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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /sub/osd.c
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sub/osd.c')
-rw-r--r--sub/osd.c559
1 files changed, 559 insertions, 0 deletions
diff --git a/sub/osd.c b/sub/osd.c
new file mode 100644
index 0000000..9d6926d
--- /dev/null
+++ b/sub/osd.c
@@ -0,0 +1,559 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+
+#include <libavutil/common.h>
+
+#include "common/common.h"
+
+#include "stream/stream.h"
+
+#include "osdep/timer.h"
+
+#include "mpv_talloc.h"
+#include "options/m_config.h"
+#include "options/options.h"
+#include "common/global.h"
+#include "common/msg.h"
+#include "common/stats.h"
+#include "player/client.h"
+#include "player/command.h"
+#include "osd.h"
+#include "osd_state.h"
+#include "dec_sub.h"
+#include "img_convert.h"
+#include "draw_bmp.h"
+#include "video/mp_image.h"
+#include "video/mp_image_pool.h"
+
+#define OPT_BASE_STRUCT struct osd_style_opts
+static const m_option_t style_opts[] = {
+ {"font", OPT_STRING(font)},
+ {"font-size", OPT_FLOAT(font_size), M_RANGE(1, 9000)},
+ {"color", OPT_COLOR(color)},
+ {"border-color", OPT_COLOR(border_color)},
+ {"shadow-color", OPT_COLOR(shadow_color)},
+ {"back-color", OPT_COLOR(back_color)},
+ {"border-size", OPT_FLOAT(border_size)},
+ {"shadow-offset", OPT_FLOAT(shadow_offset)},
+ {"spacing", OPT_FLOAT(spacing), M_RANGE(-10, 10)},
+ {"margin-x", OPT_INT(margin_x), M_RANGE(0, 300)},
+ {"margin-y", OPT_INT(margin_y), M_RANGE(0, 600)},
+ {"align-x", OPT_CHOICE(align_x,
+ {"left", -1}, {"center", 0}, {"right", +1})},
+ {"align-y", OPT_CHOICE(align_y,
+ {"top", -1}, {"center", 0}, {"bottom", +1})},
+ {"blur", OPT_FLOAT(blur), M_RANGE(0, 20)},
+ {"bold", OPT_BOOL(bold)},
+ {"italic", OPT_BOOL(italic)},
+ {"justify", OPT_CHOICE(justify,
+ {"auto", 0}, {"left", 1}, {"center", 2}, {"right", 3})},
+ {"font-provider", OPT_CHOICE(font_provider,
+ {"auto", 0}, {"none", 1}, {"fontconfig", 2}), .flags = UPDATE_SUB_HARD},
+ {"fonts-dir", OPT_STRING(fonts_dir),
+ .flags = M_OPT_FILE | UPDATE_SUB_HARD},
+ {0}
+};
+
+const struct m_sub_options osd_style_conf = {
+ .opts = style_opts,
+ .size = sizeof(struct osd_style_opts),
+ .defaults = &(const struct osd_style_opts){
+ .font = "sans-serif",
+ .font_size = 55,
+ .color = {255, 255, 255, 255},
+ .border_color = {0, 0, 0, 255},
+ .shadow_color = {240, 240, 240, 128},
+ .border_size = 3,
+ .shadow_offset = 0,
+ .margin_x = 25,
+ .margin_y = 22,
+ .align_x = -1,
+ .align_y = -1,
+ },
+ .change_flags = UPDATE_OSD,
+};
+
+const struct m_sub_options sub_style_conf = {
+ .opts = style_opts,
+ .size = sizeof(struct osd_style_opts),
+ .defaults = &(const struct osd_style_opts){
+ .font = "sans-serif",
+ .font_size = 55,
+ .color = {255, 255, 255, 255},
+ .border_color = {0, 0, 0, 255},
+ .shadow_color = {240, 240, 240, 128},
+ .border_size = 3,
+ .shadow_offset = 0,
+ .margin_x = 25,
+ .margin_y = 22,
+ .align_x = 0,
+ .align_y = 1,
+ },
+ .change_flags = UPDATE_OSD,
+};
+
+bool osd_res_equals(struct mp_osd_res a, struct mp_osd_res b)
+{
