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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /sub/draw_bmp.c
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sub/draw_bmp.c')
-rw-r--r--sub/draw_bmp.c1035
1 files changed, 1035 insertions, 0 deletions
diff --git a/sub/draw_bmp.c b/sub/draw_bmp.c
new file mode 100644
index 0000000..58db162
--- /dev/null
+++ b/sub/draw_bmp.c
@@ -0,0 +1,1035 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stddef.h>
+#include <stdbool.h>
+#include <assert.h>
+#include <math.h>
+#include <inttypes.h>
+
+#include "common/common.h"
+#include "draw_bmp.h"
+#include "img_convert.h"
+#include "video/mp_image.h"
+#include "video/repack.h"
+#include "video/sws_utils.h"
+#include "video/img_format.h"
+#include "video/csputils.h"
+
+const bool mp_draw_sub_formats[SUBBITMAP_COUNT] = {
+ [SUBBITMAP_LIBASS] = true,
+ [SUBBITMAP_BGRA] = true,
+};
+
+struct part {
+ int change_id;
+ // Sub-bitmaps scaled to final sizes.
+ int num_imgs;
+ struct mp_image **imgs;
+};
+
+// Must be a power of 2. Height is 1, but mark_rect() effectively operates on
+// multiples of chroma sized macro-pixels. (E.g. 4:2:0 -> every second line is
+// the same as the previous one, and x0%2==x1%2==0.)
+#define SLICE_W 256u
+
+// Whether to scale in tiles. Faster, but can't use correct chroma position.
+// Should be a runtime option. SLICE_W is used as tile width. The tile size
+// should probably be small; too small or too big will cause overhead when
+// scaling.
+#define SCALE_IN_TILES 1
+#define TILE_H 4u
+
+struct slice {
+ uint16_t x0, x1;
+};
+
+struct mp_draw_sub_cache
+{
+ struct mpv_global *global;
+
+ // Possibly cached parts. Also implies what's in the video_overlay.
+ struct part parts[MAX_OSD_PARTS];
+ int64_t change_id;
+
+ struct mp_image_params params; // target image params
+
+ int w, h; // like params.w/h, but rounded up to chroma
+ unsigned align_x, align_y; // alignment for all video pixels
+
+ struct mp_image *rgba_overlay; // all OSD in RGBA
+ struct mp_image *video_overlay; // rgba_overlay converted to video colorspace
+ struct mp_image *alpha_overlay; // alpha plane ref. to video_overlay
+ struct mp_image *calpha_overlay; // alpha_overlay scaled to chroma plane size
+
+ unsigned s_w; // number of slices per line
+ struct slice *slices; // slices[y * s_w + x / SLICE_W]
+ bool any_osd;
+
+ struct mp_sws_context *rgba_to_overlay; // scaler for rgba -> video csp.
+ struct mp_sws_context *alpha_to_calpha; // scaler for overlay -> calpha
+ bool scale_in_tiles;
+
+ struct mp_sws_context *sub_scale; // scaler for SUBBITMAP_BGRA
+
+ struct mp_repack *overlay_to_f32; // convert video_overlay to float
+ struct mp_image *overlay_tmp; // slice in float32
+
+ struct mp_repack *calpha_to_f32; // convert video_overlay to float
+ struct mp_image *calpha_tmp; // slice in float32
+
+ struct mp_repack *video_to_f32; // convert video to float
+ struct mp_repack *video_from_f32; // convert float back to video
+ struct mp_image *video_tmp; // slice in float32
+
+ struct mp_sws_context *premul; // video -> premultiplied video
+ struct mp_sws_context *unpremul; // reverse
+ struct mp_image *premul_tmp;
+
+ // Function that works on the _f32 data.
+ void (*blend_line)(void *dst, void *src, void *src_a, int w);
+
+ struct mp_image res_overlay; // returned by mp_draw_sub_overlay()
+};
+
+static void blend_line_f32(void *dst, void *src, void *src_a, int w)
+{
+ float *dst_f = dst;
+ float *src_f = src;
+ float *src_a_f = src_a;
+
+ for (int x = 0; x < w; x++)
+ dst_f[x] = src_f[x] + dst_f[x] * (1.0f - src_a_f[x]);
+}
+
+static void blend_line_u8(void *dst, void *src, void *src_a, int w)
+{
+ uint8_t *dst_i = dst;
+ uint8_t *src_i = src;
+ uint8_t *src_a_i = src_a;
+
+ for (int x = 0; x < w; x++)
+ dst_i[x] = src_i[x] + dst_i[x] * (255u - src_a_i[x]) / 255u;
+}
+
+static void blend_slice(struct mp_draw_sub_cache *p)
+{
+ struct mp_image *ov = p->overlay_tmp;
+ struct mp_image *ca = p->calpha_tmp;
