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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /video/out/opengl/utils.h
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'video/out/opengl/utils.h')
-rw-r--r--video/out/opengl/utils.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/video/out/opengl/utils.h b/video/out/opengl/utils.h
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+/*
+ * This file is part of mpv.
+ * Parts based on MPlayer code by Reimar Döffinger.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MP_GL_UTILS_
+#define MP_GL_UTILS_
+
+#include <math.h>
+
+#include "video/out/gpu/utils.h"
+#include "common.h"
+
+struct mp_log;
+
+void gl_check_error(GL *gl, struct mp_log *log, const char *info);
+
+void gl_upload_tex(GL *gl, GLenum target, GLenum format, GLenum type,
+ const void *dataptr, int stride,
+ int x, int y, int w, int h);
+
+bool gl_read_fbo_contents(GL *gl, int fbo, int dir, GLenum format, GLenum type,
+ int w, int h, uint8_t *dst, int dst_stride);
+
+struct gl_vao {
+ GL *gl;
+ GLuint vao; // the VAO object, or 0 if unsupported by driver
+ GLuint buffer; // GL_ARRAY_BUFFER used for the data
+ int stride; // size of each element (interleaved elements are assumed)
+ const struct ra_renderpass_input *entries;
+ int num_entries;
+};
+
+void gl_vao_init(struct gl_vao *vao, GL *gl, int stride,
+ const struct ra_renderpass_input *entries,
+ int num_entries);
+void gl_vao_uninit(struct gl_vao *vao);
+void gl_vao_draw_data(struct gl_vao *vao, GLenum prim, void *ptr, size_t num);
+
+void gl_set_debug_logger(GL *gl, struct mp_log *log);
+
+bool gl_check_extension(const char *extensions, const char *ext);
+
+#endif