# nvme-cli ![Coverity Scan Build Status](https://scan.coverity.com/projects/24883/badge.svg) ![MesonBuild](https://github.com/linux-nvme/nvme-cli/actions/workflows/build.yml/badge.svg) ![GitHub](https://img.shields.io/github/license/linux-nvme/nvme-cli) NVM-Express user space tooling for Linux. ## Build from source nvme-cli uses meson as build system. There is more than one way to configure and build the project in order to mitigate meson dependency on the build environment. If you build on a relative modern system, either use meson directly or the Makefile wrapper. Older distros might ship a too old version of meson, in this case it's possible to build the project using [samurai](https://github.com/michaelforney/samurai) and [muon](https://github.com/annacrombie/muon). Both build tools have only a minimal dependency on the build environment. Too easy this step there is a build script which helps to setup a build environment. ### nvme-cli dependencies: | Library | Dependency | Notes | |---------|------------|-------| | libnvme, libnvme-mi| yes | be either installed or included into the build via meson fallback feature | | json-c | optional | recommended, without all plugins are disabled and json-c output format is disabled | ### Build with meson #### Configuring In case libnvme is not installed on the system, it possible to use meson's fallback feature to resolve the dependency. $ meson setup --force-fallback-for=libnvme .build If the libnvme is already installed on the system meson is using pkg-config to find the dependency. In this case a plain setup call is enough: $ meson setup .build With meson's --wrap-mode argument it's possible to control if the additional dependencies should also resolved or not. The options are --wrap-mode {default,nofallback,nodownload,forcefallback,nopromote} Note for nvme-cli the 'default' is set to nofallback. #### Building $ meson compile -C .build #### Installing # meson install -C .build ### Build with build.sh wrapper The `scripts/build.sh` is used for the CI build but can also be used for configuring and building the project. Running `scripts/build.sh` without any argument builds the project in the default configuration (meson, gcc and defaults) It's possible to change the compiler to clang `scripts/builds.sh -c clang` or enabling all the fallbacks `scripts/build.sh fallback` ### Minimal static build with muon `scripts/build.sh -m muon` will download and build `samurai` and `muon` instead using `meson` to build the project. This reduces the dependency on the build environment to: - gcc - make - git Furthermore, this configuration will produce a static binary. ### Build with Makefile wrapper There is a Makefile wrapper for meson for backwards compatibility $ make # make install Note in this case libnvme needs to be installed by hand first. RPM build support via Makefile that uses meson $ make rpm Static binary(no dependency) build support via Makefile that uses meson $ make static If not sure how to use, find the top-level documentation with: $ man nvme Or find a short summary with: $ nvme help ## Distro Support Many popular distributions (Alpine, Arch, Debian, Fedora, FreeBSD, Gentoo, Ubuntu, Nix(OS), openSUSE, ...) and the usual package name is nvme-cli. #### OpenEmbedded/Yocto An [nvme-cli recipe](https://layers.openembedded.org/layerindex/recipe/88631/) is available as part of the `meta-openembeded` layer collection. #### Buildroot `nvme-cli` is available as [buildroot](https://buildroot.org) package. The package is named `nvme`. ## Developers You may wish to add a new command or possibly an entirely new plug-in for some special extension outside the spec. This project provides macros that help generate the code for you. If you're interested in how that works, it is very similar to how trace events are created by Linux kernel's 'ftrace' component. ### Add command to existing built-in The first thing to do is define a new command entry in the command list. This is declared in nvme-builtin.h. Simply append a new "ENTRY" into the list. The ENTRY normally takes three arguments: the "name" of the subcommand (this is what the user will type at the command line to invoke your command), a short help description of what your command does, and the name of the function callback that you're going to write. Additionally, You can declare an alias name of subcommand with fourth argument, if needed. After the ENTRY is defined, you need to implement the callback. It takes four arguments: argc, argv, the command structure associated with the callback, and the plug-in structure that contains that command. The prototype looks like this: ```c int f(int argc, char **argv, struct command *cmd, struct plugin *plugin); ``` The argc and argv are adjusted from the command line arguments to start after the sub-command. So if the command line is "nvme foo --option=bar", the argc is 1 and argv starts at "--option". You can then define argument parsing for your sub-command's specific options then do some command specific action in your callback. ### Add a new plugin The nvme-cli provides macros to make define a new plug-in simpler. You can certainly do all this by hand if you want, but it should be easier to get going using the macros. To start, first create a header file to define your plugin. This is where you will give your