+ struct mp_image *vid = p->video_tmp;
+
+ for (int plane = 0; plane < vid->num_planes; plane++) {
+ int xs = vid->fmt.xs[plane];
+ int ys = vid->fmt.ys[plane];
+ int h = (1 << vid->fmt.chroma_ys) - (1 << ys) + 1;
+ int cw = mp_chroma_div_up(vid->w, xs);
+ for (int y = 0; y < h; y++) {
+ p->blend_line(mp_image_pixel_ptr_ny(vid, plane, 0, y),
+ mp_image_pixel_ptr_ny(ov, plane, 0, y),
+ xs || ys ? mp_image_pixel_ptr_ny(ca, 0, 0, y)
+ : mp_image_pixel_ptr_ny(ov, ov->num_planes - 1, 0, y),
+ cw);
+ }
+ }
+}
+
+static bool blend_overlay_with_video(struct mp_draw_sub_cache *p,
+ struct mp_image *dst)
+{
+ if (!repack_config_buffers(p->video_to_f32, 0, p->video_tmp, 0, dst, NULL))
+ return false;
+ if (!repack_config_buffers(p->video_from_f32, 0, dst, 0, p->video_tmp, NULL))
+ return false;
+
+ int xs = dst->fmt.chroma_xs;
+ int ys = dst->fmt.chroma_ys;
+
+ for (int y = 0; y < dst->h; y += p->align_y) {
+ struct slice *line = &p->slices[y * p->s_w];
+
+ for (int sx = 0; sx < p->s_w; sx++) {
+ struct slice *s = &line[sx];
+
+ int w = s->x1 - s->x0;
+ if (w <= 0)
+ continue;
+ int x = sx * SLICE_W + s->x0;
+
+ assert(MP_IS_ALIGNED(x, p->align_x));
+ assert(MP_IS_ALIGNED(w, p->align_x));
+ assert(x + w <= p->w);
+
+ repack_line(p->overlay_to_f32, 0, 0, x, y, w);
+ repack_line(p->video_to_f32, 0, 0, x, y, w);
+ if (p->calpha_to_f32)
+ repack_line(p->calpha_to_f32, 0, 0, x >> xs, y >> ys, w >> xs);
+
+ blend_slice(p);
+
+ repack_line(p->video_from_f32, x, y, 0, 0, w);
+ }
+ }
+
+ return true;
+}
+
+static bool convert_overlay_part(struct mp_draw_sub_cache *p,
+ int x0, int y0, int w, int h)
+{
+ struct mp_image src = *p->rgba_overlay;
+ struct mp_image dst = *p->video_overlay;
+
+ mp_image_crop(&src, x0, y0, x0 + w, y0 + h);
+ mp_image_crop(&dst, x0, y0, x0 + w, y0 + h);
+
+ if (mp_sws_scale(p->rgba_to_overlay, &dst, &src) < 0)
+ return false;
+
+ if (p->calpha_overlay) {
+ src = *p->alpha_overlay;
+ dst = *p->calpha_overlay;
+
+ int xs = p->video_overlay->fmt.chroma_xs;
+ int ys = p->video_overlay->fmt.chroma_ys;
+ mp_image_crop(&src, x0, y0, x0 + w, y0 + h);
+ mp_image_crop(&dst, x0 >> xs, y0 >> ys, (x0 + w) >> xs, (y0 + h) >> ys);
+
+ if (mp_sws_scale(p->alpha_to_calpha, &dst, &src) < 0)
+ return false;
+ }
+
+ return true;
+}
+
+static bool convert_to_video_overlay(struct mp_draw_sub_cache *p)
+{
+ if (!p->video_overlay)
+ return true;
+
+ if (p->scale_in_tiles) {
+ int t_h = p->rgba_overlay->h / TILE_H;
+ for (int ty = 0; ty < t_h; ty++) {
+ for (int sx = 0; sx < p->s_w; sx++) {
+ struct slice *s = &p->slices[ty * TILE_H * p->s_w + sx];
+ bool pixels_set = false;
+ for (int y = 0; y < TILE_H; y++) {
+ if (s[0].x0 < s[0].x1) {
+ pixels_set = true;
+ break;
+ }
+ s += p->s_w;
+ }
+ if (!pixels_set)
+ continue;
+ if (!convert_overlay_part(p, sx * SLICE_W, ty * TILE_H,
+ SLICE_W, TILE_H))
+ return false;
+ }
+ }
+ } else {
+ if (!convert_overlay_part(p, 0, 0, p->rgba_overlay->w, p->rgba_overlay->h))
+ return false;
+ }
+
+ return true;
+}
+
+// Mark the given rectangle of pixels as possibly non-transparent.
+// The rectangle must have been pre-clipped.
+static void mark_rect(struct mp_draw_sub_cache *p, int x0, int y0, int x1, int y1)
+{
+ x0 = MP_ALIGN_DOWN(x0, p->align_x);
+ y0 = MP_ALIGN_DOWN(y0, p->align_y);
+ x1 = MP_ALIGN_UP(x1, p->align_x);
+ y1 = MP_ALIGN_UP(y1, p->align_y);
+
+ assert(x0 >= 0 && x0 <= x1 && x1 <= p->w);
+ assert(y0 >= 0 && y0 <= y1 && y1 <= p->h);
+
+ const int sx0 = x0 / SLICE_W;
+ const int sx1 = MPMIN(x1 / SLICE_W, p->s_w - 1);
+
+ for (int y = y0; y < y1; y++) {
+ struct slice *line = &p->slices[y * p->s_w];
+
+ struct slice *s0 = &line[sx0];
+ struct slice *s1 = &line[sx1];
+
+ s0->x0 = MPMIN(s0->x0, x0 % SLICE_W);
+ s1->x1 = MPMAX(s1->x1, ((x1 - 1) % SLICE_W) + 1);
+
+ if (s0 != s1) {
+ s0->x1 = SLICE_W;
+ s1->x0 = 0;
+
+ for (int x = sx0 + 1; x < sx1; x++) {
+ struct slice *s = &line[x];
+ s->x0 = 0;
+ s->x1 = SLICE_W;
+ }
+ }
+
+ // Ensure the very last slice does not extend
+ // beyond the total width.
