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-rw-r--r--video/out/vo_libmpv.c748
1 files changed, 748 insertions, 0 deletions
diff --git a/video/out/vo_libmpv.c b/video/out/vo_libmpv.c
new file mode 100644
index 0000000..972588e
--- /dev/null
+++ b/video/out/vo_libmpv.c
@@ -0,0 +1,748 @@
+#include <assert.h>
+#include <limits.h>
+#include <math.h>
+#include <stdatomic.h>
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "mpv_talloc.h"
+#include "common/common.h"
+#include "misc/bstr.h"
+#include "misc/dispatch.h"
+#include "common/msg.h"
+#include "options/m_config.h"
+#include "options/options.h"
+#include "aspect.h"
+#include "dr_helper.h"
+#include "vo.h"
+#include "video/mp_image.h"
+#include "sub/osd.h"
+#include "osdep/threads.h"
+#include "osdep/timer.h"
+
+#include "common/global.h"
+#include "player/client.h"
+
+#include "libmpv.h"
+
+/*
+ * mpv_render_context is managed by the host application - the host application
+ * can access it any time, even if the VO is destroyed (or not created yet).
+ *
+ * - the libmpv user can mix render API and normal API; thus render API
+ * functions can wait on the core, but not the reverse
+ * - the core does blocking calls into the VO thread, thus the VO functions
+ * can't wait on the user calling the API functions
+ * - to make video timing work like it should, the VO thread waits on the
+ * render API user anyway, and the (unlikely) deadlock is avoided with
+ * a timeout
+ *
+ * Locking: mpv core > VO > mpv_render_context.lock > mp_client_api.lock
+ * > mpv_render_context.update_lock
+ * And: render thread > VO (wait for present)
+ * VO > render thread (wait for present done, via timeout)
+ *
+ * Locking gets more complex with advanced_control enabled. Use
+ * mpv_render_context.dispatch with care; synchronous calls can add lock
+ * dependencies.
+ */
+
+struct vo_priv {
+ struct mpv_render_context *ctx; // immutable after init
+};
+
+struct mpv_render_context {
+ struct mp_log *log;
+ struct mpv_global *global;
+ struct mp_client_api *client_api;
+
+ atomic_bool in_use;
+
+ // --- Immutable after init
+ struct mp_dispatch_queue *dispatch;
+ bool advanced_control;
+ struct dr_helper *dr; // NULL if advanced_control disabled
+
+ mp_mutex control_lock;
+ // --- Protected by control_lock
+ mp_render_cb_control_fn control_cb;
+ void *control_cb_ctx;
+
+ mp_mutex update_lock;
+ mp_cond update_cond; // paired with update_lock
+
+ // --- Protected by update_lock
+ mpv_render_update_fn update_cb;
+ void *update_cb_ctx;
+
+ mp_mutex lock;
+ mp_cond video_wait; // paired with lock
+
+ // --- Protected by lock
+ struct vo_frame *next_frame; // next frame to draw
+ int64_t present_count; // incremented when next frame can be shown
+ int64_t expected_flip_count; // next vsync event for next_frame
+ bool redrawing; // next_frame was a redraw request
+ int64_t flip_count;
+ struct vo_frame *cur_frame;
+ struct mp_image_params img_params;
+ int vp_w, vp_h;
+ bool flip;
+ bool imgfmt_supported[IMGFMT_END - IMGFMT_START];
+ bool need_reconfig;
+ bool need_resize;
+ bool need_reset;
+ bool need_update_external;
+ struct vo *vo;
+
+ // --- Mostly immutable after init.
+ struct mp_hwdec_devices *hwdec_devs;
+
+ // --- All of these can only be accessed from mpv_render_*() API, for
+ // which the user makes sure they're called synchronized.
