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/*
 * This file is part of mpv.
 *
 * mpv is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * mpv is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with mpv.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef MPLAYER_IMG_FORMAT_H
#define MPLAYER_IMG_FORMAT_H

#include <inttypes.h>

#include "config.h"
#include "osdep/endian.h"
#include "misc/bstr.h"
#include "video/csputils.h"

#define MP_MAX_PLANES 4
#define MP_NUM_COMPONENTS 4

// mp_imgfmt_desc.comps[] is set to useful values. Some types of formats will
// use comps[], but not set this flag, because it doesn't cover all requirements
// (for example MP_IMGFLAG_PACKED_SS_YUV).
#define MP_IMGFLAG_HAS_COMPS    (1 << 0)

// all components start on byte boundaries
#define MP_IMGFLAG_BYTES        (1 << 1)

// all pixels start in byte boundaries
#define MP_IMGFLAG_BYTE_ALIGNED (1 << 2)

// set if in little endian, or endian independent
#define MP_IMGFLAG_LE           (1 << 3)

// set if in big endian, or endian independent
#define MP_IMGFLAG_BE           (1 << 4)

// set if in native (host) endian, or endian independent
#define MP_IMGFLAG_NE           MP_SELECT_LE_BE(MP_IMGFLAG_LE, MP_IMGFLAG_BE)

// set if an alpha component is included
#define MP_IMGFLAG_ALPHA        (1 << 5)

// color class flags - can use via bit tests, or use the mask and compare
#define MP_IMGFLAG_COLOR_MASK   (15 << 6)
#define MP_IMGFLAG_COLOR_YUV    (1 << 6)
#define MP_IMGFLAG_COLOR_RGB    (2 << 6)
#define MP_IMGFLAG_COLOR_XYZ    (4 << 6)

// component type flags (same access conventions as MP_IMGFLAG_COLOR_*)
#define MP_IMGFLAG_TYPE_MASK    (15 << 10)
#define MP_IMGFLAG_TYPE_UINT    (1 << 10)
#define MP_IMGFLAG_TYPE_FLOAT   (2 << 10)
#define MP_IMGFLAG_TYPE_PAL8    (4 << 10)
#define MP_IMGFLAG_TYPE_HW      (8 << 10)

#define MP_IMGFLAG_YUV          MP_IMGFLAG_COLOR_YUV
#define MP_IMGFLAG_RGB          MP_IMGFLAG_COLOR_RGB
#define MP_IMGFLAG_PAL          MP_IMGFLAG_TYPE_PAL8
#define MP_IMGFLAG_HWACCEL      MP_IMGFLAG_TYPE_HW

// 1 component format (or 2 components if MP_IMGFLAG_ALPHA is set).
// This should probably be a separate MP_IMGFLAG_COLOR_GRAY, but for now it
// is too much of a mess.
#define MP_IMGFLAG_GRAY         (1 << 14)

// Packed, sub-sampled YUV format. Does not apply to packed non-subsampled YUV.
// These formats pack multiple pixels into one sample with strange organization.
// In this specific case, mp_imgfmt_desc.align_x gives the size of a "full"
// pixel, which has align_x luma samples, and 1 chroma sample of each Cb and Cr.
// mp_imgfmt_desc.comps describes the chroma samples, and the first luma sample.
// All luma samples have the same configuration as the first one, and you can
// get their offsets with mp_imgfmt_get_packed_yuv_locations(). Note that the
// component offsets can be >= bpp[0]; the actual range is bpp[0]*align_x.
// These formats have no alpha.
#define MP_IMGFLAG_PACKED_SS_YUV (1 << 15)

// set if the format is in a standard YUV format:
// - planar and yuv colorspace
// - chroma shift 0-2
// - 1-4 planes (1: gray, 2: gray/alpha, 3: yuv, 4: yuv/alpha)
// - 8-16 bit per pixel/plane, all planes have same depth,
//   each plane has exactly one component
#define MP_IMGFLAG_YUV_P        (1 << 16)

// Like MP_IMGFLAG_YUV_P, but RGB. This can be e.g. AV_PIX_FMT_GBRP. The planes
// are always shuffled (G - B - R [- A]).
#define MP_IMGFLAG_RGB_P        (1 << 17)

// Semi-planar YUV formats, like AV_PIX_FMT_NV12.
#define MP_IMGFLAG_YUV_NV       (1 << 18)

struct mp_imgfmt_comp_desc {
    // Plane on which this component is.
    uint8_t plane;
    // Bit offset of first sample, from start of the pixel group (little endian).
    uint8_t offset : 6;
    // Number of bits used by each sample.
    uint8_t size : 6;
    // Internal padding. See mp_regular_imgfmt.component_pad.
    int8_t pad : 4;
};

struct mp_imgfmt_desc {
    int id;                 // IMGFMT_*
    int flags;              // MP_IMGFLAG_* bitfield
    int8_t num_planes;
    int8_t chroma_xs, chroma_ys; // chroma shift (i.e. log2 of chroma pixel size)
    int8_t align_x, align_y;     // pixel count to get byte alignment and to get
                                 // to a pixel pos where luma & chroma aligns
                                 // always power of 2
    int8_t bpp[MP_MAX_PLANES];   // bits per pixel (may be "average"; the real
                                 // byte value is determined by align_x*bpp/8
                                 // for align_x pixels)
    // chroma shifts per plane (provided for convenience with planar formats)
    // Packed YUV always uses xs[0]=ys[0]=0, because plane 0 contains luma in
    // addition to chroma, and thus is not sub-sampled (uses align_x=2 instead).
    int8_t xs[MP_MAX_PLANES];
    int8_t ys[MP_MAX_PLANES];

