diff options
Diffstat (limited to 'src/prompt_toolkit/output/windows10.py')
-rw-r--r-- | src/prompt_toolkit/output/windows10.py | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/src/prompt_toolkit/output/windows10.py b/src/prompt_toolkit/output/windows10.py new file mode 100644 index 0000000..c39f3ec --- /dev/null +++ b/src/prompt_toolkit/output/windows10.py @@ -0,0 +1,128 @@ +from __future__ import annotations + +import sys + +assert sys.platform == "win32" + +from ctypes import byref, windll +from ctypes.wintypes import DWORD, HANDLE +from typing import Any, TextIO + +from prompt_toolkit.data_structures import Size +from prompt_toolkit.win32_types import STD_OUTPUT_HANDLE + +from .base import Output +from .color_depth import ColorDepth +from .vt100 import Vt100_Output +from .win32 import Win32Output + +__all__ = [ + "Windows10_Output", +] + +# See: https://msdn.microsoft.com/pl-pl/library/windows/desktop/ms686033(v=vs.85).aspx +ENABLE_PROCESSED_INPUT = 0x0001 +ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004 + + +class Windows10_Output: + """ + Windows 10 output abstraction. This enables and uses vt100 escape sequences. + """ + + def __init__( + self, stdout: TextIO, default_color_depth: ColorDepth | None = None + ) -> None: + self.default_color_depth = default_color_depth + self.win32_output = Win32Output(stdout, default_color_depth=default_color_depth) + self.vt100_output = Vt100_Output( + stdout, lambda: Size(0, 0), default_color_depth=default_color_depth + ) + self._hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) + + def flush(self) -> None: + """ + Write to output stream and flush. + """ + original_mode = DWORD(0) + + # Remember the previous console mode. + windll.kernel32.GetConsoleMode(self._hconsole, byref(original_mode)) + + # Enable processing of vt100 sequences. + windll.kernel32.SetConsoleMode( + self._hconsole, + DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING), + ) + + try: + self.vt100_output.flush() + finally: + # Restore console mode. + windll.kernel32.SetConsoleMode(self._hconsole, original_mode) + + @property + def responds_to_cpr(self) -> bool: + return False # We don't need this on Windows. + + def __getattr__(self, name: str) -> Any: + if name in ( + "get_size", + "get_rows_below_cursor_position", + "enable_mouse_support", + "disable_mouse_support", + "scroll_buffer_to_prompt", + "get_win32_screen_buffer_info", + "enable_bracketed_paste", + "disable_bracketed_paste", + ): + return getattr(self.win32_output, name) + else: + return getattr(self.vt100_output, name) + + def get_default_color_depth(self) -> ColorDepth: + """ + Return the default color depth for a windows terminal. + + Contrary to the Vt100 implementation, this doesn't depend on a $TERM + variable. + """ + if self.default_color_depth is not None: + return self.default_color_depth + + # Previously, we used `DEPTH_4_BIT`, even on Windows 10. This was + # because true color support was added after "Console Virtual Terminal + # Sequences" support was added, and there was no good way to detect + # what support was given. + # 24bit color support was added in 2016, so let's assume it's safe to + # take that as a default: + # https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/ + return ColorDepth.TRUE_COLOR + + +Output.register(Windows10_Output) + + +def is_win_vt100_enabled() -> bool: + """ + Returns True when we're running Windows and VT100 escape sequences are + supported. + """ + if sys.platform != "win32": + return False + + hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) + + # Get original console mode. + original_mode = DWORD(0) + windll.kernel32.GetConsoleMode(hconsole, byref(original_mode)) + + try: + # Try to enable VT100 sequences. + result: int = windll.kernel32.SetConsoleMode( + hconsole, DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING) + ) + + return result == 1 + finally: + windll.kernel32.SetConsoleMode(hconsole, original_mode) |