+ struct render_backend *renderer;
+ struct m_config_cache *vo_opts_cache;
+ struct mp_vo_opts *vo_opts;
+};
+
+const struct render_backend_fns *render_backends[] = {
+ &render_backend_gpu,
+ &render_backend_sw,
+ NULL
+};
+
+static void update(struct mpv_render_context *ctx)
+{
+ mp_mutex_lock(&ctx->update_lock);
+ if (ctx->update_cb)
+ ctx->update_cb(ctx->update_cb_ctx);
+
+ mp_cond_broadcast(&ctx->update_cond);
+ mp_mutex_unlock(&ctx->update_lock);
+}
+
+void *get_mpv_render_param(mpv_render_param *params, mpv_render_param_type type,
+ void *def)
+{
+ for (int n = 0; params && params[n].type; n++) {
+ if (params[n].type == type)
+ return params[n].data;
+ }
+ return def;
+}
+
+static void forget_frames(struct mpv_render_context *ctx, bool all)
+{
+ mp_cond_broadcast(&ctx->video_wait);
+ if (all) {
+ talloc_free(ctx->cur_frame);
+ ctx->cur_frame = NULL;
+ }
+}
+
+static void dispatch_wakeup(void *ptr)
+{
+ struct mpv_render_context *ctx = ptr;
+
+ update(ctx);
+}
+
+static struct mp_image *render_get_image(void *ptr, int imgfmt, int w, int h,
+ int stride_align, int flags)
+{
+ struct mpv_render_context *ctx = ptr;
+
+ return ctx->renderer->fns->get_image(ctx->renderer, imgfmt, w, h, stride_align, flags);
+}
+
+int mpv_render_context_create(mpv_render_context **res, mpv_handle *mpv,
+ mpv_render_param *params)
+{
+ mpv_render_context *ctx = talloc_zero(NULL, mpv_render_context);
+ mp_mutex_init(&ctx->control_lock);
+ mp_mutex_init(&ctx->lock);
+ mp_mutex_init(&ctx->update_lock);
+ mp_cond_init(&ctx->update_cond);
+ mp_cond_init(&ctx->video_wait);
+
+ ctx->global = mp_client_get_global(mpv);
+ ctx->client_api = ctx->global->client_api;
+ ctx->log = mp_log_new(ctx, ctx->global->log, "libmpv_render");
+
+ ctx->vo_opts_cache = m_config_cache_alloc(ctx, ctx->global, &vo_sub_opts);
+ ctx->vo_opts = ctx->vo_opts_cache->opts;
+
+ ctx->dispatch = mp_dispatch_create(ctx);
+ mp_dispatch_set_wakeup_fn(ctx->dispatch, dispatch_wakeup, ctx);
+
+ if (GET_MPV_RENDER_PARAM(params, MPV_RENDER_PARAM_ADVANCED_CONTROL, int, 0))
+ ctx->advanced_control = true;
+
+ int err = MPV_ERROR_NOT_IMPLEMENTED;
+ for (int n = 0; render_backends[n]; n++) {
+ ctx->renderer = talloc_zero(NULL, struct render_backend);
+ *ctx->renderer = (struct render_backend){
+ .global = ctx->global,
+ .log = ctx->log,
+ .fns = render_backends[n],
+ };
+ err = ctx->renderer->fns->init(ctx->renderer, params);
+ if (err >= 0)
+ break;
+ ctx->renderer->fns->destroy(ctx->renderer);
+ talloc_free(ctx->renderer->priv);
+ TA_FREEP(&ctx->renderer);
+ if (err != MPV_ERROR_NOT_IMPLEMENTED)
+ break;
+ }
+
+ if (err < 0) {
+ mpv_render_context_free(ctx);
+ return err;
+ }
+
+ ctx->hwdec_devs = ctx->renderer->hwdec_devs;
+
+ for (int n = IMGFMT_START; n < IMGFMT_END; n++) {
+ ctx->imgfmt_supported[n - IMGFMT_START] =
+ ctx->renderer->fns->check_format(ctx->renderer, n);
+ }
+
+ if (ctx->renderer->fns->get_image && ctx->advanced_control)
+ ctx->dr = dr_helper_create(ctx->dispatch, render_get_image, ctx);
+
+ if (!mp_set_main_render_context(ctx->client_api, ctx, true)) {
+ MP_ERR(ctx, "There is already a mpv_render_context set.\n");
+ mpv_render_context_free(ctx);
+ return MPV_ERROR_GENERIC;
+ }
+
+ *res = ctx;
+ return 0;
+}
+
+void mpv_render_context_set_update_callback(mpv_render_context *ctx,
+ mpv_render_update_fn callback,
+ void *callback_ctx)
+{
+ mp_mutex_lock(&ctx->update_lock);
+ ctx->update_cb = callback;
+ ctx->update_cb_ctx = callback_ctx;
+ if (ctx->update_cb)
+ ctx->update_cb(ctx->update_cb_ctx);
+ mp_mutex_unlock(&ctx->update_lock);
+}
+
+void mp_render_context_set_control_callback(mpv_render_context *ctx,
+ mp_render_cb_control_fn callback,
+ void *callback_ctx)
+{
+ mp_mutex_lock(&ctx->control_lock);
+ ctx->control_cb = callback;
+ ctx->control_cb_ctx = callback_ctx;
+ mp_mutex_unlock(&ctx->control_lock);
+}
+
+void mpv_render_context_free(mpv_render_context *ctx)
+{
+ if (!ctx)
+ return;
+
+ // From here on, ctx becomes invisible and cannot be newly acquired. Only
+ // a VO could still hold a reference.
