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+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MPLAYER_CSPUTILS_H
+#define MPLAYER_CSPUTILS_H
+
+#include <stdbool.h>
+#include <stdint.h>
+
+#include <libplacebo/colorspace.h>
+
+#include "options/m_option.h"
+
+/* NOTE: the csp and levels AUTO values are converted to specific ones
+ * above vf/vo level. At least vf_scale relies on all valid settings being
+ * nonzero at vf/vo level.
+ */
+
+enum mp_csp {
+ MP_CSP_AUTO,
+ MP_CSP_BT_601,
+ MP_CSP_BT_709,
+ MP_CSP_SMPTE_240M,
+ MP_CSP_BT_2020_NC,
+ MP_CSP_BT_2020_C,
+ MP_CSP_RGB,
+ MP_CSP_XYZ,
+ MP_CSP_YCGCO,
+ MP_CSP_COUNT
+};
+
+extern const struct m_opt_choice_alternatives mp_csp_names[];
+
+enum mp_csp_levels {
+ MP_CSP_LEVELS_AUTO,
+ MP_CSP_LEVELS_TV,
+ MP_CSP_LEVELS_PC,
+ MP_CSP_LEVELS_COUNT,
+};
+
+extern const struct m_opt_choice_alternatives mp_csp_levels_names[];
+
+enum mp_csp_prim {
+ MP_CSP_PRIM_AUTO,
+ MP_CSP_PRIM_BT_601_525,
+ MP_CSP_PRIM_BT_601_625,
+ MP_CSP_PRIM_BT_709,
+ MP_CSP_PRIM_BT_2020,
+ MP_CSP_PRIM_BT_470M,
+ MP_CSP_PRIM_APPLE,
+ MP_CSP_PRIM_ADOBE,
+ MP_CSP_PRIM_PRO_PHOTO,
+ MP_CSP_PRIM_CIE_1931,
+ MP_CSP_PRIM_DCI_P3,
+ MP_CSP_PRIM_DISPLAY_P3,
+ MP_CSP_PRIM_V_GAMUT,
+ MP_CSP_PRIM_S_GAMUT,
+ MP_CSP_PRIM_EBU_3213,
+ MP_CSP_PRIM_FILM_C,
+ MP_CSP_PRIM_ACES_AP0,
+ MP_CSP_PRIM_ACES_AP1,
+ MP_CSP_PRIM_COUNT
+};
+
+extern const struct m_opt_choice_alternatives mp_csp_prim_names[];
+
+enum mp_csp_trc {
+ MP_CSP_TRC_AUTO,
+ MP_CSP_TRC_BT_1886,
+ MP_CSP_TRC_SRGB,
+ MP_CSP_TRC_LINEAR,
+ MP_CSP_TRC_GAMMA18,
+ MP_CSP_TRC_GAMMA20,
+ MP_CSP_TRC_GAMMA22,
+ MP_CSP_TRC_GAMMA24,
+ MP_CSP_TRC_GAMMA26,
+ MP_CSP_TRC_GAMMA28,
+ MP_CSP_TRC_PRO_PHOTO,
+ MP_CSP_TRC_PQ,
+ MP_CSP_TRC_HLG,
+ MP_CSP_TRC_V_LOG,
+ MP_CSP_TRC_S_LOG1,
+ MP_CSP_TRC_S_LOG2,
+ MP_CSP_TRC_ST428,
+ MP_CSP_TRC_COUNT
+};
+
+extern const struct m_opt_choice_alternatives mp_csp_trc_names[];
+
+enum mp_csp_light {
+ MP_CSP_LIGHT_AUTO,
+ MP_CSP_LIGHT_DISPLAY,
+ MP_CSP_LIGHT_SCENE_HLG,
+ MP_CSP_LIGHT_SCENE_709_1886,
+ MP_CSP_LIGHT_SCENE_1_2,
+ MP_CSP_LIGHT_COUNT
+};
+
+extern const struct m_opt_choice_alternatives mp_csp_light_names[];
+
+// These constants are based on the ICC specification (Table 23) and match
+// up with the API of LittleCMS, which treats them as integers.