plugin a name, description, and define all the sub-commands your plugin implements. There is a very important order on how to define the plugin. The following is a basic example on how to start this: File: foo-plugin.h ```c #undef CMD_INC_FILE #define CMD_INC_FILE plugins/foo/foo-plugin #if !defined(FOO) || defined(CMD_HEADER_MULTI_READ) #define FOO #include "cmd.h" PLUGIN(NAME("foo", "Foo plugin"), COMMAND_LIST( ENTRY("bar", "foo bar", bar) ENTRY("baz", "foo baz", baz) ENTRY("qux", "foo quz", qux) ) ); #endif #include "define_cmd.h" ``` In order to have the compiler generate the plugin through the xmacro expansion, you need to include this header in your source file, with pre-defining macro directive to create the commands. To get started from the above example, we just need to define "CREATE_CMD" and include the header: File: foo-plugin.c ```c #include "nvme.h" #define CREATE_CMD #include "foo-plugin.h" ``` After that, you just need to implement the functions you defined in each ENTRY, then append the object file name to the meson.build "sources". ## meson tips In case meson doesn't find libnvme header files (via pkg-config) it will fallback using subprojects. meson checks out libnvme in subprojects directory as git tree once to the commit level specified in the libnvme.wrap file revision parm. After this initial checkout, the libnvme code level will not change unless explicitly told. That means if the current branch is updated via git, the subprojects/libnvme branch will not updated accordingly. To update it, either use the normal git operations or the command: $ meson subprojects update ## Dependency libnvme depends on the /sys/class/nvme-subsystem interface which was introduced in the Linux kernel release v4.15. Hence nvme-cli 2.x is only working on kernels >= v4.15. For older kernels nvme-cli 1.x is recommended to be used. ## How to contribute There are two ways to send code changes to the project. The first one is by sending the changes to linux-nvme@lists.infradead.org. The second one is by posting a pull request on github. In both cases please follow the Linux contributions guidelines as documented in https://docs.kernel.org/process/submitting-patches.html# That means the changes should be a clean series (no merges should be present in a github PR for example) and every commit should build. See also https://opensource.com/article/19/7/create-pull-request-github ### How to cleanup your series before creating PR This example here assumes, the changes are in a branch called fix-something, which branched away from master in the past. In the meantime the upstream project has changed, hence the fix-something branch is not based on the current HEAD. Before posting the PR, the branch should be rebased on the current HEAD and retest everything. For example rebasing can be done by following steps ```shell # Update master branch # upstream == https://github.com/linux-nvme/nvme-cli.git $ git switch master $ git fetch --all $ git reset --hard upstream/master # Make sure all dependencies are up to date and make a sanity build $ meson subprojects update $ ninja -C .build # Go back to the fix-something branch $ git switch fix-something # Rebase it to the current HEAD $ git rebase master [fixup all merge conflicts] [retest] # Push your changes to github and trigger a PR $ git push -u origin fix-something ``` ## Persistent, volatile configuration Persistent configurations can be stored in two different locations: either in the file `/etc/nvme/discovery.conf` using the old style, or in the file `/etc/nvme/config.json` using the new style. On the other hand, volatile configurations, such as those obtained from third-party tools like `nvme-stats` or `blktests'` can be stored in the `/run/nvme` directory. When using the `nvme-cli` tool, all these configurations are combined into a single configuration that is used as input. The volatile configuration is particularly useful for coordinating access to the global resources among various components. For example, when executing `blktests` for the FC transport, the `nvme-cli` udev rules can be triggered. To prevent interference with a test, `blktests` can create a JSON configuration file in `/run/nvme` to inform `nvme-cli` that it should not perform any actions triggered from the udev context. This behavior can be controlled using the `--context` argument. For example a `blktests` volatile configuration could look like: ```json [ { "hostnqn": "nqn.2014-08.org.nvmexpress:uuid:242d4a24-2484-4a80-8234-d0169409c5e8", "hostid": "242d4a24-2484-4a80-8234-d0169409c5e8", "subsystems": [ { "application": "blktests", "nqn": "blktests-subsystem-1", "ports": [ { "transport": "fc", "traddr": "nn-0x10001100aa000001:pn-0x20001100aa000001", "host_traddr": "nn-0x10001100aa000002:pn-0x20001100aa000002" } ] } ] } ] ``` Note when updating the volatile configuration during runtime, it should done in a an atomic way. For example create a temporary file without the `.json` file extension in `/run/nvme` and write the contents to this file. When finished use `rename` to add the `'.json'` file name extension. This ensures nvme-cli only sees the complete file. ## Testing For testing purposes a x86_64 AppImage is build from the current HEAD and is available here: https://monom.org/linux-nvme/upload/AppImage/nvme-cli-latest-x86_64.AppImage