+ mp_set_main_render_context(ctx->client_api, ctx, false);
+
+ if (atomic_load(&ctx->in_use)) {
+ // Start destroy the VO, and also bring down the decoder etc., which
+ // still might be using the hwdec context or use DR images. The above
+ // mp_set_main_render_context() call guarantees it can't come back (so
+ // ctx->vo can't change to non-NULL).
+ // In theory, this races with vo_libmpv exiting and another VO being
+ // used, which is a harmless grotesque corner case.
+ kill_video_async(ctx->client_api);
+
+ while (atomic_load(&ctx->in_use)) {
+ // As a nasty detail, we need to wait until the VO is released, but
+ // also need to react to update() calls during it (the update calls
+ // are supposed to trigger processing ctx->dispatch). We solve this
+ // by making the VO uninit function call mp_dispatch_interrupt().
+ //
+ // Other than that, processing ctx->dispatch is needed to serve the
+ // video decoder, which might still not be fully destroyed, and e.g.
+ // performs calls to release DR images (or, as a grotesque corner
+ // case may even try to allocate new ones).
+ //
+ // Once the VO is released, ctx->dispatch becomes truly inactive.
+ // (The libmpv API user could call mpv_render_context_update() while
+ // mpv_render_context_free() is being called, but of course this is
+ // invalid.)
+ mp_dispatch_queue_process(ctx->dispatch, INFINITY);
+ }
+ }
+
+ mp_mutex_lock(&ctx->lock);
+ // Barrier - guarantee uninit() has left the lock region. It will access ctx
+ // until the lock has been released, so we must not proceed with destruction
+ // before we can acquire the lock. (The opposite, uninit() acquiring the
+ // lock, can not happen anymore at this point - we've waited for VO uninit,
+ // and prevented that new VOs can be created.)
+ mp_mutex_unlock(&ctx->lock);
+
+ assert(!atomic_load(&ctx->in_use));
+ assert(!ctx->vo);
+
+ // With the dispatch queue not being served anymore, allow frame free
+ // requests from this thread to be served directly.
+ if (ctx->dr)
+ dr_helper_acquire_thread(ctx->dr);
+
+ // Possibly remaining outstanding work.
+ mp_dispatch_queue_process(ctx->dispatch, 0);
+
+ forget_frames(ctx, true);
+
+ if (ctx->renderer) {
+ ctx->renderer->fns->destroy(ctx->renderer);
+ talloc_free(ctx->renderer->priv);
+ talloc_free(ctx->renderer);
+ }
+ talloc_free(ctx->dr);
+ talloc_free(ctx->dispatch);
+
+ mp_cond_destroy(&ctx->update_cond);
+ mp_cond_destroy(&ctx->video_wait);
+ mp_mutex_destroy(&ctx->update_lock);
+ mp_mutex_destroy(&ctx->lock);
+ mp_mutex_destroy(&ctx->control_lock);
+
+ talloc_free(ctx);
+}
+
+// Try to mark the context as "in exclusive use" (e.g. by a VO).
+// Note: the function must not acquire any locks, because it's called with an
+// external leaf lock held.
