: ``no``) + +``--watch-later-options=option1,option2,...`` + The options that are saved in "watch later" files if they have been changed + since when mpv started. These values will be restored the next time the + files are played. Note that the playback position is saved via the ``start`` + option. + + When removing options, existing watch later data won't be modified and will + still be applied fully, but new watch later data won't contain these + options. + + See ``--help=watch-later-options`` for the list of the properties that are + restored by default. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Examples + + - ``--watch-later-options-remove=sid`` + The subtitle track selection will not be restored. + - ``--watch-later-options-remove=volume`` + ``--watch-later-options-remove=mute`` + The volume and mute state won't be saved to watch later files. + - ``--watch-later-options=start`` + No option will be saved to watch later files, except the playback + position. + +``--write-filename-in-watch-later-config`` + Prepend the watch later config files with the name of the file they refer + to. This is simply written as comment on the top of the file. + + .. warning:: + + This option may expose privacy-sensitive information and is thus + disabled by default. + +``--ignore-path-in-watch-later-config`` + Ignore path (i.e. use filename only) when using watch later feature. + (Default: disabled) + +Video +----- + +``--vo=<driver>`` + Specify the video output backend to be used. See `VIDEO OUTPUT DRIVERS`_ for + details and descriptions of available drivers. + +``--vd=<...>`` + Specify a priority list of video decoders to be used, according to their + family and name. See ``--ad`` for further details. Both of these options + use the same syntax and semantics; the only difference is that they + operate on different codec lists. + + .. note:: + + See ``--vd=help`` for a full list of available decoders. + +``--vf=<filter1[=parameter1:parameter2:...],filter2,...>`` + Specify a list of video filters to apply to the video stream. See + `VIDEO FILTERS`_ for details and descriptions of the available filters. + The option variants ``--vf-add``, ``--vf-pre``, and ``--vf-clr`` exist + to modify a previously specified list, but you should not need these for + typical use. + +``--untimed`` + Do not sleep when outputting video frames. Useful for benchmarks when used + with ``--no-audio.`` + +``--framedrop=<mode>`` + Skip displaying some frames to maintain A/V sync on slow systems, or + playing high framerate video on video outputs that have an upper framerate + limit. + + The argument selects the drop methods, and can be one of the following: + + <no> + Disable any frame dropping. Not recommended, for testing only. + <vo> + Drop late frames on video output (default). This still decodes and + filters all frames, but doesn't render them on the VO. Drops are + indicated in the terminal status line as ``Dropped:`` field. + + In audio sync. mode, this drops frames that are outdated at the time of + display. If the decoder is too slow, in theory all frames would have to + be dropped (because all frames are too late) - to avoid this, frame + dropping stops if the effective framerate is below 10 FPS. + + In display-sync. modes (see ``--video-sync``), this affects only how + A/V drops or repeats frames. If this mode is disabled, A/V desync will + in theory not affect video scheduling anymore (much like the + ``display-resample-desync`` mode). However, even if disabled, frames + will still be skipped (i.e. dropped) according to the ratio between + video and display frequencies. + + This is the recommended mode, and the default. + <decoder> + Old, decoder-based framedrop mode. (This is the same as ``--framedrop=yes`` + in mpv 0.5.x and before.) This tells the decoder to skip frames (unless + they are needed to decode future frames). May help with slow systems, + but can produce unwatchable choppy output, or even freeze the display + completely. + + This uses a heuristic which may not make sense, and in general cannot + achieve good results, because the decoder's frame dropping cannot be + controlled in a predictable manner. Not recommended. + + Even if you want to use this, prefer ``decoder+vo`` for better results. + + The ``--vd-lavc-framedrop`` option controls what frames to drop. + <decoder+vo> + Enable both modes. Not recommended. Better than just ``decoder`` mode. + + .. note:: + + ``--vo=vdpau`` has its own code for the ``vo`` framedrop mode. Slight + differences to other VOs are possible. + +``--video-latency-hacks=<yes|no>`` + Enable some things which tend to reduce video latency by 1 or 2 frames + (default: no). Note that this option might be removed without notice once + the player's timing code does not inherently need to do these things + anymore. Using this option is known to break other options such as + interpolation, so it is not recommended to enable this. + + This does: + + - Use the demuxer reported FPS for frame dropping. This avoids the + player needing to decode 1 frame in advance, lowering total latency in + effect. This also means that if the demuxer reported FPS is wrong, or + the video filter chain changes FPS (e.g. deinterlacing), then it could + drop too many or not enough frames. + - Disable waiting for the first video frame. Normally the player waits for + the first video frame to be fully rendered before starting playback + properly. Some VOs will lazily initialize stuff when rendering the first + frame, so if this is not done, there is some likeliness that the VO has + to drop some frames if rendering the first frame takes longer than needed. + +``--display-fps-override=<fps>`` + Set the display FPS used with the ``--video-sync=display-*`` modes. By + default, a detected value is used. Keep in mind that setting an incorrect + value (even if slightly incorrect) can ruin video playback. On multi-monitor + systems, there is a chance that the detected value is from the wrong + monitor. + + Set this option only if you have reason to believe the automatically + determined value is wrong. + +``--hwdec=<api1,api2,...|no|auto|auto-safe|auto-copy>`` + Specify the hardware video decoding API that should be used if possible. + Whether hardware decoding is actually done depends on the video codec. If + hardware decoding is not possible, mpv will fall back on software decoding. + + Hardware decoding is not enabled by default, to keep the out-of-the-box + configuration as reliable as possible. However, when using modern hardware, + hardware video decoding should work correctly, offering reduced CPU usage, + and possibly lower power consumption. On older systems, it may be necessary + to use hardware decoding due to insufficient CPU resources; and even on + modern systems, sufficiently complex content (eg: 4K60 AV1) may require it. + + .. note:: + + Use the ``Ctrl+h`` shortcut to toggle hardware decoding at runtime. It + toggles this option between ``auto-safe`` and ``no``. + + If you decide you want to use hardware decoding by default, the general + recommendation is to try out decoding with the command line option, and + prove to yourself that it works as desired for the content you care + about. After that, you can add it to your config file. + + When testing, you should start by using ``hwdec=auto-safe`` as it will + limit itself to choosing from hwdecs that are actively supported by the + development team. If that doesn't result in working hardware decoding, + you can try ``hwdec=auto`` to have it attempt to load every possible + hwdec, but if ``auto-safe`` didn't work, you will probably need to know + exactly which hwdec matches your hardware and read up on that entry + below. + + If ``auto-safe`` or ``auto`` produced the desired results, we recommend + just sticking with that and only setting a specific hwdec in your config + file if it is really necessary. + + If you use the Ubuntu package, keep in mind that their + ``/etc/mpv/mpv.conf`` contains ``hwdec=vaapi``, which is less than + ideal as it may not be the right choice for your system, and it may end + up using an inefficient wrapper library under the covers. We recommend + removing this line or deleting the file altogether. + + .. note:: + + Even if enabled, hardware decoding is still only white-listed for some + codecs. See ``--hwdec-codecs`` to enable hardware decoding in more cases. + + .. admonition:: Which method to choose? + + - If you only want to enable hardware decoding at runtime, don't set the + parameter, or put ``hwdec=no`` into your ``mpv.conf`` (relevant on + distros which force-enable it by default, such as on Ubuntu). Use the + ``Ctrl+h`` default binding to enable it at runtime. + - If you're not sure, but want hardware decoding always enabled by + default, put ``hwdec=auto-safe`` into your ``mpv.conf``, and + acknowledge that this may cause problems. + - If you want to test available hardware decoding methods, pass + ``--hwdec=auto --hwdec-codecs=all`` and look at the terminal output. + - If you're a developer, or want to perform elaborate tests, you may + need any of the other possible option values. + + This option accepts a comma delimited list of ``api`` types, along with certain + special values: + + :no: always use software decoding (default) + :auto-safe: enable any whitelisted hw decoder (see below) + :auto: forcibly enable any hw decoder found (see below) + :yes: exactly the same as ``auto-safe`` + :auto-copy: enable best hw decoder with copy-back (see below) + + .. note:: + + Special values can be mixed with api names. eg: ``vaapi,auto`` will try + and use the ``vaapi`` hwdec, and if that fails, will run through the + normal ``auto`` logic. + + Actively supported hwdecs: + + :d3d11va: requires ``--vo=gpu`` with ``--gpu-context=d3d11`` or + ``--gpu-context=angle`` (Windows 8+ only) + :d3d11va-copy: copies video back to system RAM (Windows 8+ only) + :videotoolbox: requires ``--vo=gpu`` (macOS 10.8 and up), + or ``--vo=libmpv`` (iOS 9.0 and up) + :videotoolbox-copy: copies video back into system RAM (macOS 10.8 or iOS 9.0 and up) + :vaapi: requires ``--vo=gpu``, ``--vo=vaapi`` or ``--vo=dmabuf-wayland`` (Linux only) + :vaapi-copy: copies video back into system RAM (Linux with some GPUs only) + :nvdec: requires ``--vo=gpu`` (Any platform CUDA is available) + :nvdec-copy: copies video back to system RAM (Any platform CUDA is available) + :drm: requires ``--vo=gpu`` (Linux only) + :drm-copy: copies video back to system RAM (Linux only) + :vulkan: requires ``--vo=gpu-next`` (Any platform with Vulkan Video Decoding) + :vulkan-copy: copies video back to system RAM (Any platform with Vulkan Video Decoding) + + Other hwdecs (only use if you know you have to): + + :dxva2: requires ``--vo=gpu`` with ``--gpu-context=d3d11``, + ``--gpu-context=angle`` or ``--gpu-context=dxinterop`` + (Windows only) + :dxva2-copy: copies video back to system RAM (Windows only) + :vdpau: requires ``--vo=gpu`` with ``--gpu-context=x11``, or + ``--vo=vdpau`` (Linux only) + :vdpau-copy: copies video back into system RAM (Linux with some GPUs only) + :mediacodec: requires ``--vo=gpu --gpu-context=android`` + or ``--vo=mediacodec_embed`` (Android only) + :mediacodec-copy: copies video back to system RAM (Android only) + :mmal: requires ``--vo=gpu`` (Raspberry Pi only - default if available) + :mmal-copy: copies video back to system RAM (Raspberry Pi only) + :cuda: requires ``--vo=gpu`` (Any platform CUDA is available) + :cuda-copy: copies video back to system RAM (Any platform CUDA is available) + :crystalhd: copies video back to system RAM (Any platform supported by hardware) + :rkmpp: requires ``--vo=gpu`` (some RockChip devices only) + + ``auto`` tries to automatically enable hardware decoding using the first + available method. This still depends what VO you are using. For example, + if you are not using ``--vo=gpu`` or ``--vo=vdpau``, vdpau decoding will + never be enabled. Also note that if the first found method doesn't actually + work, it will always fall back to software decoding, instead of trying the + next method (might matter on some Linux systems). + + ``auto-safe`` is similar to ``auto``, but allows only whitelisted methods + that are considered "safe". This is supposed to be a reasonable way to + enable hardware decdoding by default in a config file (even though you + shouldn't do that anyway; prefer runtime enabling with ``Ctrl+h``). Unlike + ``auto``, this will not try to enable unknown or known-to-be-bad methods. In + addition, this may disable hardware decoding in other situations when it's + known to cause problems, but currently this mechanism is quite primitive. + (As an example for something that still causes problems: certain + combinations of HEVC and Intel chips on Windows tend to cause mpv to crash, + most likely due to driver bugs.) + + ``auto-copy-safe`` selects the union of methods selected with ``auto-safe`` + and ``auto-copy``. + + ``auto-copy`` selects only modes that copy the video data back to system + memory after decoding. This selects modes like ``vaapi-copy`` (and so on). + If none of these work, hardware decoding is disabled. This mode is usually + guaranteed to incur no additional quality loss compared to software + decoding (assuming modern codecs and an error free video stream), and will + allow CPU processing with video filters. This mode works with all video + filters and VOs. + + Because these copy the decoded video back to system RAM, they're often less + efficient than the direct modes, and may not help too much over software + decoding if you are short on CPU resources. + + .. note:: + + Most non-copy methods only work with the OpenGL GPU backend. Currently, + only the ``vaapi``, ``nvdec``, ``cuda`` and ``vulkan`` methods work with + Vulkan. + + The ``vaapi`` mode, if used with ``--vo=gpu``, requires Mesa 11, and most + likely works with Intel and AMD GPUs only. It also requires the opengl EGL + backend. + + ``nvdec`` and ``nvdec-copy`` are the newest, and recommended method to do + hardware decoding on Nvidia GPUs. + + ``cuda`` and ``cuda-copy`` are an older implementation of hardware decoding + on Nvidia GPUs that uses Nvidia's bitstream parsers rather than FFmpeg's. + This can lead to feature deficiencies, such as incorrect playback of HDR + content, and ``nvdec``/``nvdec-copy`` should always be preferred unless you + specifically need Nvidia's deinterlacing algorithms. To use this + deinterlacing you must pass the option: + ``vd-lavc-o=deint=[weave|bob|adaptive]``. + Pass ``weave`` (or leave the option unset) to not attempt any + deinterlacing. + + .. admonition:: Quality reduction with hardware decoding + + In theory, hardware decoding does not reduce video quality (at least + for the codecs h264 and HEVC). However, due to restrictions in video + output APIs, as well as bugs in the actual hardware decoders, there can + be some loss, or even blatantly incorrect results. This has largely + ceased to be a problem with modern hardware, but there is a lot of + hardware out there, so caveat emptor. Known problems are discussed + below, but the list cannot be considered exhaustive, as even hwdecs that + work well on certain hardware generations may be problematic on other + ones. + + In some cases, RGB conversion is forced, which means the RGB conversion + is performed by the hardware decoding API, instead of the shaders + used by ``--vo=gpu``. This means certain colorspaces may not display + correctly, and certain filtering (such as debanding) cannot be applied + in an ideal way. This will also usually force the use of low quality + chroma scalers instead of the one specified by ``--cscale``. In other + cases, hardware decoding can also reduce the bit depth of the decoded + image, which can introduce banding or precision loss for 10-bit files. + + ``vdpau`` always does RGB conversion in hardware, which does not + support newer colorspaces like BT.2020 correctly. However, ``vdpau`` + doesn't support 10 bit or HDR encodings, so these limitations are + unlikely to be relevant. + + ``dxva2`` is not safe. It appears to always use BT.601 for forced RGB + conversion, but actual behavior depends on the GPU drivers. Some drivers + appear to convert to limited range RGB, which gives a faded appearance. + In addition to driver-specific behavior, global system settings might + affect this additionally. This can give incorrect results even with + completely ordinary video sources. + + ``rpi`` always uses the hardware overlay renderer, even with + ``--vo=gpu``. + + ``mediacodec`` is not safe. It forces RGB conversion (not with ``-copy``) + and how well it handles non-standard colorspaces is not known. + In the rare cases where 10-bit is supported the bit depth of the output + will be reduced to 8. + + ``cuda`` should usually be safe, but depending on how a file/stream + has been mixed, it has been reported to corrupt the timestamps causing + glitched, flashing frames. It can also sometimes cause massive + framedrops for unknown reasons. Caution is advised, and ``nvdec`` + should always be preferred. + + ``crystalhd`` is not safe. It always converts to 4:2:2 YUV, which + may be lossy, depending on how chroma sub-sampling is done during + conversion. It also discards the top left pixel of each frame for + some reason. + + If you run into any weird decoding issues, frame glitches or + discoloration, and you have ``--hwdec`` turned on, the first thing you + should try is disabling it. + +``--gpu-hwdec-interop=<auto|all|no|name>`` + This option is for troubleshooting hwdec interop issues. Since it's a + debugging option, its semantics may change at any time. + + This is useful for the ``gpu`` and ``libmpv`` VOs for selecting which + hwdec interop context to use exactly. Effectively it also can be used + to block loading of certain backends. + + If set to ``auto`` (default), the behavior depends on the VO: for ``gpu``, + it does nothing, and the interop context is loaded on demand (when the + decoder probes for ``--hwdec`` support). For ``libmpv``, which has + has no on-demand loading, this is equivalent to ``all``. + + The empty string is equivalent to ``auto``. + + If set to ``all``, it attempts to load all interop contexts at GL context + creation time. + + Other than that, a specific backend can be set, and the list of them can + be queried with ``help`` (mpv CLI only). + + Runtime changes to this are ignored (the current option value is used + whenever the renderer is created). + +``--hwdec-extra-frames=<N>`` + Number of GPU frames hardware decoding should preallocate (default: see + ``--list-options`` output). If this is too low, frame allocation may fail + during decoding, and video frames might get dropped and/or corrupted. + Setting it too high simply wastes GPU memory and has no advantages. + + This value is used only for hardware decoding APIs which require + preallocating surfaces (known examples include ``d3d11va`` and ``vaapi``). + For other APIs, frames are allocated as needed. The details depend on the + libavcodec implementations of the hardware decoders. + + The required number of surfaces depends on dynamic runtime situations. The + default is a fixed value that is thought to be sufficient for most uses. But + in certain situations, it may not be enough. + +``--hwdec-image-format=<name>`` + Set the internal pixel format used by hardware decoding via ``--hwdec`` + (default ``no``). The special value ``no`` selects an implementation + specific standard format. Most decoder implementations support only one + format, and will fail to initialize if the format is not supported. + + Some implementations might support multiple formats. In particular, + videotoolbox is known to require ``uyvy422`` for good performance on some + older hardware. d3d11va can always use ``yuv420p``, which uses an opaque + format, with likely no advantages. + +``--cuda-decode-device=<auto|0..>`` + Choose the GPU device used for decoding when using the ``cuda`` or + ``nvdec`` hwdecs with the OpenGL GPU backend, and with the ``cuda-copy`` + or ``nvdec-copy`` hwdecs in all cases. + + For the OpenGL GPU backend, the default device used for decoding is the one + being used to provide ``gpu`` output (and in the vast majority of cases, + only one GPU will be present). + + For the ``copy`` hwdecs, the default device will be the first device + enumerated by the CUDA libraries - however that is done. + + For the Vulkan GPU backend, decoding must always happen on the display + device, and this option has no effect. + +``--vaapi-device=<device file>`` + Choose the DRM device for ``vaapi-copy``. This should be the path to a + DRM device file. (Default: ``/dev/dri/renderD128``) + +``--panscan=<0.0-1.0>`` + Enables pan-and-scan functionality (cropping the sides of e.g. a 16:9 + video to make it fit a 4:3 display without black bands). The range + controls how much of the image is cropped. May not work with all video + output drivers. + + This option has no effect if ``--video-unscaled`` option is used. + +``--video-aspect-override=<ratio|no>`` + Override video aspect ratio, in case aspect information is incorrect or + missing in the file being played. + + These values have special meaning: + + :0: disable aspect ratio handling, pretend the video has square pixels + :no: same as ``0`` + :-1: use the video stream or container aspect (default) + + But note that handling of these special values might change in the future. + + .. admonition:: Examples + + - ``--video-aspect-override=4:3`` or ``--video-aspect-override=1.3333`` + - ``--video-aspect-override=16:9`` or ``--video-aspect-override=1.7777`` + - ``--no-video-aspect-override`` or ``--video-aspect-override=no`` + +``--video-aspect-method=<bitstream|container>`` + This sets the default video aspect determination method (if the aspect is + _not_ overridden by the user with ``--video-aspect-override`` or others). + + :container: Strictly prefer the container aspect ratio. This is apparently + the default behavior with VLC, at least with Matroska. Note that + if the container has no aspect ratio set, the behavior is the + same as with bitstream. + :bitstream: Strictly prefer the bitstream aspect ratio, unless the bitstream + aspect ratio is not set. This is apparently the default behavior + with XBMC/kodi, at least with Matroska. + + The current default for mpv is ``container``. + + Normally you should not set this. Try the various choices if you encounter + video that has the wrong aspect ratio in mpv, but seems to be correct in + other players. + +``--video-unscaled=<no|yes|downscale-big>`` + Disable scaling of the video. If the window is larger than the video, + black bars are added. Otherwise, the video is cropped, unless the option + is set to ``downscale-big``, in which case the video is fit to window. The + video still can be influenced by the other ``--video-...`` options. This + option disables the effect of ``--panscan``. + + Note that the scaler algorithm may still be used, even if the video isn't + scaled. For example, this can influence chroma conversion. The video will + also still be scaled in one dimension if the source uses non-square pixels + (e.g. anamorphic widescreen DVDs). + + This option is disabled if the ``--no-keepaspect`` option is used. + +``--video-pan-x=<value>``, ``--video-pan-y=<value>`` + Moves the displayed video rectangle by the given value in the X or Y + direction. The unit is in fractions of the size of the scaled video (the + full size, even if parts of the video are not visible due to panscan or + other options). + + For example, displaying a video fullscreen on a 1920x1080 screen with + ``--video-pan-x=-0.1`` would move the video 192 pixels to the left and + ``--video-pan-y=-0.1`` would move the video 108 pixels up. + + This option is disabled if the ``--no-keepaspect`` option is used. + +``--video-rotate=<0-359|no>`` + Rotate the video clockwise, in degrees. If ``no`` is given, the video is + never rotated, even if the file has rotation metadata. (The rotation value + is added to the rotation metadata, which means the value ``0`` would rotate + the video according to the rotation metadata.) + + When using hardware decoding without copy-back, only 90° steps work, while + software decoding and hardware decoding methods that copy the video back to + system memory support all values between 0 and 359. + +``--video-crop=<[W[xH]][+x+y]>``, ``--video-crop=<x:y>`` + Crop the video by starting at the x, y offset for w, h pixels. The crop is + applied to the source video rectangle (before anamorphic stretch) by the VO. + A crop rectangle that is not within the video rectangle will be ignored. + This works with hwdec, unlike the equivalent 'lavfi-crop'. When offset is + omitted, the central area will be cropped. Setting the crop to empty one + ``--video-crop=0x0+0+0`` overrides container crop and disables cropping. + Setting the crop to ``--video-crop=""`` disables manual cropping and restores + the container crop if it's specified. + +``--video-zoom=<value>`` + Adjust the video display scale factor by the given value. The parameter is + given log 2. For example, ``--video-zoom=0`` is unscaled, + ``--video-zoom=1`` is twice the size, ``--video-zoom=-2`` is one fourth of + the size, and so on. + + This option is disabled if the ``--no-keepaspect`` option is used. + +``--video-scale-x=<value>``, ``--video-scale-y=<value>`` + Multiply the video display size with the given value (default: 1.0). If a + non-default value is used, this will be different from the window size, so + video will be either cut off, or black bars are added. + + This value is multiplied with the value derived from ``--video-zoom`` and + the normal video aspect ratio. This option is disabled if the + ``--no-keepaspect`` option is used. + +``--video-align-x=<-1-1>``, ``--video-align-y=<-1-1>`` + Moves the video rectangle within the black borders, which are usually added + to pad the video to screen if video and screen aspect ratios are different. + ``--video-align-y=-1`` would move the video to the top of the screen + (leaving a border only on the bottom), a value of ``0`` centers it + (default), and a value of ``1`` would put the video at the bottom of the + screen. + + If video and screen aspect match perfectly, these options do nothing. + + This option is disabled if the ``--no-keepaspect`` option is used. + +``--video-margin-ratio-left=<val>``, ``--video-margin-ratio-right=<val>``, ``--video-margin-ratio-top=<val>``, ``--video-margin-ratio-bottom=<val>`` + Set extra video margins on each border (default: 0). Each value is a ratio + of the window size, using a range 0.0-1.0. For example, setting the option + ``--video-margin-ratio-right=0.2`` at a window size of 1000 pixels will add + a 200 pixels border on the right side of the window. + + The video is "boxed" by these margins. The window size is not changed. In + particular it does not enlarge the window, and the margins will cause the + video to be downscaled by default. This may or may not change in the future. + + The margins are applied after 90° video rotation, but before any other video + transformations. + + This option is disabled if the ``--no-keepaspect`` option is used. + + Subtitles still may use the margins, depending on ``--sub-use-margins`` and + similar options. + + These options were created for the OSC. Some odd decisions, such as making + the margin values a ratio (instead of pixels), were made for the sake of + the OSC. It's possible that these options may be replaced by ones that are + more generally useful. The behavior of these options may change to fit + OSC requirements better, too. + +``--correct-pts``, ``--no-correct-pts`` + ``--no-correct-pts`` switches mpv to a mode where video timing is + determined using a fixed framerate value (either using the + ``--container-fps-override`` option, or using file information). Sometimes, + files with very broken timestamps can be played somewhat well in this mode. + Note that video filters, subtitle rendering, seeking (including hr-seeks and + backstepping), and audio synchronization can be completely broken in this mode. + +``--container-fps-override=<float>`` + Override video framerate. Useful if the original value is wrong or missing. + + .. note:: + + Works in ``--no-correct-pts`` mode only. + +``--deinterlace=<yes|no>`` + Enable or disable interlacing (default: no). + Interlaced video shows ugly comb-like artifacts, which are visible on + fast movement. Enabling this typically inserts the yadif video filter in + order to deinterlace the video, or lets the video output apply deinterlacing + if supported. + + This behaves exactly like the ``deinterlace`` input property (usually + mapped to ``d``). + + Keep in mind that this **will** conflict with manually inserted + deinterlacing filters, unless you take care. (Since mpv 0.27.0, even the + hardware deinterlace filters will conflict. Also since that version, + ``--deinterlace=auto`` was removed, which used to mean that the default + interlacing option of possibly inserted video filters was used.) + + Note that this will make video look worse if it's not actually interlaced. + +``--frames=<number>`` + Play/convert only first ``<number>`` video frames, then quit. + + ``--frames=0`` loads the file, but immediately quits before initializing + playback. (Might be useful for scripts which just want to determine some + file properties.) + + For audio-only playback, any value greater than 0 will quit playback + immediately after initialization. The value 0 works as with video. + +``--video-output-levels=<outputlevels>`` + RGB color levels used with YUV to RGB conversion. Normally, output devices + such as PC monitors use full range color levels. However, some TVs and + video monitors expect studio RGB levels. Providing full range output to a + device expecting studio level input results in crushed blacks and whites, + the reverse in dim gray blacks and dim whites. + + Not all VOs support this option. Some will silently ignore it. + + Available color ranges are: + + :auto: automatic selection (equals to full range) (default) + :limited: limited range (16-235 per component), studio levels + :full: full range (0-255 per component), PC levels + + .. note:: + + It is advisable to use your graphics driver's color range option + instead, if available. + +``--hwdec-codecs=<codec1,codec2,...|all>`` + Allow hardware decoding for a given list of codecs only. The special value + ``all`` always allows all codecs. + + You can get the list of allowed codecs with ``mpv --vd=help``. Remove the + prefix, e.g. instead of ``lavc:h264`` use ``h264``. + + By default, this is set to ``h264,vc1,hevc,vp8,vp9,av1``. Note that + the hardware acceleration special codecs like ``h264_vdpau`` are not + relevant anymore, and in fact have been removed from Libav in this form. + + This is usually only needed with broken GPUs, where a codec is reported + as supported, but decoding causes more problems than it solves. + + .. admonition:: Example + + ``mpv --hwdec=vdpau --vo=vdpau --hwdec-codecs=h264,mpeg2video`` + Enable vdpau decoding for h264 and mpeg2 only. + +``--vd-lavc-check-hw-profile=<yes|no>`` + Check hardware decoder profile (default: yes). If ``no`` is set, the + highest profile of the hardware decoder is unconditionally selected, and + decoding is forced even if the profile of the video is higher than that. + The result is most likely broken decoding, but may also help if the + detected or reported profiles are somehow incorrect. + +``--vd-lavc-software-fallback=<yes|no|N>`` + Fallback to software decoding if the hardware-accelerated decoder fails + (default: 3). If this is a number, then fallback will be triggered if + N frames fail to decode in a row. 1 is equivalent to ``yes``. + + Setting this to a higher number might break the playback start fallback: if + a fallback happens, parts of the file will be skipped, approximately by to + the number of packets that could not be decoded. Values below an unspecified + count will not have this problem, because mpv retains the packets. + +``--vd-lavc-film-grain=<auto|cpu|gpu>`` + Enables film grain application on the GPU. If video decoding is done on + the CPU, doing film grain application on the GPU can speed up decoding. + This option can also help hardware decoding, as it can reduce the number + of frame copies done. + + By default, it's set to ``auto``, so if the VO supports film grain + application, then it will be treated as ``gpu``. If the VO does not + support this, then it will be treated as ``cpu``, regardless of the setting. + Currently, only ``gpu-next`` supports film grain application. + +``--vd-lavc-dr=<auto|yes|no>`` + Enable direct rendering (default: auto). If this is set to ``yes``, the + video will be decoded directly to GPU video memory (or staging buffers). + This can speed up video upload, and may help with large resolutions or + slow hardware. This works only with the following VOs: + + - ``gpu``: requires at least OpenGL 4.4 or Vulkan. + - ``libmpv``: The libmpv render API has optional support. + + The ``auto`` option will try to guess whether DR can improve performance + on your particular hardware. Currently this enables it on AMD or NVIDIA + if using OpenGL or unconditionally if using Vulkan. + + Using video filters of any kind that write to the image data (or output + newly allocated frames) will silently disable the DR code path. + +``--vd-lavc-bitexact`` + Only use bit-exact algorithms in all decoding steps (for codec testing). + +``--vd-lavc-fast`` (MPEG-1/2 and H.264 only) + Enable optimizations which do not comply with the format specification and + potentially cause problems, like simpler dequantization, simpler motion + compensation, assuming use of the default quantization matrix, assuming YUV + 4:2:0 and skipping a few checks to detect damaged bitstreams. + +``--vd-lavc-o=<key>=<value>[,<key>=<value>[,...]]`` + Pass AVOptions to libavcodec decoder. Note, a patch to make the ``o=`` + unneeded and pass all unknown options through the AVOption system is + welcome. A full list of AVOptions can be found in the FFmpeg manual. + + Some options which used to be direct options can be set with this + mechanism, like ``bug``, ``gray``, ``idct``, ``ec``, ``vismv``, + ``skip_top`` (was ``st``), ``skip_bottom`` (was ``sb``), ``debug``. + + This is a key/value list option. See `List Options`_ for details. + + .. admonition:: Example + + ``--vd-lavc-o=debug=pict`` + +``--vd-lavc-show-all=<yes|no>`` + Show even broken/corrupt frames (default: no). If this option is set to + no, libavcodec won't output frames that were either decoded before an + initial keyframe was decoded, or frames that are recognized as corrupted. + +``--vd-lavc-skiploopfilter=<skipvalue>`` (H.264, HEVC only) + Skips the loop filter (AKA deblocking) during decoding. Since + the filtered frame is supposed to be used as reference for decoding + dependent frames, this has a worse effect on quality than not doing + deblocking on e.g. MPEG-2 video. But at least for high bitrate HDTV, + this provides a big speedup with little visible quality loss. + Codecs other than H.264 or HEVC may have partial support for this option + (often only ``all`` and ``none``). + + ``<skipvalue>`` can be one of the following: + + :none: Never skip. + :default: Skip useless processing steps (e.g. 0 size packets in AVI). + :nonref: Skip frames that are not referenced (i.e. not used for + decoding other frames, the error cannot "build up"). + :bidir: Skip B-Frames. + :nonkey: Skip all frames except keyframes. + :all: Skip all frames. + +``--vd-lavc-skipidct=<skipvalue>`` (MPEG-1/2/4 only) + Skips the IDCT step. This degrades quality a lot in almost all cases + (see skiploopfilter for available skip values). + +``--vd-lavc-skipframe=<skipvalue>`` + Skips decoding of frames completely. Big speedup, but jerky motion and + sometimes bad artifacts (see skiploopfilter for available skip values). + +``--vd-lavc-framedrop=<skipvalue>`` + Set framedropping mode used with ``--framedrop`` (see skiploopfilter for + available skip values). + +``--vd-lavc-threads=<N>`` + Number of threads to use for decoding. Whether threading is actually + supported depends on codec (default: 0). 0 means autodetect number of cores + on the machine and use that, up to the maximum of 16. You can set more than + 16 threads manually. + +``--vd-lavc-assume-old-x264=<yes|no>`` + Assume the video was encoded by an old, buggy x264 version (default: no). + Normally, this is autodetected by libavcodec. But if the bitstream contains + no x264 version info (or it was somehow skipped), and the stream was in fact + encoded by an old x264 version (build 150 or earlier), and if the stream + uses 4:4:4 chroma, then libavcodec will by default show corrupted video. + This option sets the libavcodec ``x264_build`` option to ``150``, which + means that if the stream contains no version info, or was not encoded by + x264 at all, it assumes it was encoded by the old version. Enabling this + option is pretty safe if you want your broken files to work, but in theory + this can break on streams not encoded by x264, or if a stream encoded by a + newer x264 version contains no version info. + +``--vd-apply-cropping`` + Certain video codecs support cropping, meaning that only a sub-rectangle of + the decoded frame is intended for display. This option controls how cropping + is handled by libavcodec. Cropping during decoding has certain limitations + with regards to alignment and hardware decoding. If this option is enabled, + decoder will apply the crop, else VO will handle it. Enabled by default. + +``--swapchain-depth=<N>`` + Allow up to N in-flight frames. This essentially controls the frame + latency. Increasing the swapchain depth can improve pipelining and prevent + missed vsyncs, but increases visible latency. This option only mandates an + upper limit, the implementation can use a lower latency than requested + internally. A setting of 1 means that the VO will wait for every frame to + become visible before starting to render the next frame. (Default: 3) + +Audio +----- + +``--audio-pitch-correction=<yes|no>`` + If this is enabled (default), playing with a speed different from normal + automatically inserts the ``scaletempo2`` audio filter. You can insert + filters besides ``scaletempo2`` and modify their params using + `Conditional auto profiles`: + + :: + + [af_insert] + profile-cond=speed ~= 1 + profile-restore=copy + af-add=scaletempo2=search-interval=50 # Insert filter and params here. + + Filters set this way replace the ``scaletempo2`` default, instead of + overlapping with it. If there are multiple audio filters inserted that can do + pitch correction, then only the last one in the filter chain is used. + For details on the specifics of each available filter, see the audio filter + section. + +``--audio-device=<name>`` + Use the given audio device. This consists of the audio output name, e.g. + ``alsa``, followed by ``/``, followed by the audio output specific device + name. The default value for this option is ``auto``, which tries every audio + output in preference order with the default device. + + You can list audio devices with ``--audio-device=help``. This outputs the + device name in quotes, followed by a description. The device name is what + you have to pass to the ``--audio-device`` option. The list of audio devices + can be retrieved by API by using the ``audio-device-list`` property. + + While the option normally takes one of the strings as indicated by the + methods above, you can also force the device for most AOs by building it + manually. For example ``name/foobar`` forces the AO ``name`` to use the + device ``foobar``. However, the ``--ao`` option will strictly force a + specific AO. To avoid confusion, don't use ``--ao`` and ``--audio-device`` + together. + + .. admonition:: Example for ALSA + + MPlayer and mplayer2 required you to replace any ',' with '.' and + any ':' with '=' in the ALSA device name. For example, to use the + device named ``dmix:default``, you had to do: + + ``-ao alsa:device=dmix=default`` + + In mpv you could instead use: + + ``--audio-device=alsa/dmix:default`` + + +``--audio-exclusive=<yes|no>`` + Enable exclusive output mode. In this mode, the system is usually locked + out, and only mpv will be able to output audio. + + This only works for some audio outputs, such as ``wasapi``, ``coreaudio`` + and ``pipewire``. Other audio outputs silently ignore this option. + They either have no concept of exclusive mode, or the mpv side of the + implementation is missing. + +``--audio-fallback-to-null=<yes|no>`` + If no audio device can be opened, behave as if ``--ao=null`` was given. This + is useful in combination with ``--audio-device``: instead of causing an + error if the selected device does not exist, the client API user (or a + Lua script) could let playback continue normally, and check the + ``current-ao`` and ``audio-device-list`` properties to make high-level + decisions about how to continue. + +``--ao=<driver>`` + Specify the audio output drivers to be used. See `AUDIO OUTPUT DRIVERS`_ for + details and descriptions of available drivers. + +``--af=<filter1[=parameter1:parameter2:...],filter2,...>`` + Specify a list of audio filters to apply to the audio stream. See + `AUDIO FILTERS`_ for details and descriptions of the available filters. + The option variants ``--af-add``, ``--af-pre``, and ``--af-clr`` exist + to modify a previously specified list, but you should not need these for + typical use. + +``--audio-spdif=<codecs>`` + List of codecs for which compressed audio passthrough should be used. This + works for both classic S/PDIF and HDMI. + + Possible codecs are ``ac3``, ``dts``, ``dts-hd``, ``eac3``, ``truehd``. + Multiple codecs can be specified by separating them with ``,``. ``dts`` + refers to low bitrate DTS core, while ``dts-hd`` refers to DTS MA (receiver + and OS support varies). If both ``dts`` and ``dts-hd`` are specified, it + behaves equivalent to specifying ``dts-hd`` only. + + In earlier mpv versions you could use ``--ad`` to force the spdif wrapper. + This does not work anymore. + + .. admonition:: Warning + + There is not much reason to use this. HDMI supports uncompressed + multichannel PCM, and mpv supports lossless DTS-HD decoding via + FFmpeg's new DCA decoder (based on libdcadec). + +``--ad=<decoder1,decoder2,...[-]>`` + Specify a priority list of audio decoders to be used, according to their + decoder name. When determining which decoder to use, the first decoder that + matches the audio format is selected. If that is unavailable, the next + decoder is used. Finally, it tries all other decoders that are not + explicitly selected or rejected by the option. + + ``-`` at the end of the list suppresses fallback on other available + decoders not on the ``--ad`` list. ``+`` in front of an entry forces the + decoder. Both of these should not normally be used, because they break + normal decoder auto-selection! Both of these methods are deprecated. + + .. admonition:: Examples + + ``--ad=mp3float`` + Prefer the FFmpeg/Libav ``mp3float`` decoder over all other MP3 + decoders. + + ``--ad=help`` + List all available decoders. + + .. admonition:: Warning + + Enabling compressed audio passthrough (AC3 and DTS via SPDIF/HDMI) with + this option is not possible. Use ``--audio-spdif`` instead. + +``--volume=<value>`` + Set the startup volume. 0 means silence, 100 means no volume reduction or + amplification. Negative values can be passed for compatibility, but are + treated as 0. + + Since mpv 0.18.1, this always controls the internal mixer (aka "softvol"). + +``--replaygain=<no|track|album>`` + Adjust volume gain according to replaygain values stored in the file + metadata. With ``--replaygain=no`` (the default), perform no adjustment. + With ``--replaygain=track``, apply track gain. With ``--replaygain=album``, + apply album gain if present and fall back to track gain otherwise. + +``--replaygain-preamp=<db>`` + Pre-amplification gain in dB to apply to the selected replaygain gain + (default: 0). + +``--replaygain-clip=<yes|no>`` + Prevent clipping caused by replaygain by automatically lowering the + gain (default). Use ``--replaygain-clip=no`` to disable this. + +``--replaygain-fallback=<db>`` + Gain in dB to apply if the file has no replay gain tags. This option + is always applied if the replaygain logic is somehow inactive. If this + is applied, no other replaygain options are applied. + +``--audio-delay=<sec>`` + Audio delay in seconds (positive or negative float value). Positive values + delay the audio, and negative values delay the video. + +``--mute=<yes|no|auto>`` + Set startup audio mute status (default: no). + + ``auto`` is a deprecated possible value that is equivalent to ``no``. + + See also: ``--volume``. + +``--softvol=<no|yes|auto>`` + Deprecated/unfunctional. Before mpv 0.18.1, this used to control whether + to use the volume controls of the audio output driver or the internal mpv + volume filter. + + The current behavior is that softvol is always enabled, i.e. as if this + option is set to ``yes``. The other behaviors are not available anymore, + although ``auto`` almost matches current behavior in most cases. + + The ``no`` behavior is still partially available through the ``ao-volume`` + and ``ao-mute`` properties. But there are no options to reset these. + +``--audio-demuxer=<[+]name>`` + Use this audio demuxer type when using ``--audio-file``. Use a '+' before + the name to force it; this will skip some checks. Give the demuxer name as + printed by ``--audio-demuxer=help``. + +``--ad-lavc-ac3drc=<level>`` + Select the Dynamic Range Compression level for AC-3 audio streams. + ``<level>`` is a float value ranging from 0 to 1, where 0 means no + compression (which is the default) and 1 means full compression (make loud + passages more silent and vice versa). Values up to 6 are also accepted, but + are purely experimental. This option only shows an effect if the AC-3 stream + contains the required range compression information. + + The standard mandates that DRC is enabled by default, but mpv (and some + other players) ignore this for the sake of better audio quality. + +``--ad-lavc-downmix=<yes|no>`` + Whether to request audio channel downmixing from the decoder (default: no). + Some decoders, like AC-3, AAC and DTS, can remix audio on decoding. The + requested number of output channels is set with the ``--audio-channels`` option. + Useful for playing surround audio on a stereo system. + +``--ad-lavc-threads=<0-16>`` + Number of threads to use for decoding. Whether threading is actually + supported depends on codec. As of this writing, it's supported for some + lossless codecs only. 0 means autodetect number of cores on the + machine and use that, up to the maximum of 16 (default: 1). + +``--ad-lavc-o=<key>=<value>[,<key>=<value>[,...]]