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-rw-r--r--audio/out/ao_pulse.c817
1 files changed, 817 insertions, 0 deletions
diff --git a/audio/out/ao_pulse.c b/audio/out/ao_pulse.c
new file mode 100644
index 0000000..3b29b1a
--- /dev/null
+++ b/audio/out/ao_pulse.c
@@ -0,0 +1,817 @@
+/*
+ * PulseAudio audio output driver.
+ * Copyright (C) 2006 Lennart Poettering
+ * Copyright (C) 2007 Reimar Doeffinger
+ *
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdlib.h>
+#include <stdbool.h>
+#include <string.h>
+#include <stdint.h>
+#include <math.h>
+
+#include <pulse/pulseaudio.h>
+
+#include "audio/format.h"
+#include "common/msg.h"
+#include "options/m_option.h"
+#include "ao.h"
+#include "internal.h"
+
+#define VOL_PA2MP(v) ((v) * 100.0 / PA_VOLUME_NORM)
+#define VOL_MP2PA(v) lrint((v) * PA_VOLUME_NORM / 100)
+
+struct priv {
+ // PulseAudio playback stream object
+ struct pa_stream *stream;
+
+ // PulseAudio connection context
+ struct pa_context *context;
+
+ // Main event loop object
+ struct pa_threaded_mainloop *mainloop;
+
+ // temporary during control()
+ struct pa_sink_input_info pi;
+
+ int retval;
+ bool playing;
+ bool underrun_signalled;
+
+ char *cfg_host;
+ int cfg_buffer;
+ bool cfg_latency_hacks;
+ bool cfg_allow_suspended;
+};
+
+#define GENERIC_ERR_MSG(str) \
+ MP_ERR(ao, str": %s\n", \
+ pa_strerror(pa_context_errno(((struct priv *)ao->priv)->context)))
+
+static void context_state_cb(pa_context *c, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ switch (pa_context_get_state(c)) {
+ case PA_CONTEXT_READY:
+ case PA_CONTEXT_TERMINATED:
+ case PA_CONTEXT_FAILED:
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+ break;
+ }
+}
+
+static void subscribe_cb(pa_context *c, pa_subscription_event_type_t t,
+ uint32_t idx, void *userdata)
+{
+ struct ao *ao = userdata;
+ int type = t & PA_SUBSCRIPTION_MASK_SINK;
+ int fac = t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK;
+ if ((type == PA_SUBSCRIPTION_EVENT_NEW || type == PA_SUBSCRIPTION_EVENT_REMOVE)
+ && fac == PA_SUBSCRIPTION_EVENT_SINK)
+ {
+ ao_hotplug_event(ao);
+ }
+}
+
+static void context_success_cb(pa_context *c, int success, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ priv->retval = success;
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+}
+
+static void stream_state_cb(pa_stream *s, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ switch (pa_stream_get_state(s)) {
+ case PA_STREAM_FAILED:
+ MP_VERBOSE(ao, "Stream failed.\n");
+ ao_request_reload(ao);
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+ break;
+ case PA_STREAM_READY:
+ case PA_STREAM_TERMINATED:
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+ break;
+ }
+}
+
+static void stream_request_cb(pa_stream *s, size_t length, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ ao_wakeup_playthread(ao);
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+}
+
+static void stream_latency_update_cb(pa_stream *s, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+}
+
+static void underflow_cb(pa_stream *s, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ priv->playing = false;
+ priv->underrun_signalled = true;
+ ao_wakeup_playthread(ao);
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+}
+
+static void success_cb(pa_stream *s, int success, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ priv->retval = success;
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+}
+
+// Like waitop(), but keep the lock (even if it may unlock temporarily).
