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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /misc/thread_pool.h
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'misc/thread_pool.h')
-rw-r--r--misc/thread_pool.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/misc/thread_pool.h b/misc/thread_pool.h
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+#ifndef MPV_MP_THREAD_POOL_H
+#define MPV_MP_THREAD_POOL_H
+
+#include <stdbool.h>
+struct mp_thread_pool;
+
+// Create a thread pool with the given number of worker threads. This can return
+// NULL if the worker threads could not be created. The thread pool can be
+// destroyed with talloc_free(pool), or indirectly with talloc_free(ta_parent).
+// If there are still work items on freeing, it will block until all work items
+// are done, and the threads terminate.
+// init_threads is the number of threads created in this function (and it fails
+// if it could not be done). min_threads must be >=, if it's >, then the
+// remaining threads will be created on demand, but never destroyed.
+// If init_threads > 0, then mp_thread_pool_queue() can never fail.
+// If init_threads == 0, mp_thread_pool_create() itself can never fail.
+struct mp_thread_pool *mp_thread_pool_create(void *ta_parent, int init_threads,
+ int min_threads, int max_threads);
+
+// Queue a function to be run on a worker thread: fn(fn_ctx)
+// If no worker thread is currently available, it's appended to a list in memory
+// with unbounded size. This function always returns immediately.
+// Concurrent queue calls are allowed, as long as it does not overlap with
+// pool destruction.
+// This function is explicitly thread-safe.
+// Cannot fail if thread pool was created with at least 1 thread.
+bool mp_thread_pool_queue(struct mp_thread_pool *pool, void (*fn)(void *ctx),
+ void *fn_ctx);
+
+// Like mp_thread_pool_queue(), but only queue the item and succeed if a thread
+// can be reserved for the item (i.e. minimal wait time instead of unbounded).
+bool mp_thread_pool_run(struct mp_thread_pool *pool, void (*fn)(void *ctx),
+ void *fn_ctx);
+
+#endif