+ return a.w == b.w && a.h == b.h && a.ml == b.ml && a.mt == b.mt
+ && a.mr == b.mr && a.mb == b.mb
+ && a.display_par == b.display_par;
+}
+
+struct osd_state *osd_create(struct mpv_global *global)
+{
+ assert(MAX_OSD_PARTS >= OSDTYPE_COUNT);
+
+ struct osd_state *osd = talloc_zero(NULL, struct osd_state);
+ *osd = (struct osd_state) {
+ .opts_cache = m_config_cache_alloc(osd, global, &mp_osd_render_sub_opts),
+ .global = global,
+ .log = mp_log_new(osd, global->log, "osd"),
+ .force_video_pts = MP_NOPTS_VALUE,
+ .stats = stats_ctx_create(osd, global, "osd"),
+ };
+ mp_mutex_init(&osd->lock);
+ osd->opts = osd->opts_cache->opts;
+
+ for (int n = 0; n < MAX_OSD_PARTS; n++) {
+ struct osd_object *obj = talloc(osd, struct osd_object);
+ *obj = (struct osd_object) {
+ .type = n,
+ .text = talloc_strdup(obj, ""),
+ .progbar_state = {.type = -1},
+ .vo_change_id = 1,
+ };
+ osd->objs[n] = obj;
+ }
+
+ osd->objs[OSDTYPE_SUB]->is_sub = true;
+ osd->objs[OSDTYPE_SUB2]->is_sub = true;
+
+ osd_init_backend(osd);
+ return osd;
+}
+
+void osd_free(struct osd_state *osd)
+{
+ if (!osd)
+ return;
+ osd_destroy_backend(osd);
+ talloc_free(osd->objs[OSDTYPE_EXTERNAL2]->external2);
+ mp_mutex_destroy(&osd->lock);
+ talloc_free(osd);
+}
+
+void osd_set_text(struct osd_state *osd, const char *text)
+{
+ mp_mutex_lock(&osd->lock);
+ struct osd_object *osd_obj = osd->objs[OSDTYPE_OSD];
+ if (!text)
+ text = "";
+ if (strcmp(osd_obj->text, text) != 0) {
+ talloc_free(osd_obj->text);
+ osd_obj->text = talloc_strdup(osd_obj, text);
+ osd_obj->osd_changed = true;
+ osd->want_redraw_notification = true;
+ }
+ mp_mutex_unlock(&osd->lock);
+}
+
+void osd_set_sub(struct osd_state *osd, int index, struct dec_sub *dec_sub)
+{
+ mp_mutex_lock(&osd->lock);
+ if (index >= 0 && index < 2) {
+ struct osd_object *obj = osd->objs[OSDTYPE_SUB + index];
+ obj->sub = dec_sub;
+ obj->vo_change_id += 1;
+ }
+ osd->want_redraw_notification = true;
+ mp_mutex_unlock(&osd->lock);
+}
+
+bool osd_get_render_subs_in_filter(struct osd_state *osd)
+{
+ mp_mutex_lock(&osd->lock);
+ bool r = osd->render_subs_in_filter;
+ mp_mutex_unlock(&osd->lock);
+ return r;
+}
+
+void osd_set_render_subs_in_filter(struct osd_state *osd, bool s)
+{
+ mp_mutex_lock(&osd->lock);
+ if (osd->render_subs_in_filter != s) {
+ osd->render_subs_in_filter = s;
+
+ int change_id = 0;
+ for (int n = 0; n < MAX_OSD_PARTS; n++)
+ change_id = MPMAX(change_id, osd->objs[n]->vo_change_id);
+ for (int n = 0; n < MAX_OSD_PARTS; n++)
+ osd->objs[n]->vo_change_id = change_id + 1;
+ }
+ mp_mutex_unlock(&osd->lock);
+}
+
+void osd_set_force_video_pts(struct osd_state *osd, double video_pts)
+{
+ atomic_store(&osd->force_video_pts, video_pts);
+}
+
+double osd_get_force_video_pts(struct osd_state *osd)
+{
+ return atomic_load(&osd->force_video_pts);
+}
+
+void osd_set_progbar(struct osd_state *osd, struct osd_progbar_state *s)
+{
+ mp_mutex_lock(&osd->lock);
+ struct osd_object *osd_obj = osd->objs[OSDTYPE_OSD];
+ osd_obj->progbar_state.type = s->type;
+ osd_obj->progbar_state.value = s->value;
+ osd_obj->progbar_state.num_stops = s->num_stops;