+ struct slice *last_s = &line[p->s_w - 1];
+ last_s->x1 = MPMIN(p->w - ((p->s_w - 1) * SLICE_W), last_s->x1);
+
+ p->any_osd = true;
+ }
+}
+
+static void draw_ass_rgba(uint8_t *dst, ptrdiff_t dst_stride,
+ uint8_t *src, ptrdiff_t src_stride,
+ int w, int h, uint32_t color)
+{
+ const unsigned int r = (color >> 24) & 0xff;
+ const unsigned int g = (color >> 16) & 0xff;
+ const unsigned int b = (color >> 8) & 0xff;
+ const unsigned int a = 0xff - (color & 0xff);
+
+ for (int y = 0; y < h; y++) {
+ uint32_t *dstrow = (uint32_t *) dst;
+ for (int x = 0; x < w; x++) {
+ const unsigned int v = src[x];
+ unsigned int aa = a * v;
+ uint32_t dstpix = dstrow[x];
+ unsigned int dstb = dstpix & 0xFF;
+ unsigned int dstg = (dstpix >> 8) & 0xFF;
+ unsigned int dstr = (dstpix >> 16) & 0xFF;
+ unsigned int dsta = (dstpix >> 24) & 0xFF;
+ dstb = (v * b * a + dstb * (255 * 255 - aa)) / (255 * 255);
+ dstg = (v * g * a + dstg * (255 * 255 - aa)) / (255 * 255);
+ dstr = (v * r * a + dstr * (255 * 255 - aa)) / (255 * 255);
+ dsta = (aa * 255 + dsta * (255 * 255 - aa)) / (255 * 255);
+ dstrow[x] = dstb | (dstg << 8) | (dstr << 16) | (dsta << 24);
+ }
+ dst += dst_stride;
+ src += src_stride;
+ }
+}
+
+static void render_ass(struct mp_draw_sub_cache *p, struct sub_bitmaps *sb)
+{
+ assert(sb->format == SUBBITMAP_LIBASS);
+
+ for (int i = 0; i < sb->num_parts; i++) {
+ struct sub_bitmap *s = &sb->parts[i];
+
+ draw_ass_rgba(mp_image_pixel_ptr(p->rgba_overlay, 0, s->x, s->y),
+ p->rgba_overlay->stride[0], s->bitmap, s->stride,
+ s->w, s->h, s->libass.color);
+
+ mark_rect(p, s->x, s->y, s->x + s->w, s->y + s->h);
+ }
+}
+
+static void draw_rgba(uint8_t *dst, ptrdiff_t dst_stride,
+ uint8_t *src, ptrdiff_t src_stride, int w, int h)
+{
+ for (int y = 0; y < h; y++) {
+ uint32_t *srcrow = (uint32_t *)src;
+ uint32_t *dstrow = (uint32_t *)dst;
+ for (int x = 0; x < w; x++) {
+ uint32_t srcpix = srcrow[x];
+ uint32_t dstpix = dstrow[x];
+ unsigned int srcb = srcpix & 0xFF;
+ unsigned int srcg = (srcpix >> 8) & 0xFF;
+ unsigned int srcr = (srcpix >> 16) & 0xFF;
+ unsigned int srca = (srcpix >> 24) & 0xFF;
+ unsigned int dstb = dstpix & 0xFF;
+ unsigned int dstg = (dstpix >> 8) & 0xFF;
+ unsigned int dstr = (dstpix >> 16) & 0xFF;
+ unsigned int dsta = (dstpix >> 24) & 0xFF;
+ dstb = srcb + dstb * (255 * 255 - srca) / (255 * 255);
+ dstg = srcg + dstg * (255 * 255 - srca) / (255 * 255);
+ dstr = srcr + dstr * (255 * 255 - srca) / (255 * 255);
+ dsta = srca + dsta * (255 * 255 - srca) / (255 * 255);
+ dstrow[x] = dstb | (dstg << 8) | (dstr << 16) | (dsta << 24);
+ }
+ dst += dst_stride;
+ src += src_stride;
+ }
+}
+
+static bool render_rgba(struct mp_draw_sub_cache *p, struct part *part,
+ struct sub_bitmaps *sb)
+{
+ assert(sb->format == SUBBITMAP_BGRA);
+
+ if (part->change_id != sb->change_id) {
+ for (int n = 0; n < part->num_imgs; n++)
+ talloc_free(part->imgs[n]);
+ part->num_imgs = sb->num_parts;
+ MP_TARRAY_GROW(p, part->imgs, part->num_imgs);
+ for (int n = 0; n < part->num_imgs; n++)
+ part->imgs[n] = NULL;
+
+ part->change_id = sb->change_id;
+ }
+
+ for (int i = 0; i < sb->num_parts; i++) {
+ struct sub_bitmap *s = &sb->parts[i];
+
+ // Clipping is rare but necessary.
