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-rw-r--r--audio/out/ao_opensles.c265
1 files changed, 265 insertions, 0 deletions
diff --git a/audio/out/ao_opensles.c b/audio/out/ao_opensles.c
new file mode 100644
index 0000000..ddcff19
--- /dev/null
+++ b/audio/out/ao_opensles.c
@@ -0,0 +1,265 @@
+/*
+ * OpenSL ES audio output driver.
+ * Copyright (C) 2016 Ilya Zhuravlev <whatever@xyz.is>
+ *
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ao.h"
+#include "internal.h"
+#include "common/msg.h"
+#include "audio/format.h"
+#include "options/m_option.h"
+#include "osdep/threads.h"
+#include "osdep/timer.h"
+
+#include <SLES/OpenSLES.h>
+#include <SLES/OpenSLES_Android.h>
+
+struct priv {
+ SLObjectItf sl, output_mix, player;
+ SLBufferQueueItf buffer_queue;
+ SLEngineItf engine;
+ SLPlayItf play;
+ void *buf;
+ int bytes_per_enqueue;
+ mp_mutex buffer_lock;
+ double audio_latency;
+
+ int frames_per_enqueue;
+ int buffer_size_in_ms;
+};
+
+#define DESTROY(thing) \
+ if (p->thing) { \
+ (*p->thing)->Destroy(p->thing); \
+ p->thing = NULL; \
+ }
+
+static void uninit(struct ao *ao)
+{
+ struct priv *p = ao->priv;
+
+ DESTROY(player);
+ DESTROY(output_mix);
+ DESTROY(sl);
+
+ p->buffer_queue = NULL;
+ p->engine = NULL;
+ p->play = NULL;
+
+ mp_mutex_destroy(&p->buffer_lock);
+
+ free(p->buf);
+ p->buf = NULL;
+}
+
+#undef DESTROY
+
+static void buffer_callback(SLBufferQueueItf buffer_queue, void *context)
+{
+ struct ao *ao = context;
+ struct priv *p = ao->priv;
+ SLresult res;
+ double delay;
+
+ mp_mutex_lock(&p->buffer_lock);
+
+ delay = p->frames_per_enqueue / (double)ao->samplerate;
+ delay += p->audio_latency;
+ ao_read_data(ao, &p->buf, p->frames_per_enqueue,
+ mp_time_ns() + MP_TIME_S_TO_NS(delay));
+
+ res = (*buffer_queue)->Enqueue(buffer_queue, p->buf, p->bytes_per_enqueue);
+ if (res != SL_RESULT_SUCCESS)
+ MP_ERR(ao, "Failed to Enqueue: %d\n", res);
+
+ mp_mutex_unlock(&p->buffer_lock);
+}
+
+#define CHK(stmt) \
+ { \
+ SLresult res = stmt; \
+ if (res != SL_RESULT_SUCCESS) { \
+ MP_ERR(ao, "%s: %d\n", #stmt, res); \
+ goto error; \
+ } \
+ }
+
+static int init(struct ao *ao)
+{
+ struct priv *p = ao->priv;
+ SLDataLocator_BufferQueue locator_buffer_queue;
+ SLDataLocator_OutputMix locator_output_mix;
+ SLAndroidDataFormat_PCM_EX pcm;
+ SLDataSource audio_source;
+ SLDataSink audio_sink;
+
+ // This AO only supports two channels at the moment
+ mp_chmap_from_channels(&ao->channels, 2);
+ // Upstream "Wilhelm" supports only 8000 <= rate <= 192000
+ ao->samplerate = MPCLAMP(ao->samplerate, 8000, 192000);
+
+ CHK(slCreateEngine(&p->sl, 0, NULL, 0, NULL, NULL));
+ CHK((*p->sl)->Realize(p->sl, SL_BOOLEAN_FALSE));
+ CHK((*p->sl)->GetInterface(p->sl, SL_IID_ENGINE, (void*)&p->engine));
+ CHK((*p->engine)->CreateOutputMix(p->engine, &p->output_mix, 0, NULL, NULL));
+ CHK((*p->output_mix)->Realize(p->output_mix, SL_BOOLEAN_FALSE));
+
+ locator_buffer_queue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
+ locator_buffer_queue.numBuffers = 8;
+
+ if (af_fmt_is_int(ao->format)) {
+ // Be future-proof
+ if (af_fmt_to_bytes(ao->format) > 2)
+ ao->format = AF_FORMAT_S32;
+ else
+ ao->format = af_fmt_from_planar(ao->format);
+ pcm.formatType = SL_DATAFORMAT_PCM;
+ } else {
+ ao->format = AF_FORMAT_FLOAT;
+ pcm.formatType = SL_ANDROID_DATAFORMAT_PCM_EX;
+ pcm.representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
+ }
+ pcm.numChannels = ao->channels.num;
+ pcm.containerSize = pcm.bitsPerSample = 8 * af_fmt_to_bytes(ao->format);
+ pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
+ pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
+ pcm.sampleRate = ao->samplerate * 1000;
+
+ if (p->buffer_size_in_ms) {
+ ao->device_buffer = ao->samplerate * p->buffer_size_in_ms / 1000;
+ // As the purpose of buffer_size_in_ms is to request a specific
+ // soft buffer size:
+ ao->def_buffer = 0;
+ }
+
+ // But it does not make sense if it is smaller than the enqueue size:
+ if (p->frames_per_enqueue) {
+ ao->device_buffer = MPMAX(ao->device_buffer, p->frames_per_enqueue);
+ } else {
+ if (ao->device_buffer) {
+ p->frames_per_enqueue = ao->device_buffer;
+ } else if (ao->def_buffer) {
+ p->frames_per_enqueue = ao->def_buffer * ao->samplerate;
+ } else {
+ MP_ERR(ao, "Enqueue size is not set and can neither be derived\n");
+ goto error;
+ }
+ }
+
+ p->bytes_per_enqueue = p->frames_per_enqueue * ao->channels.num *
+ af_fmt_to_bytes(ao->format);
+ p->buf = calloc(1, p->bytes_per_enqueue);
+ if (!p->buf) {
+ MP_ERR(ao, "Failed to allocate device buffer\n");
+ goto error;
+ }
+
+ int r = mp_mutex_init(&p->buffer_lock);
+ if (r) {
+ MP_ERR(ao, "Failed to initialize the mutex: %d\n", r);
+ goto error;
+ }
+
+ audio_source.pFormat = (void*)&pcm;
+ audio_source.pLocator = (void*)&locator_buffer_queue;
+
+ locator_output_mix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
+ locator_output_mix.outputMix = p->output_mix;
+
+ audio_sink.pLocator = (void*)&locator_output_mix;
+ audio_sink.pFormat = NULL;
+
+ SLInterfaceID iid_array[] = { SL_IID_BUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION };
+ SLboolean required[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
+ CHK((*p->engine)->CreateAudioPlayer(p->engine, &p->player, &audio_source,
+ &audio_sink, 2, iid_array, required));
+
+ CHK((*p->player)->Realize(p->player, SL_BOOLEAN_FALSE));
+ CHK((*p->player)->GetInterface(p->player, SL_IID_PLAY, (void*)&p->play));
+ CHK((*p->player)->GetInterface(p->player, SL_IID_BUFFERQUEUE,
+ (void*)&p->buffer_queue));
+ CHK((*p->buffer_queue)->RegisterCallback(p->buffer_queue,
+ buffer_callback, ao));
+ CHK((*p->play)->SetPlayState(p->play, SL_PLAYSTATE_PLAYING));
+
+ SLAndroidConfigurationItf android_config;
+ SLuint32 audio_latency = 0, value_size = sizeof(SLuint32);
+
+ SLint32 get_interface_result = (*p->player)->GetInterface(
+ p->player,
+ SL_IID_ANDROIDCONFIGURATION,
+ &android_config
+ );
+
+ if (get_interface_result == SL_RESULT_SUCCESS) {
+ SLint32 get_configuration_result = (*android_config)->GetConfiguration(
+ android_config,
+ (const SLchar *)"androidGetAudioLatency",
+ &value_size,
+ &audio_latency
+ );
+
+ if (get_configuration_result == SL_RESULT_SUCCESS) {
+ p->audio_latency = (double)audio_latency / 1000.0;
+ MP_INFO(ao, "Device latency is %f\n", p->audio_latency);
+ }
+ }
+
+ return 1;
+error:
+ uninit(ao);
+ return -1;
+}
+
+#undef CHK
+
+static void reset(struct ao *ao)
+{
+ struct priv *p = ao->priv;
+ (*p->buffer_queue)->Clear(p->buffer_queue);
+}
+
+static void resume(struct ao *ao)
+{
+ struct priv *p = ao->priv;
+ buffer_callback(p->buffer_queue, ao);
+}
+
+#define OPT_BASE_STRUCT struct priv
+
+const struct ao_driver audio_out_opensles = {
+ .description = "OpenSL ES audio output",
+ .name = "opensles",
+ .init = init,
+ .uninit = uninit,
+ .reset = reset,
+ .start = resume,
+
+ .priv_size = sizeof(struct priv),
+ .priv_defaults = &(const struct priv) {
+ .buffer_size_in_ms = 250,
+ },
+ .options = (const struct m_option[]) {
+ {"frames-per-enqueue", OPT_INT(frames_per_enqueue),
+ M_RANGE(1, 96000)},
+ {"buffer-size-in-ms", OPT_INT(buffer_size_in_ms),
+ M_RANGE(0, 500)},
+ {0}
+ },
+ .options_prefix = "opensles",
+};