/* * This file is part of mpv. * * mpv is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * mpv is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with mpv. If not, see . */ #include #include #include #include "options/m_config.h" #include "video/out/w32_common.h" #include "context.h" #include "utils.h" #if !defined(WGL_CONTEXT_MAJOR_VERSION_ARB) /* these are supposed to be defined in wingdi.h but mingw's is too old */ /* only the bits actually used by mplayer are defined */ /* reference: http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt */ #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 #define WGL_CONTEXT_FLAGS_ARB 0x2094 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 #endif struct wingl_opts { int wingl_dwm_flush; }; #define OPT_BASE_STRUCT struct wingl_opts const struct m_sub_options wingl_conf = { .opts = (const struct m_option[]) { {"opengl-dwmflush", OPT_CHOICE(wingl_dwm_flush, {"no", -1}, {"auto", 0}, {"windowed", 1}, {"yes", 2})}, {0} }, .size = sizeof(struct wingl_opts), }; struct priv { GL gl; int opt_swapinterval; int current_swapinterval; int (GLAPIENTRY *real_wglSwapInterval)(int); struct m_config_cache *opts_cache; struct wingl_opts *opts; HGLRC context; HDC hdc; }; static void wgl_uninit(struct ra_ctx *ctx); static __thread struct priv *current_wgl_context; static int GLAPIENTRY wgl_swap_interval(int interval) { if (current_wgl_context) current_wgl_context->opt_swapinterval = interval; return 0; } static bool create_dc(struct ra_ctx *ctx) { struct priv *p = ctx->priv; HWND win = vo_w32_hwnd(ctx->vo); if (p->hdc) return true; HDC hdc = GetDC(win); if (!hdc) return false; PIXELFORMATDESCRIPTOR pfd; memset(&pfd, 0, sizeof pfd); pfd.nSize = sizeof pfd; pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cAlphaBits = 8; pfd.iLayerType = PFD_MAIN_PLANE; int pf = ChoosePixelFormat(hdc, &pfd); if (!pf) { MP_ERR(ctx->vo, "unable to select a valid pixel format!\n"); ReleaseDC(win, hdc); return false; } SetPixelFormat(hdc, pf, &pfd); p->hdc = hdc; return true; } static void *wglgpa(const GLubyte *procName) { HMODULE oglmod; void *res = wglGetProcAddress(procName); if (res) return res; oglmod = GetModuleHandle(L"opengl32.dll"); return GetProcAddress(oglmod, procName); } static bool create_context_wgl_old(struct ra_ctx *ctx) { struct priv *p = ctx->priv; HDC windc = p->hdc; bool res = false; HGLRC context = wglCreateContext(windc); if (!context) { MP_FATAL(ctx->vo, "Could not create GL context!\n"); return res; } if (!wglMakeCurrent(windc, context)) { MP_FATAL(ctx->vo, "Could not set GL context!\n"); wglDeleteContext(context); return res; } p->context = context; return true; } static bool create_context_wgl_gl3(struct ra_ctx *ctx) { struct priv *p = ctx->priv; HDC windc = p->hdc; HGLRC context = 0; // A legacy context is needed to get access to the new functions. HGLRC legacy_context = wglCreateContext(windc); if (!legacy_context) { MP_FATAL(ctx->vo, "Could not create GL context!\n"); return false; } // set context if (!wglMakeCurrent(windc, legacy_context)) { MP_FATAL(ctx->vo, "Could not set GL context!\n"); goto out; } const char *(GLAPIENTRY *wglGetExtensionsStringARB)(HDC hdc) = wglgpa((const GLubyte*)"wglGetExtensionsStringARB"); if (!wglGetExtensionsStringARB) goto unsupported; const char *wgl_exts = wglGetExtensionsStringARB(windc); if (!gl_check_extension(wgl_exts, "WGL_ARB_create_context")) goto unsupported; HGLRC (GLAPIENTRY *wglCreateContextAttribsARB)(HDC hDC, HGLRC hShareContext, const int *attribList) = wglgpa((const GLubyte*)"wglCreateContextAttribsARB"); if (!wglCreateContextAttribsARB) goto unsupported; int attribs[] = { WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, WGL_CONTEXT_FLAGS_ARB, 0, WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, 0 }; context = wglCreateContextAttribsARB(windc, 0, attribs); if (!context) { // NVidia, instead of ignoring WGL_CONTEXT_FLAGS_ARB, will error out if // it's present on pre-3.2 contexts. // Remove it from attribs and retry the context creation. attribs[6] = attribs[7] = 0; context = wglCreateContextAttribsARB(windc, 0, attribs); } if (!context) { int err = GetLastError(); MP_FATAL(ctx->vo, "Could not create an OpenGL 3.x context: error 0x%x\n", err); goto out; } wglMakeCurrent(windc, NULL); wglDeleteContext(legacy_context); if (!wglMakeCurrent(windc, context)) { MP_FATAL(ctx->vo, "Could not set GL3 context!