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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 19:16:34 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-15 19:16:34 +0000 |
commit | a398d2c2b5fd6ab0545d8bb019f9a970b2309404 (patch) | |
tree | 272fc7ab226258d7ceddee12c8c682c8e711c2b0 /lib/ialloc.h | |
parent | Initial commit. (diff) | |
download | parted-a398d2c2b5fd6ab0545d8bb019f9a970b2309404.tar.xz parted-a398d2c2b5fd6ab0545d8bb019f9a970b2309404.zip |
Adding upstream version 3.6.upstream/3.6upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | lib/ialloc.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/lib/ialloc.h b/lib/ialloc.h new file mode 100644 index 0000000..1d43faf --- /dev/null +++ b/lib/ialloc.h @@ -0,0 +1,100 @@ +/* ialloc.h -- malloc with idx_t rather than size_t + + Copyright 2021-2023 Free Software Foundation, Inc. + + This file is free software: you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as + published by the Free Software Foundation; either version 2.1 of the + License, or (at your option) any later version. + + This file is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ + +#ifndef IALLOC_H_ +#define IALLOC_H_ + +#include "idx.h" + +#include <errno.h> +#include <stdint.h> +#include <stdlib.h> + +#ifndef _GL_INLINE_HEADER_BEGIN + #error "Please include config.h first." +#endif +_GL_INLINE_HEADER_BEGIN +#ifndef IALLOC_INLINE +# define IALLOC_INLINE _GL_INLINE +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +IALLOC_INLINE void * _GL_ATTRIBUTE_COLD +_gl_alloc_nomem (void) +{ + errno = ENOMEM; + return NULL; +} + +IALLOC_INLINE +_GL_ATTRIBUTE_MALLOC /*_GL_ATTRIBUTE_DEALLOC_FREE*/ +void * +imalloc (idx_t s) +{ + return s <= SIZE_MAX ? malloc (s) : _gl_alloc_nomem (); +} + +IALLOC_INLINE +/*_GL_ATTRIBUTE_DEALLOC_FREE*/ +void * +irealloc (void *p, idx_t s) +{ + /* Work around GNU realloc glitch by treating a zero size as if it + were 1, so that returning NULL is equivalent to failing. */ + return s <= SIZE_MAX ? realloc (p, s | !s) : _gl_alloc_nomem (); +} + +IALLOC_INLINE +_GL_ATTRIBUTE_MALLOC /*_GL_ATTRIBUTE_DEALLOC_FREE*/ +void * +icalloc (idx_t n, idx_t s) +{ + if (SIZE_MAX < n) + { + if (s != 0) + return _gl_alloc_nomem (); + n = 0; + } + if (SIZE_MAX < s) + { + if (n != 0) + return _gl_alloc_nomem (); + s = 0; + } + return calloc (n, s); +} + +IALLOC_INLINE void * +ireallocarray (void *p, idx_t n, idx_t s) +{ + /* Work around GNU reallocarray glitch by treating a zero size as if + it were 1, so that returning NULL is equivalent to failing. */ + if (n == 0 || s == 0) + n = s = 1; + return (n <= SIZE_MAX && s <= SIZE_MAX + ? reallocarray (p, n, s) + : _gl_alloc_nomem ()); +} + +#ifdef __cplusplus +} +#endif + +#endif |