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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 01:13:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 01:13:14 +0000 |
commit | 60e8a3d404f0640fa5a3f834eae54b4f1fb9127d (patch) | |
tree | 1da89a218d0ecf010c67a87cb2f625c4cb18e7d7 /libmpv/render_gl.h | |
parent | Adding upstream version 0.37.0. (diff) | |
download | mpv-85641ae1aad608329bed81c5ced87e668b7f629e.tar.xz mpv-85641ae1aad608329bed81c5ced87e668b7f629e.zip |
Adding upstream version 0.38.0.upstream/0.38.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'libmpv/render_gl.h')
-rw-r--r-- | libmpv/render_gl.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libmpv/render_gl.h b/libmpv/render_gl.h index a2c31f0..aa2719d 100644 --- a/libmpv/render_gl.h +++ b/libmpv/render_gl.h @@ -93,7 +93,7 @@ extern "C" { * MPV_RENDER_PARAM_WL_DISPLAY for Wayland) * - nVidia/Linux: Both GLX and EGL should work (GLX is required if vdpau is * used, e.g. due to old drivers.) - * - OSX: CGL is required (CGLGetCurrentContext() returning non-NULL) + * - macOS: CGL is required (CGLGetCurrentContext() returning non-NULL) * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil) * * Once these things are setup, hardware decoding can be enabled/disabled at |