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+++ b/input/input.c
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+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include <unistd.h>
+#include <math.h>
+#include <errno.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <fcntl.h>
+#include <assert.h>
+
+#include "osdep/io.h"
+#include "misc/rendezvous.h"
+
+#include "input.h"
+#include "keycodes.h"
+#include "osdep/threads.h"
+#include "osdep/timer.h"
+#include "common/msg.h"
+#include "common/global.h"
+#include "options/m_config.h"
+#include "options/m_option.h"
+#include "options/path.h"
+#include "mpv_talloc.h"
+#include "options/options.h"
+#include "misc/bstr.h"
+#include "misc/node.h"
+#include "stream/stream.h"
+#include "common/common.h"
+
+#if HAVE_COCOA
+#include "osdep/macosx_events.h"
+#endif
+
+#define input_lock(ictx) mp_mutex_lock(&ictx->mutex)
+#define input_unlock(ictx) mp_mutex_unlock(&ictx->mutex)
+
+#define MP_MAX_KEY_DOWN 4
+
+struct cmd_bind {
+ int keys[MP_MAX_KEY_DOWN];
+ int num_keys;
+ char *cmd;
+ char *location; // filename/line number of definition
+ char *desc; // human readable description
+ bool is_builtin;
+ struct cmd_bind_section *owner;
+};
+
+struct cmd_bind_section {
+ char *owner;
+ struct cmd_bind *binds;
+ int num_binds;
+ char *section;
+ struct mp_rect mouse_area; // set at runtime, if at all
+ bool mouse_area_set; // mouse_area is valid and should be tested
+};
+
+#define MP_MAX_SOURCES 10
+
+#define MAX_ACTIVE_SECTIONS 50
+
+struct active_section {
+ char *name;
+ int flags;
+};
+
+struct cmd_queue {
+ struct mp_cmd *first;
+};
+
+struct wheel_state {
+ double dead_zone_accum;
+ double unit_accum;
+};
+
+struct input_ctx {
+ mp_mutex mutex;
+ struct mp_log *log;
+ struct mpv_global *global;
+ struct m_config_cache *opts_cache;
+ struct input_opts *opts;
+
+ bool using_ar;
+ bool using_cocoa_media_keys;
+
+ // Autorepeat stuff
+ short ar_state;
+ int64_t last_ar;
+
+ // history of key downs - the newest is in position 0
+ int key_history[MP_MAX_KEY_DOWN];
+ // key code of the last key that triggered MP_KEY_STATE_DOWN
+ int last_key_down;
+ int64_t last_key_down_time;
+ struct mp_cmd *current_down_cmd;
+
+ int last_doubleclick_key_down;
+ double last_doubleclick_time;
+
+ // Mouse position on the consumer side (as command.c sees it)
+ int mouse_x, mouse_y;
+ int mouse_hover; // updated on mouse-enter/leave
+ char *mouse_section; // last section to receive mouse event
+
+ // Mouse position on the producer side (as the VO sees it)
+ // Unlike mouse_x/y, this can be used to resolve mouse click bindings.
+ int mouse_vo_x, mouse_vo_y;
+
+ bool mouse_mangle, mouse_src_mangle;
+ struct mp_rect mouse_src, mouse_dst;
+
+ // Wheel state (MP_WHEEL_*)
+ struct wheel_state wheel_state_y; // MP_WHEEL_UP/MP_WHEEL_DOWN
+ struct wheel_state wheel_state_x; // MP_WHEEL_LEFT/MP_WHEEL_RIGHT
+ struct wheel_state *wheel_current; // The direction currently being scrolled
+ double last_wheel_time; // mp_time_sec() of the last wheel event
+
+ // List of command binding sections
+ struct cmd_bind_section **sections;
+ int num_sections;
+
+ // List currently active command sections
+ struct active_section active_sections[MAX_ACTIVE_SECTIONS];
+ int num_active_sections;
+
+ unsigned int mouse_event_counter;
+
+ struct mp_input_src *sources[MP_MAX_SOURCES];
+ int num_sources;
+
+ struct cmd_queue cmd_queue;
+
+ void (*wakeup_cb)(void *ctx);
+ void *wakeup_ctx;
+};
+
+static int parse_config(struct input_ctx *ictx, bool builtin, bstr data,
+ const char *location, const char *restrict_section);
+static void close_input_sources(struct input_ctx *ictx);
+
+#define OPT_BASE_STRUCT struct input_opts
+struct input_opts {
+ char *config_file;
+ int doubleclick_time;
+ // Maximum number of queued commands from keypresses (limit to avoid
+ // repeated slow commands piling up)
+ int key_fifo_size;
+ // Autorepeat config (be aware of mp_input_set_repeat_info())
+ int ar_delay;
+ int ar_rate;
+ bool use_alt_gr;
+ bool use_gamepad;
+ bool use_media_keys;
+ bool default_bindings;
+ bool builtin_bindings;
+ bool enable_mouse_movements;
+ bool vo_key_input;
+ bool test;
+ bool allow_win_drag;
+};
+
+const struct m_sub_options input_config = {
+ .opts = (const m_option_t[]) {
+ {"input-conf", OPT_STRING(config_file), .flags = M_OPT_FILE},
+ {"input-ar-delay", OPT_INT(ar_delay)},
+ {"input-ar-rate", OPT_INT(ar_rate)},
+ {"input-keylist", OPT_PRINT(mp_print_key_list)},
+ {"input-cmdlist", OPT_PRINT(mp_print_cmd_list)},
+ {"input-default-bindings", OPT_BOOL(default_bindings)},
+ {"input-builtin-bindings", OPT_BOOL(builtin_bindings)},
+ {"input-test", OPT_BOOL(test)},
+ {"input-doubleclick-time", OPT_INT(doubleclick_time),
+ M_RANGE(0, 1000)},
+ {"input-right-alt-gr", OPT_BOOL(use_alt_gr)},
+ {"input-key-fifo-size", OPT_INT(key_fifo_size), M_RANGE(2, 65000)},
+ {"input-cursor", OPT_BOOL(enable_mouse_movements)},
+ {"input-vo-keyboard", OPT_BOOL(vo_key_input)},
+ {"input-media-keys", OPT_BOOL(use_media_keys)},
+#if HAVE_SDL2_GAMEPAD
+ {"input-gamepad", OPT_BOOL(use_gamepad)},
+#endif
+ {"window-dragging", OPT_BOOL(allow_win_drag)},
+ {0}
+ },
+ .size = sizeof(struct input_opts),
+ .defaults = &(const struct input_opts){
+ .key_fifo_size = 7,
+ .doubleclick_time = 300,
+ .ar_delay = 200,
+ .ar_rate = 40,
+ .use_alt_gr = true,
+ .enable_mouse_movements = true,
+ .use_media_keys = true,
+ .default_bindings = true,
+ .builtin_bindings = true,
+ .vo_key_input = true,
+ .allow_win_drag = true,