`` + Pass AVOptions to libavcodec decoder. Note, a patch to make the o= + unneeded and pass all unknown options through the AVOption system is + welcome. A full list of AVOptions can be found in the FFmpeg manual. + + This is a key/value list option. See `List Options`_ for details. + +``--ad-spdif-dtshd=<yes|no>``, ``--dtshd``, ``--no-dtshd`` + If DTS is passed through, use DTS-HD. + + .. admonition:: Warning + + This and enabling passthrough via ``--ad`` are deprecated in favor of + using ``--audio-spdif=dts-hd``. + +``--audio-channels=<auto-safe|auto|layouts>`` + Control which audio channels are output (e.g. surround vs. stereo). There + are the following possibilities: + + - ``--audio-channels=auto-safe`` + Use the system's preferred channel layout. If there is none (such + as when accessing a hardware device instead of the system mixer), + force stereo. Some audio outputs might simply accept any layout and + do downmixing on their own. + + This is the default. + - ``--audio-channels=auto`` + Send the audio device whatever it accepts, preferring the audio's + original channel layout. Can cause issues with HDMI (see the warning + below). + - ``--audio-channels=layout1,layout2,...`` + List of ``,``-separated channel layouts which should be allowed. + Technically, this only adjusts the filter chain output to the best + matching layout in the list, and passes the result to the audio API. + It's possible that the audio API will select a different channel + layout. + + Using this mode is recommended for direct hardware output, especially + over HDMI (see HDMI warning below). + - ``--audio-channels=<stereo|mono>`` + Force a downmix to stereo or mono. These are special-cases of the + previous item. (See paragraphs below for implications.) + + If a list of layouts is given, each item can be either an explicit channel + layout name (like ``5.1``), or a channel number. Channel numbers refer to + default layouts, e.g. 2 channels refer to stereo, 6 refers to 5.1. + + See ``--audio-channels=help`` output for defined default layouts. This also + lists speaker names, which can be used to express arbitrary channel + layouts (e.g. ``fl-fr-lfe`` is 2.1). + + If the list of channel layouts has only 1 item, the decoder is asked to + produce according output. This sometimes triggers decoder-downmix, which + might be different from the normal mpv downmix. (Only some decoders support + remixing audio, like AC-3, AAC or DTS. You can use ``--ad-lavc-downmix=no`` + to make the decoder always output its native layout.) One consequence is + that ``--audio-channels=stereo`` triggers decoder downmix, while ``auto`` + or ``auto-safe`` never will, even if they end up selecting stereo. This + happens because the decision whether to use decoder downmix happens long + before the audio device is opened. + + If the channel layout of the media file (i.e. the decoder) and the AO's + channel layout don't match, mpv will attempt to insert a conversion filter. + You may need to change the channel layout of the system mixer to achieve + your desired output as mpv does not have control over it. Another + work-around for this on some AOs is to use ``--audio-exclusive=yes`` to + circumvent the system mixer entirely. + + .. admonition:: Warning + + Using ``auto`` can cause issues when using audio over HDMI. The OS will + typically report all channel layouts that _can_ go over HDMI, even if + the receiver does not support them. If a receiver gets an unsupported + channel layout, random things can happen, such as dropping the + additional channels, or adding noise. + + You are recommended to set an explicit whitelist of the layouts you + want. For example, most A/V receivers connected via HDMI and that can + do 7.1 would be served by: ``--audio-channels=7.1,5.1,stereo`` + +``--audio-display=<no|embedded-first|external-first>`` + Determines whether to display cover art when playing audio files and with + what priority. It will display the first image found, and additional images + are available as video tracks. + + :no: Disable display of video entirely when playing audio + files. + :embedded-first: Display embedded images and external cover art, giving + priority to embedded images (default). + :external-first: Display embedded images and external cover art, giving + priority to external files. + + This option has no influence on files with normal video tracks. + +``--audio-files=<files>`` + Play audio from an external file while viewing a video. + + This is a path list option. See `List Options`_ for details. + +``--audio-file=<file>`` + CLI/config file only alias for ``--audio-files-append``. Each use of this + option will add a new audio track. The details are similar to how + ``--sub-file`` works. + +``--audio-format=<format>`` + Select the sample format used for output from the audio filter layer to + the sound card. The values that ``<format>`` can adopt are listed below in + the description of the ``format`` audio filter. + +``--audio-samplerate=<Hz>`` + Select the output sample rate to be used (of course sound cards have + limits on this). If the sample frequency selected is different from that + of the current media, the lavrresample audio filter will be inserted into + the audio filter layer to compensate for the difference. + +``--gapless-audio=<no|yes|weak>`` + Try to play consecutive audio files with no silence or disruption at the + point of file change. Default: ``weak``. + + :no: Disable gapless audio. + :yes: The audio device is opened using parameters chosen for the first + file played and is then kept open for gapless playback. This + means that if the first file for example has a low sample rate, then + the following files may get resampled to the same low sample rate, + resulting in reduced sound quality. If you play files with different + parameters, consider using options such as ``--audio-samplerate`` + and ``--audio-format`` to explicitly select what the shared output + format will be. + :weak: Normally, the audio device is kept open (using the format it was + first initialized with). If the audio format the decoder output + changes, the audio device is closed and reopened. This means that + you will normally get gapless audio with files that were encoded + using the same settings, but might not be gapless in other cases. + The exact conditions under which the audio device is kept open is + an implementation detail, and can change from version to version. + Currently, the device is kept even if the sample format changes, + but the sample formats are convertible. + If video is still going on when there is still audio, trying to use + gapless is also explicitly given up. + + .. note:: + + This feature is implemented in a simple manner and relies on audio + output device buffering to continue playback while moving from one file + to another. If playback of the new file starts slowly, for example + because it is played from a remote network location or because you have + specified cache settings that require time for the initial cache fill, + then the buffered audio may run out before playback of the new file + can start. + +``--initial-audio-sync``, ``--no-initial-audio-sync`` + When starting a video file or after events such as seeking, mpv will by + default modify the audio stream to make it start from the same timestamp + as video, by either inserting silence at the start or cutting away the + first samples. Disabling this option makes the player behave like older + mpv versions did: video and audio are both started immediately even if + their start timestamps differ, and then video timing is gradually adjusted + if necessary to reach correct synchronization later. + +``--volume-max=<100.0-1000.0>`` + Set the maximum amplification level in percent (default: 130). A value of + 130 will allow you to adjust the volume up to about double the normal level. + +``--audio-file-auto=<no|exact|fuzzy|all>``, ``--no-audio-file-auto`` + Load additional audio files matching the video filename. The parameter + specifies how external audio files are matched. + + :no: Don't automatically load external audio files (default). + :exact: Load the media filename with audio file extension. + :fuzzy: Load all audio files containing the media filename. + :all: Load all audio files in the current and ``--audio-file-paths`` + directories. + +``--audio-file-auto-exts=ext1,ext2,...`` + Audio file extentions to try and match when using ``audio-file-auto``. + + This is a string list option. See `List Options`_ for details. + +``--audio-file-paths=<path1:path2:...>`` + Equivalent to ``--sub-file-paths`` option, but for auto-loaded audio files. + + This is a path list option. See `List Options`_ for details. + +``--audio-client-name=<name>`` + The application name the player reports to the audio API. Can be useful + if you want to force a different audio profile (e.g. with PulseAudio), + or to set your own application name when using libmpv. + +``--audio-buffer=<seconds>`` + Set the audio output minimum buffer. The audio device might actually create + a larger buffer if it pleases. If the device creates a smaller buffer, + additional audio is buffered in an additional software buffer. + + Making this larger will make soft-volume and other filters react slower, + introduce additional issues on playback speed change, and block the + player on audio format changes. A smaller buffer might lead to audio + dropouts. + + This option should be used for testing only. If a non-default value helps + significantly, the mpv developers should be contacted. + + Default: 0.2 (200 ms). + +``--audio-stream-silence=<yes|no>`` + Cash-grab consumer audio hardware (such as A/V receivers) often ignore + initial audio sent over HDMI. This can happen every time audio over HDMI + is stopped and resumed. In order to compensate for this, you can enable + this option to not to stop and restart audio on seeks, and fill the gaps + with silence. Likewise, when pausing playback, audio is not stopped, and + silence is played while paused. Note that if no audio track is selected, + the audio device will still be closed immediately. + + Not all AOs support this. + + .. admonition:: Warning + + This modifies certain subtle player behavior, like A/V-sync and underrun + handling. Enabling this option is strongly discouraged. + +``--audio-wait-open=<secs>`` + This makes sense for use with ``--audio-stream-silence=yes``. If this option + is given, the player will wait for the given amount of seconds after opening + the audio device before sending actual audio data to it. Useful if your + expensive hardware discards the first 1 or 2 seconds of audio data sent to + it. If ``--audio-stream-silence=yes`` is not set, this option will likely + just waste time. + +Subtitles +--------- + +.. note:: + + Changing styling and position does not work with all subtitles. Image-based + subtitles (DVD, Bluray/PGS, DVB) cannot changed for fundamental reasons. + Subtitles in ASS format are normally not changed intentionally, but + overriding them can be controlled with ``--sub-ass-override``. + +``--sub-demuxer=<[+]name>`` + Force subtitle demuxer type for ``--sub-file``. Give the demuxer name as + printed by ``--sub-demuxer=help``. + +``--sub-delay=<sec>`` + Delays subtitles by ``<sec>`` seconds. Can be negative. + +``--sub-files=<file-list>``, ``--sub-file=<filename>`` + Add a subtitle file to the list of external subtitles. + + If you use ``--sub-file`` only once, this subtitle file is displayed by + default. + + If ``--sub-file`` is used multiple times, the subtitle to use can be + switched at runtime by cycling subtitle tracks. It's possible to show + two subtitles at once: use ``--sid`` to select the first subtitle index, + and ``--secondary-sid`` to select the second index. (The index is printed + on the terminal output after the ``--sid=`` in the list of streams.) + + ``--sub-files`` is a path list option (see `List Options`_ for details), and + can take multiple file names separated by ``:`` (Unix) or ``;`` (Windows), + while ``--sub-file`` takes a single filename, but can be used multiple + times to add multiple files. Technically, ``--sub-file`` is a CLI/config + file only alias for ``--sub-files-append``. + +``--secondary-sid=<ID|auto|no>`` + Select a secondary subtitle stream. This is similar to ``--sid``. If a + secondary subtitle is selected, it will be rendered as toptitle (i.e. on + the top of the screen) alongside the normal subtitle, and provides a way + to render two subtitles at once. + + There are some caveats associated with this feature. For example, bitmap + subtitles will always be rendered in their usual position, so selecting a + bitmap subtitle as secondary subtitle will result in overlapping subtitles. + Secondary subtitles are never shown on the terminal if video is disabled. + + .. note:: + + Styling and interpretation of any formatting tags is disabled for the + secondary subtitle. Internally, the same mechanism as ``--no-sub-ass`` + is used to strip the styling. + + .. note:: + + If the main subtitle stream contains formatting tags which display the + subtitle at the top of the screen, it will overlap with the secondary + subtitle. To prevent this, you could use ``--no-sub-ass`` to disable + styling in the main subtitle stream. + +``--sub-scale=<0-100>`` + Factor for the text subtitle font size (default: 1). + + .. note:: + + This affects ASS subtitles as well, and may lead to incorrect subtitle + rendering. Use with care, or use ``--sub-font-size`` instead. + +``--sub-scale-by-window=<yes|no>`` + Whether to scale subtitles with the window size (default: yes). If this is + disabled, changing the window size won't change the subtitle font size. + + Like ``--sub-scale``, this can break ASS subtitles. + +``--sub-scale-with-window=<yes|no>`` + Make the subtitle font size relative to the window, instead of the video. + This is useful if you always want the same font size, even if the video + doesn't cover the window fully, e.g. because screen aspect and window + aspect mismatch (and the player adds black bars). + + Default: yes. + + This option is misnamed. The difference to the confusingly similar sounding + option ``--sub-scale-by-window`` is that ``--sub-scale-with-window`` still + scales with the approximate window size, while the other option disables + this scaling. + + Affects plain text subtitles only (or ASS if ``--sub-ass-override`` is set + high enough). + +``--sub-ass-scale-with-window=<yes|no>`` + Like ``--sub-scale-with-window``, but affects subtitles in ASS format only. + Like ``--sub-scale``, this can break ASS subtitles. + + Default: no. + +``--embeddedfonts=<yes|no>`` + Use fonts embedded in Matroska container files and ASS scripts (default: + yes). These fonts can be used for SSA/ASS subtitle rendering. + +``--sub-pos=<0-150>`` + Specify the position of subtitles on the screen. The value is the vertical + position of the subtitle in % of the screen height. 100 is the original + position, which is often not the absolute bottom of the screen, but with + some margin between the bottom and the subtitle. Values above 100 move the + subtitle further down. + + .. admonition:: Warning + + Text subtitles (as opposed to image subtitles) may be cut off if the + value of the option is above 100. This is a libass restriction. + + This affects ASS subtitles as well, and may lead to incorrect subtitle + rendering in addition to the problem above. + + Using ``--sub-margin-y`` can achieve this in a better way. + +``--sub-speed=<0.1-10.0>`` + Multiply the subtitle event timestamps with the given value. Can be used + to fix the playback speed for frame-based subtitle formats. Affects text + subtitles only. + + .. admonition:: Example + + ``--sub-speed=25/23.976`` plays frame based subtitles which have been + loaded assuming a framerate of 23.976 at 25 FPS. + +``--sub-ass-style-overrides=<[Style.]Param=Value[,...]>`` + Override some style or script info parameters. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Examples + + - ``--sub-ass-style-overrides=FontName=Arial,Default.Bold=1`` + - ``--sub-ass-style-overrides=PlayResY=768`` + + .. note:: + + Using this option may lead to incorrect subtitle rendering. + +``--sub-ass-hinting=<none|light|normal|native>`` + Set font hinting type. <type> can be: + + :none: no hinting (default) + :light: FreeType autohinter, light mode + :normal: FreeType autohinter, normal mode + :native: font native hinter + + .. admonition:: Warning + + Enabling hinting can lead to mispositioned text (in situations it's + supposed to match up video background), or reduce the smoothness + of animations with some badly authored ASS scripts. It is recommended + to not use this option, unless really needed. + +``--sub-ass-line-spacing=<value>`` + Set line spacing value for SSA/ASS renderer. + +``--sub-ass-shaper=<simple|complex>`` + Set the text layout engine used by libass. + + :simple: uses Fribidi only, fast, doesn't render some languages correctly + :complex: uses HarfBuzz, slower, wider language support + + ``complex`` is the default. If libass hasn't been compiled against HarfBuzz, + libass silently reverts to ``simple``. + +``--sub-ass-styles=<filename>`` + Load all SSA/ASS styles found in the specified file and use them for + rendering text subtitles. The syntax of the file is exactly like the ``[V4 + Styles]`` / ``[V4+ Styles]`` section of SSA/ASS. + + .. note:: + + Using this option may lead to incorrect subtitle rendering. + +``--sub-ass-override=<yes|no|force|scale|strip>`` + Control whether user style overrides should be applied. Note that all of + these overrides try to be somewhat smart about figuring out whether or not + a subtitle is considered a "sign". + + :no: Render subtitles as specified by the subtitle scripts, without + overrides. + :yes: Apply all the ``--sub-ass-*`` style override options. Changing the + default for any of these options can lead to incorrect subtitle + rendering (default). + :force: Like ``yes``, but also force all ``--sub-*`` options. Can break + rendering easily. + :scale: Like ``yes``, but also apply ``--sub-scale``. + :strip: Radically strip all ASS tags and styles from the subtitle. This + is equivalent to the old ``--no-ass`` / ``--no-sub-ass`` options. + + This also controls some bitmap subtitle overrides, as well as HTML tags in + formats like SRT, despite the name of the option. + +``--sub-ass-force-margins`` + Enables placing toptitles and subtitles in black borders when they are + available, if the subtitles are in the ASS format. + + Default: no. + +``--sub-use-margins`` + Enables placing toptitles and subtitles in black borders when they are + available, if the subtitles are in a plain text format (or ASS if + ``--sub-ass-override`` is set high enough). + + Default: yes. + +``--sub-ass-vsfilter-aspect-compat=<yes|no>`` + Stretch SSA/ASS subtitles when playing anamorphic videos for compatibility + with traditional VSFilter behavior. This switch has no effect when the + video is stored with square pixels. + + The renderer historically most commonly used for the SSA/ASS subtitle + formats, VSFilter, had questionable behavior that resulted in subtitles + being stretched too if the video was stored in anamorphic format that + required scaling for display. This behavior is usually undesirable and + newer VSFilter versions may behave differently. However, many existing + scripts compensate for the stretching by modifying things in the opposite + direction. Thus, if such scripts are displayed "correctly", they will not + appear as intended. This switch enables emulation of the old VSFilter + behavior (undesirable but expected by many existing scripts). + + Enabled by default. + +``--sub-ass-vsfilter-blur-compat=<yes|no>`` + Scale ``\blur`` tags by video resolution instead of script resolution + (enabled by default). This is bug in VSFilter, which according to some, + can't be fixed anymore in the name of compatibility. + + Note that this uses the actual video resolution for calculating the + offset scale factor, not what the video filter chain or the video output + use. + +``--sub-ass-vsfilter-color-compat=<basic|full|force-601|no>`` + Mangle colors like (xy-)vsfilter do (default: basic). Historically, VSFilter + was not color space aware. This was no problem as long as the color space + used for SD video (BT.601) was used. But when everything switched to HD + (BT.709), VSFilter was still converting RGB colors to BT.601, rendered + them into the video frame, and handled the frame to the video output, which + would use BT.709 for conversion to RGB. The result were mangled subtitle + colors. Later on, bad hacks were added on top of the ASS format to control + how colors are to be mangled. + + :basic: Handle only BT.601->BT.709 mangling, if the subtitles seem to + indicate that this is required (default). + :full: Handle the full ``YCbCr Matrix`` header with all video color spaces + supported by libass and mpv. This might lead to bad breakages in + corner cases and is not strictly needed for compatibility + (hopefully), which is why this is not default. + :force-601: Force BT.601->BT.709 mangling, regardless of subtitle headers + or video color space. + :no: Disable color mangling completely. All colors are RGB. + + Choosing anything other than ``no`` will make the subtitle color depend on + the video color space, and it's for example in theory not possible to reuse + a subtitle script with another video file. The ``--sub-ass-override`` + option doesn't affect how this option is interpreted. + +``--stretch-dvd-subs=<yes|no>`` + Stretch DVD subtitles when playing anamorphic videos for better looking + fonts on badly mastered DVDs. This switch has no effect when the + video is stored with square pixels - which for DVD input cannot be the case + though. + + Many studios tend to use bitmap fonts designed for square pixels when + authoring DVDs, causing the fonts to look stretched on playback on DVD + players. This option fixes them, however at the price of possibly + misaligning some subtitles (e.g. sign translations). + + Disabled by default. + +``--stretch-image-subs-to-screen=<yes|no>`` + Stretch DVD and other image subtitles to the screen, ignoring the video + margins. This has a similar effect as ``--sub-use-margins`` for text + subtitles, except that the text itself will be stretched, not only just + repositioned. (At least in general it is unavoidable, as an image bitmap + can in theory consist of a single bitmap covering the whole screen, and + the player won't know where exactly the text parts are located.) + + This option does not display subtitles correctly. Use with care. + + Disabled by default. + +``--image-subs-video-resolution=<yes|no>`` + Override the image subtitle resolution with the video resolution + (default: no). Normally, the subtitle canvas is fit into the video canvas + (e.g. letterboxed). Setting this option uses the video size as subtitle + canvas size. Can be useful to test broken subtitles, which often happen + when the video was trancoded, while attempting to keep the old subtitles. + +``--sub-ass``, ``--no-sub-ass`` + Render ASS subtitles natively (enabled by default). + + .. note:: + + This has been deprecated by ``--sub-ass-override=strip``. You also + may need ``--embeddedfonts=no`` to get the same behavior. Also, + using ``--sub-ass-override=style`` should give better results + without breaking subtitles too much. + + If ``--no-sub-ass`` is specified, all tags and style declarations are + stripped and ignored on display. The subtitle renderer uses the font style + as specified by the ``--sub-`` options instead. + + .. note:: + + Using ``--no-sub-ass`` may lead to incorrect or completely broken + rendering of ASS/SSA subtitles. It can sometimes be useful to forcibly + override the styling of ASS subtitles, but should be avoided in general. + +``--sub-auto=<no|exact|fuzzy|all>``, ``--no-sub-auto`` + Load additional subtitle files matching the video filename. The parameter + specifies how external subtitle files are matched. ``exact`` is enabled by + default. + + :no: Don't automatically load external subtitle files. + :exact: Load the media filename with subtitle file extension and possibly + language suffixes (default). + :fuzzy: Load all subs containing the media filename. + :all: Load all subs in the current and ``--sub-file-paths`` directories. + +``--sub-auto-exts=ext1,ext2,...`` + Subtitle extentions to try and match when using ``--sub-auto``. Note that + modifying this list will also affect what mpv recognizes as subtitles when + using drag and drop. + + This is a string list option. See `List Options`_ for details. + +``--sub-codepage=<codepage>`` + You can use this option to specify the subtitle codepage. uchardet will be + used to guess the charset. (If mpv was not compiled with uchardet, then + ``utf-8`` is the effective default.) + + The default value for this option is ``auto``, which enables autodetection. + + The following steps are taken to determine the final codepage, in order: + + - if the specific codepage has a ``+``, use that codepage + - if the data looks like UTF-8, assume it is UTF-8 + - if ``--sub-codepage`` is set to a specific codepage, use that + - run uchardet, and if successful, use that + - otherwise, use ``UTF-8-BROKEN`` + + .. admonition:: Examples + + - ``--sub-codepage=latin2`` Use Latin 2 if input is not UTF-8. + - ``--sub-codepage=+cp1250`` Always force recoding to cp1250. + + The pseudo codepage ``UTF-8-BROKEN`` is used internally. If it's set, + subtitles are interpreted as UTF-8 with "Latin 1" as fallback for bytes + which are not valid UTF-8 sequences. iconv is never involved in this mode. + + .. note:: + + This works for text subtitle files only. Other types of subtitles (in + particular subtitles in mkv files) are always assumed to be UTF-8. + + +``--sub-stretch-durations=<yes|no>`` + Stretch a subtitle duration so it ends when the next one starts. + Should help with subtitles which erroneously have zero durations. + + .. note:: + + Only applies to text subtitles. + +``--sub-fix-timing=<yes|no>`` + Adjust subtitle timing is to remove minor gaps or overlaps between + subtitles (if the difference is smaller than 210 ms, the gap or overlap + is removed). + +``--sub-forced-events-only=<yes|no>`` + Enabling this displays only forced events within subtitle streams. Only + some bitmap subtitle formats (such as DVD or PGS) are capable of having a + mixture of forced and unforced events within the stream. Enabling this on + text subtitles will cause no subtitles to be displayed (default: ``no``). + +``--sub-fps=<rate>`` + Specify the framerate of the subtitle file (default: video fps). Affects + text subtitles only. + + .. note:: + + ``<rate>`` > video fps speeds the subtitles up for frame-based + subtitle files and slows them down for time-based ones. + + See also: ``--sub-speed``. + +``--sub-gauss=<0.0-3.0>`` + Apply Gaussian blur to image subtitles (default: 0). This can help to make + pixelated DVD/Vobsubs look nicer. A value other than 0 also switches to + software subtitle scaling. Might be slow. + + .. note:: + + Never applied to text subtitles. + +``--sub-gray`` + Convert image subtitles to grayscale. Can help to make yellow DVD/Vobsubs + look nicer. + + .. note:: + + Never applied to text subtitles. + +``--sub-file-paths=<path-list>`` + Specify extra directories to search for subtitles matching the video. + Multiple directories can be separated by ":" (";" on Windows). + Paths can be relative or absolute. Relative paths are interpreted relative + to video file directory. + If the file is a URL, only absolute paths and ``sub`` configuration + subdirectory will be scanned. + + .. admonition:: Example + + Assuming that ``/path/to/video/video.avi`` is played and + ``--sub-file-paths=sub:subtitles`` is specified, mpv + searches for subtitle files in these directories: + + - ``/path/to/video/`` + - ``/path/to/video/sub/`` + - ``/path/to/video/subtitles/`` + - the ``sub`` configuration subdirectory (usually ``~/.config/mpv/sub/``) + + This is a path list option. See `List Options`_ for details. + +``--sub-visibility``, ``--no-sub-visibility`` + Can be used to disable display of subtitles, but still select and decode + them. + +``--secondary-sub-visibility``, ``--no-secondary-sub-visibility`` + Can be used to disable display of secondary subtitles, but still select and + decode them. + +``--sub-clear-on-seek`` + (Obscure, rarely useful.) Can be used to play broken mkv files with + duplicate ReadOrder fields. ReadOrder is the first field in a + Matroska-style ASS subtitle packets. It should be unique, and libass + uses it for fast elimination of duplicates. This option disables caching + of subtitles across seeks, so after a seek libass can't eliminate subtitle + packets with the same ReadOrder as earlier packets. + +``--teletext-page=<1-999>`` + This works for ``dvb_teletext`` subtitle streams, and if FFmpeg has been + compiled with support for it. + +``--sub-past-video-end`` + After the last frame of video, if this option is enabled, subtitles will + continue to update based on audio timestamps. Otherwise, the subtitles + for the last video frame will stay onscreen. + + Default: disabled + +``--sub-font=<name>`` + Specify font to use for subtitles that do not themselves + specify a particular font. The default is ``sans-serif``. + + .. admonition:: Examples + + - ``--sub-font='Bitstream Vera Sans'`` + - ``--sub-font='Comic Sans MS'`` + + .. note:: + + The ``--sub-font`` option (and many other style related ``--sub-`` + options) are ignored when ASS-subtitles are rendered, unless the + ``--no-sub-ass`` option is specified. + + This used to support fontconfig patterns. Starting with libass 0.13.0, + this stopped working. + +``--sub-font-size=<size>`` + Specify the sub font size. The unit is the size in scaled pixels at a + window height of 720. The actual pixel size is scaled with the window + height: if the window height is larger or smaller than 720, the actual size + of the text increases or decreases as well. + + Default: 55. + +``--sub-back-color=<color>`` + See ``--sub-color``. Color used for sub text background. You can use + ``--sub-shadow-offset`` to change its size relative to the text. + +``--sub-blur=<0..20.0>`` + Gaussian blur factor. 0 means no blur applied (default). + +``--sub-bold=<yes|no>`` + Format text on bold. + +``--sub-italic=<yes|no>`` + Format text on italic. + +``--sub-border-color=<color>`` + See ``--sub-color``. Color used for the sub font border. + +``--sub-border-size=<size>`` + Size of the sub font border in scaled pixels (see ``--sub-font-size`` + for details). A value of 0 disables borders. + + Default: 3. + +``--sub-color=<color>`` + Specify the color used for unstyled text subtitles. + + The color is specified in the form ``r/g/b``, where each color component + is specified as number in the range 0.0 to 1.0. It's also possible to + specify the transparency by using ``r/g/b/a``, where the alpha value 0 + means fully transparent, and 1.0 means opaque. If the alpha component is + not given, the color is 100% opaque. + + Passing a single number to the option sets the sub to gray, and the form + ``gray/a`` lets you specify alpha additionally. + + .. admonition:: Examples + + - ``--sub-color=1.0/0.0/0.0`` set sub to opaque red + - ``--sub-color=1.0/0.0/0.0/0.75`` set sub to opaque red with 75% alpha + - ``--sub-color=0.5/0.75`` set sub to 50% gray with 75% alpha + + Alternatively, the color can be specified as a RGB hex triplet in the form + ``#RRGGBB``, where each 2-digit group expresses a color value in the + range 0 (``00``) to 255 (``FF``). For example, ``#FF0000`` is red. + This is similar to web colors. Alpha is given with ``#AARRGGBB``. + + .. admonition:: Examples + + - ``--sub-color='#FF0000'`` set sub to opaque red + - ``--sub-color='#C0808080'`` set sub to 50% gray with 75% alpha + +``--sub-margin-x=<size>`` + Left and right screen margin for the subs in scaled pixels (see + ``--sub-font-size`` for details). + + This option specifies the distance of the sub to the left, as well as at + which distance from the right border long sub text will be broken. + + Default: 25. + +``--sub-margin-y=<size>`` + Top and bottom screen margin for the subs in scaled pixels (see + ``--sub-font-size`` for details). + + This option specifies the vertical margins of unstyled text subtitles. + If you just want to raise the vertical subtitle position, use ``--sub-pos``. + + Default: 22. + +``--sub-align-x=<left|center|right>`` + Control to which corner of the screen text subtitles should be + aligned to (default: ``center``). + + Never applied to ASS subtitles, except in ``--no-sub-ass`` mode. Likewise, + this does not apply to image subtitles. + +``--sub-align-y=<top|center|bottom>`` + Vertical position (default: ``bottom``). + Details see ``--sub-align-x``. + +``--sub-justify=<auto|left|center|right>`` + Control how multi line subs are justified irrespective of where they + are aligned (default: ``auto`` which justifies as defined by + ``--sub-align-x``). + Left justification is recommended to make the subs easier to read + as it is easier for the eyes. + +``--sub-ass-justify=<yes|no>`` + Applies justification as defined by ``--sub-justify`` on ASS subtitles + if ``--sub-ass-override`` is not set to ``no``. + Default: ``no``. + +``--sub-shadow-color=<color>`` + See ``--sub-color``. Color used for sub text shadow. + + .. note:: + + ignored when ``--sub-back-color`` is + specified (or more exactly: when that option is not set to completely + transparent). + +``--sub-shadow-offset=<size>`` + Displacement of the sub text shadow in scaled pixels (see + ``--sub-font-size`` for details). A value of 0 disables shadows. + + Default: 0. + +``--sub-spacing=<size>`` + Horizontal sub font spacing in scaled pixels (see ``--sub-font-size`` + for details). This value is added to the normal letter spacing. Negative + values are allowed. + + Default: 0. + +``--sub-filter-sdh=<yes|no>`` + Applies filter removing subtitle additions for the deaf or hard-of-hearing (SDH). + This is intended for English, but may in part work for other languages too. + The intention is that it can be always enabled so may not remove + all parts added. + It removes speaker labels (like MAN:), upper case text in parentheses and + any text in brackets. + + Default: ``no``. + +``--sub-filter-sdh-harder=<yes|no>`` + Do harder SDH filtering (if enabled by ``--sub-filter-sdh``). + Will also remove speaker labels and text within parentheses using both + lower and upper case letters. + + Default: ``no``. + +``--sub-filter-regex-...=...`` + Set a list of regular expressions to match on text subtitles, and remove any + lines that match (default: empty). This is a string list option. See + `List Options`_ for details. Normally, you should use + ``--sub-filter-regex-append=<regex>``, where each option use will append a + new regular expression, without having to fight escaping problems. + + List items are matched in order. If a regular expression matches, the + process is stopped, and the subtitle line is discarded. The text matched + against is, by default, the ``Text`` field of ASS events (if the + subtitle format is different, it is always converted). This may include + formatting tags. Matching is case-insensitive, but how this is done depends + on the libc, and most likely works in ASCII only. It does not work on + bitmap/image subtitles. Unavailable on inferior OSes (requires POSIX regex + support). + + .. admonition:: Example + + ``--sub-filter-regex-append=opensubtitles\.org`` filters some ads. + + Technically, using a list for matching is redundant, since you could just + use a single combined regular expression. But it helps with diagnosis, + ease of use, and temporarily disabling or enabling individual filters. + + .. warning:: + + This is experimental. The semantics most likely will change, and if you + use this, you should be prepared to update the option later. Ideas + include replacing the regexes with a very primitive and small subset of + sed, or some method to control case-sensitivity. + +``--sub-filter-jsre-...=...`` + Same as ``--sub-filter-regex`` but with JavaScript regular expressions. + Shares/affected-by all ``--sub-filter-regex-*`` control options (see below), + and also experimental. Requires only JavaScript support. + +``--sub-filter-regex-plain=<yes|no>`` + Whether to first convert the ASS "Text" field to plain-text (default: no). + This strips ASS tags and applies ASS directives, like ``\N`` to new-line. + If the result is multi-line then the regexp anchors ``^`` and ``$`` match + each line, but still any match discards all lines. + +``--sub-filter-regex-warn=<yes|no>`` + Log dropped lines with warning log level, instead of verbose (default: no). + Helpful for testing. + +``--sub-filter-regex-enable=<yes|no>`` + Whether to enable regex filtering (default: yes). Note that if no regexes + are added to the ``--sub-filter-regex`` list, setting this option to ``yes`` + has no effect. It's meant to easily disable or enable filtering + temporarily. + +``--sub-create-cc-track=<yes|no>`` + For every video stream, create a closed captions track (default: no). The + only purpose is to make the track available for selection at the start of + playback, instead of creating it lazily. This applies only to + ``ATSC A53 Part 4 Closed Captions`` (displayed by mpv as subtitle tracks + using the codec ``eia_608``). The CC track is marked "default" and selected + according to the normal subtitle track selection rules. You can then use + ``--sid`` to explicitly select the correct track too. + + If the video stream contains no closed captions, or if no video is being + decoded, the CC track will remain empty and will not show any text. + +``--sub-font-provider=<auto|none|fontconfig>`` + Which libass font provider backend to use (default: auto). ``auto`` will + attempt to use the native font provider: fontconfig on Linux, CoreText on + macOS, DirectWrite on Windows. ``fontconfig`` forces fontconfig, if libass + was built with support (if not, it behaves like ``none``). + + The ``none`` font provider effectively disables system fonts. It will still + attempt to use embedded fonts (unless ``--embeddedfonts=no`` is set; this is + the same behavior as with all other font providers), ``subfont.ttf`` if + provided, and fonts in the ``fonts`` sub-directory if provided. (The + fallback is more strict than that of other font providers, and if a font + name does not match, it may prefer not to render any text that uses the + missing font.) + +``--sub-fonts-dir=<path>`` + Font files in this directory are used by mpv/libass for subtitles. Useful + if you do not want to install fonts to your system. Note that files in this + directory are loaded into memory before being used by mpv. If you have a + lot of fonts, consider using fonts.conf (see `FILES`_ section) to include + additional mpv user settings. + + If this option is not specified, ``~~/fonts`` will be used by default. + +Window +------ + +``--title=<string>`` + Set the window title. This is used for the video window, and if possible, + also sets the audio stream title. + + Properties are expanded. (See `Property Expansion`_.) + + .. warning:: + + There is a danger of this causing significant CPU usage, depending on + the properties used. Changing the window title is often a slow + operation, and if the title changes every frame, playback can be ruined. + +``--screen=<default|0-32>`` + In multi-monitor configurations (i.e. a single desktop that spans across + multiple displays), this option tells mpv which screen to display the + video on. + + .. admonition:: Note (X11) + + This option does not work properly with all window managers. In these + cases, you can try to use ``--geometry`` to position the window + explicitly. It's also possible that the window manager provides native + features to control which screens application windows should use. + + .. admonition:: Note (Wayland) + + This option does not actually work on wayland since window placement is + not allowed. However setting this option does influence mpv's initial + guess at finding an output which may be useful for options like + ``--geometry`` or ``--autofit`` which depend on the monitor resolution. + + See also ``--fs-screen``. + +``--screen-name=<string>`` + In multi-monitor configurations, this option tells mpv which screen to + display the video on based on the screen name from the video backend. The + same caveats in the ``--screen`` option also apply here. This option is + ignored and does nothing if ``--screen`` is explicitly set. + +``--fullscreen``, ``--fs`` + Fullscreen playback. + +``--fs-screen=<all|current|0-32>`` + In multi-monitor configurations (i.e. a single desktop that spans across + multiple displays), this option tells mpv which screen to go fullscreen to. + If ``current`` is used mpv will fallback on what the user provided with + the ``screen`` option. + + .. admonition:: Note (X11) + + This option works properly only with window managers which + understand the EWMH ``_NET_WM_FULLSCREEN_MONITORS`` hint. + + .. admonition:: Note (macOS) + + ``all`` does not work on macOS and will behave like ``current``. + + See also ``--screen``. + +``--fs-screen-name=<string>`` + In multi-monitor configurations, this option tells mpv which screen to go + fullscreen to based on the screen name from the video backend. The same + caveats in the ``--fs-screen`` option also apply here. This option is + ignored and does nothing if ``--fs-screen`` is explicitly set. + +``--keep-open=<yes|no|always>`` + Do not terminate when playing or seeking beyond the end of the file, and + there is no next file to be played (and ``--loop`` is not used). + Instead, pause the player. When trying to seek beyond end of the file, the + player will attempt to seek to the last frame. + + Normally, this will act like ``set pause yes`` on EOF, unless the + ``--keep-open-pause=no`` option is set. + + The following arguments can be given: + + :no: If the current file ends, go to the next file or terminate. + (Default.) + :yes: Don't terminate if the current file is the last playlist entry. + Equivalent to ``--keep-open`` without arguments. + :always: Like ``yes``, but also applies to files before the last playlist + entry. This means playback will never automatically advance to + the next file. + + .. note:: + + This option is not respected when using ``--frames``. Explicitly + skipping to the next file if the binding uses ``force`` will terminate + playback as well. + + Also, if errors or unusual circumstances happen, the player can quit + anyway. + + Since mpv 0.6.0, this doesn't pause if there is a next file in the playlist, + or the playlist is looped. Approximately, this will pause when the player + would normally exit, but in practice there are corner cases in which this + is not the case (e.g. ``mpv --keep-open file.mkv /dev/null`` will play + file.mkv normally, then fail to open ``/dev/null``, then exit). (In + mpv 0.8.0, ``always`` was introduced, which restores the old behavior.) + +``--keep-open-pause=<yes|no>`` + If set to ``no``, instead of pausing when ``--keep-open`` is active, just + stop at end of file and continue playing forward when you seek backwards + until end where it stops again. Default: ``yes``. + +``--image-display-duration=<seconds|inf>`` + If the current file is an image, play the image for the given amount of + seconds (default: 1). ``inf`` means the file is kept open forever (until + the user stops playback manually). + + Unlike ``--keep-open``, the player is not paused, but