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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-15 20:36:56 +0000
commit51de1d8436100f725f3576aefa24a2bd2057bc28 (patch)
treec6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /video/out/vo_gpu.c
parentInitial commit. (diff)
downloadmpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz
mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'video/out/vo_gpu.c')
-rw-r--r--video/out/vo_gpu.c336
1 files changed, 336 insertions, 0 deletions
diff --git a/video/out/vo_gpu.c b/video/out/vo_gpu.c
new file mode 100644
index 0000000..c02e6e7
--- /dev/null
+++ b/video/out/vo_gpu.c
@@ -0,0 +1,336 @@
+/*
+ * Based on vo_gl.c by Reimar Doeffinger.
+ *
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <stdbool.h>
+#include <assert.h>
+
+#include <libavutil/common.h>
+
+#include "mpv_talloc.h"
+#include "common/common.h"
+#include "misc/bstr.h"
+#include "common/msg.h"
+#include "common/global.h"
+#include "options/m_config.h"
+#include "vo.h"
+#include "video/mp_image.h"
+#include "sub/osd.h"
+
+#include "gpu/context.h"
+#include "gpu/hwdec.h"
+#include "gpu/video.h"
+
+struct gpu_priv {
+ struct mp_log *log;
+ struct ra_ctx *ctx;
+
+ char *context_name;
+ char *context_type;
+ struct gl_video *renderer;
+
+ int events;
+};
+static void resize(struct vo *vo)
+{
+ struct gpu_priv *p = vo->priv;
+ struct ra_swapchain *sw = p->ctx->swapchain;
+
+ MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight);
+
+ struct mp_rect src, dst;
+ struct mp_osd_res osd;
+ vo_get_src_dst_rects(vo, &src, &dst, &osd);
+
+ gl_video_resize(p->renderer, &src, &dst, &osd);
+
+ int fb_depth = sw->fns->color_depth ? sw->fns->color_depth(sw) : 0;
+ if (fb_depth)
+ MP_VERBOSE(p, "Reported display depth: %d\n", fb_depth);
+ gl_video_set_fb_depth(p->renderer, fb_depth);
+
+ vo->want_redraw = true;
+}
+
+static void draw_frame(struct vo *vo, struct vo_frame *frame)
+{
+ struct gpu_priv *p = vo->priv;
+ struct ra_swapchain *sw = p->ctx->swapchain;
+
+ struct ra_fbo fbo;
+ if (!sw->fns->start_frame(sw, &fbo))
+ return;
+
+ gl_video_render_frame(p->renderer, frame, fbo, RENDER_FRAME_DEF);
+ if (!sw->fns->submit_frame(sw, frame)) {
+ MP_ERR(vo, "Failed presenting frame!\n");
+ return;
+ }
+}
+
+static void flip_page(struct vo *vo)
+{
+ struct gpu_priv *p = vo->priv;
+ struct ra_swapchain *sw = p->ctx->swapchain;
+ sw->fns->swap_buffers(sw);
+}
+
+static void get_vsync(struct vo *vo, struct vo_vsync_info *info)
+{
+ struct gpu_priv *p = vo->priv;
+ struct ra_swapchain *sw = p->ctx->swapchain;
+ if (sw->fns->get_vsync)
+ sw->fns->get_vsync(sw, info);
+}
+
+static int query_format(struct vo *vo, int format)
+{
+ struct gpu_priv *p = vo->priv;
+ if (!gl_video_check_format(p->renderer, format))
+ return 0;
+ return 1;
+}
+
+static int reconfig(struct vo *vo, struct mp_image_params *params)
+{
+ struct gpu_priv *p = vo->priv;
+
+ if (!p->ctx->fns->reconfig(p->ctx))
+ return -1;
+
+ resize(vo);
+ gl_video_config(p->renderer, params);
+
+ return 0;
+}
+
+static void request_hwdec_api(struct vo *vo, void *data)
+{
+ struct gpu_priv *p = vo->priv;
+ gl_video_load_hwdecs_for_img_fmt(p->renderer, vo->hwdec_devs, data);
+}
+
+static void call_request_hwdec_api(void *ctx,
+ struct hwdec_imgfmt_request *params)
+{
+ // Roundabout way to run hwdec loading on the VO thread.
