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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 01:13:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 01:13:14 +0000 |
commit | 60e8a3d404f0640fa5a3f834eae54b4f1fb9127d (patch) | |
tree | 1da89a218d0ecf010c67a87cb2f625c4cb18e7d7 /DOCS/tech-overview.txt | |
parent | Adding upstream version 0.37.0. (diff) | |
download | mpv-60e8a3d404f0640fa5a3f834eae54b4f1fb9127d.tar.xz mpv-60e8a3d404f0640fa5a3f834eae54b4f1fb9127d.zip |
Adding upstream version 0.38.0.upstream/0.38.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | DOCS/tech-overview.txt | 71 |
1 files changed, 36 insertions, 35 deletions
diff --git a/DOCS/tech-overview.txt b/DOCS/tech-overview.txt index e723f78..ca565c7 100644 --- a/DOCS/tech-overview.txt +++ b/DOCS/tech-overview.txt @@ -11,7 +11,7 @@ player/*.c: * main(): * basic initializations (e.g. init_libav() and more) * pre-parse command line (verbosity level, config file locations) - * load config files (parse_cfgfiles()) + * load config files (mp_parse_cfgfiles()) * parse command line, add files from the command line to playlist (m_config_parse_mp_command_line()) * check help options etc. (call handle_help_options()), possibly exit @@ -45,7 +45,7 @@ player/*.c: Things worth saying about the playback core: - most state is in MPContext (core.h), which is not available to the subsystems (and should not be made available) - - the currently played tracks are in mpctx->current_tracks, and decoder + - the currently played tracks are in mpctx->current_track, and decoder state in track.dec/d_sub - the other subsystems rarely call back into the frontend, and the frontend polls them instead (probably a good thing) @@ -126,15 +126,16 @@ options/options.h, options/options.c ... to get a copy of its options. - See m_config.h (below) how to access options. + See m_config_core.h (below) how to access options. - The actual option parser is spread over m_option.c, m_config.c, and - parse_commandline.c, and uses the option table in options.c. + The actual option parser is spread over m_option.c, m_config_frontend.c, + and parse_commandline.c, and uses the option table in options.c. -options/m_config.h & m_config.c: - Code for querying and managing options. This (unfortunately) contains both - declarations for the "legacy-ish" global m_config struct, and ways to access - options in a threads-safe way anywhere, like m_config_cache_alloc(). +options/m_config_*.h & m_config_*.c: + Code for querying and managing options. m_config_frontend.h contains + declarations for the "legacy-ish" global m_config struct, while + m_config_core.h provides ways to access options in a threads-safe way + anywhere, like m_config_cache_alloc(). m_config_cache_alloc() lets anyone read, observe, and write options in any thread. The only state it needs is struct mpv_global, which is an opaque @@ -165,16 +166,15 @@ stream/*: E.g. if mpv sees "http://something" on the command line, it will pick stream_lavf.c based on the prefix, and pass the rest of the filename to it. - Some stream inputs are quite special: stream_dvd.c turns DVDs into mpeg + Some stream inputs are quite special: stream_dvdnav.c turns DVDs into mpeg streams (DVDs are actually a bunch of vob files etc. on a filesystem), - stream_tv.c provides TV input including channel switching. Some stream inputs are just there to invoke special demuxers, like stream_mf.c. (Basically to make the prefix "mf://" do something special.) demux/: Demuxers split data streams into audio/video/sub streams, which in turn - are split in packets. Packets (see demux_packet.h) are mostly byte chunks + are split in packets. Packets (see packet.h) are mostly byte chunks tagged with a playback time (PTS). These packets are passed to the decoders. Most demuxers have been removed from this fork, and the only important and @@ -189,6 +189,14 @@ demux/: cache, which is implemented as a list of packets. The cache is complex because it support seeking, multiple ranges, prefetching, and so on. +filters/: + Filter related code. filter.c contains the generic filtering framework + which converts input frames to output frames (audio, video, or demux + packet data). f_decoder_wrapper.c is a source filter which connects the + frontend with the actual audio and video decoders. f_output_chain.c handles + VO/AO output conversions. f_autoconvert.c automatically inserts the + appropriate conversion filters if format conversion is needed. + video/: This contains several things related to audio/video decoding, as well as video filters. @@ -197,22 +205,18 @@ video/: internally. video/decode/: - vd_*.c are video decoders. (There's only vd_lavc.c left.) dec_video.c - handles most of connecting the frontend with the actual decoder. + vd_*.c are video decoders. (There's only vd_lavc.c left.) video/filter/: - vf_*.c and vf.c form the video filter chain. They are fed by the video - decoder, and output the filtered images to the VOs though vf_vo.c. By - default, no video filters (except vf_vo) are used. vf_scale is automatically - inserted if the video output can't handle the video format used by the - decoder. + vf_*.c are video filters. They are fed by the video decoder, and output the + filtered images to the VOs. By default, no video filters are used. video/out/: Video output. They also create GUI windows and handle user input. In most cases, the windowing code is shared among VOs, like x11_common.c for X11 and w32_common.c for Windows. The VOs stand between frontend and windowing code. - vo_gpu can pick a windowing system at runtime, e.g. the same binary can - provide both X11 and Cocoa support on OSX. + vo_gpu and vo_gpu_next can pick a windowing system at runtime, e.g. the same + binary can provide both X11 and Cocoa support on macOS. VOs can be reconfigured at runtime. A vo_reconfig() call can change the video resolution and format, without destroying the window. @@ -224,13 +228,13 @@ audio/: compressed formats used for spdif.) audio/decode/: - ad_*.c and dec_audio.c handle audio decoding. ad_lavc.c is the - decoder using ffmpeg. ad_spdif.c is not really a decoder, but is used for - compressed audio passthrough. + ad_*.c handle audio decoding. ad_lavc.c is the decoder using ffmpeg. + ad_spdif.c is not really a decoder, but is used for compressed audio + passthrough. audio/filter/: - Audio filter chain. af_lavrresample is inserted if any form of conversion - between audio formats is needed. + Audio filters. af_scaletempo2 is inserted by default if playback is different + from normal speed. audio/out/: Audio outputs. @@ -238,9 +242,9 @@ audio/out/: Unlike VOs, AOs can't be reconfigured on a format change. On audio format changes, the AO will simply be closed and re-opened. - There are wrappers to support for two types of audio APIs: push.c and - pull.c. ao.c calls into one of these. They contain generic code to deal - with the data flow these APIs impose. + buffer.c is the wrapper to support for two types of audio APIs: push and + pull. ao.c calls into that. It contains generic code to deal with the data + flow these APIs impose. Note that mpv synchronizes the video to the audio. That's the reason why buggy audio drivers can have a bad influence on playback quality. @@ -257,10 +261,7 @@ sub/: in turn asks dec_sub.c for subtitle overlay bitmaps, which relays the request to one of the sd_*.c subtitle decoders/renderers. - Subtitle loading is in demux/. The MPlayer subreader.c is mostly gone - parts - of it survive in demux_subreader.c. It's used as last fallback, or to handle - some text subtitle types on Libav. It should go away eventually. Normally, - subtitles are loaded via demux_lavf.c. + Subtitle loading is in demux/. Normally, subtitles are loaded via demux_lavf.c. The subtitles are passed to dec_sub.c and the subtitle decoders in sd_*.c as they are demuxed. All text subtitles are rendered by sd_ass.c. If text @@ -272,8 +273,8 @@ sub/: sd_ass.c's internal state. etc/: - The file input.conf is actually integrated into the mpv binary by the - build system. It contains the default keybindings. + The files input.conf and builtin.conf are actually integrated into the mpv + binary by the build system. They contain the default configs and keybindings. Best practices and Concepts within mpv ====================================== |