simply continues + playback until the time has elapsed. (It should not use any resources + during "playback".) + + This affects image files, which are defined as having only 1 video frame + and no audio. The player may recognize certain non-images as images, for + example if ``--length`` is used to reduce the length to 1 frame, or if + you seek to the last frame. + + This option does not affect the framerate used for ``mf://`` or + ``--merge-files``. For that, use ``--mf-fps`` instead. + + Setting ``--image-display-duration`` hides the OSC and does not track + playback time on the command-line output, and also does not duplicate + the image frame when encoding. To force the player into "dumb mode" + and actually count out seconds, or to duplicate the image when + encoding, you need to use ``--demuxer=lavf --demuxer-lavf-o=loop=1``, + and use ``--length`` or ``--frames`` to stop after a particular time. + +``--force-window=<yes|no|immediate>`` + Create a video output window even if there is no video. This can be useful + when pretending that mpv is a GUI application. Currently, the window + always has the size 640x480, and is subject to ``--geometry``, + ``--autofit``, and similar options. + + .. warning:: + + The window is created only after initialization (to make sure default + window placement still works if the video size is different from the + ``--force-window`` default window size). This can be a problem if + initialization doesn't work perfectly, such as when opening URLs with + bad network connection, or opening broken video files. The ``immediate`` + mode can be used to create the window always on program start, but this + may cause other issues. + +``--taskbar-progress``, ``--no-taskbar-progress`` + (Windows only) + Enable/disable playback progress rendering in taskbar (Windows 7 and above). + + Enabled by default. + +``--snap-window`` + (Windows only) Snap the player window to screen edges. + +``--drag-and-drop=<no|auto|replace|append>`` + (X11, Wayland and Windows only) + Controls the default behavior of drag and drop on platforms that support this. + ``auto`` will obey what the underlying os/platform gives mpv. Typically, holding + shift during the drag and drop will append the item to the playlist. Otherwise, + it will completely replace it. ``replace`` and ``append`` always force replacing + and appending to the playlist respectively. ``no`` disables all drag and drop + behavior. + +``--ontop`` + Makes the player window stay on top of other windows. + + On Windows, if combined with fullscreen mode, this causes mpv to be + treated as exclusive fullscreen window that bypasses the Desktop Window + Manager. + +``--ontop-level=<window|system|desktop|level>`` + (macOS only) + Sets the level of an ontop window (default: window). + + :window: On top of all other windows. + :system: On top of system elements like Taskbar, Menubar and Dock. + :desktop: On top of the Desktop behind windows and Desktop icons. + :level: A level as integer. + +``--focus-on-open``, ``--no-focus-on-open`` + (macOS only) + Focus the video window on creation and makes it the front most window. This + is on by default. + +``--window-corners=<default|donotround|round|roundsmall>`` + (Windows only) + Set the preference for window corner rounding. + + :default: Let the system decide whether or not to round window corners + :donotround: Never round window corners + :round: Round the corners if appropriate + :roundsmall: Round the corners if appropriate, with a small radius + +``--border``, ``--no-border`` + Play video with window border and decorations. Since this is on by + default, use ``--no-border`` to disable the standard window decorations. + +``--title-bar``, ``--no-title-bar`` + (Windows only) + Play video with the window title bar. Since this is on by default, + use --no-title-bar to hide the title bar. The --no-border option takes + precedence. + +``--on-all-workspaces`` + (X11 and macOS only) + Show the video window on all virtual desktops. + +``--geometry=<[W[xH]][+-x+-y][/WS]>``, ``--geometry=<x:y>`` + Adjust the initial window position or size. ``W`` and ``H`` set the window + size in pixels. ``x`` and ``y`` set the window position, measured in pixels + from the top-left corner of the screen to the top-left corner of the image + being displayed. If a percentage sign (``%``) is given after the argument, + it turns the value into a percentage of the screen size in that direction. + Positions are specified similar to the standard X11 ``--geometry`` option + format, in which e.g. +10-50 means "place 10 pixels from the left border and + 50 pixels from the lower border" and "--20+-10" means "place 20 pixels + beyond the right and 10 pixels beyond the top border". A trailing ``/`` + followed by an integer denotes on which workspace (virtual desktop) the + window should appear (X11 only). + + If an external window is specified using the ``--wid`` option, this + option is ignored. + + The coordinates are relative to the screen given with ``--screen`` for the + video output drivers that fully support ``--screen``. + + .. note:: + + Generally only supported by GUI VOs. Ignored for encoding. + + .. admonition:: Note (macOS) + + On macOS, the origin of the screen coordinate system is located on the + bottom-left corner. For instance, ``0:0`` will place the window at the + bottom-left of the screen. + + .. admonition:: Note (X11) + + This option does not work properly with all window managers. + + .. admonition:: Examples + + ``50:40`` + Places the window at x=50, y=40. + ``50%:50%`` + Places the window in the middle of the screen. + ``100%:100%`` + Places the window at the bottom right corner of the screen. + ``50%`` + Sets the window width to half the screen width. Window height is set + so that the window has the video aspect ratio. + ``50%x50%`` + Forces the window width and height to half the screen width and + height. Will show black borders to compensate for the video aspect + ratio (with most VOs and without ``--no-keepaspect``). + ``50%+10+10/2`` + Sets the window to half the screen widths, and positions it 10 + pixels below/left of the top left corner of the screen, on the + second workspace. + + See also ``--autofit`` and ``--autofit-larger`` for fitting the window into + a given size without changing aspect ratio. + +``--autofit=<[W[xH]]>`` + Set the initial window size to a maximum size specified by ``WxH``, without + changing the window's aspect ratio. The size is measured in pixels, or if + a number is followed by a percentage sign (``%``), in percents of the + screen size. + + This option never changes the aspect ratio of the window. If the aspect + ratio mismatches, the window's size is reduced until it fits into the + specified size. + + Window position is not taken into account, nor is it modified by this + option (the window manager still may place the window differently depending + on size). Use ``--geometry`` to change the window position. Its effects + are applied after this option. + + See ``--geometry`` for details how this is handled with multi-monitor + setups. + + Use ``--autofit-larger`` instead if you just want to limit the maximum size + of the window, rather than always forcing a window size. + + Use ``--geometry`` if you want to force both window width and height to a + specific size. + + .. note:: + + Generally only supported by GUI VOs. Ignored for encoding. + + .. admonition:: Examples + + ``70%`` + Make the window width 70% of the screen size, keeping aspect ratio. + ``1000`` + Set the window width to 1000 pixels, keeping aspect ratio. + ``70%x60%`` + Make the window as large as possible, without being wider than 70% + of the screen width, or higher than 60% of the screen height. + +``--autofit-larger=<[W[xH]]>`` + This option behaves exactly like ``--autofit``, except the window size is + only changed if the window would be larger than the specified size. + + .. admonition:: Example + + ``90%x80%`` + If the video is larger than 90% of the screen width or 80% of the + screen height, make the window smaller until either its width is 90% + of the screen, or its height is 80% of the screen. + +``--autofit-smaller=<[W[xH]]>`` + This option behaves exactly like ``--autofit``, except that it sets the + minimum size of the window (just as ``--autofit-larger`` sets the maximum). + + .. admonition:: Example + + ``500x500`` + Make the window at least 500 pixels wide and 500 pixels high + (depending on the video aspect ratio, the width or height will be + larger than 500 in order to keep the aspect ratio the same). + +``--window-scale=<factor>`` + Resize the video window to a multiple (or fraction) of the video size. This + option is applied before ``--autofit`` and other options are applied (so + they override this option). + + For example, ``--window-scale=0.5`` would show the window at half the + video size. + +``--window-minimized=<yes|no>`` + Whether the video window is minimized or not. Setting this will minimize, + or unminimize, the video window if the current VO supports it. Note that + some VOs may support minimization while not supporting unminimization + (eg: Wayland). + + Whether this option and ``--window-maximized`` work on program start or + at runtime, and whether they're (at runtime) updated to reflect the actual + window state, heavily depends on the VO and the windowing system. Some VOs + simply do not implement them or parts of them, while other VOs may be + restricted by the windowing systems (especially Wayland). + +``--window-maximized=<yes|no>`` + Whether the video window is maximized or not. Setting this will maximize, + or unmaximize, the video window if the current VO supports it. See + ``--window-minimized`` for further remarks. + +``--cursor-autohide=<number|no|always>`` + Make mouse cursor automatically hide after given number of milliseconds + (default: 1000 ms). ``no`` will disable cursor autohide. ``always`` + means the cursor will stay hidden. + +``--cursor-autohide-fs-only`` + If this option is given, the cursor is always visible in windowed mode. In + fullscreen mode, the cursor is shown or hidden according to + ``--cursor-autohide``. + +``--force-rgba-osd-rendering`` + Change how some video outputs render the OSD and text subtitles. This + does not change appearance of the subtitles and only has performance + implications. For VOs which support native ASS rendering (like ``gpu``, + ``vdpau``, ``direct3d``), this can be slightly faster or slower, + depending on GPU drivers and hardware. For other VOs, this just makes + rendering slower. + +``--force-render`` + Forces mpv to always render frames regardless of the visibility of the + window. Currently only affects X11 and Wayland VOs since they are the + only ones that have this optimization (i.e. everything else always renders + regardless of visibility). + +``--force-window-position`` + Forcefully move mpv's video output window to default location whenever + there is a change in video parameters, video stream or file. This used to + be the default behavior. Currently only affects X11 and SDL VOs. + +``--auto-window-resize=<yes|no>`` + (Wayland, Win32, and X11) + By default, mpv will automatically resize itself if the video's size changes + (i.e. advancing forward in a playlist). Setting this to ``no`` disables this + behavior so the window size never changes automatically. This option does + not have any impact on the ``--autofit`` or ``--geometry`` options. + +``--no-keepaspect``, ``--keepaspect`` + ``--no-keepaspect`` will always stretch the video to window size, and will + disable the window manager hints that force the window aspect ratio. + (Ignored in fullscreen mode.) + +``--no-keepaspect-window``, ``--keepaspect-window`` + ``--keepaspect-window`` (the default) will lock the window size to the + video aspect. ``--no-keepaspect-window`` disables this behavior, and will + instead add black bars if window aspect and video aspect mismatch. Whether + this actually works depends on the VO backend. + (Ignored in fullscreen mode.) + +``--monitoraspect=<ratio>`` + Set the aspect ratio of your monitor or TV screen. A value of 0 disables a + previous setting (e.g. in the config file). Overrides the + ``--monitorpixelaspect`` setting if enabled. + + See also ``--monitorpixelaspect`` and ``--video-aspect-override``. + + .. admonition:: Examples + + - ``--monitoraspect=4:3`` or ``--monitoraspect=1.3333`` + - ``--monitoraspect=16:9`` or ``--monitoraspect=1.7777`` + +``--hidpi-window-scale``, ``--no-hidpi-window-scale`` + (macOS, Windows, X11, and Wayland only) + Scale the window size according to the backing scale factor (default: yes). + On regular HiDPI resolutions the window opens with double the size but appears + as having the same size as on non-HiDPI resolutions. + +``--native-fs``, ``--no-native-fs`` + (macOS only) + Uses the native fullscreen mechanism of the OS (default: yes). + +``--monitorpixelaspect=<ratio>`` + Set the aspect of a single pixel of your monitor or TV screen (default: + 1). A value of 1 means square pixels (correct for (almost?) all LCDs). See + also ``--monitoraspect`` and ``--video-aspect-override``. + +``--stop-screensaver=<yes|no|always>`` + Turns off the screensaver (or screen blanker and similar mechanisms) at + startup and turns it on again on exit (default: yes). When using ``yes``, + the screensaver will re-enable when playback is not active. ``always`` will + always disable the screensaver. Note that stopping the screensaver is only + possible if a video output is available (i.e. there is an open mpv window). + + This is not supported on all video outputs or platforms. Sometimes it is + implemented, but does not work (especially with Linux "desktops"). Read the + `Disabling Screensaver`_ section very carefully. + +``--wid=<ID>`` + This tells mpv to attach to an existing window. If a VO is selected that + supports this option, it will use that window for video output. mpv will + scale the video to the size of this window, and will add black bars to + compensate if the aspect ratio of the video is different. + + On X11, the ID is interpreted as a ``Window`` on X11. Unlike + MPlayer/mplayer2, mpv always creates its own window, and sets the wid + window as parent. The window will always be resized to cover the parent + window fully. The value ``0`` is interpreted specially, and mpv will + draw directly on the root window. + + On win32, the ID is interpreted as ``HWND``. Pass it as value cast to + ``uint32_t`` (all Windows handles are 32-bit), this is important as mpv will + not accept negative values. mpv will create its own window and set the + wid window as parent, like with X11. + + On macOS/Cocoa, the ID is interpreted as ``NSView*``. Pass it as value cast + to ``intptr_t``. mpv will create its own sub-view. Because macOS does not + support window embedding of foreign processes, this works only with libmpv, + and will crash when used from the command line. + + On Android, the ID is interpreted as ``android.view.Surface``. Pass it as a + value cast to ``intptr_t``. Use with ``--vo=mediacodec_embed`` and + ``--hwdec=mediacodec`` for direct rendering using MediaCodec, or with + ``--vo=gpu --gpu-context=android`` (with or without ``--hwdec=mediacodec``). + +``--no-window-dragging`` + Don't move the window when clicking on it and moving the mouse pointer. + +``--x11-name=<string>`` + Set the window class name for X11-based video output methods. + +``--x11-netwm=<yes|no|auto>`` + (X11 only) + Control the use of NetWM protocol features. + + This may or may not help with broken window managers. This provides some + functionality that was implemented by the now removed ``--fstype`` option. + Actually, it is not known to the developers to which degree this option + was needed, so feedback is welcome. + + Specifically, ``yes`` will force use of NetWM fullscreen support, even if + not advertised by the WM. This can be useful for WMs that are broken on + purpose, like XMonad. (XMonad supposedly doesn't advertise fullscreen + support, because Flash uses it. Apparently, applications which want to + use fullscreen anyway are supposed to either ignore the NetWM support hints, + or provide a workaround. Shame on XMonad for deliberately breaking X + protocols (as if X isn't bad enough already). + + By default, NetWM support is autodetected (``auto``). + + This option might be removed in the future. + +``--x11-bypass-compositor=<yes|no|fs-only|never>`` + If set to ``yes``, then ask the compositor to unredirect the mpv window + (default: ``fs-only``). This uses the ``_NET_WM_BYPASS_COMPOSITOR`` hint. + + ``fs-only`` asks the window manager to disable the compositor only in + fullscreen mode. + + ``no`` sets ``_NET_WM_BYPASS_COMPOSITOR`` to 0, which is the default value + as declared by the EWMH specification, i.e. no change is done. + + ``never`` asks the window manager to never disable the compositor. + +``--x11-present=<no|auto|yes>`` + Whether or not to use presentation statistics from X11's presentation + extension (default: ``auto``). + + mpv asks X11 for present events which it then may use for more accurate + frame presentation. This only has an effect if ``--video-sync=display-...`` + is being used. + + The auto option enumerates XRandr providers for autodetection. If amd, radeon, + intel, or nouveau (the standard x86 Mesa drivers) is found and nvidia is NOT + found, presentation feedback is enabled. Other drivers are not assumed to + work, so they are not enabled automatically. + + ``yes`` or ``no`` can still be passed regardless to enable/disable this + mechanism in case there is good/bad behavior with whatever your combination + of hardware/drivers/etc. happens to be. + +``--x11-wid-title`` ``--no-x11-wid-title`` + Whether or not to set the window title when mpv is embedded on X11 (default: + ``no``). + + +Disc Devices +------------ + +``--cdda-device=<path>`` + Specify the CD device for CDDA playback (default: ``/dev/cdrom``). + +``--dvd-device=<path>`` + Specify the DVD device or .iso filename (default: ``/dev/dvd``). You can + also specify a directory that contains files previously copied directly + from a DVD (with e.g. vobcopy). + + .. admonition:: Example + + ``mpv dvd:// --dvd-device=/path/to/dvd/`` + +``--bluray-device=<path>`` + (Blu-ray only) + Specify the Blu-ray disc location. Must be a directory with Blu-ray + structure. + + .. admonition:: Example + + ``mpv bd:// --bluray-device=/path/to/bd/`` + +``--cdda-...`` + These options can be used to tune the CD Audio reading feature of mpv. + +``--cdda-speed=<value>`` + Set CD spin speed. + +``--cdda-paranoia=<0-2>`` + Set paranoia level. Values other than 0 seem to break playback of + anything but the first track. + + :0: disable checking (default) + :1: overlap checking only + :2: full data correction and verification + +``--cdda-sector-size=<value>`` + Set atomic read size. + +``--cdda-overlap=<value>`` + Force minimum overlap search during verification to <value> sectors. + +``--cdda-toc-offset=<value>`` + Add ``<value>`` sectors to the values reported when addressing tracks. + May be negative. + +``--cdda-skip=<yes|no>`` + (Never) accept imperfect data reconstruction. + +``--cdda-cdtext=<yes|no>`` + Print CD text. This is disabled by default, because it ruins performance + with CD-ROM drives for unknown reasons. + +``--dvd-speed=<speed>`` + Try to limit DVD speed (default: 0, no change). DVD base speed is 1385 + kB/s, so an 8x drive can read at speeds up to 11080 kB/s. Slower speeds + make the drive more quiet. For watching DVDs, 2700 kB/s should be quiet and + fast enough. mpv resets the speed to the drive default value on close. + Values of at least 100 mean speed in kB/s. Values less than 100 mean + multiples of 1385 kB/s, i.e. ``--dvd-speed=8`` selects 11080 kB/s. + + .. note:: + + You need write access to the DVD device to change the speed. + +``--dvd-angle=<ID>`` + Some DVDs contain scenes that can be viewed from multiple angles. + This option tells mpv which angle to use (default: 1). + + + +Equalizer +--------- + +``--brightness=<-100-100>`` + Adjust the brightness of the video signal (default: 0). Not supported by + all video output drivers. + +``--contrast=<-100-100>`` + Adjust the contrast of the video signal (default: 0). Not supported by all + video output drivers. + +``--saturation=<-100-100>`` + Adjust the saturation of the video signal (default: 0). You can get + grayscale output with this option. Not supported by all video output + drivers. + +``--gamma=<-100-100>`` + Adjust the gamma of the video signal (default: 0). Not supported by all + video output drivers. + +``--hue=<-100-100>`` + Adjust the hue of the video signal (default: 0). You can get a colored + negative of the image with this option. Not supported by all video output + drivers. + +Demuxer +------- + +``--demuxer=<[+]name>`` + Force demuxer type. Use a '+' before the name to force it; this will skip + some checks. Give the demuxer name as printed by ``--demuxer=help``. + +``--demuxer-lavf-analyzeduration=<value>`` + Maximum length in seconds to analyze the stream properties. + +``--demuxer-lavf-probe-info=<yes|no|auto|nostreams>`` + Whether to probe stream information (default: auto). Technically, this + controls whether libavformat's ``avformat_find_stream_info()`` function + is called. Usually it's safer to call it, but it can also make startup + slower. + + The ``auto`` choice (the default) tries to skip this for a few know-safe + whitelisted formats, while calling it for everything else. + + The ``nostreams`` choice only calls it if and only if the file seems to + contain no streams after opening (helpful in cases when calling the function + is needed to detect streams at all, such as with FLV files). + +``--demuxer-lavf-probescore=<1-100>`` + Minimum required libavformat probe score. Lower values will require + less data to be loaded (makes streams start faster), but makes file + format detection less reliable. Can be used to force auto-detected + libavformat demuxers, even if libavformat considers the detection not + reliable enough. (Default: 26.) + +``--demuxer-lavf-allow-mimetype=<yes|no>`` + Allow deriving the format from the HTTP MIME type (default: yes). Set + this to no in case playing things from HTTP mysteriously fails, even + though the same files work from local disk. + + This is default in order to reduce latency when opening HTTP streams. + +``--demuxer-lavf-format=<name>`` + Force a specific libavformat demuxer. + +``--demuxer-lavf-hacks=<yes|no>`` + By default, some formats will be handled differently from other formats + by explicitly checking for them. Most of these compensate for weird or + imperfect behavior from libavformat demuxers. Passing ``no`` disables + these. For debugging and testing only. + +``--demuxer-lavf-o=<key>=<value>[,<key>=<value>[,...]]`` + Pass AVOptions to libavformat demuxer. + + Note, a patch to make the *o=* unneeded and pass all unknown options + through the AVOption system is welcome. A full list of AVOptions can + be found in the FFmpeg manual. Note that some options may conflict + with mpv options. + + This is a key/value list option. See `List Options`_ for details. + + .. admonition:: Example + + ``--demuxer-lavf-o=fflags=+ignidx`` + +``--demuxer-lavf-probesize=<value>`` + Maximum amount of data to probe during the detection phase. In the + case of MPEG-TS this value identifies the maximum number of TS packets + to scan. + +``--demuxer-lavf-buffersize=<value>`` + Size of the stream read buffer allocated for libavformat in bytes + (default: 32768). Lowering the size could lower latency. Note that + libavformat might reallocate the buffer internally, or not fully use all + of it. + +``--demuxer-lavf-linearize-timestamps=<yes|no|auto>`` + Attempt to linearize timestamp resets in demuxed streams (default: auto). + This was tested only for single audio streams. It's unknown whether it + works correctly for video (but likely won't). Note that the implementation + is slightly incorrect either way, and will introduce a discontinuity by + about 1 codec frame size. + + The ``auto`` mode enables this for OGG audio stream. This covers the common + and annoying case of OGG web radio streams. Some of these will reset + timestamps to 0 every time a new song begins. This breaks the mpv seekable + cache, which can't deal with timestamp resets. Note that FFmpeg/libavformat's + seeking API can't deal with this either; it's likely that if this option + breaks this even more, while if it's disabled, you can at least seek within + the first song in the stream. Well, you won't get anything useful either + way if the seek is outside of mpv's cache. + +``--demuxer-lavf-propagate-opts=<yes|no>`` + Propagate FFmpeg-level options to recursively opened connections (default: + yes). This is needed because FFmpeg will apply these settings to nested + AVIO contexts automatically. On the other hand, this could break in certain + situations - it's the FFmpeg API, you just can't win. + + This affects in particular the ``--timeout`` option and anything passed + with ``--demuxer-lavf-o``. + + If this option is deemed unnecessary at some point in the future, it will + be removed without notice. + +``--demuxer-mkv-subtitle-preroll=<yes|index|no>`` + Try harder to show embedded soft subtitles when seeking somewhere. Normally, + it can happen that the subtitle at the seek target is not shown due to how + some container file formats are designed. The subtitles appear only if + seeking before or exactly to the position a subtitle first appears. To + make this worse, subtitles are often timed to appear a very small amount + before the associated video frame, so that seeking to the video frame + typically does not demux the subtitle at that position. + + Enabling this option makes the demuxer start reading data a bit before the + seek target, so that subtitles appear correctly. Note that this makes + seeking slower, and is not guaranteed to always work. It only works if the + subtitle is close enough to the seek target. + + Works with the internal Matroska demuxer only. Always enabled for absolute + and hr-seeks, and this option changes behavior with relative or imprecise + seeks only. + + You can use the ``--demuxer-mkv-subtitle-preroll-secs`` option to specify + how much data the demuxer should pre-read at most in order to find subtitle + packets that may overlap. Setting this to 0 will effectively disable this + preroll mechanism. Setting a very large value can make seeking very slow, + and an extremely large value would completely reread the entire file from + start to seek target on every seek - seeking can become slower towards the + end of the file. The details are messy, and the value is actually rounded + down to the cluster with the previous video keyframe. + + Some files, especially files muxed with newer mkvmerge versions, have + information embedded that can be used to determine what subtitle packets + overlap with a seek target. In these cases, mpv will reduce the amount + of data read to a minimum. (Although it will still read *all* data between + the cluster that contains the first wanted subtitle packet, and the seek + target.) If the ``index`` choice (which is the default) is specified, then + prerolling will be done only if this information is actually available. If + this method is used, the maximum amount of data to skip can be additionally + controlled by ``--demuxer-mkv-subtitle-preroll-secs-index`` (it still uses + the value of the option without ``-index`` if that is higher). + + See also ``--hr-seek-demuxer-offset`` option. This option can achieve a + similar effect, but only if hr-seek is active. It works with any demuxer, + but makes seeking much slower, as it has to decode audio and video data + instead of just skipping over it. + +``--demuxer-mkv-subtitle-preroll-secs=<value>`` + See ``--demuxer-mkv-subtitle-preroll``. + +``--demuxer-mkv-subtitle-preroll-secs-index=<value>`` + See ``--demuxer-mkv-subtitle-preroll``. + +``--demuxer-mkv-probe-start-time=<yes|no>`` + Check the start time of Matroska files (default: yes). This simply reads the + first cluster timestamps and assumes it is the start time. Technically, this + also reads the first timestamp, which may increase latency by one frame + (which may be relevant for live streams). + +``--demuxer-mkv-probe-video-duration=<yes|no|full>`` + When opening the file, seek to the end of it, and check what timestamp the + last video packet has, and report that as file duration. This is strictly + for compatibility with Haali only. In this mode, it's possible that opening + will be slower (especially when playing over http), or that behavior with + broken files is much worse. So don't use this option. + + The ``yes`` mode merely uses the index and reads a small number of blocks + from the end of the file. The ``full`` mode actually traverses the entire + file and can make a reliable estimate even without an index present (such + as partial files). + +``--demuxer-rawaudio-channels=<value>`` + Number of channels (or channel layout) if ``--demuxer=rawaudio`` is used + (default: stereo). + +``--demuxer-rawaudio-format=<value>`` + Sample format for ``--demuxer=rawaudio`` (default: s16le). + Use ``--demuxer-rawaudio-format=help`` to get a list of all formats. + +``--demuxer-rawaudio-rate=<value>`` + Sample rate for ``--demuxer=rawaudio`` (default: 44 kHz). + +``--demuxer-rawvideo-fps=<value>`` + Rate in frames per second for ``--demuxer=rawvideo`` (default: 25.0). + +``--demuxer-rawvideo-w=<value>``, ``--demuxer-rawvideo-h=<value>`` + Image dimension in pixels for ``--demuxer=rawvideo``. + + .. admonition:: Example + + Play a raw YUV sample:: + + mpv sample-720x576.yuv --demuxer=rawvideo \ + --demuxer-rawvideo-w=720 --demuxer-rawvideo-h=576 + +``--demuxer-rawvideo-format=<value>`` + Color space (fourcc) in hex or string for ``--demuxer=rawvideo`` + (default: ``YV12``). + +``--demuxer-rawvideo-mp-format=<value>`` + Color space by internal video format for ``--demuxer=rawvideo``. Use + ``--demuxer-rawvideo-mp-format=help`` for a list of possible formats. + +``--demuxer-rawvideo-codec=<value>`` + Set the video codec instead of selecting the rawvideo codec when using + ``--demuxer=rawvideo``. This uses the same values as codec names in + ``--vd`` (but it does not accept decoder names). + +``--demuxer-rawvideo-size=<value>`` + Frame size in bytes when using ``--demuxer=rawvideo``. + +``--demuxer-max-bytes=<bytesize>`` + This controls how much the demuxer is allowed to buffer ahead. The demuxer + will normally try to read ahead as much as necessary, or as much is + requested with ``--demuxer-readahead-secs``. The option can be used to + restrict the maximum readahead. This limits excessive readahead in case of + broken files or desynced playback. The demuxer will stop reading additional + packets as soon as one of the limits is reached. (The limits still can be + slightly overstepped due to technical reasons.) + + Set these limits higher if you get a packet queue overflow warning, and + you think normal playback would be possible with a larger packet queue. + + See ``--list-options`` for defaults and value range. ``<bytesize>`` options + accept suffixes such as ``KiB`` and ``MiB``. + +``--demuxer-max-back-bytes=<bytesize>`` + This controls how much past data the demuxer is allowed to preserve. This + is useful only if the cache is enabled. + + Unlike the forward cache, there is no control how many seconds are actually + cached - it will simply use as much memory this option allows. Setting this + option to 0 will strictly disable any back buffer, but this will lead to + the situation that the forward seek range starts after the current playback + position (as it removes past packets that are seek points). + + If the end of the file is reached, the remaining unused forward buffer space + is "donated" to the backbuffer (unless the backbuffer size is set to 0, or + ``--demuxer-donate-buffer`` is set to ``no``). + This still limits the total cache usage to the sum of the forward and + backward cache, and effectively makes better use of the total allowed memory + budget. (The opposite does not happen: free backward buffer is never + "donated" to the forward buffer.) + + Keep in mind that other buffers in the player (like decoders) will cause the + demuxer to cache "future" frames in the back buffer, which can skew the + impression about how much data the backbuffer contains. + + See ``--list-options`` for defaults and value range. + +``--demuxer-donate-buffer=<yes|no>`` + Whether to let the back buffer use part of the forward buffer (default: yes). + If set to ``yes``, the "donation" behavior described in the option + description for ``--demuxer-max-back-bytes`` is enabled. This means the + back buffer may use up memory up to the sum of the forward and back buffer + options, minus the active size of the forward buffer. If set to ``no``, the + options strictly limit the forward and back buffer sizes separately. + + Note that if the end of the file is reached, the buffered data stays the + same, even if you seek back within the cache. This is because the back + buffer is only reduced when new data is read. + +``--demuxer-seekable-cache=<yes|no|auto>`` + Debugging option to control whether seeking can use the demuxer cache + (default: auto). Normally you don't ever need to set this; the default + ``auto`` does the right thing and enables cache seeking it if ``--cache`` + is set to ``yes`` (or is implied ``yes`` if ``--cache=auto``). + + If enabled, short seek offsets will not trigger a low level demuxer seek + (which means for example that slow network round trips or FFmpeg seek bugs + can be avoided). If a seek cannot happen within the cached range, a low + level seek will be triggered. Seeking outside of the cache will start a new + cached range, but can discard the old cache range if the demuxer exhibits + certain unsupported behavior. + + The special value ``auto`` means ``yes`` in the same situation as + ``--cache-secs`` is used (i.e. when the stream appears to be a network + stream or the stream cache is enabled). + +``--demuxer-thread=<yes|no>`` + Run the demuxer in a separate thread, and let it prefetch a certain amount + of packets (default: yes). Having this enabled leads to smoother playback, + enables features like prefetching, and prevents that stuck network freezes + the player. On the other hand, it can add overhead, or the background + prefetching can hog CPU resources. + + Disabling this option is not recommended. Use it for debugging only. + +``--demuxer-termination-timeout=<seconds>`` + Number of seconds the player should wait to shutdown the demuxer (default: + 0.1). The player will wait up to this much time before it closes the + stream layer forcefully. Forceful closing usually means the network I/O is + given no chance to close its connections gracefully (of course the OS can + still close TCP connections properly), and might result in annoying messages + being logged, and in some cases, confused remote servers. + + This timeout is usually only applied when loading has finished properly. If + loading is aborted by the user, or in some corner cases like removing + external tracks sourced from network during playback, forceful closing is + always used. + +``--demuxer-readahead-secs=<seconds>`` + If ``--demuxer-thread`` is enabled, this controls how much the demuxer + should buffer ahead in seconds (default: 1). As long as no packet has + a timestamp difference higher than the readahead amount relative to the + last packet returned to the decoder, the demuxer keeps reading. + + Note that enabling the cache (such as ``--cache=yes``, or if the input + is considered a network stream, and ``--cache=auto`` is used), this option + is mostly ignored. (``--cache-secs`` will override this. Technically, the + maximum of both options is used.) + + The main purpose of this option is to limit the readhead for local playback, + since a large readahead value is not overly useful in this case. + + (This value tends to be fuzzy, because many file formats don't store linear + timestamps.) + +``--demuxer-hysteresis-secs=<seconds>`` + Once the demuxer limit is reached (``--demuxer-max-bytes``, + ``--demuxer-readahead-secs`` or ``--cache-secs``), this value can be used + to specify a hysteresis before the demuxer will buffer ahead again. This + specifies the maximum number of seconds from the current playback position + that needs to be remaining in the cache before the demuxer will continue + buffering ahead. + + For example, with a value of 10 seconds specified, the demuxer will buffer + ahead up to the demuxer limit and won't start buffering ahead again until + there is only 10 seconds of content left in the cache. + + This can provide significant power savings and reduce load by making the + demuxer only buffer ahead in chunks at a time rather than buffering ahead + nonstop to keep the cache filled. + + If you want to save power and reduce load, configure this to a small number + that's much lower than ``--cache-secs`` or ``--demuxer-readahead-secs``. + If it takes a long time to buffer anything at all for a given stream (like + when reading from a very slow disk is involved), then the hysteresis value + should be larger to compensate. + + The default value is 0 seconds, which disables the caching hysteresis. A + value of 10 seconds probably works well for most usecases. + +``--prefetch-playlist=<yes|no>`` + Prefetch next playlist entry while playback of the current entry is ending + (default: no). + + This does not prefill the cache with the video data of the next URL. + Prefetching video data is supported only for the current playlist entry, + and depends on the demuxer cache settings (on by default). This merely + opens the URL of the next playlist entry as soon the current URL is fully + read. + + This does **not** work with URLs resolved by the ``youtube-dl`` wrapper, + and it won't. + + This can give subtly wrong results if per-file options are used, or if + options are changed in the time window between prefetching start and next + file played. + + This can occasionally make wrong prefetching decisions. For example, it + can't predict whether you go backwards in the playlist, and assumes you + won't edit the playlist. + + Highly experimental. + +``--force-seekable=<yes|no>`` + If the player thinks that the media is not seekable (e.g. playing from a + pipe, or it's an http stream with a server that doesn't support range + requests), seeking will be disabled. This option can forcibly enable it. + For seeks within the cache, there's a good chance of success. + +``--demuxer-cache-wait=<yes|no>`` + Before starting playback, read data until either the end of the file was + reached, or the demuxer cache has reached maximum capacity. Only once this + is done, playback starts. This intentionally happens before the initial + seek triggered with ``--start``. This does not change any runtime behavior + after the initial caching. This option is useless if the file cannot be + cached completely. + +``--rar-list-all-volumes=<yes|no>`` + When opening multi-volume rar files, open all volumes to create a full list + of contained files (default: no). If disabled, only the archive entries + whose headers are located within the first volume are listed (and thus + played when opening a .rar file with mpv). Doing so speeds up opening, and + the typical idiotic use-case of playing uncompressed multi-volume rar files + that contain a single media file is made faster. + + Opening is still slow, because for unknown, idiotic, and unnecessary reasons + libarchive opens all volumes anyway when playing the main file, even though + mpv iterated no archive entries yet. + +``--directory-mode=<auto|lazy|recursive|ignore>`` + When opening a directory, open subdirectories lazily, recursively or not at + all. The default is ``auto``, which behaves like ``recursive`` with + ``--shuffle``, and like ``lazy`` otherwise. + +Input +----- + +``--native-keyrepeat`` + Use system settings for keyrepeat delay and rate, instead of + ``--input-ar-delay`` and ``--input-ar-rate``. (Whether this applies + depends on the VO backend and how it handles keyboard input. Does not + apply to terminal input.) + +``--input-ar-delay`` + Delay in milliseconds before we start to autorepeat a key (0 to disable). + +``--input-ar-rate`` + Number of key presses to generate per second on autorepeat. + +``--input-conf=<filename>`` + Specify input configuration file other than the default location in the mpv + configuration directory (usually ``~/.config/mpv/input.conf``). + +``--no-input-default-bindings`` + Disable default-level ("weak") key bindings. These are bindings which config + files like ``input.conf`` can override. It currently affects the builtin key + bindings, and keys which scripts bind using ``mp.add_key_binding`` (but not + ``mp.add_forced_key_binding`` because this overrides ``input.conf``). + +``--no-input-builtin-bindings`` + Disable loading of built-in key bindings during start-up. This option is + applied only during (lib)mpv initialization, and if used then it will not + be not possible to enable them later. May be useful to libmpv clients. + +``--input-cmdlist`` + Prints all commands that can be bound to keys. + +``--input-doubleclick-time=<milliseconds>`` + Time in milliseconds to recognize two consecutive button presses as a + double-click (default: 300). + +``--input-keylist`` + Prints all keys that can be bound to commands. + +``--input-key-fifo-size=<2-65000>`` + Specify the size of the FIFO that buffers key events (default: 7). If it + is too small, some events may be lost. The main disadvantage of setting it + to a very large value is that if you hold down a key triggering some + particularly slow command then the player may be unresponsive while it + processes all the queued commands. + +``--input-test`` + Input test mode. Instead of executing commands on key presses, mpv + will show the keys and the bound commands on the OSD. Has to be used + with a dummy video, and the normal ways to quit the player will not + work (key bindings that normally quit will be shown on OSD only, just + like any other binding). See `INPUT.CONF`_. + +``--input-terminal``, ``--no-input-terminal`` + ``--no-input-terminal`` prevents the player from reading key events from + standard input. Useful when reading data from standard input. This is + automatically enabled when ``-`` is found on the command line. There are + situations where you have to set it manually, e.g. if you open + ``/dev/stdin`` (or the equivalent on your system), use stdin in a playlist + or intend to read from stdin later on via the loadfile or loadlist input + commands. + +``--input-ipc-server=<filename>`` + Enable the IPC support and create the listening socket at the given path. + + On Linux and Unix, the given path is a regular filesystem path. On Windows, + named pipes are used, so the path refers to the pipe namespace + (``\\.\pipe\<name>``). If the ``\\.\pipe\`` prefix is missing, mpv will add + it automatically before creating the pipe, so + ``--input-ipc-server=/tmp/mpv-socket`` and + ``--input-ipc-server=\\.