+enum mp_render_intent {
+ MP_INTENT_PERCEPTUAL = 0,
+ MP_INTENT_RELATIVE_COLORIMETRIC = 1,
+ MP_INTENT_SATURATION = 2,
+ MP_INTENT_ABSOLUTE_COLORIMETRIC = 3
+};
+
+// The numeric values (except -1) match the Matroska StereoMode element value.
+enum mp_stereo3d_mode {
+ MP_STEREO3D_INVALID = -1,
+ /* only modes explicitly referenced in the code are listed */
+ MP_STEREO3D_MONO = 0,
+ MP_STEREO3D_SBS2L = 1,
+ MP_STEREO3D_AB2R = 2,
+ MP_STEREO3D_AB2L = 3,
+ MP_STEREO3D_SBS2R = 11,
+ /* no explicit enum entries for most valid values */
+ MP_STEREO3D_COUNT = 15, // 14 is last valid mode
+};
+
+extern const struct m_opt_choice_alternatives mp_stereo3d_names[];
+
+#define MP_STEREO3D_NAME(x) m_opt_choice_str(mp_stereo3d_names, x)
+
+#define MP_STEREO3D_NAME_DEF(x, def) \
+ (MP_STEREO3D_NAME(x) ? MP_STEREO3D_NAME(x) : (def))
+
+struct mp_colorspace {
+ enum mp_csp space;
+ enum mp_csp_levels levels;
+ enum mp_csp_prim primaries;
+ enum mp_csp_trc gamma;
+ enum mp_csp_light light;
+ struct pl_hdr_metadata hdr;
+};
+
+// For many colorspace conversions, in particular those involving HDR, an
+// implicit reference white level is needed. Since this magic constant shows up
+// a lot, give it an explicit name. The value of 203 cd/m² comes from ITU-R
+// Report BT.2408, and the value for HLG comes from the cited HLG 75% level
+// (transferred to scene space).
+#define MP_REF_WHITE 203.0
+#define MP_REF_WHITE_HLG 3.17955
+
+// Replaces unknown values in the first struct by those of the second struct
+void mp_colorspace_merge(struct mp_colorspace *orig, struct mp_colorspace *new);
+
+struct mp_csp_params {
+ struct mp_colorspace color; // input colorspace
+ enum mp_csp_levels levels_out; // output device
+ float brightness;
+ float contrast;
+ float hue;
+ float saturation;
+ float gamma;
+ // discard U/V components
+ bool gray;
+ // input is already centered and range-expanded
+ bool is_float;
+ // texture_bits/input_bits is for rescaling fixed point input to range [0,1]
+ int texture_bits;
+ int input_bits;
+};
+
+#define MP_CSP_PARAMS_DEFAULTS { \
+ .color = { .space = MP_CSP_BT_601, \
+ .levels = MP_CSP_LEVELS_TV }, \
+ .levels_out = MP_CSP_LEVELS_PC, \
+ .brightness = 0, .contrast = 1, .hue = 0, .saturation = 1, \
+ .gamma = 1, .texture_bits = 8, .input_bits = 8}
+
+struct mp_image_params;
+void mp_csp_set_image_params(struct mp_csp_params *params,
+ const struct mp_image_params *imgparams);
+
+bool mp_colorspace_equal(struct mp_colorspace c1, struct mp_colorspace c2);
+
+enum mp_chroma_location {
+ MP_CHROMA_AUTO,
+ MP_CHROMA_TOPLEFT, // uhd
+ MP_CHROMA_LEFT, // mpeg2/4, h264
+ MP_CHROMA_CENTER, // mpeg1, jpeg
+ MP_CHROMA_COUNT,
+};
+
+extern const struct m_opt_choice_alternatives mp_chroma_names[];
+
+enum mp_alpha_type {
+ MP_ALPHA_AUTO,
+ MP_ALPHA_STRAIGHT,
+ MP_ALPHA_PREMUL,
+};
+
+extern const struct m_opt_choice_alternatives mp_alpha_names[];
+
+extern const struct m_sub_options mp_csp_equalizer_conf;
+
+struct mpv_global;
