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Diffstat (limited to 'libnetutil/PacketElement.h')
-rw-r--r-- | libnetutil/PacketElement.h | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/libnetutil/PacketElement.h b/libnetutil/PacketElement.h new file mode 100644 index 0000000..834956c --- /dev/null +++ b/libnetutil/PacketElement.h @@ -0,0 +1,268 @@ +/*************************************************************************** + * PacketElement.h -- The PacketElement Class is a generic class that * + * represents a protocol header or a part of a network packet. Many other * + * classes inherit from it (NetworkLayerElement, TransportLayerElement, * + * etc). * + * * + ***********************IMPORTANT NMAP LICENSE TERMS************************ + * + * The Nmap Security Scanner is (C) 1996-2023 Nmap Software LLC ("The Nmap + * Project"). Nmap is also a registered trademark of the Nmap Project. + * + * This program is distributed under the terms of the Nmap Public Source + * License (NPSL). The exact license text applying to a particular Nmap + * release or source code control revision is contained in the LICENSE + * file distributed with that version of Nmap or source code control + * revision. More Nmap copyright/legal information is available from + * https://nmap.org/book/man-legal.html, and further information on the + * NPSL license itself can be found at https://nmap.org/npsl/ . This + * header summarizes some key points from the Nmap license, but is no + * substitute for the actual license text. + * + * Nmap is generally free for end users to download and use themselves, + * including commercial use. It is available from https://nmap.org. + * + * The Nmap license generally prohibits companies from using and + * redistributing Nmap in commercial products, but we sell a special Nmap + * OEM Edition with a more permissive license and special features for + * this purpose. See https://nmap.org/oem/ + * + * If you have received a written Nmap license agreement or contract + * stating terms other than these (such as an Nmap OEM license), you may + * choose to use and redistribute Nmap under those terms instead. + * + * The official Nmap Windows builds include the Npcap software + * (https://npcap.com) for packet capture and transmission. It is under + * separate license terms which forbid redistribution without special + * permission. So the official Nmap Windows builds may not be redistributed + * without special permission (such as an Nmap OEM license). + * + * Source is provided to this software because we believe users have a + * right to know exactly what a program is going to do before they run it. + * This also allows you to audit the software for security holes. + * + * Source code also allows you to port Nmap to new platforms, fix bugs, and add + * new features. You are highly encouraged to submit your changes as a Github PR + * or by email to the dev@nmap.org mailing list for possible incorporation into + * the main distribution. Unless you specify otherwise, it is understood that + * you are offering us very broad rights to use your submissions as described in + * the Nmap Public Source License Contributor Agreement. This is important + * because we fund the project by selling licenses with various terms, and also + * because the inability to relicense code has caused devastating problems for + * other Free Software projects (such as KDE and NASM). + * + * The free version of Nmap is distributed in the hope that it will be + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Warranties, + * indemnification and commercial support are all available through the + * Npcap OEM program--see https://nmap.org/oem/ + * + ***************************************************************************/ +/* This code was originally part of the Nping