\pipe\tmp\mpv-socket`` are equivalent for IPC on + Windows. + + See `JSON IPC`_ for details. + +``--input-ipc-client=fd://<N>`` + Connect a single IPC client to the given FD. This is somewhat similar to + ``--input-ipc-server``, except no socket is created, and instead the passed + FD is treated like a socket connection received from ``accept()``. In + practice, you could pass either a FD created by ``socketpair()``, or a pipe. + In both cases, you must sure the FD is actually inherited by mpv (do not + set the POSIX ``CLOEXEC`` flag). + + The player quits when the connection is closed. + + This is somewhat similar to the removed ``--input-file`` option, except it + supports only integer FDs, and cannot open actual paths. + + .. admonition:: Example + + ``--input-ipc-client=fd://123`` + + .. note:: + + Does not and will not work on Windows. + + .. warning:: + + Writing to the ``input-ipc-server`` option at runtime will start another + instance of an IPC client handler for the ``input-ipc-client`` option, + because initialization is bundled, and this thing is stupid. This is a + bug. Writing to ``input-ipc-client`` at runtime will start another IPC + client handler for the new value, without stopping the old one, even if + the FD value is the same (but the string is different e.g. due to + whitespace). This is not a bug. + +``--input-gamepad=<yes|no>`` + Enable/disable SDL2 Gamepad support. Disabled by default. + +``--input-cursor``, ``--no-input-cursor`` + Permit mpv to receive pointer events reported by the video output + driver. Necessary to use the OSC, or to select the buttons in DVD menus. + Support depends on the VO in use. + +``--input-cursor-passthrough``, ``--no-input-cursor-passthrough`` + (X11 and Wayland only) + Tell the backend windowing system to allow pointer events to passthrough + the mpv window. This allows windows under mpv to instead receive pointer + events as if the mpv window was never there. + +``--input-media-keys=<yes|no>`` + On systems where mpv can choose between receiving media keys or letting + the system handle them - this option controls whether mpv should receive + them. + + Default: yes (except for libmpv). macOS and Windows only, because elsewhere + mpv doesn't have a choice - the system decides whether to send media keys + to mpv. For instance, on X11 or Wayland, system-wide media keys are not + implemented. Whether media keys work when the mpv window is focused is + implementation-defined. + +``--input-right-alt-gr``, ``--no-input-right-alt-gr`` + (Cocoa and Windows only) + Use the right Alt key as Alt Gr to produce special characters. If disabled, + count the right Alt as an Alt modifier key. Enabled by default. + +``--input-vo-keyboard=<yes|no>`` + Disable all keyboard input on for VOs which can't participate in proper + keyboard input dispatching. May not affect all VOs. Generally useful for + embedding only. + + On X11, a sub-window with input enabled grabs all keyboard input as long + as it is 1. a child of a focused window, and 2. the mouse is inside of + the sub-window. It can steal away all keyboard input from the + application embedding the mpv window, and on the other hand, the mpv + window will receive no input if the mouse is outside of the mpv window, + even though mpv has focus. Modern toolkits work around this weird X11 + behavior, but naively embedding foreign windows breaks it. + + The only way to handle this reasonably is using the XEmbed protocol, which + was designed to solve these problems. GTK provides ``GtkSocket``, which + supports XEmbed. Qt doesn't seem to provide anything working in newer + versions. + + If the embedder supports XEmbed, input should work with default settings + and with this option disabled. Note that ``input-default-bindings`` is + disabled by default in libmpv as well - it should be enabled if you want + the mpv default key bindings. + +OSD +--- + +``--osc``, ``--no-osc`` + Whether to load the on-screen-controller (default: yes). + +``--no-osd-bar``, ``--osd-bar`` + Disable display of the OSD bar. + + You can configure this on a per-command basis in input.conf using ``osd-`` + prefixes, see ``Input Command Prefixes``. If you want to disable the OSD + completely, use ``--osd-level=0``. + +``--osd-on-seek=<no,bar,msg,msg-bar>`` + Set what is displayed on the OSD during seeks. The default is ``bar``. + + You can configure this on a per-command basis in input.conf using ``osd-`` + prefixes, see ``Input Command Prefixes``. + +``--osd-duration=<time>`` + Set the duration of the OSD messages in ms (default: 1000). + +``--osd-font=<name>`` + Specify font to use for OSD. The default is ``sans-serif``. + + .. admonition:: Examples + + - ``--osd-font='Bitstream Vera Sans'`` + - ``--osd-font='Comic Sans MS'`` + +``--osd-font-size=<size>`` + Specify the OSD font size. See ``--sub-font-size`` for details. + + Default: 55. + +``--osd-msg1=<string>`` + Show this string as message on OSD with OSD level 1 (visible by default). + The message will be visible by default, and as long as no other message + covers it, and the OSD level isn't changed (see ``--osd-level``). + Expands properties; see `Property Expansion`_. + +``--osd-msg2=<string>`` + Similar to ``--osd-msg1``, but for OSD level 2. If this is an empty string + (default), then the playback time is shown. + +``--osd-msg3=<string>`` + Similar to ``--osd-msg1``, but for OSD level 3. If this is an empty string + (default), then the playback time, duration, and some more information is + shown. + + This is used for the ``show-progress`` command (by default mapped to ``P``), + and when seeking if enabled with ``--osd-on-seek`` or by ``osd-`` prefixes + in input.conf (see ``Input Command Prefixes``). + + ``--osd-status-msg`` is a legacy equivalent (but with a minor difference). + +``--osd-status-msg=<string>`` + Show a custom string during playback instead of the standard status text. + This overrides the status text used for ``--osd-level=3``, when using the + ``show-progress`` command (by default mapped to ``P``), and when seeking if + enabled with ``--osd-on-seek`` or ``osd-`` prefixes in input.conf (see + ``Input Command Prefixes``). Expands properties. See `Property Expansion`_. + + This option has been replaced with ``--osd-msg3``. The only difference is + that this option implicitly includes ``${osd-sym-cc}``. This option is + ignored if ``--osd-msg3`` is not empty. + +``--osd-playing-msg=<string>`` + Show a message on OSD when playback starts. The string is expanded for + properties, e.g. ``--osd-playing-msg='file: ${filename}'`` will show the + message ``file:`` followed by a space and the currently played filename. + + See `Property Expansion`_. + +``--osd-playing-msg-duration=<time>`` + Set the duration of ``osd-playing-msg`` in ms. If this is unset, + ``osd-playing-msg`` stays on screen for the duration of ``osd-duration``. + +``--osd-bar-align-x=<-1-1>`` + Position of the OSD bar. -1 is far left, 0 is centered, 1 is far right. + Fractional values (like 0.5) are allowed. + +``--osd-bar-align-y=<-1-1>`` + Position of the OSD bar. -1 is top, 0 is centered, 1 is bottom. + Fractional values (like 0.5) are allowed. + +``--osd-bar-w=<1-100>`` + Width of the OSD bar, in percentage of the screen width (default: 75). + A value of 50 means the bar is half the screen wide. + +``--osd-bar-h=<0.1-50>`` + Height of the OSD bar, in percentage of the screen height (default: 3.125). + +``--osd-back-color=<color>`` + See ``--sub-color``. Color used for OSD text background. + +``--osd-blur=<0..20.0>`` + Gaussian blur factor. 0 means no blur applied (default). + +``--osd-bold=<yes|no>`` + Format text on bold. + +``--osd-italic=<yes|no>`` + Format text on italic. + +``--osd-border-color=<color>`` + See ``--sub-color``. Color used for the OSD font border. + +``--osd-border-size=<size>`` + Size of the OSD font border in scaled pixels (see ``--sub-font-size`` + for details). A value of 0 disables borders. + + Default: 3. + +``--osd-color=<color>`` + Specify the color used for OSD. + See ``--sub-color`` for details. + +``--osd-fractions`` + Show OSD times with fractions of seconds (in millisecond precision). Useful + to see the exact timestamp of a video frame. + +``--osd-level=<0-3>`` + Specifies which mode the OSD should start in. + + :0: OSD completely disabled (subtitles only) + :1: enabled (shows up only on user interaction) + :2: enabled + current time visible by default + :3: enabled + ``--osd-status-msg`` (current time and status by default) + +``--osd-margin-x=<size>`` + Left and right screen margin for the OSD in scaled pixels (see + ``--sub-font-size`` for details). + + This option specifies the distance of the OSD to the left, as well as at + which distance from the right border long OSD text will be broken. + + Default: 25. + +``--osd-margin-y=<size>`` + Top and bottom screen margin for the OSD in scaled pixels (see + ``--sub-font-size`` for details). + + This option specifies the vertical margins of the OSD. + + Default: 22. + +``--osd-align-x=<left|center|right>`` + Control to which corner of the screen OSD should be + aligned to (default: ``left``). + +``--osd-align-y=<top|center|bottom>`` + Vertical position (default: ``top``). + Details see ``--osd-align-x``. + +``--osd-scale=<factor>`` + OSD font size multiplier, multiplied with ``--osd-font-size`` value. + +``--osd-scale-by-window=<yes|no>`` + Whether to scale the OSD with the window size (default: yes). If this is + disabled, ``--osd-font-size`` and other OSD options that use scaled pixels + are always in actual pixels. The effect is that changing the window size + won't change the OSD font size. + +``--osd-shadow-color=<color>`` + See ``--sub-color``. Color used for OSD shadow. + + .. note:: + + ignored when ``--osd-back-color`` is specified (or more exactly: when + that option is not set to completely transparent). + +``--osd-shadow-offset=<size>`` + Displacement of the OSD shadow in scaled pixels (see + ``--sub-font-size`` for details). A value of 0 disables shadows. + + Default: 0. + +``--osd-spacing=<size>`` + Horizontal OSD/sub font spacing in scaled pixels (see ``--sub-font-size`` + for details). This value is added to the normal letter spacing. Negative + values are allowed. + + Default: 0. + +``--video-osd=<yes|no>`` + Enabled OSD rendering on the video window (default: yes). This can be used + in situations where terminal OSD is preferred. If you just want to disable + all OSD rendering, use ``--osd-level=0``. + + It does not affect subtitles or overlays created by scripts (in particular, + the OSC needs to be disabled with ``--no-osc``). + + This option is somewhat experimental and could be replaced by another + mechanism in the future. + +``--osd-font-provider=<...>`` + See ``--sub-font-provider`` for details and accepted values. Note that + unlike subtitles, OSD never uses embedded fonts from media files. + +``--osd-fonts-dir=<path>`` + See ``--sub-fonts-dir`` for details. Defaults to ``~~/fonts``. + +Screenshot +---------- + +``--screenshot-format=<type>`` + Set the image file type used for saving screenshots. + + Available choices: + + :png: PNG + :jpg: JPEG (default) + :jpeg: JPEG (alias for jpg) + :webp: WebP + :jxl: JPEG XL + :avif: AVIF + +``--screenshot-tag-colorspace=<yes|no>`` + Tag screenshots with the appropriate colorspace (default: yes). + + Note that not all formats support this. When it is unsupported, or when + this option is disabled, screenshots will be converted to sRGB before + being written. + +``--screenshot-high-bit-depth=<yes|no>`` + If possible, write screenshots with a bit depth similar to the source + video (default: yes). This is interesting in particular for PNG, as this + sometimes triggers writing 16 bit PNGs with huge file sizes. This will also + include an unused alpha channel in the resulting files if 16 bit is used. + +``--screenshot-template=<template>`` + Specify the filename template used to save screenshots. The template + specifies the filename without file extension, and can contain format + specifiers, which will be substituted when taking a screenshot. + By default, the template is ``mpv-shot%n``, which results in filenames like + ``mpv-shot0012.png`` for example. + + The template can start with a relative or absolute path, in order to + specify a directory location where screenshots should be saved. + + If the final screenshot filename points to an already existing file, the + file will not be overwritten. The screenshot will either not be saved, or if + the template contains ``%n``, saved using different, newly generated + filename. + + Allowed format specifiers: + + ``%[#][0X]n`` + A sequence number, padded with zeros to length X (default: 04). E.g. + passing the format ``%04n`` will yield ``0012`` on the 12th screenshot. + The number is incremented every time a screenshot is taken or if the + file already exists. The length ``X`` must be in the range 0-9. With + the optional # sign, mpv will use the lowest available number. For + example, if you take three screenshots--0001, 0002, 0003--and delete + the first two, the next two screenshots will not be 0004 and 0005, but + 0001 and 0002 again. + ``%f`` + Filename of the currently played video. + ``%F`` + Same as ``%f``, but strip the file extension, including the dot. + ``%x`` + Directory path of the currently played video. If the video is not on + the filesystem (but e.g. ``http://``), this expand to an empty string. + ``%X{fallback}`` + Same as ``%x``, but if the video file is not on the filesystem, return + the fallback string inside the ``{...}``. + ``%p`` + Current playback time, in the same format as used in the OSD. The + result is a string of the form "HH:MM:SS". For example, if the video is + at the time position 5 minutes and 34 seconds, ``%p`` will be replaced + with "00:05:34". + ``%P`` + Similar to ``%p``, but extended with the playback time in milliseconds. + It is formatted as "HH:MM:SS.mmm", with "mmm" being the millisecond + part of the playback time. + + .. note:: + + This is a simple way for getting unique per-frame timestamps. (Frame + numbers would be more intuitive, but are not easily implementable + because container formats usually use time stamps for identifying + frames.) + ``%wX`` + Specify the current playback time using the format string ``X``. + ``%p`` is like ``%wH:%wM:%wS``, and ``%P`` is like ``%wH:%wM:%wS.%wT``. + + Valid format specifiers: + ``%wH`` + hour (padded with 0 to two digits) + ``%wh`` + hour (not padded) + ``%wM`` + minutes (00-59) + ``%wm`` + total minutes (includes hours, unlike ``%wM``) + ``%wS`` + seconds (00-59) + ``%ws`` + total seconds (includes hours and minutes) + ``%wf`` + like ``%ws``, but as float + ``%wT`` + milliseconds (000-999) + + ``%tX`` + Specify the current local date/time using the format ``X``. This format + specifier uses the UNIX ``strftime()`` function internally, and inserts + the result of passing "%X" to ``strftime``. For example, ``%tm`` will + insert the number of the current month as number. You have to use + multiple ``%tX`` specifiers to build a full date/time string. + ``%{prop[:fallback text]}`` + Insert the value of the input property 'prop'. E.g. ``%{filename}`` is + the same as ``%f``. If the property does not exist or is not available, + an error text is inserted, unless a fallback is specified. + ``%%`` + Replaced with the ``%`` character itself. + +``--screenshot-dir=<path>`` + Store screenshots in this directory. This path is joined with the filename + generated by ``--screenshot-template``. If the template filename is already + absolute, the directory is ignored. + + ``--screenshot-directory`` is an alias for ``--screenshot-dir``. + + If the directory does not exist, it is created on the first screenshot. If + it is not a directory, an error is generated when trying to write a + screenshot. + + This option is not set by default, and thus will write screenshots to the + directory from which mpv was started. In pseudo-gui mode + (see `PSEUDO GUI MODE`_), this is set to the desktop. + +``--screenshot-jpeg-quality=<0-100>`` + Set the JPEG quality level. Higher means better quality. The default is 90. + +``--screenshot-jpeg-source-chroma=<yes|no>`` + Write JPEG files with the same chroma subsampling as the video + (default: yes). If disabled, the libjpeg default is used. + +``--screenshot-png-compression=<0-9>`` + Set the PNG compression level. Higher means better compression. This will + affect the file size of the written screenshot file and the time it takes + to write a screenshot. Too high compression might occupy enough CPU time to + interrupt playback. The default is 7. + +``--screenshot-png-filter=<0-5>`` + Set the filter applied prior to PNG compression. 0 is none, 1 is "sub", 2 is + "up", 3 is "average", 4 is "Paeth", and 5 is "mixed". This affects the level + of compression that can be achieved. For most images, "mixed" achieves the + best compression ratio, hence it is the default. + +``--screenshot-webp-lossless=<yes|no>`` + Write lossless WebP files. ``--screenshot-webp-quality`` is ignored if this + is set. The default is no. + +``--screenshot-webp-quality=<0-100>`` + Set the WebP quality level. Higher means better quality. The default is 75. + +``--screenshot-webp-compression=<0-6>`` + Set the WebP compression level. Higher means better compression, but takes + more CPU time. Note that this also affects the screenshot quality when used + with lossy WebP files. The default is 4. + +``--screenshot-jxl-distance=<0-15>`` + Set the JPEG XL Butteraugli distance. Lower means better quality. Lossless + is 0.0, and 1.0 is approximately equivalent to JPEG quality 90 for + photographic content. Use 0.1 for "visually lossless" screenshots. The + default is 1.0. + +``--screenshot-jxl-effort=<1-9>`` + Set the JPEG XL compression effort. Higher effort (usually) means better + compression, but takes more CPU time. The default is 4. + +``--screenshot-avif-encoder=<encoder>`` + Specify the AV1 encoder to be used by libavcodec for encoding avif + screenshots. + + Default: ``libaom-av1`` + +``--screenshot-avif-pixfmt=<format>`` + Specify the pixel format to the libavcodec encoder. + + Default: ``yuv420p`` + +``--screenshot-avif-opts=key1=value1,key2=value2,...`` + Specifies libavcodec options for selected encoder. For more information, + consult the FFmpeg documentation. + + Default: ``usage=allintra,crf=32,cpu-used=8,tune=ssim`` + + Note: the default is only guaranteed to work with the libaom-av1 encoder. + Above options may not be valid and or optimal for other encoders. + + This is a key/value list option. See `List Options`_ for details. + + .. admonition:: Example + + "``--screenshot-avif-opts=crf=32,aq-mode=complexity``" + sets the crf to 32 and quantization (aq-mode) to complexity based. + +``--screenshot-sw=<yes|no>`` + Whether to use software rendering for screenshots (default: no). + + If set to no, the screenshot will be rendered by the current VO (only vo_gpu + or vo_gpu_next currently). The advantage is that this will (probably) always + show up as in the video window, because the same code is used for rendering. + But since the renderer needs to be reinitialized, this can be slow and + interrupt playback. + + If set to yes, the software scaler is used to convert the video to RGB (or + whatever the target screenshot requires). In this case, conversion will + run in a separate thread and will probably not interrupt playback. The + software renderer may lack some capabilities, such as HDR rendering. + If ``window`` mode is used, the image will also be scaled in software + which may not accurately reflect the actual visible result. + +Software Scaler +--------------- + +``--sws-scaler=<name>`` + Specify the software scaler algorithm to be used with ``--vf=scale``. This + also affects video output drivers which lack hardware acceleration, + e.g. ``x11``. See also ``--vf=scale``. + + To get a list of available scalers, run ``--sws-scaler=help``. + + Default: ``bicubic``. + +``--sws-lgb=<0-100>`` + Software scaler Gaussian blur filter (luma). See ``--sws-scaler``. + +``--sws-cgb=<0-100>`` + Software scaler Gaussian blur filter (chroma). See ``--sws-scaler``. + +``--sws-ls=<-100-100>`` + Software scaler sharpen filter (luma). See ``--sws-scaler``. + +``--sws-cs=<-100-100>`` + Software scaler sharpen filter (chroma). See ``--sws-scaler``. + +``--sws-chs=<h>`` + Software scaler chroma horizontal shifting. See ``--sws-scaler``. + +``--sws-cvs=<v>`` + Software scaler chroma vertical shifting. See ``--sws-scaler``. + +``--sws-bitexact=<yes|no>`` + Unknown functionality (default: no). Consult libswscale source code. The + primary purpose of this, as far as libswscale API goes), is to produce + exactly the same output for the same input on all platforms (output has the + same "bits" everywhere, thus "bitexact"). Typically disables optimizations. + +``--sws-fast=<yes|no>`` + Allow optimizations that help with performance, but reduce quality (default: + no). + + VOs like ``drm`` and ``x11`` will benefit a lot from using ``--sws-fast``. + You may need to set other options, like ``--sws-scaler``. The builtin + ``sws-fast`` profile sets this option and some others to gain performance + for reduced quality. Also see ``--sws-allow-zimg``. + +``--sws-allow-zimg=<yes|no>`` + Allow using zimg (if the component using the internal swscale wrapper + explicitly allows so) (default: yes). In this case, zimg *may* be used, if + the internal zimg wrapper supports the input and output formats. It will + silently or noisily fall back to libswscale if one of these conditions does + not apply. + + If zimg is used, the other ``--sws-`` options are ignored, and the + ``--zimg-`` options are used instead. + + If the internal component using the swscale wrapper hooks up logging + correctly, a verbose priority log message will indicate whether zimg is + being used. + + Most things which need software conversion can make use of this. + + .. note:: + + Do note that zimg *may* be slower than libswscale. Usually, + it's faster on x86 platforms, but slower on ARM (due to lack of ARM + specific optimizations). The mpv zimg wrapper uses unoptimized repacking + for some formats, for which zimg cannot be blamed. + +``--zimg-scaler=<point|bilinear|bicubic|spline16|spline36|lanczos>`` + Zimg luma scaler to use (default: lanczos). + +``--zimg-scaler-param-a=<default|float>``, ``--zimg-scaler-param-b=<default|float>`` + Set scaler parameters. By default, these are set to the special string + ``default``, which maps to a scaler-specific default value. Ignored if the + scaler is not tunable. + + ``lanczos`` + ``--zimg-scaler-param-a`` is the number of taps. + + ``bicubic`` + a and b are the bicubic b and c parameters. + +``--zimg-scaler-chroma=...`` + Same as ``--zimg-scaler``, for for chroma interpolation (default: bilinear). + +``--zimg-scaler-chroma-param-a``, ``--zimg-scaler-chroma-param-b`` + Same as ``--zimg-scaler-param-a`` / ``--zimg-scaler-param-b``, for chroma. + +``--zimg-dither=<no|ordered|random|error-diffusion>`` + Dithering (default: random). + +``--zimg-threads=<auto|integer>`` + Set the maximum number of threads to use for scaling (default: auto). + ``auto`` uses the number of logical cores on the current machine. Note that + the scaler may use less threads (or even just 1 thread) depending on stuff. + Passing a value of 1 disables threading and always scales the image in a + single operation. Higher thread counts waste resources, but make it + typically faster. + + Note that some zimg git versions had bugs that will corrupt the output if + threads are used. + +``--zimg-fast=<yes|no>`` + Allow optimizations that help with performance, but reduce quality (default: + yes). Currently, this may simplify gamma conversion operations. + + +Audio Resampler +--------------- + +This controls the default options of any resampling done by mpv (but not within +libavfilter, within the system audio API resampler, or any other places). + +It also sets the defaults for the ``lavrresample`` audio filter. + +``--audio-resample-filter-size=<length>`` + Length of the filter with respect to the lower sampling rate. (default: + 16) + +``--audio-resample-phase-shift=<count>`` + Log2 of the number of polyphase entries. (..., 10->1024, 11->2048, + 12->4096, ...) (default: 10->1024) + +``--audio-resample-cutoff=<cutoff>`` + Cutoff frequency (0.0-1.0), default set depending upon filter length. + +``--audio-resample-linear=<yes|no>`` + If set then filters will be linearly interpolated between polyphase + entries. (default: no) + +``--audio-normalize-downmix=<yes|no>`` + Enable/disable normalization if surround audio is downmixed to stereo + (default: no). If this is disabled, downmix can cause clipping. If it's + enabled, the output might be too quiet. It depends on the source audio. + + Technically, this changes the ``normalize`` suboption of the + ``lavrresample`` audio filter, which performs the downmixing. + + If downmix happens outside of mpv for some reason, or in the decoder + (decoder downmixing), or in the audio output (system mixer), this has no + effect. + +``--audio-resample-max-output-size=<length>`` + Limit maximum size of audio frames filtered at once, in ms (default: 40). + The output size size is limited in order to make resample speed changes + react faster. This is necessary especially if decoders or filters output + very large frame sizes (like some lossless codecs or some DRC filters). + This option does not affect the resampling algorithm in any way. + + For testing/debugging only. Can be removed or changed any time. + +``--audio-swresample-o=<string>`` + Set AVOptions on the SwrContext or AVAudioResampleContext. These should + be documented by FFmpeg or Libav. + + This is a key/value list option. See `List Options`_ for details. + +Terminal +-------- + +``--quiet`` + Make console output less verbose; in particular, prevents the status line + (i.e. AV: 3.4 (00:00:03.37) / 5320.6 ...) from being displayed. + Particularly useful on slow terminals or broken ones which do not properly + handle carriage return (i.e. ``\r``). + + See also: ``--really-quiet`` and ``--msg-level``. + +``--really-quiet`` + Display even less output and status messages than with ``--quiet``. + +``--no-terminal``, ``--terminal`` + Disable any use of the terminal and stdin/stdout/stderr. This completely + silences any message output. + + Unlike ``--really-quiet``, this disables input and terminal initialization + as well. + +``--no-msg-color`` + Disable colorful console output on terminals. + +``--msg-level=<module1=level1,module2=level2,...>`` + Control verbosity directly for each module. The ``all`` module changes the + verbosity of all the modules. The verbosity changes from this option are + applied in order from left to right, and each item can override a previous + one. + + Run mpv with ``--msg-level=all=trace`` to see all messages mpv outputs. You + can use the module names printed in the output (prefixed to each line in + ``[...]``) to limit the output to interesting modules. + + This also affects ``--log-file``, and in certain cases libmpv API logging. + + .. note:: + + Some messages are printed before the command line is parsed and are + therefore not affected by ``--msg-level``. To control these messages, + you have to use the ``MPV_VERBOSE`` environment variable; see + `ENVIRONMENT VARIABLES`_ for details. + + Available levels: + + :no: complete silence + :fatal: fatal messages only + :error: error messages + :warn: warning messages + :info: informational messages + :status: status messages (default) + :v: verbose messages + :debug: debug messages + :trace: very noisy debug messages + + .. admonition:: Example + + :: + + mpv --msg-level=ao/sndio=no + + Completely silences the output of ao_sndio, which uses the log + prefix ``[ao/sndio]``. + + :: + + mpv --msg-level=all=warn,ao/alsa=error + + Only show warnings or worse, and let the ao_alsa output show errors + only. + +``--term-osd=<auto|no|force>`` + Control whether OSD messages are shown on the console when no video output + is available (default: auto). + + :auto: use terminal OSD if no video output active + :no: disable terminal OSD + :force: use terminal OSD even if video output active + + The ``auto`` mode also enables terminal OSD if ``--video-osd=no`` was set. + +``--term-osd-bar``, ``--no-term-osd-bar`` + Enable printing a progress bar under the status line on the terminal. + (Disabled by default.) + +``--term-osd-bar-chars=<string>`` + Customize the ``--term-osd-bar`` feature. The string is expected to + consist of 5 characters (start, left space, position indicator, + right space, end). You can use Unicode characters, but note that double- + width characters will not be treated correctly. + + Default: ``[-+-]``. + +``--term-playing-msg=<string>`` + Print out a string after starting playback. The string is expanded for + properties, e.g. ``--term-playing-msg='file: ${filename}'`` will print the string + ``file:`` followed by a space and the currently played filename. + + See `Property Expansion`_. + +``--term-remaining-playtime``, ``--no-term-remaining-playtime`` + When printing out the time on the terminal, show the remaining time adjusted by + playback speed. Default: ``yes`` + +``--term-status-msg=<string>`` + Print out a custom string during playback instead of the standard status + line. Expands properties. See `Property Expansion`_. + +``--term-title=<string>`` + Set the terminal title. Currently, this simply concatenates the escape + sequence setting the window title with the provided (property expanded) + string. This will mess up if the expanded string contain bytes that end the + escape sequence, or if the terminal does not understand the sequence. The + latter probably includes the regrettable win32. + + Expands properties. See `Property Expansion`_. + +``--msg-module`` + Prepend module name to each console message. + +``--msg-time`` + Prepend timing information to each console message. The time is in + seconds since the player process was started (technically, slightly + later actually), using a monotonic time source depending on the OS. This + is ``CLOCK_MONOTONIC`` on sane UNIX variants. + +Cache +----- + +``--cache=<yes|no|auto>`` + Decide whether to use network cache settings (default: auto). + + If enabled, use up to ``--cache-secs`` for the cache size (but still limited + to ``--demuxer-max-bytes``), and make the cached data seekable (if possible). + If disabled, ``--cache-pause`` and related are implicitly disabled. + + The ``auto`` choice enables this depending on whether the stream is thought + to involve network accesses or other slow media (this is an imperfect + heuristic). + + Before mpv 0.30.0, this used to accept a number, which specified the size + of the cache in kilobytes. Use e.g. ``--cache --demuxer-max-bytes=123k`` + instead. + +``--no-cache`` + Turn off input stream caching. See ``--cache``. + +``--cache-secs=<seconds>`` + How many seconds of audio/video to prefetch if the cache is active. This + overrides the ``--demuxer-readahead-secs`` option if and only if the cache + is enabled and the value is larger. The default value is set to something + very high, so the actually achieved readahead will usually be limited by + the value of the ``--demuxer-max-bytes`` option. Setting this option is + usually only useful for limiting readahead. + +``--cache-on-disk=<yes|no>`` + Write packet data to a temporary file, instead of keeping them in memory. + This makes sense only with ``--cache``. If the normal cache is disabled, + this option is ignored. + + The cache file is append-only. Even if the player appears to prune data, the + file space freed by it is not reused. The cache file is deleted when + playback is closed. + + Note that packet metadata is still kept in memory. ``--demuxer-max-bytes`` + and related options are applied to metadata *only*. The size of this + metadata varies, but 50 MB per hour of media is typical. The cache + statistics will report this metadats size, instead of the size of the cache + file. If the metadata hits the size limits, the metadata is pruned (but not + the cache file). + + When the media is closed, the cache file is deleted. A cache file is + generally worthless after the media is closed, and it's hard to retrieve + any media data from it (it's not supported by design). + + If the option is enabled at runtime, the cache file is created, but old data + will remain in the memory cache. If the option is disabled at runtime, old + data remains in the disk cache, and the cache file is not closed until the + media is closed. If the option is disabled and enabled again, it will + continue to use the cache file that was opened first. + +``--demuxer-cache-dir=<path>`` + Directory where to create temporary files. Cache is stored in the system's + cache directory (usually ``~/.cache/mpv``) if this is unset. + + Currently, this is used for ``--cache-on-disk`` only. + +``--cache-pause=<yes|no>`` + Whether the player should automatically pause when the cache runs out of + data and stalls decoding/playback (default: yes). If enabled, it will + pause and unpause once more data is available, aka "buffering". + +``--cache-pause-wait=<seconds>`` + Number of seconds the packet cache should have buffered before starting + playback again if "buffering" was entered (default: 1). This can be used + to control how long the player rebuffers if ``--cache-pause`` is enabled, + and the demuxer underruns. If the given time is higher than the maximum + set with ``--cache-secs`` or ``--demuxer-readahead-secs``, or prefetching + ends before that for some other reason (like file end or maximum configured + cache size reached), playback resumes earlier. + +``--cache-pause-initial=<yes|no>`` + Enter "buffering" mode before starting playback (default: no). This can be + used to ensure playback starts smoothly, in exchange for waiting some time + to prefetch network data (as controlled by ``--cache-pause-wait``). For + example, some common behavior is that playback starts, but network caches + immediately underrun when trying to decode more data as playback progresses. + + Another thing that can happen is that the network prefetching is so CPU + demanding (due to demuxing in the background) that playback drops frames + at first. In these cases, it helps enabling this option, and setting + ``--cache-secs`` and ``--cache-pause-wait`` to roughly the same value. + + This option also triggers when playback is restarted after seeking. + +``--demuxer-cache-unlink-files=<immediate|whendone|no>`` + Whether or when to unlink cache files (default: immediate). This affects + cache files which are inherently temporary, and which make no sense to + remain on disk after the player terminates. This is a debugging option. + + ``immediate`` + Unlink cache file after they were created. The cache files won't be + visible anymore, even though they're in use. This ensures they are + guaranteed to be removed from disk when the player terminates, even if + it crashes. + + ``whendone`` + Delete cache files after they are closed. + + ``no`` + Don't delete cache files. They will consume disk space without having a + use. + + Currently, this is used for ``--cache-on-disk`` only. + +``--stream-buffer-size=<bytesize>`` + Size of the low level stream byte buffer (default: 128KB). This is used as + buffer between demuxer and low level I/O (e.g. sockets). Generally, this + can be very small, and the main purpose is similar to the internal buffer + FILE in the C standard library will have. + + Half of the buffer is always used for guaranteed seek back, which is + important for unseekable input. + + There are known cases where this can help performance to set a large buffer: + + 1. mp4 files. libavformat may trigger many small seeks in both + directions, depending on how the file was muxed. + + 2. Certain network filesystems, which do not have a cache, and where + small reads can be inefficient. + + In other cases, setting this to a large value can reduce performance. + + Usually, read accesses are at half the buffer size, but it may happen that + accesses are done alternating with smaller and larger sizes (this is due to + the internal ring buffer wrap-around). + + See ``--list-options`` for defaults and value range. ``<bytesize>`` options + accept suffixes such as ``KiB`` and ``MiB``. + +``--vd-queue-enable=<yes|no>, --ad-queue-enable`` + Enable running the video/audio decoder on a separate thread (default: no). + If enabled, the decoder is run on a separate thread, and a frame queue is + put between decoder and higher level playback logic. The size of the frame + queue is defined by the other options below. + + This is probably quite pointless. libavcodec already has multithreaded + decoding (enabled by default), which makes this largely unnecessary. It + might help in some corner cases with high bandwidth video that is slow to + decode (in these cases libavcodec would block the playback logic, while + using a decoding thread would distribute the decoding time evenly without + affecting the playback logic). In other situations, it will simply make + seeking slower and use significantly more memory. + + The queue size is restricted by the other ``--vd-queue-...`` options. The + final queue size is the minimum as indicated by the option with the lowest + limit. Each decoder/track has its own queue that may use the full configured + queue size. + + Most queue options can be changed at runtime. ``--vd-queue-enable`` itself + (and the audio equivalent) update only if decoding is completely + reinitialized. However, setting ``--vd-queue-max-samples=1`` should almost + lead to the same behavior as ``--vd-queue-enable=no``, so that value can + be used for effectively runtime enabling/disabling the queue. + + This should not be used with hardware decoding. It is possible to enable + this for audio, but it makes even less sense. + +``--vd-queue-max-bytes=<bytesize>``, ``--ad-queue-max-bytes`` + Maximum approximate allowed size of the queue. If exceeded, decoding will + be stopped. The maximum size can be exceeded by about 1 frame. + + See ``--list-options`` for defaults and value range. ``<bytesize>`` options + accept suffixes such as ``KiB`` and ``MiB``. + +``--vd-queue-max-samples=<int>``, ``--ad-queue-max-samples`` + Maximum number of frames (video) or samples (audio) of the queue. The audio + size may be exceeded by about 1 frame. + + See ``--list-options`` for defaults and value range. + +``--vd-queue-max-secs=<seconds>``, ``--ad-queue-max-secs`` + Maximum number of seconds of media in the queue. The special value 0 means + no limit is set. The queue size may be exceeded by about 2 frames. Timestamp + resets may lead to random queue size usage. + + See ``--list-options`` for defaults and value range. + +Network +------- + +``--user-agent=<string>`` + Use ``<string>`` as user agent for HTTP streaming. + +``--cookies``, ``--no-cookies`` + Support cookies when making HTTP requests. Disabled by default. + +``--cookies-file=<filename>`` + Read HTTP cookies from <filename>. The file is assumed to be in Netscape + format. + +``--http-header-fields=<field1,field2>`` + Set custom HTTP fields when accessing HTTP stream. + + This is a string list option. See `List Options`_ for details. + + .. admonition:: Example + + :: + + mpv --http-header-fields='Field1: value1','Field2: value2' \ + http://localhost:1234 + + Will generate HTTP request:: + + GET / HTTP/1.0 + Host: localhost:1234 + User-Agent: MPlayer + Icy-MetaData: 1 + Field1: value1 + Field2: value2 + Connection: close + +``--http-proxy=<proxy>`` + URL of the HTTP/HTTPS proxy. If this is set, the ``http_proxy`` environment + is ignored. The ``no_proxy`` environment variable is still respected. This + option is silently ignored if it does not start with ``http://``. Proxies + are not used for https URLs. Setting this option does not try to make the + ytdl script use the proxy. + +``--tls-ca-file=<filename>`` + Certificate authority database file for use with TLS. (Silently fails with + older FFmpeg or Libav versions.) + +``--tls-verify`` + Verify peer certificates when using TLS (e.g. with ``https://...``). + (Silently fails with older FFmpeg or Libav versions.) + +``--tls-cert-file`` + A file containing a certificate to use in the handshake with the + peer. + +``--tls-key-file`` + A file containing the private key for the certificate. + +``--referrer=<string>`` + Specify a referrer path or URL for HTTP requests. + +``--network-timeout=<seconds>`` + Specify the network timeout in seconds (default: 60 seconds). This affects + at least HTTP. The special value 0 uses the FFmpeg/Libav defaults. If a + protocol is used which does not support timeouts, this option is silently + ignored. + + .. warning:: + + This breaks the RTSP protocol, because of inconsistent FFmpeg API + regarding its internal timeout option. Not only does the RTSP timeout + option accept different units (seconds instead of microseconds, causing + mpv to pass it huge values), it will also overflow FFmpeg internal + calculations. The worst is that merely setting the option will put RTSP + into listening mode, which breaks any client uses. At time of this + writing, the fix was not made effective yet. For this reason, this + option is ignored (or should be ignored) on RTSP URLs. You can still + set the timeout option directly with ``--demuxer-lavf-o``. + +``--rtsp-transport=<lavf|udp|udp_multicast|tcp|http>`` + Select RTSP transport method (default: tcp). This selects the underlying + network transport when playing ``rtsp://...`` URLs. The value ``lavf`` + leaves the decision to libavformat. + +``--hls-bitrate=<no|min|max|<rate>>`` + If HLS streams are played, this option controls what streams are selected + by default. The option allows the following parameters: + + :no: Don't do anything special. Typically, this will simply pick the + first audio/video streams it can find. + :min: Pick the streams with the lowest bitrate. + :max: Same, but highest bitrate. (Default.) + + Additionally, if the option is a number, the stream with the highest rate + equal or below the option value is selected. + + The bitrate as used is sent by the server, and there's no guarantee it's + actually meaningful. + +DVB +--- + +``--dvbin-prog=<string>`` + This defines the program to tune to. Usually, you may specify this + by using a stream URI like ``"dvb://ZDF HD"``, but you can tune to a + different channel by writing to this property at runtime. + Also see ``dvbin-channel-switch-offset`` for more useful channel + switching functionality. + +``--dvbin-card=<0-15>`` + Specifies using card number 0-15 (default: 0). + +``--dvbin-file=<filename>`` + Instructs mpv to read the channels list from ``<filename>``. The default is + in the mpv configuration directory (usually ``~/.config/mpv``) with the + filename ``channels.conf.