+static bool waitop_no_unlock(struct priv *priv, pa_operation *op)
+{
+ if (!op)
+ return false;
+ pa_operation_state_t state = pa_operation_get_state(op);
+ while (state == PA_OPERATION_RUNNING) {
+ pa_threaded_mainloop_wait(priv->mainloop);
+ state = pa_operation_get_state(op);
+ }
+ pa_operation_unref(op);
+ return state == PA_OPERATION_DONE;
+}
+
+/**
+ * \brief waits for a pulseaudio operation to finish, frees it and
+ * unlocks the mainloop
+ * \param op operation to wait for
+ * \return 1 if operation has finished normally (DONE state), 0 otherwise
+ */
+static bool waitop(struct priv *priv, pa_operation *op)
+{
+ bool r = waitop_no_unlock(priv, op);
+ pa_threaded_mainloop_unlock(priv->mainloop);
+ return r;
+}
+
+static const struct format_map {
+ int mp_format;
+ pa_sample_format_t pa_format;
+} format_maps[] = {
+ {AF_FORMAT_FLOAT, PA_SAMPLE_FLOAT32NE},
+ {AF_FORMAT_S32, PA_SAMPLE_S32NE},
+ {AF_FORMAT_S16, PA_SAMPLE_S16NE},
+ {AF_FORMAT_U8, PA_SAMPLE_U8},
+ {AF_FORMAT_UNKNOWN, 0}
+};
+
+static pa_encoding_t map_digital_format(int format)
+{
+ switch (format) {
+ case AF_FORMAT_S_AC3: return PA_ENCODING_AC3_IEC61937;
+ case AF_FORMAT_S_EAC3: return PA_ENCODING_EAC3_IEC61937;
+ case AF_FORMAT_S_MP3: return PA_ENCODING_MPEG_IEC61937;
+ case AF_FORMAT_S_DTS: return PA_ENCODING_DTS_IEC61937;
+#ifdef PA_ENCODING_DTSHD_IEC61937
+ case AF_FORMAT_S_DTSHD: return PA_ENCODING_DTSHD_IEC61937;
+#endif
+#ifdef PA_ENCODING_MPEG2_AAC_IEC61937
+ case AF_FORMAT_S_AAC: return PA_ENCODING_MPEG2_AAC_IEC61937;
+#endif
+#ifdef PA_ENCODING_TRUEHD_IEC61937
+ case AF_FORMAT_S_TRUEHD: return PA_ENCODING_TRUEHD_IEC61937;
+#endif
+ default:
+ if (af_fmt_is_spdif(format))
+ return PA_ENCODING_ANY;
+ return PA_ENCODING_PCM;
+ }
+}
+
+static const int speaker_map[][2] = {
+ {PA_CHANNEL_POSITION_FRONT_LEFT, MP_SPEAKER_ID_FL},
+ {PA_CHANNEL_POSITION_FRONT_RIGHT, MP_SPEAKER_ID_FR},
+ {PA_CHANNEL_POSITION_FRONT_CENTER, MP_SPEAKER_ID_FC},
+ {PA_CHANNEL_POSITION_REAR_CENTER, MP_SPEAKER_ID_BC},
+ {PA_CHANNEL_POSITION_REAR_LEFT, MP_SPEAKER_ID_BL},
+ {PA_CHANNEL_POSITION_REAR_RIGHT, MP_SPEAKER_ID_BR},
+ {PA_CHANNEL_POSITION_LFE, MP_SPEAKER_ID_LFE},
+ {PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER, MP_SPEAKER_ID_FLC},
+ {PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER, MP_SPEAKER_ID_FRC},
+ {PA_CHANNEL_POSITION_SIDE_LEFT, MP_SPEAKER_ID_SL},
+ {PA_CHANNEL_POSITION_SIDE_RIGHT, MP_SPEAKER_ID_SR},
+ {PA_CHANNEL_POSITION_TOP_CENTER, MP_SPEAKER_ID_TC},
+ {PA_CHANNEL_POSITION_TOP_FRONT_LEFT, MP_SPEAKER_ID_TFL},
+ {PA_CHANNEL_POSITION_TOP_FRONT_RIGHT, MP_SPEAKER_ID_TFR},
+ {PA_CHANNEL_POSITION_TOP_FRONT_CENTER, MP_SPEAKER_ID_TFC},
+ {PA_CHANNEL_POSITION_TOP_REAR_LEFT, MP_SPEAKER_ID_TBL},
+ {PA_CHANNEL_POSITION_TOP_REAR_RIGHT, MP_SPEAKER_ID_TBR},
+ {PA_CHANNEL_POSITION_TOP_REAR_CENTER, MP_SPEAKER_ID_TBC},
+ {PA_CHANNEL_POSITION_INVALID, -1}
+};
+
+static bool chmap_pa_from_mp(pa_channel_map *dst, struct mp_chmap *src)
+{
+ if (src->num > PA_CHANNELS_MAX)
+ return false;
+ dst->channels = src->num;