    // Description for each component. Generally valid only if flags has
    // MP_IMGFLAG_HAS_COMPS set.
    // This is indexed by component_type-1 (so 0=R, 1=G, etc.), see
    // mp_regular_imgfmt_plane.components[x] for component_type. Components not
    // present use size=0. Bits not covered by any component are random and not
    // interpreted by any software.
    // In particular, don't make the mistake to index this by plane.
    struct mp_imgfmt_comp_desc comps[MP_NUM_COMPONENTS];

    // log(2) of the word size in bytes for endian swapping that needs to be
    // performed for converting to native endian. This is performed before any
    // other unpacking steps, and for all data covered by bits.
    // Always 0 if IMGFLAG_NE is set.
    uint8_t endian_shift : 2;
};

struct mp_imgfmt_desc mp_imgfmt_get_desc(int imgfmt);

// Return the number of component types, or 0 if unknown.
int mp_imgfmt_desc_get_num_comps(struct mp_imgfmt_desc *desc);

// For MP_IMGFLAG_PACKED_SS_YUV formats (packed sub-sampled YUV): positions of
// further luma samples. luma_offsets must be an array of align_x size, and the
// function will return the offset (like in mp_imgfmt_comp_desc.offset) of each
// luma pixel. luma_offsets[0] == mp_imgfmt_desc.comps[0].offset.
bool mp_imgfmt_get_packed_yuv_locations(int imgfmt, uint8_t *luma_offsets);

// MP_CSP_AUTO for YUV, MP_CSP_RGB or MP_CSP_XYZ otherwise.
// (Because IMGFMT/AV_PIX_FMT conflate format and csp for RGB and XYZ.)
enum mp_csp mp_imgfmt_get_forced_csp(int imgfmt);

enum mp_component_type {
    MP_COMPONENT_TYPE_UNKNOWN = 0,
    MP_COMPONENT_TYPE_UINT,
    MP_COMPONENT_TYPE_FLOAT,
};

enum mp_component_type mp_imgfmt_get_component_type(int imgfmt);

struct mp_regular_imgfmt_plane {
    uint8_t num_components;
    // 1 is red/luminance/gray, 2 is green/Cb, 3 is blue/Cr, 4 is alpha.
    // 0 is used for padding (undefined contents).
    // It is guaranteed that non-0 values occur only once in the whole format.
    uint8_t components[MP_NUM_COMPONENTS];
};

// This describes pixel formats that are byte aligned, have byte aligned
// components, native endian, etc.
struct mp_regular_imgfmt {
    // Type of each component.
    enum mp_component_type component_type;

    // See mp_imgfmt_get_forced_csp(). Normally code should use
    // mp_image_params.colors. This field is only needed to map the format
    // unambiguously to FFmpeg formats.
    enum mp_csp forced_csp;

    // Size of each component in bytes.
    uint8_t component_size;

    // If >0, LSB padding, if <0, MSB padding. The padding bits are always 0.
    // This applies: bit_depth = component_size * 8 - abs(component_pad)
    //               bit_size  = component_size * 8 + MPMIN(0, component_pad)
    //  E.g. P010: component_pad=6 (LSB always implied 0, all data in MSB)
    //          => has a "depth" of 10 bit, but usually treated as 16 bit value
    //       yuv420p10: component_pad=-6 (like a 10 bit value 0-extended to 16)
    //          => has depth of 10 bit, needs <<6 to get a 16 bit value
    int8_t component_pad;

    uint8_t num_planes;
    struct mp_regular_imgfmt_plane planes[MP_MAX_PLANES];

    // Chroma shifts for chroma planes. 0/0 is 4:4:4 YUV or RGB. If not 0/0,
    // then this is always a yuv format, with components 2/3 on separate planes
    // (reduced by the shift), and planes for components 1/4 are full sized.
    uint8_t chroma_xs, chroma_ys;
};

bool mp_get_regular_imgfmt(struct mp_regular_imgfmt *dst, int imgfmt);
int mp_find_regular_imgfmt(struct mp_regular_imgfmt *src);

// If imgfmt is valid, and there exists a format that is exactly the same, but
// has inverse endianness, return this other format. Otherwise return 0.
int mp_find_other_endian(int imgfmt);

enum mp_imgfmt {
    IMGFMT_NONE = 0,

    // Offset to make confusing with ffmpeg formats harder
    IMGFMT_START = 1000,

    // Planar YUV formats
    IMGFMT_444P,                // 1x1
    IMGFMT_420P,                // 2x2

