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#ifndef MP_WIN_STATE_H_
#define MP_WIN_STATE_H_
#include "common/common.h"
struct vo;
enum {
// By user settings, the window manager's chosen window position should
// be overridden.
VO_WIN_FORCE_POS = (1 << 0),
};
struct vo_win_geometry {
// Bitfield of VO_WIN_* flags
int flags;
// Position & size of the window. In xinerama coordinates, i.e. they're
// relative to the virtual desktop encompassing all screens, not the
// current screen.
struct mp_rect win;
// Aspect ratio of the current monitor.
// (calculated from screen size and options.)
double monitor_par;
};
void vo_calc_window_geometry(struct vo *vo, const struct mp_rect *screen,
struct vo_win_geometry *out_geo);
void vo_calc_window_geometry2(struct vo *vo, const struct mp_rect *screen,
double dpi_scale, struct vo_win_geometry *out_geo);
void vo_calc_window_geometry3(struct vo *vo, const struct mp_rect *screen,
const struct mp_rect *monitor,
double dpi_scale, struct vo_win_geometry *out_geo);
void vo_apply_window_geometry(struct vo *vo, const struct vo_win_geometry *geo);
#endif
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