+bool mp_render_context_acquire(mpv_render_context *ctx)
+{
+ bool prev = false;
+ return atomic_compare_exchange_strong(&ctx->in_use, &prev, true);
+}
+
+int mpv_render_context_render(mpv_render_context *ctx, mpv_render_param *params)
+{
+ mp_mutex_lock(&ctx->lock);
+
+ int do_render =
+ !GET_MPV_RENDER_PARAM(params, MPV_RENDER_PARAM_SKIP_RENDERING, int, 0);
+
+ if (do_render) {
+ int vp_w, vp_h;
+ int err = ctx->renderer->fns->get_target_size(ctx->renderer, params,
+ &vp_w, &vp_h);
+ if (err < 0) {
+ mp_mutex_unlock(&ctx->lock);
+ return err;
+ }
+
+ if (ctx->vo && (ctx->vp_w != vp_w || ctx->vp_h != vp_h ||
+ ctx->need_resize))
+ {
+ ctx->vp_w = vp_w;
+ ctx->vp_h = vp_h;
+
+ m_config_cache_update(ctx->vo_opts_cache);
+
+ struct mp_rect src, dst;
+ struct mp_osd_res osd;
+ mp_get_src_dst_rects(ctx->log, ctx->vo_opts, ctx->vo->driver->caps,
+ &ctx->img_params, vp_w, abs(vp_h),
+ 1.0, &src, &dst, &osd);
+
+ ctx->renderer->fns->resize(ctx->renderer, &src, &dst, &osd);
+ }
+ ctx->need_resize = false;
+ }
+
+ if (ctx->need_reconfig)
+ ctx->renderer->fns->reconfig(ctx->renderer, &ctx->img_params);
+ ctx->need_reconfig = false;
+
+ if (ctx->need_update_external)
+ ctx->renderer->fns->update_external(ctx->renderer, ctx->vo);
+ ctx->need_update_external = false;
+
+ if (ctx->need_reset) {
+ ctx->renderer->fns->reset(ctx->renderer);
+ if (ctx->cur_frame)
+ ctx->cur_frame->still = true;
+ }
+ ctx->need_reset = false;
+
+ struct vo_frame *frame = ctx->next_frame;
+ int64_t wait_present_count = ctx->present_count;
+ if (frame) {
+ ctx->next_frame = NULL;
+ if (!(frame->redraw || !frame->current))
+ wait_present_count += 1;
+ mp_cond_broadcast(&ctx->video_wait);
+ talloc_free(ctx->cur_frame);
+ ctx->cur_frame = vo_frame_ref(frame);
+ } else {
+ frame = vo_frame_ref(ctx->cur_frame);
+ if (frame)
+ frame->redraw = true;
+ MP_STATS(ctx, "glcb-noframe");
+ }
+ struct vo_frame dummy = {0};
+ if (!frame)
+ frame = &dummy;
+
+ mp_mutex_unlock(&ctx->lock);
+
+ MP_STATS(ctx, "glcb-render");
+
+ int err = 0;
+
+ if (do_render)
+ err = ctx->renderer->fns->render(ctx->renderer, params, frame);
+
+ if (frame != &dummy)
+ talloc_free(frame);
+
+ if (GET_MPV_RENDER_PARAM(params, MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME,
+ int, 1))
+ {
+ mp_mutex_lock(&ctx->lock);
+ while (wait_present_count > ctx->present_count)
+ mp_cond_wait(&ctx->video_wait, &ctx->lock);
+ mp_mutex_unlock(&ctx->lock);
+ }
+
+ return err;
+}
+
+void mpv_render_context_report_swap(mpv_render_context *ctx)
+{
+ MP_STATS(ctx, "glcb-reportflip");
+
+ mp_mutex_lock(&ctx->lock);
+ ctx->flip_count += 1;
+ mp_cond_broadcast(&ctx->video_wait);
+ mp_mutex_unlock(&ctx->lock);
+}
+
+uint64_t mpv_render_context_update(mpv_render_context *ctx)
+{
+ uint64_t res = 0;
+
+ mp_dispatch_queue_process(ctx->dispatch, 0);
+
+ mp_mutex_lock(&ctx->lock);
+ if (ctx->next_frame)
+ res |= MPV_RENDER_UPDATE_FRAME;
+ mp_mutex_unlock(&ctx->lock);
+ return res;
+}
+
+int mpv_render_context_set_parameter(mpv_render_context *ctx,
+ mpv_render_param param)
+{
+ return ctx->renderer->fns->set_parameter(ctx->renderer, param);
+}
+
+int mpv_render_context_get_info(mpv_render_context *ctx,
+ mpv_render_param param)
+{
+ int res = MPV_ERROR_NOT_IMPLEMENTED;
+ mp_mutex_lock(&ctx->lock);
+
+ switch (param.type) {
+ case MPV_RENDER_PARAM_NEXT_FRAME_INFO: {
+ mpv_render_frame_info *info = param.data;
+ *info = (mpv_render_frame_info){0};
+ struct vo_frame *frame = ctx->next_frame;
+ if (frame) {
+ info->flags =
+ MPV_RENDER_FRAME_INFO_PRESENT |
+ (frame->redraw ? MPV_RENDER_FRAME_INFO_REDRAW : 0) |
+ (frame->repeat ? MPV_RENDER_FRAME_INFO_REPEAT : 0) |
+ (frame->display_synced && !frame->redraw ?