+ MP_TARRAY_GROW(osd_obj, osd_obj->progbar_state.stops, s->num_stops);
+ if (s->num_stops) {
+ memcpy(osd_obj->progbar_state.stops, s->stops,
+ sizeof(osd_obj->progbar_state.stops[0]) * s->num_stops);
+ }
+ osd_obj->osd_changed = true;
+ osd->want_redraw_notification = true;
+ mp_mutex_unlock(&osd->lock);
+}
+
+void osd_set_external2(struct osd_state *osd, struct sub_bitmaps *imgs)
+{
+ mp_mutex_lock(&osd->lock);
+ struct osd_object *obj = osd->objs[OSDTYPE_EXTERNAL2];
+ talloc_free(obj->external2);
+ obj->external2 = sub_bitmaps_copy(NULL, imgs);
+ obj->vo_change_id += 1;
+ osd->want_redraw_notification = true;
+ mp_mutex_unlock(&osd->lock);
+}
+
+static void check_obj_resize(struct osd_state *osd, struct mp_osd_res res,
+ struct osd_object *obj)
+{
+ if (!osd_res_equals(res, obj->vo_res)) {
+ obj->vo_res = res;
+ obj->osd_changed = true;
+ mp_client_broadcast_event_external(osd->global->client_api,
+ MP_EVENT_WIN_RESIZE, NULL);
+ }
+}
+
+// Optional. Can be called for faster reaction of OSD-generating scripts like
+// osc.lua. This can achieve that the resize happens first, so that the OSD is
+// generated at the correct resolution the first time the resized frame is
+// rendered. Since the OSD doesn't (and can't) wait for the script, this
+// increases the time in which the script can react, and also gets rid of the
+// unavoidable redraw delay (though it will still be racy).
+// Unnecessary for anything else.
+void osd_resize(struct osd_state *osd, struct mp_osd_res res)
+{
+ mp_mutex_lock(&osd->lock);
+ int types[] = {OSDTYPE_OSD, OSDTYPE_EXTERNAL, OSDTYPE_EXTERNAL2, -1};
+ for (int n = 0; types[n] >= 0; n++)
+ check_obj_resize(osd, res, osd->objs[types[n]]);
+ mp_mutex_unlock(&osd->lock);
+}
+
+static struct sub_bitmaps *render_object(struct osd_state *osd,
+ struct osd_object *obj,
+ struct mp_osd_res osdres, double video_pts,
+ const bool sub_formats[SUBBITMAP_COUNT])
+{
+ int format = SUBBITMAP_LIBASS;
+ if (!sub_formats[format] || osd->opts->force_rgba_osd)
+ format = SUBBITMAP_BGRA;
+
+ struct sub_bitmaps *res = NULL;
+
+ check_obj_resize(osd, osdres, obj);
+
+ if (obj->type == OSDTYPE_SUB) {
+ if (obj->sub && sub_is_primary_visible(obj->sub))
+ res = sub_get_bitmaps(obj->sub, obj->vo_res, format, video_pts);
+ } else if (obj->type == OSDTYPE_SUB2) {
+ if (obj->sub && sub_is_secondary_visible(obj->sub))
+ res = sub_get_bitmaps(obj->sub, obj->vo_res, format, video_pts);
+ } else if (obj->type == OSDTYPE_EXTERNAL2) {
+ if (obj->external2 && obj->external2->format) {
+ res = sub_bitmaps_copy(NULL, obj->external2); // need to be owner
+ obj->external2->change_id = 0;
+ }
+ } else {
+ res = osd_object_get_bitmaps(osd, obj, format);
+ }
+
+ if (obj->vo_had_output != !!res) {
+ obj->vo_had_output = !!res;
+ obj->vo_change_id += 1;
+ }
+
+ if (res) {
+ obj->vo_change_id += res->change_id;
+
+ res->render_index = obj->type;
+ res->change_id = obj->vo_change_id;
+ }
+
+ return res;
+}
+
+// Render OSD to a list of bitmap and return it. The returned object is
+// refcounted. Typically you should hold it only for a short time, and then
+// release it.
