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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 07:42:04 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-17 07:42:04 +0000 |
commit | 0d47952611198ef6b1163f366dc03922d20b1475 (patch) | |
tree | 3d840a3b8c0daef0754707bfb9f5e873b6b1ac13 /nping/stats.cc | |
parent | Initial commit. (diff) | |
download | nmap-upstream.tar.xz nmap-upstream.zip |
Adding upstream version 7.94+git20230807.3be01efb1+dfsg.upstream/7.94+git20230807.3be01efb1+dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | nping/stats.cc | 390 |
1 files changed, 390 insertions, 0 deletions
diff --git a/nping/stats.cc b/nping/stats.cc new file mode 100644 index 0000000..d2a9276 --- /dev/null +++ b/nping/stats.cc @@ -0,0 +1,390 @@ + +/*************************************************************************** + * PacketStats.cc -- The PacketStats class handles packet statistics. It * + * is intended to keep track of the number of packets and bytes sent and * + * received, keep track of start and finish times, etc. * + * * + ***********************IMPORTANT NMAP LICENSE TERMS************************ + * + * The Nmap Security Scanner is (C) 1996-2023 Nmap Software LLC ("The Nmap + * Project"). Nmap is also a registered trademark of the Nmap Project. + * + * This program is distributed under the terms of the Nmap Public Source + * License (NPSL). The exact license text applying to a particular Nmap + * release or source code control revision is contained in the LICENSE + * file distributed with that version of Nmap or source code control + * revision. More Nmap copyright/legal information is available from + * https://nmap.org/book/man-legal.html, and further information on the + * NPSL license itself can be found at https://nmap.org/npsl/ . This + * header summarizes some key points from the Nmap license, but is no + * substitute for the actual license text. + * + * Nmap is generally free for end users to download and use themselves, + * including commercial use. It is available from https://nmap.org. + * + * The Nmap license generally prohibits companies from using and + * redistributing Nmap in commercial products, but we sell a special Nmap + * OEM Edition with a more permissive license and special features for + * this purpose. See https://nmap.org/oem/ + * + * If you have received a written Nmap license agreement or contract + * stating terms other than these (such as an Nmap OEM license), you may + * choose to use and redistribute Nmap under those terms instead. + * + * The official Nmap Windows builds include the Npcap software + * (https://npcap.com) for packet capture and transmission. It is under + * separate license terms which forbid redistribution without special + * permission. So the official Nmap Windows builds may not be redistributed + * without special permission (such as an Nmap OEM license). + * + * Source is provided to this software because we believe users have a + * right to know exactly what a program is going to do before they run it. + * This also allows you to audit the software for security holes. + * + * Source code also allows you to port Nmap to new platforms, fix bugs, and add + * new features. You are highly encouraged to submit your changes as a Github PR + * or by email to the dev@nmap.org mailing list for possible incorporation into + * the main distribution. Unless you specify otherwise, it is understood that + * you are offering us very broad rights to use your submissions as described in + * the Nmap Public Source License Contributor Agreement. This is important + * because we fund the project by selling licenses with various terms, and also + * because the inability to relicense code has caused devastating problems for + * other Free Software projects (such as KDE and NASM). + * + * The free version