{sat,ter,cbl,atsc,isdbt}`` (based on your card + type) or ``channels.conf`` as a last resort. + Please note that using specific file name with card type is recommended, + since the legacy channel format is not fully standardized + so autodetection of the delivery system may fail otherwise. + For DVB-S/2 cards, a VDR 1.7.x format channel list is recommended + as it allows tuning to DVB-S2 channels, enabling subtitles and + decoding the PMT (which largely improves the demuxing). + Classic mplayer format channel lists are still supported (without + these improvements), and for other card types, only limited VDR + format channel list support is implemented (patches welcome). + For channels with dynamic PID switching or incomplete + ``channels.conf``, ``--dvbin-full-transponder`` or the magic PID + ``8192`` are recommended. + +``--dvbin-timeout=<1-30>`` + Maximum number of seconds to wait when trying to tune a frequency before + giving up (default: 30). + +``--dvbin-full-transponder=<yes|no>`` + Apply no filters on program PIDs, only tune to frequency and pass full + transponder to demuxer. + The player frontend selects the streams from the full TS in this case, + so the program which is shown initially may not match the chosen channel. + Switching between the programs is possible by cycling the ``program`` + property. + This is useful to record multiple programs on a single transponder, + or to work around issues in the ``channels.conf``. + It is also recommended to use this for channels which switch PIDs + on-the-fly, e.g. for regional news. + + Default: ``no`` + +``--dvbin-channel-switch-offset=<integer>`` + This value is not meant for setting via configuration, but used in channel + switching. An ``input.conf`` can ``cycle`` this value ``up`` and ``down`` + to perform channel switching. This number effectively gives the offset + to the initially tuned to channel in the channel list. + + An example ``input.conf`` could contain: + ``H cycle dvbin-channel-switch-offset up``, ``K cycle dvbin-channel-switch-offset down`` + +ALSA audio output options +------------------------- + + +``--alsa-device=<device>`` + Deprecated, use ``--audio-device`` (requires ``alsa/`` prefix). + +``--alsa-resample=yes`` + Enable ALSA resampling plugin. (This is disabled by default, because + some drivers report incorrect audio delay in some cases.) + +``--alsa-mixer-device=<device>`` + Set the mixer device used with ``ao-volume`` (default: ``default``). + +``--alsa-mixer-name=<name>`` + Set the name of the mixer element (default: ``Master``). This is for + example ``PCM`` or ``Master``. + +``--alsa-mixer-index=<number>`` + Set the index of the mixer channel (default: 0). Consider the output of + "``amixer scontrols``", then the index is the number that follows the + name of the element. + +``--alsa-non-interleaved`` + Allow output of non-interleaved formats (if the audio decoder uses + this format). Currently disabled by default, because some popular + ALSA plugins are utterly broken with non-interleaved formats. + +``--alsa-ignore-chmap`` + Don't read or set the channel map of the ALSA device - only request the + required number of channels, and then pass the audio as-is to it. This + option most likely should not be used. It can be useful for debugging, + or for static setups with a specially engineered ALSA configuration (in + this case you should always force the same layout with ``--audio-channels``, + or it will work only for files which use the layout implicit to your + ALSA device). + +``--alsa-buffer-time=<microseconds>`` + Set the requested buffer time in microseconds. A value of 0 skips requesting + anything from the ALSA API. This and the ``--alsa-periods`` option uses the + ALSA ``near`` functions to set the requested parameters. If doing so results + in an empty configuration set, setting these parameters is skipped. + + Both options control the buffer size. A low buffer size can lead to higher + CPU usage and audio dropouts, while a high buffer size can lead to higher + latency in volume changes and other filtering. + +``--alsa-periods=<number>`` + Number of periods requested from the ALSA API. See ``--alsa-buffer-time`` + for further remarks. + + +GPU renderer options +----------------------- + +The following video options are currently all specific to ``--vo=gpu``, +``--vo=libmpv`` and ``--vo=gpu-next``, which are the only VOs that implement +them. + +``--scale=<filter>`` + The filter function to use when upscaling video. + + ``bilinear`` + Bilinear hardware texture filtering (fastest, very low quality). This is + the default when using the ``fast`` profile. + + ``lanczos`` + Lanczos scaling. Provides good balance between quality and performance. + This is the default for ``scale``. The number of taps can be controlled + with ``scale-radius``, but is best left unchanged. + + (This filter is an alias for ``sinc``-windowed ``sinc``) + + ``ewa_lanczos`` + Elliptic weighted average Lanczos scaling. Also known as Jinc. + Relatively slow, but very good quality. The radius can be controlled + with ``scale-radius``. Increasing the radius makes the filter sharper + but adds more ringing. + + (This filter is an alias for ``jinc``-windowed ``jinc``) + + ``ewa_lanczossharp`` + A slightly sharpened version of ewa_lanczos. This is the default when + using the ``high-quality`` profile. + + ``ewa_lanczos4sharpest`` + Very sharp scaler, but also slightly slower than ``ewa_lanczossharp``. + Prone to ringing, so it's recommended to combine this with an + anti-ringing shader. On ``--vo=gpu-next``, setting this filter enables + built-in anti-ringing, so no extra action needs to be taken. + + ``mitchell`` + Mitchell-Netravali. The ``B`` and ``C`` parameters can be set with + ``--scale-param1`` and ``--scale-param2``. + + ``hermite`` + Hermite spline. Similar to ``bicubic`` but with ``B`` set to ``0.0``. + This filter has the special property of having a support of radius 1.0, + making it very fast in comparison, but prone to blocking. This is the + default for ``--dscale``. + + ``catmull_rom`` + Catmull-Rom. A Cubic filter in the same vein as ``mitchell``, where + the ``B`` and ``C`` parameters are ``0.0`` and ``0.5`` respectively. + This filter is sharper than ``mitchell``, but it results in more + ringing. + + ``oversample`` + A version of nearest neighbour that (naively) oversamples pixels, so + that pixels overlapping edges get linearly interpolated instead of + rounded. This essentially removes the small imperfections and judder + artifacts caused by nearest-neighbour interpolation, in exchange for + adding some blur. This can also be used for frame mixing, where it + is commonly known as "smoothmotion" (see ``--tscale``). + + ``linear`` + A ``--tscale`` filter. + + There are some more filters, but most are not as useful. For a complete + list, pass ``help`` as value, e.g.:: + + mpv --scale=help + +``--cscale=<filter>`` + As ``--scale``, but for interpolating chroma information. If the image is + not subsampled, this option is ignored entirely. If this option is unset, + the filter implied by ``--scale`` will be applied. + +``--dscale=<filter>`` + Like ``--scale``, but apply these filters on downscaling instead. + +``--tscale=<filter>`` + The filter used for interpolating the temporal axis (frames). This is only + used if ``--interpolation`` is enabled. The only valid choices for + ``--tscale`` are separable convolution filters (use ``--tscale=help`` to + get a list). The default is ``oversample``. + + Common ``--tscale`` choices include ``oversample``, ``linear``, + ``catmull_rom``, ``mitchell``, ``gaussian``, or ``bicubic``. These are + listed in increasing order of smoothness/blurriness, with ``bicubic`` + being the smoothest/blurriest and ``oversample`` being the sharpest/least + smooth. + +``--scale-param1=<value>``, ``--scale-param2=<value>``, ``--cscale-param1=<value>``, ``--cscale-param2=<value>``, ``--dscale-param1=<value>``, ``--dscale-param2=<value>``, ``--tscale-param1=<value>``, ``--tscale-param2=<value>`` + Set filter parameters. By default, these are set to the special string + ``default``, which maps to a scaler-specific default value. Ignored if the + filter is not tunable. Currently, this affects the following filter + parameters: + + bicubic + Spline parameters (``B`` and ``C``). Defaults to B=1 and C=0. + + gaussian + Scale parameter (``t``). Increasing this makes the result blurrier. + Defaults to 1. + + oversample + Minimum distance to an edge before interpolation is used. Setting this + to 0 will always interpolate edges, whereas setting it to 0.5 will + never interpolate, thus behaving as if the regular nearest neighbour + algorithm was used. Defaults to 0.0. + +``--scale-blur=<value>``, ``--cscale-blur=<value>``, ``--dscale-blur=<value>``, ``--tscale-blur=<value>`` + Kernel scaling factor (also known as a blur factor). Decreasing this makes + the result sharper, increasing it makes it blurrier (default 0). If set to + 0, the kernel's preferred blur factor is used. Note that setting this too + low (eg. 0.5) leads to bad results. It's generally recommended to stick to + values between 0.8 and 1.2. + +``--scale-clamp=<0.0-1.0>``, ``--cscale-clamp``, ``--dscale-clamp``, ``--tscale-clamp`` + Specifies a weight bias to multiply into negative coefficients. Specifying + ``--scale-clamp=1`` has the effect of removing negative weights completely, + thus effectively clamping the value range to [0-1]. Values between 0.0 and + 1.0 can be specified to apply only a moderate diminishment of negative + weights. This is especially useful for ``--tscale``, where it reduces + excessive ringing artifacts in the temporal domain (which typically + manifest themselves as short flashes or fringes of black, mostly around + moving edges) in exchange for potentially adding more blur. The default for + ``--tscale-clamp`` is 1.0, the others default to 0.0. + +``--scale-taper=<value>``, ``--scale-wtaper=<value>``, ``--dscale-taper=<value>``, ``--dscale-wtaper=<value>``, ``--cscale-taper=<value>``, ``--cscale-wtaper=<value>``, ``--tscale-taper=<value>``, ``--tscale-wtaper=<value>`` + Kernel/window taper factor. Increasing this flattens the filter function. + Value range is 0 to 1. A value of 0 (the default) means no flattening, a + value of 1 makes the filter completely flat (equivalent to a box function). + Values in between mean that some portion will be flat and the actual filter + function will be squeezed into the space in between. + +``--scale-radius=<value>``, ``--cscale-radius=<value>``, ``--dscale-radius=<value>``, ``--tscale-radius=<value>`` + Set radius for tunable filters, must be a float number between 0.5 and + 16.0. Defaults to the filter's preferred radius if not specified. Doesn't + work for every scaler and VO combination. + + Note that depending on filter implementation details and video scaling + ratio, the radius that actually being used might be different (most likely + being increased a bit). + +``--scale-antiring=<value>``, ``--cscale-antiring=<value>``, ``--dscale-antiring=<value>``, ``--tscale-antiring=<value>`` + Set the antiringing strength. This tries to eliminate ringing, but can + introduce other artifacts in the process. Must be a float number between + 0.0 and 1.0. The default value of 0.0 disables antiringing entirely. + + Note that this doesn't affect the special filters ``bilinear`` and + ``bicubic_fast``, nor does it affect any polar (EWA) scalers. + +``--scale-window=<window>``, ``--cscale-window=<window>``, ``--dscale-window=<window>``, ``--tscale-window=<window>`` + (Advanced users only) Choose a custom windowing function for the kernel. + Defaults to the filter's preferred window if unset. Use + ``--scale-window=help`` to get a list of supported windowing functions. + +``--scale-wparam=<window>``, ``--cscale-wparam=<window>``, ``--cscale-wparam=<window>``, ``--tscale-wparam=<window>`` + (Advanced users only) Configure the parameter for the window function given + by ``--scale-window`` etc. By default, these are set to the special string + ``default``, which maps to a window-specific default value. Ignored if the + window is not tunable. Currently, this affects the following window + parameters: + + kaiser + Window parameter (alpha). Defaults to 6.33. + blackman + Window parameter (alpha). Defaults to 0.16. + gaussian + Scale parameter (t). Increasing this makes the window wider. Defaults + to 1. + +``--scaler-resizes-only`` + Disable the scaler if the video image is not resized. In that case, + ``bilinear`` is used instead of whatever is set with ``--scale``. Bilinear + will reproduce the source image perfectly if no scaling is performed. + Enabled by default. Note that this option never affects ``--cscale``. + +``--correct-downscaling`` + When using convolution based filters, extend the filter size when + downscaling. Increases quality, but reduces performance while downscaling. + Enabled by default. + + This will perform slightly sub-optimally for anamorphic video (but still + better than without it) since it will extend the size to match only the + milder of the scale factors between the axes. + + Note: this option is ignored when using bilinear downscaling with ``--vo=gpu``. + +``--linear-downscaling`` + Scale in linear light when downscaling. It should only be used with a + ``--fbo-format`` that has at least 16 bit precision. This option + has no effect on HDR content. Enabled by default. + +``--linear-upscaling`` + Scale in linear light when upscaling. Like ``--linear-downscaling``, it + should only be used with a ``--fbo-format`` that has at least 16 bits + precisions. This is not usually recommended except for testing/specific + purposes. Users are advised to either enable ``--sigmoid-upscaling`` or + keep both options disabled (i.e. scaling in gamma light). + +``--sigmoid-upscaling`` + When upscaling, use a sigmoidal color transform to avoid emphasizing + ringing artifacts. Enabled by default. This is incompatible with and replaces + ``--linear-upscaling``. (Note that sigmoidization also requires + linearization, so the ``LINEAR`` rendering step fires in both cases) + +``--sigmoid-center`` + The center of the sigmoid curve used for ``--sigmoid-upscaling``, must be a + float between 0.0 and 1.0. Defaults to 0.75 if not specified. + +``--sigmoid-slope`` + The slope of the sigmoid curve used for ``--sigmoid-upscaling``, must be a + float between 1.0 and 20.0. Defaults to 6.5 if not specified. + +``--interpolation`` + Reduce stuttering caused by mismatches in the video fps and display refresh + rate (also known as judder). + + .. warning:: This requires setting the ``--video-sync`` option to one + of the ``display-`` modes, or it will be silently disabled. + This was not required before mpv 0.14.0. + + This essentially attempts to interpolate the missing frames by convoluting + the video along the temporal axis. The filter used can be controlled using + the ``--tscale`` setting. + +``--interpolation-threshold=<0..1,-1>`` + Threshold below which frame ratio interpolation gets disabled (default: + ``0.01``). This is calculated as ``abs(disphz/vfps - 1) < threshold``, + where ``vfps`` is the speed-adjusted video FPS, and ``disphz`` the + display refresh rate. (The speed-adjusted video FPS is roughly equal to + the normal video FPS, but with slowdown and speedup applied. This matters + if you use ``--video-sync=display-resample`` to make video run synchronously + to the display FPS, or if you change the ``speed`` property.) + + The default is intended to enable interpolation in scenarios where + retiming with the ``--video-sync=display-*`` cannot adjust the speed of + the video sufficiently for smooth playback. For example if a video is + 60.00 FPS and your display refresh rate is 59.94 Hz, interpolation will + never be activated, since the mismatch is within 1% of the refresh + rate. The default also handles the scenario when mpv cannot determine the + container FPS, such as during certain live streams, and may dynamically + toggle interpolation on and off. In this scenario, the default would be to + not use interpolation but rather to allow ``--video-sync=display-*`` to + retime the video to match display refresh rate. See + ``--video-sync-max-video-change`` for more information about how mpv + will retime video. + + Also note that if you use e.g. ``--video-sync=display-vdrop``, small + deviations in the rate can disable interpolation and introduce a + discontinuity every other minute. + + Set this to ``-1`` to disable this logic. + +``--interpolation-preserve`` + Preserve the previous frames' interpolated results even when renderer + parameters are changed - with the exception of options related to + cropping and video placement, which always invalidate the cache. Enabling + this option makes dynamic updates of renderer settings slightly smoother at + the cost of slightly higher latency in response to such changes. Defaults + to on. (Only affects ``--vo=gpu-next``, note that ``--vo=gpu`` always + invalidates interpolated frames) + +``--opengl-pbo`` + Enable use of PBOs. On some drivers this can be faster, especially if the + source video size is huge (e.g. so called "4K" video). On other drivers it + might be slower or cause latency issues. + +``--dither-depth=<N|no|auto>`` + Set dither target depth to N. Default: auto. + + no + Disable any dithering done by mpv. + auto + Automatic selection. If output bit depth cannot be detected, 8 bits per + component are assumed. + 8 + Dither to 8 bit output. + + Note that the depth of the connected video display device cannot be + detected. Often, LCD panels will do dithering on their own, which conflicts + with this option and leads to ugly output. + +``--dither-size-fruit=<2-8>`` + Set the size of the dither matrix (default: 6). The actual size of the + matrix is ``(2^N) x (2^N)`` for an option value of ``N``, so a value of 6 + gives a size of 64x64. The matrix is generated at startup time, and a large + matrix can take rather long to compute (seconds). + + Used in ``--dither=fruit`` mode only. + +``--dither=<fruit|ordered|error-diffusion|no>`` + Select dithering algorithm (default: fruit). (Normally, the + ``--dither-depth`` option controls whether dithering is enabled.) + + The ``error-diffusion`` option requires compute shader support. It also + requires large amount of shared memory to run, the size of which depends on + both the kernel (see ``--error-diffusion`` option below) and the height of + video window. It will fallback to ``fruit`` dithering if there is no enough + shared memory to run the shader. + +``--temporal-dither`` + Enable temporal dithering. (Only active if dithering is enabled in + general.) This changes between 8 different dithering patterns on each frame + by changing the orientation of the tiled dithering matrix. Unfortunately, + this can lead to flicker on LCD displays, since these have a high reaction + time. + +``--temporal-dither-period=<1-128>`` + Determines how often the dithering pattern is updated when + ``--temporal-dither`` is in use. 1 (the default) will update on every video + frame, 2 on every other frame, etc. + +``--error-diffusion=<kernel>`` + The error diffusion kernel to use when ``--dither=error-diffusion`` is set. + + ``simple`` + Propagate error to only two adjacent pixels. Fastest but low quality. + + ``sierra-lite`` + Fast with reasonable quality. This is the default. + + ``floyd-steinberg`` + Most notable error diffusion kernel. + + ``atkinson`` + Looks different from other kernels because only fraction of errors will + be propagated during dithering. A typical use case of this kernel is + saving dithered screenshot (in window mode). This kernel produces + slightly smaller file, with still reasonable dithering quality. + + There are other kernels (use ``--error-diffusion=help`` to list) but most of + them are much slower and demanding even larger amount of shared memory. + Among these kernels, ``burkes`` achieves a good balance between performance + and quality, and probably is the one you want to try first. + +``--gpu-debug`` + Enables GPU debugging. What this means depends on the API type. For OpenGL, + it calls ``glGetError()``, and requests a debug context. For Vulkan, it + enables validation layers. + +``--opengl-swapinterval=<n>`` + Interval in displayed frames between two buffer swaps. 1 is equivalent to + enable VSYNC, 0 to disable VSYNC. Defaults to 1 if not specified. + + Note that this depends on proper OpenGL vsync support. On some platforms + and drivers, this only works reliably when in fullscreen mode. It may also + require driver-specific hacks if using multiple monitors, to ensure mpv + syncs to the right one. Compositing window managers can also lead to bad + results, as can missing or incorrect display FPS information (see + ``--display-fps-override``). + +``--vulkan-device=<device name|UUID>`` + The name or UUID of the Vulkan device to use for rendering and presentation. Use + ``--vulkan-device=help`` to see the list of available devices and their + names and UUIDs. If left unspecified, the first enumerated hardware Vulkan + device will be used. + +``--vulkan-swap-mode=<mode>`` + Controls the presentation mode of the vulkan swapchain. This is similar + to the ``--opengl-swapinterval`` option. + + auto + Use the preferred swapchain mode for the vulkan context. (Default) + fifo + Non-tearing, vsync blocked. Similar to "VSync on". + fifo-relaxed + Tearing, vsync blocked. Late frames will tear instead of stuttering. + mailbox + Non-tearing, not vsync blocked. Similar to "triple buffering". + immediate + Tearing, not vsync blocked. Similar to "VSync off". + +``--vulkan-queue-count=<1..8>`` + Controls the number of VkQueues used for rendering (limited by how many + your device supports). In theory, using more queues could enable some + parallelism between frames (when using a ``--swapchain-depth`` higher than + 1), but it can also slow things down on hardware where there's no true + parallelism between queues. (Default: 1) + +``--vulkan-async-transfer`` + Enables the use of async transfer queues on supported vulkan devices. Using + them allows transfer operations like texture uploads and blits to happen + concurrently with the actual rendering, thus improving overall throughput + and power consumption. Enabled by default, and should be relatively safe. + +``--vulkan-async-compute`` + Enables the use of async compute queues on supported vulkan devices. Using + this, in theory, allows out-of-order scheduling of compute shaders with + graphics shaders, thus enabling the hardware to do more effective work while + waiting for pipeline bubbles and memory operations. Not beneficial on all + GPUs. It's worth noting that if async compute is enabled, and the device + supports more compute queues than graphics queues (bound by the restrictions + set by ``--vulkan-queue-count``), mpv will internally try and prefer the + use of compute shaders over fragment shaders wherever possible. Enabled by + default, although Nvidia users may want to disable it. + +``--vulkan-display-display=<n>`` + The index of the display, on the selected Vulkan device, to present on when + using the ``displayvk`` GPU context. Use ``--vulkan-display-display=help`` + to see the list of available displays. If left unspecified, the first + enumerated display will be used. + + +``--vulkan-display-mode=<n>`` + The index of the display mode, of the selected Vulkan display, to use when + using the ``displayvk`` GPU context. Use ``--vulkan-display-mode=help`` + to see the list of available modes. If left unspecified, the first + enumerated mode will be used. + +``--vulkan-display-plane=<n>`` + The index of the plane, on the selected Vulkan device, to present on when + using the ``displayvk`` GPU context. Use ``--vulkan-display-plane=help`` + to see the list of available planes. If left unspecified, the first + enumerated plane will be used. + +``--d3d11-exclusive-fs=<yes|no>`` + Switches the D3D11 swap chain fullscreen state to 'fullscreen' when + fullscreen video is requested. Also known as "exclusive fullscreen" or + "D3D fullscreen" in other applications. Gives mpv full control of + rendering on the swap chain's screen. Off by default. + +``--d3d11-warp=<yes|no|auto>`` + Use WARP (Windows Advanced Rasterization Platform) with the D3D11 GPU + backend (default: auto). This is a high performance software renderer. By + default, it is only used when the system has no hardware adapters that + support D3D11. While the extended GPU features will work with WARP, they + can be very slow. + +``--d3d11-feature-level=<12_1|12_0|11_1|11_0|10_1|10_0|9_3|9_2|9_1>`` + Select a specific feature level when using the D3D11 GPU backend. By + default, the highest available feature level is used. This option can be + used to select a lower feature level, which is mainly useful for debugging. + Most extended GPU features will not work at 9_x feature levels. + +``--d3d11-flip=<yes|no>`` + Enable flip-model presentation, which avoids unnecessarily copying the + backbuffer by sharing surfaces with the DWM (default: yes). This may cause + performance issues with older drivers. If flip-model presentation is not + supported (for example, on Windows 7 without the platform update), mpv will + automatically fall back to the older bitblt presentation model. + +``--d3d11-sync-interval=<0..4>`` + Schedule each frame to be presented for this number of VBlank intervals. + (default: 1) Setting to 1 will enable VSync, setting to 0 will disable it. + +``--d3d11-adapter=<adapter name|help>`` + Select a specific D3D11 adapter to utilize for D3D11 rendering. + Will pick the default adapter if unset. Alternatives are listed + when the name "help" is given. + + Checks for matches based on the start of the string, case + insensitive. Thus, if the description of the adapter starts with + the vendor name, that can be utilized as the selection parameter. + + Hardware decoders utilizing the D3D11 rendering abstraction's helper + functionality to receive a device, such as D3D11VA or DXVA2's DXGI + mode, will be affected by this choice. + +``--d3d11-output-format=<auto|rgba8|bgra8|rgb10_a2|rgba16f>`` + Select a specific D3D11 output format to utilize for D3D11 rendering. + "auto" is the default, which will pick either rgba8 or rgb10_a2 depending + on the configured desktop bit depth. rgba16f and bgra8 are left out of + the autodetection logic, and are available for manual testing. + + .. note:: + + Desktop bit depth querying is only available from an API available + from Windows 10. Thus on older systems it will only automatically + utilize the rgba8 output format. + +``--d3d11-output-csp=<auto|srgb|linear|pq|bt.2020>`` + Select a specific D3D11 output color space to utilize for D3D11 rendering. + "auto" is the default, which will select the color space of the desktop + on which the swap chain is located. + + Values other than "srgb" and "pq" have had issues in testing, so they + are mostly available for manual testing. + + .. note:: + + Swap chain color space configuration is only available from an API + available from Windows 10. Thus on older systems it will not work. + +``--d3d11va-zero-copy=<yes|no>`` + By default, when using hardware decoding with ``--gpu-api=d3d11``, the + video image will be copied (GPU-to-GPU) from the decoder surface to a + shader resource. Set this option to avoid that copy by sampling directly + from the decoder image. This may increase performance and reduce power + usage, but can cause the image to be sampled incorrectly on the bottom and + right edges due to padding, and may invoke driver bugs, since Direct3D 11 + technically does not allow sampling from a decoder surface (though most + drivers support it.) + + Currently only relevant for ``--gpu-api=d3d11``. + +``--wayland-app-id=<string>`` + Set the client app id for Wayland-based video output methods (default: ``mpv``). + +``--wayland-configure-bounds=<auto|yes|no>`` + Controls whether or not mpv opts into the configure bounds event if sent by the + compositor (default: auto). This restricts the initial size of the mpv window to + a certain maximum size intended by the compositor. In most cases, this simply + just prevents the mpv window from being larger than the size of the monitor when + it first renders. With the default value of ``auto``, configure-bounds will + silently be ignored if any ``autofit`` or ``geometry`` type option is also set. + +``--wayland-content-type=<auto|none|photo|video|game>`` + If supported by the compositor, mpv will send a hint using the content-type + protocol telling the compositor what type of content is being displayed. ``auto`` + (default) will automatically switch between telling the compositor the content + is a photo, video or possibly none depending on internal heuristics. + +``--wayland-disable-vsync=<yes|no>`` + Disable mpv's internal vsync for Wayland-based video output (default: no). + This is mainly useful for benchmarking wayland VOs when combined with + ``video-sync=display-desync``, ``--no-audio``, and ``--untimed=yes``. + +``--wayland-edge-pixels-pointer=<value>`` + Defines the size of an edge border (default: 16) to initiate client side + resize events in the wayland contexts with the mouse. This is only active if + there are no server side decorations from the compositor. + +``--wayland-edge-pixels-touch=<value>`` + Defines the size of an edge border (default: 32) to initiate client side + resizes events in the wayland contexts with touch events. + +``--spirv-compiler=<compiler>`` + Controls which compiler is used to translate GLSL to SPIR-V. This is + (currently) only relevant for ``--gpu-api=vulkan`` and `--gpu-api=d3d11`. + The possible choices are currently only: + + auto + Use the first available compiler. (Default) + shaderc + Use libshaderc, which is an API wrapper around glslang. This is + generally the most preferred, if available. + + .. note:: + + This option is deprecated, since there is only one reasonable value. + It may be removed in the future. + +``--glsl-shader=<file>``, ``--glsl-shaders=<file-list>`` + Custom GLSL hooks. These are a flexible way to add custom fragment shaders, + which can be injected at almost arbitrary points in the rendering pipeline, + and access all previous intermediate textures. + + Each use of the ``--glsl-shader`` option will add another file to the + internal list of shaders, while ``--glsl-shaders`` takes a list of files, + and overwrites the internal list with it. The latter is a path list option + (see `List Options`_ for details). + + .. admonition:: Warning + + The syntax is not stable yet and may change any time. + + The general syntax of a user shader looks like this:: + + //!METADATA ARGS... + //!METADATA ARGS... + + vec4 hook() { + ... + return something; + } + + //!METADATA ARGS... + //!METADATA ARGS... + + ... + + Each section of metadata, along with the non-metadata lines after it, + defines a single block. There are currently two types of blocks, HOOKs and + TEXTUREs. + + A ``TEXTURE`` block can set the following options: + + TEXTURE <name> (required) + The name of this texture. Hooks can then bind the texture under this + name using BIND. This must be the first option of the texture block. + + SIZE <width> [<height>] [<depth>] (required) + The dimensions of the texture. The height and depth are optional. The + type of texture (1D, 2D or 3D) depends on the number of components + specified. + + FORMAT <name> (required) + The texture format for the samples. Supported texture formats are listed + in debug logging when the ``gpu`` VO is initialized (look for + ``Texture formats:``). Usually, this follows OpenGL naming conventions. + For example, ``rgb16`` provides 3 channels with normalized 16 bit + components. One oddity are float formats: for example, ``rgba16f`` has + 16 bit internal precision, but the texture data is provided as 32 bit + floats, and the driver converts the data on texture upload. + + Although format names follow a common naming convention, not all of them + are available on all hardware, drivers, GL versions, and so on. + + FILTER <LINEAR|NEAREST> + The min/magnification filter used when sampling from this texture. + + BORDER <CLAMP|REPEAT|MIRROR> + The border wrapping mode used when sampling from this texture. + + Following the metadata is a string of bytes in hexadecimal notation that + define the raw texture data, corresponding to the format specified by + `FORMAT`, on a single line with no extra whitespace. + + A ``HOOK`` block can set the following options: + + HOOK <name> (required) + The texture which to hook into. May occur multiple times within a + metadata block, up to a predetermined limit. See below for a list of + hookable textures. + + DESC <title> + User-friendly description of the pass. This is the name used when + representing this shader in the list of passes for property + `vo-passes`. + + BIND <name> + Loads a texture (either coming from mpv or from a ``TEXTURE`` block) + and makes it available to the pass. When binding textures from mpv, + this will also set up macros to facilitate accessing it properly. See + below for a list. By default, no textures are bound. The special name + HOOKED can be used to refer to the texture that triggered this pass. + + SAVE <name> + Gives the name of the texture to save the result of this pass into. By + default, this is set to the special name HOOKED which has the effect of + overwriting the hooked texture. + + WIDTH <szexpr>, HEIGHT <szexpr> + Specifies the size of the resulting texture for this pass. ``szexpr`` + refers to an expression in RPN (reverse polish notation), using the + operators + - * / > < !, floating point literals, and references to + sizes of existing texture (such as MAIN.width or CHROMA.height), + OUTPUT, or NATIVE_CROPPED (size of an input texture cropped after + pan-and-scan, video-align-x/y, video-pan-x/y, etc. and possibly + prescaled). By default, these are set to HOOKED.w and HOOKED.h, + espectively. + + WHEN <szexpr> + Specifies a condition that needs to be true (non-zero) for the shader + stage to be evaluated. If it fails, it will silently be omitted. (Note + that a shader stage like this which has a dependency on an optional + hook point can still cause that hook point to be saved, which has some + minor overhead) + + OFFSET <ox oy | ALIGN> + Indicates a pixel shift (offset) introduced by this pass. These pixel + offsets will be accumulated and corrected during the next scaling pass + (``cscale`` or ``scale``). The default values are 0 0 which correspond + to no shift. Note that offsets are ignored when not overwriting the + hooked texture. + + A special value of ``ALIGN`` will attempt to fix existing offset of + HOOKED by align it with reference. It requires HOOKED to be resizable + (see below). It works transparently with fragment shader. For compute + shader, the predefined ``texmap`` macro is required to handle coordinate + mapping. + + COMPONENTS <n> + Specifies how many components of this pass's output are relevant and + should be stored in the texture, up to 4 (rgba). By default, this value + is equal to the number of components in HOOKED. + + COMPUTE <bw> <bh> [<tw> <th>] + Specifies that this shader should be treated as a compute shader, with + the block size bw and bh. The compute shader will be dispatched with + however many blocks are necessary to completely tile over the output. + Within each block, there will be tw*th threads, forming a single work + group. In other words: tw and th specify the work group size, which can + be different from the block size. So for example, a compute shader with + bw, bh = 32 and tw, th = 8 running on a 500x500 texture would dispatch + 16x16 blocks (rounded up), each with 8x8 threads. + + Compute shaders in mpv are treated a bit different from fragment + shaders. Instead of defining a ``vec4 hook`` that produces an output + sample, you directly define ``void hook`` which writes to a fixed + writeonly image unit named ``out_image`` (this is bound by mpv) using + `imageStore`. To help translate texture coordinates in the absence of + vertices, mpv provides a special function ``NAME_map(id)`` to map from + the texel space of the output image to the texture coordinates for all + bound textures. In particular, ``NAME_pos`` is equivalent to + ``NAME_map(gl_GlobalInvocationID)``, although using this only really + makes sense if (tw,th) == (bw,bh). + + Each bound mpv texture (via ``BIND``) will make available the following + definitions to that shader pass, where NAME is the name of the bound + texture: + + vec4 NAME_tex(vec2 pos) + The sampling function to use to access the texture at a certain spot + (in texture coordinate space, range [0,1]). This takes care of any + necessary normalization conversions. + vec4 NAME_texOff(vec2 offset) + Sample the texture at a certain offset in pixels. This works like + NAME_tex but additionally takes care of necessary rotations, so that + sampling at e.g. vec2(-1,0) is always one pixel to the left. + vec2 NAME_pos + The local texture coordinate of that texture, range [0,1]. + vec2 NAME_size + The (rotated) size in pixels of the texture. + mat2 NAME_rot + The rotation matrix associated with this texture. (Rotates pixel space + to texture coordinates) + vec2 NAME_pt + The (unrotated) size of a single pixel, range [0,1]. + float NAME_mul + The coefficient that needs to be multiplied into the texture contents + in order to normalize it to the range [0,1]. + sampler NAME_raw + The raw bound texture itself. The use of this should be avoided unless + absolutely necessary. + + Normally, users should use either NAME_tex or NAME_texOff to read from the + texture. For some shaders however , it can be better for performance to do + custom sampling from NAME_raw, in which case care needs to be taken to + respect NAME_mul and NAME_rot. + + In addition to these parameters, the following uniforms are also globally + available: + + float random + A random number in the range [0-1], different per frame. + int frame + A simple count of frames rendered, increases by one per frame and never + resets (regardless of seeks). + vec2 input_size + The size in pixels of the input image (possibly cropped and prescaled). + vec2 target_size + The size in pixels of the visible part of the scaled (and possibly + cropped) image. + vec2 tex_offset + Texture offset introduced by user shaders or options like panscan, video-align-x/y, video-pan-x/y. + + Internally, vo_gpu may generate any number of the following textures. + Whenever a texture is rendered and saved by vo_gpu, all of the passes + that have hooked into it will run, in the order they were added by the + user. This is a list of the legal hook points: + + RGB, LUMA, CHROMA, ALPHA, XYZ (resizable) + Source planes (raw). Which of these fire depends on the image format of + the source. + + CHROMA_SCALED, ALPHA_SCALED (fixed) + Source planes (upscaled). These only fire on subsampled content. + + NATIVE (resizable) + The combined image, in the source colorspace, before conversion to RGB. + + MAINPRESUB (resizable) + The image, after conversion to RGB, but before + ``--blend-subtitles=video`` is applied. + + MAIN (resizable) + The main image, after conversion to RGB but before upscaling. + + LINEAR (fixed) + Linear light image, before scaling. This only fires when + ``--linear-upscaling``, ``--linear-downscaling`` or + ``--sigmoid-upscaling`` is in effect. + + SIGMOID (fixed) + Sigmoidized light, before scaling. This only fires when + ``--sigmoid-upscaling`` is in effect. + + PREKERNEL (fixed) + The image immediately before the scaler kernel runs. + + POSTKERNEL (fixed) + The image immediately after the scaler kernel runs. + + SCALED (fixed) + The final upscaled image, before color management. + + OUTPUT (fixed) + The final output image, after color management but before dithering and + drawing to screen. + + Only the textures labelled with ``resizable`` may be transformed by the + pass. When overwriting a texture marked ``fixed``, the WIDTH, HEIGHT and + OFFSET must be left at their default values. + +``--glsl-shader=<file>`` + CLI/config file only alias for ``--glsl-shaders-append``. + +``--glsl-shader-opts=param1=value1,param2=value2,...`` + Specifies the options to use for tunable shader parameters. You can target + specific named shaders by prefixing the shader name with a ``/``, e.g. + ``shader/param=value``. Without a prefix, parameters affect all shaders. + The shader name is the base part of the shader filename, without the + extension. (``--vo=gpu-next`` only) + +``--deband`` + Enable the debanding algorithm. This greatly reduces the amount of visible + banding, blocking and other quantization artifacts, at the expense of + very slightly blurring some of the finest details. In practice, it's + virtually always an improvement - the only reason to disable it would be + for performance. + +``--deband-iterations=<0..16>`` + The number of debanding steps to perform per sample. Each step reduces a + bit more banding, but takes time to compute. Note that the strength of each + step falls off very quickly, so high numbers (>4) are practically useless. + (Default 1) + +``--deband-threshold=<0..4096>`` + The debanding filter's cut-off threshold. Higher numbers increase the + debanding strength dramatically but progressively diminish image details. + (Default 48) + +``--deband-range=<1..64>`` + The debanding filter's initial radius. The radius increases linearly for + each iteration. A higher radius will find more gradients, but a lower + radius will smooth more aggressively. (Default 16) + + If you increase the ``--deband-iterations``, you should probably decrease + this to compensate. + +``--deband-grain=<0..4096>`` + Add some extra noise to the image. This significantly helps cover up + remaining quantization artifacts. Higher numbers add more noise. (Default + 32) + +``--corner-rounding=<0..1>`` + If set to a value above 0.0, the output will be rendered with rounded + corners, as if an alpha transparency mask had been applied. The value + indicates the relative fraction of the side length to round - a value of + 1.0 rounds the corners as much as possible. (``--vo=gpu-next`` only) + +``--sharpen=<value>`` + If set to a value other than 0, enable an unsharp masking filter. Positive + values will sharpen the image (but add more ringing and aliasing). Negative + values will blur the image. If your GPU is powerful enough, consider + alternatives like the ``ewa_lanczossharp`` scale filter, or the + ``--scale-blur`` option. (Only for ``--vo=gpu``) + +``--opengl-glfinish`` + Call ``glFinish()`` before swapping buffers (default: disabled). Slower, + but might improve results when doing framedropping. Can completely ruin + performance. The details depend entirely on the OpenGL driver. + +``--opengl-waitvsync`` + Call ``glXWaitVideoSyncSGI`` after each buffer swap (default: disabled). + This may or may not help with video timing accuracy and frame drop. It's + possible that this makes video output slower, or has no effect at all. + + X11/GLX only. + +``--opengl-dwmflush=<no|windowed|yes|auto>`` + (Windows only) + Calls ``DwmFlush`` after swapping buffers on Windows (default: auto). It + also sets ``SwapInterval(0)`` to ignore the OpenGL timing. Values are: no + (disabled), windowed (only in windowed mode), yes (also in full screen). + + The value ``auto`` will try to determine whether the compositor is active, + and calls ``DwmFlush`` only if it seems to be. + + This may help to get more consistent frame intervals, especially with + high-fps clips - which might also reduce dropped frames. Typically, a value + of ``windowed`` should be enough, since full screen may bypass the DWM. + +``--angle-d3d11-feature-level=<11_0|10_1|10_0|9_3>`` + Selects a specific feature level when using the ANGLE backend with D3D11. + By default, the highest available feature level is used. This option can be + used to select a lower feature level, which is mainly useful for debugging. + Note that OpenGL ES 3.0 is only supported at feature level 10_1 or higher. + Most extended OpenGL features will not work at lower feature levels + (similar to ``--gpu-dumb-mode``). + + Windows with ANGLE only. + +``--angle-d3d11-warp=<yes|no|auto>`` + Use WARP (Windows Advanced Rasterization Platform) when using the ANGLE + backend with D3D11 (default: auto). This is a high performance software + renderer. By default, it is used when the Direct3D hardware does not + support Direct3D 11 feature level 9_3. While the extended OpenGL features + will work with WARP, they can be very slow. + + Windows with ANGLE only. + +``--angle-egl-windowing=<yes|no|auto>`` + Use ANGLE's built in EGL windowing functions to create a swap chain + (default: auto). If this is set to ``no`` and the D3D11 renderer is in use, + ANGLE's built in swap chain will not be used and a custom swap chain that + is optimized for video rendering will be created instead. If set to + ``auto``, a custom swap chain will be used for D3D11 and the built in swap + chain will be used for D3D9. This option is mainly for debugging purposes, + in case the custom swap chain has poor performance or does not work. + + If set to ``yes``, the ``--angle-flip`` option will have no effect. + + Windows with ANGLE only. + +``--angle-flip=<yes|no>`` + Enable flip-model presentation, which avoids unnecessarily copying the + backbuffer by sharing surfaces with the DWM (default: yes). This may cause + performance issues with older drivers. If flip-model presentation is not + supported (for example, on Windows 7 without the platform update), mpv will + automatically fall back to the older bitblt presentation model. + + If set to ``no``, the ``--angle-swapchain-length`` option will have no + effect. + + Windows with ANGLE only. + +``--angle-renderer=<d3d9|d3d11|auto>`` + Forces a specific renderer when using the ANGLE backend (default: auto). In + auto mode this will pick D3D11 for systems that support Direct3D 11 feature + level 9_3 or higher, and D3D9 otherwise. This option is mainly for + debugging purposes. Normally there is no reason to force a specific + renderer, though ``--angle-renderer=d3d9`` may give slightly better + performance on old hardware. Note that the D3D9 renderer only supports + OpenGL ES 2.0, so most extended OpenGL features will not work if this + renderer is selected (similar to ``--gpu-dumb-mode``). + + Windows with ANGLE only. + +``--macos-force-dedicated-gpu=<yes|no>`` + Deactivates the automatic graphics switching and forces the dedicated GPU. + (default: no) + + macOS only. + +``--cocoa-cb-sw-renderer=<yes|no|auto>`` + Use the Apple Software Renderer when using cocoa-cb (default: auto). If set + to ``no`` the software renderer is never used and instead fails when a the + usual pixel format could not be created, ``yes`` will always only use the + software renderer, and ``auto`` only falls back to the software renderer + when the usual pixel format couldn't be created. + + macOS only. + +``--cocoa-cb-10bit-context=<yes|no>`` + Creates a 10bit capable pixel format for the context creation (default: yes). + Instead of 8bit integer framebuffer a 16bit half-float framebuffer is + requested. + + macOS only. + +``--macos-title-bar-appearance=<appearance>`` + Sets the appearance of the title bar (default: auto). Not all combinations + of appearances and ``--macos-title-bar-material`` materials make sense or + are unique. Appearances that are not supported by you current macOS version + fall back to the default value. + macOS and cocoa-cb only + + ``<appearance>`` can be one of the following: + + :auto: Detects the system settings and sets the title + bar appearance appropriately. On macOS 10.14 it + also detects run time changes. + :aqua: The standard macOS Light appearance. + :darkAqua: The standard macOS Dark appearance. (macOS 10.14+) + :vibrantLight: Light vibrancy appearance with. + :vibrantDark: Dark vibrancy appearance with. + :aquaHighContrast: Light Accessibility appearance. (macOS 10.14+) + :darkAquaHighContrast: Dark Accessibility appearance. (macOS 10.14+) + :vibrantLightHighContrast: Light vibrancy Accessibility appearance. + (macOS 10.14+) + :vibrantDarkHighContrast: Dark vibrancy Accessibility appearance. + (macOS 10.14+) + +``--macos-title-bar-material=<material>`` + Sets the material of the title bar (default: titlebar). All deprecated + materials should not be used on macOS 10.14+ because their functionality + is not guaranteed. Not all combinations of materials and + ``--macos-title-bar-appearance`` appearances make sense or are unique. + Materials that are not supported by you current macOS version fall back to + the default value. + macOS and cocoa-cb only + + ``<material>`` can be one of the following: + + :titlebar: The standard macOS title bar material. + :selection: The standard macOS selection material. + :menu: The standard macOS menu material. (macOS 10.11+) + :popover: The standard macOS popover material. (macOS 10.11+) + :sidebar: The standard macOS sidebar material. (macOS 10.11+) + :headerView: The standard macOS header view material. + (macOS 10.14+) + :sheet: The standard macOS sheet material. (macOS 10.14+) + :windowBackground: The standard macOS window background material. + (macOS 10.14+) + :hudWindow: The standard macOS hudWindow material. (macOS 10.14+) + :fullScreen: The standard macOS full screen material. + (macOS 10.14+) + :toolTip: The standard macOS tool tip material. (macOS 10.14+) + :contentBackground: The standard macOS content background material. + (macOS 10.14+) + :underWindowBackground: The standard macOS under window background material. + (macOS 10.14+) + :underPageBackground: The standard macOS under page background material. + (deprecated