+ int sx0 = s->x;
+ int sy0 = s->y;
+ int sx1 = s->x + s->dw;
+ int sy1 = s->y + s->dh;
+
+ int x0 = MPCLAMP(sx0, 0, p->w);
+ int y0 = MPCLAMP(sy0, 0, p->h);
+ int x1 = MPCLAMP(sx1, 0, p->w);
+ int y1 = MPCLAMP(sy1, 0, p->h);
+
+ int dw = x1 - x0;
+ int dh = y1 - y0;
+ if (dw <= 0 || dh <= 0)
+ continue;
+
+ // We clip the source instead of the scaled image, because that might
+ // avoid excessive memory usage when applying a ridiculous scale factor,
+ // even if that stretches it to up to 1 pixel due to integer rounding.
+ int sx = 0;
+ int sy = 0;
+ int sw = s->w;
+ int sh = s->h;
+ if (x0 != sx0 || y0 != sy0 || x1 != sx1 || y1 != sy1) {
+ double fx = s->dw / (double)s->w;
+ double fy = s->dh / (double)s->h;
+ sx = MPCLAMP((x0 - sx0) / fx, 0, s->w);
+ sy = MPCLAMP((y0 - sy0) / fy, 0, s->h);
+ sw = MPCLAMP(dw / fx, 1, s->w);
+ sh = MPCLAMP(dh / fy, 1, s->h);
+ }
+
+ assert(sx >= 0 && sw > 0 && sx + sw <= s->w);
+ assert(sy >= 0 && sh > 0 && sy + sh <= s->h);
+
+ ptrdiff_t s_stride = s->stride;
+ void *s_ptr = (char *)s->bitmap + s_stride * sy + sx * 4;
+
+ if (dw != sw || dh != sh) {
+ struct mp_image *scaled = part->imgs[i];
+
+ if (!scaled) {
+ struct mp_image src_img = {0};
+ mp_image_setfmt(&src_img, IMGFMT_BGRA);
+ mp_image_set_size(&src_img, sw, sh);
+ src_img.planes[0] = s_ptr;
+ src_img.stride[0] = s_stride;
+ src_img.params.alpha = MP_ALPHA_PREMUL;
+
+ scaled = mp_image_alloc(IMGFMT_BGRA, dw, dh);
+ if (!scaled)
+ return false;
+ part->imgs[i] = talloc_steal(p, scaled);
+ mp_image_copy_attributes(scaled, &src_img);
+
+ if (mp_sws_scale(p->sub_scale, scaled, &src_img) < 0)
+ return false;
+ }
+
+ assert(scaled->w == dw);
+ assert(scaled->h == dh);
+
+ s_stride = scaled->stride[0];
+ s_ptr = scaled->planes[0];
+ }
+
+ draw_rgba(mp_image_pixel_ptr(p->rgba_overlay, 0, x0, y0),
+ p->rgba_overlay->stride[0], s_ptr, s_stride, dw, dh);
+
+ mark_rect(p, x0, y0, x1, y1);
+ }
+
+ return true;
+}
+
+static bool render_sb(struct mp_draw_sub_cache *p, struct sub_bitmaps *sb)
+{
+ struct part *part = &p->parts[sb->render_index];
+
+ switch (sb->format) {
+ case SUBBITMAP_LIBASS:
+ render_ass(p, sb);
+ return true;
+ case SUBBITMAP_BGRA:
+ return render_rgba(p, part, sb);
+ }
+
+ return false;
+}
+
+static void clear_rgba_overlay(struct mp_draw_sub_cache *p)
+{
+ assert(p->rgba_overlay->imgfmt == IMGFMT_BGRA);
+
+ for (int y = 0; y < p->rgba_overlay->h; y++) {
+ uint32_t *px = mp_image_pixel_ptr(p->rgba_overlay, 0, 0, y);
+ struct slice *line = &p->slices[y * p->s_w];
+
+ for (int sx = 0; sx < p->s_w; sx++) {
+ struct slice *s = &line[sx];
+
+ // Ensure this final slice doesn't extend beyond the width of p->s_w
+ if (s->x1 == SLICE_W && sx == p->s_w - 1 && y == p->rgba_overlay->h - 1)
+ s->x1 = MPMIN(p->w - ((p->s_w - 1) * SLICE_W), s->x1);
+
+ if (s->x0 <= s->x1) {
+ memset(px + s->x0, 0, (s->x1 - s->x0) * 4);
+ *s = (struct slice){SLICE_W, 0};
+ }
+
+ px += SLICE_W;
+ }
+ }
+
+ p->any_osd = false;
+}
+
+static struct mp_sws_context *alloc_scaler(struct mp_draw_sub_cache *p)
+{
+ struct mp_sws_context *s = mp_sws_alloc(p);
+ mp_sws_enable_cmdline_opts(s, p->global);
+ return s;
+}
+
+static void init_general(struct mp_draw_sub_cache *p)
+{
+ p->sub_scale = alloc_scaler(p);
+
+ p->s_w = MP_ALIGN_UP(p->rgba_overlay->w, SLICE_W) / SLICE_W;
+
+ p->slices = talloc_zero_array(p, struct slice, p->s_w * p->rgba_overlay->h);
+
+ mp_image_clear(p->rgba_overlay, 0, 0, p->w, p->h);
+ clear_rgba_overlay(p);
+}
+
+static bool reinit_to_video(struct mp_draw_sub_cache *p)
+{
+ struct mp_image_params *params = &p->params;
+ mp_image_params_guess_csp(params);
+
+ bool need_premul = params->alpha != MP_ALPHA_PREMUL &&
+ (mp_imgfmt_get_desc(params->imgfmt).flags & MP_IMGFLAG_ALPHA);
+
+ // Intermediate format for video_overlay. Requirements:
+ // - same subsampling as video
+ // - uses video colorspace
+ // - has alpha
+ // - repacker support (to the format used in p->blend_line)
+ // - probably 8 bit per component rather than something wasteful or strange
+ struct mp_regular_imgfmt vfdesc = {0};
+
+ int rflags = REPACK_CREATE_EXPAND_8BIT;
+ bool use_shortcut = false;
+
+ p->video_to_f32 = mp_repack_create_planar(params->imgfmt, false, rflags);
+ talloc_steal(p, p->video_to_f32);
+ if (!p->video_to_f32)
+ return false;
+ mp_get_regular_imgfmt(&vfdesc, mp_repack_get_format_dst(p->video_to_f32));
+ assert(vfdesc.num_planes); // must have succeeded
+
+ if (params->color.space == MP_CSP_RGB && vfdesc.num_planes >= 3) {
+ use_shortcut = true;
+
+ if (vfdesc.component_type == MP_COMPONENT_TYPE_UINT &&
+ vfdesc.component_size == 1 && vfdesc.component_pad == 0)
+ p->blend_line = blend_line_u8;
+ }
+
+ // If no special blender is available, blend in float.