+ MPV_RENDER_FRAME_INFO_BLOCK_VSYNC : 0);
+ info->target_time = frame->pts;
+ }
+ res = 0;
+ break;
+ }
+ default:;
+ }
+
+ mp_mutex_unlock(&ctx->lock);
+ return res;
+}
+
+static void draw_frame(struct vo *vo, struct vo_frame *frame)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+
+ mp_mutex_lock(&ctx->lock);
+ assert(!ctx->next_frame);
+ ctx->next_frame = vo_frame_ref(frame);
+ ctx->expected_flip_count = ctx->flip_count + 1;
+ ctx->redrawing = frame->redraw || !frame->current;
+ mp_mutex_unlock(&ctx->lock);
+
+ update(ctx);
+}
+
+static void flip_page(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+ int64_t until = mp_time_ns() + MP_TIME_MS_TO_NS(200);
+
+ mp_mutex_lock(&ctx->lock);
+
+ // Wait until frame was rendered
+ while (ctx->next_frame) {
+ if (mp_cond_timedwait_until(&ctx->video_wait, &ctx->lock, until)) {
+ if (ctx->next_frame) {
+ MP_VERBOSE(vo, "mpv_render_context_render() not being called "
+ "or stuck.\n");
+ goto done;
+ }
+ }
+ }
+
+ // Unblock mpv_render_context_render().
+ ctx->present_count += 1;
+ mp_cond_broadcast(&ctx->video_wait);
+
+ if (ctx->redrawing)
+ goto done; // do not block for redrawing
+
+ // Wait until frame was presented
+ while (ctx->expected_flip_count > ctx->flip_count) {
+ // mpv_render_report_swap() is declared as optional API.
+ // Assume the user calls it consistently _if_ it's called at all.
+ if (!ctx->flip_count)
+ break;
+ if (mp_cond_timedwait_until(&ctx->video_wait, &ctx->lock, until)) {
+ MP_VERBOSE(vo, "mpv_render_report_swap() not being called.\n");
+ goto done;
+ }
+ }
+
+done:
+
+ // Cleanup after the API user is not reacting, or is being unusually slow.
+ if (ctx->next_frame) {
+ talloc_free(ctx->cur_frame);
+ ctx->cur_frame = ctx->next_frame;
+ ctx->next_frame = NULL;
+ ctx->present_count += 2;
+ mp_cond_signal(&ctx->video_wait);
+ vo_increment_drop_count(vo, 1);
+ }
+
+ mp_mutex_unlock(&ctx->lock);
+}
+
+static int query_format(struct vo *vo, int format)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+
+ bool ok = false;
+ mp_mutex_lock(&ctx->lock);
+ if (format >= IMGFMT_START && format < IMGFMT_END)
+ ok = ctx->imgfmt_supported[format - IMGFMT_START];
+ mp_mutex_unlock(&ctx->lock);
+ return ok;
+}
+
+static void run_control_on_render_thread(void *p)
+{
+ void **args = p;
+ struct mpv_render_context *ctx = args[0];
+ int request = (intptr_t)args[1];
+ void *data = args[2];
+ int ret = VO_NOTIMPL;
+
+ switch (request) {
+ case VOCTRL_SCREENSHOT: {
+ mp_mutex_lock(&ctx->lock);
+ struct vo_frame *frame = vo_frame_ref(ctx->cur_frame);
+ mp_mutex_unlock(&ctx->lock);
+ if (frame && ctx->renderer->fns->screenshot)
+ ctx->renderer->fns->screenshot(ctx->renderer, frame, data);
+ talloc_free(frame);
+ break;
+ }
+ case VOCTRL_PERFORMANCE_DATA: {
+ if (ctx->renderer->fns->perfdata) {
+ ctx->renderer->fns->perfdata(ctx->renderer, data);
+ ret = VO_TRUE;
+ }
+ break;
+ }
+ }
+
+ *(int *)args[3] = ret;
+}
+
+static int control(struct vo *vo, uint32_t request, void *data)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+
+ switch (request) {
+ case VOCTRL_RESET:
+ mp_mutex_lock(&ctx->lock);
+ forget_frames(ctx, false);
+ ctx->need_reset = true;
+ mp_mutex_unlock(&ctx->lock);
+ vo->want_redraw = true;
+ return VO_TRUE;
+ case VOCTRL_PAUSE:
+ vo->want_redraw = true;
+ return VO_TRUE;
+ case VOCTRL_SET_EQUALIZER:
+ vo->want_redraw = true;
+ return VO_TRUE;
+ case VOCTRL_SET_PANSCAN:
+ mp_mutex_lock(&ctx->lock);
+ ctx->need_resize = true;
+ mp_mutex_unlock(&ctx->lock);
+ vo->want_redraw = true;
+ return VO_TRUE;
+ case VOCTRL_UPDATE_RENDER_OPTS:
+ mp_mutex_lock(&ctx->lock);
+ ctx->need_update_external = true;
+ mp_mutex_unlock(&ctx->lock);
+ vo->want_redraw = true;
+ return VO_TRUE;
+ }
+
+ // VOCTRLs to be run on the renderer thread (if possible at all).