+ if (mp_chmap_equals(src, &(const struct mp_chmap)MP_CHMAP_INIT_MONO)) {
+ dst->map[0] = PA_CHANNEL_POSITION_MONO;
+ return true;
+ }
+ for (int n = 0; n < src->num; n++) {
+ int mp_speaker = src->speaker[n];
+ int pa_speaker = PA_CHANNEL_POSITION_INVALID;
+ for (int i = 0; speaker_map[i][1] != -1; i++) {
+ if (speaker_map[i][1] == mp_speaker) {
+ pa_speaker = speaker_map[i][0];
+ break;
+ }
+ }
+ if (pa_speaker == PA_CHANNEL_POSITION_INVALID)
+ return false;
+ dst->map[n] = pa_speaker;
+ }
+ return true;
+}
+
+static bool select_chmap(struct ao *ao, pa_channel_map *dst)
+{
+ struct mp_chmap_sel sel = {0};
+ for (int n = 0; speaker_map[n][1] != -1; n++)
+ mp_chmap_sel_add_speaker(&sel, speaker_map[n][1]);
+ return ao_chmap_sel_adjust(ao, &sel, &ao->channels) &&
+ chmap_pa_from_mp(dst, &ao->channels);
+}
+
+static void uninit(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+
+ if (priv->mainloop)
+ pa_threaded_mainloop_stop(priv->mainloop);
+
+ if (priv->stream) {
+ pa_stream_disconnect(priv->stream);
+ pa_stream_unref(priv->stream);
+ priv->stream = NULL;
+ }
+
+ if (priv->context) {
+ pa_context_disconnect(priv->context);
+ pa_context_unref(priv->context);
+ priv->context = NULL;
+ }
+
+ if (priv->mainloop) {
+ pa_threaded_mainloop_free(priv->mainloop);
+ priv->mainloop = NULL;
+ }
+}
+
+static int pa_init_boilerplate(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+ char *host = priv->cfg_host && priv->cfg_host[0] ? priv->cfg_host : NULL;
+ bool locked = false;
+
+ if (!(priv->mainloop = pa_threaded_mainloop_new())) {
+ MP_ERR(ao, "Failed to allocate main loop\n");
+ goto fail;
+ }
+
+ if (pa_threaded_mainloop_start(priv->mainloop) < 0)
+ goto fail;
+
+ pa_threaded_mainloop_lock(priv->mainloop);
+ locked = true;
+
+ if (!(priv->context = pa_context_new(pa_threaded_mainloop_get_api(
+ priv->mainloop), ao->client_name)))
+ {
+ MP_ERR(ao, "Failed to allocate context\n");
+ goto fail;
+ }
+
+ MP_VERBOSE(ao, "Library version: %s\n", pa_get_library_version());
+ MP_VERBOSE(ao, "Proto: %lu\n",
+ (long)pa_context_get_protocol_version(priv->context));
+ MP_VERBOSE(ao, "Server proto: %lu\n",
+ (long)pa_context_get_server_protocol_version(priv->context));
+
+ pa_context_set_state_callback(priv->context, context_state_cb, ao);
+ pa_context_set_subscribe_callback(priv->context, subscribe_cb, ao);
+
+ if (pa_context_connect(priv->context, host, 0, NULL) < 0)
+ goto fail;
+
+ /* Wait until the context is ready */
+ while (1) {
+ int state = pa_context_get_state(priv->context);
+ if (state == PA_CONTEXT_READY)
+ break;
+ if (!PA_CONTEXT_IS_GOOD(state))
+ goto fail;
+ pa_threaded_mainloop_wait(priv->mainloop);
+ }
+
+ pa_threaded_mainloop_unlock(priv->mainloop);
+ return 0;
+
+fail:
+ if (locked)
+ pa_threaded_mainloop_unlock(priv->mainloop);
+
+ if (priv->context) {
+ pa_threaded_mainloop_lock(priv->mainloop);
+ if (!(pa_context_errno(priv->context) == PA_ERR_CONNECTIONREFUSED
+ && ao->probing))
+ GENERIC_ERR_MSG("Init failed");
+ pa_threaded_mainloop_unlock(priv->mainloop);