+ if (!p->blend_line) {
+ TA_FREEP(&p->video_to_f32);
+
+ rflags |= REPACK_CREATE_PLANAR_F32;
+
+ p->video_to_f32 = mp_repack_create_planar(params->imgfmt, false, rflags);
+ talloc_steal(p, p->video_to_f32);
+ if (!p->video_to_f32)
+ return false;
+
+ mp_get_regular_imgfmt(&vfdesc, mp_repack_get_format_dst(p->video_to_f32));
+ assert(vfdesc.component_type == MP_COMPONENT_TYPE_FLOAT);
+
+ p->blend_line = blend_line_f32;
+ }
+
+ p->scale_in_tiles = SCALE_IN_TILES;
+
+ int vid_f32_fmt = mp_repack_get_format_dst(p->video_to_f32);
+
+ p->video_from_f32 = mp_repack_create_planar(params->imgfmt, true, rflags);
+ talloc_steal(p, p->video_from_f32);
+ if (!p->video_from_f32)
+ return false;
+
+ assert(mp_repack_get_format_dst(p->video_to_f32) ==
+ mp_repack_get_format_src(p->video_from_f32));
+
+ int overlay_fmt = 0;
+ if (use_shortcut) {
+ // No point in doing anything fancy.
+ overlay_fmt = IMGFMT_BGRA;
+ p->scale_in_tiles = false;
+ } else {
+ struct mp_regular_imgfmt odesc = vfdesc;
+ // Just use 8 bit as well (should be fine, may use less memory).
+ odesc.component_type = MP_COMPONENT_TYPE_UINT;
+ odesc.component_size = 1;
+ odesc.component_pad = 0;
+
+ // Ensure there's alpha.
+ if (odesc.planes[odesc.num_planes - 1].components[0] != 4) {
+ if (odesc.num_planes >= 4)
+ return false; // wat
+ odesc.planes[odesc.num_planes++] =
+ (struct mp_regular_imgfmt_plane){1, {4}};
+ }
+
+ overlay_fmt = mp_find_regular_imgfmt(&odesc);
+ p->scale_in_tiles = odesc.chroma_xs || odesc.chroma_ys;
+ }
+ if (!overlay_fmt)
+ return false;
+
+ p->overlay_to_f32 = mp_repack_create_planar(overlay_fmt, false, rflags);
+ talloc_steal(p, p->overlay_to_f32);
+ if (!p->overlay_to_f32)
+ return false;
+
+ int render_fmt = mp_repack_get_format_dst(p->overlay_to_f32);
+
+ struct mp_regular_imgfmt ofdesc = {0};
+ mp_get_regular_imgfmt(&ofdesc, render_fmt);
+
+ if (ofdesc.planes[ofdesc.num_planes - 1].components[0] != 4)
+ return false;
+
+ // The formats must be the same, minus possible lack of alpha in vfdesc.
+ if (ofdesc.num_planes != vfdesc.num_planes &&
+ ofdesc.num_planes - 1 != vfdesc.num_planes)
+ return false;
+ for (int n = 0; n < vfdesc.num_planes; n++) {
+ if (vfdesc.planes[n].components[0] != ofdesc.planes[n].components[0])
+ return false;
+ }
+
+ p->align_x = mp_repack_get_align_x(p->video_to_f32);
+ p->align_y = mp_repack_get_align_y(p->video_to_f32);
+
+ assert(p->align_x >= mp_repack_get_align_x(p->overlay_to_f32));
+ assert(p->align_y >= mp_repack_get_align_y(p->overlay_to_f32));
+
+ if (p->align_x > SLICE_W || p->align_y > TILE_H)
+ return false;
+
+ p->w = MP_ALIGN_UP(params->w, p->align_x);
+ int slice_h = p->align_y;
+ p->h = MP_ALIGN_UP(params->h, slice_h);
+
+ // Size of the overlay. If scaling in tiles, round up to tiles, so we don't
+ // need to reinit the scale for right/bottom tiles.
