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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-13 13:44:03 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-13 13:44:03 +0000
commit293913568e6a7a86fd1479e1cff8e2ecb58d6568 (patch)
treefc3b469a3ec5ab71b36ea97cc7aaddb838423a0c /src/include/executor/tuptable.h
parentInitial commit. (diff)
downloadpostgresql-16-293913568e6a7a86fd1479e1cff8e2ecb58d6568.tar.xz
postgresql-16-293913568e6a7a86fd1479e1cff8e2ecb58d6568.zip
Adding upstream version 16.2.upstream/16.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/*-------------------------------------------------------------------------
+ *
+ * tuptable.h
+ * tuple table support stuff
+ *
+ *
+ * Portions Copyright (c) 1996-2023, PostgreSQL Global Development Group
+ * Portions Copyright (c) 1994, Regents of the University of California
+ *
+ * src/include/executor/tuptable.h
+ *
+ *-------------------------------------------------------------------------
+ */
+#ifndef TUPTABLE_H
+#define TUPTABLE_H
+
+#include "access/htup.h"
+#include "access/htup_details.h"
+#include "access/sysattr.h"
+#include "access/tupdesc.h"
+#include "storage/buf.h"
+
+/*----------
+ * The executor stores tuples in a "tuple table" which is a List of
+ * independent TupleTableSlots.
+ *
+ * There's various different types of tuple table slots, each being able to
+ * store different types of tuples. Additional types of slots can be added
+ * without modifying core code. The type of a slot is determined by the
+ * TupleTableSlotOps* passed to the slot creation routine. The builtin types
+ * of slots are
+ *
+ * 1. physical tuple in a disk buffer page (TTSOpsBufferHeapTuple)
+ * 2. physical tuple constructed in palloc'ed memory (TTSOpsHeapTuple)
+ * 3. "minimal" physical tuple constructed in palloc'ed memory
+ * (TTSOpsMinimalTuple)
+ * 4. "virtual" tuple consisting of Datum/isnull arrays (TTSOpsVirtual)
+ *
+ *
+ * The first two cases are similar in that they both deal with "materialized"
+ * tuples, but resource management is different. For a tuple in a disk page
+ * we need to hold a pin on the buffer until the TupleTableSlot's reference
+ * to the tuple is dropped; while for a palloc'd tuple we usually want the
+ * tuple pfree'd when the TupleTableSlot's reference is dropped.
+ *
+ * A "minimal" tuple is handled similarly to a palloc'd regular tuple.
+ * At present, minimal tuples never are stored in buffers, so there is no
+ * parallel to case 1. Note that a minimal tuple has no "system columns".
+ *
+ * A "virtual" tuple is an optimization used to minimize physical data copying
+ * in a nest of plan nodes. Until materialized pass-by-reference Datums in
+ * the slot point to storage that is not directly associated with the
+ * TupleTableSlot; generally they will point to part of a tuple stored in a
+ * lower plan node's output TupleTableSlot, or to a function result
+ * constructed in a plan node's per-tuple econtext. It is the responsibility
+ * of the generating plan node to be sure these resources are not released for
+ * as long as the virtual tuple needs to be valid or is materialized. Note
+ * also that a virtual tuple does not have any "system columns".
+ *
+ * The Datum/isnull arrays of a TupleTableSlot serve double duty. For virtual
+ * slots they are the authoritative data. For the other builtin slots,
+ * the arrays contain data extracted from the tuple. (In this state, any
+ * pass-by-reference Datums point into the physical tuple.) The extracted
+ * information is built "lazily", ie, only as needed. This serves to avoid
+ * repeated extraction of data from the physical tuple.
+ *
+ * A TupleTableSlot can also be "empty", indicated by flag TTS_FLAG_EMPTY set
+ * in tts_flags, holding no valid data. This is the only valid state for a
+ * freshly-created slot that has not yet had a tuple descriptor assigned to
+ * it. In this state, TTS_FLAG_SHOULDFREE should not be set in tts_flags and
+ * tts_nvalid should be set to zero.
+ *
+ * The tupleDescriptor is simply referenced, not copied, by the TupleTableSlot
+ * code. The caller of ExecSetSlotDescriptor() is responsible for providing
+ * a descriptor that will live as long as the slot does. (Typically, both
+ * slots and descriptors are in per-query memory and are freed by memory
+ * context deallocation at query end; so it's not worth providing any extra
+ * mechanism to do more. However, the slot will increment the tupdesc
+ * reference count if a reference-counted tupdesc is supplied.)