+ }
+ uninit(ao);
+ return -1;
+}
+
+static bool set_format(struct ao *ao, pa_format_info *format)
+{
+ ao->format = af_fmt_from_planar(ao->format);
+
+ format->encoding = map_digital_format(ao->format);
+ if (format->encoding == PA_ENCODING_PCM) {
+ const struct format_map *fmt_map = format_maps;
+
+ while (fmt_map->mp_format != ao->format) {
+ if (fmt_map->mp_format == AF_FORMAT_UNKNOWN) {
+ MP_VERBOSE(ao, "Unsupported format, using default\n");
+ fmt_map = format_maps;
+ break;
+ }
+ fmt_map++;
+ }
+ ao->format = fmt_map->mp_format;
+
+ pa_format_info_set_sample_format(format, fmt_map->pa_format);
+ }
+
+ struct pa_channel_map map;
+
+ if (!select_chmap(ao, &map))
+ return false;
+
+ pa_format_info_set_rate(format, ao->samplerate);
+ pa_format_info_set_channels(format, ao->channels.num);
+ pa_format_info_set_channel_map(format, &map);
+
+ return ao->samplerate < PA_RATE_MAX && pa_format_info_valid(format);
+}
+
+static int init(struct ao *ao)
+{
+ pa_proplist *proplist = NULL;
+ pa_format_info *format = NULL;
+ struct priv *priv = ao->priv;
+ char *sink = ao->device;
+
+ if (pa_init_boilerplate(ao) < 0)
+ return -1;
+
+ pa_threaded_mainloop_lock(priv->mainloop);
+
+ if (!(proplist = pa_proplist_new())) {
+ MP_ERR(ao, "Failed to allocate proplist\n");
+ goto unlock_and_fail;
+ }
+ (void)pa_proplist_sets(proplist, PA_PROP_MEDIA_ICON_NAME, ao->client_name);
+
+ if (!(format = pa_format_info_new()))
+ goto unlock_and_fail;
+
+ if (!set_format(ao, format)) {
+ ao->channels = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
+ ao->samplerate = 48000;
+ ao->format = AF_FORMAT_FLOAT;
+ if (!set_format(ao, format)) {
+ MP_ERR(ao, "Invalid audio format\n");
+ goto unlock_and_fail;
+ }
+ }
+
+ if (!(priv->stream = pa_stream_new_extended(priv->context, "audio stream",
+ &format, 1, proplist)))
+ goto unlock_and_fail;
+
+ pa_format_info_free(format);
+ format = NULL;
+
+ pa_proplist_free(proplist);
+ proplist = NULL;
+
+ pa_stream_set_state_callback(priv->stream, stream_state_cb, ao);
+ pa_stream_set_write_callback(priv->stream, stream_request_cb, ao);
+ pa_stream_set_latency_update_callback(priv->stream,
+ stream_latency_update_cb, ao);
+ pa_stream_set_underflow_callback(priv->stream, underflow_cb, ao);
+ uint32_t buf_size = ao->samplerate * (priv->cfg_buffer / 1000.0) *
+ af_fmt_to_bytes(ao->format) * ao->channels.num;
+ pa_buffer_attr bufattr = {
+ .maxlength = -1,
+ .tlength = buf_size > 0 ? buf_size : -1,
+ .prebuf = 0,
+ .minreq = -1,
+ .fragsize = -1,
+ };
+
+ int flags = PA_STREAM_NOT_MONOTONIC | PA_STREAM_START_CORKED;
+ if (!priv->cfg_latency_hacks)
+ flags |= PA_STREAM_INTERPOLATE_TIMING|PA_STREAM_AUTO_TIMING_UPDATE;
+
+ if (pa_stream_connect_playback(priv->stream, sink, &bufattr,
+ flags, NULL, NULL) < 0)
+ goto unlock_and_fail;
+
+ /* Wait until the stream is ready */
+ while (1) {
+ int state = pa_stream_get_state(priv->stream);
+ if (state == PA_STREAM_READY)
+ break;
+ if (!PA_STREAM_IS_GOOD(state))
+ goto unlock_and_fail;
+ pa_threaded_mainloop_wait(priv->mainloop);