+ int w = p->w;
+ int h = p->h;
+ if (p->scale_in_tiles) {
+ w = MP_ALIGN_UP(w, SLICE_W);
+ h = MP_ALIGN_UP(h, TILE_H);
+ }
+
+ p->rgba_overlay = talloc_steal(p, mp_image_alloc(IMGFMT_BGRA, w, h));
+ p->overlay_tmp = talloc_steal(p, mp_image_alloc(render_fmt, SLICE_W, slice_h));
+ p->video_tmp = talloc_steal(p, mp_image_alloc(vid_f32_fmt, SLICE_W, slice_h));
+ if (!p->rgba_overlay || !p->overlay_tmp || !p->video_tmp)
+ return false;
+
+ mp_image_params_guess_csp(&p->rgba_overlay->params);
+ p->rgba_overlay->params.alpha = MP_ALPHA_PREMUL;
+
+ p->overlay_tmp->params.color = params->color;
+ p->video_tmp->params.color = params->color;
+
+ if (p->rgba_overlay->imgfmt == overlay_fmt) {
+ if (!repack_config_buffers(p->overlay_to_f32, 0, p->overlay_tmp,
+ 0, p->rgba_overlay, NULL))
+ return false;
+ } else {
+ // Generally non-RGB.
+ p->video_overlay = talloc_steal(p, mp_image_alloc(overlay_fmt, w, h));
+ if (!p->video_overlay)
+ return false;
+
+ p->video_overlay->params.color = params->color;
+ p->video_overlay->params.chroma_location = params->chroma_location;
+ p->video_overlay->params.alpha = MP_ALPHA_PREMUL;
+
+ if (p->scale_in_tiles)
+ p->video_overlay->params.chroma_location = MP_CHROMA_CENTER;
+
+ p->rgba_to_overlay = alloc_scaler(p);
+ p->rgba_to_overlay->allow_zimg = true;
+ if (!mp_sws_supports_formats(p->rgba_to_overlay,
+ p->video_overlay->imgfmt, p->rgba_overlay->imgfmt))
+ return false;
+
+ if (!repack_config_buffers(p->overlay_to_f32, 0, p->overlay_tmp,
+ 0, p->video_overlay, NULL))
+ return false;
+
+ // Setup a scaled alpha plane if chroma-subsampling is present.
+ int xs = p->video_overlay->fmt.chroma_xs;
+ int ys = p->video_overlay->fmt.chroma_ys;
+ if (xs || ys) {
+ // Require float so format selection becomes simpler (maybe).
+ assert(rflags & REPACK_CREATE_PLANAR_F32);
+
+ // For extracting the alpha plane, construct a gray format that is
+ // compatible with the alpha one.
+ struct mp_regular_imgfmt odesc = {0};
+ mp_get_regular_imgfmt(&odesc, overlay_fmt);
+ assert(odesc.component_size);
+ int aplane = odesc.num_planes - 1;
+ assert(odesc.planes[aplane].num_components == 1);
+ assert(odesc.planes[aplane].components[0] == 4);
+ struct mp_regular_imgfmt cadesc = odesc;
+ cadesc.num_planes = 1;
+ cadesc.planes[0] = (struct mp_regular_imgfmt_plane){1, {1}};
+ cadesc.chroma_xs = cadesc.chroma_ys = 0;
+
+ int calpha_fmt = mp_find_regular_imgfmt(&cadesc);
+ if (!calpha_fmt)
+ return false;
+
+ // Unscaled alpha plane from p->video_overlay.
+ p->alpha_overlay = talloc_zero(p, struct mp_image);
+ mp_image_setfmt(p->alpha_overlay, calpha_fmt);
+ mp_image_set_size(p->alpha_overlay, w, h);
+ p->alpha_overlay->planes[0] = p->video_overlay->planes[aplane];
+ p->alpha_overlay->stride[0] = p->video_overlay->stride[aplane];
+
+ // Full range gray always has the same range as alpha.
+ p->alpha_overlay->params.color.levels = MP_CSP_LEVELS_PC;
+ mp_image_params_guess_csp(&p->alpha_overlay->params);
+
+ p->calpha_overlay =
+ talloc_steal(p, mp_image_alloc(calpha_fmt, w >> xs, h >> ys));
+ if (!p->calpha_overlay)
+ return false;
+ p->calpha_overlay->params.color = p->alpha_overlay->params.color;
+
+ p->calpha_to_f32 = mp_repack_create_planar(calpha_fmt, false, rflags);
+ talloc_steal(p, p->calpha_to_f32);
+ if (!p->calpha_to_f32)
+ return false;
+
+ int af32_fmt = mp_repack_get_format_dst(p->calpha_to_f32);
+ p->calpha_tmp = talloc_steal(p, mp_image_alloc(af32_fmt, SLICE_W, 1));
+ if (!p->calpha_tmp)
+ return false;
+
+ if (!repack_config_buffers(p->calpha_to_f32, 0, p->calpha_tmp,
+ 0, p->calpha_overlay, NULL))
+ return false;
+
+ p->alpha_to_calpha = alloc_scaler(p);
+ if (!mp_sws_supports_formats(p->alpha_to_calpha,
+ calpha_fmt, calpha_fmt))
+ return false;
+ }
+ }
+
+ if (need_premul) {
+ p->premul = alloc_scaler(p);
+ p->unpremul = alloc_scaler(p);
+ p->premul_tmp = mp_image_alloc(params->imgfmt, params->w, params->h);
+ talloc_steal(p, p->premul_tmp);
+ if (!p->premul_tmp)
+ return false;
+ mp_image_set_params(p->premul_tmp, params);
+ p->premul_tmp->params.alpha = MP_ALPHA_PREMUL;
+
+ // Only zimg supports this.
