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Diffstat (limited to 'options/m_property.h')
-rw-r--r-- | options/m_property.h | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/options/m_property.h b/options/m_property.h new file mode 100644 index 0000000..0dce246 --- /dev/null +++ b/options/m_property.h @@ -0,0 +1,234 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with mpv. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MPLAYER_M_PROPERTY_H +#define MPLAYER_M_PROPERTY_H + +#include <stdbool.h> +#include <stdint.h> + +#include "m_option.h" + +struct mp_log; + +enum mp_property_action { + // Get the property type. This defines the fundamental data type read from + // or written to the property. + // If unimplemented, the m_option entry that defines the property is used. + // arg: m_option* + M_PROPERTY_GET_TYPE, + + // Get the current value. + // arg: pointer to a variable of the type according to the property type + M_PROPERTY_GET, + + // Set a new value. The property wrapper will make sure that only valid + // values are set (e.g. according to the property type's min/max range). + // If unimplemented, the property is read-only. + // arg: pointer to a variable of the type according to the property type + M_PROPERTY_SET, + + // Get human readable string representing the current value. + // If unimplemented, the property wrapper uses the property type as + // fallback. + // arg: char** + M_PROPERTY_PRINT, + + // Like M_PROPERTY_GET_TYPE, but get a type that is compatible to the real + // type, but reflect practical limits, such as runtime-available values. + // This is mostly used for "UI" related things. + // (Example: volume property.) + M_PROPERTY_GET_CONSTRICTED_TYPE, + + // Switch the property up/down by a given value. + // If unimplemented, the property wrapper uses the property type as + // fallback. + // arg: struct m_property_switch_arg* + M_PROPERTY_SWITCH, + + // Get a string containing a parseable representation. + // Can't be overridden by property implementations. + // arg: char** + M_PROPERTY_GET_STRING, + + // Set a new value from a string. The property wrapper parses this using the + // parse function provided by the property type. + // Can't be overridden by property implementations. + // arg: char* + M_PROPERTY_SET_STRING, + + // Set a mpv_node value. + // arg: mpv_node* + M_PROPERTY_GET_NODE, + + // Get a mpv_node value. + // arg: mpv_node* + M_PROPERTY_SET_NODE, + + // Multiply numeric property with a factor. + // arg: double* + M_PROPERTY_MULTIPLY, + + // Pass down an action to a sub-property. + // arg: struct m_property_action_arg* + M_PROPERTY_KEY_ACTION, + + // Delete a value. + // Most properties do not implement this. + // arg: (ignored) + M_PROPERTY_DELETE, +}; + +// Argument for M_PROPERTY_SWITCH +struct m_property_switch_arg { + double inc; // value to add to property, or cycle direction + bool wrap; // whether value should wrap around on over/underflow +}; + +// Argument for M_PROPERTY_KEY_ACTION +struct m_property_action_arg { + const char* key; + int action; + void* arg; +}; + +enum mp_property_return { + // Returned from validator if action should be executed. + M_PROPERTY_VALID = 2, + + // Returned on success. + M_PROPERTY_OK = 1, + + // Returned on error. + M_PROPERTY_ERROR = 0, + + // Returned when the property can't be used, for example video related + // properties while playing audio only. + M_PROPERTY_UNAVAILABLE = -1, + + // Returned if the requested action is not implemented. + M_PROPERTY_NOT_IMPLEMENTED = -2, + + // Returned when asking for a property that doesn't exist. + M_PROPERTY_UNKNOWN = -3, + + // When trying to set invalid or incorrectly formatted data. + M_PROPERTY_INVALID_FORMAT = -4, +}; + +struct m_property { + const char *name; + // ctx: opaque caller context, which the property might use + // prop: pointer to this struct + // action: one of enum mp_property_action + // arg: specific to the action + // returns: one of enum mp_property_return + int (*call)(void *ctx, struct m_property *prop, int action, void *arg); + void *priv; + // Special-case: mark options for which command.c uses the option-bridge + bool is_option; +}; + +struct m_property *m_property_list_find(const struct m_property *list, + const char *name); + +// Access a property. +// action: one of m_property_action +// ctx: opaque value passed through to property implementation +// returns: one of mp_property_return +int m_property_do(struct mp_log *log, const struct m_property* prop_list, + const char* property_name, int action, void* arg, void *ctx); + +// Given a path of the form "a/b/c", this function will set *prefix to "a", +// and rem to "b/c", and return true. +// If there is no '/' in the path, set prefix to path, and rem to "", and +// return false. +bool m_property_split_path(const char *path, bstr *prefix, char **rem); + +// Print a list of properties. +void m_properties_print_help_list(struct mp_log *log, + const struct m_property *list); + +// Expand a property string. +// This function allows to print strings containing property values. +// ${NAME} is expanded to the value of property NAME. +// If NAME starts with '=', use the raw value of the property. +// ${NAME:STR} expands to the property, or STR if the property is not +// available. +// ${?NAME:STR} expands to STR if the property is available. +// ${!NAME:STR} expands to STR if the property is not available. +// General syntax: "${" ["?" | "!"] ["="] NAME ":" STR "}" +// STR is recursively expanded using the same rules. +// "$$" can be used to escape "$", and "$}" to escape "}". +// "$>" disables parsing of "$" for the rest of the string. +char* m_properties_expand_string(const struct m_property *prop_list, + const char *str, void *ctx); + +// Trivial helpers for implementing properties. +int m_property_bool_ro(int action, void* arg, bool var); +int m_property_int_ro(int action, void* arg, int var); +int m_property_int64_ro(int action, void* arg, int64_t var); +int m_property_float_ro(int action, void* arg, float var); +int m_property_double_ro(int action, void* arg, double var); +int m_property_strdup_ro(int action, void* arg, const char *var); + +struct m_sub_property { + // Name of the sub-property - this will be prefixed with the parent + // property's name. + const char *name; + // Type of the data stored in the value member. See m_option. + struct m_option type; + // Data returned by the sub-property. m_property_read_sub() will make a + // copy of this if needed. It will never write or free the data. + union m_option_value value; + // This can be set to true if the property should be hidden. + bool unavailable; +}; + +// Convenience macros which can be used as part of a sub_property entry. +#define SUB_PROP_INT(i) \ + .type = {.type = CONF_TYPE_INT}, .value = {.int_ = (i)} +#define SUB_PROP_INT64(i) \ + .type = {.type = CONF_TYPE_INT64}, .value = {.int64 = (i)} +#define SUB_PROP_STR(s) \ + .type = {.type = CONF_TYPE_STRING}, .value = {.string = (char *)(s)} +#define SUB_PROP_FLOAT(f) \ + .type = {.type = CONF_TYPE_FLOAT}, .value = {.float_ = (f)} +#define SUB_PROP_DOUBLE(f) \ + .type = {.type = CONF_TYPE_DOUBLE}, .value = {.double_ = (f)} +#define SUB_PROP_BOOL(f) \ + .type = {.type = CONF_TYPE_BOOL}, .value = {.bool_ = (f)} +#define SUB_PROP_PTS(f) \ + .type = {.type = &m_option_type_time}, .value = {.double_ = (f)} + +int m_property_read_sub_validate(void *ctx, struct m_property *prop, + int action, void *arg); +int m_property_read_sub(const struct m_sub_property *props, int action, void *arg); + + +// Used with m_property_read_list(). +// Get an entry. item is the 0-based index of the item. This behaves like a +// top-level property request (but you must implement M_PROPERTY_GET_TYPE). +// item will be in range [0, count), for count see m_property_read_list() +// action, arg are for property access. +// ctx is userdata passed to m_property_read_list. +typedef int (*m_get_item_cb)(int item, int action, void *arg, void *ctx); + +int m_property_read_list(int action, void *arg, int count, + m_get_item_cb get_item, void *ctx); + +#endif /* MPLAYER_M_PROPERTY_H */ |