+ // Redirects to request_hwdec_api().
+ vo_control(ctx, VOCTRL_LOAD_HWDEC_API, params);
+}
+
+static void get_and_update_icc_profile(struct gpu_priv *p)
+{
+ if (gl_video_icc_auto_enabled(p->renderer)) {
+ MP_VERBOSE(p, "Querying ICC profile...\n");
+ bstr icc = bstr0(NULL);
+ int r = p->ctx->fns->control(p->ctx, &p->events, VOCTRL_GET_ICC_PROFILE, &icc);
+
+ if (r != VO_NOTAVAIL) {
+ if (r == VO_FALSE) {
+ MP_WARN(p, "Could not retrieve an ICC profile.\n");
+ } else if (r == VO_NOTIMPL) {
+ MP_ERR(p, "icc-profile-auto not implemented on this platform.\n");
+ }
+
+ gl_video_set_icc_profile(p->renderer, icc);
+ }
+ }
+}
+
+static void get_and_update_ambient_lighting(struct gpu_priv *p)
+{
+ int lux;
+ int r = p->ctx->fns->control(p->ctx, &p->events, VOCTRL_GET_AMBIENT_LUX, &lux);
+ if (r == VO_TRUE) {
+ gl_video_set_ambient_lux(p->renderer, lux);
+ }
+ if (r != VO_TRUE && gl_video_gamma_auto_enabled(p->renderer)) {
+ MP_ERR(p, "gamma_auto option provided, but querying for ambient"
+ " lighting is not supported on this platform\n");
+ }
+}
+
+static void update_ra_ctx_options(struct vo *vo)
+{
+ struct gpu_priv *p = vo->priv;
+
+ /* Only the alpha option has any runtime toggle ability. */
+ struct gl_video_opts *gl_opts = mp_get_config_group(p->ctx, vo->global, &gl_video_conf);
+ p->ctx->opts.want_alpha = gl_opts->alpha_mode == 1;
+}
+
+static int control(struct vo *vo, uint32_t request, void *data)
+{
+ struct gpu_priv *p = vo->priv;
+
+ switch (request) {
+ case VOCTRL_SET_PANSCAN:
+ resize(vo);
+ return VO_TRUE;
+ case VOCTRL_SET_EQUALIZER:
+ vo->want_redraw = true;
+ return VO_TRUE;
+ case VOCTRL_SCREENSHOT: {
+ struct vo_frame *frame = vo_get_current_vo_frame(vo);
+ if (frame)
+ gl_video_screenshot(p->renderer, frame, data);
+ talloc_free(frame);
+ return true;
+ }
+ case VOCTRL_LOAD_HWDEC_API:
+ request_hwdec_api(vo, data);
+ return true;
+ case VOCTRL_UPDATE_RENDER_OPTS: {
+ update_ra_ctx_options(vo);
+ gl_video_configure_queue(p->renderer, vo);
+ get_and_update_icc_profile(p);
+ if (p->ctx->fns->update_render_opts)
+ p->ctx->fns->update_render_opts(p->ctx);
+ vo->want_redraw = true;
+ return true;
+ }
+ case VOCTRL_RESET:
+ gl_video_reset(p->renderer);
+ return true;
+ case VOCTRL_PAUSE:
+ if (gl_video_showing_interpolated_frame(p->renderer))
+ vo->want_redraw = true;
+ return true;
+ case VOCTRL_PERFORMANCE_DATA:
+ gl_video_perfdata(p->renderer, (struct voctrl_performance_data *)data);
+ return true;
+ case VOCTRL_EXTERNAL_RESIZE:
+ p->ctx->fns->reconfig(p->ctx);
+ resize(vo);
+ return true;
+ }
+
+ int events = 0;
+ int r = p->ctx->fns->control(p->ctx, &events, request, data);
+ if (events & VO_EVENT_ICC_PROFILE_CHANGED) {