+ *
+ * When TTS_FLAG_SHOULDFREE is set in tts_flags, the physical tuple is "owned"
+ * by the slot and should be freed when the slot's reference to the tuple is
+ * dropped.
+ *
+ * tts_values/tts_isnull are allocated either when the slot is created (when
+ * the descriptor is provided), or when a descriptor is assigned to the slot;
+ * they are of length equal to the descriptor's natts.
+ *
+ * The TTS_FLAG_SLOW flag is saved state for
+ * slot_deform_heap_tuple, and should not be touched by any other code.
+ *----------
+ */
+
+/* true = slot is empty */
+#define TTS_FLAG_EMPTY (1 << 1)
+#define TTS_EMPTY(slot) (((slot)->tts_flags & TTS_FLAG_EMPTY) != 0)
+
+/* should pfree tuple "owned" by the slot? */
+#define TTS_FLAG_SHOULDFREE (1 << 2)
+#define TTS_SHOULDFREE(slot) (((slot)->tts_flags & TTS_FLAG_SHOULDFREE) != 0)
+
+/* saved state for slot_deform_heap_tuple */
+#define TTS_FLAG_SLOW (1 << 3)
+#define TTS_SLOW(slot) (((slot)->tts_flags & TTS_FLAG_SLOW) != 0)
+
+/* fixed tuple descriptor */
+#define TTS_FLAG_FIXED (1 << 4)
+#define TTS_FIXED(slot) (((slot)->tts_flags & TTS_FLAG_FIXED) != 0)
+
+struct TupleTableSlotOps;
+typedef struct TupleTableSlotOps TupleTableSlotOps;
+
+/* base tuple table slot type */
+typedef struct TupleTableSlot
+{
+ NodeTag type;
+#define FIELDNO_TUPLETABLESLOT_FLAGS 1
+ uint16 tts_flags; /* Boolean states */
+#define FIELDNO_TUPLETABLESLOT_NVALID 2
+ AttrNumber tts_nvalid; /* # of valid values in tts_values */
+ const TupleTableSlotOps *const tts_ops; /* implementation of slot */
+#define FIELDNO_TUPLETABLESLOT_TUPLEDESCRIPTOR 4
+ TupleDesc tts_tupleDescriptor; /* slot's tuple descriptor */
+#define FIELDNO_TUPLETABLESLOT_VALUES 5
+ Datum *tts_values; /* current per-attribute values */
+#define FIELDNO_TUPLETABLESLOT_ISNULL 6
+ bool *tts_isnull; /* current per-attribute isnull flags */
+ MemoryContext tts_mcxt; /* slot itself is in this context */
+ ItemPointerData tts_tid; /* stored tuple's tid */
+ Oid tts_tableOid; /* table oid of tuple */
+} TupleTableSlot;
+
+/* routines for a TupleTableSlot implementation */
+struct TupleTableSlotOps
+{
+ /* Minimum size of the slot */
+ size_t base_slot_size;
+
+ /* Initialization. */
+ void (*init) (TupleTableSlot *slot);
+
+ /* Destruction. */
+ void (*release) (TupleTableSlot *slot);
+
+ /*
+ * Clear the contents of the slot. Only the contents are expected to be
+ * cleared and not the tuple descriptor. Typically an implementation of
+ * this callback should free the memory allocated for the tuple contained
+ * in the slot.
+ */
+ void (*clear) (TupleTableSlot *slot);
+
+ /*
+ * Fill up first natts entries of tts_values and tts_isnull arrays with
+ * values from the tuple contained in the slot. The function may be called
+ * with natts more than the number of attributes available in the tuple,
+ * in which case it should set tts_nvalid to the number of returned
+ * columns.
+ */
+ void (*getsomeattrs) (TupleTableSlot *slot, int natts);
+
+ /*
+ * Returns value of the given system attribute as a datum and sets isnull
+ * to false, if it's not NULL. Throws an error if the slot type does not
+ * support system attributes.
+ */
+ Datum (*getsysattr) (TupleTableSlot *slot, int attnum, bool *isnull);
+
+ /*
+ * Make the contents of the slot solely depend on the slot, and not on
+ * underlying resources (like another memory context, buffers, etc).