in macOS 10.14+) + :dark: The standard macOS dark material. + (deprecated in macOS 10.14+) + :light: The standard macOS light material. + (macOS 10.14+) + :mediumLight: The standard macOS mediumLight material. + (macOS 10.11+, deprecated in macOS 10.14+) + :ultraDark: The standard macOS ultraDark material. + (macOS 10.11+ deprecated in macOS 10.14+) + +``--macos-title-bar-color=<color>`` + Sets the color of the title bar (default: completely transparent). Is + influenced by ``--macos-title-bar-appearance`` and + ``--macos-title-bar-material``. + See ``--sub-color`` for color syntax. + +``--macos-fs-animation-duration=<default|0-1000>`` + Sets the fullscreen resize animation duration in ms (default: default). + The default value is slightly less than the system's animation duration + (500ms) to prevent some problems when the end of an async animation happens + at the same time as the end of the system wide fullscreen animation. Setting + anything higher than 500ms will only prematurely cancel the resize animation + after the system wide animation ended. The upper limit is still set at + 1000ms since it's possible that Apple or the user changes the system + defaults. Anything higher than 1000ms though seems too long and shouldn't be + set anyway. + (macOS and cocoa-cb only) + + +``--macos-app-activation-policy=<regular|accessory|prohibited>`` + Changes the App activation policy. With accessory the mpv icon in the Dock + can be hidden. (default: regular) + + macOS only. + +``--macos-geometry-calculation=<visible|whole>`` + This changes the rectangle which is used to calculate the screen position + and size of the window (default: visible). ``visible`` takes the the menu + bar and Dock into account and the window is only positioned/sized within the + visible screen frame rectangle, ``whole`` takes the whole screen frame + rectangle and ignores the menu bar and Dock. Other previous restrictions + still apply, like the window can't be placed on top of the menu bar etc. + + macOS only. + +``--macos-render-timer=<timer>`` + Sets the mode (default: callback) for syncing the rendering of frames to the display's + vertical refresh rate. + macOS and Vulkan (macvk) only. + + ``<timer>`` can be one of the following: + + :callback: Syncs to the CVDisplayLink callback + :precise: Syncs to the time of the next vertical display refresh reported by the + CVDisplayLink callback provided information + :system: No manual syncing, depend on the layer mechanic and the next drawable + +``--android-surface-size=<WxH>`` + Set dimensions of the rendering surface used by the Android gpu context. + Needs to be set by the embedding application if the dimensions change during + runtime (i.e. if the device is rotated), via the surfaceChanged callback. + + Android with ``--gpu-context=android`` only. + +``--gpu-sw`` + Continue even if a software renderer is detected. + +``--gpu-context=<sys>`` + The value ``auto`` (the default) selects the GPU context. You can also pass + ``help`` to get a complete list of compiled in backends (sorted by + autoprobe order). + + auto + auto-select (default) + cocoa + Cocoa/macOS (deprecated, use --vo=libmpv instead) + win + Win32/WGL + winvk + VK_KHR_win32_surface + angle + Direct3D11 through the OpenGL ES translation layer ANGLE. This supports + almost everything the ``win`` backend does (if the ANGLE build is new + enough). + dxinterop (experimental) + Win32, using WGL for rendering and Direct3D 9Ex for presentation. Works + on Nvidia and AMD. Newer Intel chips with the latest drivers may also + work. + d3d11 + Win32, with native Direct3D 11 rendering. + x11 + X11/GLX (deprecated/legacy, EGL is preferred these days) + x11vk + VK_KHR_xlib_surface + wayland + Wayland/EGL + waylandvk + VK_KHR_wayland_surface + drm + DRM/EGL + displayvk + VK_KHR_display. This backend is roughly the Vukan equivalent of + DRM/EGL, allowing for direct rendering via Vulkan without a display + manager. + x11egl + X11/EGL + android + Android/EGL. Requires ``--wid`` be set to an ``android.view.Surface``. + macvk + Vulkan on macOS with a metal surface through a translation layer (experimental) + +``--gpu-api=<type>`` + Controls which type of graphics APIs will be accepted: + + auto + Use any available API (default) + opengl + Allow only OpenGL (requires OpenGL 2.1+ or GLES 2.0+) + vulkan + Allow only Vulkan (requires a valid/working ``--spirv-compiler``) + d3d11 + Allow only ``--gpu-context=d3d11`` + +``--opengl-es=<mode>`` + Controls which type of OpenGL context will be accepted: + + auto + Allow all types of OpenGL (default) + yes + Only allow GLES + no + Only allow desktop/core GL + +``--fbo-format=<fmt>`` + Selects the internal format of textures used for FBOs. The format can + influence performance and quality of the video output. ``fmt`` can be one + of: rgb8, rgb10, rgb10_a2, rgb16, rgb16f, rgb32f, rgba12, rgba16, rgba16f, + rgba16hf, rgba32f. + + Default: ``auto``, which first attempts to utilize 16bit float + (rgba16f, rgba16hf), and falls back to rgba16 if those are not available. + Finally, attempts to utilize rgb10_a2 or rgba8 if all of the previous formats + are not available. + +``--gamma-factor=<0.1..2.0>`` + Set an additional raw gamma factor (default: 1.0). If gamma is adjusted in + other ways (like with the ``--gamma`` option or key bindings and the + ``gamma`` property), the value is multiplied with the other gamma value. + + This option is deprecated and may be removed in the future. + +``--gamma-auto`` + Automatically corrects the gamma value depending on ambient lighting + conditions (adding a gamma boost for bright rooms). + + This option is deprecated and may be removed in the future. + + NOTE: Only implemented on macOS. + +``--image-lut=<file>`` + Specifies a custom LUT file (in Adobe .cube format) to apply to the colors + during image decoding. The exact interpretation of the LUT depends on + the value of ``--image-lut-type``. (Only for ``--vo=gpu-next``) + +``--image-lut-type=<value>`` + Controls the interpretation of color values fed to and from the LUT + specified as ``--image-lut``. Valid values are: + + auto + Chooses the interpretation of the LUT automatically from tagged + metadata, and otherwise falls back to ``native``. (Default) + native + Applied to the raw image contents in its native colorspace, before + decoding to RGB. For example, for a HDR10 image, this would be fed + PQ-encoded YCbCr values in the range 0.0 - 1.0. + normalized + Applied to the normalized RGB image contents, after decoding from + its native color encoding, but before linearization. + conversion + Fully replaces the color decoding. A LUT of this type should ingest the + image's native colorspace and output normalized non-linear RGB. + +``--target-colorspace-hint`` + Automatically configure the output colorspace of the display to pass + through the input values of the stream (e.g. for HDR passthrough), if + possible. Requires a supporting driver and ``--vo=gpu-next``. + +``--target-prim=<value>`` + Specifies the primaries of the display. Video colors will be adapted to + this colorspace when ICC color management is not being used. Valid values + are: + + auto + Disable any adaptation, except for atypical color spaces. Specifically, + wide/unusual gamuts get automatically adapted to BT.709, while standard + gamut (i.e. BT.601 and BT.709) content is not touched. (default) + bt.470m + ITU-R BT.470 M + bt.601-525 + ITU-R BT.601 (525-line SD systems, eg. NTSC), SMPTE 170M/240M + bt.601-625 + ITU-R BT.601 (625-line SD systems, eg. PAL/SECAM), ITU-R BT.470 B/G + bt.709 + ITU-R BT.709 (HD), IEC 61966-2-4 (sRGB), SMPTE RP177 Annex B + bt.2020 + ITU-R BT.2020 (UHD) + apple + Apple RGB + adobe + Adobe RGB (1998) + prophoto + ProPhoto RGB (ROMM) + cie1931 + CIE 1931 RGB (not to be confused with CIE XYZ) + dci-p3 + DCI-P3 (Digital Cinema Colorspace), SMPTE RP431-2 + v-gamut + Panasonic V-Gamut (VARICAM) primaries + s-gamut + Sony S-Gamut (S-Log) primaries + +``--target-trc=<value>`` + Specifies the transfer characteristics (gamma) of the display. Video colors + will be adjusted to this curve when ICC color management is not being used. + Valid values are: + + auto + Disable any adaptation, except for atypical transfers. Specifically, + HDR or linear light source material gets automatically converted to + gamma 2.2, while SDR content is not touched. (default) + bt.1886 + ITU-R BT.1886 curve (assuming infinite contrast) + srgb + IEC 61966-2-4 (sRGB) + linear + Linear light output + gamma1.8 + Pure power curve (gamma 1.8), also used for Apple RGB + gamma2.0 + Pure power curve (gamma 2.0) + gamma2.2 + Pure power curve (gamma 2.2) + gamma2.4 + Pure power curve (gamma 2.4) + gamma2.6 + Pure power curve (gamma 2.6) + gamma2.8 + Pure power curve (gamma 2.8), also used for BT.470-BG + prophoto + ProPhoto RGB (ROMM) + pq + ITU-R BT.2100 PQ (Perceptual quantizer) curve, aka SMPTE ST2084 + hlg + ITU-R BT.2100 HLG (Hybrid Log-gamma) curve, aka ARIB STD-B67 + v-log + Panasonic V-Log (VARICAM) curve + s-log1 + Sony S-Log1 curve + s-log2 + Sony S-Log2 curve + + .. note:: + + When using HDR output formats, mpv will encode to the specified + curve but it will not set any HDMI flags or other signalling that might + be required for the target device to correctly display the HDR signal. + The user should independently guarantee this before using these signal + formats for display. + +``--target-peak=<auto|nits>`` + Specifies the measured peak brightness of the output display, in cd/m^2 + (AKA nits). The interpretation of this brightness depends on the configured + ``--target-trc``. In all cases, it imposes a limit on the signal values + that will be sent to the display. If the source exceeds this brightness + level, a tone mapping filter will be inserted. For HLG, it has the + additional effect of parametrizing the inverse OOTF, in order to get + colorimetrically consistent results with the mastering display. For SDR, or + when using an ICC (profile (``--icc-profile``), setting this to a value + above 203 essentially causes the display to be treated as if it were an HDR + display in disguise. (See the note below) + + In ``auto`` mode (the default), the chosen peak is an appropriate value + based on the TRC in use. For SDR curves, it uses 203. For HDR curves, it + uses 203 * the transfer function's nominal peak. + + .. note:: + + When using an SDR transfer function, this is normally not needed, and + setting it may lead to very unexpected results. The one time it *is* + useful is if you want to calibrate a HDR display using traditional + transfer functions and calibration equipment. In such cases, you can + set your HDR display to a high brightness such as 800 cd/m^2, and then + calibrate it to a standard curve like gamma2.8. Setting this value to + 800 would then instruct mpv to essentially treat it as an HDR display + with the given peak. This may be a good alternative in environments + where PQ or HLG input to the display is not possible, and makes it + possible to use HDR displays with mpv regardless of operating system + support for HDMI HDR metadata. + + In such a configuration, we highly recommend setting ``--tone-mapping`` + to ``mobius`` or even ``clip``. + +``--target-contrast=<auto|10-1000000|inf>`` + Specifies the measured contrast of the output display. ``--target-contrast`` + in conjunction with ``--target-peak`` value is used to calculate display + black point. Used in black point compensation during HDR tone-mapping. + ``auto`` is the default and assumes 1000:1 contrast as a typical SDR display + would have or an infinite contrast when HDR ``--target-trc`` is used. + ``inf`` contrast specifies display with perfect black level, in practice OLED. + (Only for ``--vo=gpu-next``) + +``--target-gamut=<value>`` + Constrains the gamut of the display. You can use this option to output e.g. + DCIP3-in-BT.2020. Set ``--target-prim`` to the primaries of the containing + colorspace (into which values will be encoded), and ``--target-gamut`` to + the gamut you want to limit colors to. Takes the same values as + ``--target-prim``. (Only for ``--vo=gpu-next``) + +``--target-lut=<file>`` + Specifies a custom LUT file (in Adobe .cube format) to apply to the colors + before display on-screen. This LUT is fed values in normalized RGB, after + encoding into the target colorspace, so after the application of + ``--target-trc``. (Only for ``--vo=gpu-next``) + +``--tone-mapping=<value>`` + Specifies the algorithm used for tone-mapping images onto the target + display. This is relevant for both HDR->SDR conversion as well as gamut + reduction (e.g. playing back BT.2020 content on a standard gamut display). + Valid values are: + + auto + Choose the best curve according to internal heuristics. (Default) + clip + Hard-clip any out-of-range values. Use this when you care about + perfect color accuracy for in-range values at the cost of completely + distorting out-of-range values. Not generally recommended. + mobius + Generalization of Reinhard to a Möbius transform with linear section. + Smoothly maps out-of-range values while retaining contrast and colors + for in-range material as much as possible. Use this when you care about + color accuracy more than detail preservation. This is somewhere in + between ``clip`` and ``reinhard``, depending on the value of + ``--tone-mapping-param``. + reinhard + Reinhard tone mapping algorithm. Very simple continuous curve. + Preserves overall image brightness but uses nonlinear contrast, which + results in flattening of details and degradation in color accuracy. + hable + Similar to ``reinhard`` but preserves both dark and bright details + better (slightly sigmoidal), at the cost of slightly darkening / + desaturating everything. Developed by John Hable for use in video + games. Use this when you care about detail preservation more than + color/brightness accuracy. This is roughly equivalent to + ``--tone-mapping=reinhard --tone-mapping-param=0.24``. If possible, + you should also enable ``--hdr-compute-peak`` for the best results. + bt.2390 + Perceptual tone mapping curve (EETF) specified in ITU-R Report BT.2390. + gamma + Fits a logarithmic transfer between the tone curves. + linear + Linearly stretches the entire reference gamut to (a linear multiple of) + the display. + spline + Perceptually linear single-pivot polynomial. (``--vo=gpu-next`` only) + bt.2446a + HDR<->SDR mapping specified in ITU-R Report BT.2446, method A. This is + the recommended curve for well-mastered content. (``--vo=gpu-next`` + only) + st2094-40 + Dynamic HDR10+ tone-mapping method specified in SMPTE ST2094-40 Annex + B. In the absence of metadata, falls back to a fixed spline matched to + the input/output average brightness characteristics. (``--vo=gpu-next`` + only) + st2094-10 + Dynamic tone-mapping method specified in SMPTE ST2094-10 Annex B.2. + Conceptually simpler than ST2094-40, and generally produces worse + results. + +``--tone-mapping-param=<value>`` + Set tone mapping parameters. By default, this is set to the special string + ``default``, which maps to an algorithm-specific default value. Ignored if + the tone mapping algorithm is not tunable. This affects the following tone + mapping algorithms: + + clip + Specifies an extra linear coefficient to multiply into the signal + before clipping. Defaults to 1.0. + mobius + Specifies the transition point from linear to mobius transform. Every + value below this point is guaranteed to be mapped 1:1. The higher the + value, the more accurate the result will be, at the cost of losing + bright details. Defaults to 0.3, which due to the steep initial slope + still preserves in-range colors fairly accurately. + reinhard + Specifies the local contrast coefficient at the display peak. Defaults + to 0.5, which means that in-gamut values will be about half as bright + as when clipping. + bt.2390 + Specifies the offset for the knee point. Defaults to 1.0, which is + higher than the value from the original ITU-R specification (0.5). + (``--vo=gpu-next`` only) + gamma + Specifies the exponent of the function. Defaults to 1.8. + linear + Specifies the scale factor to use while stretching. Defaults to 1.0. + spline + Specifies the knee point (in PQ space). Defaults to 0.30. + st2094-10 + Specifies the contrast (slope) at the knee point. Defaults to 1.0. + +``--inverse-tone-mapping`` + If set, allows inverse tone mapping (expanding SDR to HDR). Not supported + by all tone mapping curves. Use with caution. (``--vo=gpu-next`` only) + +``--tone-mapping-max-boost=<1.0..10.0>`` + Upper limit for how much the tone mapping algorithm is allowed to boost + the average brightness by over-exposing the image. The default value of 1.0 + allows no additional brightness boost. A value of 2.0 would allow + over-exposing by a factor of 2, and so on. Raising this setting can help + reveal details that would otherwise be hidden in dark scenes, but raising + it too high will make dark scenes appear unnaturally bright. (``--vo=gpu`` + only) + +``--tone-mapping-visualize`` + Display a (PQ-PQ) graph of the active tone-mapping LUT. Intended only for + debugging purposes. The X axis shows PQ input values, the Y axis shows PQ + output values. The tone-mapping curve is shown in green/yellow. Yellow + means the brightness has been boosted from the source, dark blue regions + show where the brightness has been reduced. The extra colored regions and + lines indicate various monitor limits, as well a reference diagonal + (neutral tone-mapping) and source scene average brightness information (if + available). (``--vo=gpu-next`` only) + +``--gamut-mapping-mode`` + Specifies the algorithm used for reducing the gamut of images for the + target display, after any tone mapping is done. + + auto + Choose the best mode automatically. (Default) + clip + Hard-clip to the gamut (per-channel). Very low quality, but free. + perceptual + Performs a perceptually balanced gamut mapping using a soft knee + function to roll-off clipped regions, and a hue shifting function to + preserve saturation. (``--vo=gpu-next`` only) + relative + Performs relative colorimetric clipping, while maintaining an + exponential relationship between brightness and chromaticity. + (``--vo=gpu-next`` only) + saturation + Performs simple RGB->RGB saturation mapping. The input R/G/B channels + are mapped directly onto the output R/G/B channels. Will never clip, + but will distort all hues and/or result in a faded look. + (``--vo=gpu-next`` only) + absolute + Performs absolute colorimetric clipping. Like ``relative``, but does + not adapt the white point. (``--vo=gpu-next`` only) + desaturate + Performs constant-luminance colorimetric clipping, desaturing colors + towards white until they're in-range. + darken + Uniformly darkens the input slightly to prevent clipping on blown-out + highlights, then clamps colorimetrically to the input gamut boundary, + biased slightly to preserve chromaticity over luminance. + (``--vo=gpu-next`` only) + warn + Performs no gamut mapping, but simply highlights out-of-gamut pixels. + linear + Linearly/uniformly desaturates the image in order to bring the entire + image into the target gamut. (``--vo=gpu-next`` only) + +``--hdr-compute-peak=<auto|yes|no>`` + Compute the HDR peak and frame average brightness per-frame instead of + relying on tagged metadata. These values are averaged over local regions as + well as over several frames to prevent the value from jittering around too + much. This option basically gives you dynamic, per-scene tone mapping. + Requires compute shaders, which is a fairly recent OpenGL feature, and will + probably also perform horribly on some drivers, so enable at your own risk. + The special value ``auto`` (default) will enable HDR peak computation + automatically if compute shaders and SSBOs are supported. + +``--allow-delayed-peak-detect`` + When using ``--hdr-compute-peak``, allow delaying the detected peak by a + frame when beneficial for performance. In particular, this is required to + avoid an unnecessary FBO indirection when no advanced rendering is required + otherwise. Has no effect if there already is an indirect pass, such as when + advanced scaling is enabled. Defaults to no. (Only affects + ``--vo=gpu-next``, note that ``--vo=gpu`` always delays the peak.) + +``--hdr-peak-percentile=<0.0..100.0>`` + Which percentile of the input image brightness histogram to consider as the + true peak of the scene. If this is set to 100 (default), the + brightest pixel is measured. Otherwise, the top of the frequency + distribution is progressively cut off. Setting this too low will cause + clipping of very bright details, but can improve the dynamic brightness + range of scenes with very bright isolated highlights. Values other than 100 + come with a small performance penalty. (Only for ``--vo=gpu-next``) + +``--hdr-peak-decay-rate=<0.0..1000.0>`` + The decay rate used for the HDR peak detection algorithm (default: 20.0). + This is only relevant when ``--hdr-compute-peak`` is enabled. Higher values + make the peak decay more slowly, leading to more stable values at the cost + of more "eye adaptation"-like effects (although this is mitigated somewhat + by ``--hdr-scene-threshold``). A value of 0.0 (the lowest possible) disables + all averaging, meaning each frame's value is used directly as measured, + but doing this is not recommended for "noisy" sources since it may lead + to excessive flicker. (In signal theory terms, this controls the time + constant "tau" of an IIR low pass filter) + +``--hdr-scene-threshold-low=<0.0..100.0>``, ``--hdr-scene-threshold-high=<0.0..100.0>`` + The lower and upper thresholds (in dB) for a brightness difference + to be considered a scene change (default: 1.0 low, 3.0 high). This is only + relevant when ``--hdr-compute-peak`` is enabled. Normally, small + fluctuations in the frame brightness are compensated for by the peak + averaging mechanism, but for large jumps in the brightness this can result + in the frame remaining too bright or too dark for up to several seconds, + depending on the value of ``--hdr-peak-decay-rate``. To counteract this, + when the brightness between the running average and the current frame + exceeds the low threshold, mpv will make the averaging filter more + aggressive, up to the limit of the high threshold (at which point the + filter becomes instant). + +``--hdr-contrast-recovery=<0.0..2.0>``, ``--hdr-contrast-smoothness=<1.0..100.0>`` + Enables the HDR contrast recovery algorithm, which is to designed to + enhance contrast of HDR video after tone mapping. The strength (default: + 0.0) indicates the degree of contrast recovery, with 0.0 being completely + disabled and 1.0 being 100% strength. Values higher than 1.0 are allowed, + but may result in excessive sharpening. The smoothness (default: 3.5) + indicates the degree to which the HDR source is low-passed in order to + obtain contrast information - a value of 2.0 corresponds to 2x downscaling. + Users on low DPI displays (<= 100) may want to lower this value, while + users on very high DPI displays ("retina") may want to increase it. (Only + for ``vo=gpu-next``) + +``--use-embedded-icc-profile`` + Load the embedded ICC profile contained in media files such as PNG images. + (Default: yes). Note that this option only works when also using a display + ICC profile (``--icc-profile`` or ``--icc-profile-auto``), and also + requires LittleCMS 2 support. + +``--icc-profile=<file>`` + Load an ICC profile and use it to transform video RGB to screen output. + Needs LittleCMS 2 support compiled in. This option overrides the + ``--target-prim``, ``--target-trc`` and ``--icc-profile-auto`` options. + +``--icc-profile-auto`` + Automatically select the ICC display profile currently specified by the + display settings of the operating system. + + NOTE: On Windows, the default profile must be an ICC profile. WCS profiles + are not supported. + + Applications using libmpv with the render API need to provide the ICC + profile via ``MPV_RENDER_PARAM_ICC_PROFILE``. + +``--icc-cache`` + Store and load 3DLUTs created from the ICC profile on disk in the + cache directory (Default: ``yes``). This can be used to speed up loading, + since LittleCMS 2 can take a while to create a 3D LUT. Note that these + files contain uncompressed LUTs. Their size depends on the + ``--icc-3dlut-size``, and can be very big. + + NOTE: On ``--vo=gpu``, this is not cleaned automatically, so old, unused + cache files may stick around indefinitely. + +``--icc-cache-dir`` + The directory where icc cache is stored. Cache is stored in the system's + cache directory (usually ``~/.cache/mpv``) if this is unset. + +``--icc-intent=<value>`` + Specifies the ICC intent used for the color transformation (when using + ``--icc-profile``). + + 0 + perceptual + 1 + relative colorimetric (default) + 2 + saturation + 3 + absolute colorimetric + +``--icc-3dlut-size=<auto|RxGxB>`` + Size of the 3D LUT generated from the ICC profile in each dimension. The + default of ``auto`` means to pick the size automatically based on the + profile characteristics. Sizes may range from 2 to 512. + + NOTE: Setting this option to anything other than ``auto`` is **strongly** + discouraged, except for testing. + +``--icc-force-contrast=<no|0-1000000|inf>`` + Override the target device's detected contrast ratio by a specific value. + This is detected automatically from the profile if possible, but for some + profiles it might be missing, causing the contrast to be assumed as + infinite. As a result, video may appear darker than intended. If this is + the case, setting this option might help. This only affects BT.1886 + content. The default of ``no`` means to use the profile values. The special + value ``inf`` causes the BT.1886 curve to be treated as a pure power gamma + 2.4 function. + +``--icc-use-luma`` + Use ICC profile luminance value. (Only for ``--vo=gpu-next``) + +``--lut=<file>`` + Specifies a custom LUT (in Adobe .cube format) to apply to the colors + as part of color conversion. The exact interpretation depends on the value + of ``--lut-type``. (Only for ``--vo=gpu-next``) + +``--lut-type=<value>`` + Controls the interpretation of color values fed to and from the LUT + specified as ``--lut``. Valid values are: + + auto + Chooses the interpretation of the LUT automatically from tagged + metadata, and otherwise falls back to ``native``. (Default) + native + Applied to raw image contents in its native RGB colorspace (non-linear + light), before conversion to the output color space. + normalized + Applied to the normalized RGB image contents, in linear light, before + conversion to the output color space. + conversion + Fully replaces the conversion from the image color space to the output + color space. If such a LUT is present, it has the highest priority, and + overrides any ICC profiles, as well as options related to tone mapping + and output colorimetry (``--target-prim``, ``--target-trc`` etc.). + +``--blend-subtitles=<yes|video|no>`` + Blend subtitles directly onto upscaled video frames, before interpolation + and/or color management (default: no). Enabling this causes subtitles to be + affected by ``--icc-profile``, ``--target-prim``, ``--target-trc``, + ``--interpolation``, ``--gamma-factor`` and ``--glsl-shaders``. It also + increases subtitle performance when using ``--interpolation``. + + The downside of enabling this is that it restricts subtitles to the visible + portion of the video, so you can't have subtitles exist in the black + margins below a video (for example). + + If ``video`` is selected, the behavior is similar to ``yes``, but subs are + drawn at the video's native resolution, and scaled along with the video. + + .. warning:: This changes the way subtitle colors are handled. Normally, + subtitle colors are assumed to be in sRGB and color managed as + such. Enabling this makes them treated as being in the video's + color space instead. This is good if you want things like + softsubbed ASS signs to match the video colors, but may cause + SRT subtitles or similar to look slightly off. + +``--alpha=<blend-tiles|blend|yes|no>`` + Decides what to do if the input has an alpha component. + + blend-tiles + Blend the frame against a 16x16 gray/white tiles background (default). + blend + Blend the frame against the background color (``--background``, normally + black). + yes + Try to create a framebuffer with alpha component. This only makes sense + if the video contains alpha information (which is extremely rare) or if + you make the background color transparent. May not be supported on all + platforms. If alpha framebuffers are unavailable, it silently falls + back on a normal framebuffer. Note that if you set the ``--fbo-format`` + option to a non-default value, a format with alpha must be specified, + or this won't work. Whether this really works depends on the windowing + system and desktop environment. + no + Ignore alpha component. + +``--opengl-rectangle-textures`` + Force use of rectangle textures (default: no). Normally this shouldn't have + any advantages over normal textures. Note that hardware decoding overrides + this flag. Could be removed any time. + +``--background=<color>`` + Color used to draw parts of the mpv window not covered by video. See the + ``--sub-color`` option for how colors are defined. + +``--gpu-tex-pad-x``, ``--gpu-tex-pad-y`` + Enlarge the video source textures by this many pixels. For debugging only + (normally textures are sized exactly, but due to hardware decoding interop + we may have to deal with additional padding, which can be tested with these + options). Could be removed any time. + +``--opengl-early-flush=<yes|no|auto>`` + Call ``glFlush()`` after rendering a frame and before attempting to display + it (default: auto). Can fix stuttering in some cases, in other cases + probably causes it. The ``auto`` mode will call ``glFlush()`` only if + the renderer is going to wait for a while after rendering, instead of + flipping GL front and backbuffers immediately (i.e. it doesn't call it + in display-sync mode). + + On macOS this is always deactivated because it only causes performance + problems and other regressions. + +``--gpu-dumb-mode=<yes|no|auto>`` + This mode is extremely restricted, and will disable most extended + features. That includes high quality scalers and custom shaders! + + It is intended for hardware that does not support FBOs (including GLES, + which supports it insufficiently), or to get some more performance out of + bad or old hardware. + + This mode is forced automatically if needed, and this option is mostly + useful for debugging. The default of ``auto`` will enable it automatically + if nothing uses features which require FBOs. + + This option might be silently removed in the future. + +``--gpu-shader-cache`` + Store and load compiled GLSL shaders in the cache directory (Default: + ``yes``). Normally, shader compilation is very fast, so this is not usually + needed. It mostly matters for anything based on D3D11 (including ANGLE), as + well as on some other proprietary drivers. Enabling this can improve startup + performance on these platforms. + + NOTE: On ``--vo=gpu``, is not cleaned automatically, so old, unused cache + files may stick around indefinitely. + +``--gpu-shader-cache-dir`` + The directory where gpu shader cache is stored. Cache is stored in the system's + cache directory (usually ``~/.cache/mpv``) if this is unset. + +``--libplacebo-opts=<key>=<value>[,<key>=<value>[,...]]`` + Passes extra raw option to the libplacebo rendering backend (used by + ``--vo=gpu-next``). May override the effects of any other options set using + the normal options system. Requires libplacebo v6.309 or higher. Included + for debugging purposes only. For more information, see: + + https://libplacebo.org/options/ + +Miscellaneous +------------- + +``--display-tags=tag1,tags2,...`` + Set the list of tags that should be displayed on the terminal. Tags that + are in the list, but are not present in the played file, will not be shown. + If a value ends with ``*``, all tags are matched by prefix (though there + is no general globbing). Just passing ``*`` essentially filtering. + + The default includes a common list of tags, call mpv with ``--list-options`` + to see it. + + This is a string list option. See `List Options`_ for details. + +``--mc=<seconds/frame>`` + Maximum A-V sync correction per frame (in seconds) + +``--autosync=<factor>`` + Gradually adjusts the A/V sync based on audio delay measurements. + Specifying ``--autosync=0``, the default, will cause frame timing to be + based entirely on audio delay measurements. Specifying ``--autosync=1`` + will do the same, but will subtly change the A/V correction algorithm. An + uneven video framerate in a video which plays fine with ``--no-audio`` can + often be helped by setting this to an integer value greater than 1. The + higher the value, the closer the timing will be to ``--no-audio``. Try + ``--autosync=30`` to smooth out problems with sound drivers which do not + implement a perfect audio delay measurement. With this value, if large A/V + sync offsets occur, they will only take about 1 or 2 seconds to settle + out. This delay in reaction time to sudden A/V offsets should be the only + side effect of turning this option on, for all sound drivers. + +``--video-timing-offset=<seconds>`` + Control how long before video display target time the frame should be + rendered (default: 0.050). If a video frame should be displayed at a + certain time, the VO will start rendering the frame earlier, and then will + perform a blocking wait until the display time, and only then "swap" the + frame to display. The rendering cannot start before the previous frame is + displayed, so this value is implicitly limited by the video framerate. With + normal video frame rates, the default value will ensure that rendering is + always immediately started after the previous frame was displayed. On the + other hand, setting a too high value can reduce responsiveness with low + FPS value. + + This option is interesting for client API users using the render API + because you can stop it from limiting your FPS + (see ``mpv_render_context_render()`` documentation). + + This applies only to audio timing modes (e.g. ``--video-sync=audio``). In + other modes (``--video-sync=display-...``), video timing relies on vsync + blocking, and this option is not used. + +``--video-sync=<audio|...>`` + How the player synchronizes audio and video. + + If you use this option, you usually want to set it to ``display-resample`` + to enable a timing mode that tries to not skip or repeat frames when for + example playing 24fps video on a 24Hz screen. + + The modes starting with ``display-`` try to output video frames completely + synchronously to the display, using the detected display vertical refresh + rate as a hint how fast frames will be displayed on average. These modes + change video speed slightly to match the display. See ``--video-sync-...`` + options for fine tuning. The robustness of this mode is further reduced by + making a some idealized assumptions, which may not always apply in reality. + Behavior can depend on the VO and the system's video and audio drivers. + Media files must use constant framerate. Section-wise VFR might work as well + with some container formats (but not e.g. mkv). + + Under some circumstances, the player automatically reverts to ``audio`` mode + for some time or permanently. This can happen on very low framerate video, + or if the framerate cannot be detected. + + Also in display-sync modes it can happen that interruptions to video + playback (such as toggling fullscreen mode, or simply resizing the window) + will skip the video frames that should have been displayed, while ``audio`` + mode will display them after the renderer has resumed (typically resulting + in a short A/V desync and the video "catching up"). + + Before mpv 0.30.0, there was a fallback to ``audio`` mode on severe A/V + desync. This was changed for the sake of not sporadically stopping. Now, + ``display-desync`` does what it promises and may desync with audio by an + arbitrary amount, until it is manually fixed with a seek. + + These modes also require a vsync blocked presentation mode. For OpenGL, this + translates to ``--opengl-swapinterval=1``. For Vulkan, it translates to + ``--vulkan-swap-mode=fifo`` (or ``fifo-relaxed``). + + The modes with ``desync`` in their names do not attempt to keep audio/video + in sync. They will slowly (or quickly) desync, until e.g. the next seek + happens. These modes are meant for testing, not serious use. + + :audio: Time video frames to audio. This is the most robust + mode, because the player doesn't have to assume anything + about how the display behaves. The disadvantage is that + it can lead to occasional frame drops or repeats. If + audio is disabled, this uses the system clock. This is + the default mode. + :display-resample: Resample audio to match the video. This mode will also + try to adjust audio speed to compensate for other drift. + (This means it will play the audio at a different speed + every once in a while to reduce the A/V difference.) + :display-resample-vdrop: Resample audio to match the video. Drop video + frames to compensate for drift. + :display-resample-desync: Like the previous mode, but no A/V compensation. + :display-tempo: Same as ``display-resample``, but apply audio speed + changes to audio filters instead of resampling to avoid + the change in pitch. Beware that some audio filters + don't do well with a speed close to 1. It is recommend + to use a conditional profile to automatically switch to + ``display-resample`` when speed gets too close to 1 for + your filter setup. Use (speed * video_speed_correction) + to get the actual playback speed in the condition. + See `Conditional auto profiles`_ for details. + :display-vdrop: Drop or repeat video frames to compensate desyncing + video. (Although it should have the same effects as + ``audio``, the implementation is very different.) + :display-adrop: Drop or repeat audio data to compensate desyncing + video. This mode will cause severe audio artifacts if + the real monitor refresh rate is too different from + the reported or forced rate. Since mpv 0.33.0, this + acts on entire audio frames, instead of single samples. + :display-desync: Sync video to display, and let audio play on its own. + :desync: Sync video according to system clock, and let audio play + on its own. + +``--video-sync-max-factor=<value>`` + Maximum multiple for which to try to fit the video's FPS to the display's + FPS (default: 5). + + For example, if this is set to 1, the video FPS is forced to an integer + multiple of the display FPS, as long as the speed change does not exceed + the value set by ``--video-sync-max-video-change``. + + See ``--interpolation-threshold`` for how this option affects + interpolation. + +``--video-sync-max-video-change=<value>`` + Maximum speed difference in percent that is applied to video with + ``--video-sync=display-...`` (default: 1). Display sync mode will be + disabled if the monitor and video refresh way do not match within the + given range. It tries multiples as well: playing 30 fps video on a 60 Hz + screen will duplicate every second frame. Playing 24 fps video on a 60 Hz + screen will play video in a 2-3-2-3-... pattern. + + The default settings are not loose enough to speed up 23.976 fps video to + 25 fps. We consider the pitch change too extreme to allow this behavior + by default. Set this option to a value of ``5`` to enable it. + + Note that ``--video-sync=display-tempo`` avoids this pitch change. + + Also note that in the ``--video-sync=display-resample`` or + ``--video-sync=display-tempo`` mode, audio speed will additionally be + changed by a small amount if necessary for A/V sync. See + ``--video-sync-max-audio-change``. + +``--video-sync-max-audio-change=<value>`` + Maximum *additional* speed difference in percent that is applied to audio + with ``--video-sync=display-...`` (default: 0.125). Normally, the player + plays the audio at the speed of the video. But if the difference between + audio and video position is too high, e.g. due to drift or other timing + errors, it will attempt to speed up or slow down audio by this additional + factor. Too low values could lead to video frame dropping or repeating if + the A/V desync cannot be compensated, too high values could lead to chaotic + frame dropping due to the audio "overshooting" and skipping multiple video + frames before the sync logic can react. + +``--mf-fps=<value>`` + Framerate used when decoding from multiple PNG or JPEG files with ``mf://`` + (default: 1). + +``--mf-type=<value>`` + Input file type for ``mf://`` (available: jpeg, png, tga, sgi). By default, + this is guessed from the file extension. + +``--stream-dump=<destination-filename>`` + Instead of playing a file, read its byte stream and write it to the given + destination file. The destination is overwritten. Can be useful to test + network-related behavior. + +``--stream-lavf-o=opt1=value1,opt2=value2,...`` + Set AVOptions on streams opened with libavformat. Unknown or misspelled + options are silently ignored. (They are mentioned in the terminal output + in verbose mode, i.e. ``--v``. In general we can't print errors, because + other options such as e.g. user agent are not available with all protocols, + and printing errors for unknown options would end up being too noisy.) + + This is a key/value list option. See `List Options`_ for details. + +``--backdrop-type=<auto|none|mica|acrylic|mica-alt>`` + (Windows only) + Controls the backdrop/border style. + + :auto: Default Windows behavior + :none: The backdrop will be black or white depending on the system's theme settings. + :mica: Enables the Mica style, which is the default on Windows 11. + :acrylic: Enables the Acrylic style (frosted glass look). + :mica-alt: Same as Mica, except reversed. + +``--window-affinity=<default|excludefromcmcapture|monitor>`` + (Windows only) + Controls the window affinity behavior of mpv. + + :default: Default Windows behavior + :excludefromcapture: mpv's window will be completely excluded from capture by external applications or screen recording software. + :monitor: Blacks out the mpv window + +``--vo-mmcss-profile=<name>`` + (Windows only) + Set the MMCSS profile for the video renderer thread (default: ``Playback``). + +``--priority=<prio>`` + (Windows only) + Set process priority for mpv according to the predefined priorities + available under Windows. + + Possible values of ``<prio>``: + idle|belownormal|normal|abovenormal|high|realtime + + .. warning:: Using realtime priority can cause system lockup. + +``--force-media-title=<string>`` + Force the contents of the ``media-title`` property to this value. Useful + for scripts which want to set a title, without overriding the user's + setting in ``--title``. + +``--external-files=<file-list>`` + Load a file and add all of its tracks. This is useful to play different + files together (for example audio from one file, video from another), or + for advanced ``--lavfi-complex`` used (like playing two video files at + the same time). + + Unlike ``--sub-files`` and ``--audio-files``, this includes all tracks, and + does not cause default stream selection over the "proper" file. This makes + it slightly less intrusive. (In mpv 0.28.0 and before, this was not quite + strictly enforced.) + + This is a path list option. See `List Options`_ for details. + +``--external-file=<file>`` + CLI/config file only alias for ``--external-files-append``. Each use of this + option will add a new external file. + +``--cover-art-files=<file-list>`` + Use an external file as cover art while playing audio. This makes it appear + on the track list and subject to automatic track selection. Options like + ``--audio-display`` control whether such tracks are supposed to be selected. + + (The difference to loading a file with ``--external-files`` is that video + tracks will be marked as being pictures, which affects the auto-selection + method. If the passed file is a video, only the first frame will be decoded + and displayed. Enabling the cover art track during playback may show a + random frame if the source file is a video. Normally you're not supposed to + pass videos to this option, so this paragraph describes the behavior + coincidentally resulting from implementation details.) + + This is a path list option. See `List Options`_ for details. + +``--cover-art-file=<file>`` + CLI/config file only alias for ``--cover-art-files-append``. Each use of this + option will add a new external file. + +``--cover-art-auto=<no|exact|fuzzy|all>`` + Whether to load _external_ cover art automatically. Similar to + ``--sub-auto`` and ``--audio-file-auto``. If a video already has tracks + (which are not marked as cover art), external cover art will not be loaded. + + :no: Don't automatically load cover art. + :exact: Load the media filename with an image file extension (default). + :fuzzy: Load all cover art containing the media filename. + :all: Load all images in the current directory. + + See ``--cover-art-files`` for details about what constitutes cover art. + + See ``--audio-display`` how to control display of cover art (this can be + used to disable cover art that is part of the file). + +``--cover-art-auto-exts=ext1,ext2,...