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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /video/out/opengl/hwdec_d3d11egl.c
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--video/out/opengl/hwdec_d3d11egl.c363
1 files changed, 363 insertions, 0 deletions
diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c
new file mode 100644
index 0000000..c312091
--- /dev/null
+++ b/video/out/opengl/hwdec_d3d11egl.c
@@ -0,0 +1,363 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <assert.h>
+#include <windows.h>
+#include <d3d11.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include "angle_dynamic.h"
+
+#include "common/common.h"
+#include "osdep/timer.h"
+#include "osdep/windows_utils.h"
+#include "video/out/gpu/hwdec.h"
+#include "ra_gl.h"
+#include "video/hwdec.h"
+#include "video/d3d.h"
+
+#ifndef EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE
+#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x33AB
+#endif
+
+struct priv_owner {
+ struct mp_hwdec_ctx hwctx;
+
+ ID3D11Device *d3d11_device;
+ EGLDisplay egl_display;
+
+ // EGL_KHR_stream
+ EGLStreamKHR (EGLAPIENTRY *CreateStreamKHR)(EGLDisplay dpy,
+ const EGLint *attrib_list);
+ EGLBoolean (EGLAPIENTRY *DestroyStreamKHR)(EGLDisplay dpy,
+ EGLStreamKHR stream);
+
+ // EGL_KHR_stream_consumer_gltexture
+ EGLBoolean (EGLAPIENTRY *StreamConsumerAcquireKHR)
+ (EGLDisplay dpy, EGLStreamKHR stream);
+ EGLBoolean (EGLAPIENTRY *StreamConsumerReleaseKHR)
+ (EGLDisplay dpy, EGLStreamKHR stream);
+
+ // EGL_NV_stream_consumer_gltexture_yuv
+ EGLBoolean (EGLAPIENTRY *StreamConsumerGLTextureExternalAttribsNV)
+ (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list);
+
+ // EGL_ANGLE_stream_producer_d3d_texture
+ EGLBoolean (EGLAPIENTRY *CreateStreamProducerD3DTextureANGLE)
+ (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list);
+ EGLBoolean (EGLAPIENTRY *StreamPostD3DTextureANGLE)
+ (EGLDisplay dpy, EGLStreamKHR stream, void *texture,
+ const EGLAttrib *attrib_list);
+};
+
+struct priv {
+ EGLStreamKHR egl_stream;
+ GLuint gl_textures[2];
+};
+
+static void uninit(struct ra_hwdec *hw)
+{
+ struct priv_owner *p = hw->priv;
+
+ hwdec_devices_remove(hw->devs, &p->hwctx);
+
+ if (p->d3d11_device)
+ ID3D11Device_Release(p->d3d11_device);
+}
+
+static int init(struct ra_hwdec *hw)
+{
+ struct priv_owner *p = hw->priv;
+ HRESULT hr;
+
+ if (!ra_is_gl(hw->ra_ctx->ra))
+ return -1;
+ if (!angle_load())
+ return -1;
+
+ EGLDisplay egl_display = eglGetCurrentDisplay();
+ if (!egl_display)
+ return -1;
+
+ if (!eglGetCurrentContext())
+ return -1;
+
+ GL *gl = ra_gl_get(hw->ra_ctx->ra);
+
+ const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS);
+ if (!gl_check_extension(exts, "EGL_ANGLE_d3d_share_handle_client_buffer") ||
+ !gl_check_extension(exts, "EGL_ANGLE_stream_producer_d3d_texture") ||
+ !(gl_check_extension(gl->extensions, "GL_OES_EGL_image_external_essl3") ||
+ gl->es == 200) ||
+ !gl_check_extension(exts, "EGL_EXT_device_query") ||
+ !(gl->mpgl_caps & MPGL_CAP_TEX_RG))
+ return -1;
+
+ p->egl_display = egl_display;
+
+ p->CreateStreamKHR = (void *)eglGetProcAddress("eglCreateStreamKHR");
+ p->DestroyStreamKHR = (void *)eglGetProcAddress("eglDestroyStreamKHR");
+ p->StreamConsumerAcquireKHR =
+ (void *)eglGetProcAddress("eglStreamConsumerAcquireKHR");
+ p->StreamConsumerReleaseKHR =
+ (void *)eglGetProcAddress("eglStreamConsumerReleaseKHR");
+ p->StreamConsumerGLTextureExternalAttribsNV =
+ (void *)eglGetProcAddress("eglStreamConsumerGLTextureExternalAttribsNV");
+ p->CreateStreamProducerD3DTextureANGLE =