\n"); wglDeleteContext(context); return false; } p->context = context; return true; unsupported: MP_ERR(ctx->vo, "The OpenGL driver does not support OpenGL 3.x \n"); out: wglMakeCurrent(windc, NULL); wglDeleteContext(legacy_context); return false; } static void create_ctx(void *ptr) { struct ra_ctx *ctx = ptr; struct priv *p = ctx->priv; if (!create_dc(ctx)) return; create_context_wgl_gl3(ctx); if (!p->context) create_context_wgl_old(ctx); wglMakeCurrent(p->hdc, NULL); } static bool compositor_active(struct ra_ctx *ctx) { // For Windows 7. BOOL enabled = 0; if (FAILED(DwmIsCompositionEnabled(&enabled)) || !enabled) return false; // This works at least on Windows 8.1: it returns an error in fullscreen, // which is also when we get consistent timings without DwmFlush. Might // be cargo-cult. DWM_TIMING_INFO info = { .cbSize = sizeof(DWM_TIMING_INFO) }; if (FAILED(DwmGetCompositionTimingInfo(0, &info))) return false; return true; } static void wgl_swap_buffers(struct ra_ctx *ctx) { struct priv *p = ctx->priv; SwapBuffers(p->hdc); // default if we don't DwmFLush int new_swapinterval = p->opt_swapinterval; if (p->opts->wingl_dwm_flush >= 0) { if ((p->opts->wingl_dwm_flush == 1 && !ctx->vo->opts->fullscreen) || (p->opts->wingl_dwm_flush == 2) || (p->opts->wingl_dwm_flush == 0 && compositor_active(ctx))) { if (DwmFlush() == S_OK) new_swapinterval = 0; } } if (new_swapinterval != p->current_swapinterval && p->real_wglSwapInterval) { p->real_wglSwapInterval(new_swapinterval); MP_VERBOSE(ctx->vo, "set SwapInterval(%d)\n", new_swapinterval); } p->current_swapinterval = new_swapinterval; } static bool wgl_init(struct ra_ctx *ctx) { struct priv *p = ctx->priv = talloc_zero(ctx, struct priv); GL *gl = &p->gl; p->opts_cache = m_config_cache_alloc(ctx, ctx->global, &wingl_conf); p->opts = p->opts_cache->opts; if (!vo_w32_init(ctx->vo)) goto fail; if (ctx->opts.want_alpha) vo_w32_set_transparency(ctx->vo, ctx->opts.want_alpha); vo_w32_run_on_thread(ctx->vo, create_ctx, ctx); if (!p->context) goto fail; current_wgl_context = p; wglMakeCurrent(p->hdc, p->context); mpgl_load_functions(gl, wglgpa, NULL, ctx->vo->log); if (!gl->SwapInterval) MP_VERBOSE(ctx->vo, "WGL_EXT_swap_control missing.\n"); p->real_wglSwapInterval = gl->SwapInterval; gl->SwapInterval = wgl_swap_interval; p->current_swapinterval = -1; struct ra_gl_ctx_params params = { .swap_buffers = wgl_swap_buffers, }; if (!ra_gl_ctx_init(ctx, gl, params)) goto fail; DwmEnableMMCSS(TRUE); return true; fail: wgl_uninit(ctx); return false; } static void resize(struct ra_ctx *ctx) { ra_gl_ctx_resize(ctx->swapchain, ctx->vo->dwidth, ctx->vo->dheight, 0); } static bool wgl_reconfig(struct ra_ctx *ctx) { vo_w32_config(ctx->vo); resize(ctx); return true; } static void destroy_gl(void *ptr) { struct ra_ctx *ctx = ptr; struct priv *p = ctx->priv; if (p->context) wglDeleteContext(p->context); p->context = 0; if (p->hdc) ReleaseDC(vo_w32_hwnd(ctx->vo), p->hdc); p->hdc = NULL; current_wgl_context = NULL; } static void wgl_uninit(struct ra_ctx *ctx) { struct priv *p = ctx->priv; ra_gl_ctx_uninit(ctx); if (p->context) wglMakeCurrent(p->hdc, 0); vo_w32_run_on_thread(ctx->vo, destroy_gl, ctx); DwmEnableMMCSS(FALSE); vo_w32_uninit(ctx->vo); } static int wgl_control(struct ra_ctx *ctx, int *events, int request, void *arg) { int ret = vo_w32_control(ctx->vo, events, request, arg); if (*events & VO_EVENT_RESIZE) resize(ctx); return ret; } static void wgl_update_render_opts(struct ra_ctx *ctx) { vo_w32_set_transparency(ctx->vo, ctx->opts.want_alpha); } const struct ra_ctx_fns ra_ctx_wgl = { .type = "opengl", .name = "win", .init = wgl_init, .reconfig = wgl_reconfig, .control = wgl_control, .update_render_opts = wgl_update_render_opts, .uninit = wgl_uninit, };