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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:36:56 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 20:36:56 +0000 |
commit | 51de1d8436100f725f3576aefa24a2bd2057bc28 (patch) | |
tree | c6d1d5264b6d40a8d7ca34129f36b7d61e188af3 /video/out/vo_gpu.c | |
parent | Initial commit. (diff) | |
download | mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.tar.xz mpv-51de1d8436100f725f3576aefa24a2bd2057bc28.zip |
Adding upstream version 0.37.0.upstream/0.37.0
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'video/out/vo_gpu.c')
-rw-r--r-- | video/out/vo_gpu.c | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/video/out/vo_gpu.c b/video/out/vo_gpu.c new file mode 100644 index 0000000..c02e6e7 --- /dev/null +++ b/video/out/vo_gpu.c @@ -0,0 +1,336 @@ +/* + * Based on vo_gl.c by Reimar Doeffinger. + * + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with mpv. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <stdbool.h> +#include <assert.h> + +#include <libavutil/common.h> + +#include "mpv_talloc.h" +#include "common/common.h" +#include "misc/bstr.h" +#include "common/msg.h" +#include "common/global.h" +#include "options/m_config.h" +#include "vo.h" +#include "video/mp_image.h" +#include "sub/osd.h" + +#include "gpu/context.h" +#include "gpu/hwdec.h" +#include "gpu/video.h" + +struct gpu_priv { + struct mp_log *log; + struct ra_ctx *ctx; + + char *context_name; + char *context_type; + struct gl_video *renderer; + + int events; +}; +static void resize(struct vo *vo) +{ + struct gpu_priv *p = vo->priv; + struct ra_swapchain *sw = p->ctx->swapchain; + + MP_VERBOSE(vo, "Resize: %dx%d\n", vo->dwidth, vo->dheight); + + struct mp_rect src, dst; + struct mp_osd_res osd; + vo_get_src_dst_rects(vo, &src, &dst, &osd); + + gl_video_resize(p->renderer, &src, &dst, &osd); + + int fb_depth = sw->fns->color_depth ? sw->fns->color_depth(sw) : 0; + if (fb_depth) + MP_VERBOSE(p, "Reported display depth: %d\n", fb_depth); + gl_video_set_fb_depth(p->renderer, fb_depth); + + vo->want_redraw = true; +} + +static void draw_frame(struct vo *vo, struct vo_frame *frame) +{ + struct gpu_priv *p = vo->priv; + struct ra_swapchain *sw = p->ctx->swapchain; + + struct ra_fbo fbo; + if (!sw->fns->start_frame(sw, &fbo)) + return; + + gl_video_render_frame(p->renderer, frame, fbo, RENDER_FRAME_DEF); + if (!sw->fns->submit_frame(sw, frame)) { + MP_ERR(vo, "Failed presenting frame!\n"); + return; + } +} + +static void flip_page(struct vo *vo) +{ + struct gpu_priv *p = vo->priv; + struct ra_swapchain *sw = p->ctx->swapchain; + sw->fns->swap_buffers(sw); +} + +static void get_vsync(struct vo *vo, struct vo_vsync_info *info) +{ + struct gpu_priv *p = vo->priv; + struct ra_swapchain *sw = p->ctx->swapchain; + if (sw->fns->get_vsync) + sw->fns->get_vsync(sw, info); +} + +static int query_format(struct vo *vo, int format) +{ + struct gpu_priv *p = vo->priv; + if (!gl_video_check_format(p->renderer, format)) + return 0; + return 1; +} + +static int reconfig(struct vo *vo, struct mp_image_params *params) +{ + struct gpu_priv *p = vo->priv; + + if (!p->ctx->fns->reconfig(p->ctx)) + return -1; + + resize(vo); + gl_video_config(p->renderer, params); + + return 0; +} + +static void request_hwdec_api(struct vo *vo, void *data) +{ + struct gpu_priv *p = vo->priv; + gl_video_load_hwdecs_for_img_fmt(p->renderer, vo->hwdec_devs, data); +} + +static void call_request_hwdec_api(void *ctx, + struct hwdec_imgfmt_request *params) +{ + // Roundabout way to run hwdec loading on the VO thread. + // Redirects to request_hwdec_api(). + vo_control(ctx, VOCTRL_LOAD_HWDEC_API, params); +} + +static void get_and_update_icc_profile(struct gpu_priv *p) +{ + if (gl_video_icc_auto_enabled(p->renderer)) { + MP_VERBOSE(p, "Querying ICC profile...\n"); + bstr icc = bstr0(NULL); + int r = p->ctx->fns->control(p->ctx, &p->events, VOCTRL_GET_ICC_PROFILE, &icc); + + if (r != VO_NOTAVAIL) { + if (r == VO_FALSE) { + MP_WARN(p, "Could not retrieve an ICC profile.\n"); + } else if (r == VO_NOTIMPL) { + MP_ERR(p, "icc-profile-auto not implemented on this platform.