+ },
+ .change_flags = UPDATE_INPUT,
+};
+
+static const char builtin_input_conf[] =
+#include "etc/input.conf.inc"
+;
+
+static bool test_rect(struct mp_rect *rc, int x, int y)
+{
+ return x >= rc->x0 && y >= rc->y0 && x < rc->x1 && y < rc->y1;
+}
+
+static int queue_count_cmds(struct cmd_queue *queue)
+{
+ int res = 0;
+ for (struct mp_cmd *cmd = queue->first; cmd; cmd = cmd->queue_next)
+ res++;
+ return res;
+}
+
+static void queue_remove(struct cmd_queue *queue, struct mp_cmd *cmd)
+{
+ struct mp_cmd **p_prev = &queue->first;
+ while (*p_prev != cmd) {
+ p_prev = &(*p_prev)->queue_next;
+ }
+ // if this fails, cmd was not in the queue
+ assert(*p_prev == cmd);
+ *p_prev = cmd->queue_next;
+}
+
+static struct mp_cmd *queue_remove_head(struct cmd_queue *queue)
+{
+ struct mp_cmd *ret = queue->first;
+ if (ret)
+ queue_remove(queue, ret);
+ return ret;
+}
+
+static void queue_add_tail(struct cmd_queue *queue, struct mp_cmd *cmd)
+{
+ struct mp_cmd **p_prev = &queue->first;
+ while (*p_prev)
+ p_prev = &(*p_prev)->queue_next;
+ *p_prev = cmd;
+ cmd->queue_next = NULL;
+}
+
+static struct mp_cmd *queue_peek_tail(struct cmd_queue *queue)
+{
+ struct mp_cmd *cur = queue->first;
+ while (cur && cur->queue_next)
+ cur = cur->queue_next;
+ return cur;
+}
+
+static void append_bind_info(struct input_ctx *ictx, char **pmsg,
+ struct cmd_bind *bind)
+{
+ char *msg = *pmsg;
+ struct mp_cmd *cmd = mp_input_parse_cmd(ictx, bstr0(bind->cmd),
+ bind->location);
+ char *stripped = cmd ? cmd->original : bind->cmd;
+ msg = talloc_asprintf_append(msg, " '%s'", stripped);
+ if (!cmd)
+ msg = talloc_asprintf_append(msg, " (invalid)");
+ if (strcmp(bind->owner->section, "default") != 0)
+ msg = talloc_asprintf_append(msg, " in section {%s}",
+ bind->owner->section);
+ msg = talloc_asprintf_append(msg, " in %s", bind->location);
+ if (bind->is_builtin)
+ msg = talloc_asprintf_append(msg, " (default)");
+ talloc_free(cmd);
+ *pmsg = msg;
+}
+
+static mp_cmd_t *handle_test(struct input_ctx *ictx, int code)
+{
+ if (code == MP_KEY_CLOSE_WIN) {
+ MP_WARN(ictx,
+ "CLOSE_WIN was received. This pseudo key can be remapped too,\n"
+ "but --input-test will always quit when receiving it.\n");
+ const char *args[] = {"quit", NULL};
+ mp_cmd_t *res = mp_input_parse_cmd_strv(ictx->log, args);
+ return res;
+ }
+
+ char *key_buf = mp_input_get_key_combo_name(&code, 1);
+ char *msg = talloc_asprintf(NULL, "Key %s is bound to:\n", key_buf);
+ talloc_free(key_buf);
+
+ int count = 0;
+ for (int n = 0; n < ictx->num_sections; n++) {
+ struct cmd_bind_section *bs = ictx->sections[n];
+
+ for (int i = 0; i < bs->num_binds; i++) {
+ if (bs->binds[i].num_keys && bs->binds[i].keys[0] == code) {
+ count++;
+ if (count > 1)
+ msg = talloc_asprintf_append(msg, "\n");
+ msg = talloc_asprintf_append(msg, "%d. ", count);
+ append_bind_info(ictx, &msg, &bs->binds[i]);
+ }
+ }
+ }
+
+ if (!count)
+ msg = talloc_asprintf_append(msg, "(nothing)");
+
+ MP_INFO(ictx, "%s\n", msg);
+ const char *args[] = {"show-text", msg, NULL};
+ mp_cmd_t *res = mp_input_parse_cmd_strv(ictx->log, args);
+ talloc_free(msg);
+ return res;
+}
+
+static struct cmd_bind_section *find_section(struct input_ctx *ictx,
+ bstr section)
+{
+ for (int n = 0; n < ictx->num_sections; n++) {
+ struct cmd_bind_section *bs = ictx->sections[n];
+ if (bstr_equals0(section, bs->section))
+ return bs;
+ }
+ return NULL;
+}
+
+static struct cmd_bind_section *get_bind_section(struct input_ctx *ictx,
+ bstr section)
+{
+ if (section.len == 0)
+ section = bstr0("default");
+ struct cmd_bind_section *bind_section = find_section(ictx, section);
+ if (bind_section)
+ return bind_section;
+ bind_section = talloc_ptrtype(ictx, bind_section);
+ *bind_section = (struct cmd_bind_section) {
+ .section = bstrdup0(bind_section, section),
+ .mouse_area = {INT_MIN, INT_MIN, INT_MAX, INT_MAX},
+ .mouse_area_set = true,
+ };
+ MP_TARRAY_APPEND(ictx, ictx->sections, ictx->num_sections, bind_section);
+ return bind_section;
+}
+
+static void key_buf_add(int *buf, int code)
+{
+ for (int n = MP_MAX_KEY_DOWN - 1; n > 0; n--)
+ buf[n] = buf[n - 1];
+ buf[0] = code;
+}
+
+static struct cmd_bind *find_bind_for_key_section(struct input_ctx *ictx,
+ char *section, int code)
+{
+ struct cmd_bind_section *bs = get_bind_section(ictx, bstr0(section));
+
+ if (!bs->num_binds)
+ return NULL;
+
+ int keys[MP_MAX_KEY_DOWN];
+ memcpy(keys, ictx->key_history, sizeof(keys));
+ key_buf_add(keys, code);
+
+ struct cmd_bind *best = NULL;
+
+ // Prefer user-defined keys over builtin bindings
+ for (int builtin = 0; builtin < 2; builtin++) {
+ if (builtin && !ictx->opts->default_bindings)
+ break;
+ if (best)
+ break;
+ for (int n = 0; n < bs->num_binds; n++) {
+ if (bs->binds[n].is_builtin == (bool)builtin) {
+ struct cmd_bind *b = &bs->binds[n];
+ // we have: keys=[key2 key1 keyX ...]
+ // and: b->keys=[key1 key2] (and may be just a prefix)
+ for (int i = 0; i < b->num_keys; i++) {
+ if (b->keys[i] != keys[b->num_keys - 1 - i])
+ goto skip;
+ }
+ if (!best || b->num_keys >= best->num_keys)
+ best = b;
+ skip: ;
+ }
+ }
+ }
+ return best;
+}
+
+static struct cmd_bind *find_any_bind_for_key(struct input_ctx *ictx,
+ char *force_section, int code)
+{
+ if (force_section)
+ return find_bind_for_key_section(ictx, force_section, code);
+
+ bool use_mouse = MP_KEY_DEPENDS_ON_MOUSE_POS(code);
+
+ // First look whether a mouse section is capturing all mouse input
+ // exclusively (regardless of the active section stack order).