    // Gray
    IMGFMT_Y8,
    IMGFMT_Y16,

    // Packed YUV formats (components are byte-accessed)
    IMGFMT_UYVY,                // U  Y0 V  Y1

    // Y plane + packed plane for chroma
    IMGFMT_NV12,

    // Like IMGFMT_NV12, but with 10 bits per component (and 6 bits of padding)
    IMGFMT_P010,

    // RGB/BGR Formats

    // Byte accessed (low address to high address)
    IMGFMT_ARGB,
    IMGFMT_BGRA,
    IMGFMT_ABGR,
    IMGFMT_RGBA,
    IMGFMT_BGR24,               // 3 bytes per pixel
    IMGFMT_RGB24,

    // Like e.g. IMGFMT_ARGB, but has a padding byte instead of alpha
    IMGFMT_0RGB,
    IMGFMT_BGR0,
    IMGFMT_0BGR,
    IMGFMT_RGB0,

    // Like IMGFMT_RGBA, but 2 bytes per component.
    IMGFMT_RGBA64,

    // Accessed with bit-shifts after endian-swapping the uint16_t pixel
    IMGFMT_RGB565,              // 5r 6g 5b (MSB to LSB)

    // AV_PIX_FMT_PAL8
    IMGFMT_PAL8,

    // Hardware accelerated formats. Plane data points to special data
    // structures, instead of pixel data.
    IMGFMT_VDPAU,           // VdpVideoSurface
    // plane 0: ID3D11Texture2D
    // plane 1: slice index casted to pointer
    IMGFMT_D3D11,
    IMGFMT_DXVA2,           // IDirect3DSurface9 (NV12/P010/P016)
    IMGFMT_MMAL,            // MMAL_BUFFER_HEADER_T
    IMGFMT_MEDIACODEC,      // AVMediaCodecBuffer
    IMGFMT_CUDA,            // CUDA Buffer

    // Not an actual format; base for mpv-specific descriptor table.
    // Some may still map to AV_PIX_FMT_*.
    IMGFMT_CUST_BASE,

    // Planar gray/alpha.
    IMGFMT_YAP8,
    IMGFMT_YAP16,

    // Planar YUV/alpha formats. Sometimes useful for internal processing. There
    // should be one for each subsampling factor, with and without alpha, gray.
    IMGFMT_YAPF, // Note: non-alpha version exists in ffmpeg
    IMGFMT_444PF,
    IMGFMT_444APF,
    IMGFMT_420PF,
    IMGFMT_420APF,
    IMGFMT_422PF,
    IMGFMT_422APF,
    IMGFMT_440PF,
    IMGFMT_440APF,
    IMGFMT_410PF,
    IMGFMT_410APF,
    IMGFMT_411PF,
    IMGFMT_411APF,

    // Accessed with bit-shifts, uint32_t units.
    IMGFMT_RGB30,               // 2pad 10r 10g 10b (MSB to LSB)

    // Fringe formats for fringe RGB format repacking.
    IMGFMT_Y1,      // gray with 1 bit per pixel
    IMGFMT_GBRP1,   // planar RGB with N bits per color component
    IMGFMT_GBRP2,
    IMGFMT_GBRP3,
    IMGFMT_GBRP4,
    IMGFMT_GBRP5,
    IMGFMT_GBRP6,

    // Hardware accelerated formats (again).
    IMGFMT_VDPAU_OUTPUT,    // VdpOutputSurface
    IMGFMT_VAAPI,
    IMGFMT_VIDEOTOOLBOX,    // CVPixelBufferRef
#if HAVE_VULKAN_INTEROP
    IMGFMT_VULKAN,          // VKImage
#endif
    IMGFMT_DRMPRIME,        // AVDRMFrameDescriptor

    // Generic pass-through of AV_PIX_FMT_*. Used for formats which don't have
    // a corresponding IMGFMT_ value.
    IMGFMT_AVPIXFMT_START,
    IMGFMT_AVPIXFMT_END = IMGFMT_AVPIXFMT_START + 500,

    IMGFMT_END,
};

#define IMGFMT_IS_HWACCEL(fmt) (!!(mp_imgfmt_get_desc(fmt).flags & MP_IMGFLAG_HWACCEL))

int mp_imgfmt_from_name(bstr name);
char *mp_imgfmt_to_name_buf(char *buf, size_t buf_size, int fmt);
#define mp_imgfmt_to_name(fmt) mp_imgfmt_to_name_buf((char[16]){0}, 16, (fmt))

char **mp_imgfmt_name_list(void);

#define vo_format_name mp_imgfmt_to_name

int mp_imgfmt_select_best(int dst1, int dst2, int src);
int mp_imgfmt_select_best_list(int *dst, int num_dst, int src);

#endif /* MPLAYER_IMG_FORMAT_H */