+ p->premul->force_scaler = MP_SWS_ZIMG;
+ p->unpremul->force_scaler = MP_SWS_ZIMG;
+ }
+
+ init_general(p);
+
+ return true;
+}
+
+static bool reinit_to_overlay(struct mp_draw_sub_cache *p)
+{
+ p->align_x = 1;
+ p->align_y = 1;
+
+ p->w = p->params.w;
+ p->h = p->params.h;
+
+ p->rgba_overlay = talloc_steal(p, mp_image_alloc(IMGFMT_BGRA, p->w, p->h));
+ if (!p->rgba_overlay)
+ return false;
+
+ mp_image_params_guess_csp(&p->rgba_overlay->params);
+ p->rgba_overlay->params.alpha = MP_ALPHA_PREMUL;
+
+ // Some non-sense with the intention to somewhat isolate the returned image.
+ mp_image_setfmt(&p->res_overlay, p->rgba_overlay->imgfmt);
+ mp_image_set_size(&p->res_overlay, p->rgba_overlay->w, p->rgba_overlay->h);
+ mp_image_copy_attributes(&p->res_overlay, p->rgba_overlay);
+ p->res_overlay.planes[0] = p->rgba_overlay->planes[0];
+ p->res_overlay.stride[0] = p->rgba_overlay->stride[0];
+
+ init_general(p);
+
+ // Mark all dirty (for full reinit of user state).
+ for (int y = 0; y < p->rgba_overlay->h; y++) {
+ for (int sx = 0; sx < p->s_w; sx++)
+ p->slices[y * p->s_w + sx] = (struct slice){0, SLICE_W};
+ }
+
+ return true;
+}
+
+static bool check_reinit(struct mp_draw_sub_cache *p,
+ struct mp_image_params *params, bool to_video)
+{
+ if (!mp_image_params_equal(&p->params, params) || !p->rgba_overlay) {
+ talloc_free_children(p);
+ *p = (struct mp_draw_sub_cache){.global = p->global, .params = *params};
+ if (!(to_video ? reinit_to_video(p) : reinit_to_overlay(p))) {
+ talloc_free_children(p);
+ *p = (struct mp_draw_sub_cache){.global = p->global};
+ return false;
+ }
+ }
+ return true;
+}
+
+char *mp_draw_sub_get_dbg_info(struct mp_draw_sub_cache *p)
+{
+ assert(p);
+
+ return talloc_asprintf(NULL,
+ "align=%d:%d ov=%-7s, ov_f=%s, v_f=%s, a=%s, ca=%s, ca_f=%s",
+ p->align_x, p->align_y,
+ mp_imgfmt_to_name(p->video_overlay ? p->video_overlay->imgfmt : 0),
+ mp_imgfmt_to_name(p->overlay_tmp->imgfmt),
+ mp_imgfmt_to_name(p->video_tmp->imgfmt),
+ mp_imgfmt_to_name(p->alpha_overlay ? p->alpha_overlay->imgfmt : 0),
+ mp_imgfmt_to_name(p->calpha_overlay ? p->calpha_overlay->imgfmt : 0),
+ mp_imgfmt_to_name(p->calpha_tmp ? p->calpha_tmp->imgfmt : 0));
+}
+
+struct mp_draw_sub_cache *mp_draw_sub_alloc(void *ta_parent, struct mpv_global *g)
+{
+ struct mp_draw_sub_cache *c = talloc_zero(ta_parent, struct mp_draw_sub_cache);
+ c->global = g;
+ return c;
+}
+
+// For tests.
+struct mp_draw_sub_cache *mp_draw_sub_alloc_test(struct mp_image *dst)
+{
+ struct mp_draw_sub_cache *c = talloc_zero(NULL, struct mp_draw_sub_cache);
+ reinit_to_video(c);
+ return c;
+}
+
+bool mp_draw_sub_bitmaps(struct mp_draw_sub_cache *p, struct mp_image *dst,
+ struct sub_bitmap_list *sbs_list)
+{
+ bool ok = false;
+
+ // dst must at least be as large as the bounding box, or you may get memory
+ // corruption.
+ assert(dst->w >= sbs_list->w);
+ assert(dst->h >= sbs_list->h);
+
+ if (!check_reinit(p, &dst->params, true))
+ return false;
+
+ if (p->change_id != sbs_list->change_id) {
+ p->change_id = sbs_list->change_id;
+
+ clear_rgba_overlay(p);
+
+ for (int n = 0; n < sbs_list->num_items; n++) {
+ if (!render_sb(p, sbs_list->items[n]))
+ goto done;
+ }
+
+ if (!convert_to_video_overlay(p))
+ goto done;
+ }
+
+ if (p->any_osd) {
+ struct mp_image *target = dst;
+ if (p->premul_tmp) {
+ if (mp_sws_scale(p->premul, p->premul_tmp, dst) < 0)
+ goto done;
+ target = p->premul_tmp;
+ }
+
+ if (!blend_overlay_with_video(p, target))
+ goto done;
+
+ if (target != dst) {
+ if (mp_sws_scale(p->unpremul, dst, p->premul_tmp) < 0)
+ goto done;
+ }
+ }
+
+ ok = true;
+
+done:
+ return ok;
+}
+
+// Bounding boxes for mp_draw_sub_overlay() API. For simplicity, each rectangle
+// covers a fixed tile on the screen, starts out empty, but is not extended
+// beyond the tile. In the simplest case, there's only 1 rect/tile for everything.
