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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /input/input.h
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--input/input.h239
1 files changed, 239 insertions, 0 deletions
diff --git a/input/input.h b/input/input.h
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+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MPLAYER_INPUT_H
+#define MPLAYER_INPUT_H
+
+#include <stdbool.h>
+#include "misc/bstr.h"
+
+#include "cmd.h"
+
+struct input_ctx;
+struct mp_log;
+
+struct mp_input_src {
+ struct mpv_global *global;
+ struct mp_log *log;
+ struct input_ctx *input_ctx;
+
+ struct mp_input_src_internal *in;
+
+ // If not-NULL: called before destroying the input_src. Should unblock the
+ // reader loop, and make it exit. (Use with mp_input_add_thread_src().)
+ void (*cancel)(struct mp_input_src *src);
+ // Called after the reader thread returns, and cancel() won't be called
+ // again. This should make sure that nothing after this call accesses src.
+ void (*uninit)(struct mp_input_src *src);
+
+ // For free use by the implementer.
+ void *priv;
+};
+
+enum mp_input_section_flags {
+ // If a key binding is not defined in the current section, do not search the
+ // other sections for it (like the default section). Instead, an unbound
+ // key warning will be printed.
+ MP_INPUT_EXCLUSIVE = 1,
+ // Prefer it to other sections.
+ MP_INPUT_ON_TOP = 2,
+ // Let mp_input_test_dragging() return true, even if inside the mouse area.
+ MP_INPUT_ALLOW_VO_DRAGGING = 4,
+ // Don't force mouse pointer visible, even if inside the mouse area.
+ MP_INPUT_ALLOW_HIDE_CURSOR = 8,
+};
+
+// Add an input source that runs on a thread. The source is automatically
+// removed if the thread loop exits.
+// ctx: this is passed to loop_fn.
+// loop_fn: this is called once inside of a new thread, and should not return
+// until all input is read, or src->cancel is called by another thread.
+// You must call mp_input_src_init_done(src) early during init to signal
+// success (then src->cancel may be called at a later point); on failure,
+// return from loop_fn immediately.
+// Returns >=0 on success, <0 on failure to allocate resources.
+// Do not set src->cancel after mp_input_src_init_done() has been called.
+int mp_input_add_thread_src(struct input_ctx *ictx, void *ctx,
+ void (*loop_fn)(struct mp_input_src *src, void *ctx));
+
+// Signal successful init.
+// Must be called on the same thread as loop_fn (see mp_input_add_thread_src()).
+// Set src->cancel and src->uninit (if needed) before calling this.
+void mp_input_src_init_done(struct mp_input_src *src);
+
+// Feed text data, which will be split into lines of commands.
+void mp_input_src_feed_cmd_text(struct mp_input_src *src, char *buf, size_t len);
+
+// Process keyboard input. code is a key code from keycodes.h, possibly
+// with modifiers applied. MP_INPUT_RELEASE_ALL is also a valid value.
+void mp_input_put_key(struct input_ctx *ictx, int code);
+
+// Like mp_input_put_key(), but ignore mouse disable option for mouse buttons.
+void mp_input_put_key_artificial(struct input_ctx *ictx, int code);
+
+// Like mp_input_put_key(), but process all UTF-8 characters in the given
+// string as key events.
+void mp_input_put_key_utf8(struct input_ctx *ictx, int mods, struct bstr t);
+
+// Process scrolling input. Support for precise scrolling. Scales the given
+// scroll amount add multiplies it with the command (seeking, sub-delay, etc)
+void mp_input_put_wheel(struct input_ctx *ictx, int direction, double value);
+
+// Update mouse position (in window coordinates).
+void mp_input_set_mouse_pos(struct input_ctx *ictx, int x, int y);
+
+// Like mp_input_set_mouse_pos(), but ignore mouse disable option.
+void mp_input_set_mouse_pos_artificial(struct input_ctx *ictx, int x, int y);
+
+void mp_input_get_mouse_pos(struct input_ctx *ictx, int *x, int *y, int *hover);
+
+// Return whether we want/accept mouse input.
+bool mp_input_mouse_enabled(struct input_ctx *ictx);
+
+bool mp_input_vo_keyboard_enabled(struct input_ctx *ictx);
+
+/* Make mp_input_set_mouse_pos() mangle the mouse coordinates. Hack for certain
+ * VOs. dst=NULL, src=NULL reset it. src can be NULL.
+ */
+struct mp_rect;
+void mp_input_set_mouse_transform(struct input_ctx *ictx, struct mp_rect *dst,
+ struct mp_rect *src);
+
+// Add a command to the command queue.
+int mp_input_queue_cmd(struct input_ctx *ictx, struct mp_cmd *cmd);
+
+// Return next queued command, or NULL.
+struct mp_cmd *mp_input_read_cmd(struct input_ctx *ictx);
+
+// Parse text and return corresponding struct mp_cmd.
+// The location parameter is for error messages.
+struct mp_cmd *mp_input_parse_cmd(struct input_ctx *ictx, bstr str,
+ const char *location);
+
+// Set current input section. The section is appended on top of the list of
+// active sections, so its bindings are considered first. If the section was
+// already active, it's moved to the top as well.
