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Diffstat (limited to 'video/out/gpu/utils.h')
-rw-r--r-- | video/out/gpu/utils.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/video/out/gpu/utils.h b/video/out/gpu/utils.h new file mode 100644 index 0000000..215873e --- /dev/null +++ b/video/out/gpu/utils.h @@ -0,0 +1,108 @@ +#pragma once + +#include <stdbool.h> +#include <math.h> + +#include "ra.h" +#include "context.h" + +// A 3x2 matrix, with the translation part separate. +struct gl_transform { + // row-major, e.g. in mathematical notation: + // | m[0][0] m[0][1] | + // | m[1][0] m[1][1] | + float m[2][2]; + float t[2]; +}; + +static const struct gl_transform identity_trans = { + .m = {{1.0, 0.0}, {0.0, 1.0}}, + .t = {0.0, 0.0}, +}; + +void gl_transform_ortho(struct gl_transform *t, float x0, float x1, + float y0, float y1); + +// This treats m as an affine transformation, in other words m[2][n] gets +// added to the output. +static inline void gl_transform_vec(struct gl_transform t, float *x, float *y) +{ + float vx = *x, vy = *y; + *x = vx * t.m[0][0] + vy * t.m[0][1] + t.t[0]; + *y = vx * t.m[1][0] + vy * t.m[1][1] + t.t[1]; +} + +struct mp_rect_f { + float x0, y0, x1, y1; +}; + +// Semantic equality (fuzzy comparison) +static inline bool mp_rect_f_seq(struct mp_rect_f a, struct mp_rect_f b) +{ + return fabs(a.x0 - b.x0) < 1e-6 && fabs(a.x1 - b.x1) < 1e-6 && + fabs(a.y0 - b.y0) < 1e-6 && fabs(a.y1 - b.y1) < 1e-6; +} + +static inline void gl_transform_rect(struct gl_transform t, struct mp_rect_f *r) +{ + gl_transform_vec(t, &r->x0, &r->y0); + gl_transform_vec(t, &r->x1, &r->y1); +} + +static inline bool gl_transform_eq(struct gl_transform a, struct gl_transform b) +{ + for (int x = 0; x < 2; x++) { + for (int y = 0; y < 2; y++) { + if (a.m[x][y] != b.m[x][y]) + return false; + } + } + + return a.t[0] == b.t[0] && a.t[1] == b.t[1]; +} + +void gl_transform_trans(struct gl_transform t, struct gl_transform *x); + +void gl_transform_ortho_fbo(struct gl_transform *t, struct ra_fbo fbo); + +float gl_video_scale_ambient_lux(float lmin, float lmax, + float rmin, float rmax, float lux); + +// A pool of buffers, which can grow as needed +struct ra_buf_pool { + struct ra_buf_params current_params; + struct ra_buf **buffers; + int num_buffers; + int index; +}; + +void ra_buf_pool_uninit(struct ra *ra, struct ra_buf_pool *pool); + +// Note: params->initial_data is *not* supported +struct ra_buf *ra_buf_pool_get(struct ra *ra, struct ra_buf_pool *pool, + const struct ra_buf_params *params); + +// Helper that wraps ra_tex_upload using texture upload buffers to ensure that +// params->buf is always set. This is intended for RA-internal usage. +bool ra_tex_upload_pbo(struct ra *ra, struct ra_buf_pool *pbo, + const struct ra_tex_upload_params *params); + +// Layout rules for GLSL's packing modes +struct ra_layout std140_layout(struct ra_renderpass_input *inp); +struct ra_layout std430_layout(struct ra_renderpass_input *inp); + +bool ra_tex_resize(struct ra *ra, struct mp_log *log, struct ra_tex **tex, + int w, int h, const struct ra_format *fmt); + +// A wrapper around ra_timer that does result pooling, averaging etc. +struct timer_pool; + +struct timer_pool *timer_pool_create(struct ra *ra); +void timer_pool_destroy(struct timer_pool *pool); +void timer_pool_start(struct timer_pool *pool); +void timer_pool_stop(struct timer_pool *pool); +struct mp_pass_perf timer_pool_measure(struct timer_pool *pool); + +// print a multi line string with line numbers (e.g. for shader sources) +// log, lev: module and log level, as in mp_msg() +void mp_log_source(struct mp_log *log, int lev, const char *src); |