+struct rc_grid {
+ unsigned w, h; // size in grid tiles
+ unsigned r_w, r_h; // size of a grid tile in pixels
+ struct mp_rect *rcs; // rcs[x * w + y]
+};
+
+static void init_rc_grid(struct rc_grid *gr, struct mp_draw_sub_cache *p,
+ struct mp_rect *rcs, int max_rcs)
+{
+ *gr = (struct rc_grid){ .w = max_rcs ? 1 : 0, .h = max_rcs ? 1 : 0,
+ .rcs = rcs, .r_w = p->s_w * SLICE_W, .r_h = p->h, };
+
+ // Dumb iteration to figure out max. size because I'm stupid.
+ bool more = true;
+ while (more) {
+ more = false;
+ if (gr->r_h >= 128) {
+ if (gr->w * gr->h * 2 > max_rcs)
+ break;
+ gr->h *= 2;
+ gr->r_h = (p->h + gr->h - 1) / gr->h;
+ more = true;
+ }
+ if (gr->r_w >= SLICE_W * 2) {
+ if (gr->w * gr->h * 2 > max_rcs)
+ break;
+ gr->w *= 2;
+ gr->r_w = (p->s_w + gr->w - 1) / gr->w * SLICE_W;
+ more = true;
+ }
+ }
+
+ assert(gr->r_h * gr->h >= p->h);
+ assert(!(gr->r_w & (SLICE_W - 1)));
+ assert(gr->r_w * gr->w >= p->w);
+
+ // Init with empty (degenerate) rectangles.
+ for (int y = 0; y < gr->h; y++) {
+ for (int x = 0; x < gr->w; x++) {
+ struct mp_rect *rc = &gr->rcs[y * gr->w + x];
+ rc->x1 = x * gr->r_w;
+ rc->y1 = y * gr->r_h;
+ rc->x0 = rc->x1 + gr->r_w;
+ rc->y0 = rc->y1 + gr->r_h;
+ }
+ }
+}
+
+// Extend given grid with contents of p->slices.
+static void mark_rcs(struct mp_draw_sub_cache *p, struct rc_grid *gr)
+{
+ for (int y = 0; y < p->h; y++) {
+ struct slice *line = &p->slices[y * p->s_w];
+ struct mp_rect *rcs = &gr->rcs[y / gr->r_h * gr->w];
+
+ for (int sx = 0; sx < p->s_w; sx++) {
+ struct slice *s = &line[sx];
+ if (s->x0 < s->x1) {
+ unsigned xpos = sx * SLICE_W;
+ struct mp_rect *rc = &rcs[xpos / gr->r_w];
+ rc->y0 = MPMIN(rc->y0, y);
+ rc->y1 = MPMAX(rc->y1, y + 1);
+ rc->x0 = MPMIN(rc->x0, xpos + s->x0);
+ // Ensure this does not extend beyond the total width
+ rc->x1 = MPCLAMP(xpos + s->x1, rc->x1, p->w);
+ }
+ }
+ }
+}
+
+// Remove empty RCs, and return rc count.
+static int return_rcs(struct rc_grid *gr)
+{
+ int num = 0, cnt = gr->w * gr->h;
+ for (int n = 0; n < cnt; n++) {
+ struct mp_rect *rc = &gr->rcs[n];
+ if (rc->x0 < rc->x1 && rc->y0 < rc->y1)
+ gr->rcs[num++] = *rc;
+ }
+ return num;
+}
+
+struct mp_image *mp_draw_sub_overlay(struct mp_draw_sub_cache *p,
+ struct sub_bitmap_list *sbs_list,
+ struct mp_rect *act_rcs,
+ int max_act_rcs,
+ int *num_act_rcs,
+ struct mp_rect *mod_rcs,
+ int max_mod_rcs,
+ int *num_mod_rcs)
+{
+ *num_act_rcs = 0;
+ *num_mod_rcs = 0;
+
+ struct mp_image_params params = {.w = sbs_list->w, .h = sbs_list->h};
+ if (!check_reinit(p, &params, false))
+ return NULL;
+
+ struct rc_grid gr_act, gr_mod;
+ init_rc_grid(&gr_act, p, act_rcs, max_act_rcs);
+ init_rc_grid(&gr_mod, p, mod_rcs, max_mod_rcs);
+
+ if (p->change_id != sbs_list->change_id) {
+ p->change_id = sbs_list->change_id;
+
+ mark_rcs(p, &gr_mod);
+
+ clear_rgba_overlay(p);
+
+ for (int n = 0; n < sbs_list->num_items; n++) {
+ if (!render_sb(p, sbs_list->items[n])) {
+ p->change_id = 0;
+ return NULL;
+ }
+ }
+
+ mark_rcs(p, &gr_mod);
+ }
+
+ mark_rcs(p, &gr_act);
+
+ *num_act_rcs = return_rcs(&gr_act);
+ *num_mod_rcs = return_rcs(&gr_mod);
+
+ return &p->res_overlay;
+}
+
+// vim: ts=4 sw=4 et tw=80