diff options
Diffstat (limited to 'video/out/opengl/context.c')
-rw-r--r-- | video/out/opengl/context.c | 324 |
1 files changed, 324 insertions, 0 deletions
diff --git a/video/out/opengl/context.c b/video/out/opengl/context.c new file mode 100644 index 0000000..05e279b --- /dev/null +++ b/video/out/opengl/context.c @@ -0,0 +1,324 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with mpv. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "options/m_config.h" +#include "context.h" +#include "ra_gl.h" +#include "utils.h" + +// 0-terminated list of desktop GL versions a backend should try to +// initialize. Each entry is the minimum required version. +const int mpgl_min_required_gl_versions[] = { + /* + * Nvidia drivers will not provide the highest supported version + * when 320 core is requested. Instead, it just returns 3.2. This + * would be bad, as we actually want compute shaders that require + * 4.2, so we have to request a sufficiently high version. We use + * 440 to maximise driver compatibility as we don't need anything + * from newer versions. + */ + 440, + 320, + 210, + 0 +}; + +enum { + FLUSH_NO = 0, + FLUSH_YES, + FLUSH_AUTO, +}; + +struct opengl_opts { + bool use_glfinish; + bool waitvsync; + int vsync_pattern[2]; + int swapinterval; + int early_flush; + int gles_mode; +}; + +#define OPT_BASE_STRUCT struct opengl_opts +const struct m_sub_options opengl_conf = { + .opts = (const struct m_option[]) { + {"opengl-glfinish", OPT_BOOL(use_glfinish)}, + {"opengl-waitvsync", OPT_BOOL(waitvsync)}, + {"opengl-swapinterval", OPT_INT(swapinterval)}, + {"opengl-check-pattern-a", OPT_INT(vsync_pattern[0])}, + {"opengl-check-pattern-b", OPT_INT(vsync_pattern[1])}, + {"opengl-es", OPT_CHOICE(gles_mode, + {"auto", GLES_AUTO}, {"yes", GLES_YES}, {"no", GLES_NO})}, + {"opengl-early-flush", OPT_CHOICE(early_flush, + {"no", FLUSH_NO}, {"yes", FLUSH_YES}, {"auto", FLUSH_AUTO})}, + {0}, + }, + .defaults = &(const struct opengl_opts) { + .swapinterval = 1, + }, + .size = sizeof(struct opengl_opts), +}; + +struct priv { + GL *gl; + struct mp_log *log; + struct ra_gl_ctx_params params; + struct opengl_opts *opts; + struct ra_swapchain_fns fns; + GLuint main_fb; + struct ra_tex *wrapped_fb; // corresponds to main_fb + // for debugging: + int frames_rendered; + unsigned int prev_sgi_sync_count; + // for gl_vsync_pattern + int last_pattern; + int matches, mismatches; + // for swapchain_depth simulation + GLsync *vsync_fences; + int num_vsync_fences; +}; + +enum gles_mode ra_gl_ctx_get_glesmode(struct ra_ctx *ctx) +{ + void *tmp = talloc_new(NULL); + struct opengl_opts *opts; + enum gles_mode mode; + + opts = mp_get_config_group(tmp, ctx->global, &opengl_conf); + mode = opts->gles_mode; + + talloc_free(tmp); + return mode; +} + +void ra_gl_ctx_uninit(struct ra_ctx *ctx) +{ + if (ctx->swapchain) { + struct priv *p = ctx->swapchain->priv; + if (ctx->ra && p->wrapped_fb) + ra_tex_free(ctx->ra, &p->wrapped_fb); + talloc_free(ctx->swapchain); + ctx->swapchain = NULL; + } + + // Clean up any potentially left-over debug callback + if (ctx->ra) + ra_gl_set_debug(ctx->ra, false); + + ra_free(&ctx->ra); +} + +static const struct ra_swapchain_fns ra_gl_swapchain_fns; + +bool ra_gl_ctx_init(struct ra_ctx *ctx, GL *gl, struct ra_gl_ctx_params params) +{ + struct ra_swapchain *sw = ctx->swapchain = talloc_ptrtype(NULL, sw); + *sw = (struct ra_swapchain) { + .ctx = ctx, + }; + + struct priv *p = sw->priv = talloc_ptrtype(sw, p); + *p = (struct priv) { + .gl = gl, + .log = ctx->log, + .params = params, + .opts = mp_get_config_group(p, ctx->global, &opengl_conf), + .fns = ra_gl_swapchain_fns, + }; + + sw->fns = &p->fns; + + const struct ra_swapchain_fns *ext = p->params.external_swapchain; + if (ext) { + if (ext->color_depth) + p->fns.color_depth = ext->color_depth; + if (ext->start_frame) + p->fns.start_frame = ext->start_frame; + if (ext->submit_frame) + p->fns.submit_frame = ext->submit_frame; + if (ext->swap_buffers) + p->fns.swap_buffers = ext->swap_buffers; + } + + if (!gl->version && !gl->es) + return false; + + if (gl->mpgl_caps & MPGL_CAP_SW) { + MP_WARN(p, "Suspected software renderer or indirect context.