+ }
+
+ if (pa_stream_is_suspended(priv->stream) && !priv->cfg_allow_suspended) {
+ MP_ERR(ao, "The stream is suspended. Bailing out.\n");
+ goto unlock_and_fail;
+ }
+
+ const pa_buffer_attr* final_bufattr = pa_stream_get_buffer_attr(priv->stream);
+ if(!final_bufattr) {
+ MP_ERR(ao, "PulseAudio didn't tell us what buffer sizes it set. Bailing out.\n");
+ goto unlock_and_fail;
+ }
+ ao->device_buffer = final_bufattr->tlength /
+ af_fmt_to_bytes(ao->format) / ao->channels.num;
+
+ pa_threaded_mainloop_unlock(priv->mainloop);
+ return 0;
+
+unlock_and_fail:
+ pa_threaded_mainloop_unlock(priv->mainloop);
+
+ if (format)
+ pa_format_info_free(format);
+
+ if (proplist)
+ pa_proplist_free(proplist);
+
+ uninit(ao);
+ return -1;
+}
+
+static void cork(struct ao *ao, bool pause)
+{
+ struct priv *priv = ao->priv;
+ pa_threaded_mainloop_lock(priv->mainloop);
+ priv->retval = 0;
+ if (waitop_no_unlock(priv, pa_stream_cork(priv->stream, pause, success_cb, ao))
+ && priv->retval)
+ {
+ if (!pause)
+ priv->playing = true;
+ } else {
+ GENERIC_ERR_MSG("pa_stream_cork() failed");
+ priv->playing = false;
+ }
+ pa_threaded_mainloop_unlock(priv->mainloop);
+}
+
+// Play the specified data to the pulseaudio server
+static bool audio_write(struct ao *ao, void **data, int samples)
+{
+ struct priv *priv = ao->priv;
+ bool res = true;
+ pa_threaded_mainloop_lock(priv->mainloop);
+ if (pa_stream_write(priv->stream, data[0], samples * ao->sstride, NULL, 0,
+ PA_SEEK_RELATIVE) < 0) {
+ GENERIC_ERR_MSG("pa_stream_write() failed");
+ res = false;
+ }
+ pa_threaded_mainloop_unlock(priv->mainloop);
+ return res;
+}
+
+static void start(struct ao *ao)
+{
+ cork(ao, false);
+}
+
+// Reset the audio stream, i.e. flush the playback buffer on the server side
+static void reset(struct ao *ao)
+{
+ // pa_stream_flush() works badly if not corked
+ cork(ao, true);
+ struct priv *priv = ao->priv;
+ pa_threaded_mainloop_lock(priv->mainloop);
+ priv->playing = false;
+ priv->retval = 0;
+ if (!waitop(priv, pa_stream_flush(priv->stream, success_cb, ao)) ||
+ !priv->retval)
+ GENERIC_ERR_MSG("pa_stream_flush() failed");
+}
+
+static bool set_pause(struct ao *ao, bool paused)
+{
+ cork(ao, paused);
+ return true;
+}
+
+static double get_delay_hackfixed(struct ao *ao)
+{
+ /* This code basically does what pa_stream_get_latency() _should_
+ * do, but doesn't due to multiple known bugs in PulseAudio (at
+ * PulseAudio version 2.1). In particular, the timing interpolation
+ * mode (PA_STREAM_INTERPOLATE_TIMING) can return completely bogus
+ * values, and the non-interpolating code has a bug causing too
+ * large results at end of stream (so a stream never seems to finish).
+ * This code can still return wrong values in some cases due to known
+ * PulseAudio bugs that can not be worked around on the client side.
+ *
+ * We always query the server for latest timing info. This may take
+ * too long to work well with remote audio servers, but at least
+ * this should be enough to fix the normal local playback case.