`` + Cover art extentions to try and match when using ``cover-art-auto``. + + This is a string list option. See `List Options`_ for details. + +``--cover-art-whitelist=<no|yes>`` + Whether to load files with a filename among "AlbumArt", "Album", "cover", + "front", "AlbumArtSmall", "Folder", ".folder", "thumb", and an extension in + ``--cover-art-auto-exts``, as cover art. This has no effect if + ``cover-art-auto`` is ``no``. + + Default: ``yes``. + +``--autoload-files=<yes|no>`` + Automatically load/select external files (default: yes). + + If set to ``no``, then do not automatically load external files as specified + by ``--sub-auto``, ``--audio-file-auto`` and ``--cover-art-auto``. If + external files are forcibly added (like with ``--sub-files``), they will + not be auto-selected. + + This does not affect playlist expansion, redirection, or other loading of + referenced files like with ordered chapters. + +``--stream-record=<file>`` + Write received/read data from the demuxer to the given output file. The + output file will always be overwritten without asking. The output format + is determined by the extension of the output file. + + Switching streams or seeking during recording might result in recording + being stopped and/or broken files. Use with care. + + Seeking outside of the demuxer cache will result in "skips" in the output + file, but seeking within the demuxer cache should not affect recording. One + exception is when you seek back far enough to exceed the forward buffering + size, in which case the cache stops actively reading. This will return in + dropped data if it's a live stream. + + If this is set at runtime, the old file is closed, and the new file is + opened. Note that this will write only data that is appended at the end of + the cache, and the already cached data cannot be written. You can try the + ``dump-cache`` command as an alternative. + + External files (``--audio-file`` etc.) are ignored by this, it works on the + "main" file only. Using this with files using ordered chapters or EDL files + will also not work correctly in general. + + There are some glitches with this because it uses FFmpeg's libavformat for + writing the output file. For example, it's typical that it will only work if + the output format is the same as the input format. This is the case even if + it works with the ``ffmpeg`` tool. One reason for this is that ``ffmpeg`` + and its libraries contain certain hacks and workarounds for these issues, + that are unavailable to outside users. + +``--lavfi-complex=<string>`` + Set a "complex" libavfilter filter, which means a single filter graph can + take input from multiple source audio and video tracks. The graph can result + in a single audio or video output (or both). + + Currently, the filter graph labels are used to select the participating + input tracks and audio/video output. The following rules apply: + + - A label of the form ``aidN`` selects audio track N as input (e.g. + ``aid1``). + - A label of the form ``vidN`` selects video track N as input. + - A label named ``ao`` will be connected to the audio output. + - A label named ``vo`` will be connected to the video output. + + Each label can be used only once. If you want to use e.g. an audio stream + for multiple filters, you need to use the ``asplit`` filter. Multiple + video or audio outputs are not possible, but you can use filters to merge + them into one. + + It's not possible to change the tracks connected to the filter at runtime, + unless you explicitly change the ``lavfi-complex`` property and set new + track assignments. When the graph is changed, the track selection is changed + according to the used labels as well. + + Other tracks, as long as they're not connected to the filter, and the + corresponding output is not connected to the filter, can still be freely + changed with the normal methods. + + Note that the normal filter chains (``--af``, ``--vf``) are applied between + the complex graphs (e.g. ``ao`` label) and the actual output. + + .. admonition:: Examples + + - ``--lavfi-complex='[aid1] [aid2] amix [ao]'`` + Play audio track 1 and 2 at the same time. + - ``--lavfi-complex='[vid1] [vid2] vstack [vo]'`` + Stack video track 1 and 2 and play them at the same time. Note that + both tracks need to have the same width, or filter initialization + will fail (you can add ``scale`` filters before the ``vstack`` filter + to fix the size). + To load a video track from another file, you can use + ``--external-file=other.mkv``. + - ``--lavfi-complex='[vid1] [vid2] [vid3] hstack=inputs=3 [vo]'`` + Use the inputs option to stack more than 2 tracks. + - ``--lavfi-complex='[aid1] asplit [t1] [ao] ; [t1] showvolume [t2] ; [vid1] [t2] overlay [vo]'`` + Play audio track 1, and overlay the measured volume for each speaker + over video track 1. + + See the FFmpeg libavfilter documentation for details on the available + filters. + +``--metadata-codepage=<codepage>`` + Codepage for various input metadata (default: ``auto``). This affects how + file tags, chapter titles, etc. are interpreted. In most cases, this merely + evaluates to UTF-8 as non-UTF-8 codepages are obscure. + + See ``--sub-codepage`` option on how codepages are specified and further + details regarding autodetection and codepage conversion. (The underlying + code is the same.) + + Conversion is not applied to metadata that is updated at runtime. diff --git a/DOCS/man/osc.rst b/DOCS/man/osc.rst new file mode 100644 index 0000000..c791d75 --- /dev/null +++ b/DOCS/man/osc.rst @@ -0,0 +1,456 @@ +ON SCREEN CONTROLLER +==================== + +The On Screen Controller (short: OSC) is a minimal GUI integrated with mpv to +offer basic mouse-controllability. It is intended to make interaction easier +for new users and to enable precise and direct seeking. + +The OSC is enabled by default if mpv was compiled with Lua support. It can be +disabled entirely using the ``--osc=no`` option. + +Using the OSC +------------- + +By default, the OSC will show up whenever the mouse is moved inside the +player window and will hide if the mouse is not moved outside the OSC for +0.5 seconds or if the mouse leaves the window. + +The Interface +~~~~~~~~~~~~~ + +:: + + +---------+----------+------------------------------------------+----------+ + | pl prev | pl next | title | cache | + +------+--+---+------+---------+-----------+------+-------+-----+-----+----+ + | play | skip | skip | time | seekbar | time | audio | sub | vol | fs | + | | back | frwd | elapsed | | left | | | | | + +------+------+------+---------+-----------+------+-------+-----+-----+----+ + + +pl prev + ============= ================================================ + left-click play previous file in playlist + right-click show playlist + shift+L-click show playlist + ============= ================================================ + +pl next + ============= ================================================ + left-click play next file in playlist + right-click show playlist + shift+L-click show playlist + ============= ================================================ + +title + | Displays current media-title, filename, custom title, or target chapter + name while hovering the seekbar. + + ============= ================================================ + left-click show playlist position and length and full title + right-click show filename + ============= ================================================ + +cache + | Shows current cache fill status + +play + ============= ================================================ + left-click toggle play/pause + ============= ================================================ + +skip back + ============= ================================================ + left-click go to beginning of chapter / previous chapter + right-click show chapters + shift+L-click show chapters + ============= ================================================ + +skip frwd + ============= ================================================ + left-click go to next chapter + right-click show chapters + shift+L-click show chapters + ============= ================================================ + +time elapsed + | Shows current playback position timestamp + + ============= ================================================ + left-click toggle displaying timecodes with milliseconds + ============= ================================================ + +seekbar + | Indicates current playback position and position of chapters + + ============= ================================================ + left-click seek to position + mouse wheel seek forward/backward + ============= ================================================ + +time left + | Shows remaining playback time timestamp + + ============= ================================================ + left-click toggle between total and remaining time + ============= ================================================ + +audio and sub + | Displays selected track and amount of available tracks + + ============= ================================================ + left-click cycle audio/sub tracks forward + right-click cycle audio/sub tracks backwards + shift+L-click show available audio/sub tracks + mouse wheel cycle audio/sub tracks forward/backwards + ============= ================================================ + +vol + ============= ================================================ + left-click toggle mute + mouse wheel volume up/down + ============= ================================================ + +fs + ============= ================================================ + left-click toggle fullscreen + ============= ================================================ + +Key Bindings +~~~~~~~~~~~~ + +These key bindings are active by default if nothing else is already bound to +these keys. In case of collision, the function needs to be bound to a +different key. See the `Script Commands`_ section. + +============= ================================================ +del Cycles visibility between never / auto (mouse-move) / always +============= ================================================ + +Configuration +------------- + +The OSC offers limited configuration through a config file +``script-opts/osc.conf`` placed in mpv's user dir and through the +``--script-opts`` command-line option. Options provided through the command-line +will override those from the config file. + +Config Syntax +~~~~~~~~~~~~~ + +The config file must exactly follow the following syntax:: + + # this is a comment + optionA=value1 + optionB=value2 + +``#`` can only be used at the beginning of a line and there may be no +spaces around the ``=`` or anywhere else. + +Command-line Syntax +~~~~~~~~~~~~~~~~~~~ + +To avoid collisions with other scripts, all options need to be prefixed with +``osc-``. + +Example:: + + --script-opts=osc-optionA=value1,osc-optionB=value2 + + +Configurable Options +~~~~~~~~~~~~~~~~~~~~ + +``layout`` + Default: bottombar + + The layout for the OSC. Currently available are: box, slimbox, + bottombar and topbar. Default pre-0.21.0 was 'box'. + +``seekbarstyle`` + Default: bar + + Sets the style of the playback position marker and overall shape + of the seekbar: ``bar``, ``diamond`` or ``knob``. + +``seekbarhandlesize`` + Default: 0.6 + + Size ratio of the seek handle if ``seekbarstyle`` is set to ``diamond`` + or ``knob``. This is relative to the full height of the seekbar. + +``seekbarkeyframes`` + Default: yes + + Controls the mode used to seek when dragging the seekbar. If set to ``yes``, + default seeking mode is used (usually keyframes, but player defaults and + heuristics can change it to exact). If set to ``no``, exact seeking on + mouse drags will be used instead. Keyframes are preferred, but exact seeks + may be useful in cases where keyframes cannot be found. Note that using + exact seeks can potentially make mouse dragging much slower. + +``seekrangestyle`` + Default: inverted + + Display seekable ranges on the seekbar. ``bar`` shows them on the full + height of the bar, ``line`` as a thick line and ``inverted`` as a thin + line that is inverted over playback position markers. ``none`` will hide + them. Additionally, ``slider`` will show a permanent handle inside the seekbar + with cached ranges marked inside. Note that these will look differently + based on the seekbarstyle option. Also, ``slider`` does not work with + ``seekbarstyle`` set to ``bar``. + +``seekrangeseparate`` + Default: yes + + Controls whether to show line-style seekable ranges on top of the + seekbar or separately if ``seekbarstyle`` is set to ``bar``. + +``seekrangealpha`` + Default: 200 + + Alpha of the seekable ranges, 0 (opaque) to 255 (fully transparent). + +``deadzonesize`` + Default: 0.5 + + Size of the deadzone. The deadzone is an area that makes the mouse act + like leaving the window. Movement there won't make the OSC show up and + it will hide immediately if the mouse enters it. The deadzone starts + at the window border opposite to the OSC and the size controls how much + of the window it will span. Values between 0.0 and 1.0, where 0 means the + OSC will always popup with mouse movement in the window, and 1 means the + OSC will only show up when the mouse hovers it. Default pre-0.21.0 was 0. + +``minmousemove`` + Default: 0 + + Minimum amount of pixels the mouse has to move between ticks to make + the OSC show up. Default pre-0.21.0 was 3. + +``showwindowed`` + Default: yes + + Enable the OSC when windowed + +``showfullscreen`` + Default: yes + + Enable the OSC when fullscreen + +``idlescreen`` + Default: yes + + Show the mpv logo and message when idle + +``scalewindowed`` + Default: 1.0 + + Scale factor of the OSC when windowed. + +``scalefullscreen`` + Default: 1.0 + + Scale factor of the OSC when fullscreen + +``scaleforcedwindow`` + Default: 2.0 + + Scale factor of the OSC when rendered on a forced (dummy) window + +``vidscale`` + Default: yes + + Scale the OSC with the video + ``no`` tries to keep the OSC size constant as much as the window size allows + +``valign`` + Default: 0.8 + + Vertical alignment, -1 (top) to 1 (bottom) + +``halign`` + Default: 0.0 + + Horizontal alignment, -1 (left) to 1 (right) + +``barmargin`` + Default: 0 + + Margin from bottom (bottombar) or top (topbar), in pixels + +``boxalpha`` + Default: 80 + + Alpha of the background box, 0 (opaque) to 255 (fully transparent) + +``hidetimeout`` + Default: 500 + + Duration in ms until the OSC hides if no mouse movement, must not be + negative + +``fadeduration`` + Default: 200 + + Duration of fade out in ms, 0 = no fade + +``title`` + Default: ${media-title} + + String that supports property expansion that will be displayed as + OSC title. + ASS tags are escaped, and newlines and trailing slashes are stripped. + +``tooltipborder`` + Default: 1 + + Size of the tooltip outline when using bottombar or topbar layouts + +``timetotal`` + Default: no + + Show total time instead of time remaining + +``remaining_playtime`` + Default: yes + + Whether the time-remaining display takes speed into account. + ``yes`` - how much playback time remains at the current speed. + ``no`` - how much video-time remains. + +``timems`` + Default: no + + Display timecodes with milliseconds + +``tcspace`` + Default: 100 (allowed: 50-200) + + Adjust space reserved for timecodes (current time and time remaining) in + the ``bottombar`` and ``topbar`` layouts. The timecode width depends on the + font, and with some fonts the spacing near the timecodes becomes too small. + Use values above 100 to increase that spacing, or below 100 to decrease it. + +``visibility`` + Default: auto (auto hide/show on mouse move) + + Also supports ``never`` and ``always`` + +``boxmaxchars`` + Default: 80 + + Max chars for the osc title at the box layout. mpv does not measure the + text width on screen and so it needs to limit it by number of chars. The + default is conservative to allow wide fonts to be used without overflow. + However, with many common fonts a bigger number can be used. YMMV. + +``boxvideo`` + Default: no + + Whether to overlay the osc over the video (``no``), or to box the video + within the areas not covered by the osc (``yes``). If this option is set, + the osc may overwrite the ``--video-margin-ratio-*`` options, even if the + user has set them. (It will not overwrite them if all of them are set to + default values.) Additionally, ``visibility`` must be set to ``always``. + Otherwise, this option does nothing. + + Currently, this is supported for the ``bottombar`` and ``topbar`` layout + only. The other layouts do not change if this option is set. Separately, + if window controls are present (see below), they will be affected + regardless of which osc layout is in use. + + The border is static and appears even if the OSC is configured to appear + only on mouse interaction. If the OSC is invisible, the border is simply + filled with the background color (black by default). + + This currently still makes the OSC overlap with subtitles (if the + ``--sub-use-margins`` option is set to ``yes``, the default). This may be + fixed later. + + This does not work correctly with video outputs like ``--vo=xv``, which + render OSD into the unscaled video. + +``windowcontrols`` + Default: auto (Show window controls if there is no window border) + + Whether to show window management controls over the video, and if so, + which side of the window to place them. This may be desirable when the + window has no decorations, either because they have been explicitly + disabled (``border=no``) or because the current platform doesn't support + them (eg: gnome-shell with wayland). + + The set of window controls is fixed, offering ``minimize``, ``maximize``, + and ``quit``. Not all platforms implement ``minimize`` and ``maximize``, + but ``quit`` will always work. + +``windowcontrols_alignment`` + Default: right + + If window controls are shown, indicates which side should they be aligned + to. + + Supports ``left`` and ``right`` which will place the controls on those + respective sides. + +``greenandgrumpy`` + Default: no + + Set to ``yes`` to reduce festivity (i.e. disable santa hat in December.) + +``livemarkers`` + Default: yes + + Update chapter markers positions on duration changes, e.g. live streams. + The updates are unoptimized - consider disabling it on very low-end systems. + +``chapters_osd``, ``playlist_osd`` + Default: yes + + Whether to display the chapters/playlist at the OSD when left-clicking the + next/previous OSC buttons, respectively. + +``chapter_fmt`` + Default: ``Chapter: %s`` + + Template for the chapter-name display when hovering the seekbar. + Use ``no`` to disable chapter display on hover. Otherwise it's a lua + ``string.format`` template and ``%s`` is replaced with the actual name. + +``unicodeminus`` + Default: no + + Use a Unicode minus sign instead of an ASCII hyphen when displaying + the remaining playback time. + + +Script Commands +~~~~~~~~~~~~~~~ + +The OSC script listens to certain script commands. These commands can bound +in ``input.conf``, or sent by other scripts. + +``osc-message`` + Show a message on screen using the OSC. First argument is the message, + second the duration in seconds. + +``osc-visibility`` + Controls visibility mode ``never`` / ``auto`` (on mouse move) / ``always`` + and also ``cycle`` to cycle between the modes + +Example + +You could put this into ``input.conf`` to hide the OSC with the ``a`` key and +to set auto mode (the default) with ``b``:: + + a script-message osc-visibility never + b script-message osc-visibility auto + +``osc-idlescreen`` + Controls the visibility of the mpv logo on idle. Valid arguments are ``yes``, + ``no``, and ``cycle`` to toggle between yes and no. + +``osc-playlist``, ``osc-chapterlist``, ``osc-tracklist`` + Shows a limited view of the respective type of list using the OSC. First + argument is duration in seconds. + diff --git a/DOCS/man/stats.rst b/DOCS/man/stats.rst new file mode 100644 index 0000000..88238bc --- /dev/null +++ b/DOCS/man/stats.rst @@ -0,0 +1,233 @@ +STATS +===== + +This builtin script displays information and statistics for the currently +played file. It is enabled by default if mpv was compiled with Lua support. +It can be disabled entirely using the ``--load-stats-overlay=no`` option. + +Usage +----- + +The following key bindings are active by default unless something else is +already bound to them: + +==== ============================================== +i Show stats for a fixed duration +I Toggle stats (shown until toggled again) +==== ============================================== + +While the stats are visible on screen the following key bindings are active, +regardless of existing bindings. They allow you to switch between *pages* of +stats: + +==== ================== +1 Show usual stats +2 Show frame timings (scroll) +3 Input cache stats +4 Active key bindings (scroll) +0 Internal stuff (scroll) +==== ================== + +On pages which support scroll, these key bindings are also active: + +==== ================== +UP Scroll one line up +DOWN Scroll one line down +==== ================== + +Configuration +------------- + +This script can be customized through a config file ``script-opts/stats.conf`` +placed in mpv's user directory and through the ``--script-opts`` command-line +option. The configuration syntax is described in `ON SCREEN CONTROLLER`_. + +Configurable Options +~~~~~~~~~~~~~~~~~~~~ + +``key_page_1`` + Default: 1 +``key_page_2`` + Default: 2 +``key_page_3`` + Default: 3 +``key_page_4`` + Default: 4 +``key_page_0`` + Default: 0 + + Key bindings for page switching while stats are displayed. + +``key_scroll_up`` + Default: UP +``key_scroll_down`` + Default: DOWN +``scroll_lines`` + Default: 1 + + Scroll key bindings and number of lines to scroll on pages which support it. + +``duration`` + Default: 4 + + How long the stats are shown in seconds (oneshot). + +``redraw_delay`` + Default: 1 + + How long it takes to refresh the displayed stats in seconds (toggling). + +``persistent_overlay`` + Default: no + + When `no`, other scripts printing text to the screen can overwrite the + displayed stats. When `yes`, displayed stats are persistently shown for the + respective duration. This can result in overlapping text when multiple + scripts decide to print text at the same time. + +``plot_perfdata`` + Default: yes + + Show graphs for performance data (page 2). + +``plot_vsync_ratio`` + Default: yes +``plot_vsync_jitter`` + Default: yes + + Show graphs for vsync and jitter values (page 1). Only when toggled. + +``plot_tonemapping_lut`` + Default: no + + Enable tone-mapping LUT visualization automatically. Only when toggled. + +``flush_graph_data`` + Default: yes + + Clear data buffers used for drawing graphs when toggling. + +``font`` + Default: sans-serif + + Font name. Should support as many font weights as possible for optimal + visual experience. + +``font_mono`` + Default: monospace + + Font name for parts where monospaced characters are necessary to align + text. Currently, monospaced digits are sufficient. + +``font_size`` + Default: 8 + + Font size used to render text. + +``font_color`` + Default: FFFFFF + + Font color. + +``border_size`` + Default: 0.8 + + Size of border drawn around the font. + +``border_color`` + Default: 262626 + + Color of drawn border. + +``alpha`` + Default: 11 + + Transparency for drawn text. + +``plot_bg_border_color`` + Default: 0000FF + + Border color used for drawing graphs. + +``plot_bg_color`` + Default: 262626 + + Background color used for drawing graphs. + +``plot_color`` + Default: FFFFFF + + Color used for drawing graphs. + +Note: colors are given as hexadecimal values and use ASS tag order: BBGGRR +(blue green red). + +Different key bindings +~~~~~~~~~~~~~~~~~~~~~~ + +Additional keys can be configured in ``input.conf`` to display the stats:: + + e script-binding stats/display-stats + E script-binding stats/display-stats-toggle + +And to display a certain page directly:: + + i script-binding stats/display-page-1 + e script-binding stats/display-page-2 + +Active key bindings page +~~~~~~~~~~~~~~~~~~~~~~~~ + +Lists the active key bindings and the commands they're bound to, excluding the +interactive keys of the stats script itself. See also ``--input-test`` for more +detailed view of each binding. + +The keys are grouped automatically using a simple analysis of the command +string, and one should not expect documentation-level grouping accuracy, +however, it should still be reasonably useful. + +Using ``--idle --script-opts=stats-bindlist=yes`` will print the list to the +terminal and quit immediately. By default long lines are shortened to 79 chars, +and terminal escape sequences are enabled. A different length limit can be +set by changing ``yes`` to a number (at least 40), and escape sequences can be +disabled by adding ``-`` before the value, e.g. ``...=-yes`` or ``...=-120``. + +Like with ``--input-test``, the list includes bindings from ``input.conf`` and +from user scripts. Use ``--no-config`` to list only built-in bindings. + +Internal stuff page +~~~~~~~~~~~~~~~~~~~ + +Most entries shown on this page have rather vague meaning. Likely none of this +is useful for you. Don't attempt to use it. Forget its existence. + +Selecting this for the first time will start collecting some internal +performance data. That means performance will be slightly lower than normal for +the rest of the time the player is running (even if the stats page is closed). +Note that the stats page itself uses a lot of CPU and even GPU resources, and +may have a heavy impact on performance. + +The displayed information is accumulated over the redraw delay (shown as +``poll-time`` field). + +This adds entries for each Lua script. If there are too many scripts running, +parts of the list will simply be out of the screen, but it can be scrolled. + +If the underlying platform does not support pthread per thread times, the +displayed times will be 0 or something random (I suspect that at time of this +writing, only Linux provides the correct via pthread APIs for per thread times). + +Most entries are added lazily and only during data collection, which is why +entries may pop up randomly after some time. It's also why the memory usage +entries for scripts that have been inactive since the start of data collection +are missing. + +Memory usage is approximate and does not reflect internal fragmentation. + +JS scripts memory reporting is disabled by default because collecting the data +at the JS side has an overhead and will increase memory usage. It can be +enabled by setting the ``--js-memory-report`` option before starting mpv. + +If entries have ``/time`` and ``/cpu`` variants, the former gives the real time +(monotonic clock), while the latter the thread CPU time (only if the +corresponding pthread API works and is supported). diff --git a/DOCS/man/vf.rst b/DOCS/man/vf.rst new file mode 100644 index 0000000..1423e4c --- /dev/null +++ b/DOCS/man/vf.rst @@ -0,0 +1,794 @@ +VIDEO FILTERS +============= + +Video filters allow you to modify the video stream and its properties. All of +the information described in this section applies to audio filters as well +(generally using the prefix ``--af`` instead of ``--vf``). + +The exact syntax is: + +``--vf=<filter1[=parameter1:parameter2:...],filter2,...>`` + Setup a chain of video filters. This consists on the filter name, and an + option list of parameters after ``=``. The parameters are separated by + ``:`` (not ``,``, as that starts a new filter entry). + + Before the filter name, a label can be specified with ``@name:``, where + name is an arbitrary user-given name, which identifies the filter. This + is only needed if you want to toggle the filter at runtime. + + A ``!`` before the filter name means the filter is disabled by default. It + will be skipped on filter creation. This is also useful for runtime filter + toggling. + + See the ``vf`` command (and ``toggle`` sub-command) for further explanations + and examples. + + The general filter entry syntax is: + + ``["@"<label-name>":"] ["!"] <filter-name> [ "=" <filter-parameter-list> ]`` + + or for the special "toggle" syntax (see ``vf`` command): + + ``"@"<label-name>`` + + and the ``filter-parameter-list``: + + ``<filter-parameter> | <filter-parameter> "," <filter-parameter-list>`` + + and ``filter-parameter``: + + ``( <param-name> "=" <param-value> ) | <param-value>`` + + ``param-value`` can further be quoted in ``[`` / ``]`` in case the value + contains characters like ``,`` or ``=``. This is used in particular with + the ``lavfi`` filter, which uses a very similar syntax as mpv (MPlayer + historically) to specify filters and their parameters. + +.. note:: + + ``--vf`` can only take a single track as input, even if the filter supports + dynamic input. Filters that require multiple inputs can't be used. + Use ``--lavfi-complex`` for such a use case. This also applies for ``--af``. + +Filters can be manipulated at run time. You can use ``@`` labels as described +above in combination with the ``vf`` command (see `COMMAND INTERFACE`_) to get +more control over this. Initially disabled filters with ``!`` are useful for +this as well. + +.. note:: + + To get a full list of available video filters, see ``--vf=help`` and + https://ffmpeg.org/ffmpeg-filters.html . + + Also, keep in mind that most actual filters are available via the ``lavfi`` + wrapper, which gives you access to most of libavfilter's filters. This + includes all filters that have been ported from MPlayer to libavfilter. + + Most builtin filters are deprecated in some ways, unless they're only available + in mpv (such as filters which deal with mpv specifics, or which are + implemented in mpv only). + + If a filter is not builtin, the ``lavfi-bridge`` will be automatically + tried. This bridge does not support help output, and does not verify + parameters before the filter is actually used. Although the mpv syntax + is rather similar to libavfilter's, it's not the same. (Which means not + everything accepted by vf_lavfi's ``graph`` option will be accepted by + ``--vf``.) + + You can also prefix the filter name with ``lavfi-`` to force the wrapper. + This is helpful if the filter name collides with a deprecated mpv builtin + filter. For example ``--vf=lavfi-scale=args`` would use libavfilter's + ``scale`` filter over mpv's deprecated builtin one. + +Video filters are managed in lists. There are a few commands to manage the +filter list. + +``--vf-append=filter`` + Appends the filter given as arguments to the filter list. + +``--vf-add=filter`` + Appends the filter given as arguments to the filter list. (Passing multiple + filters is currently still possible, but deprecated.) + +``--vf-pre=filter`` + Prepends the filters given as arguments to the filter list. (Passing + multiple filters is currently still possible, but deprecated.) + +``--vf-remove=filter`` + Deletes the filter from the list. The filter can be either given the way it + was added (filter name and its full argument list), or by label (prefixed + with ``@``). Matching of filters works as follows: if either of the compared + filters has a label set, only the labels are compared. If none of the + filters have a label, the filter name, arguments, and argument order are + compared. (Passing multiple filters is currently still possible, but + deprecated.) + +``-vf-toggle=filter`` + Add the given filter to the list if it was not present yet, or remove it + from the list if it was present. Matching of filters works as described in + ``--vf-remove``. + +``--vf-clr`` + Completely empties the filter list. + +With filters that support it, you can access parameters by their name. + +``--vf=<filter>=help`` + Prints the parameter names and parameter value ranges for a particular + filter. + +Available mpv-only filters are: + +``format=fmt=<value>:colormatrix=<value>:...`` + Applies video parameter overrides, with optional conversion. By default, + this overrides the video's parameters without conversion (except for the + ``fmt`` parameter), but can be made to perform an appropriate conversion + with ``convert=yes`` for parameters for which conversion is supported. + + ``<fmt>`` + Image format name, e.g. rgb15, bgr24, 420p, etc. (default: don't change). + + This filter always performs conversion to the given format. + + .. note:: + + For a list of available formats, use ``--vf=format=fmt=help``. + + .. note:: + + Conversion between hardware formats is supported in some cases. + eg: ``cuda`` to ``vulkan``, or ``vaapi`` to ``vulkan``. + + ``<convert=yes|no>`` + Force conversion of color parameters (default: no). + + If this is disabled (the default), the only conversion that is possibly + performed is format conversion if ``<fmt>`` is set. All other parameters + (like ``<colormatrix>``) are forced without conversion. This mode is + typically useful when files have been incorrectly tagged. + + If this is enabled, libswscale or zimg is used if any of the parameters + mismatch. zimg is used of the input/output image formats are supported + by mpv's zimg wrapper, and if ``--sws-allow-zimg=yes`` is used. Both + libraries may not support all kinds of conversions. This typically + results in silent incorrect conversion. zimg has in many cases a better + chance of performing the conversion correctly. + + In both cases, the color parameters are set on the output stage of the + image format conversion (if ``fmt`` was set). The difference is that + with ``convert=no``, the color parameters are not passed on to the + converter. + + If input and output video parameters are the same, conversion is always + skipped. + + When converting between hardware formats, this parameter has no effect, + and the only conversion that is done is the format conversion. + + .. admonition:: Examples + + ``mpv test.mkv --vf=format:colormatrix=ycgco`` + Results in incorrect colors (if test.mkv was tagged correctly). + + ``mpv test.mkv --vf=format:colormatrix=ycgco:convert=yes --sws-allow-zimg`` + Results in true conversion to ``ycgco``, assuming the renderer + supports it (``--vo=gpu`` normally does). You can add ``--vo=xv`` + to force a VO which definitely does not support it, which should + show incorrect colors as confirmation. + + Using ``--sws-allow-zimg=no`` (or disabling zimg at build time) + will use libswscale, which cannot perform this conversion as + of this writing. + + ``<colormatrix>`` + Controls the YUV to RGB color space conversion when playing video. There + are various standards. Normally, BT.601 should be used for SD video, and + BT.709 for HD video. (This is done by default.) Using incorrect color space + results in slightly under or over saturated and shifted colors. + + These options are not always supported. Different video outputs provide + varying degrees of support. The ``gpu`` and ``vdpau`` video output + drivers usually offer full support. The ``xv`` output can set the color + space if the system video driver supports it, but not input and output + levels. The ``scale`` video filter can configure color space and input + levels, but only if the output format is RGB (if the video output driver + supports RGB output, you can force this with ``-vf scale,format=rgba``). + + If this option is set to ``auto`` (which is the default), the video's + color space flag will be used. If that flag is unset, the color space + will be selected automatically. This is done using a simple heuristic that + attempts to distinguish SD and HD video. If the video is larger than + 1279x576 pixels, BT.709 (HD) will be used; otherwise BT.601 (SD) is + selected. + + Available color spaces are: + + :auto: automatic selection (default) + :bt.601: ITU-R BT.601 (SD) + :bt.709: ITU-R BT.709 (HD) + :bt.2020-ncl: ITU-R BT.2020 non-constant luminance system + :bt.2020-cl: ITU-R BT.2020 constant luminance system + :smpte-240m: SMPTE-240M + + ``<colorlevels>`` + YUV color levels used with YUV to RGB conversion. This option is only + necessary when playing broken files which do not follow standard color + levels or which are flagged wrong. If the video does not specify its + color range, it is assumed to be limited range. + + The same limitations as with ``<colormatrix>`` apply. + + Available color ranges are: + + :auto: automatic selection (normally limited range) (default) + :limited: limited range (16-235 for luma, 16-240 for chroma) + :full: full range (0-255 for both luma and chroma) + + ``<primaries>`` + RGB primaries the source file was encoded with. Normally this should be set + in the file header, but when playing broken or mistagged files this can be + used to override the setting. + + This option only affects video output drivers that perform color + management, for example ``gpu`` with the ``target-prim`` or + ``icc-profile`` suboptions set. + + If this option is set to ``auto`` (which is the default), the video's + primaries flag will be used. If that flag is unset, the color space will + be selected automatically, using the following heuristics: If the + ``<colormatrix>`` is set or determined as BT.2020 or BT.709, the + corresponding primaries are used. Otherwise, if the video height is + exactly 576 (PAL), BT.601-625 is used. If it's exactly 480 or 486 (NTSC), + BT.601-525 is used. If the video resolution is anything else, BT.709 is + used. + + Available primaries are: + + :auto: automatic selection (default) + :bt.601-525: ITU-R BT.601 (SD) 525-line systems (NTSC, SMPTE-C) + :bt.601-625: ITU-R BT.601 (SD) 625-line systems (PAL, SECAM) + :bt.709: ITU-R BT.709 (HD) (same primaries as sRGB) + :bt.2020: ITU-R BT.2020 (UHD) + :apple: Apple RGB + :adobe: Adobe RGB (1998) + :prophoto: ProPhoto RGB (ROMM) + :cie1931: CIE 1931 RGB + :dci-p3: DCI-P3 (Digital Cinema) + :v-gamut: Panasonic V-Gamut primaries + + ``<gamma>`` + Gamma function the source file was encoded with. Normally this should be set + in the file header, but when playing broken or mistagged files this can be + used to override the setting. + + This option only affects video output drivers that perform color management. + + If this option is set to ``auto`` (which is the default), the gamma will + be set to BT.1886 for YCbCr content, sRGB for RGB content and Linear for + XYZ content. + + Available gamma functions are: + + :auto: automatic selection (default) + :bt.1886: ITU-R BT.1886 (EOTF corresponding to BT.601/BT.709/BT.2020) + :srgb: IEC 61966-2-4 (sRGB) + :linear: Linear light + :gamma1.8: Pure power curve (gamma 1.8) + :gamma2.0: Pure power curve (gamma 2.0) + :gamma2.2: Pure power curve (gamma 2.2) + :gamma2.4: Pure power curve (gamma 2.4) + :gamma2.6: Pure power curve (gamma 2.6) + :gamma2.8: Pure power curve (gamma 2.8) + :prophoto: ProPhoto RGB (ROMM) curve + :pq: ITU-R BT.2100 PQ (Perceptual quantizer) curve + :hlg: ITU-R BT.2100 HLG (Hybrid Log-gamma) curve + :v-log: Panasonic V-Log transfer curve + :s-log1: Sony S-Log1 transfer curve + :s-log2: Sony S-Log2 transfer curve + + ``<sig-peak>`` + Reference peak illumination for the video file, relative to the + signal's reference white level. This is mostly interesting for HDR, but + it can also be used tone map SDR content to simulate a different + exposure. Normally inferred from tags such as MaxCLL or mastering + metadata. + + The default of 0.0 will default to the source's nominal peak luminance. + + ``<light>`` + Light type of the scene. This is mostly correctly inferred based on the + gamma function, but it can be useful to override this when viewing raw + camera footage (e.g. V-Log), which is normally scene-referred instead + of display-referred. + + Available light types are: + + :auto: Automatic selection (default) + :display: Display-referred light (most content) + :hlg: Scene-referred using the HLG OOTF (e.g. HLG content) + :709-1886: Scene-referred using the BT709+BT1886 interaction + :gamma1.2: Scene-referred using a pure power OOTF (gamma=1.2) + + ``<dolbyvision=yes|no>`` + Whether or not to include Dolby Vision metadata (default: yes). If + disabled, any Dolby Vision metadata will be stripped from frames. + + ``<film-grain=yes|no>`` + Whether or not to include film grain metadata (default: yes). If + disabled, any film grain metadata will be stripped from frames. + + ``<stereo-in>`` + Set the stereo mode the video is assumed to be encoded in. Use + ``--vf=format:stereo-in=help`` to list all available modes. Check with + the ``stereo3d`` filter documentation to see what the names mean. + + ``<stereo-out>`` + Set the stereo mode the video should be displayed as. Takes the + same values as the ``stereo-in`` option. + + ``<rotate>`` + Set the rotation the video is assumed to be encoded with in degrees. + The special value ``-1`` uses the input format. + + ``<w>``, ``<h>`` + If not 0, perform conversion to the given size. Ignored if + ``convert=yes`` is not set. + + ``<dw>``, ``<dh>`` + Set the display size. Note that setting the display size such that + the video is scaled in both directions instead of just changing the + aspect ratio is an implementation detail, and might change later. + + ``<dar>`` + Set the display aspect ratio of the video frame. This is a float, + but values such as ``[16:9]`` can be passed too (``[...]