tool. */ + +#ifndef PACKETELEMENT_H +#define PACKETELEMENT_H 1 + +#include "nbase.h" +#include "netutil.h" + +#define HEADER_TYPE_IPv6_HOPOPT 0 /* IPv6 Hop-by-Hop Option */ +#define HEADER_TYPE_ICMPv4 1 /* ICMP Internet Control Message */ +#define HEADER_TYPE_IGMP 2 /* IGMP Internet Group Management */ +#define HEADER_TYPE_IPv4 4 /* IPv4 IPv4 encapsulation */ +#define HEADER_TYPE_TCP 6 /* TCP Transmission Control */ +#define HEADER_TYPE_EGP 8 /* EGP Exterior Gateway Protocol */ +#define HEADER_TYPE_UDP 17 /* UDP User Datagram */ +#define HEADER_TYPE_IPv6 41 /* IPv6 IPv6 encapsulation */ +#define HEADER_TYPE_IPv6_ROUTE 43 /* IPv6-Route Routing Header for IPv6 */ +#define HEADER_TYPE_IPv6_FRAG 44 /* IPv6-Frag Fragment Header for IPv6 */ +#define HEADER_TYPE_GRE 47 /* GRE General Routing Encapsulation */ +#define HEADER_TYPE_ESP 50 /* ESP Encap Security Payload */ +#define HEADER_TYPE_AH 51 /* AH Authentication Header */ +#define HEADER_TYPE_ICMPv6 58 /* IPv6-ICMP ICMP for IPv6 */ +#define HEADER_TYPE_IPv6_NONXT 59 /* IPv6-NoNxt No Next Header for IPv6 */ +#define HEADER_TYPE_IPv6_OPTS 60 /* IPv6-Opts IPv6 Destination Options */ +#define HEADER_TYPE_EIGRP 88 /* EIGRP */ +#define HEADER_TYPE_ETHERNET 97 /* Ethernet */ +#define HEADER_TYPE_L2TP 115 /* L2TP Layer Two Tunneling Protocol */ +#define HEADER_TYPE_SCTP 132 /* SCTP Stream Control Transmission P. */ +#define HEADER_TYPE_IPv6_MOBILE 135 /* Mobility Header */ +#define HEADER_TYPE_MPLS_IN_IP 137 /* MPLS-in-IP */ +#define HEADER_TYPE_ARP 2054 /* ARP Address Resolution Protocol */ +#define HEADER_TYPE_ICMPv6_OPTION 9997 /* ICMPv6 option */ +#define HEADER_TYPE_NEP 9998 /* Nping Echo Protocol */ +#define HEADER_TYPE_RAW_DATA 9999 /* Raw unknown data */ + +#define PRINT_DETAIL_LOW 1 +#define PRINT_DETAIL_MED 2 +#define PRINT_DETAIL_HIGH 3 + +#define DEFAULT_PRINT_DETAIL (PRINT_DETAIL_LOW) +#define DEFAULT_PRINT_DESCRIPTOR stdout + +class PacketElement { + + protected: + + int length; + PacketElement *next; /**< Next PacketElement (next proto header) */ + PacketElement *prev; /**< Prev PacketElement (previous proto header) */ + + public: + + PacketElement(); + + virtual ~PacketElement(){ + + } /* End of PacketElement destructor */ + + /** This function MUST be overwritten on ANY class that inherits from + * this one. Otherwise getBinaryBuffer will fail */ + virtual u8 * getBufferPointer(){ + netutil_fatal("getBufferPointer(): Attempting to use superclass PacketElement method.\n"); + return NULL; + } /* End of getBufferPointer() */ + + + /** Returns a buffer that contains the header of the packet + all the + * lower level headers and payload. Returned buffer should be ok to be + * passes to a send() call to be transferred trough a socket. + * @return a pointer to a free()able buffer that contains packet's binary + * data. + * @warning If there are linked elements, their getBinaryBuffer() method + * will be called recursively and the buffers that they return WILL be + * free()d as soon as we copy the data in our own allocated buffer. + * @warning Calls to this method may not ve very efficient since they + * always involved a few malloc()s and free()s. If you want efficiency + * use dumpToBinaryBuffer(); */ + virtual u8 * getBinaryBuffer(){ + u8 *ourbuff=NULL; + u8 *othersbuff=NULL; + u8 *totalbuff=NULL; + long otherslen=0; + + /* Get our own buffer address */ + if ( (ourbuff=getBufferPointer()) == NULL ){ + netutil_fatal("getBinaryBuffer(): Couldn't get own data pointer\n"); + } + if( next != NULL ){ /* There is some other packet element */ + othersbuff = next->getBinaryBuffer(); + otherslen=next->getLen(); + totalbuff=(u8 *)safe_zalloc(otherslen + length); + memcpy(totalbuff, ourbuff, length); + memcpy(totalbuff+length, othersbuff, otherslen); + free(othersbuff); + }else{ + totalbuff=(u8 *)safe_zalloc(length); + memcpy(totalbuff, ourbuff, length); + } + return totalbuff; + } /* End of getBinaryBuffer() */ + + + virtual int dumpToBinaryBuffer(u8* dst, int maxlen){ + u8 *ourbuff=NULL; + long ourlength=0; + /* Get our own buffer address and length */ + if ( (ourbuff=getBufferPointer()) == NULL || (ourlength=this->length) < 0 ) + netutil_fatal("getBinaryBuffer(): Couldn't get own data pointer\n"); + /* Copy our part of the buffer */ + if ( maxlen < ourlength ) + netutil_fatal("getBinaryBuffer(): Packet exceeds maximum length %d\n", maxlen); + memcpy( dst, ourbuff, ourlength); + /* If there are more elements, tell them to copy their part */ + if( next!= NULL ){ + next->dumpToBinaryBuffer(dst+ourlength, maxlen-ourlength); + } + return this->getLen(); + } /* End of dumpToBinaryBuffer() */ + + + /** Does the same as the previous one but it stores the length of the + * return buffer on the memory pointed by the supplied int pointer. */ + virtual u8 * getBinaryBuffer(int *len){ + u8 *buff = getBinaryBuffer(); + if( len != NULL ) + *len = getLen(); + return buff; + } /* End of getBinaryBuffer() */ + + + /** Returns the length of this PacketElement + the length of all the + * PacketElements that are next to it (are linked trough the "next" + * attribute). So for example, if we have IPv4Header p1, linked to + * a TCPHeader p2, representing a simple TCP SYN with no options, + * a call to p1.getLen() will return 20 (IP header with no options) + 20 + * (TCP header with no options) = 40 bytes. */ + int getLen() const { + /* If we have some other packet element linked, get its length */ + if (next!=NULL) + return length + next->getLen(); + else + return length; + } /* End of getLen() */ + + + /** Returns the address of the next PacketElement that is linked to this */ + virtual PacketElement *getNextElement() const { + return next; + } /* End of getNextElement() */ + + + /** Links current object with the next header in the protocol chain. Note + * that this method also links the next element with this one, calling + * setPrevElement(). */ + virtual int setNextElement(PacketElement *n){ + next=n; + if(next!=NULL) + next->setPrevElement(this); + return OP_SUCCESS; + } /* End of setNextElement() */ + + /** Sets attribute prev with the supplied pointer value. + * @warning Supplied pointer must point to a PacketElement object or + * an object that inherits from it. */ + virtual int setPrevElement(PacketElement *n){ + this->prev=n; + return OP_SUCCESS; + } /* End of setPrevElement() */ + + + /** Returns the address of the previous PacketElement that is linked to + * this one. + * @warning In many cases this function will return NULL since there is + * a high probability that the user of this class does not link + * PacketElements in both directions. Normally one would set attribute + * "next" of an IPHeader object to the TCPHeader that follows it, but + * not the other way around. */ + virtual PacketElement *getPrevElement(){ + return prev; + } /* End of getPrevElement() */ + + /** This method should be overwritten by any class that inherits from + * PacketElement. It should print the object contents and then call + * this->next->print(), providing this->next!=NULL */ + virtual int print(FILE *output, int detail) const { + if(this->next!=NULL) + this->next->print(output, detail); + return OP_SUCCESS; + } /* End of printf() */ + + virtual int print() const { + return print(DEFAULT_PRINT_DESCRIPTOR, DEFAULT_PRINT_DETAIL); + } + + virtual int print(int detail) const { + return print(DEFAULT_PRINT_DESCRIPTOR, detail); + } + + virtual void print_separator(FILE *output, int detail) const { + fprintf(output, " "); + } + + /* Returns the type of protocol an object represents. This method MUST + * be overwritten by all children. */ + virtual int protocol_id() const = 0; +}; + +#endif |