+ */
+ void (*materialize) (TupleTableSlot *slot);
+
+ /*
+ * Copy the contents of the source slot into the destination slot's own
+ * context. Invoked using callback of the destination slot.
+ */
+ void (*copyslot) (TupleTableSlot *dstslot, TupleTableSlot *srcslot);
+
+ /*
+ * Return a heap tuple "owned" by the slot. It is slot's responsibility to
+ * free the memory consumed by the heap tuple. If the slot can not "own" a
+ * heap tuple, it should not implement this callback and should set it as
+ * NULL.
+ */
+ HeapTuple (*get_heap_tuple) (TupleTableSlot *slot);
+
+ /*
+ * Return a minimal tuple "owned" by the slot. It is slot's responsibility
+ * to free the memory consumed by the minimal tuple. If the slot can not
+ * "own" a minimal tuple, it should not implement this callback and should
+ * set it as NULL.
+ */
+ MinimalTuple (*get_minimal_tuple) (TupleTableSlot *slot);
+
+ /*
+ * Return a copy of heap tuple representing the contents of the slot. The
+ * copy needs to be palloc'd in the current memory context. The slot
+ * itself is expected to remain unaffected. It is *not* expected to have
+ * meaningful "system columns" in the copy. The copy is not be "owned" by
+ * the slot i.e. the caller has to take responsibility to free memory
+ * consumed by the slot.
+ */
+ HeapTuple (*copy_heap_tuple) (TupleTableSlot *slot);
+
+ /*
+ * Return a copy of minimal tuple representing the contents of the slot.
+ * The copy needs to be palloc'd in the current memory context. The slot
+ * itself is expected to remain unaffected. It is *not* expected to have
+ * meaningful "system columns" in the copy. The copy is not be "owned" by
+ * the slot i.e. the caller has to take responsibility to free memory
+ * consumed by the slot.
+ */
+ MinimalTuple (*copy_minimal_tuple) (TupleTableSlot *slot);
+};
+
+/*
+ * Predefined TupleTableSlotOps for various types of TupleTableSlotOps. The
+ * same are used to identify the type of a given slot.
+ */
+extern PGDLLIMPORT const TupleTableSlotOps TTSOpsVirtual;
+extern PGDLLIMPORT const TupleTableSlotOps TTSOpsHeapTuple;
+extern PGDLLIMPORT const TupleTableSlotOps TTSOpsMinimalTuple;
+extern PGDLLIMPORT const TupleTableSlotOps TTSOpsBufferHeapTuple;
+
+#define TTS_IS_VIRTUAL(slot) ((slot)->tts_ops == &TTSOpsVirtual)
+#define TTS_IS_HEAPTUPLE(slot) ((slot)->tts_ops == &TTSOpsHeapTuple)
+#define TTS_IS_MINIMALTUPLE(slot) ((slot)->tts_ops == &TTSOpsMinimalTuple)
+#define TTS_IS_BUFFERTUPLE(slot) ((slot)->tts_ops == &TTSOpsBufferHeapTuple)
+
+
+/*
+ * Tuple table slot implementations.
+ */
+
+typedef struct VirtualTupleTableSlot
+{
+ pg_node_attr(abstract)
+
+ TupleTableSlot base;
+
+ char *data; /* data for materialized slots */
+} VirtualTupleTableSlot;
+
+typedef struct HeapTupleTableSlot
+{
+ pg_node_attr(abstract)
+
+ TupleTableSlot base;
+
+#define FIELDNO_HEAPTUPLETABLESLOT_TUPLE 1
+ HeapTuple tuple; /* physical tuple */
+#define FIELDNO_HEAPTUPLETABLESLOT_OFF 2
+ uint32 off; /* saved state for slot_deform_heap_tuple */
+ HeapTupleData tupdata; /* optional workspace for storing tuple */
+} HeapTupleTableSlot;
+
+/* heap tuple residing in a buffer */
+typedef struct BufferHeapTupleTableSlot
+{
+ pg_node_attr(abstract)
+
+ HeapTupleTableSlot base;
+
+ /*
+ * If buffer is not InvalidBuffer, then the slot is holding a pin on the
+ * indicated buffer page; drop the pin when we release the slot's
+ * reference to that buffer. (TTS_FLAG_SHOULDFREE should not be set in
+ * such a case, since presumably base.tuple is pointing into the buffer.)