\n"); + } + + gl_video_set_icc_profile(p->renderer, icc); + } + } +} + +static void get_and_update_ambient_lighting(struct gpu_priv *p) +{ + int lux; + int r = p->ctx->fns->control(p->ctx, &p->events, VOCTRL_GET_AMBIENT_LUX, &lux); + if (r == VO_TRUE) { + gl_video_set_ambient_lux(p->renderer, lux); + } + if (r != VO_TRUE && gl_video_gamma_auto_enabled(p->renderer)) { + MP_ERR(p, "gamma_auto option provided, but querying for ambient" + " lighting is not supported on this platform\n"); + } +} + +static void update_ra_ctx_options(struct vo *vo) +{ + struct gpu_priv *p = vo->priv; + + /* Only the alpha option has any runtime toggle ability. */ + struct gl_video_opts *gl_opts = mp_get_config_group(p->ctx, vo->global, &gl_video_conf); + p->ctx->opts.want_alpha = gl_opts->alpha_mode == 1; +} + +static int control(struct vo *vo, uint32_t request, void *data) +{ + struct gpu_priv *p = vo->priv; + + switch (request) { + case VOCTRL_SET_PANSCAN: + resize(vo); + return VO_TRUE; + case VOCTRL_SET_EQUALIZER: + vo->want_redraw = true; + return VO_TRUE; + case VOCTRL_SCREENSHOT: { + struct vo_frame *frame = vo_get_current_vo_frame(vo); + if (frame) + gl_video_screenshot(p->renderer, frame, data); + talloc_free(frame); + return true; + } + case VOCTRL_LOAD_HWDEC_API: + request_hwdec_api(vo, data); + return true; + case VOCTRL_UPDATE_RENDER_OPTS: { + update_ra_ctx_options(vo); + gl_video_configure_queue(p->renderer, vo); + get_and_update_icc_profile(p); + if (p->ctx->fns->update_render_opts) + p->ctx->fns->update_render_opts(p->ctx); + vo->want_redraw = true; + return true; + } + case VOCTRL_RESET: + gl_video_reset(p->renderer); + return true; + case VOCTRL_PAUSE: + if (gl_video_showing_interpolated_frame(p->renderer)) + vo->want_redraw = true; + return true; + case VOCTRL_PERFORMANCE_DATA: + gl_video_perfdata(p->renderer, (struct voctrl_performance_data *)data); + return true; + case VOCTRL_EXTERNAL_RESIZE: + p->ctx->fns->reconfig(p->ctx); + resize(vo); + return true; + } + + int events = 0; + int r = p->ctx->fns->control(p->ctx, &events, request, data); + if (events & VO_EVENT_ICC_PROFILE_CHANGED) { + get_and_update_icc_profile(p); + vo->want_redraw = true; + } + if (events & VO_EVENT_AMBIENT_LIGHTING_CHANGED) { + get_and_update_ambient_lighting(p); + vo->want_redraw = true; + } + events |= p->events; + p->events = 0; + if (events & VO_EVENT_RESIZE) + resize(vo); + if (events & VO_EVENT_EXPOSE) + vo->want_redraw = true; + vo_event(vo, events); + + return r; +} + +static void wakeup(struct vo *vo) +{ + struct gpu_priv *p = vo->priv; + if (p->ctx && p->ctx->fns->wakeup) + p->ctx->fns->wakeup(p->ctx); +} + +static void wait_events(struct vo *vo, int64_t until_time_ns) +{ + struct gpu_priv *p = vo->priv; + if (p->ctx && p->ctx->fns->wait_events) { + p->ctx->fns->wait_events(p->ctx, until_time_ns); + } else { + vo_wait_default(vo, until_time_ns); + } +} + +static struct mp_image *get_image(struct vo *vo, int imgfmt, int w, int h, + int stride_align, int flags) +{ + struct gpu_priv *p = vo->priv; + + return gl_video_get_image(p->renderer, imgfmt, w, h, stride_align, flags); +} + +static void uninit(struct vo *vo) +{ + struct gpu_priv *p = vo->priv; + + gl_video_uninit(p->renderer); + if (vo->hwdec_devs) { + hwdec_devices_set_loader(vo->hwdec_devs, NULL, NULL); + hwdec_devices_destroy(vo->hwdec_devs); + } + ra_ctx_destroy(&p->ctx); +} + +static int preinit(struct vo *vo) +{ + struct gpu_priv *p = vo->priv; + p->log = vo->log; + + struct ra_ctx_opts *ctx_opts = mp_get_config_group(vo, vo->global, &ra_ctx_conf); + struct gl_video_opts *gl_opts = mp_get_config_group(vo, vo->global, &gl_video_conf); + struct ra_ctx_opts opts = *ctx_opts; + opts.want_alpha = gl_opts->alpha_mode == 1; + p->ctx = ra_ctx_create(vo, opts); + talloc_free(ctx_opts); + talloc_free(gl_opts); + if (!p->ctx) + goto err_out; + assert(p->ctx->ra); + assert(p->ctx->swapchain); + + p->renderer = gl_video_init(p->ctx->ra, vo->log, vo->global); + gl_video_set_osd_source(p->renderer, vo->osd); + gl_video_configure_queue(p->renderer, vo); + + get_and_update_icc_profile(p); + + vo->hwdec_devs = hwdec_devices_create(); + hwdec_devices_set_loader(vo->hwdec_devs, call_request_hwdec_api, vo); + + gl_video_init_hwdecs(p->renderer, p->ctx, vo->hwdec_devs, false); + + return 0; + +err_out: + uninit(vo); + return -1; +} + +const struct vo_driver video_out_gpu = { + .description = "Shader-based GPU Renderer", + .name = "gpu", + .caps = VO_CAP_ROTATE90, + .preinit = preinit, + .query_format = query_format, + .reconfig = reconfig, + .control = control, + .get_image = get_image, + .draw_frame = draw_frame, + .flip_page = flip_page, + .get_vsync = get_vsync, + .wait_events = wait_events, + .wakeup = wakeup, + .uninit = uninit, + .priv_size = sizeof(struct gpu_priv), +}; |