+ if (use_mouse && MP_KEY_IS_MOUSE_BTN_SINGLE(ictx->last_key_down)) {
+ struct cmd_bind *bind =
+ find_bind_for_key_section(ictx, ictx->mouse_section, code);
+ if (bind)
+ return bind;
+ }
+
+ struct cmd_bind *best_bind = NULL;
+ for (int i = ictx->num_active_sections - 1; i >= 0; i--) {
+ struct active_section *s = &ictx->active_sections[i];
+ struct cmd_bind *bind = find_bind_for_key_section(ictx, s->name, code);
+ if (bind) {
+ struct cmd_bind_section *bs = bind->owner;
+ if (!use_mouse || (bs->mouse_area_set && test_rect(&bs->mouse_area,
+ ictx->mouse_vo_x,
+ ictx->mouse_vo_y)))
+ {
+ if (!best_bind || (best_bind->is_builtin && !bind->is_builtin))
+ best_bind = bind;
+ }
+ }
+ if (s->flags & MP_INPUT_EXCLUSIVE)
+ break;
+ if (best_bind && (s->flags & MP_INPUT_ON_TOP))
+ break;
+ }
+
+ return best_bind;
+}
+
+static mp_cmd_t *get_cmd_from_keys(struct input_ctx *ictx, char *force_section,
+ int code)
+{
+ if (ictx->opts->test)
+ return handle_test(ictx, code);
+
+ struct cmd_bind *cmd = NULL;
+
+ if (MP_KEY_IS_UNICODE(code))
+ cmd = find_any_bind_for_key(ictx, force_section, MP_KEY_ANY_UNICODE);
+ if (!cmd)
+ cmd = find_any_bind_for_key(ictx, force_section, code);
+ if (!cmd)
+ cmd = find_any_bind_for_key(ictx, force_section, MP_KEY_UNMAPPED);
+ if (!cmd) {
+ if (code == MP_KEY_CLOSE_WIN)
+ return mp_input_parse_cmd_strv(ictx->log, (const char*[]){"quit", 0});
+ int msgl = MSGL_WARN;
+ if (MP_KEY_IS_MOUSE_MOVE(code))
+ msgl = MSGL_TRACE;
+ char *key_buf = mp_input_get_key_combo_name(&code, 1);
+ MP_MSG(ictx, msgl, "No key binding found for key '%s'.\n", key_buf);
+ talloc_free(key_buf);
+ return NULL;
+ }
+ mp_cmd_t *ret = mp_input_parse_cmd(ictx, bstr0(cmd->cmd), cmd->location);
+ if (ret) {
+ ret->input_section = cmd->owner->section;
+ ret->key_name = talloc_steal(ret, mp_input_get_key_combo_name(&code, 1));
+ MP_TRACE(ictx, "key '%s' -> '%s' in '%s'\n",
+ ret->key_name, cmd->cmd, ret->input_section);
+ if (MP_KEY_IS_UNICODE(code)) {
+ bstr text = {0};
+ mp_append_utf8_bstr(ret, &text, code);
+ ret->key_text = text.start;
+ }
+ ret->is_mouse_button = code & MP_KEY_EMIT_ON_UP;
+ } else {
+ char *key_buf = mp_input_get_key_combo_name(&code, 1);
+ MP_ERR(ictx, "Invalid command for key binding '%s': '%s'\n",
+ key_buf, cmd->cmd);
+ talloc_free(key_buf);
+ }
+ return ret;
+}
+
+static void update_mouse_section(struct input_ctx *ictx)
+{
+ struct cmd_bind *bind =
+ find_any_bind_for_key(ictx, NULL, MP_KEY_MOUSE_MOVE);
+
+ char *new_section = bind ? bind->owner->section : "default";
+
+ char *old = ictx->mouse_section;
+ ictx->mouse_section = new_section;
+
+ if (strcmp(old, ictx->mouse_section) != 0) {
+ MP_TRACE(ictx, "input: switch section %s -> %s\n",
+ old, ictx->mouse_section);
+ mp_input_queue_cmd(ictx, get_cmd_from_keys(ictx, old, MP_KEY_MOUSE_LEAVE));
+ }
+}
+
+// Called when the currently held-down key is released. This (usually) sends
+// the a key-up version of the command associated with the keys that were held
+// down.
+// If the drop_current parameter is set to true, then don't send the key-up
+// command. Unless we've already sent a key-down event, in which case the
+// input receiver (the player) must get a key-up event, or it would get stuck
+// thinking a key is still held down.
+static void release_down_cmd(struct input_ctx *ictx, bool drop_current)
+{
+ if (ictx->current_down_cmd && ictx->current_down_cmd->emit_on_up &&
+ (!drop_current || ictx->current_down_cmd->def->on_updown))
+ {
+ memset(ictx->key_history, 0, sizeof(ictx->key_history));
+ ictx->current_down_cmd->is_up = true;
+ mp_input_queue_cmd(ictx, ictx->current_down_cmd);
+ } else {
+ talloc_free(ictx->current_down_cmd);
+ }
+ ictx->current_down_cmd = NULL;
+ ictx->last_key_down = 0;
+ ictx->last_key_down_time = 0;
+ ictx->ar_state = -1;
+ update_mouse_section(ictx);
+}
+
+// We don't want the append to the command queue indefinitely, because that
+// could lead to situations where recovery would take too long.
+static bool should_drop_cmd(struct input_ctx *ictx, struct mp_cmd *cmd)
+{
+ struct cmd_queue *queue = &ictx->cmd_queue;
+ return queue_count_cmds(queue) >= ictx->opts->key_fifo_size;
+}
+
+static struct mp_cmd *resolve_key(struct input_ctx *ictx, int code)
+{
+ update_mouse_section(ictx);
+ struct mp_cmd *cmd = get_cmd_from_keys(ictx, NULL, code);
+ key_buf_add(ictx->key_history, code);
+ if (cmd && !cmd->def->is_ignore && !should_drop_cmd(ictx, cmd))
+ return cmd;
+ talloc_free(cmd);
+ return NULL;
+}
+
+static void interpret_key(struct input_ctx *ictx, int code, double scale,
+ int scale_units)
+{
+ int state = code & (MP_KEY_STATE_DOWN | MP_KEY_STATE_UP);
+ code = code & ~(unsigned)state;
+
+ if (mp_msg_test(ictx->log, MSGL_TRACE)) {
+ char *key = mp_input_get_key_name(code);
+ MP_TRACE(ictx, "key code=%#x '%s'%s%s\n",
+ code, key, (state & MP_KEY_STATE_DOWN) ? " down" : "",
+ (state & MP_KEY_STATE_UP) ? " up" : "");
+ talloc_free(key);
+ }
+
+ if (MP_KEY_DEPENDS_ON_MOUSE_POS(code & ~MP_KEY_MODIFIER_MASK)) {
+ ictx->mouse_event_counter++;
+ mp_input_wakeup(ictx);
+ }
+
+ struct mp_cmd *cmd = NULL;
+
+ if (state == MP_KEY_STATE_DOWN) {
+ // Protect against VOs which send STATE_DOWN with autorepeat
+ if (ictx->last_key_down == code)
+ return;
+ // Cancel current down-event (there can be only one)
+ release_down_cmd(ictx, true);
+ cmd = resolve_key(ictx, code);
+ if (cmd) {
+ cmd->is_up_down = true;
+ cmd->emit_on_up = (code & MP_KEY_EMIT_ON_UP) || cmd->def->on_updown;
+ ictx->current_down_cmd = mp_cmd_clone(cmd);
+ }
+ ictx->last_key_down = code;
+ ictx->last_key_down_time = mp_time_ns();
+ ictx->ar_state = 0;
+ mp_input_wakeup(ictx); // possibly start timer for autorepeat
+ } else if (state == MP_KEY_STATE_UP) {
+ // Most VOs send RELEASE_ALL anyway
+ release_down_cmd(ictx, false);
+ } else {
+ // Press of key with no separate down/up events
+ // Mixing press events and up/down with the same key is not supported,
+ // and input sources shouldn't do this, but can happen anyway if
+ // multiple input sources interfere with each others.
+ if (ictx->last_key_down == code)
+ release_down_cmd(ictx, false);
+ cmd = resolve_key(ictx, code);
+ }
+
+ if (!cmd)
+ return;
+
+ // Don't emit a command on key-down if the key is designed to emit commands
+ // on key-up (like mouse buttons). Also, if the command specifically should
+ // be sent both on key down and key up, still emit the command.
+ if (cmd->emit_on_up && !cmd->def->on_updown) {
+ talloc_free(cmd);
+ return;
+ }
+
+ memset(ictx->key_history, 0, sizeof(ictx->key_history));
+
+ if (mp_input_is_scalable_cmd(cmd)) {
+ cmd->scale = scale;
+ cmd->scale_units = scale_units;
+ mp_input_queue_cmd(ictx, cmd);
+ } else {
+ // Non-scalable commands won't understand cmd->scale, so synthesize
+ // multiple commands with cmd->scale = 1
+ cmd->scale = 1;
+ cmd->scale_units = 1;
+ // Avoid spamming the player with too many commands
+ scale_units = MPMIN(scale_units, 20);
+ for (int i = 0; i < scale_units - 1; i++)
+ mp_input_queue_cmd(ictx, mp_cmd_clone(cmd));
+ if (scale_units)
+ mp_input_queue_cmd(ictx, cmd);
+ }
+}
+
+// Pre-processing for MP_WHEEL_* events. If this returns false, the caller
+// should discard the event.