+// draw_flags is a bit field of OSD_DRAW_* constants
+struct sub_bitmap_list *osd_render(struct osd_state *osd, struct mp_osd_res res,
+ double video_pts, int draw_flags,
+ const bool formats[SUBBITMAP_COUNT])
+{
+ mp_mutex_lock(&osd->lock);
+
+ struct sub_bitmap_list *list = talloc_zero(NULL, struct sub_bitmap_list);
+ list->change_id = 1;
+ list->w = res.w;
+ list->h = res.h;
+
+ double force_video_pts = atomic_load(&osd->force_video_pts);
+ if (force_video_pts != MP_NOPTS_VALUE)
+ video_pts = force_video_pts;
+
+ if (draw_flags & OSD_DRAW_SUB_FILTER)
+ draw_flags |= OSD_DRAW_SUB_ONLY;
+
+ for (int n = 0; n < MAX_OSD_PARTS; n++) {
+ struct osd_object *obj = osd->objs[n];
+
+ // Object is drawn into the video frame itself; don't draw twice
+ if (osd->render_subs_in_filter && obj->is_sub &&
+ !(draw_flags & OSD_DRAW_SUB_FILTER))
+ continue;
+ if ((draw_flags & OSD_DRAW_SUB_ONLY) && !obj->is_sub)
+ continue;
+ if ((draw_flags & OSD_DRAW_OSD_ONLY) && obj->is_sub)
+ continue;
+
+ char *stat_type_render = obj->is_sub ? "sub-render" : "osd-render";
+ stats_time_start(osd->stats, stat_type_render);
+
+ struct sub_bitmaps *imgs =
+ render_object(osd, obj, res, video_pts, formats);
+
+ stats_time_end(osd->stats, stat_type_render);
+
+ if (imgs && imgs->num_parts > 0) {
+ if (formats[imgs->format]) {
+ talloc_steal(list, imgs);
+ MP_TARRAY_APPEND(list, list->items, list->num_items, imgs);
+ imgs = NULL;
+ } else {
+ MP_ERR(osd, "Can't render OSD part %d (format %d).\n",
+ obj->type, imgs->format);
+ }
+ }
+
+ list->change_id += obj->vo_change_id;
+
+ talloc_free(imgs);
+ }
+
+ // If this is called with OSD_DRAW_SUB_ONLY or OSD_DRAW_OSD_ONLY set, assume
+ // it will always draw the complete OSD by doing multiple osd_draw() calls.
+ // OSD_DRAW_SUB_FILTER on the other hand is an evil special-case, and we
+ // must not reset the flag when it happens.
+ if (!(draw_flags & OSD_DRAW_SUB_FILTER))
+ osd->want_redraw_notification = false;
+
+ mp_mutex_unlock(&osd->lock);
+ return list;
+}
+
+// Warning: this function should be considered legacy. Use osd_render() instead.
+void osd_draw(struct osd_state *osd, struct mp_osd_res res,
+ double video_pts, int draw_flags,
+ const bool formats[SUBBITMAP_COUNT],
+ void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
+{
+ struct sub_bitmap_list *list =
+ osd_render(osd, res, video_pts, draw_flags, formats);
+
+ stats_time_start(osd->stats, "draw");
+
+ for (int n = 0; n < list->num_items; n++)
+ cb(cb_ctx, list->items[n]);
+
+ stats_time_end(osd->stats, "draw");
+
+ talloc_free(list);
+}
+
+// Calls mp_image_make_writeable() on the dest image if something is drawn.
+// draw_flags as in osd_render().
+void osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
+ double video_pts, int draw_flags, struct mp_image *dest)
+{
+ osd_draw_on_image_p(osd, res, video_pts, draw_flags, NULL, dest);
+}
+
+// Like osd_draw_on_image(), but if dest needs to be copied to make it
+// writeable, allocate images from the given pool. (This is a minor
+// optimization to reduce "real" image sized memory allocations.)
+void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
+ double video_pts, int draw_flags,
+ struct mp_image_pool *pool, struct mp_image *dest)
+{
+ struct sub_bitmap_list *list =
+ osd_render(osd, res, video_pts, draw_flags, mp_draw_sub_formats);
+
+ if (!list->num_items) {
+ talloc_free(list);
+ return;
+ }
+
+ if (!mp_image_pool_make_writeable(pool, dest))
+ return; // on OOM, skip
+
+ // Need to lock for the dumb osd->draw_cache thing.
+ mp_mutex_lock(&osd->lock);
+
+ if (!osd->draw_cache)
+ osd->draw_cache = mp_draw_sub_alloc(osd, osd->global);
+
+ stats_time_start(osd->stats, "draw-bmp");
+
+ if (!mp_draw_sub_bitmaps(osd->draw_cache, dest, list))
+ MP_WARN(osd, "Failed rendering OSD.\n");
+ talloc_steal(osd, osd->draw_cache);
+
+ stats_time_end(osd->stats, "draw-bmp");
+
+ mp_mutex_unlock(&osd->lock);
+
+ talloc_free(list);
+}
+
+// Setup the OSD resolution to render into an image with the given parameters.
+// The interesting part about this is that OSD has to compensate the aspect
+// ratio if the image does not have a 1:1 pixel aspect ratio.
