/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* Fluent Bit * ========== * Copyright (C) 2015-2022 The Fluent Bit Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "in_collectd.h" struct typesdb_node { char *type; int alloc; int count; char **fields; struct mk_list _head; }; /* Load and destroy TypesDB */ struct mk_list *typesdb_load_all(struct flb_in_collectd_config *ctx, const char *paths); void typesdb_destroy(struct mk_list *tdb); /* Find a node in TypesDB */ struct typesdb_node *typesdb_find_node(struct mk_list *tdb, const char *type); struct typesdb_node *typesdb_last_node(struct mk_list *tdb); /* Modify a TypesDB instance (used in typesdb_parser.c) */ int typesdb_add_node(struct mk_list *tdb, const char *type); void typesdb_destroy_node(struct typesdb_node *node); int typesdb_add_field(struct typesdb_node *node, const char *field); /* For debugging */ void typesdb_dump(struct mk_list *tdb);