+static bool process_wheel(struct input_ctx *ictx, int code, double *scale,
+ int *scale_units)
+{
+ // Size of the deadzone in scroll units. The user must scroll at least this
+ // much in any direction before their scroll is registered.
+ static const double DEADZONE_DIST = 0.125;
+ // The deadzone accumulator is reset if no scrolls happened in this many
+ // seconds, eg. the user is assumed to have finished scrolling.
+ static const double DEADZONE_SCROLL_TIME = 0.2;
+ // The scale_units accumulator is reset if no scrolls happened in this many
+ // seconds. This value should be fairly large, so commands will still be
+ // sent when the user scrolls slowly.
+ static const double UNIT_SCROLL_TIME = 0.5;
+
+ // Determine which direction is being scrolled
+ double dir;
+ struct wheel_state *state;
+ switch (code) {
+ case MP_WHEEL_UP: dir = -1; state = &ictx->wheel_state_y; break;
+ case MP_WHEEL_DOWN: dir = +1; state = &ictx->wheel_state_y; break;
+ case MP_WHEEL_LEFT: dir = -1; state = &ictx->wheel_state_x; break;
+ case MP_WHEEL_RIGHT: dir = +1; state = &ictx->wheel_state_x; break;
+ default:
+ return true;
+ }
+
+ // Reset accumulators if it's determined that the user finished scrolling
+ double now = mp_time_sec();
+ if (now > ictx->last_wheel_time + DEADZONE_SCROLL_TIME) {
+ ictx->wheel_current = NULL;
+ ictx->wheel_state_y.dead_zone_accum = 0;
+ ictx->wheel_state_x.dead_zone_accum = 0;
+ }
+ if (now > ictx->last_wheel_time + UNIT_SCROLL_TIME) {
+ ictx->wheel_state_y.unit_accum = 0;
+ ictx->wheel_state_x.unit_accum = 0;
+ }
+ ictx->last_wheel_time = now;
+
+ // Process wheel deadzone. A lot of touchpad drivers don't filter scroll
+ // input, which makes it difficult for the user to send WHEEL_UP/DOWN
+ // without accidentally triggering WHEEL_LEFT/RIGHT. We try to fix this by
+ // implementing a deadzone. When the value of either direction breaks out
+ // of the deadzone, events from the other direction will be ignored until
+ // the user finishes scrolling.
+ if (ictx->wheel_current == NULL) {
+ state->dead_zone_accum += *scale * dir;
+ if (state->dead_zone_accum * dir > DEADZONE_DIST) {
+ ictx->wheel_current = state;
+ *scale = state->dead_zone_accum * dir;
+ }
+ }
+ if (ictx->wheel_current != state)
+ return false;
+
+ // Determine scale_units. This is incremented every time the accumulated
+ // scale value crosses 1.0. Non-scalable input commands will be ran that
+ // many times.
+ state->unit_accum += *scale * dir;
+ *scale_units = trunc(state->unit_accum * dir);
+ state->unit_accum -= *scale_units * dir;
+ return true;
+}
+
+static void mp_input_feed_key(struct input_ctx *ictx, int code, double scale,
+ bool force_mouse)
+{
+ struct input_opts *opts = ictx->opts;
+
+ code = mp_normalize_keycode(code);
+ int unmod = code & ~MP_KEY_MODIFIER_MASK;
+ if (code == MP_INPUT_RELEASE_ALL) {
+ MP_TRACE(ictx, "release all\n");
+ release_down_cmd(ictx, false);
+ return;
+ }
+ if (!opts->enable_mouse_movements && MP_KEY_IS_MOUSE(unmod) && !force_mouse)
+ return;
+ if (unmod == MP_KEY_MOUSE_LEAVE || unmod == MP_KEY_MOUSE_ENTER) {
+ ictx->mouse_hover = unmod == MP_KEY_MOUSE_ENTER;
+ update_mouse_section(ictx);
+
+ mp_cmd_t *cmd = get_cmd_from_keys(ictx, NULL, code);
+ if (!cmd) // queue dummy cmd so that mouse-pos can notify observers
+ cmd = mp_input_parse_cmd(ictx, bstr0("ignore"), "<internal>");
+ mp_input_queue_cmd(ictx, cmd);
+ return;
+ }
+ double now = mp_time_sec();
+ // ignore system-doubleclick if we generate these events ourselves
+ if (!force_mouse && opts->doubleclick_time && MP_KEY_IS_MOUSE_BTN_DBL(unmod))
+ return;
+ int units = 1;
+ if (MP_KEY_IS_WHEEL(unmod) && !process_wheel(ictx, unmod, &scale, &units))
+ return;
+ interpret_key(ictx, code, scale, units);
+ if (code & MP_KEY_STATE_DOWN) {
+ code &= ~MP_KEY_STATE_DOWN;
+ if (ictx->last_doubleclick_key_down == code &&
+ now - ictx->last_doubleclick_time < opts->doubleclick_time / 1000.0)
+ {
+ if (code >= MP_MBTN_LEFT && code <= MP_MBTN_RIGHT) {
+ interpret_key(ictx, code - MP_MBTN_BASE + MP_MBTN_DBL_BASE,
+ 1, 1);
+ }
+ }
+ ictx->last_doubleclick_key_down = code;
+ ictx->last_doubleclick_time = now;
+ }
+}
+
+void mp_input_put_key(struct input_ctx *ictx, int code)
+{
+ input_lock(ictx);
+ mp_input_feed_key(ictx, code, 1, false);
+ input_unlock(ictx);
+}
+
+void mp_input_put_key_artificial(struct input_ctx *ictx, int code)
+{
+ input_lock(ictx);
+ mp_input_feed_key(ictx, code, 1, true);
+ input_unlock(ictx);
+}
+
+void mp_input_put_key_utf8(struct input_ctx *ictx, int mods, struct bstr t)
+{
+ while (t.len) {
+ int code = bstr_decode_utf8(t, &t);
+ if (code < 0)
+ break;
+ mp_input_put_key(ictx, code | mods);
+ }
+}
+
+void mp_input_put_wheel(struct input_ctx *ictx, int direction, double value)
+{
+ if (value == 0.0)
+ return;
+ input_lock(ictx);
+ mp_input_feed_key(ictx, direction, value, false);
+ input_unlock(ictx);
+}
+
+void mp_input_set_mouse_transform(struct input_ctx *ictx, struct mp_rect *dst,
+ struct mp_rect *src)
+{
+ input_lock(ictx);
+ ictx->mouse_mangle = dst || src;
+ if (ictx->mouse_mangle) {
+ ictx->mouse_dst = *dst;
+ ictx->mouse_src_mangle = !!src;
+ if (ictx->mouse_src_mangle)
+ ictx->mouse_src = *src;
+ }
+ input_unlock(ictx);
+}
+
+bool mp_input_mouse_enabled(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ bool r = ictx->opts->enable_mouse_movements;
+ input_unlock(ictx);
+ return r;
+}
+
+bool mp_input_vo_keyboard_enabled(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ bool r = ictx->opts->vo_key_input;
+ input_unlock(ictx);
+ return r;
+}
+
+void mp_input_set_mouse_pos(struct input_ctx *ictx, int x, int y)
+{
+ input_lock(ictx);
+ if (ictx->opts->enable_mouse_movements)
+ mp_input_set_mouse_pos_artificial(ictx, x, y);
+ input_unlock(ictx);
+}
+
+void mp_input_set_mouse_pos_artificial(struct input_ctx *ictx, int x, int y)
+{
+ input_lock(ictx);
+ MP_TRACE(ictx, "mouse move %d/%d\n", x, y);
+
+ if (ictx->mouse_vo_x == x && ictx->mouse_vo_y == y) {
+ input_unlock(ictx);
+ return;
+ }
+
+ if (ictx->mouse_mangle) {
+ struct mp_rect *src = &ictx->mouse_src;
+ struct mp_rect *dst = &ictx->mouse_dst;
+ x = MPCLAMP(x, dst->x0, dst->x1) - dst->x0;
+ y = MPCLAMP(y, dst->y0, dst->y1) - dst->y0;
+ if (ictx->mouse_src_mangle) {
+ x = x * 1.0 / (dst->x1 - dst->x0) * (src->x1 - src->x0) + src->x0;
+ y = y * 1.0 / (dst->y1 - dst->y0) * (src->y1 - src->y0) + src->y0;
+ }
+ MP_TRACE(ictx, "-> %d/%d\n", x, y);
+ }
+
+ ictx->mouse_event_counter++;
+ ictx->mouse_vo_x = x;
+ ictx->mouse_vo_y = y;
+
+ update_mouse_section(ictx);
+ struct mp_cmd *cmd = get_cmd_from_keys(ictx, NULL, MP_KEY_MOUSE_MOVE);
+ if (!cmd)
+ cmd = mp_input_parse_cmd(ictx, bstr0("ignore"), "<internal>");
+
+ if (cmd) {
+ cmd->mouse_move = true;
+ cmd->mouse_x = x;
+ cmd->mouse_y = y;
+ if (should_drop_cmd(ictx, cmd)) {
+ talloc_free(cmd);
+ } else {
+ // Coalesce with previous mouse move events (i.e. replace it)
+ struct mp_cmd *tail = queue_peek_tail(&ictx->cmd_queue);
+ if (tail && tail->mouse_move) {
+ queue_remove(&ictx->cmd_queue, tail);
+ talloc_free(tail);
+ }
+ mp_input_queue_cmd(ictx, cmd);
+ }
+ }
+ input_unlock(ictx);
+}
+
+unsigned int mp_input_get_mouse_event_counter(struct input_ctx *ictx)
+{
+ // Make the frontend always display the mouse cursor (as long as it's not
+ // forced invisible) if mouse input is desired.
