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-rw-r--r--fluent-bit/src/flb_compression.c221
1 files changed, 221 insertions, 0 deletions
diff --git a/fluent-bit/src/flb_compression.c b/fluent-bit/src/flb_compression.c
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+++ b/fluent-bit/src/flb_compression.c
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+/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+
+/* Fluent Bit
+ * ==========
+ * Copyright (C) 2015-2022 The Fluent Bit Authors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fluent-bit/flb_info.h>
+#include <fluent-bit/flb_mem.h>
+#include <fluent-bit/flb_log.h>
+#include <fluent-bit/flb_gzip.h>
+#include <fluent-bit/flb_compression.h>
+
+static size_t flb_decompression_context_get_read_buffer_offset(
+ struct flb_decompression_context *context)
+{
+ uintptr_t input_buffer_offset;
+
+ if (context == NULL) {
+ return 0;
+ }
+
+ input_buffer_offset = (uintptr_t) context->read_buffer;
+ input_buffer_offset -= (uintptr_t) context->input_buffer;
+
+ return input_buffer_offset;
+}
+
+static void flb_decompression_context_adjust_buffer(
+ struct flb_decompression_context *context)
+{
+ uintptr_t input_buffer_offset;
+
+ if (context != NULL) {
+ input_buffer_offset = \
+ flb_decompression_context_get_read_buffer_offset(context);
+
+ if (input_buffer_offset >= (context->input_buffer_size / 2)) {
+ memmove(context->input_buffer,
+ context->read_buffer,
+ context->input_buffer_length);
+
+ context->read_buffer = context->input_buffer;
+ }
+ }
+}
+
+uint8_t *flb_decompression_context_get_append_buffer(
+ struct flb_decompression_context *context)
+{
+ if (context != NULL) {
+ flb_decompression_context_adjust_buffer(context);
+
+ return &context->read_buffer[context->input_buffer_length];
+ }
+
+ return NULL;
+}
+
+size_t flb_decompression_context_get_available_space(
+ struct flb_decompression_context *context)
+{
+ uintptr_t available_buffer_space;
+ uintptr_t input_buffer_offset;
+
+ if (context == NULL) {
+ return 0;
+ }
+
+ flb_decompression_context_adjust_buffer(context);
+
+ input_buffer_offset = \
+ flb_decompression_context_get_read_buffer_offset(context);
+
+ available_buffer_space = context->input_buffer_size;
+ available_buffer_space -= input_buffer_offset;
+ available_buffer_space -= context->input_buffer_length;
+
+ return available_buffer_space;
+}
+
+int flb_decompression_context_resize_buffer(
+ struct flb_decompression_context *context, size_t new_size)
+{
+ void *new_buffer_address;
+
+ if (new_size > context->input_buffer_length) {
+ new_buffer_address = flb_realloc(context->input_buffer,
+ new_size);
+
+ if (new_buffer_address == NULL) {
+ return FLB_DECOMPRESSOR_FAILURE;
+ }
+
+ if (new_buffer_address != context->input_buffer) {
+ context->read_buffer = (uint8_t *) \
+ (((uintptr_t) context->read_buffer -
+ (uintptr_t) context->input_buffer) +
+ (uintptr_t) new_buffer_address);
+ context->input_buffer = (uint8_t *) new_buffer_address;
+ context->input_buffer_size = new_size;
+ }
+ }
+ else if (new_size < context->input_buffer_length) {
+ return FLB_DECOMPRESSOR_FAILURE;
+ }
+
+ return FLB_DECOMPRESSOR_SUCCESS;
+}
+
+
+void flb_decompression_context_destroy(struct flb_decompression_context *context)
+{
+ if (context != NULL) {
+ if (context->input_buffer != NULL) {
+ flb_free(context->input_buffer);
+
+ context->input_buffer = NULL;
+ }
+
+ if (context->inner_context != NULL) {
+ flb_gzip_decompression_context_destroy(context->inner_context);
+
+ context->inner_context = NULL;
+ }
+
+ context->read_buffer = NULL;
+
+ flb_free(context);
+ }
+}
+
+struct flb_decompression_context *flb_decompression_context_create(int algorithm,
+ size_t input_buffer_size)
+{
+ struct flb_decompression_context *context;
+
+ if (input_buffer_size == 0) {
+ input_buffer_size = FLB_DECOMPRESSION_BUFFER_SIZE;
+ }
+
+ context =
+ flb_calloc(1, sizeof(struct flb_decompression_context));
+
+ if (context == NULL) {
+ flb_errno();
+
+ flb_error("error allocating decompression context");
+
+ return NULL;
+ }
+
+ context->input_buffer =
+ flb_calloc(input_buffer_size, sizeof(uint8_t));
+
+ if (context->input_buffer == NULL) {
+ flb_errno();
+
+ flb_error("error allocating decompression buffer");
+
+ flb_decompression_context_destroy(context);
+
+ return NULL;
+ }
+
+ if (algorithm == FLB_COMPRESSION_ALGORITHM_GZIP) {
+ context->inner_context = flb_gzip_decompression_context_create();
+ }
+ else {
+ flb_error("invalid compression algorithm : %d", algorithm);
+
+ flb_decompression_context_destroy(context);
+
+ return NULL;
+ }
+
+ if (context->inner_context == NULL) {
+ flb_errno();
+
+ flb_error("error allocating internal decompression context");
+
+ flb_decompression_context_destroy(context);
+
+ return NULL;
+ }
+
+ context->input_buffer_size = input_buffer_size;
+ context->read_buffer = context->read_buffer;
+ context->algorithm = algorithm;
+ context->state = FLB_DECOMPRESSOR_STATE_EXPECTING_HEADER;
+
+ return context;
+}
+
+int flb_decompress(struct flb_decompression_context *context,
+ void *output_buffer,
+ size_t *output_length)
+{
+ if (context != NULL) {
+ if (context->algorithm == FLB_COMPRESSION_ALGORITHM_GZIP) {
+ return flb_gzip_decompressor_dispatch(context,
+ output_buffer,
+ output_length);
+
+ }
+ }
+
+ return FLB_DECOMPRESSOR_FAILURE;
+}