\n"); + if (ctx->opts.probing && !ctx->opts.allow_sw) + return false; + } + + gl->debug_context = ctx->opts.debug; + + if (gl->SwapInterval) { + gl->SwapInterval(p->opts->swapinterval); + } else { + MP_VERBOSE(p, "GL_*_swap_control extension missing.\n"); + } + + ctx->ra = ra_create_gl(p->gl, ctx->log); + return !!ctx->ra; +} + +void ra_gl_ctx_resize(struct ra_swapchain *sw, int w, int h, int fbo) +{ + struct priv *p = sw->priv; + if (p->main_fb == fbo && p->wrapped_fb && p->wrapped_fb->params.w == w + && p->wrapped_fb->params.h == h) + return; + + if (p->wrapped_fb) + ra_tex_free(sw->ctx->ra, &p->wrapped_fb); + + p->main_fb = fbo; + p->wrapped_fb = ra_create_wrapped_fb(sw->ctx->ra, fbo, w, h); +} + +int ra_gl_ctx_color_depth(struct ra_swapchain *sw) +{ + struct priv *p = sw->priv; + GL *gl = p->gl; + + if (!p->wrapped_fb) + return 0; + + if ((gl->es < 300 && !gl->version) || !(gl->mpgl_caps & MPGL_CAP_FB)) + return 0; + + gl->BindFramebuffer(GL_FRAMEBUFFER, p->main_fb); + + GLenum obj = gl->version ? GL_BACK_LEFT : GL_BACK; + if (p->main_fb) + obj = GL_COLOR_ATTACHMENT0; + + GLint depth_g = 0; + + gl->GetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, obj, + GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, &depth_g); + + gl->BindFramebuffer(GL_FRAMEBUFFER, 0); + + return depth_g; +} + +bool ra_gl_ctx_start_frame(struct ra_swapchain *sw, struct ra_fbo *out_fbo) +{ + struct priv *p = sw->priv; + + bool visible = true; + if (p->params.check_visible) + visible = p->params.check_visible(sw->ctx); + + // If out_fbo is NULL, this was called from vo_gpu_next. Bail out. + if (!out_fbo || !visible) + return visible; + + *out_fbo = (struct ra_fbo) { + .tex = p->wrapped_fb, + .flip = !p->gl->flipped, // OpenGL FBs are normally flipped + }; + return true; +} + +bool ra_gl_ctx_submit_frame(struct ra_swapchain *sw, const struct vo_frame *frame) +{ + struct priv *p = sw->priv; + GL *gl = p->gl; + + if (p->opts->use_glfinish) + gl->Finish(); + + if (gl->FenceSync && !p->params.external_swapchain) { + GLsync fence = gl->FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); + if (fence) + MP_TARRAY_APPEND(p, p->vsync_fences, p->num_vsync_fences, fence); + } + + switch (p->opts->early_flush) { + case FLUSH_AUTO: + if (frame->display_synced) + break; + MP_FALLTHROUGH; + case FLUSH_YES: + gl->Flush(); + } + + return true; +} + +static void check_pattern(struct priv *p, int item) +{ + int expected = p->opts->vsync_pattern[p->last_pattern]; + if (item == expected) { + p->last_pattern++; + if (p->last_pattern >= 2) + p->last_pattern = 0; + p->matches++; + } else { + p->mismatches++; + MP_WARN(p, "wrong pattern, expected %d got %d (hit: %d, mis: %d)\n", + expected, item, p->matches, p->mismatches); + } +} + +void ra_gl_ctx_swap_buffers(struct ra_swapchain *sw) +{ + struct priv *p = sw->priv; + GL *gl = p->gl; + + p->params.swap_buffers(sw->ctx); + p->frames_rendered++; + + if (p->frames_rendered > 5 && !sw->ctx->opts.debug) + ra_gl_set_debug(sw->ctx->ra, false); + + if ((p->opts->waitvsync || p->opts->vsync_pattern[0]) + && gl->GetVideoSync) + { + unsigned int n1 = 0, n2 = 0; + gl->GetVideoSync(&n1); + if (p->opts->waitvsync) + gl->WaitVideoSync(2, (n1 + 1) % 2, &n2); + int step = n1 - p->prev_sgi_sync_count; + p->prev_sgi_sync_count = n1; + MP_DBG(p, "Flip counts: %u->%u, step=%d\n", n1, n2, step); + if (p->opts->vsync_pattern[0]) + check_pattern(p, step); + } + + while (p->num_vsync_fences >= sw->ctx->vo->opts->swapchain_depth) { + gl->ClientWaitSync(p->vsync_fences[0], GL_SYNC_FLUSH_COMMANDS_BIT, 1e9); + gl->DeleteSync(p->vsync_fences[0]); + MP_TARRAY_REMOVE_AT(p->vsync_fences, p->num_vsync_fences, 0); + } +} + +static void ra_gl_ctx_get_vsync(struct ra_swapchain *sw, + struct vo_vsync_info *info) +{ + struct priv *p = sw->priv; + if (p->params.get_vsync) + p->params.get_vsync(sw->ctx, info); +} + +static const struct ra_swapchain_fns ra_gl_swapchain_fns = { + .color_depth = ra_gl_ctx_color_depth, + .start_frame = ra_gl_ctx_start_frame, + .submit_frame = ra_gl_ctx_submit_frame, + .swap_buffers = ra_gl_ctx_swap_buffers, + .get_vsync = ra_gl_ctx_get_vsync, +}; |