+ input_lock(ictx);
+ if (mp_input_test_mouse_active(ictx, ictx->mouse_x, ictx->mouse_y))
+ ictx->mouse_event_counter++;
+ int ret = ictx->mouse_event_counter;
+ input_unlock(ictx);
+ return ret;
+}
+
+// adjust min time to wait until next repeat event
+static void adjust_max_wait_time(struct input_ctx *ictx, double *time)
+{
+ struct input_opts *opts = ictx->opts;
+ if (ictx->last_key_down && opts->ar_rate > 0 && ictx->ar_state >= 0) {
+ *time = MPMIN(*time, 1.0 / opts->ar_rate);
+ *time = MPMIN(*time, opts->ar_delay / 1000.0);
+ }
+}
+
+int mp_input_queue_cmd(struct input_ctx *ictx, mp_cmd_t *cmd)
+{
+ input_lock(ictx);
+ if (cmd) {
+ queue_add_tail(&ictx->cmd_queue, cmd);
+ mp_input_wakeup(ictx);
+ }
+ input_unlock(ictx);
+ return 1;
+}
+
+static mp_cmd_t *check_autorepeat(struct input_ctx *ictx)
+{
+ struct input_opts *opts = ictx->opts;
+
+ // No input : autorepeat ?
+ if (opts->ar_rate <= 0 || !ictx->current_down_cmd || !ictx->last_key_down ||
+ (ictx->last_key_down & MP_NO_REPEAT_KEY) ||
+ !mp_input_is_repeatable_cmd(ictx->current_down_cmd))
+ ictx->ar_state = -1; // disable
+
+ if (ictx->ar_state >= 0) {
+ int64_t t = mp_time_ns();
+ if (ictx->last_ar + MP_TIME_S_TO_NS(2) < t)
+ ictx->last_ar = t;
+ // First time : wait delay
+ if (ictx->ar_state == 0
+ && (t - ictx->last_key_down_time) >= MP_TIME_MS_TO_NS(opts->ar_delay))
+ {
+ ictx->ar_state = 1;
+ ictx->last_ar = ictx->last_key_down_time + MP_TIME_MS_TO_NS(opts->ar_delay);
+ // Then send rate / sec event
+ } else if (ictx->ar_state == 1
+ && (t - ictx->last_ar) >= 1e9 / opts->ar_rate) {
+ ictx->last_ar += 1e9 / opts->ar_rate;
+ } else {
+ return NULL;
+ }
+ struct mp_cmd *ret = mp_cmd_clone(ictx->current_down_cmd);
+ ret->repeated = true;
+ return ret;
+ }
+ return NULL;
+}
+
+double mp_input_get_delay(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ double seconds = INFINITY;
+ adjust_max_wait_time(ictx, &seconds);
+ input_unlock(ictx);
+ return seconds;
+}
+
+void mp_input_wakeup(struct input_ctx *ictx)
+{
+ ictx->wakeup_cb(ictx->wakeup_ctx);
+}
+
+mp_cmd_t *mp_input_read_cmd(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ struct mp_cmd *ret = queue_remove_head(&ictx->cmd_queue);
+ if (!ret)
+ ret = check_autorepeat(ictx);
+ if (ret && ret->mouse_move) {
+ ictx->mouse_x = ret->mouse_x;
+ ictx->mouse_y = ret->mouse_y;
+ }
+ input_unlock(ictx);
+ return ret;
+}
+
+void mp_input_get_mouse_pos(struct input_ctx *ictx, int *x, int *y, int *hover)
+{
+ input_lock(ictx);
+ *x = ictx->mouse_x;
+ *y = ictx->mouse_y;
+ *hover = ictx->mouse_hover;
+ input_unlock(ictx);
+}
+
+// If name is NULL, return "default".
+// Return a statically allocated name of the section (i.e. return value never
+// gets deallocated).
