diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:36:56 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:36:56 +0000 |
commit | 51de1d8436100f725f3576aefa24a2bd2057bc28 (patch) | |
tree | c6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /video/out/opengl/context_win.c | |
parent | Initial commit. (diff) | |
download | mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip |
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'video/out/opengl/context_win.c')
-rw-r--r-- | video/out/opengl/context_win.c | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/video/out/opengl/context_win.c b/video/out/opengl/context_win.c new file mode 100644 index 0000000..968b176 --- /dev/null +++ b/video/out/opengl/context_win.c @@ -0,0 +1,378 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with mpv. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <assert.h> +#include <windows.h> +#include <dwmapi.h> + +#include "options/m_config.h" +#include "video/out/w32_common.h" +#include "context.h" +#include "utils.h" + +#if !defined(WGL_CONTEXT_MAJOR_VERSION_ARB) +/* these are supposed to be defined in wingdi.h but mingw's is too old */ +/* only the bits actually used by mplayer are defined */ +/* reference: http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt */ + +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#endif + +struct wingl_opts { + int wingl_dwm_flush; +}; + +#define OPT_BASE_STRUCT struct wingl_opts +const struct m_sub_options wingl_conf = { + .opts = (const struct m_option[]) { + {"opengl-dwmflush", OPT_CHOICE(wingl_dwm_flush, + {"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})}, + {0} + }, + .size = sizeof(struct wingl_opts), +}; + +struct priv { + GL gl; + + int opt_swapinterval; + int current_swapinterval; + + int (GLAPIENTRY *real_wglSwapInterval)(int); + struct m_config_cache *opts_cache; + struct wingl_opts *opts; + + HGLRC context; + HDC hdc; +}; + +static void wgl_uninit(struct ra_ctx *ctx); + +static __thread struct priv *current_wgl_context; + +static int GLAPIENTRY wgl_swap_interval(int interval) +{ + if (current_wgl_context) + current_wgl_context->opt_swapinterval = interval; + return 0; +} + +static bool create_dc(struct ra_ctx *ctx) +{ + struct priv *p = ctx->priv; + HWND win = vo_w32_hwnd(ctx->vo); + + if (p->hdc) + return true; + + HDC hdc = GetDC(win); + if (!hdc) + return false; + + PIXELFORMATDESCRIPTOR pfd; + memset(&pfd, 0, sizeof pfd); + pfd.nSize = sizeof pfd; + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = 24; + pfd.iLayerType = PFD_MAIN_PLANE; + int pf = ChoosePixelFormat(hdc, &pfd); + + if (!pf) { + MP_ERR(ctx->vo, "unable to select a valid pixel format!\n"); + ReleaseDC(win, hdc); + return false; + } + + SetPixelFormat(hdc, pf, &pfd); + + p->hdc = hdc; + return true; +} + +static void *wglgpa(const GLubyte *procName) +{ + HMODULE oglmod; + void *res = wglGetProcAddress(procName); + if (res) + return res; + oglmod = GetModuleHandle(L"opengl32.dll"); + return GetProcAddress(oglmod, procName); +} + +static bool create_context_wgl_old(struct ra_ctx *ctx) +{ + struct priv *p = ctx->priv; + + HDC windc = p->hdc; + bool res = false; + + HGLRC context = wglCreateContext(windc); + if (!context) { + MP_FATAL(ctx->vo, "Could not create GL context!\n"); + return res; + } + + if (!wglMakeCurrent(windc, context)) { + MP_FATAL(ctx->vo, "Could not set GL context!\n"); + wglDeleteContext(context); + return res; + } + + p->context = context; + return true; +} + +static bool create_context_wgl_gl3(struct ra_ctx *ctx) +{ + struct priv *p = ctx->priv; + + HDC windc = p->hdc; + HGLRC context = 0; + + // A legacy context is needed to get access to the new functions. + HGLRC legacy_context = wglCreateContext(windc); + if (!legacy_context) { + MP_FATAL(ctx->vo, "Could not create GL context!\n"); + return false; + } + + // set context + if (!wglMakeCurrent(windc, legacy_context)) { + MP_FATAL(ctx->vo, "Could not set GL context!