+struct mp_osd_res osd_res_from_image_params(const struct mp_image_params *p)
+{
+ return (struct mp_osd_res) {
+ .w = p->w,
+ .h = p->h,
+ .display_par = p->p_h / (double)p->p_w,
+ };
+}
+
+// Typically called to react to OSD style changes.
+void osd_changed(struct osd_state *osd)
+{
+ mp_mutex_lock(&osd->lock);
+ osd->objs[OSDTYPE_OSD]->osd_changed = true;
+ osd->want_redraw_notification = true;
+ // Done here for a lack of a better place.
+ m_config_cache_update(osd->opts_cache);
+ mp_mutex_unlock(&osd->lock);
+}
+
+bool osd_query_and_reset_want_redraw(struct osd_state *osd)
+{
+ mp_mutex_lock(&osd->lock);
+ bool r = osd->want_redraw_notification;
+ osd->want_redraw_notification = false;
+ mp_mutex_unlock(&osd->lock);
+ return r;
+}
+
+struct mp_osd_res osd_get_vo_res(struct osd_state *osd)
+{
+ mp_mutex_lock(&osd->lock);
+ // Any OSDTYPE is fine; but it mustn't be a subtitle one (can have lower res.)
+ struct mp_osd_res res = osd->objs[OSDTYPE_OSD]->vo_res;
+ mp_mutex_unlock(&osd->lock);
+ return res;
+}
+
+// Position the subbitmaps in imgs on the screen. Basically, this fits the
+// subtitle canvas (of size frame_w x frame_h) onto the screen, such that it
+// fills the whole video area (especially if the video is magnified, e.g. on
+// fullscreen). If compensate_par is >0, adjust the way the subtitles are
+// "stretched" on the screen, and letter-box the result. If compensate_par
+// is <0, strictly letter-box the subtitles. If it is 0, stretch them.
+void osd_rescale_bitmaps(struct sub_bitmaps *imgs, int frame_w, int frame_h,
+ struct mp_osd_res res, double compensate_par)
+{
+ int vidw = res.w - res.ml - res.mr;
+ int vidh = res.h - res.mt - res.mb;
+ double xscale = (double)vidw / frame_w;
+ double yscale = (double)vidh / frame_h;
+ if (compensate_par < 0) {
+ assert(res.display_par);
+ compensate_par = xscale / yscale / res.display_par;
+ }
+ if (compensate_par > 0)
+ xscale /= compensate_par;
+ int cx = vidw / 2 - (int)(frame_w * xscale) / 2;
+ int cy = vidh / 2 - (int)(frame_h * yscale) / 2;
+ for (int i = 0; i < imgs->num_parts; i++) {
+ struct sub_bitmap *bi = &imgs->parts[i];
+ bi->x = (int)(bi->x * xscale) + cx + res.ml;
+ bi->y = (int)(bi->y * yscale) + cy + res.mt;
+ bi->dw = (int)(bi->w * xscale + 0.5);
+ bi->dh = (int)(bi->h * yscale + 0.5);
+ }
+}
+
+// Copy *in and return a new allocation of it. Free with talloc_free(). This
+// will contain a refcounted copy of the image data.
+//
+// in->packed must be set and must be a refcounted image, unless there is no
+// data (num_parts==0).
+//
+// p_cache: if not NULL, then this points to a struct sub_bitmap_copy_cache*
+// variable. The function may set this to an allocation and may later
+// read it. You have to free it with talloc_free() when done.
+// in: valid struct, or NULL (in this case it also returns NULL)
+// returns: new copy, or NULL if there was no data in the input
+struct sub_bitmaps *sub_bitmaps_copy(struct sub_bitmap_copy_cache **p_cache,
+ struct sub_bitmaps *in)
+{
+ if (!in || !in->num_parts)
+ return NULL;
+
+ struct sub_bitmaps *res = talloc(NULL, struct sub_bitmaps);
+ *res = *in;
+
+ // Note: the p_cache thing is a lie and unused.
+
+ // The bitmaps being refcounted is essential for performance, and for
+ // not invalidating in->parts[*].bitmap pointers.
+ assert(in->packed && in->packed->bufs[0]);
+
+ res->packed = mp_image_new_ref(res->packed);
+ talloc_steal(res, res->packed);
+
+ res->parts = NULL;
+ MP_RESIZE_ARRAY(res, res->parts, res->num_parts);
+ memcpy(res->parts, in->parts, sizeof(res->parts[0]) * res->num_parts);
+
+ return res;
+}