+ (void *)eglGetProcAddress("eglCreateStreamProducerD3DTextureANGLE");
+ p->StreamPostD3DTextureANGLE =
+ (void *)eglGetProcAddress("eglStreamPostD3DTextureANGLE");
+
+ if (!p->CreateStreamKHR || !p->DestroyStreamKHR ||
+ !p->StreamConsumerAcquireKHR || !p->StreamConsumerReleaseKHR ||
+ !p->StreamConsumerGLTextureExternalAttribsNV ||
+ !p->CreateStreamProducerD3DTextureANGLE ||
+ !p->StreamPostD3DTextureANGLE)
+ {
+ MP_ERR(hw, "Failed to load some EGLStream functions.\n");
+ goto fail;
+ }
+
+ static const char *es2_exts[] = {"GL_NV_EGL_stream_consumer_external", 0};
+ static const char *es3_exts[] = {"GL_NV_EGL_stream_consumer_external",
+ "GL_OES_EGL_image_external_essl3", 0};
+ hw->glsl_extensions = gl->es == 200 ? es2_exts : es3_exts;
+
+ PFNEGLQUERYDISPLAYATTRIBEXTPROC p_eglQueryDisplayAttribEXT =
+ (void *)eglGetProcAddress("eglQueryDisplayAttribEXT");
+ PFNEGLQUERYDEVICEATTRIBEXTPROC p_eglQueryDeviceAttribEXT =
+ (void *)eglGetProcAddress("eglQueryDeviceAttribEXT");
+ if (!p_eglQueryDisplayAttribEXT || !p_eglQueryDeviceAttribEXT)
+ goto fail;
+
+ EGLAttrib device = 0;
+ if (!p_eglQueryDisplayAttribEXT(egl_display, EGL_DEVICE_EXT, &device))
+ goto fail;
+ EGLAttrib d3d_device = 0;
+ if (!p_eglQueryDeviceAttribEXT((EGLDeviceEXT)device,
+ EGL_D3D11_DEVICE_ANGLE, &d3d_device))
+ {
+ MP_ERR(hw, "Could not get EGL_D3D11_DEVICE_ANGLE from ANGLE.\n");
+ goto fail;
+ }
+
+ p->d3d11_device = (ID3D11Device *)d3d_device;
+ if (!p->d3d11_device)
+ goto fail;
+ ID3D11Device_AddRef(p->d3d11_device);
+
+ if (!d3d11_check_decoding(p->d3d11_device)) {
+ MP_VERBOSE(hw, "D3D11 video decoding not supported on this system.\n");
+ goto fail;
+ }
+
+ ID3D10Multithread *multithread;
+ hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D10Multithread,
+ (void **)&multithread);
+ if (FAILED(hr)) {
+ MP_ERR(hw, "Failed to get Multithread interface: %s\n",
+ mp_HRESULT_to_str(hr));
+ goto fail;
+ }
+ ID3D10Multithread_SetMultithreadProtected(multithread, TRUE);
+ ID3D10Multithread_Release(multithread);
+
+ static const int subfmts[] = {IMGFMT_NV12, IMGFMT_P010, 0};
+ p->hwctx = (struct mp_hwdec_ctx){
+ .driver_name = hw->driver->name,
+ .av_device_ref = d3d11_wrap_device_ref(p->d3d11_device),
+ .supported_formats = subfmts,
+ .hw_imgfmt = IMGFMT_D3D11,
+ };
+
+ if (!p->hwctx.av_device_ref) {
+ MP_VERBOSE(hw, "Failed to create hwdevice_ctx\n");
+ return -1;
+ }
+
+ hwdec_devices_add(hw->devs, &p->hwctx);
+
+ return 0;
+fail:
+ return -1;
+}
+
+static void mapper_uninit(struct ra_hwdec_mapper *mapper)
+{
+ struct priv_owner *o = mapper->owner->priv;
+ struct priv *p = mapper->priv;
+ GL *gl = ra_gl_get(mapper->ra);
+
+ if (p->egl_stream)
+ o->DestroyStreamKHR(o->egl_display, p->egl_stream);
+ p->egl_stream = 0;
+
+ gl->DeleteTextures(2, p->gl_textures);
+}
+
+static int mapper_init(struct ra_hwdec_mapper *mapper)
+{
+ struct priv_owner *o = mapper->owner->priv;
+ struct priv *p = mapper->priv;
+ GL *gl = ra_gl_get(mapper->ra);
+
+ struct ra_imgfmt_desc desc = {0};
+
+ ra_get_imgfmt_desc(mapper->ra, mapper->src_params.hw_subfmt, &desc);
+
+ // ANGLE hardcodes the list of accepted formats. This is a subset.
+ if ((mapper->src_params.hw_subfmt != IMGFMT_NV12 &&
+ mapper->src_params.hw_subfmt != IMGFMT_P010) ||
+ desc.num_planes < 1 || desc.num_planes > 2)
+ {
+ MP_FATAL(mapper, "Format not supported.\n");
+ return -1;
+ }
+
+ mapper->dst_params = mapper->src_params;
+ mapper->dst_params.imgfmt = mapper->src_params.hw_subfmt;
+ mapper->dst_params.hw_subfmt = 0;
+
+ // The texture units need to be bound during init only, and are free for
+ // use again after the initialization here is done.