\n"); + goto out; + } + + const char *(GLAPIENTRY *wglGetExtensionsStringARB)(HDC hdc) + = wglgpa((const GLubyte*)"wglGetExtensionsStringARB"); + + if (!wglGetExtensionsStringARB) + goto unsupported; + + const char *wgl_exts = wglGetExtensionsStringARB(windc); + if (!gl_check_extension(wgl_exts, "WGL_ARB_create_context")) + goto unsupported; + + HGLRC (GLAPIENTRY *wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, + const int *attribList) + = wglgpa((const GLubyte*)"wglCreateContextAttribsARB"); + + if (!wglCreateContextAttribsARB) + goto unsupported; + + int attribs[] = { + WGL_CONTEXT_MAJOR_VERSION_ARB, 3, + WGL_CONTEXT_MINOR_VERSION_ARB, 0, + WGL_CONTEXT_FLAGS_ARB, 0, + WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, + 0 + }; + + context = wglCreateContextAttribsARB(windc, 0, attribs); + if (!context) { + // NVidia, instead of ignoring WGL_CONTEXT_FLAGS_ARB, will error out if + // it's present on pre-3.2 contexts. + // Remove it from attribs and retry the context creation. + attribs[6] = attribs[7] = 0; + context = wglCreateContextAttribsARB(windc, 0, attribs); + } + if (!context) { + int err = GetLastError(); + MP_FATAL(ctx->vo, "Could not create an OpenGL 3.x context: error 0x%x\n", err); + goto out; + } + + wglMakeCurrent(windc, NULL); + wglDeleteContext(legacy_context); + + if (!wglMakeCurrent(windc, context)) { + MP_FATAL(ctx->vo, "Could not set GL3 context!\n"); + wglDeleteContext(context); + return false; + } + + p->context = context; + return true; + +unsupported: + MP_ERR(ctx->vo, "The OpenGL driver does not support OpenGL 3.x \n"); +out: + wglMakeCurrent(windc, NULL); + wglDeleteContext(legacy_context); + return false; +} + +static void create_ctx(void *ptr) +{ + struct ra_ctx *ctx = ptr; + struct priv *p = ctx->priv; + + if (!create_dc(ctx)) + return; + + create_context_wgl_gl3(ctx); + if (!p->context) + create_context_wgl_old(ctx); + + wglMakeCurrent(p->hdc, NULL); +} + +static bool compositor_active(struct ra_ctx *ctx) +{ + // For Windows 7. + BOOL enabled = 0; + if (FAILED(DwmIsCompositionEnabled(&enabled)) || !enabled) + return false; + + // This works at least on Windows 8.1: it returns an error in fullscreen, + // which is also when we get consistent timings without DwmFlush. Might + // be cargo-cult. + DWM_TIMING_INFO info = { .cbSize = sizeof(DWM_TIMING_INFO) }; + if (FAILED(DwmGetCompositionTimingInfo(0, &info))) + return false; + + return true; +} + +static void wgl_swap_buffers(struct ra_ctx *ctx) +{ + struct priv *p = ctx->priv; + SwapBuffers(p->hdc); + + // default if we don't DwmFLush + int new_swapinterval = p->opt_swapinterval; + + if (p->opts->wingl_dwm_flush >= 0) { + if ((p->opts->wingl_dwm_flush == 1 && !ctx->vo->opts->fullscreen) || + (p->opts->wingl_dwm_flush == 2) || + (p->opts->wingl_dwm_flush == 0 && compositor_active(ctx))) + { + if (DwmFlush() == S_OK) + new_swapinterval = 0; + } + } + + if (new_swapinterval != p->current_swapinterval && + p->real_wglSwapInterval) + { + p->real_wglSwapInterval(new_swapinterval); + MP_VERBOSE(ctx->vo, "set SwapInterval(%d)\n", new_swapinterval); + } + p->current_swapinterval = new_swapinterval; +} + +static bool wgl_init(struct ra_ctx *ctx) +{ + struct priv *p = ctx->priv = talloc_zero(ctx, struct priv); + GL *gl = &p->gl; + + p->opts_cache = m_config_cache_alloc(ctx, ctx->global, &wingl_conf); + p->opts = p->opts_cache->opts; + + if (!vo_w32_init(ctx->vo)) + goto fail; + + vo_w32_run_on_thread(ctx->vo, create_ctx, ctx); + if (!p->context) + goto fail; + + current_wgl_context = p; + wglMakeCurrent(p->hdc, p->context); + + mpgl_load_functions(gl, wglgpa, NULL, ctx->vo->log); + + if (!gl->SwapInterval) + MP_VERBOSE(ctx->vo, "WGL_EXT_swap_control missing.\n"); + p->real_wglSwapInterval = gl->SwapInterval; + gl->SwapInterval = wgl_swap_interval; + p->current_swapinterval = -1; + + struct ra_gl_ctx_params params = { + .swap_buffers = wgl_swap_buffers, + }; + + if (!ra_gl_ctx_init(ctx, gl, params)) + goto fail; + + DwmEnableMMCSS(TRUE); + return true; + +fail: + wgl_uninit(ctx); + return false; +} + +static void resize(struct ra_ctx *ctx) +{ + ra_gl_ctx_resize(ctx->swapchain, ctx->vo->dwidth, ctx->vo->dheight, 0); +} + +static bool wgl_reconfig(struct ra_ctx *ctx) +{ + vo_w32_config(ctx->vo); + resize(ctx); + return true; +} + +static void destroy_gl(void *ptr) +{ + struct ra_ctx *ctx = ptr; + struct priv *p = ctx->priv; + if (p->context) + wglDeleteContext(p->context); + p->context = 0; + if (p->hdc) + ReleaseDC(vo_w32_hwnd(ctx->vo), p->hdc); + p->hdc = NULL; + current_wgl_context = NULL; +} + +static void wgl_uninit(struct ra_ctx *ctx) +{ + struct priv *p = ctx->priv; + ra_gl_ctx_uninit(ctx); + if (p->context) + wglMakeCurrent(p->hdc, 0); + vo_w32_run_on_thread(ctx->vo, destroy_gl, ctx); + + DwmEnableMMCSS(FALSE); + vo_w32_uninit(ctx->vo); +} + +static int wgl_control(struct ra_ctx *ctx, int *events, int request, void *arg) +{ + int ret = vo_w32_control(ctx->vo, events, request, arg); + if (*events & VO_EVENT_RESIZE) + resize(ctx); + return ret; +} + +const struct ra_ctx_fns ra_ctx_wgl = { + .type = "opengl", + .name = "win", + .init = wgl_init, + .reconfig = wgl_reconfig, + .control = wgl_control, + .uninit = wgl_uninit, +}; |