+ */
+ struct priv *priv = ao->priv;
+ if (!waitop_no_unlock(priv, pa_stream_update_timing_info(priv->stream,
+ NULL, NULL)))
+ {
+ GENERIC_ERR_MSG("pa_stream_update_timing_info() failed");
+ return 0;
+ }
+ const pa_timing_info *ti = pa_stream_get_timing_info(priv->stream);
+ if (!ti) {
+ GENERIC_ERR_MSG("pa_stream_get_timing_info() failed");
+ return 0;
+ }
+ const struct pa_sample_spec *ss = pa_stream_get_sample_spec(priv->stream);
+ if (!ss) {
+ GENERIC_ERR_MSG("pa_stream_get_sample_spec() failed");
+ return 0;
+ }
+ // data left in PulseAudio's main buffers (not written to sink yet)
+ int64_t latency = pa_bytes_to_usec(ti->write_index - ti->read_index, ss);
+ // since this info may be from a while ago, playback has progressed since
+ latency -= ti->transport_usec;
+ // data already moved from buffers to sink, but not played yet
+ int64_t sink_latency = ti->sink_usec;
+ if (!ti->playing)
+ /* At the end of a stream, part of the data "left" in the sink may
+ * be padding silence after the end; that should be subtracted to
+ * get the amount of real audio from our stream. This adjustment
+ * is missing from Pulseaudio's own get_latency calculations
+ * (as of PulseAudio 2.1). */
+ sink_latency -= pa_bytes_to_usec(ti->since_underrun, ss);
+ if (sink_latency > 0)
+ latency += sink_latency;
+ if (latency < 0)
+ latency = 0;
+ return latency / 1e6;
+}
+
+static double get_delay_pulse(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+ pa_usec_t latency = (pa_usec_t) -1;
+ while (pa_stream_get_latency(priv->stream, &latency, NULL) < 0) {
+ if (pa_context_errno(priv->context) != PA_ERR_NODATA) {
+ GENERIC_ERR_MSG("pa_stream_get_latency() failed");
+ break;
+ }
+ /* Wait until latency data is available again */
+ pa_threaded_mainloop_wait(priv->mainloop);
+ }
+ return latency == (pa_usec_t) -1 ? 0 : latency / 1000000.0;
+}
+
+static void audio_get_state(struct ao *ao, struct mp_pcm_state *state)
+{
+ struct priv *priv = ao->priv;
+
+ pa_threaded_mainloop_lock(priv->mainloop);
+
+ size_t space = pa_stream_writable_size(priv->stream);
+ state->free_samples = space == (size_t)-1 ? 0 : space / ao->sstride;
+
+ state->queued_samples = ao->device_buffer - state->free_samples; // dunno
+
+ if (priv->cfg_latency_hacks) {
+ state->delay = get_delay_hackfixed(ao);
+ } else {
+ state->delay = get_delay_pulse(ao);
+ }
+
+ state->playing = priv->playing;
+
+ pa_threaded_mainloop_unlock(priv->mainloop);
+
+ // Otherwise, PA will keep hammering us for underruns (which it does instead
+ // of stopping the stream automatically).
+ if (!state->playing && priv->underrun_signalled) {
+ reset(ao);
+ priv->underrun_signalled = false;
+ }
+}
+
+/* A callback function that is called when the
+ * pa_context_get_sink_input_info() operation completes. Saves the
+ * volume field of the specified structure to the global variable volume.
+ */
+static void info_func(struct pa_context *c, const struct pa_sink_input_info *i,
+ int is_last, void *userdata)
+{
+ struct ao *ao = userdata;
+ struct priv *priv = ao->priv;
+ if (is_last < 0) {
+ GENERIC_ERR_MSG("Failed to get sink input info");
+ return;
+ }
+ if (!i)
+ return;
+ priv->pi = *i;
+ pa_threaded_mainloop_signal(priv->mainloop, 0);
+}
+
+static int control(struct ao *ao, enum aocontrol cmd, void *arg)
+{
+ struct priv *priv = ao->priv;
+ switch (cmd) {
+ case AOCONTROL_GET_MUTE:
+ case AOCONTROL_GET_VOLUME: {
+ uint32_t devidx = pa_stream_get_index(priv->stream);
+ pa_threaded_mainloop_lock(priv->mainloop);
+ if (!waitop(priv, pa_context_get_sink_input_info(priv->context, devidx,
+ info_func, ao))) {
+ GENERIC_ERR_MSG("pa_context_get_sink_input_info() failed");
+ return CONTROL_ERROR;
+ }
+ // Warning: some information in pi might be unaccessible, because
+ // we naively copied the struct, without updating pointers etc.
+ // Pointers might point to invalid data, accessors might fail.