+ if (ctx->advanced_control) {
+ switch (request) {
+ case VOCTRL_SCREENSHOT:
+ case VOCTRL_PERFORMANCE_DATA: {
+ int ret;
+ void *args[] = {ctx, (void *)(intptr_t)request, data, &ret};
+ mp_dispatch_run(ctx->dispatch, run_control_on_render_thread, args);
+ return ret;
+ }
+ }
+ }
+
+ int r = VO_NOTIMPL;
+ mp_mutex_lock(&ctx->control_lock);
+ if (ctx->control_cb) {
+ int events = 0;
+ r = p->ctx->control_cb(vo, p->ctx->control_cb_ctx,
+ &events, request, data);
+ vo_event(vo, events);
+ }
+ mp_mutex_unlock(&ctx->control_lock);
+
+ return r;
+}
+
+static struct mp_image *get_image(struct vo *vo, int imgfmt, int w, int h,
+ int stride_align, int flags)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+
+ if (ctx->dr)
+ return dr_helper_get_image(ctx->dr, imgfmt, w, h, stride_align, flags);
+
+ return NULL;
+}
+
+static int reconfig(struct vo *vo, struct mp_image_params *params)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+
+ mp_mutex_lock(&ctx->lock);
+ forget_frames(ctx, true);
+ ctx->img_params = *params;
+ ctx->need_reconfig = true;
+ ctx->need_resize = true;
+ mp_mutex_unlock(&ctx->lock);
+
+ control(vo, VOCTRL_RECONFIG, NULL);
+
+ return 0;
+}
+
+static void uninit(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+ struct mpv_render_context *ctx = p->ctx;
+
+ control(vo, VOCTRL_UNINIT, NULL);
+
+ mp_mutex_lock(&ctx->lock);
+
+ forget_frames(ctx, true);
+ ctx->img_params = (struct mp_image_params){0};
+ ctx->need_reconfig = true;
+ ctx->need_resize = true;
+ ctx->need_update_external = true;
+ ctx->need_reset = true;
+ ctx->vo = NULL;
+
+ // The following do not normally need ctx->lock, however, ctx itself may
+ // become invalid once we release ctx->lock.
+ bool prev_in_use = atomic_exchange(&ctx->in_use, false);
+ assert(prev_in_use); // obviously must have been set
+ mp_dispatch_interrupt(ctx->dispatch);
+
+ mp_mutex_unlock(&ctx->lock);
+}
+
+static int preinit(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+
+ struct mpv_render_context *ctx =
+ mp_client_api_acquire_render_context(vo->global->client_api);
+ p->ctx = ctx;
+
+ if (!ctx) {
+ if (!vo->probing)
+ MP_FATAL(vo, "No render context set.\n");
+ return -1;
+ }
+
+ mp_mutex_lock(&ctx->lock);
+ ctx->vo = vo;
+ ctx->need_resize = true;
+ ctx->need_update_external = true;
+ mp_mutex_unlock(&ctx->lock);
+
+ vo->hwdec_devs = ctx->hwdec_devs;
+ control(vo, VOCTRL_PREINIT, NULL);
+
+ return 0;
+}
+
+const struct vo_driver video_out_libmpv = {
+ .description = "render API for libmpv",
+ .name = "libmpv",
+ .caps = VO_CAP_ROTATE90,
+ .preinit = preinit,
+ .query_format = query_format,
+ .reconfig = reconfig,
+ .control = control,
+ .get_image_ts = get_image,
+ .draw_frame = draw_frame,
+ .flip_page = flip_page,
+ .uninit = uninit,
+ .priv_size = sizeof(struct vo_priv),
+};