+// name==NULL will behave as if name=="default"
+// flags is a bitfield of enum mp_input_section_flags values
+void mp_input_enable_section(struct input_ctx *ictx, char *name, int flags);
+
+// Undo mp_input_enable_section().
+// name==NULL will behave as if name=="default"
+void mp_input_disable_section(struct input_ctx *ictx, char *name);
+
+// Like mp_input_set_section(ictx, ..., 0) for all sections.
+void mp_input_disable_all_sections(struct input_ctx *ictx);
+
+// Set the contents of an input section.
+// name: name of the section, for mp_input_set_section() etc.
+// location: location string (like filename) for error reporting
+// contents: list of keybindings, like input.conf
+// a value of NULL deletes the section
+// builtin: create as builtin section; this means if the user defines bindings
+// using "{name}", they won't be ignored or overwritten - instead,
+// they are preferred to the bindings defined with this call
+// owner: string ID of the client which defined this, or NULL
+// If the section already exists, its bindings are removed and replaced.
+void mp_input_define_section(struct input_ctx *ictx, char *name, char *location,
+ char *contents, bool builtin, char *owner);
+
+// Remove all sections that have been defined by the given owner.
+void mp_input_remove_sections_by_owner(struct input_ctx *ictx, char *owner);
+
+// Define where on the screen the named input section should receive.
+// Setting a rectangle of size 0 unsets the mouse area.
+// A rectangle with negative size disables mouse input for this section.
+void mp_input_set_section_mouse_area(struct input_ctx *ictx, char *name,
+ int x0, int y0, int x1, int y1);
+
+// Used to detect mouse movement.
+unsigned int mp_input_get_mouse_event_counter(struct input_ctx *ictx);
+
+// Test whether there is any input section which wants to receive events.
+// Note that the mouse event is always delivered, even if this returns false.
+bool mp_input_test_mouse_active(struct input_ctx *ictx, int x, int y);
+
+// Whether input.c wants mouse drag events at this mouse position. If this
+// returns false, some VOs will initiate window dragging.
+bool mp_input_test_dragging(struct input_ctx *ictx, int x, int y);
+
+// Initialize the input system
+struct mpv_global;
+struct input_ctx *mp_input_init(struct mpv_global *global,
+ void (*wakeup_cb)(void *ctx),
+ void *wakeup_ctx);
+
+void mp_input_load_config(struct input_ctx *ictx);
+
+void mp_input_update_opts(struct input_ctx *ictx);
+
+void mp_input_uninit(struct input_ctx *ictx);
+
+// Return number of seconds until the next autorepeat event will be generated.
+// Returns INFINITY if no autorepeated key is active.
+double mp_input_get_delay(struct input_ctx *ictx);
+
+// Wake up sleeping input loop from another thread.
+void mp_input_wakeup(struct input_ctx *ictx);
+
+// If this returns true, use Right Alt key as Alt Gr to produce special
+// characters. If false, count Right Alt as the modifier Alt key.
+bool mp_input_use_alt_gr(struct input_ctx *ictx);
+
+// Return true if mpv should intercept keyboard media keys
+bool mp_input_use_media_keys(struct input_ctx *ictx);
+
+// Like mp_input_parse_cmd_strv, but also run the command.
+void mp_input_run_cmd(struct input_ctx *ictx, const char **cmd);
+
+// Binds a command to a key.
+void mp_input_bind_key(struct input_ctx *ictx, int key, bstr command);
+
+void mp_input_set_repeat_info(struct input_ctx *ictx, int rate, int delay);
+
+struct mpv_node mp_input_get_bindings(struct input_ctx *ictx);
+
+void mp_input_sdl_gamepad_add(struct input_ctx *ictx);
+
+struct mp_ipc_ctx;
+struct mp_client_api;
+struct mpv_handle;
+
+// Platform specific implementation, provided by ipc-*.c.
+struct mp_ipc_ctx *mp_init_ipc(struct mp_client_api *client_api,
+ struct mpv_global *global);
+// Start a thread for the given handle and return a socket in out_fd[0] that
+// is served by this thread. If the FD is not full-duplex, then out_fd[0] is
+// the user's read-end, and out_fd[1] the write-end, otherwise out_fd[1] is set
+// to -1.
+// returns:
+// true: out_fd[0] and out_fd[1] are set, ownership of h is transferred
+// false: out_fd are not touched, caller retains ownership of h
+bool mp_ipc_start_anon_client(struct mp_ipc_ctx *ctx, struct mpv_handle *h,
+ int out_fd[2]);
+void mp_uninit_ipc(struct mp_ipc_ctx *ctx);
+
+// Serialize the given mpv_event structure to JSON. Returns an allocated string.
+struct mpv_event;
+char *mp_json_encode_event(struct mpv_event *event);
+
+// Given the raw IPC input buffer "buf", remove the first newline-separated
+// command, execute it and return the result (if any) as an allocated string.
+struct mpv_handle;
+char *mp_ipc_consume_next_command(struct mpv_handle *client, void *ctx, bstr *buf);
+
+#endif /* MPLAYER_INPUT_H */