+ get_and_update_icc_profile(p);
+ vo->want_redraw = true;
+ }
+ if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) {
+ get_and_update_ambient_lighting(p);
+ vo->want_redraw = true;
+ }
+ events |= p->events;
+ p->events = 0;
+ if (events & VO_EVENT_RESIZE)
+ resize(vo);
+ if (events & VO_EVENT_EXPOSE)
+ vo->want_redraw = true;
+ vo_event(vo, events);
+
+ return r;
+}
+
+static void wakeup(struct vo *vo)
+{
+ struct gpu_priv *p = vo->priv;
+ if (p->ctx && p->ctx->fns->wakeup)
+ p->ctx->fns->wakeup(p->ctx);
+}
+
+static void wait_events(struct vo *vo, int64_t until_time_ns)
+{
+ struct gpu_priv *p = vo->priv;
+ if (p->ctx && p->ctx->fns->wait_events) {
+ p->ctx->fns->wait_events(p->ctx, until_time_ns);
+ } else {
+ vo_wait_default(vo, until_time_ns);
+ }
+}
+
+static struct mp_image *get_image(struct vo *vo, int imgfmt, int w, int h,
+ int stride_align, int flags)
+{
+ struct gpu_priv *p = vo->priv;
+
+ return gl_video_get_image(p->renderer, imgfmt, w, h, stride_align, flags);
+}
+
+static void uninit(struct vo *vo)
+{
+ struct gpu_priv *p = vo->priv;
+
+ gl_video_uninit(p->renderer);
+ if (vo->hwdec_devs) {
+ hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL);
+ hwdec_devices_destroy(vo->hwdec_devs);
+ }
+ ra_ctx_destroy(&p->ctx);
+}
+
+static int preinit(struct vo *vo)
+{
+ struct gpu_priv *p = vo->priv;
+ p->log = vo->log;
+
+ struct ra_ctx_opts *ctx_opts = mp_get_config_group(vo, vo->global, &ra_ctx_conf);
+ struct gl_video_opts *gl_opts = mp_get_config_group(vo, vo->global, &gl_video_conf);
+ struct ra_ctx_opts opts = *ctx_opts;
+ opts.want_alpha = gl_opts->alpha_mode == 1;
+ p->ctx = ra_ctx_create(vo, opts);
+ talloc_free(ctx_opts);
+ talloc_free(gl_opts);
+ if (!p->ctx)
+ goto err_out;
+ assert(p->ctx->ra);
+ assert(p->ctx->swapchain);
+
+ p->renderer = gl_video_init(p->ctx->ra, vo->log, vo->global);
+ gl_video_set_osd_source(p->renderer, vo->osd);
+ gl_video_configure_queue(p->renderer, vo);
+
+ get_and_update_icc_profile(p);
+
+ vo->hwdec_devs = hwdec_devices_create();
+ hwdec_devices_set_loader(vo->hwdec_devs, call_request_hwdec_api, vo);
+
+ gl_video_init_hwdecs(p->renderer, p->ctx, vo->hwdec_devs, false);
+
+ return 0;
+
+err_out:
+ uninit(vo);
+ return -1;
+}
+
+const struct vo_driver video_out_gpu = {
+ .description = "Shader-based GPU Renderer",
+ .name = "gpu",
+ .caps = VO_CAP_ROTATE90,
+ .preinit = preinit,
+ .query_format = query_format,
+ .reconfig = reconfig,
+ .control = control,
+ .get_image = get_image,
+ .draw_frame = draw_frame,
+ .flip_page = flip_page,
+ .get_vsync = get_vsync,
+ .wait_events = wait_events,
+ .wakeup = wakeup,
+ .uninit = uninit,
+ .priv_size = sizeof(struct gpu_priv),
+};