+static char *normalize_section(struct input_ctx *ictx, char *name)
+{
+ return get_bind_section(ictx, bstr0(name))->section;
+}
+
+void mp_input_disable_section(struct input_ctx *ictx, char *name)
+{
+ input_lock(ictx);
+ name = normalize_section(ictx, name);
+
+ // Remove old section, or make sure it's on top if re-enabled
+ for (int i = ictx->num_active_sections - 1; i >= 0; i--) {
+ struct active_section *as = &ictx->active_sections[i];
+ if (strcmp(as->name, name) == 0) {
+ MP_TARRAY_REMOVE_AT(ictx->active_sections,
+ ictx->num_active_sections, i);
+ }
+ }
+ input_unlock(ictx);
+}
+
+void mp_input_enable_section(struct input_ctx *ictx, char *name, int flags)
+{
+ input_lock(ictx);
+ name = normalize_section(ictx, name);
+
+ mp_input_disable_section(ictx, name);
+
+ MP_TRACE(ictx, "enable section '%s'\n", name);
+
+ if (ictx->num_active_sections < MAX_ACTIVE_SECTIONS) {
+ int top = ictx->num_active_sections;
+ if (!(flags & MP_INPUT_ON_TOP)) {
+ // insert before the first top entry
+ for (top = 0; top < ictx->num_active_sections; top++) {
+ if (ictx->active_sections[top].flags & MP_INPUT_ON_TOP)
+ break;
+ }
+ for (int n = ictx->num_active_sections; n > top; n--)
+ ictx->active_sections[n] = ictx->active_sections[n - 1];
+ }
+ ictx->active_sections[top] = (struct active_section){name, flags};
+ ictx->num_active_sections++;
+ }
+
+ MP_TRACE(ictx, "active section stack:\n");
+ for (int n = 0; n < ictx->num_active_sections; n++) {
+ MP_TRACE(ictx, " %s %d\n", ictx->active_sections[n].name,
+ ictx->active_sections[n].flags);
+ }
+
+ input_unlock(ictx);
+}
+
+void mp_input_disable_all_sections(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ ictx->num_active_sections = 0;
+ input_unlock(ictx);
+}
+
+void mp_input_set_section_mouse_area(struct input_ctx *ictx, char *name,
+ int x0, int y0, int x1, int y1)
+{
+ input_lock(ictx);
+ struct cmd_bind_section *s = get_bind_section(ictx, bstr0(name));
+ s->mouse_area = (struct mp_rect){x0, y0, x1, y1};
+ s->mouse_area_set = x0 != x1 && y0 != y1;
+ input_unlock(ictx);
+}
+
+static bool test_mouse(struct input_ctx *ictx, int x, int y, int rej_flags)
+{
+ input_lock(ictx);
+ bool res = false;
+ for (int i = 0; i < ictx->num_active_sections; i++) {
+ struct active_section *as = &ictx->active_sections[i];
+ if (as->flags & rej_flags)
+ continue;
+ struct cmd_bind_section *s = get_bind_section(ictx, bstr0(as->name));
+ if (s->mouse_area_set && test_rect(&s->mouse_area, x, y)) {
+ res = true;
+ break;
+ }
+ }
+ input_unlock(ictx);
+ return res;
+}
+
+bool mp_input_test_mouse_active(struct input_ctx *ictx, int x, int y)
+{
+ return test_mouse(ictx, x, y, MP_INPUT_ALLOW_HIDE_CURSOR);
+}
+
+bool mp_input_test_dragging(struct input_ctx *ictx, int x, int y)
+{
+ input_lock(ictx);
+ bool r = !ictx->opts->allow_win_drag ||
+ test_mouse(ictx, x, y, MP_INPUT_ALLOW_VO_DRAGGING);
+ input_unlock(ictx);
+ return r;
+}
+
+static void bind_dealloc(struct cmd_bind *bind)
+{
+ talloc_free(bind->cmd);
+ talloc_free(bind->location);
+ talloc_free(bind->desc);
+}
+
+// builtin: if true, remove all builtin binds, else remove all user binds
+static void remove_binds(struct cmd_bind_section *bs, bool builtin)
+{
+ for (int n = bs->num_binds - 1; n >= 0; n--) {
+ if (bs->binds[n].is_builtin == builtin) {
+ bind_dealloc(&bs->binds[n]);
+ assert(bs->num_binds >= 1);
+ bs->binds[n] = bs->binds[bs->num_binds - 1];
+ bs->num_binds--;
+ }
+ }
+}
+
+void mp_input_define_section(struct input_ctx *ictx, char *name, char *location,
+ char *contents, bool builtin, char *owner)
+{
+ if (!name || !name[0])
+ return; // parse_config() changes semantics with restrict_section==empty
+ input_lock(ictx);
+ // Delete:
+ struct cmd_bind_section *bs = get_bind_section(ictx, bstr0(name));
+ if ((!bs->owner || (owner && strcmp(bs->owner, owner) != 0)) &&
+ strcmp(bs->section, "default") != 0)
+ {
+ talloc_free(bs->owner);
+ bs->owner = talloc_strdup(bs, owner);
+ }
+ remove_binds(bs, builtin);
+ if (contents && contents[0]) {
+ // Redefine:
+ parse_config(ictx, builtin, bstr0(contents), location, name);
+ } else {
+ // Disable:
+ mp_input_disable_section(ictx, name);
+ }
+ input_unlock(ictx);
+}
+
+void mp_input_remove_sections_by_owner(struct input_ctx *ictx, char *owner)
+{
+ input_lock(ictx);
+ for (int n = 0; n < ictx->num_sections; n++) {
+ struct cmd_bind_section *bs = ictx->sections[n];
+ if (bs->owner && owner && strcmp(bs->owner, owner) == 0) {
+ mp_input_disable_section(ictx, bs->section);
+ remove_binds(bs, false);
+ remove_binds(bs, true);
+ }
+ }
+ input_unlock(ictx);
+}
+
+static bool bind_matches_key(struct cmd_bind *bind, int num_keys, const int *keys)
+{
+ if (bind->num_keys != num_keys)
+ return false;
+ for (int i = 0; i < num_keys; i++) {
+ if (bind->keys[i] != keys[i])
+ return false;
+ }
+ return true;
+}
+
+static void bind_keys(struct input_ctx *ictx, bool builtin, bstr section,
+ const int *keys, int num_keys, bstr command,
+ const char *loc, const char *desc)
+{
+ struct cmd_bind_section *bs = get_bind_section(ictx, section);
+ struct cmd_bind *bind = NULL;
+
+ assert(num_keys <= MP_MAX_KEY_DOWN);
+
+ for (int n = 0; n < bs->num_binds; n++) {
+ struct cmd_bind *b = &bs->binds[n];
+ if (bind_matches_key(b, num_keys, keys) && b->is_builtin == builtin) {
+ bind = b;
+ break;
+ }
+ }
+
+ if (!bind) {
+ struct cmd_bind empty = {{0}};
+ MP_TARRAY_APPEND(bs, bs->binds, bs->num_binds, empty);
+ bind = &bs->binds[bs->num_binds - 1];
+ }
+
+ bind_dealloc(bind);
+
+ *bind = (struct cmd_bind) {
+ .cmd = bstrdup0(bs->binds, command),
+ .location = talloc_strdup(bs->binds, loc),
+ .desc = talloc_strdup(bs->binds, desc),
+ .owner = bs,
+ .is_builtin = builtin,
+ .num_keys = num_keys,
+ };
+ memcpy(bind->keys, keys, num_keys * sizeof(bind->keys[0]));
+ if (mp_msg_test(ictx->log, MSGL_DEBUG)) {
+ char *s = mp_input_get_key_combo_name(keys, num_keys);
+ MP_TRACE(ictx, "add: section='%s' key='%s'%s cmd='%s' location='%s'\n",
+ bind->owner->section, s, bind->is_builtin ? " builtin" : "",
+ bind->cmd, bind->location);
+ talloc_free(s);
+ }
+}
+
+// restrict_section: every entry is forced to this section name
+// if NULL, load normally and allow any sections
+static int parse_config(struct input_ctx *ictx, bool builtin, bstr data,
+ const char *location, const char *restrict_section)
+{
+ int n_binds = 0;
+ int line_no = 0;
+ char *cur_loc = NULL;
+
+ while (data.len) {
+ line_no++;
+ if (cur_loc)
+ talloc_free(cur_loc);
+ cur_loc = talloc_asprintf(NULL, "%s:%d", location, line_no);
+
+ bstr line = bstr_strip_linebreaks(bstr_getline(data, &data));
+ line = bstr_lstrip(line);
+ if (line.len == 0 || bstr_startswith0(line, "#"))
+ continue;
+ if (bstr_eatstart0(&line, "default-bindings ")) {
+ bstr orig = line;
+ bstr_split_tok(line, "#", &line, &(bstr){0});
+ line = bstr_strip(line);
+ if (bstr_equals0(line, "start")) {
+ builtin = true;
+ } else {
+ MP_ERR(ictx, "Broken line: %.*s at %s\n", BSTR_P(orig), cur_loc);
+ }
+ continue;
+ }
+ struct bstr command;
+ // Find the key name starting a line
+ struct bstr keyname = bstr_split(line, WHITESPACE, &command);
+ command = bstr_strip(command);
+ if (command.len == 0) {
+ MP_ERR(ictx, "Unfinished key binding: %.*s at %s\n", BSTR_P(line),
+ cur_loc);
+ continue;
+ }
+ char *name = bstrdup0(NULL, keyname);
+ int keys[MP_MAX_KEY_DOWN];
+ int num_keys = 0;
+ if (!mp_input_get_keys_from_string(name, MP_MAX_KEY_DOWN, &num_keys, keys))
+ {
+ talloc_free(name);
+ MP_ERR(ictx, "Unknown key '%.*s' at %s\n", BSTR_P(keyname), cur_loc);
+ continue;
+ }
+ talloc_free(name);
+
+ bstr section = bstr0(restrict_section);
+ if (!section.len) {
+ if (bstr_startswith0(command, "{")) {
+ int p = bstrchr(command, '}');
+ if (p != -1) {
+ section = bstr_strip(bstr_splice(command, 1, p));
+ command = bstr_lstrip(bstr_cut(command, p + 1));
+ }
+ }
+ }
+
+ // Print warnings if invalid commands are encountered.