of Nmap is distributed in the hope that it will be + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, + * indemnification and commercial support are all available through the + * Npcap OEM program--see https://nmap.org/oem/ + * + ***************************************************************************/ + +#include "nping.h" +#include "stats.h" +#include "NpingOps.h" +#include "output.h" + + + +/*****************************************************************************/ +/* Implementation of NpingTimer class. */ +/*****************************************************************************/ + +NpingTimer::NpingTimer(){ + this->reset(); +} + +NpingTimer::~NpingTimer(){ + +} + +void NpingTimer::reset(){ + this->start_tv.tv_sec=0; + this->start_tv.tv_usec=0; + this->stop_tv.tv_sec=0; + this->stop_tv.tv_usec=0; +} + + +int NpingTimer::start(){ + if( timeval_set(&start_tv) || timeval_set(&stop_tv) ) + return OP_FAILURE; + gettimeofday(&start_tv, NULL); + return OP_SUCCESS; +} + + +int NpingTimer::stop(){ + if( !timeval_set(&start_tv) || timeval_set(&stop_tv) ) + return OP_FAILURE; + gettimeofday(&stop_tv, NULL); + return OP_SUCCESS; +} + + +double NpingTimer::elapsed(struct timeval *now){ + struct timeval tv; + const struct timeval *end_tv=NULL; + /* If for some reason the clock has not been started, + * just return 0 seconds elapsed. */ + if(!timeval_set(&start_tv)){ + return 0.0; + } + /* If the caller supplied a time, use it */ + if(now!=NULL){ + end_tv=now; + /* If the clock has been stopped already, use the stop time */ + }else if(timeval_set(&stop_tv)){ + end_tv = &stop_tv; + }else{ + gettimeofday(&tv, NULL); + end_tv = &tv; + } + return TIMEVAL_FSEC_SUBTRACT(*end_tv, start_tv); +} + + +bool NpingTimer::is_started(){ + return timeval_set(&this->start_tv); +} + + +bool NpingTimer::is_stopped(){ + return timeval_set(&this->stop_tv); +} + + +/* Returns true if tv has been initialized; i.e., its members are not all zero. */ +bool NpingTimer::timeval_set(const struct timeval *tv) { + return (tv->tv_sec != 0 || tv->tv_usec != 0); +} + + + +/*****************************************************************************/ +/* Implementation of NpingStats class. */ +/*****************************************************************************/ + +NpingStats::NpingStats(){ + this->reset(); +} + + +NpingStats::~NpingStats(){ + +} + + +void NpingStats::reset(){ + this->packets_sent=0; + this->packets_received=0; + this->packets_echoed=0; + + this->bytes_sent=0; + this->bytes_received=0; + this->bytes_echoed=0; + + this->echo_clients_served=0; + + this->tx_timer.reset(); + this->rx_timer.reset(); + this->run_timer.reset(); + +} /* End of reset() */ + + +/** Updates packet and byte count for transmitted packets. */ +int NpingStats::addSentPacket(u32 len){ + this->packets_sent++; + this->bytes_sent+=len; + return OP_SUCCESS; +} /* End of addSentPacket() */ + + +/** Updates packet and byte count for received packets. */ +int NpingStats::addRecvPacket(u32 len){ + this->packets_received++; + this->bytes_received+=len; + return OP_SUCCESS; +} /* End of addRecvPacket() */ + + +/** Updates packet and byte count for echoed packets. */ +int NpingStats::addEchoedPacket(u32 len){ + this->packets_echoed++; + this->bytes_echoed+=len; + return OP_SUCCESS; +} /* End of addEchoedPacket() */ + + +/** Updates count for echo clients served by the echo server. */ +int NpingStats::addEchoClientServed(){ + this->echo_clients_served++; + return OP_SUCCESS; +} /* End of addEchoClientServed() */ + + +int NpingStats::startClocks(){ + this->startTxClock(); + this->startRxClock(); + return OP_SUCCESS; +} + + +int NpingStats::stopClocks(){ + this->stopTxClock(); + this->stopRxClock(); + return OP_SUCCESS; +} + + +int NpingStats::startTxClock(){ + this->tx_timer.start(); + return