+struct mp_csp_equalizer_state *mp_csp_equalizer_create(void *ta_parent,
+ struct mpv_global *global);
+bool mp_csp_equalizer_state_changed(struct mp_csp_equalizer_state *state);
+void mp_csp_equalizer_state_get(struct mp_csp_equalizer_state *state,
+ struct mp_csp_params *params);
+
+struct mp_csp_col_xy {
+ float x, y;
+};
+
+static inline float mp_xy_X(struct mp_csp_col_xy xy) {
+ return xy.x / xy.y;
+}
+
+static inline float mp_xy_Z(struct mp_csp_col_xy xy) {
+ return (1 - xy.x - xy.y) / xy.y;
+}
+
+struct mp_csp_primaries {
+ struct mp_csp_col_xy red, green, blue, white;
+};
+
+enum mp_csp avcol_spc_to_mp_csp(int avcolorspace);
+enum mp_csp_levels avcol_range_to_mp_csp_levels(int avrange);
+enum mp_csp_prim avcol_pri_to_mp_csp_prim(int avpri);
+enum mp_csp_trc avcol_trc_to_mp_csp_trc(int avtrc);
+
+int mp_csp_to_avcol_spc(enum mp_csp colorspace);
+int mp_csp_levels_to_avcol_range(enum mp_csp_levels range);
+int mp_csp_prim_to_avcol_pri(enum mp_csp_prim prim);
+int mp_csp_trc_to_avcol_trc(enum mp_csp_trc trc);
+
+enum mp_csp mp_csp_guess_colorspace(int width, int height);
+enum mp_csp_prim mp_csp_guess_primaries(int width, int height);
+
+enum mp_chroma_location avchroma_location_to_mp(int avloc);
+int mp_chroma_location_to_av(enum mp_chroma_location mploc);
+void mp_get_chroma_location(enum mp_chroma_location loc, int *x, int *y);
+
+struct mp_csp_primaries mp_get_csp_primaries(enum mp_csp_prim csp);
+float mp_trc_nom_peak(enum mp_csp_trc trc);
+bool mp_trc_is_hdr(enum mp_csp_trc trc);
+
+/* Color conversion matrix: RGB = m * YUV + c
+ * m is in row-major matrix, with m[row][col], e.g.:
+ * [ a11 a12 a13 ] float m[3][3] = { { a11, a12, a13 },
+ * [ a21 a22 a23 ] { a21, a22, a23 },
+ * [ a31 a32 a33 ] { a31, a32, a33 } };
+ * This is accessed as e.g.: m[2-1][1-1] = a21
+ * In particular, each row contains all the coefficients for one of R, G, B,
+ * while each column contains all the coefficients for one of Y, U, V:
+ * m[r,g,b][y,u,v] = ...
+ * The matrix could also be viewed as group of 3 vectors, e.g. the 1st column
+ * is the Y vector (1, 1, 1), the 2nd is the U vector, the 3rd the V vector.
+ * The matrix might also be used for other conversions and colorspaces.
+ */
+struct mp_cmat {
+ float m[3][3];
+ float c[3];
+};
+
+void mp_get_rgb2xyz_matrix(struct mp_csp_primaries space, float m[3][3]);
+void mp_get_cms_matrix(struct mp_csp_primaries src, struct mp_csp_primaries dest,
+ enum mp_render_intent intent, float cms_matrix[3][3]);
+
+double mp_get_csp_mul(enum mp_csp csp, int input_bits, int texture_bits);
+void mp_get_csp_uint_mul(enum mp_csp csp, enum mp_csp_levels levels,
+ int bits, int component, double *out_m, double *out_o);
+void mp_get_csp_matrix(struct mp_csp_params *params, struct mp_cmat *out);
+
+void mp_invert_matrix3x3(float m[3][3]);
+void mp_invert_cmat(struct mp_cmat *out, struct mp_cmat *in);
+void mp_map_fixp_color(struct mp_cmat *matrix, int ibits, int in[3],
+ int obits, int out[3]);
+
+#endif /* MPLAYER_CSPUTILS_H */