+ if (cmd == AOCONTROL_GET_VOLUME) {
+ float *vol = arg;
+ *vol = VOL_PA2MP(pa_cvolume_avg(&priv->pi.volume));
+ } else if (cmd == AOCONTROL_GET_MUTE) {
+ bool *mute = arg;
+ *mute = priv->pi.mute;
+ }
+ return CONTROL_OK;
+ }
+
+ case AOCONTROL_SET_MUTE:
+ case AOCONTROL_SET_VOLUME: {
+ pa_threaded_mainloop_lock(priv->mainloop);
+ priv->retval = 0;
+ uint32_t stream_index = pa_stream_get_index(priv->stream);
+ if (cmd == AOCONTROL_SET_VOLUME) {
+ const float *vol = arg;
+ struct pa_cvolume volume;
+
+ pa_cvolume_reset(&volume, ao->channels.num);
+ pa_cvolume_set(&volume, volume.channels, VOL_MP2PA(*vol));
+ if (!waitop(priv, pa_context_set_sink_input_volume(priv->context,
+ stream_index,
+ &volume,
+ context_success_cb, ao)) ||
+ !priv->retval) {
+ GENERIC_ERR_MSG("pa_context_set_sink_input_volume() failed");
+ return CONTROL_ERROR;
+ }
+ } else if (cmd == AOCONTROL_SET_MUTE) {
+ const bool *mute = arg;
+ if (!waitop(priv, pa_context_set_sink_input_mute(priv->context,
+ stream_index,
+ *mute,
+ context_success_cb, ao)) ||
+ !priv->retval) {
+ GENERIC_ERR_MSG("pa_context_set_sink_input_mute() failed");
+ return CONTROL_ERROR;
+ }
+ } else {
+ MP_ASSERT_UNREACHABLE();
+ }
+ return CONTROL_OK;
+ }
+
+ case AOCONTROL_UPDATE_STREAM_TITLE: {
+ char *title = (char *)arg;
+ pa_threaded_mainloop_lock(priv->mainloop);
+ if (!waitop(priv, pa_stream_set_name(priv->stream, title,
+ success_cb, ao)))
+ {
+ GENERIC_ERR_MSG("pa_stream_set_name() failed");
+ return CONTROL_ERROR;
+ }
+ return CONTROL_OK;
+ }
+
+ default:
+ return CONTROL_UNKNOWN;
+ }
+}
+
+struct sink_cb_ctx {
+ struct ao *ao;
+ struct ao_device_list *list;
+};
+
+static void sink_info_cb(pa_context *c, const pa_sink_info *i, int eol, void *ud)
+{
+ struct sink_cb_ctx *ctx = ud;
+ struct priv *priv = ctx->ao->priv;
+
+ if (eol) {
+ pa_threaded_mainloop_signal(priv->mainloop, 0); // wakeup waitop()
+ return;
+ }
+
+ struct ao_device_desc entry = {.name = i->name, .desc = i->description};
+ ao_device_list_add(ctx->list, ctx->ao, &entry);
+}
+
+static int hotplug_init(struct ao *ao)
+{
+ struct priv *priv = ao->priv;
+ if (pa_init_boilerplate(ao) < 0)
+ return -1;
+
+ pa_threaded_mainloop_lock(priv->mainloop);
+ waitop(priv, pa_context_subscribe(priv->context, PA_SUBSCRIPTION_MASK_SINK,
+ context_success_cb, ao));
+
+ return 0;
+}
+
+static void list_devs(struct ao *ao, struct ao_device_list *list)
+{
+ struct priv *priv = ao->priv;
+ struct sink_cb_ctx ctx = {ao, list};
+
+ pa_threaded_mainloop_lock(priv->mainloop);
+ waitop(priv, pa_context_get_sink_info_list(priv->context, sink_info_cb, &ctx));
+}
+
+static void hotplug_uninit(struct ao *ao)
+{
+ uninit(ao);
+}
+
+#define OPT_BASE_STRUCT struct priv
+
+const struct ao_driver audio_out_pulse = {
+ .description = "PulseAudio audio output",
+ .name = "pulse",
+ .control = control,
+ .init = init,
+ .uninit = uninit,
+ .reset = reset,
+ .get_state = audio_get_state,
+ .write = audio_write,
+ .start = start,
+ .set_pause = set_pause,
+ .hotplug_init = hotplug_init,
+ .hotplug_uninit = hotplug_uninit,
+ .list_devs = list_devs,
+ .priv_size = sizeof(struct priv),
+ .priv_defaults = &(const struct priv) {
+ .cfg_buffer = 100,
+ },
+ .options = (const struct m_option[]) {
+ {"host", OPT_STRING(cfg_host)},
+ {"buffer", OPT_CHOICE(cfg_buffer, {"native", 0}),
+ M_RANGE(1, 2000)},
+ {"latency-hacks", OPT_BOOL(cfg_latency_hacks)},
+ {"allow-suspended", OPT_BOOL(cfg_allow_suspended)},
+ {0}
+ },
+ .options_prefix = "pulse",
+};