OP_SUCCESS; +} + + +int NpingStats::stopTxClock(){ + this->tx_timer.stop(); + return OP_SUCCESS; +} + +int NpingStats::startRxClock(){ + this->rx_timer.start(); + return OP_SUCCESS; +} + + +int NpingStats::stopRxClock(){ + this->rx_timer.stop(); + return OP_SUCCESS; +} + + +int NpingStats::startRuntime(){ + this->run_timer.start(); + return OP_SUCCESS; +} + + +int NpingStats::stopRuntime(){ + this->run_timer.start(); + return OP_SUCCESS; +} + + +double NpingStats::elapsedTx(){ + return this->tx_timer.elapsed(); +} + + +double NpingStats::elapsedRx(){ + return this->rx_timer.elapsed(); +} + + +double NpingStats::elapsedRuntime(struct timeval *now){ + return this->run_timer.elapsed(now); +} + + +u64_t NpingStats::getSentPackets(){ + return this->packets_sent; +} /* End of getSentPackets() */ + + +u64_t NpingStats::getSentBytes(){ + return this->bytes_sent; +} /* End of getSentBytes() */ + + +u64_t NpingStats::getRecvPackets(){ + return this->packets_received; +} /* End of getRecvPackets() */ + + +u64_t NpingStats::getRecvBytes(){ + return this->bytes_received; +} /* End of getRecvBytes() */ + + +u64_t NpingStats::getEchoedPackets(){ + return this->packets_echoed; +} /* End of getEchoedPackets() */ + + +u64_t NpingStats::getEchoedBytes(){ + return this->bytes_echoed; +} /* End of getEchoedBytes() */ + +u32 NpingStats::getEchoClientsServed(){ + return this->echo_clients_served; +} /* End of getEchoClientsServed() */ + + +u64_t NpingStats::getLostPackets(){ + if(this->packets_sent <= this->packets_received) + return 0; + else + return this->packets_sent - this->packets_received; +} /* End of getLostPackets() */ + + +double NpingStats::getLostPacketPercentage(){ + u32 pkt_rcvd=this->packets_received; + u32 pkt_sent=this->packets_sent; + u32 pkt_lost=(pkt_rcvd>=pkt_sent) ? 0 : (u32)(pkt_sent-pkt_rcvd); + /* Only compute percentage if we actually sent packets, don't do divisions + * by zero! (this could happen when user presses CTRL-C and we print the + * stats */ + double percentlost=0.0; + if( pkt_lost!=0 && pkt_sent!=0) + percentlost=((double)pkt_lost)/((double)pkt_sent); + return percentlost; +} /* End of getLostPacketPercentage() */ + + +double NpingStats::getLostPacketPercentage100(){ + return this->getLostPacketPercentage()*100; +} /* End of getLostPacketPercentage100() */ + + +u64_t NpingStats::getUnmatchedPackets(){ + if(this->packets_received <= this->packets_echoed) + return 0; + else + return this->packets_received - this->packets_echoed; +} /* End of getUnmatchedPackets() */ + + +double NpingStats::getUnmatchedPacketPercentage(){ + u32 pkt_captured=this->packets_received; + u32 pkt_echoed=this->packets_echoed; + u32 pkt_unmatched=(pkt_captured<=pkt_echoed) ? 0 : (u32)(pkt_captured-pkt_echoed); + double percentunmatched=0.0; + if( pkt_unmatched!=0 && pkt_captured!=0) + percentunmatched=((double)pkt_unmatched)/((double)pkt_captured); + return percentunmatched; +} /* End of getUnmatchedPacketPercentage() */ + + +double NpingStats::getUnmatchedPacketPercentage100(){ + return this->getUnmatchedPacketPercentage()*100; +} /* End of getUnmatchedPacketPercentage100() */ + + +double NpingStats::getOverallTxPacketRate(){ + double elapsed = this->tx_timer.elapsed(); + if(elapsed <= 0.0) + return 0.0; + else + return this->packets_sent / elapsed; +} + + +double NpingStats::getOverallTxByteRate(){ + double elapsed = this->tx_timer.elapsed(); + if(elapsed <= 0.0) + return 0.0; + else + return this->bytes_sent / elapsed; +} + + +double NpingStats::getOverallRxPacketRate(){ + double elapsed = this->rx_timer.elapsed(); + if(elapsed <= 0.0) + return 0.0; + else + return this->packets_received / elapsed; +} + + +double NpingStats::getOverallRxByteRate(){ + double elapsed = this->rx_timer.elapsed(); + if(elapsed <= 0.0) + return 0.0; + else + return this->bytes_received / elapsed; +} + |