`` for quoting + to prevent the option parser from interpreting the ``:`` character). + + ``<force-scaler=auto|zimg|sws>`` + Force a specific scaler backend, if applicable. This is a debug option + and could go away any time. + + ``<alpha=auto|straight|premul>`` + Set the kind of alpha the video uses. Undefined effect if the image + format has no alpha channel (could be ignored or cause an error, + depending on how mpv internals evolve). Setting this may or may not + cause downstream image processing to treat alpha differently, depending + on support. With ``convert`` and zimg used, this will convert the alpha. + libswscale and other FFmpeg components completely ignore this. + +``lavfi=graph[:sws-flags[:o=opts]]`` + Filter video using FFmpeg's libavfilter. + + ``<graph>`` + The libavfilter graph string. The filter must have a single video input + pad and a single video output pad. + + See `<https://ffmpeg.org/ffmpeg-filters.html>`_ for syntax and available + filters. + + .. warning:: + + If you want to use the full filter syntax with this option, you have + to quote the filter graph in order to prevent mpv's syntax and the + filter graph syntax from clashing. To prevent a quoting and escaping + mess, consider using ``--lavfi-complex`` if you know which video + track you want to use from the input file. (There is only one video + track for nearly all video files anyway.) + + .. admonition:: Examples + + ``--vf=lavfi=[gradfun=20:30,vflip]`` + ``gradfun`` filter with nonsense parameters, followed by a + ``vflip`` filter. (This demonstrates how libavfilter takes a + graph and not just a single filter.) The filter graph string is + quoted with ``[`` and ``]``. This requires no additional quoting + or escaping with some shells (like bash), while others (like + zsh) require additional ``"`` quotes around the option string. + + ``'--vf=lavfi="gradfun=20:30,vflip"'`` + Same as before, but uses quoting that should be safe with all + shells. The outer ``'`` quotes make sure that the shell does not + remove the ``"`` quotes needed by mpv. + + ``'--vf=lavfi=graph="gradfun=radius=30:strength=20,vflip"'`` + Same as before, but uses named parameters for everything. + + ``<sws-flags>`` + If libavfilter inserts filters for pixel format conversion, this + option gives the flags which should be passed to libswscale. This + option is numeric and takes a bit-wise combination of ``SWS_`` flags. + + See ``https://git.videolan.org/?p=ffmpeg.git;a=blob;f=libswscale/swscale.h``. + + ``<o>`` + Set AVFilterGraph options. These should be documented by FFmpeg. + + .. admonition:: Example + + ``'--vf=lavfi=yadif:o="threads=2,thread_type=slice"'`` + forces a specific threading configuration. + +``sub=[=bottom-margin:top-margin]`` + Moves subtitle rendering to an arbitrary point in the filter chain, or force + subtitle rendering in the video filter as opposed to using video output OSD + support. + + ``<bottom-margin>`` + Adds a black band at the bottom of the frame. The SSA/ASS renderer can + place subtitles there (with ``--sub-use-margins``). + ``<top-margin>`` + Black band on the top for toptitles (with ``--sub-use-margins``). + + .. admonition:: Examples + + ``--vf=sub,eq`` + Moves sub rendering before the eq filter. This will put both + subtitle colors and video under the influence of the video equalizer + settings. + +``vapoursynth=file:buffered-frames:concurrent-frames`` + Loads a VapourSynth filter script. This is intended for streamed + processing: mpv actually provides a source filter, instead of using a + native VapourSynth video source. The mpv source will answer frame + requests only within a small window of frames (the size of this window + is controlled with the ``buffered-frames`` parameter), and requests outside + of that will return errors. As such, you can't use the full power of + VapourSynth, but you can use certain filters. + + .. warning:: + + Do not use this filter, unless you have expert knowledge in VapourSynth, + and know how to fix bugs in the mpv VapourSynth wrapper code. + + If you just want to play video generated by VapourSynth (i.e. using + a native VapourSynth video source), it's better to use ``vspipe`` and a + pipe or FIFO to feed the video to mpv. The same applies if the filter script + requires random frame access (see ``buffered-frames`` parameter). + + ``file`` + Filename of the script source. Currently, this is always a python + script (``.vpy`` in VapourSynth convention). + + The variable ``video_in`` is set to the mpv video source, and it is + expected that the script reads video from it. (Otherwise, mpv will + decode no video, and the video packet queue will overflow, eventually + leading to only audio playing, or worse.) + + The filter graph created by the script is also expected to pass through + timestamps using the ``_DurationNum`` and ``_DurationDen`` frame + properties. + + See the end of the option list for a full list of script variables + defined by mpv. + + .. admonition:: Example: + + :: + + import vapoursynth as vs + from vapoursynth import core + core.std.AddBorders(video_in, 10, 10, 20, 20).set_output() + + .. warning:: + + The script will be reloaded on every seek. This is done to reset + the filter properly on discontinuities. + + ``buffered-frames`` + Maximum number of decoded video frames that should be buffered before + the filter (default: 4). This specifies the maximum number of frames + the script can request in backward direction. + + E.g. if ``buffered-frames=5``, and the script just requested frame 15, + it can still request frame 10, but frame 9 is not available anymore. + If it requests frame 30, mpv will decode 15 more frames, and keep only + frames 25-30. + + The only reason why this buffer exists is to serve the random access + requests the VapourSynth filter can make. + + The VapourSynth API has a ``getFrameAsync`` function, which takes an + absolute frame number. Source filters must respond to all requests. For + example, a source filter can request frame 2432, and then frame 3. + Source filters typically implement this by pre-indexing the entire + file. + + mpv on the other hand is stream oriented, and does not allow filters to + seek. (And it would not make sense to allow it, because it would ruin + performance.) Filters get frames sequentially in playback direction, and + cannot request them out of order. + + To compensate for this mismatch, mpv allows the filter to access frames + within a certain window. ``buffered-frames`` controls the size of this + window. Most VapourSynth filters happen to work with this, because mpv + requests frames sequentially increasing from it, and most filters only + require frames "close" to the requested frame. + + If the filter requests a frame that has a higher frame number than the + highest buffered frame, new frames will be decoded until the requested + frame number is reached. Excessive frames will be flushed out in a FIFO + manner (there are only at most ``buffered-frames`` in this buffer). + + If the filter requests a frame that has a lower frame number than the + lowest buffered frame, the request cannot be satisfied, and an error + is returned to the filter. This kind of error is not supposed to happen + in a "proper" VapourSynth environment. What exactly happens depends on + the filters involved. + + Increasing this buffer will not improve performance. Rather, it will + waste memory, and slow down seeks (when enough frames to fill the buffer + need to be decoded at once). It is only needed to prevent the error + described in the previous paragraph. + + How many frames a filter requires depends on filter implementation + details, and mpv has no way of knowing. A scale filter might need only + 1 frame, an interpolation filter may require a small number of frames, + and the ``Reverse`` filter will require an infinite number of frames. + + If you want reliable operation to the full extend VapourSynth is + capable, use ``vspipe``. + + The actual number of buffered frames also depends on the value of the + ``concurrent-frames`` option. Currently, both option values are + multiplied to get the final buffer size. + + ``concurrent-frames`` + Number of frames that should be requested in parallel. The + level of concurrency depends on the filter and how quickly mpv can + decode video to feed the filter. This value should probably be + proportional to the number of cores on your machine. Most time, + making it higher than the number of cores can actually make it + slower. + + Technically, mpv will call the VapourSynth ``getFrameAsync`` function + in a loop, until there are ``concurrent-frames`` frames that have not + been returned by the filter yet. This also assumes that the rest of the + mpv filter chain reads the output of the ``vapoursynth`` filter quickly + enough. (For example, if you pause the player, filtering will stop very + soon, because the filtered frames are waiting in a queue.) + + Actual concurrency depends on many other factors. + + By default, this uses the special value ``auto``, which sets the option + to the number of detected logical CPU cores. + + The following ``.vpy`` script variables are defined by mpv: + + ``video_in`` + The mpv video source as vapoursynth clip. Note that this has an + incorrect (very high) length set, which confuses many filters. This is + necessary, because the true number of frames is unknown. You can use the + ``Trim`` filter on the clip to reduce the length. + + ``video_in_dw``, ``video_in_dh`` + Display size of the video. Can be different from video size if the + video does not use square pixels (e.g. DVD). + + ``container_fps`` + FPS value as reported by file headers. This value can be wrong or + completely broken (e.g. 0 or NaN). Even if the value is correct, + if another filter changes the real FPS (by dropping or inserting + frames), the value of this variable will not be useful. Note that + the ``--container-fps-override`` command line option overrides this value. + + Useful for some filters which insist on having a FPS. + + ``display_fps`` + Refresh rate of the current display. Note that this value can be 0. + + ``display_res`` + Resolution of the current display. This is an integer array with the + first entry corresponding to the width and the second entry coresponding + to the height. These values can be 0. Note that this will not respond to + monitor changes and may not work on all platforms. + +``vavpp`` + VA-API video post processing. Requires the system to support VA-API, + i.e. Linux/BSD only. Works with ``--vo=vaapi`` and ``--vo=gpu`` only. + Currently deinterlaces. This filter is automatically inserted if + deinterlacing is requested (either using the ``d`` key, by default mapped to + the command ``cycle deinterlace``, or the ``--deinterlace`` option). + + ``deint=<method>`` + Select the deinterlacing algorithm. + + no + Don't perform deinterlacing. + auto + Select the best quality deinterlacing algorithm (default). This + goes by the order of the options as documented, with + ``motion-compensated`` being considered best quality. + first-field + Show only first field. + bob + bob deinterlacing. + weave, motion-adaptive, motion-compensated + Advanced deinterlacing algorithms. Whether these actually work + depends on the GPU hardware, the GPU drivers, driver bugs, and + mpv bugs. + + ``<interlaced-only>`` + :no: Deinterlace all frames (default). + :yes: Only deinterlace frames marked as interlaced. + + ``reversal-bug=<yes|no>`` + :no: Use the API as it was interpreted by older Mesa drivers. While + this interpretation was more obvious and intuitive, it was + apparently wrong, and not shared by Intel driver developers. + :yes: Use Intel interpretation of surface forward and backwards + references (default). This is what Intel drivers and newer Mesa + drivers expect. Matters only for the advanced deinterlacing + algorithms. + +``vdpaupp`` + VDPAU video post processing. Works with ``--vo=vdpau`` and ``--vo=gpu`` + only. This filter is automatically inserted if deinterlacing is requested + (either using the ``d`` key, by default mapped to the command + ``cycle deinterlace``, or the ``--deinterlace`` option). When enabling + deinterlacing, it is always preferred over software deinterlacer filters + if the ``vdpau`` VO is used, and also if ``gpu`` is used and hardware + decoding was activated at least once (i.e. vdpau was loaded). + + ``sharpen=<-1-1>`` + For positive values, apply a sharpening algorithm to the video, for + negative values a blurring algorithm (default: 0). + ``denoise=<0-1>`` + Apply a noise reduction algorithm to the video (default: 0; no noise + reduction). + ``deint=<yes|no>`` + Whether deinterlacing is enabled (default: no). If enabled, it will use + the mode selected with ``deint-mode``. + ``deint-mode=<first-field|bob|temporal|temporal-spatial>`` + Select deinterlacing mode (default: temporal). + + Note that there's currently a mechanism that allows the ``vdpau`` VO to + change the ``deint-mode`` of auto-inserted ``vdpaupp`` filters. To avoid + confusion, it's recommended not to use the ``--vo=vdpau`` suboptions + related to filtering. + + first-field + Show only first field. + bob + Bob deinterlacing. + temporal + Motion-adaptive temporal deinterlacing. May lead to A/V desync + with slow video hardware and/or high resolution. + temporal-spatial + Motion-adaptive temporal deinterlacing with edge-guided spatial + interpolation. Needs fast video hardware. + ``chroma-deint`` + Makes temporal deinterlacers operate both on luma and chroma (default). + Use no-chroma-deint to solely use luma and speed up advanced + deinterlacing. Useful with slow video memory. + ``pullup`` + Try to apply inverse telecine, needs motion adaptive temporal + deinterlacing. + ``interlaced-only=<yes|no>`` + If ``yes``, only deinterlace frames marked as interlaced (default: no). + ``hqscaling=<0-9>`` + 0 + Use default VDPAU scaling (default). + 1-9 + Apply high quality VDPAU scaling (needs capable hardware). + +``d3d11vpp`` + Direct3D 11 video post processing. Currently requires D3D11 hardware + decoding for use. + + ``deint=<yes|no>`` + Whether deinterlacing is enabled (default: no). + ``interlaced-only=<yes|no>`` + If ``yes``, only deinterlace frames marked as interlaced (default: no). + ``mode=<blend|bob|adaptive|mocomp|ivctc|none>`` + Tries to select a video processor with the given processing capability. + If a video processor supports multiple capabilities, it is not clear + which algorithm is actually selected. ``none`` always falls back. On + most if not all hardware, this option will probably do nothing, because + a video processor usually supports all modes or none. + +``fingerprint=...`` + Compute video frame fingerprints and provide them as metadata. Actually, it + currently barely deserved to be called ``fingerprint``, because it does not + compute "proper" fingerprints, only tiny downscaled images (but which can be + used to compute image hashes or for similarity matching). + + The main purpose of this filter is to support the ``skip-logo.lua`` script. + If this script is dropped, or mpv ever gains a way to load user-defined + filters (other than VapourSynth), this filter will be removed. Due to the + "special" nature of this filter, it will be removed without warning. + + The intended way to read from the filter is using ``vf-metadata`` (also + see ``clear-on-query`` filter parameter). The property will return a list + of key/value pairs as follows: + + :: + + fp0.pts = 1.2345 + fp0.hex = 1234abcdef...bcde + fp1.pts = 1.4567 + fp1.hex = abcdef1234...6789 + ... + fpN.pts = ... + fpN.hex = ... + type = gray-hex-16x16 + + Each ``fp<N>`` entry is for a frame. The ``pts`` entry specifies the + timestamp of the frame (within the filter chain; in simple cases this is + the same as the display timestamp). The ``hex`` field is the hex encoded + fingerprint, whose size and meaning depend on the ``type`` filter option. + The ``type`` field has the same value as the option the filter was created + with. + + This returns the frames that were filtered since the last query of the + property. If ``clear-on-query=no`` was set, a query doesn't reset the list + of frames. In both cases, a maximum of 10 frames is returned. If there are + more frames, the oldest frames are discarded. Frames are returned in filter + order. + + (This doesn't return a structured list for the per-frame details because the + internals of the ``vf-metadata`` mechanism suck. The returned format may + change in the future.) + + This filter uses zimg for speed and profit. However, it will fallback to + libswscale in a number of situations: lesser pixel formats, unaligned data + pointers or strides, or if zimg fails to initialize for unknown reasons. In + these cases, the filter will use more CPU. Also, it will output different + fingerprints, because libswscale cannot perform the full range expansion we + normally request from zimg. As a consequence, the filter may be slower and + not work correctly in random situations. + + ``type=...`` + What fingerprint to compute. Available types are: + + :gray-hex-8x8: grayscale, 8 bit, 8x8 size + :gray-hex-16x16: grayscale, 8 bit, 16x16 size (default) + + Both types simply remove all colors, downscale the image, concatenate + all pixel values to a byte array, and convert the array to a hex string. + + ``clear-on-query=yes|no`` + Clear the list of frame fingerprints if the ``vf-metadata`` property for + this filter is queried (default: yes). This requires some care by the + user. Some types of accesses might query the filter multiple times, + which leads to lost frames. + + ``print=yes|no`` + Print computed fingerprints to the terminal (default: no). This is + mostly for testing and such. Scripts should use ``vf-metadata`` to + read information from this filter instead. + +``gpu=...`` + Convert video to RGB using the OpenGL renderer normally used with + ``--vo=gpu``. This requires that the EGL implementation supports off-screen + rendering on the default display. (This is the case with Mesa.) + + Sub-options: + + ``w=<pixels>``, ``h=<pixels>`` + Size of the output in pixels (default: 0). If not positive, this will + use the size of the first filtered input frame. + + .. warning:: + + This is highly experimental. Performance is bad, and it will not work + everywhere in the first place. Some features are not supported. + + .. warning:: + + This does not do OSD rendering. If you see OSD, then it has been + rendered by the VO backend. (Subtitles are rendered by the ``gpu`` + filter, if possible.) + + .. warning:: + + If you use this with encoding mode, keep in mind that encoding mode will + convert the RGB filter's output back to yuv420p in software, using the + configured software scaler. Using ``zimg`` might improve this, but in + any case it might go against your goals when using this filter. + + .. warning:: + + Do not use this with ``--vo=gpu``. It will apply filtering twice, since + most ``--vo=gpu`` options are unconditionally applied to the ``gpu`` + filter. There is no mechanism in mpv to prevent this. + diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst new file mode 100644 index 0000000..5ee4eaa --- /dev/null +++ b/DOCS/man/vo.rst @@ -0,0 +1,710 @@ +VIDEO OUTPUT DRIVERS +==================== + +Video output drivers are interfaces to different video output facilities. The +syntax is: + +``--vo=<driver1,driver2,...[,]>`` + Specify a priority list of video output drivers to be used. + +If the list has a trailing ``,``, mpv will fall back on drivers not contained +in the list. + +.. note:: + + See ``--vo=help`` for a list of compiled-in video output drivers. + + The recommended output driver is ``--vo=gpu``, which is the default. All + other drivers are for compatibility or special purposes. If the default + does not work, it will fallback to other drivers (in the same order as + listed by ``--vo=help``). + +Available video output drivers are: + +``gpu`` + General purpose, customizable, GPU-accelerated video output driver. It + supports extended scaling methods, dithering, color management, custom + shaders, HDR, and more. + + See `GPU renderer options`_ for options specific to this VO. + + By default, mpv utilizes settings that balance quality and performance. + Additionally, two predefined profiles are available: ``fast`` for maximum + performance and ``high-quality`` for superior rendering quality. You can + apply a specific profile using the ``--profile=<name>`` option and inspect + its contents using ``--show-profile=<name>``. + + This VO abstracts over several possible graphics APIs and windowing + contexts, which can be influenced using the ``--gpu-api`` and + ``--gpu-context`` options. + + Hardware decoding over OpenGL-interop is supported to some degree. Note + that in this mode, some corner case might not be gracefully handled, and + color space conversion and chroma upsampling is generally in the hand of + the hardware decoder APIs. + + ``gpu`` makes use of FBOs by default. Sometimes you can achieve better + quality or performance by changing the ``--fbo-format`` option to + ``rgb16f``, ``rgb32f`` or ``rgb``. Known problems include Mesa/Intel not + accepting ``rgb16``, Mesa sometimes not being compiled with float texture + support, and some macOS setups being very slow with ``rgb16`` but fast + with ``rgb32f``. If you have problems, you can also try enabling the + ``--gpu-dumb-mode=yes`` option. + +``gpu-next`` + Experimental video renderer based on ``libplacebo``. This supports almost + the same set of features as ``--vo=gpu``. See `GPU renderer options`_ for a + list. + + Should generally be faster and higher quality, but some features may still + be missing or misbehave. Expect (and report!) bugs. See here for a list of + known differences and bugs: + + https://github.com/mpv-player/mpv/wiki/GPU-Next-vs-GPU + +``xv`` (X11 only) + Uses the XVideo extension to enable hardware-accelerated display. This is + the most compatible VO on X, but may be low-quality, and has issues with + OSD and subtitle display. + + .. note:: This driver is for compatibility with old systems. + + The following global options are supported by this video output: + + ``--xv-adaptor=<number>`` + Select a specific XVideo adapter (check xvinfo results). + ``--xv-port=<number>`` + Select a specific XVideo port. + ``--xv-ck=<cur|use|set>`` + Select the source from which the color key is taken (default: cur). + + cur + The default takes the color key currently set in Xv. + use + Use but do not set the color key from mpv (use the ``--colorkey`` + option to change it). + set + Same as use but also sets the supplied color key. + + ``--xv-ck-method=<none|man|bg|auto>`` + Sets the color key drawing method (default: man). + + none + Disables color-keying. + man + Draw the color key manually (reduces flicker in some cases). + bg + Set the color key as window background. + auto + Let Xv draw the color key. + + ``--xv-colorkey=<number>`` + Changes the color key to an RGB value of your choice. ``0x000000`` is + black and ``0xffffff`` is white. + + ``--xv-buffers=<number>`` + Number of image buffers to use for the internal ringbuffer (default: 2). + Increasing this will use more memory, but might help with the X server + not responding quickly enough if video FPS is close to or higher than + the display refresh rate. + +``x11`` (X11 only) + Shared memory video output driver without hardware acceleration that works + whenever X11 is present. + + Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent + performance. + + .. note:: This is a fallback only, and should not be normally used. + +``vdpau`` (X11 only) + Uses the VDPAU interface to display and optionally also decode video. + Hardware decoding is used with ``--hwdec=vdpau``. Note that there is + absolutely no reason to use this, other than compatibility. We strongly + recommend that you use ``--vo=gpu`` with ``--hwdec=nvdec`` instead. + + .. note:: + + Earlier versions of mpv (and MPlayer, mplayer2) provided sub-options + to tune vdpau post-processing, like ``deint``, ``sharpen``, ``denoise``, + ``chroma-deint``, ``pullup``, ``hqscaling``. These sub-options are + deprecated, and you should use the ``vdpaupp`` video filter instead. + + The following global options are supported by this video output: + + ``--vo-vdpau-sharpen=<-1-1>`` + (Deprecated. See note about ``vdpaupp``.) + + For positive values, apply a sharpening algorithm to the video, for + negative values a blurring algorithm (default: 0). + ``--vo-vdpau-denoise=<0-1>`` + (Deprecated. See note about ``vdpaupp``.) + + Apply a noise reduction algorithm to the video (default: 0; no noise + reduction). + ``--vo-vdpau-chroma-deint`` + (Deprecated. See note about ``vdpaupp``.) + + Makes temporal deinterlacers operate both on luma and chroma (default). + Use no-chroma-deint to solely use luma and speed up advanced + deinterlacing. Useful with slow video memory. + ``--vo-vdpau-pullup`` + (Deprecated. See note about ``vdpaupp``.) + + Try to apply inverse telecine, needs motion adaptive temporal + deinterlacing. + ``--vo-vdpau-hqscaling=<0-9>`` + (Deprecated. See note about ``vdpaupp``.) + + 0 + Use default VDPAU scaling (default). + 1-9 + Apply high quality VDPAU scaling (needs capable hardware). + ``--vo-vdpau-fps=<number>`` + Override autodetected display refresh rate value (the value is needed + for framedrop to allow video playback rates higher than display + refresh rate, and for vsync-aware frame timing adjustments). Default 0 + means use autodetected value. A positive value is interpreted as a + refresh rate in Hz and overrides the autodetected value. A negative + value disables all timing adjustment and framedrop logic. + ``--vo-vdpau-composite-detect`` + NVIDIA's current VDPAU implementation behaves somewhat differently + under a compositing window manager and does not give accurate frame + timing information. With this option enabled, the player tries to + detect whether a compositing window manager is active. If one is + detected, the player disables timing adjustments as if the user had + specified ``fps=-1`` (as they would be based on incorrect input). This + means timing is somewhat less accurate than without compositing, but + with the composited mode behavior of the NVIDIA driver, there is no + hard playback speed limit even without the disabled logic. Enabled by + default, use ``--vo-vdpau-composite-detect=no`` to disable. + ``--vo-vdpau-queuetime-windowed=<number>`` and ``queuetime-fs=<number>`` + Use VDPAU's presentation queue functionality to queue future video + frame changes at most this many milliseconds in advance (default: 50). + See below for additional information. + ``--vo-vdpau-output-surfaces=<2-15>`` + Allocate this many output surfaces to display video frames (default: + 3). See below for additional information. + ``--vo-vdpau-colorkey=<#RRGGBB|#AARRGGBB>`` + Set the VDPAU presentation queue background color, which in practice + is the colorkey used if VDPAU operates in overlay mode (default: + ``#020507``, some shade of black). If the alpha component of this value + is 0, the default VDPAU colorkey will be used instead (which is usually + green). + ``--vo-vdpau-force-yuv`` + Never accept RGBA input. This means mpv will insert a filter to convert + to a YUV format before the VO. Sometimes useful to force availability + of certain YUV-only features, like video equalizer or deinterlacing. + + Using the VDPAU frame queuing functionality controlled by the queuetime + options makes mpv's frame flip timing less sensitive to system CPU load and + allows mpv to start decoding the next frame(s) slightly earlier, which can + reduce jitter caused by individual slow-to-decode frames. However, the + NVIDIA graphics drivers can make other window behavior such as window moves + choppy if VDPAU is using the blit queue (mainly happens if you have the + composite extension enabled) and this feature is active. If this happens on + your system and it bothers you then you can set the queuetime value to 0 to + disable this feature. The settings to use in windowed and fullscreen mode + are separate because there should be no reason to disable this for + fullscreen mode (as the driver issue should not affect the video itself). + + You can queue more frames ahead by increasing the queuetime values and the + ``output_surfaces`` count (to ensure enough surfaces to buffer video for a + certain time ahead you need at least as many surfaces as the video has + frames during that time, plus two). This could help make video smoother in + some cases. The main downsides are increased video RAM requirements for + the surfaces and laggier display response to user commands (display + changes only become visible some time after they're queued). The graphics + driver implementation may also have limits on the length of maximum + queuing time or number of queued surfaces that work well or at all. + +``direct3d`` (Windows only) + Video output driver that uses the Direct3D interface. + + .. note:: This driver is for compatibility with systems that don't provide + proper OpenGL drivers, and where ANGLE does not perform well. + + The following global options are supported by this video output: + + ``--vo-direct3d-disable-texture-align`` + Normally texture sizes are always aligned to 16. With this option + enabled, the video texture will always have exactly the same size as + the video itself. + + + Debug options. These might be incorrect, might be removed in the future, + might crash, might cause slow downs, etc. Contact the developers if you + actually need any of these for performance or proper operation. + + ``--vo-direct3d-force-power-of-2`` + Always force textures to power of 2, even if the device reports + non-power-of-2 texture sizes as supported. + + ``--vo-direct3d-texture-memory=<mode>`` + Only affects operation with shaders/texturing enabled, and (E)OSD. + Possible values: + + ``default`` (default) + Use ``D3DPOOL_DEFAULT``, with a ``D3DPOOL_SYSTEMMEM`` texture for + locking. If the driver supports ``D3DDEVCAPS_TEXTURESYSTEMMEMORY``, + ``D3DPOOL_SYSTEMMEM`` is used directly. + + ``default-pool`` + Use ``D3DPOOL_DEFAULT``. (Like ``default``, but never use a + shadow-texture.) + + ``default-pool-shadow`` + Use ``D3DPOOL_DEFAULT``, with a ``D3DPOOL_SYSTEMMEM`` texture for + locking. (Like ``default``, but always force the shadow-texture.) + + ``managed`` + Use ``D3DPOOL_MANAGED``. + + ``scratch`` + Use ``D3DPOOL_SCRATCH``, with a ``D3DPOOL_SYSTEMMEM`` texture for + locking. + + ``--vo-direct3d-swap-discard`` + Use ``D3DSWAPEFFECT_DISCARD``, which might be faster. + Might be slower too, as it must(?) clear every frame. + + ``--vo-direct3d-exact-backbuffer`` + Always resize the backbuffer to window size. + +``sdl`` + SDL 2.0+ Render video output driver, depending on system with or without + hardware acceleration. Should work on all platforms supported by SDL 2.0. + For tuning, refer to your copy of the file ``SDL_hints.h``. + + .. note:: This driver is for compatibility with systems that don't provide + proper graphics drivers. + + The following global options are supported by this video output: + + ``--sdl-sw`` + Continue even if a software renderer is detected. + + ``--sdl-switch-mode`` + Instruct SDL to switch the monitor video mode when going fullscreen. + +``dmabuf-wayland`` + Experimental Wayland output driver designed for use with either drm stateless + or VA API hardware decoding. The driver is designed to avoid any GPU to CPU copies, + and to perform scaling and color space conversion using fixed-function hardware, + if available, rather than GPU shaders. This frees up GPU resources for other tasks. + It is highly recommended to use this VO with the appropriate ``--hwdec`` option such + as ``auto-safe``. It can still work in some circumstances without ``--hwdec`` due to + mpv's internal conversion filters, but this is not recommended as it's a needless + extra step. Correct output depends on support from your GPU, drivers, and compositor. + Weston and wlroots-based compositors like Sway and Intel GPUs are known to generally + work. + +``vaapi`` + Intel VA API video output driver with support for hardware decoding. Note + that there is absolutely no reason to use this, other than compatibility. + This is low quality, and has issues with OSD. We strongly recommend that + you use ``--vo=gpu`` with ``--hwdec=vaapi`` instead. + + The following global options are supported by this video output: + + ``--vo-vaapi-scaling=<algorithm>`` + default + Driver default (mpv default as well). + fast + Fast, but low quality. + hq + Unspecified driver dependent high-quality scaling, slow. + nla + ``non-linear anamorphic scaling`` + + ``--vo-vaapi-scaled-osd=<yes|no>`` + If enabled, then the OSD is rendered at video resolution and scaled to + display resolution. By default, this is disabled, and the OSD is + rendered at display resolution if the driver supports it. + +``null`` + Produces no video output. Useful for benchmarking. + + Usually, it's better to disable video with ``--no-video`` instead. + + The following global options are supported by this video output: + + ``--vo-null-fps=<value>`` + Simulate display FPS. This artificially limits how many frames the + VO accepts per second. + +``caca`` + Color ASCII art video output driver that works on a text console. + + .. note:: This driver is a joke. + +``tct`` + Color Unicode art video output driver that works on a text console. + By default depends on support of true color by modern terminals to display + the images at full color range, but 256-colors output is also supported (see + below). On Windows it requires an ansi terminal such as mintty. + + Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent + performance. + + Note: the TCT image output is not synchronized with other terminal output + from mpv, which can lead to broken images. The options ``--no-terminal`` or + ``--really-quiet`` can help with that. + + ``--vo-tct-algo=<algo>`` + Select how to write the pixels to the terminal. + + half-blocks + Uses unicode LOWER HALF BLOCK character to achieve higher vertical + resolution. (Default.) + plain + Uses spaces. Causes vertical resolution to drop twofolds, but in + theory works in more places. + + ``--vo-tct-width=<width>`` ``--vo-tct-height=<height>`` + Assume the terminal has the specified character width and/or height. + These default to 80x25 if the terminal size cannot be determined. + + ``--vo-tct-256=<yes|no>`` (default: no) + Use 256 colors - for terminals which don't support true color. + +``kitty`` + Graphical output for the terminal, using the kitty graphics protocol. + Tested with kitty and Konsole. + + You may need to use ``--profile=sw-fast`` to get decent performance. + + Kitty size and alignment options: + + ``--vo-kitty-cols=<columns>``, ``--vo-kitty-rows=<rows>`` (default: 0) + Specify the terminal size in character cells, otherwise (0) read it + from the terminal, or fall back to 80x25. + + ``--vo-kitty-width=<width>``, ``--vo-kitty-height=<height>`` (default: 0) + Specify the available size in pixels, otherwise (0) read it from the + terminal, or fall back to 320x240. + + ``--vo-kitty-left=<col>``, ``--vo-kitty-top=<row>`` (default: 0) + Specify the position in character cells where the image starts (1 is + the first column or row). If 0 (default) then try to automatically + determine it according to the other values and the image aspect ratio + and zoom. + + ``--vo-kitty-config-clear=<yes|no>`` (default: yes) + Whether or not to clear the terminal whenever the output is + reconfigured (e.g. when video size changes). + + ``--vo-kitty-alt-screen=<yes|no>`` (default: yes) + Whether or not to use the alternate screen buffer and return the + terminal to its previous state on exit. When set to no, the last + kitty image stays on screen after quit, with the cursor following it. + + ``--vo-kitty-use-shm=<yes|no>`` (default: no) + Use shared memory objects to transfer image data to the terminal. + This is much faster than sending the data as escape codes, but is not + supported by as many terminals. It also only works on the local machine + and not via e.g. SSH connections. + + This option is not implemented on Windows. + +``sixel`` + Graphical output for the terminal, using sixels. Tested with ``mlterm`` and + ``xterm``. + + Note: the Sixel image output is not synchronized with other terminal + output from mpv, which can lead to broken images. + The option ``--really-quiet`` can help with that, and is recommended. + On some platforms, using the ``--vo-sixel-buffered`` option may work as + well. + + You may need to use ``--profile=sw-fast`` to get decent performance. + + Note: at the time of writing, ``xterm`` does not enable sixel by default - + launching it as ``xterm -ti 340`` is one way to enable it. Also, ``xterm`` + does not display images bigger than 1000x1000 pixels by default. + + To render and align sixel images correctly, mpv needs to know the terminal + size both in cells and in pixels. By default it tries to use values which + the terminal reports, however, due to differences between terminals this is + an error-prone process which cannot be automated with certainty - some + terminals report the size in pixels including the padding - e.g. ``xterm``, + while others report the actual usable number of pixels - like ``mlterm``. + Additionally, they may behave differently when maximized or in fullscreen, + and mpv cannot detect this state using standard methods. + + Sixel size and alignment options: + + ``--vo-sixel-cols=<columns>``, ``--vo-sixel-rows=<rows>`` (default: 0) + Specify the terminal size in character cells, otherwise (0) read it + from the terminal, or fall back to 80x25. Note that mpv doesn't use the + the last row with sixel because this seems to result in scrolling. + + ``--vo-sixel-width=<width>``, ``--vo-sixel-height=<height>`` (default: 0) + Specify the available size in pixels, otherwise (0) read it from the + terminal, or fall back to 320x240. Other than excluding the last line, + the height is also further rounded down to a multiple of 6 (sixel unit + height) to avoid overflowing below the designated size. + + ``--vo-sixel-left=<col>``, ``--vo-sixel-top=<row>`` (default: 0) + Specify the position in character cells where the image starts (1 is + the first column or row). If 0 (default) then try to automatically + determine it according to the other values and the image aspect ratio + and zoom. + + ``--vo-sixel-pad-x=<pad_x>``, ``--vo-sixel-pad-y=<pad_y>`` (default: -1) + Used only when mpv reads the size in pixels from the terminal. + Specify the number of padding pixels (on one side) which are included + at the size which the terminal reports. If -1 (default) then the number + of pixels is rounded down to a multiple of number of cells (per axis), + to take into account padding at the report - this only works correctly + when the overall padding per axis is smaller than the number of cells. + + ``--vo-sixel-config-clear=<yes|no>`` (default: yes) + Whether or not to clear the terminal whenever the output is + reconfigured (e.g. when video size changes). + + ``--vo-sixel-alt-screen=<yes|no>`` (default: yes) + Whether or not to use the alternate screen buffer and return the + terminal to its previous state on exit. When set to no, the last + sixel image stays on screen after quit, with the cursor following it. + + ``--vo-sixel-exit-clear`` is a deprecated alias for this option and + may be removed in the future. + + ``--vo-sixel-buffered=<yes|no>`` (default: no) + Buffers the full output sequence before writing it to the terminal. + On POSIX platforms, this can help prevent interruption (including from + other applications) and thus broken images, but may come at a + performance cost with some terminals and is subject to implementation + details. + + Sixel image quality options: + + ``--vo-sixel-dither=<algo>`` + Selects the dither algorithm which libsixel should apply. + Can be one of the below list as per libsixel's documentation. + + auto (Default) + Let libsixel choose the dithering method. + none + Don't diffuse + atkinson + Diffuse with Bill Atkinson's method. + fs + Diffuse with Floyd-Steinberg method + jajuni + Diffuse with Jarvis, Judice & Ninke method + stucki + Diffuse with Stucki's method + burkes + Diffuse with Burkes' method + arithmetic + Positionally stable arithmetic dither + xor + Positionally stable arithmetic xor based dither + + ``--vo-sixel-fixedpalette=<yes|no>`` (default: yes) + Use libsixel's built-in static palette using the XTERM256 profile + for dither. Fixed palette uses 256 colors for dithering. Note that + using ``no`` (at the time of writing) will slow down ``xterm``. + + ``--vo-sixel-reqcolors=<colors>`` (default: 256) + Has no effect with fixed palette. Set up libsixel to use required + number of colors for dynamic palette. This value depends on the + terminal emulator as well. Xterm supports 256 colors. Can set this to + a lower value for faster performance. + + ``--vo-sixel-threshold=<threshold>`` (default: -1) + Has no effect with fixed palette. Defines the threshold to change the + palette - as percentage of the number of colors, e.g. 20 will change + the palette when the number of colors changed by 20%. It's a simple + measure to reduce the number of palette changes, because it can be slow + in some terminals (``xterm``). The default (-1) will choose a palette + on every frame and will have better quality. + +``image`` + Output each frame into an image file in the current directory. Each file + takes the frame number padded with leading zeros as name. + + The following global options are supported by this video output: + + ``--vo-image-format=<format>`` + Select the image file format. + + jpg + JPEG files, extension .jpg. (Default.) + jpeg + JPEG files, extension .jpeg. + png + PNG files. + webp + WebP files. + + ``--vo-image-png-compression=<0-9>`` + PNG compression factor (speed vs. file size tradeoff) (default: 7) + ``--vo-image-png-filter=<0-5>`` + Filter applied prior to PNG compression (0 = none; 1 = sub; 2 = up; + 3 = average; 4 = Paeth; 5 = mixed) (default: 5) + ``--vo-image-jpeg-quality=<0-100>`` + JPEG quality factor (default: 90) + ``--vo-image-jpeg-optimize=<0-100>`` + JPEG optimization factor (default: 100) + ``--vo-image-webp-lossless=<yes|no>`` + Enable writing lossless WebP files (default: no) + ``--vo-image-webp-quality=<0-100>`` + WebP quality (default: 75) + ``--vo-image-webp-compression=<0-6>`` + WebP compression factor (default: 4) + ``--vo-image-outdir=<dirname>`` + Specify the directory to save the image files to (default: ``./``). + +``libmpv`` + For use with libmpv direct embedding. As a special case, on macOS it + is used like a normal VO within mpv (cocoa-cb). Otherwise useless in any + other contexts. + (See ``<mpv/render.h>``.) + + This also supports many of the options the ``gpu`` VO has, depending on the + backend. + +``rpi`` (Raspberry Pi) + Native video output on the Raspberry Pi using the MMAL API. + + The following global options are supported by this video output: + + ``--rpi-display=<number>`` + Select the display number on which the video overlay should be shown + (default: 0). + + ``--rpi-layer=<number>`` + Select the dispmanx layer on which the video overlay should be shown + (default: -10). Note that mpv will also use the 2 layers above the + selected layer, to handle the window background and OSD. Actual video + rendering will happen on the layer above the selected layer. + + ``--rpi-background=<yes|no>`` + Whether to render a black background behind the video (default: no). + Normally it's better to kill the console framebuffer instead, which + gives better performance. + + ``--rpi-osd=<yes|no>`` + Enabled by default. If disabled with ``no``, no OSD layer is created. + This also means there will be no subtitles rendered. + +``drm`` (Direct Rendering Manager) + Video output driver using Kernel Mode Setting / Direct Rendering Manager. + Should be used when one doesn't want to install full-blown graphical + environment (e.g. no X). Does not support hardware acceleration (if you + need this, check the ``drm`` backend for ``gpu`` VO). + + Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent + performance. + + The following global options are supported by this video output: + + ``--drm-connector=<name>`` + Select the connector to use (usually this is a monitor.) If ``<name>`` + is empty or ``auto``, mpv renders the output on the first available + connector. Use ``--drm-connector=help`` to get a list of available + connectors. (default: empty) + + ``--drm-device=<path>`` + Select the DRM device file to use. If specified this overrides automatic + card selection. (default: empty) + + ``--drm-mode=<preferred|highest|N|WxH[@R]>`` + Mode to use (resolution and frame rate). + Possible values: + + :preferred: Use the preferred mode for the screen on the selected + connector. (default) + :highest: Use the mode with the highest resolution available on the + selected connector. + :N: Select mode by index. + :WxH[@R]: Specify mode by width, height, and optionally refresh rate. + In case several modes match, selects the mode that comes + first in the EDID list of modes. + + Use ``--drm-mode=help`` to get a list of available modes for all active + connectors. + + ``--drm-draw-plane=<primary|overlay|N>`` + Select the DRM plane to which video and OSD is drawn to, under normal + circumstances. The plane can be specified as ``primary``, which will + pick the first applicable primary plane; ``overlay``, which will pick + the first applicable overlay plane; or by index. The index is zero + based, and related to the CRTC. + (default: primary) + + When using this option with the drmprime-overlay hwdec interop, only the + OSD is rendered to this plane. + + ``--drm-drmprime-video-plane=<primary|overlay|N>`` + Select the DRM plane to use for video with the drmprime-overlay hwdec + interop (used by e.g. the rkmpp hwdec on RockChip SoCs, and v4l2 hwdec:s + on various other SoC:s). The plane is unused otherwise. This option + accepts the same values as ``--drm-draw-plane``. (default: overlay) + + To be able to successfully play 4K video on various SoCs you might need + to set ``--drm-draw-plane=overlay --drm-drmprime-video-plane=primary`` + and setting ``--drm-draw-surface-size=1920x1080``, to render the OSD at a + lower resolution (the video when handled by the hwdec will be on the + drmprime-video plane and at full 4K resolution) + + ``--drm-format=<xrgb8888|xrgb2101010>`` + Select the DRM format to use (default: xrgb8888). This allows you to + choose the bit depth of the DRM mode. xrgb8888 is your usual 24 bit per + pixel/8 bits per channel packed RGB format with 8 bits of padding. + xrgb2101010 is a packed 30 bits per pixel/10 bits per channel packed RGB + format with 2 bits of padding. + + There are cases when xrgb2101010 will work with the ``drm`` VO, but not + with the ``drm`` backend for the ``gpu`` VO. This is because with the + ``gpu`` VO, in addition to requiring support in your DRM driver, + requires support for xrgb2101010 in your EGL driver + + ``--drm-draw-surface-size=<[WxH]>`` + Sets the size of the surface used on the draw plane. The surface will + then be upscaled to the current screen resolution. This option can be + useful when used together with the drmprime-overlay hwdec interop at + high resolutions, as it allows scaling the draw plane (which in this + case only handles the OSD) down to a size the GPU can handle. + + When used without the drmprime-overlay hwdec interop this option will + just cause the video to get rendered at a different resolution and then + scaled to screen size. + + (default: display resolution) + + ``--drm-vrr-enabled=<no|yes|auto>`` + Toggle use of Variable Refresh Rate (VRR), aka Freesync or Adaptive Sync + on compatible systems. VRR allows for the display to be refreshed at any + rate within a range (usually ~40Hz-60Hz for 60Hz displays). This can help + with playback of 24/25/50fps content. Support depends on the use of a + compatible monitor, GPU, and a sufficiently new kernel with drivers + that support the feature. + + :no: Do not attempt to enable VRR. (default) + :yes: Attempt to enable VRR, whether the capability is reported or not. + :auto: Attempt to enable VRR if support is reported. + +``mediacodec_embed`` (Android) + Renders ``IMGFMT_MEDIACODEC`` frames directly to an ``android.view.Surface``. + Requires ``--hwdec=mediacodec`` for hardware decoding, along with + ``--vo=mediacodec_embed`` and ``--wid=(intptr_t)(*android.view.Surface)``. + + Since this video output driver uses native decoding and rendering routines, + many of mpv's features (subtitle rendering, OSD/OSC, video filters, etc) + are not available with this driver. + + To use hardware decoding with ``--vo=gpu`` instead, use ``--hwdec=mediacodec`` + or ``mediacodec-copy`` along with ``--gpu-context=android``. + +``wlshm`` (Wayland only) + Shared memory video output driver without hardware acceleration that works + whenever Wayland is present. + + Since mpv 0.30.0, you may need to use ``--profile=sw-fast`` to get decent + performance. + + .. note:: This is a fallback only, and should not be normally used. |