+ int texunits = 0; // [texunits, texunits + num_planes)
+ int num_planes = desc.num_planes;
+ int gl_target = GL_TEXTURE_EXTERNAL_OES;
+
+ p->egl_stream = o->CreateStreamKHR(o->egl_display, (EGLint[]){EGL_NONE});
+ if (!p->egl_stream)
+ goto fail;
+
+ EGLAttrib attrs[(2 + 2 + 1) * 2] = {
+ EGL_COLOR_BUFFER_TYPE, EGL_YUV_BUFFER_EXT,
+ EGL_YUV_NUMBER_OF_PLANES_EXT, num_planes,
+ };
+
+ for (int n = 0; n < num_planes; n++) {
+ gl->ActiveTexture(GL_TEXTURE0 + texunits + n);
+ gl->GenTextures(1, &p->gl_textures[n]);
+ gl->BindTexture(gl_target, p->gl_textures[n]);
+ gl->TexParameteri(gl_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ gl->TexParameteri(gl_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ gl->TexParameteri(gl_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gl->TexParameteri(gl_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ attrs[(2 + n) * 2 + 0] = EGL_YUV_PLANE0_TEXTURE_UNIT_NV + n;
+ attrs[(2 + n) * 2 + 1] = texunits + n;
+ }
+
+ attrs[(2 + num_planes) * 2 + 0] = EGL_NONE;
+
+ if (!o->StreamConsumerGLTextureExternalAttribsNV(o->egl_display, p->egl_stream,
+ attrs))
+ goto fail;
+
+ if (!o->CreateStreamProducerD3DTextureANGLE(o->egl_display, p->egl_stream,
+ (EGLAttrib[]){EGL_NONE}))
+ goto fail;
+
+ for (int n = 0; n < num_planes; n++) {
+ gl->ActiveTexture(GL_TEXTURE0 + texunits + n);
+ gl->BindTexture(gl_target, 0);
+ }
+ gl->ActiveTexture(GL_TEXTURE0);
+ return 0;
+fail:
+ gl->ActiveTexture(GL_TEXTURE0);
+ MP_ERR(mapper, "Failed to create EGLStream\n");
+ return -1;
+}
+
+static int mapper_map(struct ra_hwdec_mapper *mapper)
+{
+ struct priv_owner *o = mapper->owner->priv;
+ struct priv *p = mapper->priv;
+
+ ID3D11Texture2D *d3d_tex = (void *)mapper->src->planes[0];
+ int d3d_subindex = (intptr_t)mapper->src->planes[1];
+ if (!d3d_tex)
+ return -1;
+
+ EGLAttrib attrs[] = {
+ EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE, d3d_subindex,
+ EGL_NONE,
+ };
+ if (!o->StreamPostD3DTextureANGLE(o->egl_display, p->egl_stream,
+ (void *)d3d_tex, attrs))
+ {
+ // ANGLE changed the enum ID of this without warning at one point.
+ attrs[0] = attrs[0] == 0x33AB ? 0x3AAB : 0x33AB;
+ if (!o->StreamPostD3DTextureANGLE(o->egl_display, p->egl_stream,
+ (void *)d3d_tex, attrs))
+ return -1;
+ }
+
+ if (!o->StreamConsumerAcquireKHR(o->egl_display, p->egl_stream))
+ return -1;
+
+ D3D11_TEXTURE2D_DESC texdesc;
+ ID3D11Texture2D_GetDesc(d3d_tex, &texdesc);
+
+ for (int n = 0; n < 2; n++) {
+ struct ra_tex_params params = {
+ .dimensions = 2,
+ .w = texdesc.Width / (n ? 2 : 1),
+ .h = texdesc.Height / (n ? 2 : 1),
+ .d = 1,
+ .format = ra_find_unorm_format(mapper->ra, 1, n ? 2 : 1),
+ .render_src = true,
+ .src_linear = true,
+ .external_oes = true,
+ };
+ if (!params.format)
+ return -1;
+
+ mapper->tex[n] = ra_create_wrapped_tex(mapper->ra, &params,
+ p->gl_textures[n]);
+ if (!mapper->tex[n])
+ return -1;
+ }
+
+ return 0;
+}
+
+static void mapper_unmap(struct ra_hwdec_mapper *mapper)
+{
+ struct priv_owner *o = mapper->owner->priv;
+ struct priv *p = mapper->priv;
+
+ for (int n = 0; n < 2; n++)
+ ra_tex_free(mapper->ra, &mapper->tex[n]);
+ if (p->egl_stream)
+ o->StreamConsumerReleaseKHR(o->egl_display, p->egl_stream);
+}
+
+const struct ra_hwdec_driver ra_hwdec_d3d11egl = {
+ .name = "d3d11-egl",
+ .priv_size = sizeof(struct priv_owner),
+ .imgfmts = {IMGFMT_D3D11, 0},
+ .init = init,
+ .uninit = uninit,
+ .mapper = &(const struct ra_hwdec_mapper_driver){
+ .priv_size = sizeof(struct priv),
+ .init = mapper_init,
+ .uninit = mapper_uninit,
+ .map = mapper_map,
+ .unmap = mapper_unmap,
+ },
+};