+ struct mp_cmd *cmd = mp_input_parse_cmd(ictx, command, cur_loc);
+ const char *desc = NULL;
+ if (cmd) {
+ desc = cmd->desc;
+ command = bstr0(cmd->original);
+ }
+
+ bind_keys(ictx, builtin, section, keys, num_keys, command, cur_loc, desc);
+ n_binds++;
+
+ talloc_free(cmd);
+ }
+
+ talloc_free(cur_loc);
+
+ return n_binds;
+}
+
+static int parse_config_file(struct input_ctx *ictx, char *file, bool warn)
+{
+ int r = 0;
+ void *tmp = talloc_new(NULL);
+ stream_t *s = NULL;
+
+ file = mp_get_user_path(tmp, ictx->global, file);
+
+ s = stream_create(file, STREAM_ORIGIN_DIRECT | STREAM_READ, NULL, ictx->global);
+ if (!s) {
+ MP_ERR(ictx, "Can't open input config file %s.\n", file);
+ goto done;
+ }
+ stream_skip_bom(s);
+ bstr data = stream_read_complete(s, tmp, 1000000);
+ if (data.start) {
+ MP_VERBOSE(ictx, "Parsing input config file %s\n", file);
+ int num = parse_config(ictx, false, data, file, NULL);
+ MP_VERBOSE(ictx, "Input config file %s parsed: %d binds\n", file, num);
+ r = 1;
+ } else {
+ MP_ERR(ictx, "Error reading input config file %s\n", file);
+ }
+
+done:
+ free_stream(s);
+ talloc_free(tmp);
+ return r;
+}
+
+struct input_ctx *mp_input_init(struct mpv_global *global,
+ void (*wakeup_cb)(void *ctx),
+ void *wakeup_ctx)
+{
+
+ struct input_ctx *ictx = talloc_ptrtype(NULL, ictx);
+ *ictx = (struct input_ctx){
+ .global = global,
+ .ar_state = -1,
+ .log = mp_log_new(ictx, global->log, "input"),
+ .mouse_section = "default",
+ .opts_cache = m_config_cache_alloc(ictx, global, &input_config),
+ .wakeup_cb = wakeup_cb,
+ .wakeup_ctx = wakeup_ctx,
+ };
+
+ ictx->opts = ictx->opts_cache->opts;
+
+ mp_mutex_init_type(&ictx->mutex, MP_MUTEX_RECURSIVE);
+
+ // Setup default section, so that it does nothing.
+ mp_input_enable_section(ictx, NULL, MP_INPUT_ALLOW_VO_DRAGGING |
+ MP_INPUT_ALLOW_HIDE_CURSOR);
+
+ return ictx;
+}
+
+static void reload_opts(struct input_ctx *ictx, bool shutdown)
+{
+ m_config_cache_update(ictx->opts_cache);
+
+#if HAVE_COCOA
+ struct input_opts *opts = ictx->opts;
+
+ if (ictx->using_cocoa_media_keys != (opts->use_media_keys && !shutdown)) {
+ ictx->using_cocoa_media_keys = !ictx->using_cocoa_media_keys;
+ if (ictx->using_cocoa_media_keys) {
+ cocoa_init_media_keys();
+ } else {
+ cocoa_uninit_media_keys();
+ }
+ }
+#endif
+}
+
+void mp_input_update_opts(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ reload_opts(ictx, false);
+ input_unlock(ictx);
+}
+
+void mp_input_load_config(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+
+ reload_opts(ictx, false);
+
+ // "Uncomment" the default key bindings in etc/input.conf and add them.
+ // All lines that do not start with '# ' are parsed.
+ bstr builtin = bstr0(builtin_input_conf);
+ while (ictx->opts->builtin_bindings && builtin.len) {
+ bstr line = bstr_getline(builtin, &builtin);
+ bstr_eatstart0(&line, "#");
+ if (!bstr_startswith0(line, " "))
+ parse_config(ictx, true, line, "<builtin>", NULL);
+ }
+
+ bool config_ok = false;
+ if (ictx->opts->config_file && ictx->opts->config_file[0])
+ config_ok = parse_config_file(ictx, ictx->opts->config_file, true);
+ if (!config_ok) {
+ // Try global conf dir
+ void *tmp = talloc_new(NULL);
+ char **files = mp_find_all_config_files(tmp, ictx->global, "input.conf");
+ for (int n = 0; files && files[n]; n++)
+ parse_config_file(ictx, files[n], false);
+ talloc_free(tmp);
+ }
+
+#if HAVE_SDL2_GAMEPAD
+ if (ictx->opts->use_gamepad) {
+ mp_input_sdl_gamepad_add(ictx);
+ }
+#endif
+
+ input_unlock(ictx);
+}
+
+static void clear_queue(struct cmd_queue *queue)
+{
+ while (queue->first) {
+ struct mp_cmd *item = queue->first;
+ queue_remove(queue, item);
+ talloc_free(item);
+ }
+}
+
+void mp_input_uninit(struct input_ctx *ictx)
+{
+ if (!ictx)
+ return;
+
+ input_lock(ictx);
+ reload_opts(ictx, true);
+ input_unlock(ictx);
+
+ close_input_sources(ictx);
+ clear_queue(&ictx->cmd_queue);
+ talloc_free(ictx->current_down_cmd);
+ mp_mutex_destroy(&ictx->mutex);
+ talloc_free(ictx);
+}
+
+bool mp_input_use_alt_gr(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ bool r = ictx->opts->use_alt_gr;
+ input_unlock(ictx);
+ return r;
+}
+
+bool mp_input_use_media_keys(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ bool r = ictx->opts->use_media_keys;
+ input_unlock(ictx);
+ return r;
+}
+
+struct mp_cmd *mp_input_parse_cmd(struct input_ctx *ictx, bstr str,
+ const char *location)
+{
+ return mp_input_parse_cmd_str(ictx->log, str, location);
+}
+
+void mp_input_run_cmd(struct input_ctx *ictx, const char **cmd)
+{
+ mp_input_queue_cmd(ictx, mp_input_parse_cmd_strv(ictx->log, cmd));
+}
+
+void mp_input_bind_key(struct input_ctx *ictx, int key, bstr command)
+{
+ struct cmd_bind_section *bs = get_bind_section(ictx, (bstr){0});
+ struct cmd_bind *bind = NULL;
+
+ for (int n = 0; n < bs->num_binds; n++) {
+ struct cmd_bind *b = &bs->binds[n];
+ if (bind_matches_key(b, 1, &key) && b->is_builtin == false) {
+ bind = b;
+ break;
+ }
+ }
+
+ if (!bind) {
+ struct cmd_bind empty = {{0}};
+ MP_TARRAY_APPEND(bs, bs->binds, bs->num_binds, empty);
+ bind = &bs->binds[bs->num_binds - 1];
+ }
+
+ bind_dealloc(bind);
+
+ *bind = (struct cmd_bind) {
+ .cmd = bstrdup0(bs->binds, command),
+ .location = talloc_strdup(bs->binds, "keybind-command"),
+ .owner = bs,
+ .is_builtin = false,
+ .num_keys = 1,
+ };
+ memcpy(bind->keys, &key, 1 * sizeof(bind->keys[0]));
+ if (mp_msg_test(ictx->log, MSGL_DEBUG)) {
+ char *s = mp_input_get_key_combo_name(&key, 1);
+ MP_TRACE(ictx, "add:section='%s' key='%s'%s cmd='%s' location='%s'\n",
+ bind->owner->section, s, bind->is_builtin ? " builtin" : "",
+ bind->cmd, bind->location);
+ talloc_free(s);
+ }
+}
+
+struct mpv_node mp_input_get_bindings(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ struct mpv_node root;
+ node_init(&root, MPV_FORMAT_NODE_ARRAY, NULL);
+
+ for (int x = 0; x < ictx->num_sections; x++) {
+ struct cmd_bind_section *s = ictx->sections[x];
+ int priority = -1;
+
+ for (int i = 0; i < ictx->num_active_sections; i++) {
+ struct active_section *as = &ictx->active_sections[i];
+ if (strcmp(as->name, s->section) == 0) {
+ priority = i;
+ break;
+ }
+ }
+
+ for (int n = 0; n < s->num_binds; n++) {
+ struct cmd_bind *b = &s->binds[n];
+ struct mpv_node *entry = node_array_add(&root, MPV_FORMAT_NODE_MAP);
+
+ int b_priority = priority;
+ if (b->is_builtin && !ictx->opts->default_bindings)
+ b_priority = -1;
+
+ // Try to fixup the weird logic so consumer of this bindings list
+ // does not get too confused.