+ */
+ Buffer buffer; /* tuple's buffer, or InvalidBuffer */
+} BufferHeapTupleTableSlot;
+
+typedef struct MinimalTupleTableSlot
+{
+ pg_node_attr(abstract)
+
+ TupleTableSlot base;
+
+ /*
+ * In a minimal slot tuple points at minhdr and the fields of that struct
+ * are set correctly for access to the minimal tuple; in particular,
+ * minhdr.t_data points MINIMAL_TUPLE_OFFSET bytes before mintuple. This
+ * allows column extraction to treat the case identically to regular
+ * physical tuples.
+ */
+#define FIELDNO_MINIMALTUPLETABLESLOT_TUPLE 1
+ HeapTuple tuple; /* tuple wrapper */
+ MinimalTuple mintuple; /* minimal tuple, or NULL if none */
+ HeapTupleData minhdr; /* workspace for minimal-tuple-only case */
+#define FIELDNO_MINIMALTUPLETABLESLOT_OFF 4
+ uint32 off; /* saved state for slot_deform_heap_tuple */
+} MinimalTupleTableSlot;
+
+/*
+ * TupIsNull -- is a TupleTableSlot empty?
+ */
+#define TupIsNull(slot) \
+ ((slot) == NULL || TTS_EMPTY(slot))
+
+/* in executor/execTuples.c */
+extern TupleTableSlot *MakeTupleTableSlot(TupleDesc tupleDesc,
+ const TupleTableSlotOps *tts_ops);
+extern TupleTableSlot *ExecAllocTableSlot(List **tupleTable, TupleDesc desc,
+ const TupleTableSlotOps *tts_ops);
+extern void ExecResetTupleTable(List *tupleTable, bool shouldFree);
+extern TupleTableSlot *MakeSingleTupleTableSlot(TupleDesc tupdesc,
+ const TupleTableSlotOps *tts_ops);
+extern void ExecDropSingleTupleTableSlot(TupleTableSlot *slot);
+extern void ExecSetSlotDescriptor(TupleTableSlot *slot, TupleDesc tupdesc);
+extern TupleTableSlot *ExecStoreHeapTuple(HeapTuple tuple,
+ TupleTableSlot *slot,
+ bool shouldFree);
+extern void ExecForceStoreHeapTuple(HeapTuple tuple,
+ TupleTableSlot *slot,
+ bool shouldFree);
+extern TupleTableSlot *ExecStoreBufferHeapTuple(HeapTuple tuple,
+ TupleTableSlot *slot,
+ Buffer buffer);
+extern TupleTableSlot *ExecStorePinnedBufferHeapTuple(HeapTuple tuple,
+ TupleTableSlot *slot,
+ Buffer buffer);
+extern TupleTableSlot *ExecStoreMinimalTuple(MinimalTuple mtup,
+ TupleTableSlot *slot,
+ bool shouldFree);
+extern void ExecForceStoreMinimalTuple(MinimalTuple mtup, TupleTableSlot *slot,
+ bool shouldFree);
+extern TupleTableSlot *ExecStoreVirtualTuple(TupleTableSlot *slot);
+extern TupleTableSlot *ExecStoreAllNullTuple(TupleTableSlot *slot);
+extern void ExecStoreHeapTupleDatum(Datum data, TupleTableSlot *slot);
+extern HeapTuple ExecFetchSlotHeapTuple(TupleTableSlot *slot, bool materialize, bool *shouldFree);
+extern MinimalTuple ExecFetchSlotMinimalTuple(TupleTableSlot *slot,
+ bool *shouldFree);
+extern Datum ExecFetchSlotHeapTupleDatum(TupleTableSlot *slot);
+extern void slot_getmissingattrs(TupleTableSlot *slot, int startAttNum,
+ int lastAttNum);
+extern void slot_getsomeattrs_int(TupleTableSlot *slot, int attnum);
+
+
+#ifndef FRONTEND
+
+/*
+ * This function forces the entries of the slot's Datum/isnull arrays to be
+ * valid at least up through the attnum'th entry.
+ */
+static inline void
+slot_getsomeattrs(TupleTableSlot *slot, int attnum)
+{
+ if (slot->tts_nvalid < attnum)
+ slot_getsomeattrs_int(slot, attnum);
+}
+
+/*
+ * slot_getallattrs
+ * This function forces all the entries of the slot's Datum/isnull
+ * arrays to be valid. The caller may then extract data directly
+ * from those arrays instead of using slot_getattr.