+ if (b_priority >= 0 && !b->is_builtin)
+ b_priority += ictx->num_active_sections;
+
+ node_map_add_string(entry, "section", s->section);
+ if (s->owner)
+ node_map_add_string(entry, "owner", s->owner);
+ node_map_add_string(entry, "cmd", b->cmd);
+ node_map_add_flag(entry, "is_weak", b->is_builtin);
+ node_map_add_int64(entry, "priority", b_priority);
+ if (b->desc)
+ node_map_add_string(entry, "comment", b->desc);
+
+ char *key = mp_input_get_key_combo_name(b->keys, b->num_keys);
+ node_map_add_string(entry, "key", key);
+ talloc_free(key);
+ }
+ }
+
+ input_unlock(ictx);
+ return root;
+}
+
+struct mp_input_src_internal {
+ mp_thread thread;
+ bool thread_running;
+ bool init_done;
+
+ char *cmd_buffer;
+ size_t cmd_buffer_size;
+ bool drop;
+};
+
+static struct mp_input_src *mp_input_add_src(struct input_ctx *ictx)
+{
+ input_lock(ictx);
+ if (ictx->num_sources == MP_MAX_SOURCES) {
+ input_unlock(ictx);
+ return NULL;
+ }
+
+ char name[80];
+ snprintf(name, sizeof(name), "#%d", ictx->num_sources + 1);
+ struct mp_input_src *src = talloc_ptrtype(NULL, src);
+ *src = (struct mp_input_src){
+ .global = ictx->global,
+ .log = mp_log_new(src, ictx->log, name),
+ .input_ctx = ictx,
+ .in = talloc_zero(src, struct mp_input_src_internal),
+ };
+
+ ictx->sources[ictx->num_sources++] = src;
+
+ input_unlock(ictx);
+ return src;
+}
+
+static void mp_input_src_kill(struct mp_input_src *src);
+
+static void close_input_sources(struct input_ctx *ictx)
+{
+ // To avoid lock-order issues, we first remove each source from the context,
+ // and then destroy it.
+ while (1) {
+ input_lock(ictx);
+ struct mp_input_src *src = ictx->num_sources ? ictx->sources[0] : NULL;
+ input_unlock(ictx);
+ if (!src)
+ break;
+ mp_input_src_kill(src);
+ }
+}
+
+static void mp_input_src_kill(struct mp_input_src *src)
+{
+ if (!src)
+ return;
+ struct input_ctx *ictx = src->input_ctx;
+ input_lock(ictx);
+ for (int n = 0; n < ictx->num_sources; n++) {
+ if (ictx->sources[n] == src) {
+ MP_TARRAY_REMOVE_AT(ictx->sources, ictx->num_sources, n);
+ input_unlock(ictx);
+ if (src->cancel)
+ src->cancel(src);
+ if (src->in->thread_running)
+ mp_thread_join(src->in->thread);
+ if (src->uninit)
+ src->uninit(src);
+ talloc_free(src);
+ return;
+ }
+ }
+ MP_ASSERT_UNREACHABLE();
+}
+
+void mp_input_src_init_done(struct mp_input_src *src)
+{
+ assert(!src->in->init_done);
+ assert(src->in->thread_running);
+ assert(mp_thread_id_equal(mp_thread_get_id(src->in->thread), mp_thread_current_id()));
+ src->in->init_done = true;
+ mp_rendezvous(&src->in->init_done, 0);
+}
+
+static MP_THREAD_VOID input_src_thread(void *ptr)
+{
+ void **args = ptr;
+ struct mp_input_src *src = args[0];
+ void (*loop_fn)(struct mp_input_src *src, void *ctx) = args[1];
+ void *ctx = args[2];
+
+ mp_thread_set_name("input");
+
+ src->in->thread_running = true;
+
+ loop_fn(src, ctx);
+
+ if (!src->in->init_done)
+ mp_rendezvous(&src->in->init_done, -1);
+
+ MP_THREAD_RETURN();
+}
+
+int mp_input_add_thread_src(struct input_ctx *ictx, void *ctx,
+ void (*loop_fn)(struct mp_input_src *src, void *ctx))
+{
+ struct mp_input_src *src = mp_input_add_src(ictx);
+ if (!src)
+ return -1;
+
+ void *args[] = {src, loop_fn, ctx};
+ if (mp_thread_create(&src->in->thread, input_src_thread, args)) {
+ mp_input_src_kill(src);
+ return -1;
+ }
+ if (mp_rendezvous(&src->in->init_done, 0) < 0) {
+ mp_input_src_kill(src);
+ return -1;
+ }
+ return 0;
+}
+
+#define CMD_BUFFER (4 * 4096)
+
+void mp_input_src_feed_cmd_text(struct mp_input_src *src, char *buf, size_t len)
+{
+ struct mp_input_src_internal *in = src->in;
+ if (!in->cmd_buffer)
+ in->cmd_buffer = talloc_size(in, CMD_BUFFER);
+ while (len) {
+ char *next = memchr(buf, '\n', len);
+ bool term = !!next;
+ next = next ? next + 1 : buf + len;
+ size_t copy = next - buf;
+ bool overflow = copy > CMD_BUFFER - in->cmd_buffer_size;
+ if (overflow || in->drop) {
+ in->cmd_buffer_size = 0;
+ in->drop = overflow || !term;
+ MP_WARN(src, "Dropping overlong line.\n");
+ } else {
+ memcpy(in->cmd_buffer + in->cmd_buffer_size, buf, copy);
+ in->cmd_buffer_size += copy;
+ buf += copy;
+ len -= copy;
+ if (term) {
+ bstr s = {in->cmd_buffer, in->cmd_buffer_size};
+ s = bstr_strip(s);
+ struct mp_cmd *cmd = mp_input_parse_cmd_str(src->log, s, "<>");
+ if (cmd)
+ mp_input_queue_cmd(src->input_ctx, cmd);
+ in->cmd_buffer_size = 0;
+ }
+ }
+ }
+}
+
+void mp_input_set_repeat_info(struct input_ctx *ictx, int rate, int delay)
+{
+ input_lock(ictx);
+ ictx->opts->ar_rate = rate;
+ ictx->opts->ar_delay = delay;
+ input_unlock(ictx);
+}