+ */
+static inline void
+slot_getallattrs(TupleTableSlot *slot)
+{
+ slot_getsomeattrs(slot, slot->tts_tupleDescriptor->natts);
+}
+
+
+/*
+ * slot_attisnull
+ *
+ * Detect whether an attribute of the slot is null, without actually fetching
+ * it.
+ */
+static inline bool
+slot_attisnull(TupleTableSlot *slot, int attnum)
+{
+ Assert(attnum > 0);
+
+ if (attnum > slot->tts_nvalid)
+ slot_getsomeattrs(slot, attnum);
+
+ return slot->tts_isnull[attnum - 1];
+}
+
+/*
+ * slot_getattr - fetch one attribute of the slot's contents.
+ */
+static inline Datum
+slot_getattr(TupleTableSlot *slot, int attnum,
+ bool *isnull)
+{
+ Assert(attnum > 0);
+
+ if (attnum > slot->tts_nvalid)
+ slot_getsomeattrs(slot, attnum);
+
+ *isnull = slot->tts_isnull[attnum - 1];
+
+ return slot->tts_values[attnum - 1];
+}
+
+/*
+ * slot_getsysattr - fetch a system attribute of the slot's current tuple.
+ *
+ * If the slot type does not contain system attributes, this will throw an
+ * error. Hence before calling this function, callers should make sure that
+ * the slot type is the one that supports system attributes.
+ */
+static inline Datum
+slot_getsysattr(TupleTableSlot *slot, int attnum, bool *isnull)
+{
+ Assert(attnum < 0); /* caller error */
+
+ if (attnum == TableOidAttributeNumber)
+ {
+ *isnull = false;
+ return ObjectIdGetDatum(slot->tts_tableOid);
+ }
+ else if (attnum == SelfItemPointerAttributeNumber)
+ {
+ *isnull = false;
+ return PointerGetDatum(&slot->tts_tid);
+ }
+
+ /* Fetch the system attribute from the underlying tuple. */
+ return slot->tts_ops->getsysattr(slot, attnum, isnull);
+}
+
+/*
+ * ExecClearTuple - clear the slot's contents
+ */
+static inline TupleTableSlot *
+ExecClearTuple(TupleTableSlot *slot)
+{
+ slot->tts_ops->clear(slot);
+
+ return slot;
+}
+
+/* ExecMaterializeSlot - force a slot into the "materialized" state.
+ *
+ * This causes the slot's tuple to be a local copy not dependent on any
+ * external storage (i.e. pointing into a Buffer, or having allocations in
+ * another memory context).
+ *
+ * A typical use for this operation is to prepare a computed tuple for being
+ * stored on disk. The original data may or may not be virtual, but in any
+ * case we need a private copy for heap_insert to scribble on.
+ */
+static inline void
+ExecMaterializeSlot(TupleTableSlot *slot)
+{
+ slot->tts_ops->materialize(slot);
+}
+
+/*
+ * ExecCopySlotHeapTuple - return HeapTuple allocated in caller's context
+ */
+static inline HeapTuple
+ExecCopySlotHeapTuple(TupleTableSlot *slot)
+{
+ Assert(!TTS_EMPTY(slot));
+
+ return slot->tts_ops->copy_heap_tuple(slot);
+}
+
+/*
+ * ExecCopySlotMinimalTuple - return MinimalTuple allocated in caller's context
+ */
+static inline MinimalTuple
+ExecCopySlotMinimalTuple(TupleTableSlot *slot)
+{
+ return slot->tts_ops->copy_minimal_tuple(slot);
+}
+
+/*
+ * ExecCopySlot - copy one slot's contents into another.
+ *
+ * If a source's system attributes are supposed to be accessed in the target
+ * slot, the target slot and source slot types need to match.
+ */
+static inline TupleTableSlot *
+ExecCopySlot(TupleTableSlot *dstslot, TupleTableSlot *srcslot)
+{
+ Assert(!TTS_EMPTY(srcslot));
+ Assert(srcslot != dstslot);
+
+ dstslot->tts_ops->copyslot(dstslot, srcslot);
+
+ return dstslot;
+}
+
+#endif /* FRONTEND */
+
+#endif /* TUPTABLE_H */